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-- Action local setmetatable = setmetatable local _M = { _VERSION = '0.0.1' } local mt = { __index = _M } function _M.new(name, action) return setmetatable({ name = name, action = action }, mt) end function _M.execute(self, rule_name, decision) local name = self.name local action = s...
nilq/small-lua-stack
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module("moonscript.data", package.seeall) local stack_t = {} local _stack_mt = { __index = stack_t, __tostring = function(self) return "<Stack {"..table.concat(self, ", ").."}>" end} function stack_t:pop() return table.remove(self) end function stack_t:push(value) table.insert(self, value) return value end fun...
nilq/small-lua-stack
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-------------------------------------------------------------------------------- -- Kui Nameplates -- By Kesava at curse.com -- All rights reserved -------------------------------------------------------------------------------- -- Base element script handler & base frame element registrar -- Update registered elements...
nilq/small-lua-stack
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local hotkey = require "hs.hotkey" local grid = require "hs.grid" local window = require "hs.window" local application = require "hs.application" local appfinder = require "hs.appfinder" local fnutils = require "hs.fnutils" hs.application.enableSpotlightForNameSearches(true) local logger = hs.logger.new('Launcher', '...
nilq/small-lua-stack
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-------------------------------- -- @module ContourData -- @extend Ref -- @parent_module ccs ---@class ccs.ContourData:ccs.Ref local ContourData = {} ccs.ContourData = ContourData -------------------------------- --- ---@return boolean function ContourData:init() end -------------------------------- --- ---@para...
nilq/small-lua-stack
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--- SETUP local tool = script.Parent; local server = require(game:GetService("ServerStorage"):WaitForChild("nofairTCM_Server"):WaitForChild("GunKit")); local this = server:setup():setGun { tool = tool; settings = require(tool.settings); }; --- BIND EVENT -- setupClient 에 설명을 확인해주세요 (이건 이제 서버에서 작동하는 부분) -- 웹훅...
nilq/small-lua-stack
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-- Biological cell simulation -- Disclaimer: I am not a molecular biologist! (Nor am I a computer scientist.) foobar: Cell { cell: self dna: [ foo: 40 ] rna: Queue new ribosomes: Set new transcribe: '(value)' => { instructions: { -- ... } ...
nilq/small-lua-stack
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-- Common Localizations - Finnish -- Localizations are licensed under the MIT License, from http://goo.gl/fhnw1t lang_dict = {} lang_dict["app"] = {} lang_dict["app"]["button"] = "" lang_dict["app"]["button.abort"] = "" lang_dict["app"]["button.accept"] = "Hyväksy" lang_dict["app"]["button.back"] = "Takaisin" lang_dict...
nilq/small-lua-stack
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dofile'../../include.lua' os.execute('clear') --try_torch = true if try_torch then T = require'libTransform' else T = require'Transform' end q = require'quaternion' v = require'vector' util = require'util' angle0 = 45*DEG_TO_RAD axis0 = {0,1,0} angle1 = 45*DEG_TO_RAD axis1 = {1,0,0} t = 0 print(angle0*RAD_TO_DEG...
nilq/small-lua-stack
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-- NOTE: CLove has 'different' API than Love. Be careful! box = {} box.x = 100 box.y = 100 box.s = 32 function love.load() end function love.update(dt) if love.joystick.isDown(0, "b", "dpright") then box.x = box.x + 100 * dt end if love.joystick.isDown(0, "x", "dpleft") then box.x = b...
nilq/small-lua-stack
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return { Inventory = { -- MILITECH "FALCON" SANDEVISTAN MK.5 / Cyberware / Operating System / Legendary -- Manufactured by Militech, the "Falcon" is hands down the best and most advanced Sandevistan model out there. Previously used only by elite Militech soldiers, its now available to the average consumer. The nic...
nilq/small-lua-stack
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local cfg = {} -- paycheck and bill for users cfg.message_paycheck = "Você recebeu seu salario: R$~g~" -- message that will show before payment of salary cfg.message_bill = "Pagamento de contas: R$~r~" -- message that will show before payment of bill cfg.post = "." -- message that will show after payment cfg.bank = ...
nilq/small-lua-stack
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----------------------------------------------- -- detail.lua -- Represents a detail when it is in the world -- Created by HazardousPeach ----------------------------------------------- local game = require 'game' local collision = require 'hawk/collision' local Item = require 'items/item' local utils = require 'util...
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-- -- Please see the license.html file included with this distribution for -- attribution and copyright information. -- local sortLocked = false; function setSortLock(isLocked) sortLocked = isLocked; end function onInit() onEncumbranceChanged(); registerMenuItem(Interface.getString("list_menu_cre...
nilq/small-lua-stack
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local Tileset = Class() function Tileset:init(data, path) self.id = data.id self.name = data.name self.tile_count = data.tilecount or 0 self.tile_width = data.tilewidth or 40 self.tile_height = data.tileheight or 40 self.margin = data.margin or 0 self.spacing = data.spacing or 0 self.co...
nilq/small-lua-stack
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----------------------------------------------------------------------------- -- Name: plugin_interface.lua -- Purpose: Plugin Interface library project script. -- Author: Andrea Zanellato zanellato.andrea@gmail.com -- Modified by: -- Created: 2011/10/20 -- Copyright: (c) wxFormBuilder...
nilq/small-lua-stack
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object_intangible_pet_beast_master_bm_snorbal_mount = object_intangible_pet_beast_master_shared_bm_snorbal_mount:new { } ObjectTemplates:addTemplate(object_intangible_pet_beast_master_bm_snorbal_mount, "object/intangible/pet/beast_master/bm_snorbal_mount.iff")
nilq/small-lua-stack
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local array = require "util.array"; describe("util.array", function () describe("creation", function () describe("from table", function () it("works", function () local a = array({"a", "b", "c"}); assert.same({"a", "b", "c"}, a); end); end); describe("from iterator", function () it("works", fun...
nilq/small-lua-stack
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Talk(6, "魔教妖邪,来我峨嵋山有何贵事.", "talkname6", 0); Talk(0, "上回看你手中那把宝剑,寒芒吞吐,电闪星飞,想必就是传说中的”倚天剑”?小侠我想向你借来用用.", "talkname0", 1); Talk(6, "光明顶上被你侥幸获胜,你现在还敢来我峨嵋撒野,莫非真视我峨嵋无人.", "talkname6", 0); if AskBattle() == true then goto label0 end; Talk(0, "那里,那里.我只不过是来劝师太,与明教间的事能和就和.自古以来冤家宜解不宜结.", "talkname0", 1); Talk(6, "阁下未免管的太多了...
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class("MetaCharacterTacticsRequestCommand", pm.SimpleCommand).execute = function (slot0, slot1) print("63313 request tactics info") pg.ConnectionMgr.GetInstance():Send(63313, { ship_id = slot1:getBody().id }, 63314, function (slot0) print("63314 requset success") slot1 = {} slot2 = ipairs slot3 = slot0.ta...
nilq/small-lua-stack
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-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- windranger_focus_f...
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local getEnemyTeam = { RED = "BLUE", BLUE = "RED" } local blipColors = { RED = {255,0,0}, BLUE = {0,0,255} } local playerBlips = {} local blipInfo = {} --Setup our playerblips addEventHandler ( "onClientPlayerSpawn", root, function() if isElement ( playerBlips[source] ) then destroyElement ( playerBlips...
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include("shared.lua") function ENT:Initialize() self.speed = 1 self.particleSys = ParticleEmitter(self:GetPos(), true) end function ENT:Draw() if not self:GetIsActive() then return end self:DrawModel() end function ENT:Think() if not self:GetIsActive() then return end if not LocalPlayer():IsLineOfSightClear(...
nilq/small-lua-stack
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package.path = './spec/?.lua;../lua/?.lua;'..package.path local path = require "path" local utils = require "utils" local LUA, ARGS = utils.lua_args(arg) local PATH = path.fullpath(".") local DATE_PAT = "%d%d%d%d%-%d%d%-%d%d %d%d:%d%d:%d%d" local TESTDIR = ".test_log" local function exec_file(file) as...
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--------------------Made by TobyPlowy----------------------- minetest.register_node('ruins:old_skeleton', { description = 'Old Skeleton', drawtype = 'mesh', mesh = 'decoblocks_old_skeleton.obj', tiles = {name='decoblocks_old_skeleton.png'}, visual_scale = 0.5, groups = {cracky=2, oddly_breakable_by_hand=5}...
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--//////////////////////////////////////////////////////////////////////// -- -- LuaCwrap - Lua <-> C -- Copyright (C) 2011-2021 Klaus Oberhofer. See Copyright Notice in luacwrap.h -- -- unit tests for LuaCwrap -- --//////////////////////////////////////////////////////////////////////// lu = require("luaunit") luacw...
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-------------------- -- Sassilization -- By Sassafrass / Spacetech / LuaPineapple -------------------- AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() end function ENT:Setup(ProjModel) self:SetModel(ProjModel) self:SetSolid(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_N...
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--************************ --name : ppid_001.lua --ver : 0.1 --author : Ferron --date : 2004/09/21 --lang : en --desc : General Faction Information --npc : Hacknet Broadcast Daemon v0.1.1 --************************ --changelog: --2004/09/21(0.1): built from snows template --*********************...
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-- SPDX-FileCopyrightText: 2020 Henri Chain <henri.chain@enioka.com> -- -- SPDX-License-Identifier: Apache-2.0 local BasePlugin = require "kong.plugins.base_plugin" local UpstreamOAuth2 = BasePlugin:extend() local tokens = require "kong.plugins.upstream-oauth2.tokens" local socket = require "socket" UpstreamOAuth2.PR...
nilq/small-lua-stack
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require "tundra.syntax.osx-bundle" Program { Name = "foo", Sources = { "main.m", "delegate.m" }, Frameworks = { "Cocoa" }, } local mybundle = OsxBundle { Depends = { "foo" }, Target = "$(OBJECTDIR)/MyApp.app", InfoPList = "Info.plist", Executable = "$(OBJECTDIR)/foo", Resources = { CompileNib { Source = "ap...
nilq/small-lua-stack
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local M = {} M.cmd = "vusted" M.working_dir = require("cmdhndlr.util").working_dir.upward_pattern(".git") local handler = require("cmdhndlr.handler.test_runner.lua.busted") return setmetatable(M, { __index = function(_, k) return rawget(M, k) or handler[k] end, })
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--[[--------------------------------------------- AdvLib (C) Mijyuoon 2014-2020 Contains various helper functions -----------------------------------------------]] adv = { -- Constants here HttpCache = {}, Markup = {}, } ----- Config section ---------------------------- local Use_MoonScript = true local Use_Prin...
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local t = Def.ActorFrame{}; local frameWidth = 280 local frameHeight = 20 local frameX = SCREEN_WIDTH-5 local frameY = 15 local sortTable = { SortOrder_Preferred = 'Preferred', SortOrder_Group = 'Group', SortOrder_Title = 'Title', SortOrder_BPM = 'BPM', SortOrder_Popularity = 'Popular', SortO...
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#!/usr/bin/env tarantool test = require("sqltester") test:plan(3) --!./tcltestrunner.lua -- 2008 January 13 -- -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive others...
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--[[ psz-sklepy: Kupno obiektow przyczepialnych, zapis do EQ gracza @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.psz-sklepy @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- local sw, sh = guiGetScreenSize...
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-- Copyright (C) Izio, Inc - All Rights Reserved -- Unauthorized copying of this file, via any medium is strictly prohibited -- Proprietary and confidential -- Written by Romain Billot <romainbillot3009@gmail.com>, Jully 2017 allJob = {} allZoneJob = {} addCapactity = 10 timeCapactity = 300000 timePay = 180000 minTime...
nilq/small-lua-stack
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--[[ Lua XML parser. Originally created by Paul Chakravarti (paulc@passtheaardvark.com). Modified to work with Garry's Mod. This code is freely distributable under the terms of the Lua license (http://www.lua.org/copyright.html) ]] local function simpleTreeHandler() local obj = {} obj.root = ...
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-- Developer -- MIT License © 2019 Arthur Corenzan -- More on https://github.com/haggen/wow local function ParseQuery(message) local query = { patterns = {}, }; for term in string.gmatch(message, "%S+") do if (string.sub(term, 0, 5) == "type:") then query.type = string.sub(term,...
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--Regen doesn't heal in combat anymore kAlienRegenerationCombatModifier = 0 function Alien:UpdateAutoHeal() PROFILE("Alien:UpdateAutoHeal") if self:GetIsHealable() and ( not self.timeLastAlienAutoHeal or self.timeLastAlienAutoHeal + kAlienRegenerationTime <= Shared.GetTime() ) then local healRate = 1 local ha...
nilq/small-lua-stack
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sk=net.createConnection(net.TCP, 0) sk:on("receive", function(sck, c) ledmate.push_msg(c) end ) sk:connect(3344,"149.210.234.62") --sk:connect(3344,"192.168.1.100")
nilq/small-lua-stack
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--[[ Project: SA-MP-API Author: Tim4ukys My url: vk.com/tim4ukys ]] local sys = require 'SA-MP API.kernel' sys.safely_include 'SA-MP API.samp.0_3_7-R4-2.stGangzone' sys.ffi.cdef[[ struct stGangzonePool { stGangzone *pGangzone[1024]; int iIsListed[1024]; }__attribute__ ((packed)); ]]
nilq/small-lua-stack
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local obs = obslua; local var = {} -- -- Helpers -- local info = function(msg) obs.script_log(obs.LOG_INFO, "INFO: "..msg) end local warn = function(msg) obs.script_log(obs.LOG_WARNING, "WARNING: "..msg) end local split = function(s, sep) local fields = {} local sep = sep or " " local pa...
nilq/small-lua-stack
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local M = {} function M.file_exists(name) local f = io.open(name, "r") return f ~= nil and io.close(f) end function M.esc(x) return (x:gsub('%%', '%%%%') :gsub('^%^', '%%^') :gsub('%$$', '%%$') :gsub('%(', '%%(') :gsub('%)', '%%)') :gsub('%.', '%%.') :gsub('%[', '%%[') :gsub('%]', ...
nilq/small-lua-stack
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require 'torch' local argcheck = require "argcheck" local doc = require "argcheck.doc" local tnt if (doc.__record) then doc.stop() tnt = require "torchnet" doc.record() else v = require "torchnet" end doc[[ ## Df_Subset The subset class contains all the information for a specific subset of an associated Datafra...
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--[[ FiveM Scripts Copyright C 2018 Sighmir This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or at your option any later version. ...
nilq/small-lua-stack
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if select("#", ...) == 0 then io.stderr:write "usage: lua client.lua <time of client 1>, <time of client 2>, ..." os.exit(-1) end local arg = {...} -------------------------------------------------------------------------------- require "oil" oil.main(function() local orb = oil.init() ------------------------------...
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CobralHideoutScreenPlay = ScreenPlay:new { numberOfActs = 1, screenplayName = "CobralHideoutScreenPlay", lootContainers = { 6475949, 6475950, 6475951, 6475952, 6475953, 6475954 }, lootLevel = 13, lootGroups = { { groups = { ...
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-- -- Copyright (c) 2016, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- -- The ResNet m...
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--- Utility methods for JSON -- @module JSONUtils local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local HttpService = game:GetService("HttpService") local Promise = require("Promise") local JSONUtils = {} function JSONUtils.promiseJSONDecode(str) if type(str) ~= "string" th...
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--- 场景控制器 非必需,对于一些复杂的场景建议使用,把场景中一些处理挪到这里实现 --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by yzx. --- DateTime: 2019/5/30 13:25 --- 使用方法:对应场景如XX场景, 建立XXSceneCtrl 继承BaseSceneCtrl --- 在XXScene中持有,跟随XXScene生命周期 ---@class BattleSceneCtrl:BaseSceneCtrl local BattleSceneCtrl = BaseClass("BattleSceneCtrl",...
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local panelName = "autoParty" local autopartyui = setupUI([[ Panel height: 38 BotSwitch id: status anchors.top: parent.top anchors.left: parent.left text-align: center width: 130 height: 18 text: Auto Party Button id: editPlayerList anchors.top: prev.top anchors.left: pre...
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local sprotoparser = require "sprotoparser" local proto = {} proto.c2s = sprotoparser.parse [[ .package { type 0 : integer session 1 : integer } handshake 1 { response { msg 0 : string } } get 2 { request { what 0 : string } response { result 0 : string } } set 3 { request { what 0 : string val...
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hook.Add("PopulatePropMenu", "SupinePandora43_Hook_SpawnList", function() local contents = {} table.insert( contents, { type = "header", text = "Hello World!" } ) table.insert( contents, { type = "model", model = "models/props_c17/oildrum001.mdl" } ) if CustomizableWeaponry...
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if not AI then return false end local Stack = {} local PriorityQueue = {} local function lessThan(a, b) return a < b end -- Stack function Stack:New() local stack = {} setmetatable(stack, {__index = Stack}) return stack end function Stack:Push(v) table.insert(self, v) end function Stack:Pop() local val = self...
nilq/small-lua-stack
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local dr = require "deadReckoner" local loc= Locus.new(0,0,0) local function testBearTo() dr.bearTo(dr.PORT) assert(dr.heading==dr.PORT, "should be PORT now; instead".. " it's ".. dr.WAYS[dr.heading] ) dr.bearTo(dr.FORE) assert(dr.heading==dr.FORE, "should be FORE; instead".. " it's "...
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function EFFECT:Init(data) self.Origin = data:GetOrigin() local emitter = ParticleEmitter( self.Origin + Vector( 0, 0, 16 ) ) local light = DynamicLight(self:EntIndex()) if (light) then light.Pos = self:GetPos() light.r = 225 light.g = 155 light.b = 200 ...
nilq/small-lua-stack
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local vgc = vgui.Create function CreateWindowFrame(parent) parent = parent or nil local window = vgc("DFrame", parent) window.lblTitle:SetFont("VBFONT_DERMANORMAL") window.lblTitle:SetTextColor(COLOR_WHITE) function window:Paint() draw.RoundedBoxEx(5, 0, 25, window:GetWide(), window:GetTall() - 25, COLOR_...
nilq/small-lua-stack
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return { shocker = { areaofeffect = 192, avoidfeature = 0, avoidfriendly = 0, collidefriendly = 0, craterboost = 0, cratermult = 0, edgeeffectiveness = 0.5, explosiongenerator = "custom:FLASHSMALLBUILDING", heightboostfactor = 2.8, impulseboost = 0.5, impulsefactor = 0.5, name = "ShockerHeavyCa...
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app:DoAction("App_CustomizeHotkeys", {})
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local Frame = script.Parent local NotesButton = Frame:WaitForChild("HomeScreenApps"):WaitForChild("Notes") local BackButton = Frame.NotesPage:WaitForChild("Back") local SaveButton = Frame.NotesPage:WaitForChild("Save") local Notes = Frame.NotesPage:WaitForChild("Notes") local Notes = Frame.NotesPage:WaitForChild("Notes...
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--------------------------------------------------------------------------------------------------- -- Item: Use Case: request is allowed by policies but app is already subscribed for specified parameter -- -- Requirement summary: -- [SubscribeVehicleData] As a mobile app wants to send a request to subscribe for specif...
nilq/small-lua-stack
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mass_res = { cast = function(player) check = player:getObjectsInArea(BL_PC) if (#check > 0) then for i = 1, #check do if (check[i].state == 1) then check[i].state = 0 check[i].health = check[i].maxHealth check[i].magic = check[i].maxMagic check[i]:sendStatus() check[i]:updateState()...
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--[[ Copyright 2020 Samarth Ramesh & wsor4035 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
nilq/small-lua-stack
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object_tangible_deed_vehicle_deed_havoc_ship_deed = object_tangible_deed_vehicle_deed_shared_havoc_ship_deed:new { } ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_havoc_ship_deed, "object/tangible/deed/vehicle_deed/havoc_ship_deed.iff")
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local function getFirework() local firework = {} firework.isInitialized = false firework.x = nil firework.y = nil firework.particles = {} firework.totalParticles = 120 firework.particlesSpeedRange = {min = 100, max = 300} firework.radius = 100 firework.rangeX = {min = firework.radius...
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local file = io.open("GLOBAL rev4.lua") local content = file:read("*a") io.close(file) -- note: there is event skip at event 511 in rev4 local replacements = { ["evt%.CanShowTopic%[(%d+)%]"] = eventNumberReplacements("evt.CanShowTopic[%d]"), ["evt%.global%[(%d+)%]"] = eventNumberReplacements("evt.global[%d]"), ["e...
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GM.Name = "Cataclysm" GM.Author = "Thendon.exe" GM.Website = "sneaky.rocks" DeriveGamemode( "base" ) _G.TEAM_BLACK = 1 _G.TEAM_WHITE = 2 include("sh_loader.lua") function GM:CreateTeams() team.SetUp( TEAM_BLACK, "Black", _COLOR.BLACK, true) team.SetClass( TEAM_BLACK, { "player_earth", "player_fire", "player...
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-- -- Author: zen.zhao88@gmail.com -- Date: 2015-12-03 16:54:06 -- local Error = class("Error",b3.Action) function Error:onTick(tick) return b3.Com.ERROR end return Error
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--[[ Made by toonrun123V2 9.12.2021 (m/d/y). Custom physics (not newton's law) understand uself. SCALE-ONLY ]] local tweenservice = game:GetService("TweenService") local mouse:Mouse = game.Players.LocalPlayer:GetMouse() local info = TweenInfo.new(0.1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0) l...
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local Ansi = setmetatable({ }, { __call = function(self, ...) local str = '\027[' for k,v in ipairs({ ...}) do if k == 1 then str = str .. v else str = str .. ';' .. v end end return str .. 'm' end }) Ansi.codes = { reset = 0, white = 1, orange ...
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-- gperftools.cpu local ffi = require('ffi') local status, profiler = pcall(ffi.load, 'profiler') if not status then error('Failed to load libprofiler. Please install gperftools!') end ffi.cdef[[ int ProfilerStart(const char* fname); void ProfilerStop(); void ProfilerFlush(); ]] local function start...
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GuildGearRulesCache = GuildGearRules:NewModule("GuildGearRulesCache", "AceEvent-3.0") function GuildGearRulesCache:Initialize(core) self.Core = core; self.Queue = {}; self.Queue = GuildGearRulesTable:New{ }; self:RegisterEvent("GET_ITEM_INFO_RECEIVED", "OnItemInfoReceived"); self.Core:Log(tostrin...
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-- SPDX-License-Identifier: BSD-3-Clause -- -- Copyright 2016 Raritan Inc. All rights reserved. -- Print some information from the PDU data model. -- load the "Pdu" library and all dependencies require "Pdu" -- Acquire the single instance of the Pdu interface local pdu = pdumodel.Pdu:getDefault() -- Get and print s...
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local PluginRoot = script:FindFirstAncestor("PicularPlugin") local Components = PluginRoot.Components local Roact: Roact = require(PluginRoot.Packages.Roact) local Controls = require(Components.Controls) local e = Roact.createElement local Component = Roact.PureComponent:extend("PicularSearchBar") function Compone...
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addEvent("onPlayerAcceptTrade",true) addEventHandler("onPlayerAcceptTrade",root,function(koszt) local character = getElementData(source,"character") if (not character or not character.id) then outputDebugString("Zadanie onPlayerAcceptTrade dla niezalogowanego gracza.") return false end if (not getPlayerMoney(so...
nilq/small-lua-stack
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local lua = require "lapis.lua" local lapis = require "lapis.init" local lapis_application = require "lapis.application" local respond_to = lapis_application.respond_to local yield_error = lapis_application.yield_error local capture_errors = lapis_application.capture_errors local lapis_validate = require "lapis.valid...
nilq/small-lua-stack
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-- Language Server Protocol configuration. local utils = require 'utils' utils.debug('S LSP configuration sequence started') require('lsp.bash') require('lsp.lua') require('lsp.python') require('lsp.rust') require('lsp.common').lsputils() utils.debug('S LSP configuration sequence finished')
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local PANEL --[[--------------------------------------------------------------------------- Hitman menu ---------------------------------------------------------------------------]] PANEL = {} AccessorFunc(PANEL, "hitman", "Hitman") AccessorFunc(PANEL, "target", "Target") AccessorFunc(PANEL, "selected", "Selected") ...
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--[[ -------------------------------------------------- Update Checker for Rainmeter v6.1.0 By raiguard Implements 'semver.lua' by kikito (https://github.com/kikito/semver.lua) Implements 'JSON.lua' by rxi (https://github.com/rxi/json.lua) -------------------------------------------------- Release Notes: v6.1.0 - 2...
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local theme = {} theme.font = "Terminus 9" --theme.bg_normal = "#222222" theme.bg_normal = "#CCCCCC" theme.bg_focus = theme.bg_normal theme.bg_urgent = "#ff0000" theme.bg_minimize = "#444444" theme.bg_systray = theme.bg_normal theme.fg_normal = "#000000" theme.fg_focus = "#fff...
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local skinSwapTrigger = {} skinSwapTrigger.name = "SkinModHelper/SkinSwapTrigger" skinSwapTrigger.placements = { { name = "normal", data = { width = 16, height = 16, skinId = "Default"; revertOnLeave = false; } } } return skinSwapTrigger
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object_tangible_furniture_decorative_event_lifeday07_banner_kit = object_tangible_furniture_decorative_shared_event_lifeday07_banner_kit:new { } ObjectTemplates:addTemplate(object_tangible_furniture_decorative_event_lifeday07_banner_kit, "object/tangible/furniture/decorative/event_lifeday07_banner_kit.iff")
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-- Minimal controller draw ent. Inherit and override "guideline" function to control pointer line display namespace "standard" local Hand = classNamed("Hand", Ent) local desktop = lovr.headset.getDriver() == "desktop" local platform = require "skategirl.engine.platform" -- If first value is false, no guideline. If ...
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local cmd = vim.cmd local global_theme = "themes/" .. vim.g.nvchad_theme local colors = require(global_theme) local white = colors.white local darker_black = colors.darker_black local black = colors.black local black2 = colors.black2 local one_bg = colors.one_bg local one_bg2 = colors.one_bg2 local grey = colors.grey...
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local pl local create_retry local trex, pol, apikeys local arb local dump_orderbook = function (o, name, depth) local min = math.min io.write (string.format ("[%s - %s]\n", name, tostring(o))) io.write (string.format ("%12s %12s %14s %13s\n", "sell price", "sell amount", ...
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-- Copy of the bot_nevermore.lua. It is used in the recording mode and -- Dota 2 client requires the files to have this structure. require(GetScriptDirectory() .. '/util/json') local Observation = require(GetScriptDirectory() .. '/agent_utils/observation') local Reward = require(GetScriptDirectory() .. '/agent_utils/...
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local function make(p) if p > 10 then local n = p + 1 return { incr = function(i) n = n + i end, mult = function(i) n = n * i end, get = function() return n end, } else local n = 2*p return { incr = function(i) n = n + i end, mult = function(i) n = n * i end, get = function() return n en...
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--[[ animationUI.lua Copyright (C) 2016 Kano Computing Ltd. License: http://www.gnu.org/licenses/gpl-2.0.txt GNU GPLv2 ]]-- local CircleWipeIn = require 'game.ui.animation.circleWipeIn' local CircleWipeOut = require 'game.ui.animation.circleWipeOut' local RectangleWipeIn = require 'game.ui.animation.rectangleWipeIn...
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game.ReplicatedStorage.Click.OnServerEvent:connect(function(Player,Target) if Target:IsDescendantOf(script.Parent) then game.ReplicatedStorage.Boom:FireClient(Player,script.Parent) game.ServerStorage.AwardItem:Invoke(Player,501,1) end end)
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if (system.getPreference('locale', 'identifier') == 'pt_BR') then return { applicationName = 'JUMRUN', developedByTitle = 'Desenvolvido por:', developerName = 'AFG', developerGithubLink = 'github.com/arturfgirao', developerEmail = 'arturfgirao@gmail.com', designedByTi...
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----------------------------------- -- Area: Phomiuna_Aqueducts -- NM: Tres Duendes ----------------------------------- function onMobDeath(mob, player, isKiller) end function onMobDespawn(mob) mob:setRespawnTime(math.random(75600, 86400)) -- 21 to 24 hours end
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local completeLifecycleOrderTests = require(script:FindFirstAncestor("lifecycle").completeLifecycleOrderTests) return function() describe("never run", function() it("SHOULD FAIL", function() fail("This should have never ran. Check testNamePattern") end) end) describe("super specific describe block"...
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local switch = { [1] = function() LoadStory(4060101,function() end) end } if module.TeamModule.GetTeamInfo().id > 0 then local stage = module.CemeteryModule.GetTeam_stage(106) stage = stage + 1 --ERROR_LOG("STAGE:",stage) local f = switch[stage] print("------------",stage) if(f)...
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-- Aaahhh (screams of terror, not a yawn) function color (r, g, b) return {r, g, b} end function fromFile (filename) -- file extensions of different length filetype3 = string.sub(filename, -4) filetype4 = string.sub(filename, -5) filetype5 = string.sub(filename, -6) filetype7 = string.sub(filename, -8) -- "l...
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local luaunit = require("luaunit") require("eos_exception_u4") TestEosExceptionU4 = {} function TestEosExceptionU4:test_eos_exception_u4() luaunit.assertError(EosExceptionU4.from_file, "src/term_strz.bin") end
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-- -- Author: Alexey Melnichuk <mimir@newmail.ru> -- -- Copyright (C) 2013-2014 Alexey Melnichuk <mimir@newmail.ru> -- -- Licensed according to the included 'LICENCE' document -- -- This file is part of lua-lzqm library. -- return require "lzmq.impl.threads"("lzmq")
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function MineSection.OnInit() end function MineSection.OnEnable() end function MineSection.Update(dt) local moveSpeed = this.manager.moveSpeed + this.manager.boostSpeed; GameObject.TranslateZ(-dt * moveSpeed); if GameObject.GetTransformZ() < -9.0 then this.GameObject:Delete(); end end function Min...
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function DarknessMinion_Corruption(pUnit, Event) if pUnit:GetHealthPct() < 70 then pUnit:FullCastSpell(25419) pUnit:RegisterEvent("DarknessMinion_Shadowbolt", 1000, 0) end end function DarknessMinion_Shadowbolt(pUnit, Event) if pUnit:GetHealthPct() < 30 then pUnit:FullCastSpell(29640) end end function DarknessMinion_...
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require 'Util' require 'Constants' require 'Menu' require 'Music' require 'Skill' require 'Triggers' Battle = class('Battle') GridSpace = class('GridSpace') PULSE = 0.4 function GridSpace:initialize(sp) self.occupied = nil if sp then self.occupied = sp end self.assists = {} self.n_assis...
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-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
nilq/small-lua-stack
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