content
stringlengths
0
1.05M
origin
stringclasses
2 values
type
stringclasses
2 values
local KUI, E, L, V, P, G = unpack(select(2, ...)) if G["KlixUI"] == nil then G["KlixUI"] = {} end G["KlixUI"] = { -- General ["gameMenu"] = true, ["speedyLoot"] = true, ["easyDelete"] = true, ["cinematic"] = { ["kill"] = false, ["enableSound"] = true, ["talkingheadSound"] = true, }, }
nilq/small-lua-stack
null
local MAJOR_VERSION = "Threat-2.0" local MINOR_VERSION = 90000 + tonumber(("$Revision: 7 $"):match("%d+")) if MINOR_VERSION > _G.ThreatLib_MINOR_VERSION then _G.ThreatLib_MINOR_VERSION = MINOR_VERSION end if select(2, _G.UnitClass("player")) ~= "WARRIOR" then return end ThreatLib_funcs[#ThreatLib_funcs+1] = function(...
nilq/small-lua-stack
null
package.path = "../?.lua;"..package.path local ps_common = require("lj2ps.ps_common") local TokenType = ps_common.TokenType local PSVM = require("lj2ps.ps_vm") local Scanner = require("lj2ps.ps_scanner") local octetstream = require("lj2ps.octetstream") local function test_tokens() local vm = PSVM() local bs ...
nilq/small-lua-stack
null
-- schema.lua local typedefs = require "kong.db.schema.typedefs" return { name = "caesar-hello", fields = { { config = { type = "record", fields = { { environment = { type = "string", required = true, one_of = { ...
nilq/small-lua-stack
null
local g_Strings = {} local g_Patterns = {} local g_Mui = {} local g_Lang addEvent ( "onClientLangChange", true ) addEvent ( "onClientLangChanged" ) local function MuiLoadInternal ( path ) local strings = {} local patterns = {} local node = xmlLoadFile ( path ) if ( node ) then local i = 0 while ...
nilq/small-lua-stack
null
local CONSTANTS_API = require(script:GetCustomProperty("MetaAbilityProgressionConstants_API")) local mainManagerServer = script:GetCustomProperty("MainManagerServer"):WaitForObject() local tankGarage = script:GetCustomProperty("TANK_VP_TankGarage"):WaitForObject() local tankCount = script:GetCustomProperty("TankCount")...
nilq/small-lua-stack
null
print('lua example') print("lua example") print([[lua example #%$#%!!@#\n\t\r]]) str = [[ this is a\r\n test ]] print(str)
nilq/small-lua-stack
null
-- TODO(ZyX-I): Create compatibility layer. --{{{1 package.path updater function -- Last inserted paths. Used to clear out items from package.[c]path when they -- are no longer in &runtimepath. local last_nvim_paths = {} local function _update_package_paths() local cur_nvim_paths = {} local rtps = vim.api.nvim_list...
nilq/small-lua-stack
null
local configs = require 'lspconfig/configs' local util = require 'lspconfig/util' local server_name = "fsautocomplete" configs[server_name] = { default_config = { cmd = {'dotnet', 'fsautocomplete', '--background-service-enabled'}; root_dir = util.root_pattern('*.sln', '*.fsproj', '.git'); filetypes = {'...
nilq/small-lua-stack
null
---@diagnostic disable: lowercase-global local function trim(s) return s:gsub("^%s*(.-)%s*$", "%1") end -- custom field for description and in-game constants _src_url = "https://github.com/gyroplast/mod-dont-starve-chat-announcements" name = "Chat Announcements" author = "Gyroplast" version = "1.2.3" forumthread = ""...
nilq/small-lua-stack
null
-- @docclass math local U8 = 2^8 local U16 = 2^16 local U32 = 2^32 local U64 = 2^64 function math.round(num, idp) local mult = 10^(idp or 0) if num >= 0 then return math.floor(num * mult + 0.5) / mult else return math.ceil(num * mult - 0.5) / mult end end function math.isu8(num) return math.isinte...
nilq/small-lua-stack
null
-- plugins.lua local fn = vim.fn -- Install packer if not already installed local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim' if fn.empty(fn.glob(install_path)) > 0 then fn.system({'git', 'clone', 'https://github.com/wbthomason/packer.nvim', install_path}) vim.api.nvim_command('packad...
nilq/small-lua-stack
null
local events = {}; local insert = table.insert; local remove = table.remove; local this = {}; function this.make(name,func) local funcs = events[name]; if not funcs then funcs = {}; events[name] = funcs; end insert(funcs,func); end; function this.mount(discordiaEvents) for name,funcs in pairs(events) do d...
nilq/small-lua-stack
null
allIpls = { -- METH LAB { names = {"bkr_biker_interior_placement_interior_2_biker_dlc_int_ware01_milo"}, interiorsProps = { --"meth_lab_basic", --"meth_lab_empty", "meth_lab_production", --"meth_lab_security_high", "meth_lab_setup", "meth_lab_upgrade", }, coords={{1009.5, -3196.6...
nilq/small-lua-stack
null
--[[ Copyright 2014-2015 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law o...
nilq/small-lua-stack
null
return require("packer").startup(function() -- Packer can manage itself use("wbthomason/packer.nvim") -- Speed up the startup time use("lewis6991/impatient.nvim") -- Filetype plugin, 175x faster than original use({ "nathom/filetype.nvim" }) use("dracula/vim") use("preservim/vim-colors-pencil") use({ "nvim-...
nilq/small-lua-stack
null
LinkLuaModifier("ogre_tank_boss_jump_smash", "abilities/siltbreaker/npc_dota_creature_ogre_tank_boss/ogre_tank_boss_jump_smash.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("ogre_tank_boss_melee_smash", "abilities/siltbreaker/npc_dota_creature_ogre_tank_boss/ogre_tank_boss_melee_smash.lua", LUA_MODIFIER_MOTION_NONE) ...
nilq/small-lua-stack
null
local typedefs = require "kong.db.schema.typedefs" return { name = "moleculer-bridge", fields = { { -- Plugin will only be applied to Service/Route consumer = typedefs.no_consumer }, { protocols = typedefs.protocols_http }, { config = { type = "record", f...
nilq/small-lua-stack
null
------------------------------------------------------------------------------- -- Wire library. ------------------------------------------------------------------------------- if not WireLib then return end --- Wire library. Handles wire inputs/outputs, wirelinks, etc. local wire_library = SF.RegisterLibrary("wire")...
nilq/small-lua-stack
null
--[[ key 1 -> rdb:job:name:jobs key 2 -> rdb:job:name:waiting key 3 -> rdb:job:name:stats arg 1 -> job data arg 2 -> should be unique? arg 3 -> customId ]] -- if unique enabled if ARGV[2] == "true" then local exists = redis.call("hsetnx", KEYS[1], ARGV[3], ARGV[1]) if exists == 1 then redis.call("lpush", KEYS...
nilq/small-lua-stack
null
local L --------------------------- -- Garothi Worldbreaker -- --------------------------- L= DBM:GetModLocalization(1992) L:SetTimerLocalization({ }) L:SetOptionLocalization({ }) L:SetMiscLocalization({ }) --------------------------- -- Hounds of Sargeras -- --------------------------- L= DBM:G...
nilq/small-lua-stack
null
local _M = {} local function contains(t, target) for i=1, #t do if t[i] == target then return true end end return false end _M.contains = contains return _M
nilq/small-lua-stack
null
--[[-------------------------------------------------------------------------- LGI testsuite, GI Regress-based testsuite. Copyright (c) 2010, 2011 Pavel Holejsovsky Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php --]]---------------------------------------------------------...
nilq/small-lua-stack
null
local iosPayWebView = require(ViewPath.."hall/shortCutRecharge/iosPayWebView"); local IosPayWebView = class(CommonGameLayer, false); IosPayWebView.Delegate = { onIosPayWebViewClose = "onIosPayWebViewClose"; } IosPayWebView.s_controls = { groundBg = 1; returnBtn = 2; content = 3; bg = 4; ...
nilq/small-lua-stack
null
function setPlayerData (player, key, data) local id = exports.database:getPlayerId (player); setMemberData (id, key, data); end function getPlayerData (player, key) local id = exports.database:getPlayerId (player); return getMemberData (id, key, data); end function isPlayerInAGroup (player) return get...
nilq/small-lua-stack
null
local MockPlayers = {} MockPlayers.__index = MockPlayers function MockPlayers.new() local playerAddedBindable = Instance.new("BindableEvent") local playerRemovingBindable = Instance.new("BindableEvent") local self = setmetatable({ _playerAddedBindable = playerAddedBindable, _playerRemovingBindable = playerRemo...
nilq/small-lua-stack
null
include('shared.lua') include('rules.lua') local brdpos = { ["x"] = { [1] = -14.7, [2] = -10.5, [3] = -6.3, [4] = -2.1, [5] = 2.1, [6] = 6.3, [7] = 10.5, [8] = 14.7 }, ["y"] = { [1] = -14.45, [2] = -10.3, [3] = -6.15, [4] = -2, [5] = 2.25, [6] = 6.4, [7] = 10.55, [8] = 14.7 } } loca...
nilq/small-lua-stack
null
return Def.ActorFrame{ Def.Quad{ InitCommand=cmd(setsize,SCREEN_WIDTH,SCREEN_HEIGHT/2;diffuse,color("0,0,0,1");xy,SCREEN_CENTER_X,SCREEN_CENTER_Y-SCREEN_HEIGHT/2;valign,1); OnCommand=cmd(y,SCREEN_CENTER_Y-SCREEN_HEIGHT/2;sleep,1;linear,0.3;y,SCREEN_CENTER_Y); }; Def.Quad{ InitCommand=cmd(setsize,SCREEN_WIDTH,S...
nilq/small-lua-stack
null
require"imlua" require"imlua_process" require"imlua_fftw" local filename = "lena.jpg" local image = im.FileImageLoad(filename) local complex = im.ImageCreate(image:Width(), image:Height(), image:ColorSpace(), im.CFLOAT) im.ProcessFFT(image, complex) local c = complex[0][5][10] -- component=0(Red), y = 5 x =10 print...
nilq/small-lua-stack
null
--[[ Copyright (c) 2016-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found in the PATENTS file in the same directory. ]]-- local tnt ...
nilq/small-lua-stack
null
local module = {} local mt = {} mt.__unm = function(rhs) return module.Vector3D(-rhs[1], -rhs[2], -rhs[3]) end mt.__add = function(lhs, rhs) return module.Vector3D(lhs[1] + rhs[1], lhs[2] + rhs[2], lhs[3] + rhs[3]) end mt.__sub = function(lhs, rhs) return module.Vector3D(lhs[1] - rhs[1], lhs[2] - rhs[2], lhs[3...
nilq/small-lua-stack
null
require('Utilities'); function Client_PresentMenuUI(rootParent, setMaxSize, setScrollable, game) if (not WL.IsVersionOrHigher or not WL.IsVersionOrHigher("5.17")) then UI.Alert("You must update your app to the latest version to use this mod"); return; end Game = game; SubmitBtn = nil; setMaxSize(450, 400...
nilq/small-lua-stack
null
function Client_PresentSettingsUI(rootParent) end
nilq/small-lua-stack
null
return function() local module = Deus:Load("Deus.Symbol") describe("global symbols", function() it("should equal", function() expect(module.get("foo")).to.be.equal(module.get("foo")) end) it("should never equal", function() expect(module.get("foo")).to.never.be....
nilq/small-lua-stack
null
Crate:describe(function(s) s.name = 'Flow' s.version = '0.8.0' s.date = '2019-11-15' s.summary = 'Flux Core.' s.description = 'Core files that provide most of what Flux actually is.' s.author = 'TeslaCloud Studios' s.email = 'support@teslacloud.net' s.files = { ...
nilq/small-lua-stack
null
local install_path = vim.fn.stdpath("data") .. "/site/pack/packer/start/packer.nvim" if vim.fn.empty(vim.fn.glob(install_path)) > 0 then vim.fn.system({ "git", "clone", "https://github.com/wbthomason/packer.nvim", install_path }) vim.api.nvim_command("packadd packer.nvim") end vim.cmd("packadd packer.nvim") ...
nilq/small-lua-stack
null
--[[-- baseurl = request.get_relative_baseurl() This function returns a relative base URL of the application. If request.force_absolute_baseurl() has been called before, an absolute URL is returned. --]]-- function request.get_relative_baseurl() if request._force_absolute_baseurl then return (request.get_absol...
nilq/small-lua-stack
null
--[[********************************** * * Multi Theft Auto - Admin Panel * * client/admin_guard.lua * * Original File by lil_Toady * **************************************]] _addEventHandler = addEventHandler function addEventHandler(event, element, handler, propagated) _addEventHandler( event, ele...
nilq/small-lua-stack
null
----------------------------------- -- Area: Norg -- NPC: Quntsu-Nointsu -- Title Change NPC -- !pos -67 -1 34 252 ----------------------------------- require("scripts/globals/titles") ----------------------------------- local eventId = 1011 local titleInfo = { { cost = 200, title = { ...
nilq/small-lua-stack
null
local TestActorComponent = Inherit(CppObjectBase) function TestActorComponent:BeginPlay() CppObjectBase.BeginPlay(self) -- test link to actor -- self:Timer(self.TestLinkDestroy, self):Time(1) end function TestActorComponent:TestLinkDestroy() end return TestActorComponent
nilq/small-lua-stack
null
local crud = require "kong.api.crud_helpers" return { ["/upstreams/"] = { GET = function(self, dao_factory) crud.paginated_set(self, dao_factory.upstreams) end, PUT = function(self, dao_factory) crud.put(self.params, dao_factory.upstreams) end, POST = function(self, dao_factory, hel...
nilq/small-lua-stack
null
local lfs = require "lfs" local Util = require("Lua/Util/Util") local parser = require("Lua/Util/wowtoolsparser") Util:MakeDir("src/data/globalstring") local pre = [[import type { GlobalStringInterface } from "./GlobalStringInterface" export const data: GlobalStringInterface = { ]] local locales = { "deDE", "enU...
nilq/small-lua-stack
null
for i,v in ipairs({ {972,-716.5,503.3,1370.7,0,0,340}, {972,-726.7,483.4,1370.7,0,0,325}, {972,-743,467.8,1368.7,7,0,305}, {972,-763,456,1365.9,9,0,298}, {972,-783,449.8,1362.3,10,0,277}, {972,-807,448.5,1355,10,0,270}, {972,-826.5,448,1352,10,0,272}, {972,-851,440,1349,7,0,300}, {97...
nilq/small-lua-stack
null
Kick Script: game.Players.--Put name here: Remove()
nilq/small-lua-stack
null
ITEM.name = "Izlom Hand" ITEM.model ="models/lostsignalproject/items/parts/izlom_hand.mdl" ITEM.description = "The hand from an izlom." ITEM.longdesc = "A severed hand of an izlom - an extremely deformed humanoid mutant. It is certain that these creatures used to be humans and that they are the direct result of the sec...
nilq/small-lua-stack
null
-- (c) 2016 Flexiant Ltd -- Released under the Apache 2.0 Licence - see LICENCE for details function scheduled_create_snapshot_trigger(p) if (p == nil) then return { ref = "scheduled_create_snapshot", name = "Scheduled Create Snapshot Tiggger", description = "This will create a snapshot for user if he has ...
nilq/small-lua-stack
null
-- Cause mapcreators are lazy and don't follow the right varables ... local function SortVectors(...) local ar = {...} table.sort( ar, function(a,b) if a.z > b.z then return true end return false end ) local t = ar[2] ar[2] = ar[3] ar[3] = t return ar end --[[ Test thingy. Left for me to easy de...
nilq/small-lua-stack
null
local AddRecipe = AddRecipe GLOBAL.setfenv(1, GLOBAL) -- 月镐和月锤 -- AddRecipe("moonglasspickaxe", {Ingredient("twigs", 2), Ingredient("moonglass", 3)}, RECIPETABS.CELESTIAL, TECH.CELESTIAL_THREE, nil, nil, true) AddRecipe("moonglasshammer", {Ingredient("twigs", 3), Ingredient("cutgrass", 6), Ingredient("moonglass", 3)}...
nilq/small-lua-stack
null
-------------------------------------------------------- local Keys = { ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161...
nilq/small-lua-stack
null
slot0 = class("AnniversaryMediator", import("..base.ContextMediator")) slot0.ON_SUBMIT_TASK = "AnniversaryMediator:ON_SUBMIT_TASK" slot0.TO_TASK = "AnniversaryMediator:TO_TASK" slot0.register = function (slot0) slot0:bind(slot0.TO_TASK, function (slot0, slot1) slot0:sendNotification(GAME.TASK_GO, { taskVO = slot...
nilq/small-lua-stack
null
local id = x if check() then local n = tonumber(string.sub(x, 6)) id = player.episode[n].script or id end
nilq/small-lua-stack
null
local module = {} -- n/a <: sets little endian -- n/a >: sets big endian -- n/a =: sets native endian -- n/a ![n]: sets maximum alignment to n (default is native alignment) -- n/a s[n]: a string preceded by its length coded as an unsigned integer with n bytes (default is a size_t) -- n/a ' ': (empty space)...
nilq/small-lua-stack
null
local assertion = require('vgit.core.assertion') local utils = { object = {}, } utils.age = function(current_time) assertion.assert(current_time) local time = os.difftime(os.time(), current_time) local time_divisions = { { 1, 'years' }, { 12, 'months' }, { 30, 'days' }, { 24, 'hours' }, { ...
nilq/small-lua-stack
null
local Bolt = {} Bolt.Version = "22.1.0" Bolt.VersionDetails = "Added checking ownership of game passes. Prompting purchases of game passes now returns true if the player bought them. Added RayCasting. Added MoveCamera" local players = game:GetService("Players") local marketplace = game:GetService("MarketplaceService...
nilq/small-lua-stack
null
-- default tip text in case the httpreq() messes up, so we dont crash displaying a tip that has nil text local tiptext = "" -- get text from website dohttpreq( "http://whatthecommit.com/index.txt", function(data, id) if not data:is_nil_or_empty() then -- ...
nilq/small-lua-stack
null
object_mobile_som_som_ancient_guardian_ig = object_mobile_som_shared_som_ancient_guardian_ig:new { } ObjectTemplates:addTemplate(object_mobile_som_som_ancient_guardian_ig, "object/mobile/som/som_ancient_guardian_ig.iff")
nilq/small-lua-stack
null
package.cpath = "bin/?.dll" local iup = require "iuplua" local bgfx = require "bgfx" local bgfxu = require "bgfx.util" local util = require "util" local math3d = require "math3d" local ctx = { canvas = iup.canvas {}, } local dlg = iup.dialog { ctx.canvas, title = "15-shadowmaps_simple", size = "HALFxHALF", } lo...
nilq/small-lua-stack
null
local Thread = require('src.threads.thread') local SearchThread = class('SearchThread', Thread) function SearchThread:initialize() self.inner = 'src/threads/search_inner.lua' Thread.initialize(self) end return SearchThread
nilq/small-lua-stack
null
-- Copyright 2020 Ivan Belokobylskiy <belokobylskij@gmail.com> -- Licensed to the public under the Apache License 2.0. module("luci.controller.jntools", package.seeall) function index() entry({"admin", "system", "jntools"}, template("jntools"), _("Zigbee Tools"), 30) entry({"admin", "system", "jntools", "flash"}, p...
nilq/small-lua-stack
null
local png = {} do -- png.lua --[[ BSD 2-Clause License Copyright (c) 2018, Kartik Singh All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must...
nilq/small-lua-stack
null
--[[ @ --]] -- ============================================================================= -- import -- ============================================================================= local convert = require("convert") -- load 3rd module local getopt = require("getopt") -- load module local input = require("input"...
nilq/small-lua-stack
null
---@meta ---@class hashlib local M = {} ---@class HashContext:userdata Hash context. local hash = {} ---@alias HashType ---|'"MD4"' ---|'"MD5"' ---|'"SHA1"' ---|'"SHA224"' ---|'"SHA256"' ---|'"SHA384"' ---|'"SHA512"' ---|'"RIPEMD160"' ---Update hash context with binary data. ---@param data string ---@return HashCon...
nilq/small-lua-stack
null
dofile(debug.getinfo(1).source:match("@?(.*/)") .. '/default_config.lua') bag_path="data/00010_2019-05-16-03-59-04_0.bag" lidar_topic="/velodyne_2dscan_high_beams" odom_topic="/odometry/filtered" auto_lc=false pose_number=350 accuracy_change_stop_threshold = 0.005 translation_weight=1.0 rotation_weight=1.0 lidar_constr...
nilq/small-lua-stack
null
-- 6-Speed gearboxes -- Weight local Gear6SW = 80 local Gear6MW = 160 local Gear6LW = 320 local StWB = 0.75 --straight weight bonus mulitplier -- Torque Rating local Gear6ST = 440 local Gear6MT = 1360 local Gear6LT = 10000 local StTB = 1.25 --straight torque bonus multiplier -- Inline ACF_DefineGearbox( "6Gear-L-S...
nilq/small-lua-stack
null
object_tangible_loot_creature_loot_collections_meatlump_newspaper_06 = object_tangible_loot_creature_loot_collections_shared_meatlump_newspaper_06:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_meatlump_newspaper_06, "object/tangible/loot/creature/loot/collections/meatlump_newspape...
nilq/small-lua-stack
null
MOD = {} MOD.name = "ChargeTransmission" MOD.if_name = "charge-transmission" MOD.interfaces = {} MOD.commands = {} MOD.config = require "scripts/config" local Position = require "stdlib/area/position" require "stdlib/event/event" require "stdlib/table" -- Enables Debug mode for new saves if MOD.config.DEBUG then lo...
nilq/small-lua-stack
null
local UTILS = require("nes.utils") local band, bor, bxor, bnot, lshift, rshift = bit.band, bit.bor, bit.bxor, bit.bnot, bit.lshift, bit.rshift local map, rotatePositiveIdx, nthBitIsSet, nthBitIsSetInt = UTILS.map, UTILS.rotatePositiveIdx, UTILS.nthBitIsSet, UTILS.nthBitIsSetInt local Pad = nil local Pads = {...
nilq/small-lua-stack
null
local languages = {} languages.af = function(collator_obj) local tailoring = function(s) collator_obj:tailor_string(s) end tailoring("&N<<<ʼn") return collator_obj end languages.am = function(collator_obj) collator_obj:reorder{ "ethiopic" } return collator_obj end languages.ar = function(collator_obj) loc...
nilq/small-lua-stack
null
test_run = require('test_run').new() REPLICASET_1 = { 'box_1_a', 'box_1_b' } REPLICASET_2 = { 'box_2_a', 'box_2_b' } engine = test_run:get_cfg('engine') test_run:create_cluster(REPLICASET_1, 'rebalancer') test_run:create_cluster(REPLICASET_2, 'rebalancer') util = require('util') test_run:wait_fullmesh(REPLICASET_1) t...
nilq/small-lua-stack
null
local localization = { ATT_STR_BUYER = "Käufer", ATT_STR_SELLER = "Verkäufer", ATT_STR_GUILD = "Gilde", ATT_STR_ITEM = "Gegenstand", ATT_STR_EAPRICE = "EP", ATT_STR_PRICE = "Preis", A...
nilq/small-lua-stack
null
-- rPlayerFrame: config -- zork, 2019 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Config ----------------------------- L.C = { textureColor = {0.2,0.2,0.2,0.5}, frameVisibility = "[mod:shift][combat][@target,exists] show; hide", -...
nilq/small-lua-stack
null
----------------------------------- -- Area: Upper Jeuno -- NPC: Shalott -- Optional Involvement in Quest: Save My Son -------------------------------- require("scripts/globals/quests") ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) if (player:getQu...
nilq/small-lua-stack
null
--[[ -- added by wsh @ 2017-12-01 -- Class单元测试 --]] require "Framework.Common.DataClass" require "Framework.Common.ConstClass" local function TestBaseClassOverride() local var1 = 1 local class1 = BaseClass("class1") class1.__init = function(self) self.var1 = 1 end class1.func1 = function(self) var1 = var1 ...
nilq/small-lua-stack
null
socket = require( "socket") local json = require( "json") client = "" local communication = {} function communication.connect(serverAddress) client = socket.connect(serverAddress,8000) client:settimeout(0) client:setoption("keepalive",true) if not client then print("Error, could not connect...
nilq/small-lua-stack
null
--- ============================================================================= -- __ __________ ______ -- / \ / \_____ \ / __ \ -- \ \/\/ // ____/ > < -- \ // \/ -- \ -- \__/\ / \_______ \______ / -- \/ \/ \/ -- lint.lua --- nvim-lint configuration...
nilq/small-lua-stack
null
local s = require("null-ls.state") local u = require("null-ls.utils") local c = require("null-ls.config") local methods = require("null-ls.methods") local handlers = require("null-ls.handlers") local lsp = vim.lsp local api = vim.api local schedule = vim.schedule_wrap local function on_init(client) handlers.setu...
nilq/small-lua-stack
null
--[[ Node class. This class is generally used with edge to add edges into a graph. graph:add(graph.Edge(graph.Node(),graph.Node())) But, one can also easily use this node class to create a graph. It will register all the edges into its children table and one can parse the graph from any given node. The drawback ...
nilq/small-lua-stack
null
-- Author Tony Beltramelli www.tonybeltramelli.com - 10/11/2015 local FNN = {} function FNN.get(inputSize, outputSize, layerSize, layerNum) local input = nn.Identity()() local layerInputSize = inputSize local previous = input for i = 1, layerNum do local hidden = nn.Tanh()(nn.Linear(layerInputSize, layerSiz...
nilq/small-lua-stack
null
--[[ KoZ Rejoin Different Server Script Changed to be a module so I can just loadstring this for my own scripts like so: -- load it to local var. returns func local rj = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Kozenomenon/RBX_Pub/main/Misc/Rejoin_Different_Server.lua"))() -- call the fu...
nilq/small-lua-stack
null
AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") SWEP.PrintName = "Stevens M620" if CLIENT then SWEP.DrawCrosshair = false SWEP.CSMuzzleFlashes = true SWEP.ViewModelMovementScale = 1 SWEP.IconLetter = "k" killicon.Add( "khr_m620", "icons/select/khr_m620", Color(255, 80, 0, 150)) SWEP.Se...
nilq/small-lua-stack
null
local K, C = unpack(select(2, ...)) local Module = K:GetModule("Blizzard") local _G = _G local UIParent = _G.UIParent local AlertFrame = _G.AlertFrame local GroupLootContainer = _G.GroupLootContainer local CreateFrame = _G.CreateFrame local hooksecurefunc = _G.hooksecurefunc local POSITION, ANCHOR_POINT, YOFFSET = "...
nilq/small-lua-stack
null
return [[na naam naams naan naans naartje naartjes nab nabbed nabber nabbers nabbing nabk nabks nabla nablas nabob nabobs nabs nabses nacarat nacarats nacelle nacelles nach nache naches nacho nachos nacket nackets nacre nacred nacreous nacres nacrite nacrous nada nadir nadirs nae naebody naething naethings naeve naeves...
nilq/small-lua-stack
null
Robot = class() function Robot:init(x, y) -- position and bounds self.penStart = false self.penStatus = false self.pen = {} self.x = x self.y = y self.oldX = x self.oldY = y self.bounds = Frame(0,0,0,0) self.direction = 0 self.fromDir = 0 self.toDir = 0 -- c...
nilq/small-lua-stack
null
local current_folder = ... and (...):match '(.-%.?)[^%.]+$' or '' local common = require(current_folder.. ".common") local Path = require(current_folder.. ".Path") local QuadExport = {} QuadExport.export = function(quads, exporter, filepath) assert(quads and type(quads) == "table") assert(exporter and type(export...
nilq/small-lua-stack
null
require("fireDrive.lua"); require("rrpg.lua"); require("internet.lua"); --[[ rrpg.messaging.listen("HandleChatCommand", function(message) message.response = {handled = true}; fireDrive.getFiles(message.parametro, function(fs) message.chat:escrever("\\\\Lista: "); for i = 1, #fs, 1 do mes...
nilq/small-lua-stack
null
return { version = "1.1", luaversion = "5.1", tiledversion = "2015-06-02", orientation = "orthogonal", width = 36, height = 16, tilewidth = 32, tileheight = 32, nextobjectid = 1, properties = {}, tilesets = { { name = "Tiles_32x32", firstgid = 1, tilewidth = 32, tilehei...
nilq/small-lua-stack
null
#!/usr/bin/env tarantool test = require("sqltester") test:plan(8) --!./tcltestrunner.lua -- 2012 December 19 -- -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive other...
nilq/small-lua-stack
null
-- package geniefile for zstd zstd_script = path.getabsolute(path.getdirectory(_SCRIPT)) zstd_root = path.join(zstd_script, "zstd") zstd_includedirs = { zstd_root, path.join(zstd_root, "lib"), } zstd_defines = { --"ZSTD_LEGACY_SUPPORT=5", } zstd_libdirs = {} zstd_links = {} ---- return { _add_includedirs = func...
nilq/small-lua-stack
null
local parent, ns = ... local global = GetAddOnMetadata(parent, 'X-oUF') local _VERSION = GetAddOnMetadata(parent, 'version') local function argcheck(value, num, ...) assert(type(num) == 'number', "Bad argument #2 to 'argcheck' (number expected, got "..type(num)..")") for i=1,select("#", ...) do if type(value) == ...
nilq/small-lua-stack
null
local db = dofile 'libs/redis.lua' local tdcli = dofile 'bot/utlis.lua' botid = false local serp = require 'serpent'.block local JSON = dofile 'libs/JSON.lua' local _config = dofile 'data/td_config.lua' local _color = require 'term.colors' require('./bot/utlis') chats = {} day = 86400 bot_id = 322190322 --- You Bot ID ...
nilq/small-lua-stack
null
-- ~~~~~~~~~~ -- base.lua -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- Bases to land on for Mars Lander -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Base = {} -- ~~~~~~~~~~~~~~~~ -- Local Variables -- ~~~~~~~~~~~~~~~~ local landingLights = Assets.getImageSet("landingLights") landingLights.animation = Assets.newAnima...
nilq/small-lua-stack
null
local dat = {} local ver, info local datread = require("data/load_dat") datread, ver = datread.open("sysinfo.dat", "# This file was generated on") function dat.check(set, softlist) if softlist or not datread then return nil end local status status, info = pcall(datread, "bio", "info", set) if not status or not ...
nilq/small-lua-stack
null
local Shopkeeper, super = Class(Object) function Shopkeeper:init() super:init(self) -- Whether the shopkeeper slides -- out of the way in the buy menu. self.slide = false -- Whether the shopkeeper's sprite -- should be animated by talking. self.talk_sprite = true self.actor = nil ...
nilq/small-lua-stack
null
-- -- hmmer 3.3.1 modulefile -- -- "URL: https://www.psc.edu/resources/software" -- "Category: Biological Sciences" -- "Description: hmmer is a software used to identify homologous protein or nucleotide sequences, and to perform sequence alignments." -- "Keywords: singularity bioinformatics" whatis("Name: hmmer") what...
nilq/small-lua-stack
null
local mmver = offsets.MMVersion local function mmv(...) return select(mmver - 5, ...) end const = const or {} Const = const local _KNOWNGLOBALS const.Novice = 1 const.Expert = 2 const.Master = 3 if mmver ~= 6 then const.GM = 4 end const.MapLimit = 22528 const.Minute = 256 const.Second = const.Minute/60 const.Hou...
nilq/small-lua-stack
null
----------------------------------- -- Area: Mamook -- Mob: Poroggo Casanova -- ToAU Quest: Prince and the Hopper ----------------------------------- local ID = require("scripts/zones/Mamook/IDs") function onMobSpawn(mob) end function onMobDeath(mob, player, isKiller) if player:getQuestStatus(AHT_URHGAN, tpz.ques...
nilq/small-lua-stack
null
-- gcRobotGlobals-Signature.lua -- Author: Gaticus Hax -- License: Public Domain require("Scripts.HaxablesMonitor") local mbinFile = "GCROBOTGLOBALS.MBIN" local dataSignature = "00 00 A0 42 00 00 40 3F 00 00 00 3F CD CC CC 3D 01 00 00 00 33 33 B3 3F 00 00 00 40 00 00 40 40" local dataOffset = 0x0000 defineMB...
nilq/small-lua-stack
null
package.path = "./luckynet/lnlib/?.lua;" .. package.path package.path = "./luckyproto/?.lua;" .. package.path package.path = "./luckynet/game/?.lua;" .. package.path require "debug_proto_defines" require "game_define"
nilq/small-lua-stack
null
function init() self.sounds = config.getParameter("sounds", {}) animator.setSoundPool("noise", self.sounds) object.setInteractive(true) end function onInteraction() if #self.sounds > 0 then animator.playSound("noise") end end function onNpcPlay(npcId) local interact = config.getParameter("npcToy.inter...
nilq/small-lua-stack
null
---------------------------------------- -- -- Copyright (c) 2015, 128 Technology, Inc. -- -- author: Hadriel Kaplan <hadriel@128technology.com> -- -- This code is licensed under the MIT license. -- -- Version: 1.0 -- ------------------------------------------ -- prevent wireshark loading this file as a plugin if not ...
nilq/small-lua-stack
null