content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local _G = getfenv()
--[[For automation translate convert Global strings like
ABANDON_QUEST_CONFIRM = [=[Cancel quest \"%s\"?]=]
to [=[Cancel quest \"(.+))\"%?]=]
for using in string.find
examples and syntax of pattern list:
{HELLO = {COLOR = {ITEM_LINK = {BONUS = {"item_db", generate = "....."}}}}}
{TEST = {s... | nilq/small-lua-stack | null |
HouseVolume =
{
type = "HouseVolume",
Properties =
{
},
Editor =
{
Model="Editor/Objects/T.cgf",
Icon="Water.bmp",
ShowBounds = 1,
IsScalable = false;
IsRotatable = true;
},
}
function HouseVolume:OnInit()
self:SetFlags(ENTITY_FLAG_SERVER_ONLY,0);
end
function HouseVolume:OnPropertyChange()
e... | nilq/small-lua-stack | null |
return wincent.autoload('wincent.tabline')
| nilq/small-lua-stack | null |
return {
id = 10002,
name = "random move",
desc = "demo behaviour tree haha",
blackboard_id = "demo",
root = {
_type_ = 'Sequence',
id = 1,
node_name = "test",
decorators = {
{
_type_ = 'UeLoop',
id = 3,
node... | nilq/small-lua-stack | null |
slot0 = class("ProposeMediator", import("..base.ContextMediator"))
slot0.ON_PROPOSE = "ProposeMediator:ON_PROPOSE"
slot0.RENAME_SHIP = "ShipMainMediator:RENAME_SHIP"
slot0.HIDE_SHIP_MAIN_WORD = "ShipMainMediator:HIDE_SHIP_MAIN_WORD"
slot0.EXCHANGE_TIARA = "ProposeMediator:EXCHANGE_TIARA"
slot0.register = function (slo... | nilq/small-lua-stack | null |
-- Load support for Minebase translation.
local S = minetest.get_translator("buckets_water")
buckets.register_liquid("buckets_water:bucket", {
description = S("Water Bucket"),
source = "base_liquids:water_source",
flowing = "base_liquids:water_flowing",
groups = {tool = 1, water_bucket = 1}
})
| nilq/small-lua-stack | null |
include('shared.lua')
ENT.RenderGroup = RENDERGROUP_BOTH
function ENT:Draw()
self.BaseClass.Draw(self)
Wire_Render(self)
end
| nilq/small-lua-stack | null |
--[[
# Element: Additional Power Bar
Handles the visibility and updating of a status bar that displays the player's additional power, such as Mana for
Balance druids.
## Widget
AdditionalPower - A `StatusBar` that is used to display the player's additional power.
## Sub-Widgets
.bg - A `Texture` used a... | nilq/small-lua-stack | null |
local KUI, E, L, V, P, G = unpack(select(2, ...))
local KS = KUI:GetModule("KuiSkins")
local S = E:GetModule("Skins")
-- Cache global variables
-- Lua functions
local _G = _G
-- WoW API
-- Global variables that we don't cache, list them here for the mikk's Find Globals script
-- GLOBALS:
function KS.SocialToastTempl... | nilq/small-lua-stack | null |
local Target = _G.Target;
function Target.depend( toolset, target, dependencies )
assert( type(dependencies) == 'table', 'Target.depend() parameter not a table as expected' );
merge( target, dependencies );
for _, value in walk_tables(dependencies) do
local source_file = toolset:SourceFile( value... | nilq/small-lua-stack | null |
local strings = require('strings')
local Tap = require('tap')
local fmt = require('fmt')
local F = require('func')
local curried = require('curried')
local StopWatch = require('stopwatch')
local __disablePerfTests = false
local tap = Tap.new {name = 'strings.lua'}
tap:addTest(
'strings.split', function (test)
... | nilq/small-lua-stack | null |
return {
tag = 'sourcePlayback',
summary = 'Get the duration of the Source.',
description = 'Returns the duration of the Source.',
arguments = {
{
name = 'unit',
type = 'TimeUnit',
default = [['seconds']],
description = 'The unit to return.'
}
},
returns = {
{
name ... | nilq/small-lua-stack | null |
local util = require 'util.util'
local grammar = require 'script.grammar'
-- print original text
print("--------------Original Text--------------")
local scriptText = util.readFile("script/hive.sql")
print(scriptText)
-- convert 2 lua
print("--------------Parse Temp Data------------")
local parse2Tree = grammar.pa... | nilq/small-lua-stack | null |
require 'nn'
require 'nnx'
require 'cunn'
require 'cudnn'
require 'io'
require 'cutorch'
require 'image'
paths.dofile('myutils.lua')
local select_model = "Neomask.lua" -- "blg6naive.lua" -- "model.lua"
paths.dofile(select_model)
default_config = paths.dofile('getconfig.lua')
local utils = paths.dofile('modelUtils.lu... | nilq/small-lua-stack | null |
local const = require 'const'
local util = require 'util'
local class = require 'middleclass'
local lovetoys = require 'lovetoys.lovetoys'
local rot = require 'rot'
local Collection = require 'events.Collection'
local DisplaySystem = class('DisplaySystem', lovetoys.System)
function DisplaySystem:initialize(engine,... | nilq/small-lua-stack | null |
---
-- @classmod StatsGroup
local middleclass = require("middleclass")
local types = require("luaplot.types")
local iterators = require("luaplot.iterators")
local DistanceLimit = require("luaplot.distancelimit")
local Stats = require("models.stats")
local GameSettings = require("models.gamesettings")
local PlotGroup =... | nilq/small-lua-stack | null |
local digall_description = [[
Mod for bulk mining
Commands:
- /digall:activate - Activate digall
- /digall:deactivate - Deactivate digall
- /digall:init - Initialize the settings
- /digall:conf - Display the setting screen
- /digall:status - Display the current status
- /digall:quickmode - Enable / Disable QuickMode (s... | nilq/small-lua-stack | null |
--
-- test simple transitions
--
package.path = package.path .. ';../?.lua'
require("rfsm2uml")
require("rfsm2tree")
require("rfsm")
require("rfsm_testing")
require("rfsmpp")
require("utils")
testfsm = rfsm.load("../examples/connector_simple.lua")
testfsm.dbg=false
test = {
id = 'simple_conn_test',
pics = tru... | nilq/small-lua-stack | null |
-- define general BSD system calls for ffi
-- note that some functions may not be available in all, but so long as prototype is standard they can go here
local require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string =
require, error, assert, tonumbe... | nilq/small-lua-stack | null |
impulse.Ops = impulse.Ops or {}
impulse.Ops.Reports = impulse.Ops.Reports or {}
local newReportCol = Color(173, 255, 47)
local claimedReportCol = Color(147, 112, 219)
file.CreateDir("impulse/ops")
util.AddNetworkString("opsNewReport")
util.AddNetworkString("opsReportMessage")
util.AddNetworkString("opsReportUpdate")... | nilq/small-lua-stack | null |
function InfixToPostfix(infix)
infix = string.gsub(infix, "%s+", "")--.gsub -> Global Substitution
length = string.len(infix) --.len --> length of string
newString = ""
for n=1,length do
letter = string.sub(infix,n,n)--extracts a piece of string from string infix, from the n-th to the n-th character
if(lette... | nilq/small-lua-stack | null |
local ffi = require "ffi"
local types = require "path.win32.ffi.types"
ffi.cdef[[
DWORD __stdcall GetCurrentDirectoryA( DWORD nBufferLength, CHAR* lpBuffer);
DWORD __stdcall GetCurrentDirectoryW( DWORD nBufferLength, CHAR* lpBuffer);
BOOL __stdcall SetCurrentDirectoryA(const CHAR* lpPathName);
BOOL __s... | nilq/small-lua-stack | null |
ccs = ccs or {}
---ActionFrame object
---@class ActionFrame : Ref
local ActionFrame = {}
ccs.ActionFrame = ActionFrame
--------------------------------
---@overload fun(float, ActionFrame):ActionInterval
---@overload fun(float):ActionInterval
---@param duration float
---@param srcFrame ActionFrame
---@return ActionInt... | nilq/small-lua-stack | null |
local running = true
local op = gpu.getPalette()
local pal = {{0, 0, 0}}
for i = 2, 15 do
local v = i / 15
pal[i] = {0 * v, 246 * v, 255 * v}
end
pal[16] = {255, 255, 255}
gpu.blitPalette(pal)
local size = 64
local sw, sh = gpu.width, gpu.height
local Vector = dofile("../lib/vector.lua")
local class = require(... | nilq/small-lua-stack | null |
------------------------------------------------
----[ VOTING ]-----------------------------
------------------------------------------------
SS.Voting = {} -- Voting
SS.Voting.Votes = {} -- Where votes are stored
// Start vote
function SS.Voting:New(ID, Title, Message)
if (SS.Voting.Votes[ID]) then return fa... | nilq/small-lua-stack | null |
-- RemoteProperty
-- Stephen Leitnick
-- January 07, 2021
--[[
remoteProperty = RemoteProperty.new(value: any [, overrideClass: string])
remoteProperty:Get(): any
remoteProperty:Set(value: any): void
remoteProperty:Replicate(): void [Only for table values]
remoteProperty:Destroy(): void
remoteProperty.Chang... | nilq/small-lua-stack | null |
local _G = _G or getfenv(0)
local module = ShaguTweaks:register({
title = "WorldMap Class Colors",
description = "Show class colored circles on world and battlefield map.",
expansions = { ["vanilla"] = true, ["tbc"] = true },
category = "World & MiniMap",
enabled = true,
})
local addonpath
local tocs = { ""... | nilq/small-lua-stack | null |
ITEM.name = "Colt M1911"
ITEM.desc = "A Standard Issue American Pistol."
ITEM.model = "models/weapons/w_colt.mdl"
ITEM.class = "dod_m1911"
ITEM.weaponCategory = "sidearm"
ITEM.width = 1
ITEM.height = 2
ITEM.flag = "Y" | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: chen0
-- Date: 9/7/2017
-- Time: 10:32 AM
-- To change this template use File | Settings | File Templates.
--
local list = require('luagraphs.data.list')
describe('list', function()
describe('list()', function()
it('should add and remove item', function()
... | nilq/small-lua-stack | null |
local holo
local RTE_w = 0
local RTE_h = 0
addEventHandler( "onClientResourceStart", resourceRoot,
function ( startedRes )
holo,RTE_w,RTE_h = createHoloScreen(149,2482,16.5,40,0,90,1.35,2) --Create our holoscreen
setElementData(holo,"interactive","aim")
addEventHandler ( "onHoloScrenRender", holo,drawH... | nilq/small-lua-stack | null |
local client_areas = {}
AddEventHandler("vRP:playerLeave",function(user_id,source)
local areas = client_areas[source]
if areas then
for k,area in pairs(areas) do
if area.inside and area.leave then
area.leave(source,k)
end
end
end
client_areas[source] = nil
end)
function vRP.setArea(source,name,x,y,z,... | nilq/small-lua-stack | null |
-- Token moderation
-- this module looks for a field on incoming JWT tokens called "moderator".
-- If it is true the user is added to the room as a moderator, otherwise they are set to a normal user.
-- Note this may well break other affiliation based features like banning or login-based admins
-- Copyright (c) 2019, ... | nilq/small-lua-stack | null |
-- Sets up fonts for Media.font
if nil ~= require then
require "wow/FontString";
require "fritomod/Frames";
require "fritomod/currying";
require "fritomod/Media";
end;
local fonts;
function Media.font.wowDelegate(name)
if not fonts then
local FRITOMOD="Interface/AddOns/FritoMod/media";
fo... | nilq/small-lua-stack | null |
-- |=================================|
-- | Основная программа для печати |
-- | Голограмм на гологр.проекторе |
-- | Проект: MCSkill.ru Сервер:TMSB |
-- | Developer: Barawik_ Modded: No |
-- |=================================|
local shell = require("shell")
local fs = require("filesystem")
shell.execute(... | nilq/small-lua-stack | null |
local TaxiMap =
{
Name = "TaxiMap",
Type = "System",
Namespace = "C_TaxiMap",
Functions =
{
{
Name = "GetAllTaxiNodes",
Type = "Function",
Documentation = { "Returns information on taxi nodes at the current flight master." },
Arguments =
{
{ Name = "uiMapID", Type = "number", Nilable = false... | nilq/small-lua-stack | null |
-- Creator:
-- AltiV - June 7th, 2019
LinkLuaModifier("modifier_item_imba_ring_of_aquila", "components/items/item_ring_of_aquila", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_item_imba_ring_of_aquila_aura_bonus", "components/items/item_ring_of_aquila", LUA_MODIFIER_MOTION_NONE)
item_imba_ring_of_aquila =... | nilq/small-lua-stack | null |
help(
[[
AutoDock is a suite of automated docking tools. It is designed to
predict how small molecules, such as substrates or drug candidates,
bind to a receptor of known 3D structure.
]])
whatis("autodock, is a suite of automated docking tools")
local version = "4.2.6"
local base = "/cvmfs/oasis.opensciencegrid.org/o... | nilq/small-lua-stack | null |
--[[-----------------------------------------------------------------------------------
Original Drathals HUD (c) 2006 by Markus Inger / Drathal / Silberklinge / Silbersegen
DHUD for WotLK and later expansions (c) 2013 by MADCAT (EU-Гордунни, Мадкат)
(http://eu.battle.net/wow/en/character/гордунни/Мадкат/advanced... | nilq/small-lua-stack | null |
translations = {
en = {
liblobby_not_installed = "liblobby is not installed. Lobby support disabled.",
liblobby_is_installed = "liblobby is installed. Lobby support enabled.",
login_desc = "Login to Spring Lobby",
joined = "Joined",
user_joined = "joined",
connected_server = "Connected to server.",
... | nilq/small-lua-stack | null |
import "li1"
import 'lib2'
import "lib3"
-- this is body | nilq/small-lua-stack | null |
if (SERVER) then
AddCSLuaFile("shared.lua")
end
if (CLIENT) then
SWEP.PrintName = "KSwep Night Vision"
SWEP.Author = "vurtual"
SWEP.Slot = 4
SWEP.SlotPos = 99
end
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.ViewModel = nil
SWEP.Category = "KSwep Equipment"
SWEP.WorldModel = "models/weapons/w_toolgun.mdl"... | nilq/small-lua-stack | null |
function onCreate()
for i = 0, getProperty('unspawnNotes.length')-1 do
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'POISON' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'POISON_assets'); --Change texture
setPropertyFromGroup('unspawnNotes', i, 'hitHealth', '-500'); --Default value is: ... | nilq/small-lua-stack | null |
return function(request, next_middleware)
local webhook_url = 'http://example.org/'
local response = next_middleware()
if response.status == 500 then
-- send POST request to webhook
http.simple{method = 'POST', url = webhook_url, body = {error = response.body}}
-- register webhook request
bucke... | nilq/small-lua-stack | null |
bracketl = "{"
bracketr = "}"
natur0 = "\(\small N_0\)"
dot = "\(\dots\)"
prime = {2,3,5,7}
q = {}
qq = {}
numb = {}
q[1] = math.random(3)
q[2] = q[1] + math.random(6 - q[1])
q[3] = q[2] + math.random(9 - q[2])
for i = 1, 3 do
qq[i] = q[1]
qq[i+3] = q[2]
qq[i+6] = q[3]
end
numb = lib.math.random_shuffle(qq)
... | nilq/small-lua-stack | null |
local function css()
return [[
:root {
/*Grey-100*/
--light-grey: #EEEEEE;
/*Grey-600*/
--grey: #757575;
/*Grey-900*/
--dark-grey: #1F1F1F;
/*Blue-500*/
--blue: #0790ED;
/*Teal-500*/
--teal: #00B3E3;
/*Red-500*/
--red: #FF4337;
/*Yellow-500*/
--yellow: #FFB546... | nilq/small-lua-stack | null |
require("love.event")
local function prompt(cont_3f)
local function _1_()
if cont_3f then
return ".."
else
return ">> "
end
end
io.write(_1_())
io.flush()
return (io.read() .. "\n")
end
local function looper(event, channel)
do
local _2_ = channel:demand()
if ((_G.type(_2_) ==... | nilq/small-lua-stack | null |
--
-- The k-means algorithm.
--
-- > x: is supposed to be an MxN matrix, where M is the nb of samples and each sample is N-dim
-- > k: is the number of kernels
-- > niter: the number of iterations
-- > batchsize: the batch size [large is good, to parallelize matrix multiplications]
-- > callback: optional cal... | nilq/small-lua-stack | null |
-- Movie Tickets
MissionSetup = function()
LoadAnims()
ClockSet(9)
SoundDisableSpeech_ActionTree()
ToggleHUDComponentVisibility(11, false)
ToggleHUDComponentVisibility(4, false)
ToggleHUDComponentVisibility(0, false)
PauseGameClock()
DisablePunishmentSystem(true)
end
main = function... | nilq/small-lua-stack | null |
------------------------------------------------------------
-- Localization.lua
--
-- Abin
-- 2010/10/24
------------------------------------------------------------
CompactRaid:RegisterLocale("ClickSets", "enUS", {
["title"] = "Click Cast",
["desc"] = "Binds click actions to CompactRaid unit frames, these options ... | nilq/small-lua-stack | null |
local skynet = require "skynet"
require "skynet.manager"
local max_client = skynet.getenv("max_client")
local tcp_port = skynet.getenv("tcp_port")
local udp_port = skynet.getenv("udp_port")
local debug_port = skynet.getenv("debug_port")
---@class game
local game = {}
local cmd = {}
game.init = function()
local a... | nilq/small-lua-stack | null |
-- LUALOCALS < ---------------------------------------------------------
local error, ipairs, minetest, pairs, string, table, tonumber, type
= error, ipairs, minetest, pairs, string, table, tonumber, type
local string_format, table_concat, table_remove, table_sort
= string.format, table.concat, table.remove, ta... | nilq/small-lua-stack | null |
function Initialize(Plugin)
PLUGIN = Plugin
PLUGIN:SetName("ChestShop")
PLUGIN:SetVersion("1")
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICK, OnPlayerRightClick)
cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_BREAKING_BLOCK, OnPlayerBreakingBlock)
cPluginManager.AddHook(cPluginManager.HO... | nilq/small-lua-stack | null |
--[[---------------------------------------------------------------------------------------
Wraith ARS 2X
Created by WolfKnight
For discussions, information on future updates, and more, join
my Discord: https://discord.gg/fD4e6WD
MIT License
Copyright (c) 2020-2021 WolfKnight
Permission is hereby granted, f... | nilq/small-lua-stack | null |
--TO DO
-- in server.spawn, track timers that spawn players and timers that show gui, so they can be destroyed if the map ends, etc. (done, need testing)
-- make team menu gui support higher number of teams (screen only shows up to 17 teams right now)
-- make variable teams option.. teams are auto-generated as player c... | nilq/small-lua-stack | null |
function x()
end
function Account:new (o)
end
| nilq/small-lua-stack | null |
return {
redirPort = 1088,
udpPort = 5353,
socks5Port = 1080,
serverHost = 'google.com',
serverPort = 80,
password = "1234"
}
| nilq/small-lua-stack | null |
local transform;
local gameObject;
NoticeView = {};
local this = NoticeView;
function NoticeView.Start(obj)
gameObject = obj;
transform = obj.transform;
logWarn('NoticeView Start--->>>'..gameObject.name);
this.confimBtn = transform:Find("content/btn_confim").gameObject
end
| nilq/small-lua-stack | null |
-- Recursive object dumper, for debugging.
-- (c) 2010 David Manura, MIT License.
local M = {}
-- My own object dumper.
-- Intended for debugging, not serialization, with compact formatting.
-- Robust against recursion.
-- Renders Metalua table tag fields specially {tag=X, ...} --> "`X{...}".
-- On first call, only p... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
local Plugin = script.Parent.Parent
local Libs = Plugin.Libs
local Roact = require(Libs.Roact)
local Rodux = require(Libs.Rodux)
local MainTheme = require(Plugin.Core.Util.MainTheme)
local Components = Plugin.Core.Components
local MainPlugin = require(Components.MainPlugin)
local MainManager = require(Plugin.Core.Ma... | nilq/small-lua-stack | null |
vim.cmd'packadd vim-fugitive'
vim.cmd'nnoremap <silent> <Leader>g <cmd>belowright G<CR>'
| nilq/small-lua-stack | null |
local ChangeLevel = {}
--
--
local ChangeLevelBM = BouttonManager.newBM()
local Boutton = {}
--
local AM = AudioManager.newAM()
local sound_clic = AM:addSound("scenes/MahJong/sound/clic.wav", false, 0.4)
--
local fenetre = {}
local fenetreText = {}
--
local lg = love.graphics
function Boutton.init()
ChangeLevelBM:s... | nilq/small-lua-stack | null |
--
-- Copyright (c) 2017, Billie Soong <nonkr@hotmail.com>
-- All rights reserved.
--
-- This file is under MIT, see LICENSE for details.
--
-- Author: Billie Soong <nonkr@hotmail.com>
-- Datetime: 2017/12/17 21:48
--
local foo = require "myLualib"
local ave, sum = foo.average(1, 2, 3, 4, 5) -- 参数对应堆栈中的数据
print(ave, s... | nilq/small-lua-stack | null |
local TestUI = NewUILuaClass()
function TestUI:Ctor()
self:Wnd("Button_77"):Event("OnClicked", self.Click, self)
self:Wnd("Button_54"):Event("OnClicked", self.ChangeText, self)
self:Wnd("Button_45"):Event("OnClicked", self.TestRegister, self)
self:Wnd("Button_91"):Event("OnClicked", self.TestFire, self)
end
funct... | nilq/small-lua-stack | null |
return {
Name = "Queen of Atlas",
Description = "Unknown defensive unit capable of erratic behavior changes and lethal long range weaponry. Increases attack speed overtime."
} | nilq/small-lua-stack | null |
local a = 1;
local b = 2;
print(a == b); -- Equality test
print(a ~= b); -- Non-equality test, it's not the usual !=
print(a > b); -- More-than test
print(a < b); -- Less-than test
print(a >= b); -- More-or-equal test
print(a <= b); -- Less-or-equal test | nilq/small-lua-stack | null |
ESX = nil TriggerEvent(config.ESX, function(obj) ESX = obj end)
Citizen.CreateThread(function()
blips()
end)
local List = config.Informations.List
local listmoney = config.Informations.listmoney
local money = config.Informations.ListePayement
local total = config.Informations.totalprix
local panieer = confi... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseRequestFriendInfo_pb', package.seeall)
local BSEREQUESTFRIENDINFO = protobuf.Descriptor();
local BSEREQUESTFRIENDINFO_FRIENDINFO_FIELD = protobuf.FieldDescriptor();
local BSEREQUESTFRIENDINFO_TYPE_FIELD = protobuf.FieldDescripto... | nilq/small-lua-stack | null |
function OnEnable()
end
function OnDisable()
end
function OnCreate()
Joker = Card.create("Joker", "Assets/Card_Damage.png")
Card.show(Joker, true)
Info = {Damage = 3,Health=3,Mana = 4,Name="Joker",Description = "I do Nothing"}
end | nilq/small-lua-stack | null |
local skynet = require "skynet"
local redis = require "redis"
local CMD = {}
local db
function CMD.start()
db = redis.connect{
host = "127.0.0.1",
port = 6379,
auth = "123456",
}
if db then
-- db:flushdb()
skynet.error("redis connect success.")
else
skynet.error("redis connect error.")
end
end
func... | nilq/small-lua-stack | null |
local debugmode = true
--// Leaderstat Service
--// Created on 13/11/2021 by Endernymous
local LeaderstatService = {}
function LeaderstatService:Create(player, name, class, value)
local leaderstats = player:FindFirstChild("leaderstats")
if not leaderstats then
leaderstats = Instance.new("Folder")
lead... | nilq/small-lua-stack | null |
function xWhitelist.Core.CanWhitelist(ply, job)
if ply:IsAdmin() then return true end
if xWhitelist.Config.WhitelistPermissions[ply:Team()] and xWhitelist.Config.WhitelistPermissions[ply:Team()][job] then return true end
return false
end
function xWhitelist.Core.CanBlacklist(ply, job)
if ply:IsSuperAdmin() then re... | nilq/small-lua-stack | null |
DFCL = {};
--[[
Description:
Creates a class object.
--]]
function DFCL:New( ui_name )
ui_name = string.Replace( ui_name, ' ', '' );
-- Private fields
local private = {};
private.mainPanel = {}; -- Main panel
private.panels = {}; -- All registered panels
private.focusP... | nilq/small-lua-stack | null |
function startup()
-- GAME WINDOW CONFIGURATION
-- Window title
love.window.setTitle("CAVERN")
-- Window icon
local icon = love.image.newImageData('sprites/newPlayer2/helmet.png')
love.window.setIcon(icon)
-- Game resolution
gameWidth = 1152
gameHeight = 768
scale = 1 -- adjusts game window to ... | nilq/small-lua-stack | null |
function love.load()
map = {}
map[1] = {1, 1, 1, 1, 1, 1, 1, 1}
map[2] = {1, 0, 0, 1, 0, 0, 0, 1}
map[3] = {1, 0, 0, 1, 0, 1, 1, 1}
map[4] = {1, 0, 0, 0, 0, 0, 0, 1}
map[5] = {1, 1, 0, 1, 0, 0, 0, 0}
map[6] = {1, 0, 0, 0, 0, 1, 0, 1}
map[7] = {1, 0, 0, 0, 0, 1, 0, 1}
map[8] = {1, 1, 1, 1, 1, 1, 1, 1}
... | nilq/small-lua-stack | null |
function OpenPreGameMainMenu(mode)
LoadingScreenOpen("idLoadingScreen", "pregame menu")
ResetGameSession()
local savegame_count = WaitCountSaveGames()
local dlg = OpenDialog("PGMainMenu", nil, {savegame_count = savegame_count})
if dlg and mode then
dlg:SetMode(mode)
end
LoadingScreenClose("idLoadingScreen", "p... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
PluginInfoProvider.lua
Responsible for managing the dialog entry in the Plugin Manager dialog window which
manages the individual plug-ins installed in the Lightroom application.
This will create a section in the Plugin Manager Dialog w... | nilq/small-lua-stack | null |
local Lerp = Lerp
local tonumber = tonumber
local table_insert = table.insert
local table_remove = table.remove
local math_ceil = math.ceil
local math_abs = math.abs
local render_StartBeam = render.StartBeam
local cam_IgnoreZ = cam.IgnoreZ
local render_EndBeam = render.EndBeam
local render_AddBeam = render.Add... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
This file is part of Friday Night Funkin' Rewritten by HTV04
------------------------------------------------------------------------------]]
-- Automatically generated from tutorial.json
return {
speed = 1,
{
mustHitSection =... | nilq/small-lua-stack | null |
set_project("Jepsen-in-cpp")
set_version("0.0.1", {build = "%Y%m%d%H%M"})
add_rules("mode.debug", "mode.release")
add_requires("libssh2")
add_requires("log4cplus")
add_requires("jsoncpp")
add_requires("boost")
add_requires("concurrentqueue")
add_requires("tbb")
set_languages("cxx17")
-- Configuration
includes("chec... | nilq/small-lua-stack | null |
local ffi = require("ffi")
local bit = require("bit")
local system = require("schedlua.linux")
local Clock = {}
setmetatable(Clock, {
__call = function(self, ...)
return self:create(...);
end;
})
local Clock_mt = {
__index = Clock;
}
function Clock.init(self, ...)
local obj = {
tspec = system.timespec()... | nilq/small-lua-stack | null |
--[[ Sequence tagger. ]]
local SeqTagger, parent = torch.class('SeqTagger', 'Model')
local options = {
{
'-word_vec_size', { 500 },
[[List of embedding sizes: `word[ feat1[ feat2[ ...] ] ]`.]],
{
structural = 0
}
},
{
'-pre_word_vecs_enc', '',
[[Path to pretrained word embeddings on... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Bastok Markets (S) (G-10)
-- NPC: Loussaire
-- !pos -248.677 -8.523 -125.734 87
-----------------------------------
local ID = require("scripts/zones/Bastok_Markets_[S]/IDs")
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/ti... | nilq/small-lua-stack | null |
gl.setup(1024, 768)
local json = require "json"
util.resource_loader{
"light.ttf";
"bold.ttf";
}
util.file_watch("hashtag", function(content)
hashtag = content:gsub("([^\n]+).*", "%1")
end)
util.file_watch("tweets.json", function(content)
tweets = {}
for idx, tweet in ipairs(json.decode(content)... | nilq/small-lua-stack | null |
require'nvim-tree'.setup {}
local set_keymap = vim.api.nvim_set_keymap
local opts = { noremap=true, silent=true }
set_keymap('n', '<C-n>', '<cmd>NvimTreeToggle<CR>', opts)
set_keymap('n', '<leader>n', '<cmd>NvimTreeFindFile<CR>', opts)
| nilq/small-lua-stack | null |
local Class = require "Utils/Class"
local SubCtrl = require "UI/SubCtrl"
local Logger = require "Logger/Logger"
local Test2Ctrl = Class("TestCtrl", SubCtrl)
local function OnInit()
Logger.log("Test2Ctrl => OnInit")
end
local function InitEvent(self)
Logger.log("Test2Ctrl => InitEvent")
self:RegisterEv... | nilq/small-lua-stack | null |
local Population = class('Population')
function Population:initialize(count)
local function new_person() return Sim.Person:new() end
self.people = chance.misc.n(new_person, (count and count > 0 and count) or Config.Population)
end
return Population
| nilq/small-lua-stack | null |
local Prop = {}
Prop.Name = "House 26153 Highway"
Prop.Cat = "House"
Prop.Price = 2130
Prop.Doors = {
Vector( -8098, -13830, 196 ),
Vector( -7998, -13886.099609375, 196 ),
Vector( -7998, -13998.099609375, 196 ),
Vector( -7998, -14022, 196 ),
Vector( -8262, -14090, 196 ),
Vector( -8394, -13826, 196 ),
Vector( -85... | nilq/small-lua-stack | null |
--
-- Grail-When
-- Written by scott@mithrandir.com
--
-- UTF-8 file
--
-- This records when a quest is last completed, and if the quest can be completed more than once,
-- the count of completions is recorded.
--
-- Version History
-- 001 Initial version.
--
GrailWhenPlayer = { ['when'] = {}, ['count'] = {} }
local... | nilq/small-lua-stack | null |
local utils = require 'mp.utils'
function find_and_add_entries()
local default_audio_paths = {"", "RUS%20Subs/", "Rus%20Subs/", "SUBS/", "Subs/", "subs/", "Sub/", "Rus%20Sub/"}
local path = mp.get_property("path", "")
local dir, filename = utils.split_path(path)
local audio_filename = string.gsub(filename, "%.%... | nilq/small-lua-stack | null |
--lifted mostly straight from ethereal
local _ = {name = "air", prob = 0}
local M = {name = "default:coral_orange", prob = 255}
local T = {name = "default:coral_skeleton", prob = 255}
--local P = {name = "realms:mushroom_pore", prob = 255}
bd_odd_biomes.mushroom_giant_tall = {
size = {x = 18, y = 17, z = 18},
ysl... | nilq/small-lua-stack | null |
function love.load()
d1 = 0
d2 = 0
colliderToggle = false
require("src/startup/gameStart")
gameStart()
createNewSave()
loadMap("test")
dj.volume("effect", 1)
spawnChest(100, 100)
end
function love.update(dt)
updateAll(dt)
end
function love.draw()
drawBeforeCamera()
... | nilq/small-lua-stack | null |
return {
id = "JIARIHANGXIAN4",
mode = 2,
once = true,
fadeType = 1,
fadein = 1.5,
scripts = {
{
dir = 1,
side = 2,
bgm = "doa_daozhong",
say = "数日后,度假之岛近海。",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 10600030,... | nilq/small-lua-stack | null |
local discount = require "discount"
local input_file = select(1, ...) or "manual.md"
local output_file = select(2, ...) or "manual.html"
local f = io.open(input_file, "rb")
local code = f:read("*a")
f:close()
local html = ([[
<!DOCTYPE HTML PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/... | nilq/small-lua-stack | null |
--[[
globals.lua (FindGlobals), a useful script to find global variable access in
.lua files, placed in the public domain by Mikk in 2009.
HOW TO INVOKE:
luac -l MyFile.lua | lua globals.lua MyFile.lua
or:
c:\path\to\luac.exe -l MyFile.lua | c:\path\to\lua.exe c:\path\to\globals.lua MyFile.lua
Dire... | nilq/small-lua-stack | null |
ZoomCcsBtn = class("ZoomCcsBtn")
ZoomCcsBtn.ctor = function (slot0, slot1, slot2)
createSetterGetter(slot0, "isClickZoom", true)
slot0._pushZoomScale = 1.03
slot0._zoomLayer = slot2 or slot0
if slot1 then
ClassUtil.extends(slot0, BaseCcsBtn, true, slot1)
end
slot0:checkScale()
end
ZoomCcsBtn.checkScale = f... | nilq/small-lua-stack | null |
--[[ File
@description:
This file is to define the architecture of a CNN based on VGG.
@version: V0.00
@author: Fangyi Zhang email:gzzhangfangyi@gmail.com
@acknowledgement:
ARC Centre of Excellence for Robotic Vision (ACRV)
Queensland Univsersity of Technology (QUT)
Google DeepMind
@history:
V0.00... | nilq/small-lua-stack | null |
if (fs.exists("./installer") == false) then
fs.makeDir("./installer")
end
if (fs.exists("./installer/init.lua")) then
fs.delete('./installer/init.lua')
end
shell.run("wget","https://raw.githubusercontent.com/DJj123dj/simpleOS/main/setup/init.lua","./installer/init.lua")
shell.run("./installer/init.lua") | nilq/small-lua-stack | null |
CLASS.name = "Bartender"
CLASS.desc = "A person who serves food and drink."
CLASS.faction = FACTION_DWELLER
CLASS.color = Color(126, 80, 21)
CLASS.flag = "B"
CLASS.pay = 4
CLASS.payTime = 3600 --1 hour in seconds
function CLASS:onCanBe(client)
local character = client:getChar()
local inventory = character:... | nilq/small-lua-stack | null |
--[[
Split `str` on string or pattern separator `sep`.
Compared to the standard Lua split function, this one does not drop empty fragment.
]]
local function split(str, sep)
local res = {}
local index = 1
while index <= str:len() do
local sepStart, sepEnd = str:find(sep, index)
local sub
if not s... | nilq/small-lua-stack | null |
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