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PLUGIN.name = "Item Spawn Menu" PLUGIN.author = "Robot" PLUGIN.description = "Adds an item spawn menu for SuperAdmin usage." if (CLIENT) then function PLUGIN:InitializedPlugins(client) RunConsoleCommand("spawnmenu_reload") end end
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local module = {} local function biter(t, i) i -= 1 local v = t[i] if v ~= nil then return i, v end end local function msiter(t, i) i += 1 local arr = {} for j = 1, t.n do local v = t.args[j][i] if v == nil then return end arr[j] = v end...
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local cjson = require("core.utils.json") local IO = require "core.utils.io" local _M = {} local env_ngr_conf_path = os.getenv("NGR_CONF_PATH") _M.default_ngr_conf_path = env_ngr_conf_path or ngx.config.prefix() .."/conf/ngr.json" function _M.load(config_path) config_path = config_path or _M.default_ngr_conf_pat...
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--[[ Copyright 2021 Todd Austin Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing,...
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-- Load credentials, 'SSID' and 'PASSWORD' declared and initialised in there local app = require "application" require "config" -- Define WiFi station event callbacks wifi_connect_event = function(T) if DEBUG then print("[d] Connection to AP ("..T.SSID..") established!") print("[d] Waiting for IP a...
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SB.Include(Path.Join(SB.DIRS.SRC, 'view/fields/field.lua')) --- BooleanField module. --- BooleanField class. -- @type BooleanField BooleanField = Field:extends{} function BooleanField:Update(source) -- if source ~= self.checkBox then -- if self.checkBox.checked ~= self.value then -- self.che...
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require('telescope').setup{ defaults = { mappings = { i = { ["<C-k>"] = require('telescope.actions').move_selection_previous, ["<C-j>"] = require('telescope.actions').move_selection_next, ["<esc>"] = require('telescope.actions').close, } } }, pickers = {}, extensions ...
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object_ship_firespray_tier7 = object_ship_shared_firespray_tier7:new { } ObjectTemplates:addTemplate(object_ship_firespray_tier7, "object/ship/firespray_tier7.iff")
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-- not really required, but makes it obvious it is loaded -- so we can copy ngx object and compare it later to check modifications require('resty.core') -- so test can't exit and can verify the return status easily ngx.exit = function(...) return ... end local busted = require('busted') local misc = require('resty.co...
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local SETTINGS_CONFIG = { MeshSettings = { forceLod = 0, globalLodScale = 1000, shadowDistanceScale = 1000 }, WorldRenderSettings = { shadowmapResolution = 4096, shadowmapViewDistance = 500, shadowmapQuality = 0 }, VegetationSystemSettings = { ...
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local key = love.keyboard local can_play = false sound_bounce = love.audio.newSource('bounce.wav') sound_loss = love.audio.newSource('loss.wav') -- Load some default values for our rectangle. function love.load() big_font = love.graphics.newFont(32) score_pos = 10 score_linePos = 30+32 score_height = ...
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local present, packer = pcall(require, "plugins.packerInit") if not present then return false end local get_plugins_list = function() local list = {} local tmp = vim.split(vim.fn.globpath(__editor_global.modules_dir, "*/plugins.lua"), "\n") for _, f in ipairs(tmp) do list[#list + 1] = f:sub(#__editor_globa...
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fysiks.ContactConstraint = fysiks.Constraint:new() fysiks.ContactConstraint.__index = fysiks.ContactConstraint function fysiks.ContactConstraint:new(jacobian, bias, a, b, con) local c = setmetatable(fysiks.Constraint:new(jacobian, bias, a, b), self) c.clampTop = false c.clampTopVal = 0 c.clampBottom = true c.clam...
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registerGlobalSignals ( { "ui.viewmapping.change" } )
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-- invalid code -- rename(old="temp.lua", new="temp1.lua") --valid --rename{old="temp.lua", new="temp1.lua"} function rename (arg) return os.rename(arg.old, arg.new) end
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
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-- -- This is file `lualibs-basic.lua', -- generated with the docstrip utility. -- -- The original source files were: -- -- lualibs.dtx (with options: `basic') -- This is a generated file. -- -- Copyright (C) 2009--2021 by -- PRAGMA ADE / ConTeXt Development Team -- The LaTeX Project Team ...
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Ship = Ship or {} --- mark that a ship is part of a fleet --- @internal --- @param self --- @param ship CpuShip --- @param fleet Fleet --- @return CpuShip Ship.withFleet = function(self, ship, fleet) if not isEeShip(ship) then error("Expected ship to be Ship, but got " .. typeInspect(ship), 2) end if Ship:hasF...
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print('testing i/o') assert(io.input(io.stdin) == io.stdin) assert(io.output(io.stdout) == io.stdout) assert(type(io.input()) == "userdata" and io.type(io.output()) == "file") assert(io.type(8) == nil) local a = {}; setmetatable(a, {}) assert(io.type(a) == nil) local a, b, c = io.open('xuxu_nao_existe') assert(not ...
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--MoveCurve --H_Yuzuru/curve_Attack2_1 curve_Attack2_1 return { filePath = "H_Yuzuru/curve_Attack2_1", startTime = Fixed64(0) --[[0]], startRealTime = Fixed64(0) --[[0]], endTime = Fixed64(92274688) --[[88]], endRealTime = Fixed64(1107296) --[[1.056]], isZoom = false, isCompensate = false, curve = { [1] = { ...
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LIMIT = 100 for i = 1, LIMIT do if i % 15 == 0 then io.write("FizzBuzz") elseif i % 3 == 0 then io.write("Fizz") elseif i % 5 == 0 then io.write("Buzz") else io.write(i) end if i < LIMIT then io.write(", ") end end print()
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----------------------------------- -- -- tpz.effect.AGGRESSOR -- ----------------------------------- require("scripts/globals/status") ----------------------------------- function onEffectGain(target,effect) local power = effect:getPower() target:addMod(tpz.mod.ACC, power) target:addMod(tpz.mod.EVA, -powe...
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local function check(condition, ...) if condition then return condition end io.stderr:write(string.format(...), "\n") os.exit(1) end check(#arg >= 1, "usage:\n "..arg[0].." <topic> [<server> [<port> [<username> [<password>]]]]") local mq = require"mosquitto" io.stderr:write("libmosquitto version "..table.conca...
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package("hiredis") set_homepage("https://github.com/redis/hiredis") set_description("Minimalistic C client for Redis >= 1.2") set_license("BSD-3-Clause") add_urls("https://github.com/redis/hiredis/archive/refs/tags/$(version).tar.gz", "https://github.com/redis/hiredis.git") add_versio...
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local module = {Name = "Null"} local WeaponDataBase = { { ID = 1, WeaponName = "Proof of Awakening", Description = "The idea of awakening is conceptual. There is no physical form to show.", Rarity = 1, LevelReq = 1, MaxUpgrades = 0, MaxEnchantments = 0, SellPrice = 0, Model = nil, Skills = { --up ...
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-- -- Created by David Lannan -- User: grover -- Date: 6/03/13 -- Time: 12:07 AM -- Copyright 2013 Developed for use with the byt3d engine. -- ------------------------------------------------------------------------------------------------------------ -- State - Editor main icon panel -- -- Decription: Displays the n...
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object_tangible_collection_col_force_shui_table_03 = object_tangible_collection_shared_col_force_shui_table_03:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_col_force_shui_table_03, "object/tangible/collection/col_force_shui_table_03.iff")
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T = require( "t" ) Pack = require( "t.Pack" ) Buffer = require( "t.Buffer" ) utl = T.require( "t_pck_utl" ) -- >I3 <i2 b B >I5 <I4 h -- aBc De ü HiJkL mNoP ö expect = { 6373987, 25924, -61, 188, 311004130124, 1349471853, -18749...
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package("pkgconf") set_kind("binary") set_homepage("http://pkgconf.org") set_description("A program which helps to configure compiler and linker flags for development frameworks.") add_urls("https://distfiles.dereferenced.org/pkgconf/pkgconf-$(version).tar.xz") add_versions("1.7.4", "d73f32c248a459...
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local metric = {} function metric.new(spec) local instance = spec.metric or { counts = {}, sets = {} } spec.metric = instance instance.count = function(name, inc) instance.counts[name] = (instance.counts[name] or 0) + (inc or 1) end instance.set = function(name, value) instance.sets[name] = value ...
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function main() local all=0 local t=os.clock() for i=1,100000000 do all=all+i end print(os.clock()-t,all) end main()
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--------------------------------------------------------------------------- --- Timer objects and functions. -- -- @usage -- -- Create a widget and update its content using the output of a shell -- -- command every 10 seconds: -- local mybatterybar = wibox.widget { -- { -- min_value = 0, -...
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-- Vps Blocker local http = minetest.request_http_api() assert(http ~= nil, "You need to add vps_blocker to secure.http_mods") local kick_message = minetest.settings:get("vps_kick_message") or "You are using a proxy, vpn or other hosting services, please disable them to play on this server." vps_blocker = {} local ...
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local API_NPC = require(script:GetCustomProperty("API_NPC")) local API_D = require(script:GetCustomProperty("APIDamage")) local RANGE = 220.0 local COOLDOWN = 11.0 local SMASH_RANGE = 2000.0 local DAMAGE = 110.0 function GetPriority(npc, taskHistory) return 1.0 end function OnTaskStart(npc, threatTable)...
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-- painting - in-game painting for minetest local items = { wood = "default:wood", stick = "default:stick", brush_head = "farming:cotton", canvas_source = "default:paper", } if minetest.get_modpath("mcl_core") then items.wood = "mcl_core:wood" items.stick = "mcl_core:stick" items.brush_head = "mcl_mobitems:str...
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if _G.f_debug ~= nil then _G.f_debug.more_info("Preconditions test scripts run.") end
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map_editor = { cast = function(player) map_editor.enter(player) end, click = function(player, npc) player.dialogType = 0 local opts = {} if player.registry["map_editor"] == 0 then table.insert(opts, "Edit Mode") else table.insert(opts, "Quit Editor") table.insert(opts, "Save Map") end txt = ...
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-- this module defines the types with metatypes that are always common, so do not get errors redefining metatypes local require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string = require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs,...
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-- Project: OiL - ORB in Lua -- Release: 0.6 -- Title : Server-side LuDO Protocol -- Authors: Renato Maia <maia@inf.puc-rio.br> local _G = require "_G" local select = _G.select local tonumber = _G.tonumber local tostring = _G.tostring local array = require "table" local unpack = array.unpack local table = require ...
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Locales['fr'] = { ['left_instance'] = 'vous avez quitté l\'instance', ['invite_expired'] = 'invitation expirée', ['press_to_enter'] = 'appuyez sur ~INPUT_CONTEXT~ pour entrer dans l\'instance', ['entered_instance'] = 'vous êtes entré dans l\'instance', ['entered_into'] = '%s est entré dans l\'instance', ['l...
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local value = false local t = 0 local dt = 0 local r_curr = 1 local r_prev = 1 function but_cb(dt) value = not value if value == false then led(1023) else led(512) end end tmr.alarm(tmr_but, 50, 1, function() r_curr = gpio.read(io_but) if r_curr == 0 and r_prev == 1 then t = tmr.now() r_prev = r_curr e...
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-- -- created with TexturePacker - https://www.codeandweb.com/texturepacker -- -- $TexturePacker:SmartUpdate:cadcfe307a1eb19417de4d4c0dcda166:1e2a9027e60fc70d48b2e90cb500a164:1784b3470aad1b82bb9f03684bcf642d$ -- -- local sheetInfo = require("mysheet") -- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheet...
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-- tl_ops_cookie -- en : get balance cookie config list -- zn : 获取路由cookie配置列表 -- @author iamtsm -- @email 1905333456@qq.com local cjson = require("cjson"); cjson.encode_empty_table_as_object(false) local snowflake = require("lib.snowflake"); local cache = require("cache.tl_ops_cache"):new("tl-ops-cookie"); local tl...
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test = require 'u-test' common = require 'common' function TestMPTransferCpp_Handler() print("TestMPTransferCpp_Handler") session1, hr = MultiplayerSessionCreateCpp("00000000-0000-0000-0000-000076029b4d", "MinGameSession", "", 0) session2, hr = MultiplayerSessionCreateCpp("00000000-0000-0000-0000-000076029...
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-- www.pubnub.com - PubNub realtime push service in the cloud. -- https://github.com/pubnub/pubnub-api/tree/master/lua-corona - lua-Corona Push API -- PubNub Real Time Push APIs and Notifications Framework -- Copyright (c) 2010 Stephen Blum -- http://www.pubnub.com/ -- ----------------------------------- -- PubNub 3....
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--------------------------------- --! @file OutPortPushConnector.lua --! @brief Push型通信OutPortConnector定義 --------------------------------- --[[ Copyright (c) 2017 Nobuhiko Miyamoto ]] local OutPortPushConnector= {} --_G["openrtm.OutPortPushConnector"] = OutPortPushConnector --local oil = require "oil" local OutPort...
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local function registerCommands (_) SILE.registerCommand("debug", function (options, _) for k, v in pairs(options) do SILE.debugFlags[k] = SU.boolean(v, true) end end) SILE.registerCommand("disable-pushback", function (_, _) SILE.typesetter.pushBack = function() end end) end return { reg...
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-- -- premake5 file to build RecastDemo -- http://premake.github.io/ -- require "lib" local action = _ACTION or "" local outdir = action WorkSpaceInit "dbproxy" Project "dbproxy_svr" IncludeFile { "../external/", "../external/protobuf/include/", "../external/mysql_connector/include/", ...
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-- module Data.Semiring local exports = {} exports.intAdd = function (x) return function (y) return math.floor(x + y) end end exports.intMul = function (x) return function (y) return math.floor(x * y) end end exports.numAdd = function (n1) return function (n2) return n1 + n2 end end exports...
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AddCSLuaFile() local DbgPrint = GetLogging("MapScript") local MAPSCRIPT = {} MAPSCRIPT.PlayersLocked = false MAPSCRIPT.DefaultLoadout = { Weapons = {}, Ammo = {}, Armor = 30, HEV = false, } MAPSCRIPT.EntityFilterByClass = { } MAPSCRIPT.EntityFilterByName = { } MAPSCRIPT.InputFilters = { ["train...
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local copas = require "copas" local now = require("socket").gettime local Semaphore = require "copas.semaphore" local Queue = require "copas.queue" --local log = require("logging").defaultLogger() local _M = {} --- waits for a task to complete. Does exponential backoff while waiting. -- @tparam function check should ...
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--- Quickstart script. -- Creates a quickstart world for testing mods. -- <p>This module requires the use of stdlib's @{Event} module for player creation interactions. -- <p>config settings should be a created in a table retured from `config-quickstart.lua` -- @script quickstart -- @usage -- if DEBUG then -- require(...
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function getRun(i, param) local i = i local param = param return function () --print("test"); --[[if i == 1 then i = 0 print "aqui" print(io.read()) end]] --luajava.bindClass("java.lang.String") print("teste2 "..i); --luajava.bindClass("java.lang.Thread"):sleep(100) luajava.newInstance("java.lang.String", "lalala"); -...
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fx_version 'adamant' game 'gta5' ui_page 'html/index.html' files { 'html/index.html', 'html/sounds/*.ogg' } client_scripts { 'cl_sound.lua', } server_scripts { '@utils/server/players.lua', 'sv_sound.lua', }
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-- Inofficial Tezos Extension for MoneyMoney -- Fetches Tezos quantity for address via https://tzkt.io/ API -- Fetches Tezos price in EUR via cryptocompare API -- Returns cryptoassets as securities -- -- Username: Tezos Adresses comma seperated -- Password: anything -- MIT License -- Copyright (c) 2021 Mate Steinfort...
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local function oscillate(self) local phDiff = self.freq / self.data:getSampleRate() * math.pi for i = 0, self.data:getSampleCount() - 1 do local v = math.sin(self.ph) self.data:setSample(i, v) self.ph = self.ph + phDiff end end local function play(self) love.audio.play(self.sour...
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local CATEGORY_NAME = "Discord" function ulx.mute(calling_ply, target_plys, duration, should_unmute) if (should_unmute) then for i=1, #target_plys do hook.Run("UnmutePlayer", target_plys[ i ]) end ulx.fancyLogAdmin( calling_ply, "#A unmuted #T", target_plys ) else for i=1, #target_plys do ...
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DebuffMe = DebuffMe or {} local DebuffMe = DebuffMe DebuffMe.DebuffList = { [1] = "None", [2] = zo_strformat(SI_ABILITY_NAME, GetAbilityName(38541)), --Taunt [3] = zo_strformat(SI_ABILITY_NAME, GetAbilityName(17906)), --Crusher [4] = zo_strformat(SI_ABILITY_NAME, GetAbilityName(75753)), --Alkosh [5] = zo_strfo...
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--[[Author: Pizzalol Date: 26.09.2015. Creates a dummy at the target location that acts as the Chronosphere]] function Chronosphere( keys ) -- Variables local caster = keys.caster local ability = keys.ability local target_point = keys.target_points[1] -- Special Variables local duration = ability:GetLevelSpeci...
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-- Calculate probabilities from meps with area and time averaging -- local MISS = missingf local mask = matrixf(33, 33, 1, MISS) mask:Fill(1) function produceProbabilities(sourceparam, targetparam, op, limit) local datas = {} local producer = configuration:GetSourceProducer(0) local ensemble_size = tonumber(r...
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CodexDB["meta-tbc"]={ ["chests"]={ [-300405]="_", [-300404]="_", [-300403]="_", [-300402]="_", [-300401]="_", [-300400]="_", [-187072]=0, [-186750]=0, [-186748]=0, [-186744]=0, [-186741]=0, [-186740]=0, [-186739]=0, [-186736]=0, [-186734]=0, [-186302]=0, [-186263]=0, [-185169]=0, [-185168]=0, [-185032]=0, [-184941]=0, ...
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local unpack = unpack local Logo_GUI = { {type = "texture", texture = "Interface\\AddOns\\Nerdpack-Kleei-2.0\\media\\assassin.blp", width = 160, height = 160, offset = 125, y = -60, align = "center"}, } local GUI = { unpack(Logo_GUI), {type = "header", size = 16, text = "Keybinds", align = "center"}, {type = ...
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--[[ Input:bind('keyboard', 'released', function(key, scan_code) print('keyreleased', key, scan_code) end) Input:bind('keyboard', 'textinput', function(char) print('textinput', char) end) Input:bind('mouse', 'released', function(x, y, button) print('mousereleased', x, y, button) end) ]] local Emitter = require ...
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GHI_ContainerData = { } GHI_ItemData = { } GHI_CooldownData = { } GHI_MiscData = { ["allow_camera_move"] = false, ["BackpackPos"] = { 269.000001592562, -- [1] 1058.00002397224, -- [2] }, ["block_area_buff"] = false, ["hide_mod_att_tooltip"] = false, ["UI_Themes"] = { ["Current"] = { ["d...
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function AttachOrbs(keys) local hero = keys.caster local origin = hero:GetAbsOrigin() local particleName = "particles/blood_mage/exort_orb.vpcf" hero.orbs = {} for i = 1, 3 do hero.orbs[i] = ParticleManager:CreateParticle(particleName, PATTACH_OVERHEAD_FOLLOW, hero) ParticleManager:SetParticle...
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-- Smartab -- MIT © 2019 Arthur Corenzan -- More on https://github.com/haggen/wow
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local class = require 'middleclass' -- 基底クラス local Repository = require 'repository.Repository' -- リポジトリ:クラス local CharacterClassRepository = class('CharacterClassRepository', Repository) -- モジュール local CharacterClass = require 'entities.CharacterClass' -- 初期化 function CharacterClassRepository:initialize(t) Re...
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-- XEP-0257: Client Certificates Management implementation for Prosody -- Copyright (C) 2012 Thijs Alkemade -- -- This file is MIT/X11 licensed. local st = require "util.stanza"; local jid_bare = require "util.jid".bare; local jid_split = require "util.jid".split; local xmlns_saslcert = "urn:xmpp:saslcert:1"; local dm...
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-------------------------------------------------------------------------------- -- Sobol quasi random number generator module. -- -- Copyright (C) 2011-2014 Stefano Peluchetti. All rights reserved. -- -- Features, documentation and more: http://www.scilua.org . -- -- Credit: this implementation is based on the ...
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local modname = minetest.get_current_modname() local test_box = modname .. ":test_box" local textures = {} for index = 1, 6 do textures[index] = modname .. "_test_box.png" end minetest.register_entity(test_box, { initial_properties = { physical = false, pointable = true, visual = "cube", visual_size = { x ...
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MqttConventionPrototype = { type = "'type' needs to be overriden", mqtt = "MQTT connection must be established first" } function MqttConventionPrototype:getLastWillMessage() error("function is mandatory for implementation") end function MqttConventionPrototype:onConnected() error("function is manda...
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local GAMEMODE = PIS:GetGamemode() GAMEMODE:SetName("Backup") GAMEMODE:SetID("backup") GAMEMODE:SetDetectionCondition(function() return false end) GAMEMODE:SetPlayers(function(author) local tbl = {} for i, v in pairs(player.GetAll()) do if (v == author) then continue end table.insert(tbl, v) end return tbl...
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do local _ENV = _ENV package.preload[ "alfons.env" ] = function( ... ) local arg = _G.arg; local style style = require("ansikit.style").style local setfenv = setfenv or require("alfons.setfenv") local fs = require("filekit") local unpack = unpack or table.unpack local ENVIRONMENT ENVIRONMENT = { _VERSION = _VERSION, ...
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-- example of printing Moose:RANGE scores to discord. -- Requires: -- Mist -- Moose -- HypeMan assert(loadfile("C:/HypeMan/mist.lua"))() assert(loadfile("C:/HypeMan/Moose.lua"))() assert(loadfile("C:/HypeMan/HypeMan.lua"))() assert(loadfile("C:/HypeMan/target_range/target_range.lua"))()
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--[[ NetStream - 2.1.0 Alexander Grist-Hucker http://www.revotech.org Credits to: thelastpenguin for pON. https://github.com/thelastpenguin/gLUA-Library/tree/master/pON --]] local net = net local ErrorNoHalt = ErrorNoHalt local pairs = pairs local pcall = pcall local type = type local util = ut...
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#!/usr/bin/env texlua -------------------------------------------------------------------------------- -- FILE: cyrillicnumbers.lua -- USAGE: called by t-cyrillicnumbers.mkvi -- DESCRIPTION: part of the Cyrillic Numbers module for ConTeXt -- REQUIREMENTS: recent ConTeXt MkIV and LuaTeX -- AUTH...
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----------------------------------------------------------------------------- -- UDP sample: daytime protocol client -- LuaSocket sample files -- Author: Diego Nehab ----------------------------------------------------------------------------- local socket = require"socket" host = host or "127.0.0.1" port = port or 13 ...
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return { name = "Copper", desc = "", sprite = 'copper', usage = 'wall' }
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-- Skybox alternative v0.46 by Ren712 -- Based on GTASA Skybox mod by Shemer -- knoblauch700@o2.pl local sphereObjScale=100 -- set object scale local sphereShadScale={1,1,0.9} -- object scale in VS local makeAngular=true -- set to true if you have spheric texture local sphereTexScale={1,1,1} -- scale the texture in P...
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if SERVER then AddCSLuaFile() AddCSLuaFile("pam/sh_init.lua") AddCSLuaFile("pam/client/cl_init.lua") AddCSLuaFile("pam/client/cl_pam.lua") AddCSLuaFile("pam/sh_extension_handler.lua") AddCSLuaFile("pam/client/cl_networking.lua") AddCSLuaFile("pam/client/cl_commands.lua") include("pam/sh_init.lua") ...
nilq/small-lua-stack
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tutorial = {} tutMap = {} tutMap.width = 5 tutMap.height = 5 for i = 0, tutMap.width+1 do tutMap[i] = {} end tutMap[1][1] = "C" tutMap[2][1] = "C" tutMap[2][2] = "C" tutMap[2][3] = "C" tutMap[3][2] = "C" tutMap[4][2] = "C" tutMap[5][2] = "C" tutorialSteps = {} currentStep = 1 currentStepTitle = "" currentTutBo...
nilq/small-lua-stack
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local inventories = { defines.inventory.character_main, defines.inventory.character_guns, defines.inventory.character_ammo, defines.inventory.character_armor, defines.inventory.character_vehicle, defines.inventory.character_trash, } return inventories
nilq/small-lua-stack
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--System objects
nilq/small-lua-stack
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-- the season was spring -- and that day it was raining -- the day I met Her -- -- Her hair, and mine, too -- were dense with humidity -- and the scent of rain -- -- the earth continued -- quietly turning with us -- aboard, unknowing -- -- our bodies losing -- heat peacefully to other -- spaces, darknesses -- -- on tha...
nilq/small-lua-stack
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-- Convers Hex Color Codes To RGB local function hex2rgb (hex) local hex = hex:gsub("#","") local R,G,B if hex:len() == 3 then R = (tonumber("0x"..hex:sub(1,1))*17)/255 G = (tonumber("0x"..hex:sub(2,2))*17)/255 B = (tonumber("0x"..hex:sub(3,3))*17)/255 else R = tonumber("0x"..hex:sub(1,2))/255 ...
nilq/small-lua-stack
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local M = {} --- Is windows M.is_windows = false if vim.fn.has("win32") == 1 then M.is_windows = true end return M
nilq/small-lua-stack
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require("prototypes/items/steel-exoskeleton")
nilq/small-lua-stack
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data:extend({ { type = "technology", name="mining-speed-1", icon = "__5dim_infiniteresearch__/graphics/icon/mining-speed.png", icon_size = 128, effects = { { type = "character-mining-speed", modifier = 0.2, } }, unit = { count_formul...
nilq/small-lua-stack
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local tab = { andy = 45, ss = "dd" } _G.GetTable = function() return tab end _G.SetTable = function(t) tab = t end function PrintMyAnswer() _G.PrintGlobalTable("table",tab) end
nilq/small-lua-stack
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local updateXpBar = game.ReplicatedStorage.events:WaitForChild("updateXpBar") local gui = require(game.ReplicatedStorage:WaitForChild("modules").client.gui) local makeChatMessage = game.ReplicatedStorage.events:WaitForChild("makeChatMessage") local openClientNote = game.ReplicatedStorage.events:WaitForChild("openClient...
nilq/small-lua-stack
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Ai = { } function Ai:new (o) o = o or { } setmetatable(o, self) self.__index = self return o end Ais = { } function Ais:addAiTemplate(obj, file) if (obj == nil) then print("null template specified for " .. file) else addAiTemplate(file, obj) end end function getAiTemplate(crc) return Ais[crc] end
nilq/small-lua-stack
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---------------------------------- -- Area: Bastok Markets [S] -- NPC: Karlotte -- Type: Item Deliverer -- !pos -191.646 -8 -36.349 87 ----------------------------------- local ID = require("scripts/zones/Bastok_Markets_[S]/IDs") ----------------------------------- function onTrade(player,npc,trade) end; function on...
nilq/small-lua-stack
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require( "components/cavern/encounters/encounter_trap_base" ) if encounter_trap_mines == nil then encounter_trap_mines = class({},{}, encounter_trap_base) end LinkLuaModifier( "modifier_trap_techies_land_mine", "components/cavern/modifiers/modifier_trap_techies_land_mine", LUA_MODIFIER_MOTION_NONE ) ---------------...
nilq/small-lua-stack
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project "lua_bullet" language "C++" files { "src/Bullet3Common/**" , "src/Bullet3Geometry/**" , "src/Bullet3Serialize/**" , "src/BulletDynamics/**" , "src/BulletSoftBody/**" , "src/Bullet3Collision/**" , "src/Bullet3Dynamics/**" , "src/BulletCollision/**" , "src/BulletInverseDynamics/**" , "src/LinearMath/*...
nilq/small-lua-stack
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local common = ReplicatedStorage.common local util = common.util local by = require(util.by) local catagories = { { id = "weapon", name = "Weapon", icon = "", }, { id = "armor", name = "Armor", ...
nilq/small-lua-stack
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local BasePlugin = require "kong.plugins.base_plugin" local ExternalAuthHandler = BasePlugin:extend() local http = require "resty.http" local kong = kong ExternalAuthHandler.VERSION = "1.0.0" ExternalAuthHandler.PRIORITY = 900 local function is_ignore_path(request_path, paths) if paths then for i, path in ipa...
nilq/small-lua-stack
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local lookUpTable = {} -- lookUpTable["block"] = 1 lookUpTable["wall"] = {21,31} lookUpTable["wall_edge"] = 22 lookUpTable["wall_top"] = 35 lookUpTable["band_edge"] = 33 lookUpTable["band"] = 34 lookUpTable["slope"] = 3 lookUpTable["slope2Bot"] = 4 lookUpTable["slope2Top"] = 5 lookUpTable["corner"] = 13 lookUpTable["...
nilq/small-lua-stack
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require("gldef") require("StockModels") --create a local transform as example geometry local teapot = Transform{ StockModels.Teapot(), } --create a clipplane osg object local clipplane = osg.ClipPlane() --set direction of plane clipping (-z) clipplane:setClipPlane(0.0,0.0,-1.0,0.0) --set plane number (us...
nilq/small-lua-stack
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--[[ https://github.com/yongkangchen/poker-server Copyright (C) 2016 Yongkang Chen lx1988cyk#gmail.com GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but...
nilq/small-lua-stack
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--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local ITEM = Clockwork.item:New("alcohol_base"); ITEM.name = "ItemWhiskey"; ITEM.uniqueID = "whiskey"; ITEM.cost = 13; ITEM.model = "models/props_junk/garbage_glassbottle002a.mdl"; ITEM.weight =...
nilq/small-lua-stack
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