content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
netstream.Hook("ixTokenDistributorRequestPnl", function(class, entity)
local panel = vgui.Create("ixTokenDistrMngPnl")
panel:SetEntity(entity)
if class == "cwu" then
panel:InitCWU()
elseif class == "admin" then
panel:InitAdmin()
else
panel:Close()
end
end)
| nilq/small-lua-stack | null |
require("stategraphs/commonstates")
local actionhandlers=
{
}
local events=
{
}
local states=
{
State{
name = "idle",
tags = {"idle"},
onenter = function(inst)
inst.AnimState:PlayAnimation("idle_loop", true)
inst.sg:SetTimeout(math.random()*6 + 2)
end,
ontimeout = function(inst)
inst.sg:GoToS... | nilq/small-lua-stack | null |
-- Beatmap probe
-- Part of Live Simulator: 2
-- See copyright notice in main.lua
local JSON = require("libs.JSON")
return function(f)
local firstdata = f:read(30)
-- Skip UTF-8 BOM uh
if firstdata:find("\239\187\191", 1, true) then
firstdata = firstdata:sub(4)
end
-- Check if it's JSON
if firs... | nilq/small-lua-stack | null |
--test_priority.lua
local LuaBT = require "example.luaoop"
local Flee = require "example.flee"
local Attack = require "example.attack"
local HpCheck = require "example.hp_check"
local Priority = require "script.priority"
local Sequence = require "script.sequence"
local robot = {id = 1, hp = 100}
lo... | nilq/small-lua-stack | null |
package.path = package.path .. ";data/scripts/lib/?.lua"
include("randomext")
include ("stringutility")
local SectorTurretGenerator = include("sectorturretgenerator")
local UpgradeGenerator = include ("upgradegenerator")
--namespace LOTWFreighterMission3
LOTWFreighterMission3 = {}
local deleteTime = 30
local running... | nilq/small-lua-stack | null |
local component = require("component")
local classes = require("src/classes")
local event = require("event")
local gpu = component.gpu
local AddressField = classes.class()
function AddressField:init(x, y, w, h, text, bg, fg, textBg)
self.x = x
self.y = y
self.w = w
self.h = h
self.text = text
self.bg = b... | nilq/small-lua-stack | null |
gungan_common = {
description = "",
minimumLevel = 0,
maximumLevel = -1,
lootItems = {
{itemTemplate = "gungan_signet", weight = 3333333},
{itemTemplate = "gungan_lance", weight = 3333333},
{groupTemplate = "wearables_common", weight = 3333334},
}
}
addLootGroupTemplate("gungan_common", gungan_common)
| nilq/small-lua-stack | null |
module( "GPM", package.seeall )
/*
local logger = GPM.Logger( title )
logger:fatal( message, args )
logger:error( message, args )
logger:warn( message, args )
logger:info( message, args )
logger:debug( message, args )
*/
Logger = Logger or {}
-- For colorable server console check Billy's Github
-- https://g... | nilq/small-lua-stack | null |
---
-- @author wesen
-- @copyright 2017-2021 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local EventEmitter = require "AC-LuaServer.Core.Event.EventEmitter"
local EventCallback = require "AC-LuaServer.Core.Event.EventCallback"
local MapScoreList = require "GemaScoreManager.MapScore.MapScoreList"
local M... | nilq/small-lua-stack | null |
class("DelayedFunction")
function DelayedFunction:__init(func , delay , ...)
self.func = func
self.delay = delay
self.args = table.pack(...)
self.timer = Timer()
self.event = Events:Subscribe("PreTick" , self , self.Update)
end
function DelayedFunction:Update()
if self.timer:GetSeconds() >= self.d... | nilq/small-lua-stack | null |
local M = {}
local redis = require "resty/redis"
local REDIS_ADDR = "192.168.15.111"
function M.RedisGet(key)
local red = redis:new()
if not red then
ngx.log(ngx.ERR, "REDIS| Failed to load Redis client")
return nil
end
red:set_timeout(1000)
local ok, err = red:connect(REDIS_ADDR, 6379)
if not ok... | nilq/small-lua-stack | null |
--require 'SyHybrid'
function vdbmatch(url,links)
local r = ctk.string.list:new()
tab:loadx([['<html>
<link rel="stylesheet" type="text/css" href="Resources.pak#Sandcat.css">
<body>
Loading, please wait...
</body>
</html>']])
local search = osvdb_search(links,url)
r:add('<link rel="stylesheet" type="text/css"... | nilq/small-lua-stack | null |
return {
lazy_load = function(load)
load "vim-projectionist"
load "vim-dispatch"
load "vim-rfc"
end,
plugins = function(use)
use { "mhinz/vim-rfc", opt = true }
use { "tpope/vim-projectionist", opt = true }
use { "tpope/vim-dispatch", opt = true }
end,
setup = function()
local cl... | nilq/small-lua-stack | null |
-- reflective bump test 2_5
-- Original By ren712
-- Modified ccw
local scx, scy = guiGetScreenSize()
local enabled = false
-----------------------------------------------------------------------------------
-- Le settings
-----------------------------------------------------------------------------------
Settings = {... | nilq/small-lua-stack | null |
local match_record_pin_map = require("qnFiles/qnPlist/hall/match_record_pin");
local match_hall_record_reward_item_layout=
{
name="match_hall_record_reward_item_layout",type=0,typeName="View",time=0,x=0,y=0,width=142,height=134,visible=1,nodeAlign=kAlignCenter,fillParentWidth=0,fillParentHeight=0,
{
name="line",typ... | nilq/small-lua-stack | null |
local M = {}
function M.config()
local status_ok, telescope = pcall(require, "telescope")
if not status_ok then
return
end
telescope.setup{
defaults = {
prompt_prefix = " ",
selection_caret = "❯ ",
path_display = { "truncate" },
},
pickers = {
find_files = {
th... | nilq/small-lua-stack | null |
--[[
Author: LearningDave
Date: October, 30th 2015
Destroys the targeted tree
]]
function cutTree( keys )
GridNav:DestroyTreesAroundPoint(keys.target:GetAbsOrigin(), 20, false)
end
--[[
Author: LearningDave
Date: October, 30th 2015
Does apply extra damage to the target and pops it up, the damage value depe... | nilq/small-lua-stack | null |
local DataStoreService = nil
local Bans = nil
pcall(function()
DataStoreService = game:GetService("DataStoreService")
Bans = DataStoreService:GetDataStore("Bans")
end)
return function(cmdContext, player, reason)
if DataStoreService ~= nil and Bans ~= nil then
local uid = player.UserId
Bans:... | nilq/small-lua-stack | null |
local ffi = require ( "ffi" )
local utf = require ( "utf8" )
local Multitouch = require ( "multitouch" )
local mt = Multitouch ( )
local demomt = Multitouch ( )
local w, h = love.window.getMode ( )
local l = 3
local g = 2
local selectionpos = 2
local selectionobj = nil
local selectionlayer = nil
local selectionflas... | nilq/small-lua-stack | null |
local function doScale(um)
local ply = um:ReadEntity()
local scale = um:ReadFloat()
if not IsValid(ply) then return end
ply:SetModelScale(scale, 1)
ply:SetHull(Vector(-16, -16, 0), Vector(16, 16, 64 * scale))
end
usermessage.Hook("darkrp_playerscale", doScale) | nilq/small-lua-stack | null |
local _2afile_2a = "fnl/snap/consumer/fzy/init.fnl"
local all = require("snap.consumer.fzy.all")
local cache = require("snap.consumer.cache")
local function _1_(producer)
return all(cache(producer))
end
return _1_ | nilq/small-lua-stack | null |
-----------------------------------------
-- ID: 5613
-- Item: Prized Angler's Stewpot
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- TODO: Group Effect
-- HP +10% (cap 200)
-- MP +20
-- Dexterity 4
-- Agility 2
-- Mind 2
-- HP Recovered while healing 9
-- MP Recovered while healing 3
-- ... | nilq/small-lua-stack | null |
-- A simple special-purpose class, this is used for building up sets of three-dimensional points for fast reference
Pointset = {}
Pointset.__index = Pointset
-- from builtin\game\misc.lua, modified to take values directly to avoid creating an intermediate vector
local hash_node_position_values = function(x, y, z)
re... | nilq/small-lua-stack | null |
require("prototypes.entity.sl_pl")
--Tier 1
require("prototypes.entity.sl_synthesizer1")
--Tier 2
require("prototypes.entity.sl_synthesizer2")
--Tier 3
require("prototypes.entity.sl_synthesizer3")
--Tier 4
require("prototypes.entity.sl_synthesizer4")
--Tier 5
require("prototypes.entity.sl_synthesize... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
This file is part of Friday Night Funkin' Rewritten by HTV04
------------------------------------------------------------------------------]]
return Sprite (
love.graphics.newImage("images/spooky_kids_assets.png"),
-- Automaticall... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
--[[
-- Information about the world topology.
--]]
local Lambda = wickerrequire "paradigms.functional"
local GameCommon = wickerrequire "game.common"
local rooms = require "map/rooms"
local levels = require "map/levels"
--[[
-- Keys in the return value of "map/levels" corresponding to arrays of levels.
--]]
local... | nilq/small-lua-stack | null |
--[[
TheNexusAvenger
Class for a Rocks Vs Bazookas round.
--]]
local TEAM_TOOLS = {
["Bright blue"] = {
"RocketLauncher",
},
["Bright red"] = {
"DualRocks",
},
}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local NexusReplication = require(ReplicatedStorage:WaitFo... | nilq/small-lua-stack | null |
--- The abstract layout classes.
-- @module wonderful.layout
local class = require("lua-objects")
local Margin = require("wonderful.geometry").Margin
local Layout = class(nil, {name = "wonderful.layout.Layout"})
function Layout:recompose(el)
error("unimplemented abstract method Layout:recompose")
end
function La... | nilq/small-lua-stack | null |
--[[ ******************************************************************
Explosion v1.1
by @supermamon (github.com/supermamon/cylinder-scripts/)
request by: /u/gertab
v1.1 2014-03-04: Icons father from the center move away faster.
v1.0 2014-03-04: First release.
******************************************************... | nilq/small-lua-stack | null |
-- east path
room = {
short = "east002",
name = "The Hub",
description = [[Welcome to The Hub.
From here, you can wander off into any number
of realms for exploration and adventure.
Please pick a direction to go, and have fun! ]],
}
exits = {
{ name="West", alias="W", lua="east002", description = "The... | nilq/small-lua-stack | null |
-- This base class handles some basic elements shared by all RNN types.
--
-- Yujia Li, 10/2015
--
require 'nn'
local BaseRNN = torch.class('rnn.BaseRNN')
function BaseRNN:__init(module_dict)
self.module_dict = module_dict or {}
end
function BaseRNN:parameters()
local w = {}
local gw = {}
-- sort t... | nilq/small-lua-stack | null |
-----------------------------------------------------
--name : lib/crunch/00_reader.lua
--description: crunch module, reading a file and outputting tokens
--author : mpmxyz
--github page: https://github.com/mpmxyz/ocprograms
--forum page : none
-----------------------------------------------------
local parse... | nilq/small-lua-stack | null |
--- @module Maid.test
-- Tests for Maid class
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Modules = ReplicatedStorage:WaitForChild("Modules")
local Maid = require(Modules:WaitForChild("Maid"))
local MaidTests = {}
MaidTests["test_Maid:addTask(function)"] = function ()
-- Setup
local myFunc... | nilq/small-lua-stack | null |
--[[
Copyright 2021 Total RP 3 Development Team
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
-- Function to set a player stat
function getPlayerAccountData(plr, data)
if (not plr) or (not data) then return false end
if (not isElement(plr)) or (not exports.server:isPlayerLoggedIn(plr)) then return false end
local userID = exports.server:getPlayerAccountID(plr)
local theData = exports.DENmysql:querySingl... | nilq/small-lua-stack | null |
local assets =
{
Asset("ANIM", "anim/sch_portal.zip"),
}
local function OnAnimOver(inst)
inst:DoTaskInTime(2 * FRAMES, inst.Remove)
end
local function MakeFX(name, anim)
local function fn()
local inst = CreateEntity()
inst.entity:AddTransform()
inst.entity:AddAnimSta... | nilq/small-lua-stack | null |
-- lua/rs/EnergizeMixin.lua
EnergizeMixin = CreateMixin(EnergizeMixin)
EnergizeMixin.type = "Energize"
EnergizeMixin.expectedMixins =
{
GameEffects = "Required to track energize state",
}
EnergizeMixin.networkVars =
{
energized = "private boolean"
}
local function UpdateEnergizedState(self)
local energ... | nilq/small-lua-stack | null |
--------------------------------
-- @module ControlButton
-- @extend Control
-- @parent_module cc
---@class cc.ControlButton:cc.Control
local ControlButton = {}
cc.ControlButton = ControlButton
--------------------------------
---
---@return boolean
function ControlButton:isPushed()
end
---------------------------... | nilq/small-lua-stack | null |
local Action = require(script.Parent.Action)
return Action(
"CollapsibleSectionToggle",
function(collasibleId)
return {
id = collasibleId
}
end
)
| nilq/small-lua-stack | null |
-- CONFIG
local BetterFlashlight = true -- Set this to true when BetterFlashlight is installed (https://miraf.tebex.io/package/4941283)
-- VAR
local Constants = {
SEMI_AUTO = 1,
BURST_FIRE = 2,
FULL_AUTO = 3,
}
local AllowedAuto = {
[GetHashKey('GROUP_RIFLE')] = true,
[GetHashKey('GROUP_SMG')] = true,... | nilq/small-lua-stack | null |
local assets=
{
Asset("ANIM", "anim/eyeball_turret_attack.zip"),
--Asset("SOUND", "sound/eyeballturret.fsb"),
}
local function OnHit(inst, owner, target)
inst:Remove()
inst.SoundEmitter:PlaySound("dontstarve/creatures/eyeballturret/shotexplo")
end
local function fn()
local inst = CreateEntity()
local t... | nilq/small-lua-stack | null |
--[[
UCI Validation Layer - Datatype Tests
(c) 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
(c) 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
htt... | nilq/small-lua-stack | null |
require "game"
g = {}
g.entities = {}
g.State = require "states/state"
g.statePlay = require "states/statePlay"
g.stateMenu = require "states/stateMenu"
require "load"
function love.update(dt)
game.tick = game.tick + 1
game.state:update(dt)
if game.matching then
if game.matching + 40 < game.tick then
ga... | nilq/small-lua-stack | null |
local unpack = table.unpack or unpack
_G.log = _G.log or function(stuff, ...)
local args = {...}
local prefix = ''
if (App and App.name) then
prefix = '[' .. App.name .. ']'
end
if (type(stuff) == 'table') then
local inspect = require 'cherry.libs.inspect'
print(prefix, inspect(s... | nilq/small-lua-stack | null |
TEST [[
a.
]]
TEST [[
a:
]]
TEST [[
end
]]
TEST [[
table.02X
]]
| nilq/small-lua-stack | null |
-- EDU Bot NodeMCU Lua firmware, 2016 sw@kaltpost.de
-- MIT License (MIT)
-- See LICENSE file for details
require("gear")
robot = {}
function robot.init()
gear.init()
rf.init()
end
function robot.drive(speed_a, speed_b)
local dir_a = 0
local dir_b = 0
-- limit values to what makes sense (0..100%)
if speed_... | nilq/small-lua-stack | null |
&^#.enc_V[ 9* 4* 23* 14*_\O 23* 21*_j 6* 29* 11* 24* 22*f 19* 25* 24*H 14*X 4*^XIBZ 26* 23*p\U] 32* 13*X\M 24*> 5*7 8* 4* 2*TE 22*? 22* 29* 22* 24* 0* 13*X\M 24*<N 24*_ 29* 6*B 28* 24*XWN] 10*TU 5* 27* 20*HJZ 9*IV 9*[^ 15* 23* 26* 29*K 20*g 17*9UW 11* 9*[H\XZ 22* 18*HPi 12* 22* 5*M 23*9 25* 24*HHQ 7*VY^ 16*G 7* 21* 20*... | nilq/small-lua-stack | null |
local a = require "nvim-lsp-installer.core.async"
local Result = require "nvim-lsp-installer.core.result"
local process = require "nvim-lsp-installer.process"
local pip3 = require "nvim-lsp-installer.installers.pip3"
local gem = require "nvim-lsp-installer.installers.gem"
local cargo_check = require "nvim-lsp-installer... | nilq/small-lua-stack | null |
class("TaskOneStepSubmitOPCommand", pm.SimpleCommand).execute = function (slot0, slot1)
if #slot1:getBody().resultList > 0 then
slot4 = {}
slot5 = {}
for slot9, slot10 in ipairs(slot3) do
if slot10.isWeekTask then
table.insert(slot5, slot10.id)
else
table.insert(slot4, slot10)
end
end
slot... | nilq/small-lua-stack | null |
local proxy_cache_schema = require "kong.plugins.caesar-proxy-cache.schema"
local v = require("spec.helpers").validate_plugin_config_schema
describe("proxy-cache schema", function()
it("accepts a minimal config", function()
local entity, err = v({
strategy = "memory",
}, proxy_cache_schema)
assert... | nilq/small-lua-stack | null |
cc = cc or {}
---GridBase object
---@class GridBase : Ref
local GridBase = {}
cc.GridBase = GridBase
--------------------------------
---Set the size of the grid.
---@param gridSize size_table
---@return GridBase
function GridBase:setGridSize(gridSize) end
--------------------------------
---brief Set the effect grid... | nilq/small-lua-stack | null |
local M = { pid = nil }
local spaces = require("hs._asm.undocumented.spaces")
function M.getKittyApp()
if M.pid then
local app = hs.application.get(M.pid)
if app and app:isRunning() then
return app
end
end
local f = io.popen("pgrep -af scratchpad")
local ret = f:read("*a")
f:close()
M.pid... | nilq/small-lua-stack | null |
q1 = {"Lincoln", "Shakespeare", "Newton", "da Vinci", "Mirzahani", "Chaplin"}
msg_birth_a = "birth (arab)"
msg_birth_r = "birth (Roman numerals)"
msg_year_a = "age (arab)"
msg_year_r = "age (Roman numerals)"
| nilq/small-lua-stack | null |
local KUI, E, L, V, P, G = unpack(select(2, ...))
local KS = KUI:GetModule("KuiSkins")
local LSM = LibStub('LibSharedMedia-3.0')
local M = E:GetModule('Minimap')
local MM = KUI:NewModule("KuiMinimap", "AceHook-3.0", "AceEvent-3.0", "AceTimer-3.0")
MM.modName = L["MiniMap"]
--Cache global variables
--Lua functions
loca... | nilq/small-lua-stack | null |
local cwtest = require "cwtest"
local T = cwtest.new()
local C = cwtest.new() -- tested instance
C.printf = function(...) end
C.eprintf = function(...) end
local short_src = debug.getinfo(1).short_src
local exp_got_tpl = "\n expected: %s\n got: %s"
local pw = assert(cwtest.pretty_write)
local _line = functio... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0105-remote-control-seat.md
-- User story:
-- Use case:
-- Item:
--
-- Description: TRS: GetInteriorVehicleData, #12
-- In case:
-- 1) R... | nilq/small-lua-stack | null |
--- A 2 component bounding box.
-- @module bound2
local modules = (...):gsub('%.[^%.]+$', '') .. "."
local vec2 = require(modules .. "vec2")
local bound2 = {}
local bound2_mt = {}
-- Private constructor.
local function new(min, max)
return setmetatable({
min=min, -- min: vec2, minimum value for ... | nilq/small-lua-stack | null |
---@meta
function table_clear() end
return table_clear | nilq/small-lua-stack | null |
--[[
---------------------------------------------------------
RCT Randomizer
RCT Randomizer is a lua-app playing a random voicefile
from /Apps/StartVoices when model is selected or transmitter
is powered on. Includes a test-switch possibility.
Works in DC/DS-14/16/24 with... | nilq/small-lua-stack | null |
local OVALE, Ovale = ...
local OvaleScripts = Ovale.OvaleScripts
do
local name = "ovale_deathknight_spells"
local desc = "[7.0] Ovale: Death Knight spells"
local code = [[
# Death Knight spells and functions.
# Learned spells.
Define(antimagic_shell 48707)
SpellInfo(antimagic_shell cd=45 gcd=0 offgcd=1... | nilq/small-lua-stack | null |
local Rendering = {}
local table = require('__stdlib__/stdlib/utils/table')
local Is = require('__stdlib__/stdlib/utils/is')
function Rendering.clear(ids)
if ids then
for _, id in pairs(ids) do
if rendering.is_valid(id) then
rendering.destroy(id)
end
end
... | nilq/small-lua-stack | null |
--[[
Logic Gates
]]
GateActions("Logic")
GateActions["not"] = {
name = "Not (Invert)",
inputs = { "A" },
output = function(gate, A)
if (A > 0) then return 0 end
return 1
end,
label = function(Out, A)
return "not "..A.." = "..Out
end
}
GateActions["and"] = {
name = "And (All)",
inputs = { "A", "B", "C... | nilq/small-lua-stack | null |
require('mjlaufer.dap.config')
require('mjlaufer.dap.dap_virtual_text')
require('mjlaufer.dap.dap_ui')
| nilq/small-lua-stack | null |
local language = "korean";
local PLUGIN = PLUGIN;
PLUGIN:AddPluginLanguage("sp_default", "기본", language);
PLUGIN:AddPluginLanguage("sp_add_class", "성공적으로 %s 팩션, %s 클래스의 스폰 지점을 추가하였습니다.", language);
PLUGIN:AddPluginLanguage("sp_add_faction", "성공적으로 %s 팩션의 스폰 지점을 추가하였습니다.", language);
PLUGIN:AddPluginLanguage("sp_remove... | nilq/small-lua-stack | null |
---
-- curl -X POST http://kong:8001/services/<service-name-or-id>/plugins \
-- -d "name=my-custom-plugin" \
-- -d "config.environment=development" \
-- -d "config.server.host=http://localhost"
---
local require = require
local kong = kong
local ngx = ngx
local BasePlugin = require "kong.p... | nilq/small-lua-stack | null |
local colors = require("onenord.colors").load()
local onenord = {}
onenord.normal = {
a = { fg = colors.bg, bg = colors.cyan, gui = "bold" },
b = { fg = colors.cyan, bg = colors.highlight },
c = { fg = colors.fg, bg = colors.active },
}
onenord.insert = {
a = { fg = colors.bg, bg = colors.green, gui = "bold"... | nilq/small-lua-stack | null |
--[[
- ltk.lua
-
- bind tk gui toolkit to lua
-
- Gunnar Zötl <gz@tset.de>, 2010.
- Released under MIT/X11 license. See file LICENSE for details.
--]]
local _G=_G
--module("ltk")
ltk = {}
local _M = ltk
_M._VERSION = 0.8
_M._REVISION = 8
-- references to global functions
local _
local t_insert = _G.table.inser... | nilq/small-lua-stack | null |
QuestieComms = {};
QC_WRITE_ALLGUILD = 1
QC_WRITE_ALLGROUP = 2
QC_WRITE_ALLRAID = 3
QC_WRITE_WHISPER = 4
QC_WRITE_CHANNEL = 5
QC_ID_BROADCAST_QUEST_UPDATE = 1 -- send quest_log_update status to party/raid members
QC_ID_BROADCAST_QUESTIE_GETVERSION = 2 -- ask anyone for the newest questie version
QC_ID_BROADCAST_QUEST... | nilq/small-lua-stack | null |
--GLOBAL NAMESPACE
local _G = _G;
--LUA
local unpack = _G.unpack;
local select = _G.select;
--BLIZZARD API
local GameTooltip = _G.GameTooltip;
local MAX_TOTEMS = _G.MAX_TOTEMS;
local TotemFrame = _G.TotemFrame;
local class = select(2, UnitClass('player'))
if(class ~= 'SHAMAN') then return end
local ... | nilq/small-lua-stack | null |
--[[
The MIT License (MIT)
Copyright (c) 2015 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, m... | nilq/small-lua-stack | null |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local model = require "game.model.role_model"
local config = require "game.template.shop"
local timetool = require "include.timetool"
local bconfig = require "game.config"
local task_config = requir... | nilq/small-lua-stack | null |
Config = {}
Config.DrawDistance = 100.0
Config.NPCJobEarnings = {min = 15, max = 40}
Config.MaxInService = -1
Config.EnablePlayerManagement = true
Config.EnableSocietyOwnedVehicles = false
Config.Locale = 'fr'
Config.Zones = {
... | nilq/small-lua-stack | null |
--------------------------------
-- @module TiledGrid3DAction
-- @extend GridAction
-- @parent_module cc
---@class cc.TiledGrid3DAction:cc.GridAction
local TiledGrid3DAction = {}
cc.TiledGrid3DAction = TiledGrid3DAction
--------------------------------
---
---@return cc.TiledGrid3DAction
function TiledGrid3DAction:... | nilq/small-lua-stack | null |
local assets =
{
Asset("ANIM", "anim/tallbird_egg.zip"),
}
local prefabs =
{
"smallbird",
"tallbird",
"tallbirdegg",
}
local NEST_TIME = 35*TUNING.SEG_TIME
local TALLBIRD_LAY_DIST = 16
local function StopNesting(inst)
if inst.nesttask then
inst.nesttask:Cancel()
inst.nesttask = n... | nilq/small-lua-stack | null |
-- A simple Lua module for HAProxy that sends signals to the marathon-lb process
function run(cmd)
local file = io.popen(cmd)
local output = file:read('*a')
local success, _, code = file:close()
return output, success, code
end
function send_response(applet, code, response)
applet:set_status(code)
applet:... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
-- Module Declaration
local mod, CL = BigWigs:NewBoss("Keli'dan the Breaker", 542, 557)
if not mod then return end
mod:RegisterEnableMob(17377)
-- mod.engageId = 1923 -- no boss frames, no ENCOUNTER_END on a wipe
-- mod.respawnTime = 0 --... | nilq/small-lua-stack | null |
-- +---------------------------+
-- | Neovim lua config |
-- +---------------------------+
-- | Author: Étienne Marais |
-- | Version: |
-- +---------------------------+
-- General aliases
local fn = vim.fn
local execute = vim.api.nvim_command
-- Load important settings
require('settings')
-- ... | nilq/small-lua-stack | null |
return {
["comment"]="% generated by mtxrun --script pattern --convert",
["exceptions"]={
["characters"]="abdenrt",
["data"]="att-en-de bet-re",
["length"]=16,
["n"]=2,
},
["metadata"]={
["mnemonic"]="nn",
["source"]="hyph-nn",
["texcomment"]="% Adapted to the new pattern-loading scheme.\
% Original f... | nilq/small-lua-stack | null |
dofile("urlcode.lua")
dofile("table_show.lua")
local url_count = 0
local tries = 0
local item_type = os.getenv('item_type')
local item_value = os.getenv('item_value')
local downloaded = {}
local addedtolist = {}
read_file = function(file)
if file then
local f = assert(io.open(file))
local data = f:read("*a... | nilq/small-lua-stack | null |
function Logistic_container_placed(entity, game)
if entity and entity.type and entity.type == "logistic-container" then
if entity.prototype and entity.prototype.logistic_mode then
local maximal_inserter_range = settings.global["automatic-logistic-chests-maximal-inserter-range"].value
... | nilq/small-lua-stack | null |
-- Copyright 2006-2011 Mitchell mitchell<att>caladbolg.net. See LICENSE.
---
-- Performs lexing of Scintilla documents.
module('lexer', package.seeall)
-- Markdown:
-- ## Overview
--
-- Dynamic lexers are more flexible than Scintilla's static ones. They are often
-- more readable as well. This document provides all t... | nilq/small-lua-stack | null |
AIAttackComponent
- Members -----------------------------
use_probability 100 [0, 100] "The probability for using this attack if it's otherwise possible"
min_distance 10 [0, 10000] ... | nilq/small-lua-stack | null |
--[[
# Element: ArtifactPower
Handles updating and visibility of a status bar that displays the player's artifact power.
## Widget
ArtifactPower - a `StatusBar` used to display the player's artifact power
## Options
.color - the RGB values for the widget. Defaults to `ARTIFACT_POWER_BAR:GetRGB()` (table)
... | nilq/small-lua-stack | null |
local matrix = require("utils.matrix")
local tilesStruct = require("structs.tiles")
local objectTilesStruct = {}
function objectTilesStruct.resize(tiles, width, height, default)
return tilesStruct.resize(tiles, width, height, default or "-1")
end
function objectTilesStruct.fromMatrix(m, raw)
local tiles = {
... | nilq/small-lua-stack | null |
return {
{},
{},
{},
{},
{},
{},
{},
{},
{},
{},
desc_get = "",
name = "",
init_effect = "",
time = 0,
color = "red",
picture = "",
desc = "",
stack = 1,
id = 19341,
icon = 19340,
last_effect = "",
effect_list = {
{
type = "BattleBuffCastSkill",
trigger = {
"onAttach"
},
arg_list... | nilq/small-lua-stack | null |
local a = require "nvim-lsp-installer.core.async"
local _ = require "nvim-lsp-installer.core.functional"
local server = require "nvim-lsp-installer.server"
local pip3 = require "nvim-lsp-installer.core.managers.pip3"
local process = require "nvim-lsp-installer.core.process"
local notify = require "nvim-lsp-installer.no... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------
-- HTTP flow
-- Requirement summary:
-- [PolicyTableUpdate] Cycleing through the URLs during retry sequence
--
-- Description:
-- The policies manager shall cycle through the list of URLs, using the next one in the list
-- for... | nilq/small-lua-stack | null |
Config = {
Weapons = {
[GetHashKey('WEAPON_PISTOL')] = true,
[GetHashKey('WEAPON_COMBATPISTOL')] = true,
},
Peds = {
[GetHashKey('mp_m_freemode_01')] = {
[7] = {
[1] = 3,
[6] = 5,
[8] = 2,
[42] = 43,
[110] = 111,
[119] = 120,
},
[8] = {... | nilq/small-lua-stack | null |
--
-- An adaptation of the linn library by...
--
-- ////\\\\
-- ////\\\\ linn
-- ////\\\\ BY NEAUOIRE
-- \\\\////
-- \\\\//// linn LAYOUT
-- \\\\////
--
--
sky.use('io/grid')
local keys = { 'C','C#','D','D#','E','F','F#','G','G#','A','A#','B' }
local notes = {
'F4', 'F4#', 'G4', 'G4#', 'A4', 'A4#', '... | nilq/small-lua-stack | null |
local lgi = require("lgi")
local Gtk = lgi.require("Gtk", "3.0")
--[[ GtkApplication:
Provides an application interface. I recommend you to read the
info in the links below.
]]
local App = Gtk.Application({
application_id = "com.github.moonsteal.Lua-GTK3-Examples.GtkApplication"
})
-- For more info about thes... | nilq/small-lua-stack | null |
--[[
Pixel Vision 8 - NewPoint Example
Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com)
Created by Jesse Freeman (@jessefreeman)
This project was designed to display some basic instructions when you create
a new game. Simply delete the following code and implement your own Init(),
Update() and... | nilq/small-lua-stack | null |
game:GetService("ReplicatedStorage").Remotes.ClientToServerRemoteEvent:FireServer({ ["packetId"]= 5, ["mobInstanceId"]= v.InstanceId.Value, ["damage"]= 15, ["itemInstanceId"]= "574B9EC9-9B0E-4431-B883-8EA1E59CA7CF", ["itemId"]= 1001 }) -- SlingShot
game:GetService("ReplicatedStorage").Remotes.ClientToServerRemoteEvent... | nilq/small-lua-stack | null |
m = memory.create(2)
memory.pack(m, "I2", 1, 0x0001)
if memory.unpack(m, "B") == 0 then
print("big-endian platform")
else
print("little-endian platform")
end
| nilq/small-lua-stack | null |
local chatOpen = false
local Suggestions = {}
hook.Add("HUDPaint", "HUDPaint", function()
if chatOpen then
local x, y = chat.GetChatBoxPos()
x = x + ScrW() * 0.03875
y = y + ScrH() / 4 + 5
surface.SetFont("ChatFont")
for i, v in ipairs( Suggestions ) do
local sx, sy = surface.GetTextSize(v.name)
... | nilq/small-lua-stack | null |
timer.Create('bgCitizensCreator', 1, 0, function()
local max_npc_count = GetConVar('bg_citizens_max_npc'):GetInt()
local npcs_count = #bgCitizens.npcs
local fnpcs_count = #bgCitizens.fnpcs
if npcs_count > 0 then
for i = npcs_count, 1, -1 do
if not IsValid(bgCitizens.npcs[i]) then
... | nilq/small-lua-stack | null |
-- ngx.shared级限速
-- Created by IntelliJ IDEA.
-- User: jianghaiqiang
-- Date: 2019/9/27
-- Time: 18:26
-- To change this template use File | Settings | File Templates.
--
local ext = require "lion.extension"
local _M = {
_VERSION = '1.0.0'
}
--- 实例化
---@param instance table|nil
---@param config table
---
functi... | nilq/small-lua-stack | null |
local helpers = require "spec.helpers"
local bu = require "spec.fixtures.balancer_utils"
local PLUGIN_NAME = "header-router"
local REQUEST_COUNT = 1
local KEY = "kong"
local LOCAL_ROUTE_PATH = "/local"
local ALTERNATE_ROUTE_PATH = "/alternate"
local ANOTHER_ROUTE_PATH = "/another"
local CONSUMER_ROUTE_PATH = "/usersp... | nilq/small-lua-stack | null |
local fn = vim.fn
local install_path = fn.stdpath("data") .. "/site/pack/packer/start/packer.nvim"
if fn.empty(fn.glob(install_path)) > 0 then
packer_bootstrap = fn.system({ "git", "clone", "--depth", "1", "https://github.com/wbthomason/packer.nvim", install_path })
end
local packer = require("packer")
packer.start... | nilq/small-lua-stack | null |
---
-- Timer utils module
-- Added in API_VER:6
--
local skynet = require 'skynet'
local class = require 'middleclass'
local timer = class('FreeIOE_Lib_Utils_Timer')
---
-- span --- Time span in seconds
--
function timer:initialize(cb, span, integral_time)
self._cb = cb
self._span = span
self._integral_time = int... | nilq/small-lua-stack | null |
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