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----------------------------------- -- Area: South San d'Oria -- NPC: Alivatand -- Type: Guildworker's Union Representative -- !pos -179.458 -1 15.857 230 ----------------------------------- local ID = require("scripts/zones/Southern_San_dOria/IDs") require("scripts/globals/crafting") require("scripts/globals/keyitems...
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--[[ A Classic Fairytale: First Blood = SUMMARY = Simple introduction to the most basic aspects of gameplay. Basically a story-driven mini-tutorial. Does not replace a real tutorial, however. = GOAL = To complete the various tasks the chief gives to the player. = FLOW CHART = This section explains how this mission i...
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PLAYER_DATA = {} function OnPlayerSpawned(a_Player) local data = {} PLAYER_DATA[a_Player:GetUUID()] = data for _, module in pairs(MODULES) do if (module.onSpawn ~= nil) then module.onSpawn(a_Player, data) end end end function OnPlayerDestroyed(a_Player) PLAYER_DATA[a_Pl...
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-- coc extensions vim.g.coc_global_extensions = { "coc-snippets", "coc-highlight", "coc-git", "coc-yaml", "coc-sh", "coc-pyright", "coc-markdownlint", "coc-json", "coc-cmake", "coc-clangd", }
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--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is dis...
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--- Intended for classes that extend BaseObject only -- @module PromiseRemoteFunctionMixin -- @author Quenty local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local promiseChild = require("promiseChild") local PromiseRemoteFunctionMixin = {} function PromiseRemoteFunctionMixin:...
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local ga = gajosframework ga.VehicleModel = classExtends(Model, function(controller) self.controller = controller end)
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g_gen_large_win_s01_loot_deed = { description = "Large Generic House Style 1 (Windowed) Blueprint", minimumLevel = 0, maximumLevel = 0, lootItems = { {itemTemplate = "gen_large_win_s01_loot_deed", weight = 10000000} } } addLootGroupTemplate("g_gen_large_win_s01_loot_deed", g_gen_large_win_s01_loot_deed)
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local BaseTile = script.Parent local Tile = BaseTile.Parent local App = Tile.Parent local UIBlox = App.Parent local UIBloxConfig = require(UIBlox.UIBloxConfig) if UIBloxConfig.useTileThumbnailV2 then return require(script.Parent.TileThumbnailV2) end local Packages = UIBlox.Parent local Roact = require(Packages.R...
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cc = cc or {} ---EventMouse object ---@class EventMouse : Event local EventMouse = {} cc.EventMouse = EventMouse -------------------------------- --- Returns the previous touch location in screen coordinates.<br> ---return The previous touch location in screen coordinates.<br> ---js NA ---@return vec2_table function E...
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object_mobile_dressed_wod_ghost_clan_mother = object_mobile_shared_dressed_wod_ghost_clan_mother:new { } ObjectTemplates:addTemplate(object_mobile_dressed_wod_ghost_clan_mother, "object/mobile/dressed_wod_ghost_clan_mother.iff")
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--[[---------------------------------------------------------------------------- Info.lua Summary information for custom metadata sample plugin -------------------------------------------------------------------------------- ADOBE SYSTEMS INCORPORATED Copyright 2008 Adobe Systems Incorporated All Rights Reserved. ...
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---------------------------------------------------------------- -- Copyright (c) 2012 Klei Entertainment Inc. -- All Rights Reserved. -- SPY SOCIETY. ---------------------------------------------------------------- --------------------------------------------------------------------------- -- Placeholder FX functiona...
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-- -- Provides: -- bling::playerctl::status -- playing (boolean) -- bling::playerctl::title_artist_album -- title (string) -- artist (string) -- album_path (string) -- bling::playerctl::position -- interval_sec (number) -- length_sec (number) -- bling::playerctl::player_stopped -- local...
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-- -- creature.lua -- local Creature = {} Creature.__index = Creature --[[setmetatable (Creature, { __call = function (cls, ...) local self = setmetatable ({}, cls) self:_init (...) return self end. })]] -- MODULES -- -- END -- function Creature:setHealth (health) if (healt...
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-- This file is generated; DO NOT EDIT. local colors = { depth = { first = { background = "#21252B" }, second = { background = "#1D2026" } }, alacritty = { primary = { background = "#282c34", foreground = "#DFDFDF" ...
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-- Copyright (c) 2020, The Pallene Developers -- Pallene is licensed under the MIT license. -- Please refer to the LICENSE and AUTHORS files for details -- SPDX-License-Identifier: MIT -- INVOKING THE C COMPILER -- ======================= -- Functions for calling the system C compiler. -- Currently, the MacOS function...
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-------------------------------------------------------------------------------- -- Define the restrictions and set the number of initial states. -------------------------------------------------------------------------------- InitialRestrictions = {NFermions, NBosons, {"11 0000000000", NElectrons_#i, NElectrons_#i}, ...
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local CONSTANTS_API = require(script:GetCustomProperty("MetaAbilityProgressionConstants_API")) function UnpackChallengeInfo(player) player.serverUserData.CHALLENGE = {} if player.serverUserData.CHALLENGES ~= "" then local challengeNumber = 1 local section = 1 for c in string.gmatch(player.serverUserData.C...
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local BaseLoginDialog = require("hall/login/widget/baseLoginDialog"); local login_autoVerifyFailed = require("view/kScreen_1280_800/hall/login/login_autoVerifyFailed"); --手机号自动验证未成功 local AutoVerifyFailedDialog = class(BaseLoginDialog,false); local h_index = 0; local getIndex = function(self) h_index = h_ind...
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--[[ brokerDisplay.lua A databroker plugin --]] local ADDON, Addon = ... local LDB = LibStub('LibDataBroker-1.1') local L = LibStub('AceLocale-3.0'):GetLocale(ADDON) Addon:NewModule('LDB', LDB:NewDataObject(ADDON .. 'Launcher', { type = 'launcher', icon = [[Interface\Icons\INV_Misc_Bag_07]], label = ADDON, On...
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LootItems = { ["gold coin"] = 1, ["platinum coin"] = 100, ["crystal coin"] = 10000, ["abyss hammer"] = 20000, ["acorn"] = 10, ["albino plate"] = 1500, ["alloy legs"] = 11000, ["alptramun's toothbrush"] = 270000, ["amber"] = 20000, ["amber staff"] = 8000, ["amber with a bug"] ...
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--TEMP, save support function ExplorationTick(city) return city:ExplorationTick() end function OnMsg.ClassesPreprocess() Drone.GetResourceUnit = function(self, resource) return DroneResourceUnits[resource] end Building.OnUnitLeadOut = empty_func Building.OnUnitLeadOutEnd = empty_func Unit.OnLeadOutEnd = empty...
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local gl = require 'gl' assert(from, 'missing from argument') assert(to, 'missing to argument') assert(duration, 'missing duration argument') callback = callback or function () end local counter = 0; function update() counter = counter + 1 if counter > duration then callback() self.dead = true end end...
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if tweak_data and tweak_data.SCSuiteConfiguration.bank_buster_toggle then --AUTOMATIC STEALTH BANKBUSTER by hejoro, original Bankbuster by Harfatus --If you've successfully stealthed and opened the vault, automatically open all lockboxes bankbuster = bankbuster or function() local depositboxes = {} ...
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-- -- Notion main configuration file -- -- This file only includes some settings that are rather frequently altered. -- The rest of the settings are in cfg_notioncore.lua and individual modules' -- configuration files (cfg_modulename.lua). -- -- When any binding and other customisations that you want are minor, it is ...
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Proto4z.register(55000,"ClientPulse") Proto4z.ClientPulse = {} --客户端脉冲请求 Proto4z.ClientPulse.__protoID = 55000 Proto4z.ClientPulse.__protoName = "ClientPulse" Proto4z.register(55001,"ClientAuthReq") Proto4z.ClientAuthReq = {} --认证请求 Proto4z.ClientAuthReq.__protoID = 55001 Proto4z.ClientAuthReq.__pro...
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local tools = require('app.helpers.tools') local app = require("app.App"):instance() local SoundMng = require "app.helpers.SoundMng" local cjson = require('cjson') local CertifyView = {} function CertifyView:initialize() end function CertifyView:layout(data) local MainPanel = self.ui:getChildByName('M...
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local player = ... -- machineProfile contains the overall high scores per song local machineProfile = PROFILEMAN:GetMachineProfile() -- get the number of stages that were played local NumStages = SL.Global.Stages.PlayedThisGame local durationPerSong = 4 local months = {} for i=1,12 do months[#months+1] = ScreenStri...
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-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf" module('BceGuildContributeQuery_pb', package.seeall) local BCEGUILDCONTRIBUTEQUERY = protobuf.Descriptor(); local BCEGUILDCONTRIBUTEQUERY_GUILDID_FIELD = protobuf.FieldDescriptor(); local BCEGUILDCONTRIBUTEQUERY_YUANBAO_FIELD = protobuf.Fi...
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Scorpio "AshToAsh.BlizzardSkin" "" namespace "AshToAsh.Skin.Blizzard" import "Scorpio.Secure.UnitFrame" L = _Locale _Core = _M SKIN_NAME = "AshToAsh.BlizzardSkin" Style.RegisterSkin(SKIN_NAME) __Sealed__() interface "AshBlzSkinApi" {} class "LruCache"(function(_ENV) __Arguments__(NaturalNumber) function ...
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local bin = require "bin" local nmap = require "nmap" local shortport = require "shortport" local stdnse = require "stdnse" local string = require "string" local table = require "table" description = [[ This nmap NSE will send a command to query through the first 100 addresses of DNP3 to see if a valid response is g...
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local function run(msg, matches) if is_momod(msg) and msg.to.type == "channel" then local text = [[ 🔴لیست کامند های سوپر گروه حفاظت شده توسد بات نورت 💢 !info تمامی اطلاعات راجبع سوپر گروه را نشان میدهد 💢 !admins لیست ادمین های سوپر گروه 💢!owner نام صاحب سوپر گروه 💢 !modlist لیست مدیر های سوپر گروه �...
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object_tangible_collection_reward_col_reward_meatlump_doll_officer = object_tangible_collection_reward_shared_col_reward_meatlump_doll_officer:new { } ObjectTemplates:addTemplate(object_tangible_collection_reward_col_reward_meatlump_doll_officer, "object/tangible/collection/reward/col_reward_meatlump_doll_officer.iff...
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local ane = { stand = { row = 1, range = 1, downRow = 2, downRange = 1, upRow = 3, upRange = 1, delay = 0.1, priority = 1, attachMod = {{"neck",{angle=0,x=0,y=0}}, {"hand1",{angle=80,x=1,y=-1}} }, attachDown = {{"neck",{angle=0,x=3,y=0,z=1}}, {"hand1",{angle=0,x=-1,y=0,z=1}} ...
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ProfilesScene = inheritsFrom(SceneClass) local PROFILE_TITLE_HEIGHT = 78 local DETAIL_BOX_HEIGHT = 200 local PROFILE_TITLE_WIDTH = 793 -- Get profiles local profiles = {} for i=0,PROFILEMAN:GetNumLocalProfiles()-1 do profiles[#profiles+1] = PROFILEMAN:GetLocalProfileFromIndex(i) end -- Create scene function Profil...
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object_static_particle_particle_snow_machine_medium = object_static_particle_shared_particle_snow_machine_medium:new { } ObjectTemplates:addTemplate(object_static_particle_particle_snow_machine_medium, "object/static/particle/particle_snow_machine_medium.iff")
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local config = { [50070] = {storageKey = Storage.RookgaardTutorialIsland.SantiagoNpcGreetStorage, storageValue = 12, text = 'You have no business in this part of the island anymore. Continue by solving Santiago\'s quest!', storageValue2 = 12, text2 = 'You have no business in this area of the island anymore. Talk to Sa...
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-- adapted from https://github.com/jeffreyling/seq2seq-hard/blob/summary/hard_attn.lua -- From dpnn library -- require 'nn' function nn.Module:reinforce(reward) if self.modules then for i, module in ipairs(self.modules) do module:reinforce(reward) end end end -- -------------------------------------...
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p1 = {} p2 = {} env = {} physics = {} debug = true function love.load() env.width = love.graphics.getWidth() env.height = love.graphics.getHeight() env.collideDown = 100 physics.fallMultiplier = 80 physics.lowJumpMultiplier = 60 physics.grav = -15 p1.xpos = 300 p1.ypos = 300 p1.xve...
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-- Translation support local S = minetest.get_translator("virtual_key") keyring.form.register_allowed("virtual_key:virtual_keys_registerer", virtual_key.craft_common.base_form_def) local def = {} for k, v in pairs(virtual_key.craft_common.base_craft_def) do def[k] = v end def.description = S("Virtual keys registere...
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local MediaPlayerClass = "mediaplayer_tv" local function AddMediaPlayerModel( spawnName, name, model, playerConfig ) list.Set( "SpawnableEntities", spawnName, { PrintName = name, ClassName = MediaPlayerClass, Category = "Media Player", DropToFloor = true, KeyValues = { model = model } } ) list.Set( ...
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-- local M = {} local lib = require('_lib') local ffi = require("ffi") local function tostr(s) local p = lib.mono_string_new_len(lib.domain, s, #s) return check_ptr(p, 'failed to create mono string') end function M.string(s) local ty = type(s) if ty == 'table' then if iskindof(s, 'MonoInstance...
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Config = {} Config.MaxDistance = 1.5 Config.Debug = false Config.Interactables = { 'prop_bench_01a', 'prop_bench_01b', 'prop_bench_01c', 'prop_bench_02', 'prop_bench_03', 'prop_bench_04', 'prop_bench_05', 'prop_bench_06', 'prop_bench_05', 'prop_bench_08', 'prop_bench_09', 'prop_bench_10', 'prop_bench_11'...
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
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local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_SOUND_PURPLE) local condition = Condition(CONDITION_ATTRIBUTES) condition:setParameter(CONDITION_PARAM_TICKS, 4000) condition:setParameter(CONDITION_PARAM_SKILL_MELEEPERCENT, 25) local area = createCombatArea(AREA_BEAM1) combat:setArea(area) co...
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local ffi = require('ffi') local bit = require('bit') local rotl, xor, shr = bit.rol, bit.bxor, bit.rshift local uint32_t = ffi.typeof("uint32_t") -- Prime constants local P1 = uint32_t(0x9E3779B1) local P2 = uint32_t(0x85EBCA77) local P3 = (0xC2B2AE3D) local P4 = (0x27D4EB2F) local P5 = (0x165667B1) -- multiplicati...
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-- default angle defineProperty("angle", 0) -- no image defineProperty("image") function draw(self) local w, h = getTextureSize(get(image)) local max = w if h > max then max = h end local rw = (w / max) * 100 local rh = (h / max) * 100 drawRotatedTexture(get...
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local l_sys = require("l_sys") local l_net_a = require("l_net_a") local l_nmps_a = require("l_nmps_a") local l_skdr_a = require("l_skdr_a") local l_nsm_a = require("l_nsm_a") local util = require("base.util") local np_id = require("base.np_id") local upgrade = require("ipc.upgrade.upgrade") l_net_a.init() local skd...
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--[[ desc:俱乐部管理成员 auth:Carol Luo ]] return { ---切换数据库使用 [[ USE `dbclubs`;]], ---构造系统联盟 [[ #超级管理员 SELECT `rid` INTO @leaderRID FROM `dbusers`.`users` WHERE `office` = "root"; #系统盟主号 INSERT INTO `clubs` (`name`,`personality`, `rid`, `assignRule`, `gameInf...
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-- Base16 Unikitty Light color -- Author: Josh W Lewis (@joshwlewis) -- to be use in your theme.lua -- symlink or copy to config folder `local color = require('color')` local M = {} M.base00 = "#ffffff" -- ---- M.base01 = "#e1e1e2" -- --- M.base02 = "#c4c3c5" -- -- M.base03 = "#a7a5a8" -- - M.base04 = "#89878b" -- +...
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--local lsp = vim.lsp local d = vim.diagnostic local sign_define = vim.fn.sign_define local hi = vim.highlight d.config({ signs = true, underline = false, update_in_insert = false, severity_sort = false, virtual_text = { spacing = 2, source = "always" } }, nil) -- custom signs sign...
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name="air" template="tool"
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-- Scroll handles all text that shows text letter-by-letter scroll = {} scroll.text = "" -- Text currently on screen scroll.fullMessage = "" -- Full message that will be displayed scroll.messageObj = nil -- Message object pulled from messages.lua scroll.charTimer = 0 -- Timer until next letter is displa...
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hospitals = { --{ x, y, z, rot}, --LS { 1190.9, -1366.46, 8572, 1, "All Saints"}, --All Saints { 2040.7, -1417.03, 8572 ,4, "Jefferson"}, --Jefferson { 1240.54, 333.18, 8572, 2, "Montgomery"}, --Montgomery --SF { -2209.08, -2315.81, 8572, 0.5, "Whetstone"}, --Whetstone { -2659.04, 633.36, 8572 , 0.2, "Santa Flo...
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-- Configuration -------------------------------------- AUTOTRACKER_ENABLE_DEBUG_LOGGING = false ------------------------------------------------------- print("") print("Active Auto-Tracker Configuration") print("---------------------------------------------------------------------") print("Enable Item Tracking: ...
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space = box.schema.space.create('test', { engine = 'sophia' }) index = space:create_index('primary', { type = 'tree', parts = {1, 'str'} }) box.sophia['sophia.version'] space:drop()
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-- supporting testfile; belongs to 'cl_spec.lua' describe('Tests --lpath prepends to package.path', function() it('require test module', function() local mod = require('cl_test_module') assert.is_equal('test module', mod) end) end)
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AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/props_phx/construct/metal_plate2x2.mdl") self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetWeight(210) self:Se...
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local animation = require"animation" local player = {x = 110, y = 110, isMoving = false, maxSpeed = 28} local floor = math.floor local sprite = love.graphics.newImage("Resources/player.png") local tmpImage player.tmpImageDuration = -1 player.motion = animation.newAnimation(sprite, 10, 20, 0.4) local function collide()...
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--====================================================================-- -- dmc_widget/widget_background/rounded_view.lua -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (c) 2015 David McCuskey Permissi...
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local lockExists = redis.call('hexists', @lock_key, @lock_id); if (lockExists == 0) then return; end; -- 增加当前permits数量 redis.call('hincrby', @lock_key, 'count', @quantity); redis.call('hincrby', @lock_key, @lock_id, 0 - @quantity); local counter = redis.call('incrby', @timeout_key 0 - @quantity); if (counter == 0) ...
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-- Получает опыт оффлайн игрока -- в каллбэке будет nil, если у чела нет записи в БД function LVL.getOfflineData(callback,sid) Q( "SELECT `exp` FROM `leveling_system` WHERE steamid = ?", sid,function(dat) callback(dat[1]) end ) end -- Сохраняет опыт в базу, как в даркрп деньги function LVL.storeXP(sid,amoun...
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-- Main script: main.lua local sdl = require("lunasdl") local host = "www.w3.org" -- web site where to download the pages local pages = { -- list of desired pages "/TR/html401/html40.txt", "/TR/2002/REC-xhtml1-20020801/xhtml1.pdf", "/TR/REC-html32.html", "/TR/2000/REC-DOM-Level-2-Core-20001113/DOM2-Core.txt" } ...
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local io = require "io" local nrpc = require "nrpc" local shortport = require "shortport" local stdnse = require "stdnse" local table = require "table" local unpwdb = require "unpwdb" description = [[ Attempts to discover valid IBM Lotus Domino users and download their ID files by exploiting the CVE-2006-5835 vulnerab...
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-- The until failure task will keep executing its child task until the child task returns failure. local Status = require('bt.task.task_status') local Decorator = require('bt.decorator.decorator') local mt = {} mt.__index = mt function mt.new(cls) local self = Decorator.new(cls) self.run_status = Status.inactive ...
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require('Lee2013MuscleDyn') require("utilfunc") OsModel = LUAclass() ----------------------------------------------------- -- constructor ----------------------------------------------------- function OsModel:__init(wrlpath, luamsclpath, model) local luamsclpath = luamsclpath or '' local model = model or nil -- l...
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--[[ Copyright 2016 Roelof Roos (SirQuack) Part of Particle Maker Garry's Mod Tool Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by app...
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C_BattleNet = {} ---@param guid string ---@return BNetAccountInfo? accountInfo ---[Documentation](https://wow.gamepedia.com/API_C_BattleNet.GetAccountInfoByGUID) function C_BattleNet.GetAccountInfoByGUID(guid) end ---@param id number ---@param wowAccountGUID? string ---@return BNetAccountInfo? accountInfo ---[Documen...
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local API_A = require(script:GetCustomProperty("APIAbility")) API_A.Initialize(false)
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local JSON = require("Libraries.JSON") --Load the font image. local fimg = imagedata(fs.read("D:/rpi_font.png")) local font = {} local fontchars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890!?[](){}.,;:<>+=%#^*~/\\|$@&`"\'-_ ' local charsIter = string.gmatch(fontchars,".") print("Parsing Chars......
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object_building_mustafar_dungeon_obiwan_finale_shared_lair_of_the_crystal = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/mustafar/dungeon/obiwan_finale/shared_lair_of_the_crystal.iff" } ObjectTemplates:addClientTemplate(object_building_mustafar_dungeon_obiwan_finale_shared_lair_of_the_c...
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-- -- Copyright (c) 2015, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local ztorch = {}...
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HeightmapObject = nil function init() settings = { width=20, x=10.0, y=5.5, z=-10.0, widthDensity=10 } HeightmapObject = Heightmap.Build(settings) HeightmapObject:getSettings() end
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package.path="?/init.lua;"..package.path require("bin") require("multi") require("net.aft") client=net:newCastedClient("Lua_Server") -- searches the lan for this server name -- Both udp and tcp clients can be broadcasted client.OnClientReady(function(self) self:send("Hello!") end) -- For a tcp client the client is alr...
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local util = require 'lspconfig.util' local bin_name = 'typescript-language-server' if vim.fn.has 'win32' == 1 then bin_name = bin_name .. '.cmd' end return { default_config = { init_options = { hostInfo = 'neovim' }, cmd = { bin_name, '--stdio' }, filetypes = { 'javascript', 'javascriptre...
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#!/usr/bin/env lua --[[ launch with: lua -lffi_test -e 'main()' ]] local p4_workspace = os.getenv("P4_WORKSPACE") if (p4_workspace) then package.path = package.path .. ";" .. p4_workspace .. "/DebLua/?.lua" end -- shell utils require "lua_shell" local ffi = require("ffi") local CWD = "" ---- Main -------------...
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-- Embark underground. -- author: Atomic Chicken --@ module = true local usage = [====[ deep-embark =========== Moves the starting units and equipment to a specific underground region upon embarking. This script can be run directly from the console at any point whilst setting up an embark. Alternatively, create a ...
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return function() local replicatedStorage = game:GetService("ReplicatedStorage") local modules = require(replicatedStorage:WaitForChild("modules")) local network = modules.load("network") local firetime = 0 local DURATION = 300 local fireLoop local fireIgnite --[[ local fireLoop = Instance.new("Sound") fireLoop.Soun...
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local Enum = require "plenary.enum" local function should_fail(fun) local stat = pcall(fun) assert(not stat, "Function should fail") end describe("Enum", function() it("should be able to define specific values for members", function() local E = Enum { { "Foo", 2 }, { "Bar", 4 }, "Qux", ...
nilq/small-lua-stack
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_=loadfile and loadfile("TQAE.lua"){ user="admin", pwd="admin", host="192.168.1.57", refreshStates = true, debug = { refreshStates=true }, temp = "temp/", startTime="12/24/2024-07:00", } --FILE:lib/fibaroExtra.lua,fibaroExtra; --%%name="Test FibaroExtra" --%%type="com.fibaro.sprinkler" --%%quickVars =...
nilq/small-lua-stack
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--ダウジング・フュージョン --Scripted by nekrozar function c100260017.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,100260017+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c1...
nilq/small-lua-stack
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if not vRP.modules.edible then return end local lang = vRP.lang local ActionDelay = module("vrp", "lib/ActionDelay") local Edible = class("Edible", vRP.Extension) -- SUBCLASS Edible.User = class("User") function Edible.User:__construct() self.edible_action = ActionDelay() end -- PRIVATE METHODS local functio...
nilq/small-lua-stack
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local filesystem = require("gears.filesystem") local with_dpi = require("beautiful").xresources.apply_dpi local get_dpi = require("beautiful").xresources.get_dpi return { -- List of apps to start by default on some actions default = { -- Default programs browser = os.getenv("BROWSER") or "brave", termi...
nilq/small-lua-stack
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local Opcodes = require("runtime/vm/opcodes") local Throw = require("util/throw") local VM = {} function VM.Execute(inst, state) local action = Opcodes[inst:Opcode() + 1].action if action ~= nil then action(inst, state) else Throw:error(inst:OpName().." is not implemented.") end end ...
nilq/small-lua-stack
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local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
nilq/small-lua-stack
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util.AddNetworkString("FAdmin_retrievebans") util.AddNetworkString("FADMIN_SendGroups") local function AddDir(dir) // recursively adds everything in a directory to be downloaded by client local files, folders = file.Find(dir.."/*", "GAME") for _, fdir in pairs(folders) do if fdir != ".svn" then // don't spam peop...
nilq/small-lua-stack
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print("begin...") TestGoFunc("123123",2,14.2) print("end...")
nilq/small-lua-stack
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--[[ � 2016 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local ITEM = Clockwork.item:New("weapon_base"); ITEM.name = "Capitain Black Cigarette"; ITEM.cost = 40; ITEM.model = "models/mordeciga/mordes/pachkabla...
nilq/small-lua-stack
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local git = {} git.__index = git function git:new() local o = {} setmetatable(o, {__index = self}) return o end function git:plugins() return {'f-person/git-blame.nvim'} end function git:config() end function git:mapping() end return git
nilq/small-lua-stack
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--[[ UPCOMMING ADDITIONS AUDP - advance udp. Ensures packets arrive and handles late packets. P2P - peer to peer (Server to set up initial connection) Relay - offput server load (locally) Threading - Simple threading ~~(UDP/AUDP Only)~~ Thanks to an updated multi library we can thread with ease Priority handling ...
nilq/small-lua-stack
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local M = {} M.STATE_MENU = 1 M.STATE_CONTROLS = 2 M.STATE_GETREADY = 3 M.STATE_PLAYING = 4 M.STATE_LEVELCLEAR = 5 M.STATE_GAMEOVER = 6 M.state = M.STATE_MENU M.TILE_SIZE = 16 M.PIXEL_SIZE = 4 M.SCREEN_W = 320 M.SCREEN_H = 180 M.level = 1 M.maxlevel = 1 M.lives = 3 M.fuel = 100 M.score = 0 M.hiscore = 0 M.bosses = ...
nilq/small-lua-stack
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CDxButton = inherit(CDxElement) addEventHandler("onClientResourceStart", getRootElement(), function(startedResource) if (startedResource == getThisResource()) then btnl = dxCreateTexture("res/images/dxGui/dxButtonLeft.png", "argb", true, "clamp") btnr = dxCreateTexture("res/images/dxGui/dxButtonRight.png", "...
nilq/small-lua-stack
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--MoveCurve --B_30101/curve_Skill_1_4_1 curve_Skill_1_4_1 return { filePath = "B_30101/curve_Skill_1_4_1", startTime = Fixed64(53477376) --[[51]], startRealTime = Fixed64(1265632) --[[1.207]], endTime = Fixed64(62914560) --[[60]], endRealTime = Fixed64(1488978) --[[1.42]], isZoom = false, isCompensate = false, ...
nilq/small-lua-stack
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object_tangible_quest_talus_genetic_potential_datapad_08 = object_tangible_quest_shared_talus_genetic_potential_datapad_08:new { } ObjectTemplates:addTemplate(object_tangible_quest_talus_genetic_potential_datapad_08, "object/tangible/quest/talus_genetic_potential_datapad_08.iff")
nilq/small-lua-stack
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local loadLocalShaders = false appearanceOptions = {} configOptions = {} previewOptions = {} previewDir = 2 filterText = "" currentCategory = "outfit" outfitWindow = nil outfitCreatureBox = nil currentColorBox = nil currentClotheButtonBox = nil colorBoxes = {} dataTables = { outfits = {}, mounts = {}, auras = {}...
nilq/small-lua-stack
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local m = require("api") -- client: path, password, if create local wallet = client.new("keystore.dat", "123", false) -- account local addr = wallet:get_address() local pubkey = wallet:get_publickey() print(addr) print(pubkey) -- deposit params local node_publickey = "032895050b7de1a9cf43416e6e5310f8e909249dcd9c4166...
nilq/small-lua-stack
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-- Buildat: builtin/voxelworld/client_lua/module.lua -- http://www.apache.org/licenses/LICENSE-2.0 -- Copyright 2014 Perttu Ahola <celeron55@gmail.com> local log = buildat.Logger("voxelworld") local magic = require("buildat/extension/urho3d") local replicate = require("buildat/extension/replicate") local cereal = requi...
nilq/small-lua-stack
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local function join(table, separator) local string = "" local table_size = vim.fn.len(table) local iteration = 1 for _, value in pairs(table) do local is_last_element = iteration == table_size string = string .. value .. (not is_last_element and separator or "") iteration = iter...
nilq/small-lua-stack
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return "3.3.0-master"
nilq/small-lua-stack
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