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--- This module provides some utilities to wipe arrays. -- -- Permission is hereby granted, free of charge, to any person obtaining -- a copy of this software and associated documentation files (the -- "Software"), to deal in the Software without restriction, including -- without limitation the rights to use, copy, mo...
nilq/small-lua-stack
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local core = require "core" local command = require "core.command" local keymap = require "core.keymap" command.add(nil, { ["save-all-unsaved-changes"] = function() core.log("Saving all unsaved changes...") for _, doc in ipairs(core.docs) do if doc:is_dirty() then if doc.filename the...
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local BitBuffer = require(ReplicatedStorage.BitBuffer) local CommonSpec = ReplicatedStorage.BitBuffer.CommonSpec local RobloxSpec = ReplicatedStorage.BitBuffer.RobloxSpec local commonSpecModuleNames = require(CommonSpec) local robloxSpecModuleNames = requ...
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data:extend( { { type = "technology", name = "gem-processing", icon = "__Engineersvsenvironmentalist__/graphics/icons/ore/gem-ore.png", prerequisites = {"steel-processing","silicon-processing"}, effects = { { type = "unlock-recipe", recipe = "sort-gem-ore" }, { ...
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-- Standard awesome library require("awful") -- Theme handling library require("beautiful") -- Notification library require("naughty") -- {{{ Variable definitions -- Themes define colours, icons, and wallpapers -- The default is a dark theme theme_path = "/home/zhou/.config/awesome/themes/default/theme.lua" ...
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local class = require 'class' local Timer = class 'Timer' function Timer:initialize(duration, func) -- Overall timer duration self.duration = duration -- elapsed time self.currentTicker = 0 -- is timer active? Can be paused/resumed self.active= false -- On finish function (optional)...
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AI = baseCharacter:new() function AI:load() baseCharacter:load({ scale = 0.035 * utils.vh, -- 0.25 xCenter = love.graphics.getWidth() / 2, yCenter = love.graphics.getHeight() / 2, }) self.ySpeed = 7 * utils.vh self.timer = 0 self.rotation = 0 end function AI:update(dt) ...
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function onMailReceive(cid, target, item, openBox) if(openBox) then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "New mail has arrived.") end return true end
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local argparse = require "3rdparty.argparse.argparse" return argparse
nilq/small-lua-stack
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local CCBLoader = {} local function fillCallbacks(proxy, owner, names, nodes, events) if not owner then return end --Callbacks for i = 1, #names do local callbackName = names[i] local callbackNode = tolua.cast(nodes[i],"cc.Node") proxy:setCallback(callbackNode, function(sender, ev...
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freeze = { cast = function(player, target) local duration = 60000 local magicCost = 800 local damage = 112 if (not player:canCast(1, 1, 0)) then return end if (player.magic < magicCost) then player:sendMinitext("Your will is too weak.") return end if (target.blType == BL_PC and not player:c...
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local util = {} -- font handling local fonts = {} function util.getFont(size) assert(type(size) == "number") fonts[size] = fonts[size] or love.graphics.newFont("resources/AlegreyaSans-Regular.ttf", size) return fonts[size] end function util.radToDeg(rad) return rad * (180 / math.pi) end function util.degToRa...
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-------------- -- Includes -- -------------- #include 'include/internal_events.lua' --------------- -- Variables -- --------------- local g_Effects = {} local g_Enabled = {} local g_LowFpsSeconds = 0 ------------------- -- Custom events -- ------------------- addEvent('onRafalhAddEffect') addEve...
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local command = {} command.name = "command" command.commands = {} command.prefix = "+" _G.PREFIX = command.prefix function command.SetPrefix(cmd) command.prefix = cmd or "+" end function command.GetPrefix() return command.prefix end function command.Register(label, desc, category, func) if not label then print...
nilq/small-lua-stack
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require "catui" local love = love local redis = require 'redis' local settings = require 'settings' local redisConfig = settings.redisConfig local redisClient local function connectRedis() redisClient = redis.connect(redisConfig) redisClient:select(redisConfig.db) end -- REDIS KEY类型 local REDIS_KEY_TYPE = {...
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-- colorscheme vim.g.vscode_style = "dark" vim.g.vscode_transparent = 1 vim.cmd[[colorscheme vscode]] -- statusbar require'lualine'.setup()
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Config = {} Config.Times = { 10, 22 } --Hours, in server time, that the degradation will occur
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local status_ok, filetype = pcall(require, "filetype") if not status_ok then return end filetype.setup{}
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-------------------------------- -- @module Effect3D -- @extend Ref -- @parent_module cc -------------------------------- -- -- @function [parent=#Effect3D] draw -- @param self -- @param #mat4_table transform -------------------------------- -- -- @function [parent=#Effect3D] setTarget -- @param self -- ...
nilq/small-lua-stack
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vim.cmd([[source ~/.config/nvim/vim/coc.vim]])
nilq/small-lua-stack
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local ok = prequire('project_nvim') if not ok then return end require('project_nvim').setup { manual_mode = true, ignore_lsp = { 'null-ls' }, } require('telescope').load_extension('projects') vim.keymap.set('n', '<LocalLeader>fp', '<Cmd>Telescope projects<CR>') local group = vim.api.nvim_create_augroup('Project...
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NoRun = {} function mycheck(sender) local id = getProcessIDFromProcessName("RobloxPlayer.exe"); for i,v in pairs(NoRun) do if v==id or not id then return end end table.insert(NoRun, id); openProcess(id); autoAssemble([[ alloc(newmem,2048) label(returnhere) label(originalcode) label(loop1) l...
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-- namesizer -- a name synthesizer -- K2 to create nonsense name -- K3 to synthesize a name local NameSizer = include("lib/namesizer") local name = "" local shiftDown = false function init() name = NameSizer.rnd() redraw() end function key(n, z) if n == 1 then shiftDown = z == 1 elseif shi...
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-- eLua build system module( ..., package.seeall ) local lfs = require "lfs" local sf = string.format utils = require "utils.utils" ------------------------------------------------------------------------------- -- Various helpers -- Return the time of the last modification of the file local function get_ftime( pat...
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--new function DIALOG() --Trigger --Triggernumber,Type,Person --0,D,Zakashi --1,D,Kev --2,D,Benjamin --3,D,Tangent --Startnode, Person --0 --50, Zakashi --100, Kev Critter --150, Benjamin Kain --200, Tangent Employee --Items -> none ----------------------------------------------------- --Human Resou...
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module(..., package.seeall) local db = BAMBOO_DB --- create a list -- function save( key, tbl ) -- if exist, remove it first if db:exists(key) then db:del(key) end -- push all elements in tbl to redis hash for k, v in pairs(tbl) do db:hset(key, k, tostring(v)) end end --- update a list -- function update...
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mapEffects = require "lib/mapEffects" target.avatar_oriented_effect(mapEffects.getAvatarOrientedEffect("userTalk"))
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-- @is_minor boolean function TrackList:adjust_windows(is_minor) return r.TrackList_AdjustWindows(is_minor) end function TrackList:update_all_external_surfaces() return r.TrackList_UpdateAllExternalSurfaces() end
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-- makes any arrow markers move up and down like in single player local streamedMarkers = {} -- { marker = { (baseX, baseY, baseZ | offsetX, offsetY, offsetZ, attachedTo = elem), anim = anim } } local sin = math.sin local function setMarkerZ(marker, angle) local info = streamedMarkers[marker] if not info th...
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require "import" import "mlua.muk" import "com.michael.NoScrollListView" import "com.michael.NoScrollGridView" local debug_time_create_n=os.clock() if not 文件是否存在(MUKAPP文件()) then 创建文件夹(MUKAPP文件()) end if not 文件是否存在(MUKAPP文件("Download")) then 创建文件夹(MUKAPP文件("Download")) end if not 文件是否存在(内置存储文件()) then 创建文件夹(内置存储文...
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require "libs.utils" require "libs.taskmgr" require "libs.sysTime" require "libs.datastructs" require "libs.fileActions" require "libs.folderActions" require "libs.logging" require "kernel.settingsmgr" require "kernel.displaymgr" require "kernel.eventmgr" require "kernel.networkmgr" --PANDORA Meaning --P lanetary ...
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-- Created by @project-author@ character is Bearesquishy - dalaran please credit whenever. -- Source on GitHub: https://n6rej.github.io local addonName, addonTable, addon = ... -- Get reference to AdiBags addon local AdiBags = LibStub("AceAddon-3.0"):GetAddon("AdiBags") local db = addonTable.db local MatchI...
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object_tangible_item_entertainer_console_stage_fog_machine = object_tangible_item_entertainer_console_shared_stage_fog_machine:new { } ObjectTemplates:addTemplate(object_tangible_item_entertainer_console_stage_fog_machine, "object/tangible/item/entertainer_console/stage_fog_machine.iff")
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-- A Multibow keyboard layout for the Kdenlive (https://kdenlive.org/) open -- source non-linear video editor. --[[ Copyright 2019 Harald Albrecht Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software ...
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if CLIENT then local lip_error, eye_error = nil, nil local _, convarValues = vrmod.AddCallbackedConvar("vrmod_use_sranipal", nil, "0", nil, nil, nil, nil, tobool) local origMouthMove = nil local flexSetups = {} net.Receive( "vrmod_flexsetup", function( len, ply ) local ply = net.ReadEntity() if ...
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O = { auto_close_tree = 0, auto_complete = true, colorscheme = 'iceberg', hidden_files = true, wrap_lines = false, number = true, relative_number = true, shell = 'bash', -- @usage pass a table with your desired languages treesitter = { ensure_installed = "all", i...
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-- Based on tilecoding Version3 from https://webdocs.cs.ualberta.ca/~sutton/tiles/tiles3.html local function tilecoding(opt) -- Set a random seed for consistent hashing math.randomseed(65597) local numTilings = opt.numTilings local scaleFactor = opt.scaleFactor local memorySize = opt.memorySize local ...
nilq/small-lua-stack
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vim.g.calendar_google_calendar = 1 vim.g.calendar_google_task = 1 vim.g.calendar_first_day = "monday" vim.g.calendar_task = 1 vim.g.calendar_event_start_time = 1
nilq/small-lua-stack
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local packer = nil local function init() if not packer then vim.api.nvim_command('packadd packer.nvim') packer = require('packer') packer.init({ disable_commands = true, auto_clean = true, compile_on_sync = true, }) end local use = packer.use packer.reset() use 'nathom/fil...
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LGlobal_BGMmusid = 0; LGlobal_BGMStream = NULL; LGlobal_BGMChannel = NULL; LGlobal_SEInfos = {}; function LGlobal_LoadBGM(musid, bForce) if bForce == nil then bForce = false; end if LGlobal_BGMmusid == musid and not bForce then return; end if LGlobal_BGMChannel ~= NULL then if LG...
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-- NetHack 3.6 medusa.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1990, 1991 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg...
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local awful = require("awful") local gears = require("gears") local wibox = require("wibox") local beautiful = require("beautiful") local naughty = require("naughty") local lain = require("lain") local http = require("socket.http") local json = require("JSON") local ltn12 = require("ltn12") local secrets = require("sec...
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-- type = helm -- DO NOT REMOVE THIS LINE! local name = "helm" local version = "3.8.2" local org = "" local repo = name food = { name = name, description = "The Kubernetes Package Manager", license = "Apache-2.0", homepage = "https://github.com/helm/helm", version = version, packages = { ...
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MODULE_HELP_START = 'Commands' MODULE_HELP_CONTENTS = [[<font face="mono" size="15"><a href="event:Commands">Commands</a></font> ]] MODULE_HELP = { ['Commands'] = [[<font face="mono" size="15">!help !init !s &lt;command&gt; !ui [!]me|all|&lt;name&gt;... !r !reset tfm.exec.newGame(curMap) !m [&lt;map&gt...
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local TXT = Localize{ [0] = " ", [1] = "Crate", [2] = "Barrel", [3] = "Well", [4] = "Drink from the Well", [5] = "Fountain", [6] = "Drink from the Fountain", [7] = "House", [8] = "Trash Heap", [9] = "Keg", [10] = "Cart", [11] = "Refreshing!", [12] = "Boat", [13] = "Dock", [14] = "Anvil", [15] = "Button"...
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for index, force in pairs(game.forces) do if force.technologies["X100_assembler"].researched then force.recipes["X100_assembler"].enabled = true force.recipes["processing_cable_X100"].enabled = true force.recipes["processing_gear_X100"].enabled = true force.recipes["processing_unit_X...
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return { install_script = function() if require("installer/utils/os").is_windows then return [[ if (Test-Path PowerShellEditorServices) { Remove-Item -Force -Recurse PowerShellEditorServices } Invoke-WebRequest -UseBasicParsing https://github.com/PowerShell/PowerShellEditor...
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local Dialogue = {} utf8 = require"utf8" function utf8.sub(str, i, j) if i == 0 and j == 0 then return nil end local ii = i local jj = j if ii < 0 then ii = utf8.len(str)-math.abs(ii) + 1 end if jj < 0 then jj = utf8.len(str)-math.abs(jj) + 1 end local r = "" local s = utf8.offset(str...
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local old_ptd002_init = PlayerTweakData.init function PlayerTweakData:init(tweak_data) old_ptd002_init(self, tweak_data) self.damage.DOWNED_TIME = 60 end
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modifier_flying_for_pathing = class( {} ) function modifier_flying_for_pathing:CheckState() local state = { [MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY] = true } return state end function modifier_flying_for_pathing:IsHidden() return true end function modifier_flying_for_pathing:IsPurgable() return f...
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local platform = ... loadfile(RootDirectory .. "ProjectGen\\Middlewares\\assimp.lua")(platform) loadfile(RootDirectory .. "ProjectGen\\Middlewares\\rapidjson.lua")(platform)
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local mongo = require('mongo'); local inspect = require('inspect'); function db (config) local db = mongo.Connection.New(); db:connect(config.db.host); function getIncomingExtensions () local query = db:query("viola.incoming"); local exts = {}; for result in query...
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character = { [104001] = { name = 30001, description = 35001, itemtype = 1, vocation = 1, camp = 1, quality = 4, maxquality = 4, skill1 = { {1, 511}, }, skill2 = { {21, 521}, }, attribute1 = { {1, 115}, {3, 23}, {4, 19}, {5, 35}, {16, 1000}, {8, 1000}, {25, 2}, {13, 80}, }, gender = 1, handbookhero_id = { 1, }, }, [107...
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local ui = script.Parent.Parent local Roact = require(game.ReplicatedStorage.Roact) local Common = game.ReplicatedStorage.Pioneers.Common local Client = ui.Parent local RunService = game:GetService("RunService") local ViewWorld = require(Client.ViewWorld) local TileMarker = Roact.Co...
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--[[ This module provides additional randomness-related functions, e.g. enerating continuous noise. ]] --luacheck: no max line length local random = {} function random.new_rng() local rng = {} -- initialize the seedbox to random values function rng:seed() local seedbox = {} for i=0, 255 do seedbox[i] = mat...
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local data = require("internal.data") local i18n = require("internal.i18n.init") local Chara = require("api.Chara") local Rand = require("api.Rand") local I18N = require("api.I18N") local WeightedSampler = require("mod.tools.api.WeightedSampler") local Log = require("api.Log") local Talk = {} Talk.DEFAULT_RANDOM_WEIG...
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-- Chatpic lets us print out obnoxious pictures using raid icons. -- -- Specifically, it provides a place for pictures and sets. Pictures -- are tables of strings that describe an image. The symbols that the -- picture uses are interpreted by the set. For example: -- -- Chatpic.set.banner={ -- ["_"]="{square}", -- ...
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local PlayerGuiUtil = {} local Player = game:GetService("Players").LocalPlayer function PlayerGuiUtil.GetPlayerGui() local PlayerGui = Player:WaitForChild("PlayerGui") -- it should return at some point return PlayerGui end return PlayerGuiUtil
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-- -- Copyright 2019 The FATE Authors. All Rights Reserved. -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless require...
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{ scoreMode = "SHIELD", useTraffic = false, puzzleGrid = false, jumpMode = Diff.JumpModes.NONE, maxAccel = 18, factAccel = 0.6, minAccel = 0, maxDoubleSpan = 1.5, minDoubleSpan = 0.5, maxCrosshandSpan = 1.0 }
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local Class = require("lib.middleclass") local Image = require 'image' local Map = require("src.map") local Pellet = Class("Pellet") local Quad = require 'image.quad' local Util = require("src.util") local Vector = require("lib.vector") function Pellet:initialize(x, y, frequency) self.position = Vector(x, y) self.f...
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require "lib.classes.class" -------------------------------------------------------------------------------------------------------- -- class: BasicCutscene -- param: scenes:BasicScene -> the scenes of the cutscene -- A cutscene class with scenes local BasicCutscene = class(function(self, scenes) self.scenes = sce...
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Locales['fr'] = { ['shop'] = 'magasin', ['shops'] = 'magasins', ['press_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour accéder au magasin.', ['bought'] = 'vous avez acheté ~b~1x ', ['not_enough'] = 'vous n\'avez ~r~pas assez~s~ d\'argent.', }
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-- Item data (c) Grinding Gear Games return { -- Helmet [[ Armour/Evasion Helmet Penitent Mask Crafted: true Prefix: LocalBaseArmourAndEvasionRating3 Prefix: LocalIncreasedArmourAndEvasion5 Prefix: IncreasedLife7 ]],[[ Evasion/Energy Shield Helmet Blizzard Crown Crafted: true Prefix: LocalBaseEvasionRatingAndEnergyShi...
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local Paddle = {} Paddle.__index = Paddle function Paddle.new() local self = setmetatable({}, Paddle) self.x = 375 self.y = 550 self.height = 15 self.color = {171, 173, 156} self.ballSpeedUp = 1 self:resetPaddle() return self end function Paddle:resetPaddle() self.width = 50 self.speed = 350 en...
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-- Copyright (c) 2021 EngineerSmith -- Under the MIT license, see license suppiled with this file local util = {} util.getImageDimensions = function(image) if image:typeOf("Texture") then return image:getPixelDimensions() else return image:getDimensions() end end -- TODO: Remove closure usage local fi...
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local busyKey = KEYS[1] local chgKey = KEYS[2] local chgId = ARGV[1] local expiresTimeMillis = ARGV[2] local isBusy = redis.call('ZRANK', busyKey, chgId) if isBusy then error("CHG was already busy") end redis.call('ZADD', busyKey, expiresTimeMillis, chgId) local queueCount = redis.call('HGET', chgKey, "qc") retu...
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return LoadActor("_name entry") .. { InitCommand = function(self) self:stretchto(SCREEN_LEFT, SCREEN_TOP, SCREEN_RIGHT, SCREEN_BOTTOM) end }
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--- MeshDataBuilder --- Builder Pattern constructor for a MeshData local MeshData = require(script.Parent.MeshData) local root = script.Parent.Parent local Builder = require(root.Builder) local util = root.Util local t = require(util.t) local MeshDataBuilder = { ClassName = "MeshDataBuilder"; } MeshDataBuilder._...
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word = "test" for i = 1, string.len(word), 1 do print(string.sub(word,i,i)..string.sub(word,i+1,i+1)..string.sub(word,i+2,i+2)..string.sub(word,i+3,i+3)) print(string.sub(word,i,i)..string.sub(word,i+1,i+1)..string.sub(word,i+3,i+3)..string.sub(word,i+2,i+2)) print(string.sub(word,i,i)..string.sub(word,i+2,i+2)...
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object_building_general_valley_root_05 = object_building_general_shared_valley_root_05:new { } ObjectTemplates:addTemplate(object_building_general_valley_root_05, "object/building/general/valley_root_05.iff")
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local HERO_KIT = script:GetCustomProperty("HeroKit"):WaitForObject() local HERO_KIT_GEAR = script:GetCustomProperty("HeroKitEquipment"):WaitForObject() EQUIPPED_GEAR = {} function OnEquipped(_, player) local gearToEquip = HERO_KIT_GEAR:GetChildren() for _, gear in ipairs(gearToEquip) do if (Object.Is...
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settings = { -- Set default display units here ["distance"] = 1, ["speed"] = 2, ["angle"] = 1 } units = { ["distance"] = { -- Do not change these {" м", 1}, -- 1 {" футов", 3.281} -- 2 }, ["speed"] = { -- Do not change these {" м/с", 0.278}, -- 1 {" км/ч", 1}, -- 2 {" миль/ч", 0.621}, -- ...
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AddCSLuaFile() DEFINE_BASECLASS( "base_anim" ) ENT.PrintName = "Pickup" ENT.Author = "Jen Walter" ENT.Information = "Item drop from CRAFTWORLD3." ENT.Category = "CRAFTWORLD3" ENT.Editable = false ENT.Spawnable = true ENT.AdminOnly = true ENT.RenderGroup = RENDERGROUP_TRANSLUCENT list.Se...
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--[[ Copyright (c) 2015 深圳市辉游科技有限公司. --]] local HelpLayer = class('HelpLayer') local utils = require('utils.utils') local AccountInfo = require('AccountInfo') local showMessageBox = require('UICommon.MsgBox').showMessageBox local showToastBox = require('UICommon.ToastBox2').showToastBox local hideToastBox = require('U...
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local t = require( "taptest" ) local digitsum = require( "digitsum" ) t( digitsum( 1234 ), 10 ) t()
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require("base.flang_import") -- load our file filename = "samples/1.flang" local f = assert(io.open(filename, "r")) local t = f:read("*all") f:close() print(t) -- give it to the scanner scanner = Flang.Scanner:new({sourceText = t}) while true do char = scanner:get() print(tostring(char)) if (char.cargo == Fl...
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-- last changes by: Tinsus at: 2016-07-02T09:27:42Z project-version: v1.9beta1 hash: eafe20edfe4fe4e78f770c249436eecdac101094 local LI = _G.LI -- missing -> bossindent, posting dkps --> reduce LI_DKP_own on bid and read it later... LI.CurrentItems = {} LI.CurrentDice = {} LI.SendCache = {} LI.NeedAss...
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util.AddNetworkString("OpenRPNameMenu") hook.Add("PlayerInitialSpawn", "RPNameSelectInitial", function(ply) if (file.Exists("rpname/"..string.Replace(ply:SteamID(), ":", "_")..".txt", "DATA")) then DarkRP.notify(ply, 0, 10, "Welcome Back to the Server!") else net.Start("OpenRPNameMenu") net.WriteT...
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local COMMAND = {} COMMAND.title = "MOTD" COMMAND.description = "Open the Message Of The Day Popup." COMMAND.author = "Nub" COMMAND.timeCreated = "Tuesday, September 1st, 2020 @ 12:10 PM" COMMAND.category = "Menu" COMMAND.call = "motd" COMMAND.server = function(caller, args) if not caller:Nadmin_OpenMOTD(...
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--- -- @author Alf21 -- @module ShopEditor ShopEditor = ShopEditor or {} ShopEditor.savingKeys = { credits = {typ = "number", bits = 8, default = 1}, -- from 0 to 255 (2^8 - 1) minPlayers = {typ = "number", bits = 6}, -- from 0 to 63 (2^6 - 1) globalLimited = {typ = "bool"}, -- 0 and 1 limited = {typ = "bool"}, --...
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do local _={cmd_login_0={regex2=0,regex3=0,value="登陆成功",regex7=0,regex=0,key="cmd_login_0",regex1=0,regex6=0,regex5=0,showtype=2,regex4=0}};return _;end
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local _,_,_,tab,_ = unpack(require(arc_path .. 'code')) local draw = require(arc_path .. 'draw') -- shortcuts local lg = love.graphics local lk = love.keyboard -- key class local _key = {} _key.__index = _key function _key:new(btn) local o = {} setmetatable(o,_key) o.btn = btn o.t = 0 o.pos = 0 ...
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--============ Copyright © 2020, Planimeter, All rights reserved. ============-- -- -- Purpose: API Documentation interface -- --============================================================================-- local debug = debug local error = error local gui = gui local ipairs = ipairs local love ...
nilq/small-lua-stack
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---@class UnityEngine.MeshRenderer : UnityEngine.Renderer ---@field additionalVertexStreams UnityEngine.Mesh ---@field subMeshStartIndex int local m = {} UnityEngine = {} UnityEngine.MeshRenderer = m return m
nilq/small-lua-stack
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local _, CLM = ... -- Upvalues local LOG = CLM.LOG local MODULES = CLM.MODULES local UTILS = CLM.UTILS -- local CONSTANTS = CLM.CONSTANTS -- local ACL_LEVEL = CONSTANTS.ACL.LEVEL -- local keys = UTILS.keys local typeof = UTILS.typeof local empty = UTILS.empty local capitalize = UTILS.capitalize local getGuidFromIntege...
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local QDEF QDEF = EscapeTheBogUtil.AddBogLocationQuest( { no_spawn_by_default = true, entry_encounter = { ETB_STARTING_OUT = 1, }, repeat_encounter = EscapeTheBogUtil.GenericSafeRepeatEncounterTable, sleep_encounter = EscapeTheBogUtil.GenericSleepEncounterTable, ...
nilq/small-lua-stack
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local _, CLM = ... local Profile = {} function Profile:New(name, class, spec, main) local o = {} setmetatable(o, self) self.__index = self o._GUID = "" o.name = (name ~= nil) and tostring(name) or "" o.class = (class ~= nil) and tostring(class) or "" o.spec = (spec ~= nil) and tostring...
nilq/small-lua-stack
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SCONFIG = L2TConfig.GetConfig(); moveDistance = 30; ShowToClient("Q4", "Quest Going into a Real War, Let's Go to the Underground Traning Field! - Started"); LearnAllSkills(); MoveTo(-110755, 253477, -1739, moveDistance); TargetNpc("Evain", 33464); Talk(); ClickAndWait("talk_select", "Quest"); ClickAndWait("menu_select?...
nilq/small-lua-stack
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-- A cheating AI file, which draws additional cards and recovers LP each turn -- Configure these to your liking require("ai.ai") EXTRA_SUMMON = 1 EXTRA_DRAW = 1 LP_RECOVER = 1000 GlobalCheating = true math.randomseed( require("os").time() ) function OnStartOfDuel() AI.Chat("AI script version "..Version) AI.C...
nilq/small-lua-stack
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--[[-------------------------------------------------------------------- Gazelle: a system for building fast, reusable parsers intfa_combine.lua Once the lookahead has been calculated, we know what terminal(s) each RTN/GLA state is expecting to see. We use this information to build IntFAs that recognize a...
nilq/small-lua-stack
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-- local dbg = require("debugger") -- dbg.auto_where = 2 local stub_vim = require'spec.helpers.stub_vim'.stub_vim local complete = require'cccomplete'.complete local api = require'nvimapi' local r = require'spec.helpers.random' insulate("default completion", function() stub_vim{lines = {"", "# a comment", ""}, curso...
nilq/small-lua-stack
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local l = exec.cmd("l") l() fmt.print("first l() ok\n") fmt.print("next l() will fail\n") l.error = "custom error" l.errexit = true l()
nilq/small-lua-stack
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function onDrop(x, y, draginfo) return PartySheetManager.onDrop(x, y, draginfo); end
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--魚雷魚 function c90337190.initial_effect(c) aux.AddCodeList(c,22702055) --immune spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c90337190.econ) e1:SetValue(c90337190.efilte...
nilq/small-lua-stack
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sceneManager = {} function sceneManager:load() self.currentScene = 1 self.sceneToLoad = nil base:loading() end function sceneManager:init(scene) self.sceneToLoad = require (scene) local loadState = self.sceneToLoad:load() base.outsideLoaded = loadState end function sceneManager:openScene(scen...
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group("third_party") project("vulkan-loader") uuid("07d77359-1618-43e6-8a4a-0ee9ddc5fa6a") kind("StaticLib") language("C") defines({ "_LIB", "API_NAME=\"vulkan\"", }) removedefines({ "_UNICODE", "UNICODE", }) includedirs({ ".", }) recursive_platform_files() -- Included elsewh...
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G --WoW API / Variables --Just some test code --[[local talkingHeadTextureKitRegionFormatStrings = { ["TextBackground"] = "%s-TextBackground", ["Portrait...
nilq/small-lua-stack
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local computer = require("computer") io.write(computer.address(),"\n")
nilq/small-lua-stack
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--[[ -- Avoid tail calls like hell. --]] --[[ Copyright (C) 2013 simplex This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Thi...
nilq/small-lua-stack
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