content
stringlengths
0
1.05M
origin
stringclasses
2 values
type
stringclasses
2 values
local PANEL = {} AccessorFunc( PANEL, "m_colText", "TextColor" ) AccessorFunc( PANEL, "m_colTextStyle", "TextStyleColor" ) AccessorFunc( PANEL, "m_FontName", "Font" ) AccessorFunc( PANEL, "m_bDoubleClicking", "DoubleClickingEnabled", FORCE_BOOL ) AccessorFunc( PANEL, "m_bAutoStretchVertical", "AutoStretchVertical...
nilq/small-lua-stack
null
local pl = require 'pl.import_into' () local xtend = {} setmetatable(xtend, { __call = function(_, ...) local res = {} for i = 1, select('#', ...) do for k, v in pairs(select(i, ...)) do res[k] = v end end return res end }) function xtend.deep(...) local res for i = 1, select('#', ...) do local inp...
nilq/small-lua-stack
null
--====================================================================-- -- dmc_websockets/message.lua -- -- -- by David McCuskey -- Documentation: http://docs.davidmccuskey.com/display/docs/dmc_websockets.lua --====================================================================-- --[[ Copyright (C) 2014 David McCus...
nilq/small-lua-stack
null
--[[-- claimed_identifier, -- identifier owned by the user errmsg, -- error message in case of failure errcode = -- error code in case of failure (TODO: not implemented yet) auth.openid.verify{ force_https = force_https, -- only allow https curl_options = cur...
nilq/small-lua-stack
null
fx_version 'adamant' game 'gta5' description 'cron' version '1.0.0' server_script 'server/main.lua'
nilq/small-lua-stack
null
local namespace = require("bzutils").utils.namespace local CameraController = require("cam_ctrl").CameraController local SpectateController = require("cam_ctrl").SpectateController local PatrolController = require("patrol_ctrl") local WaveController = require("wave_ctrl") local SpectatorCraft = require("tvspec") ...
nilq/small-lua-stack
null
local config = require("apioak.pdk.config") local etcd = require("resty.etcd") local _M = {} local function get_cli() local oak_conf = config.all() local etcd_conf = oak_conf.etcd local etcd_options = {} etcd_options.http_host = etcd_conf.host etcd_options.timeout = etcd_conf.timeout et...
nilq/small-lua-stack
null
#!/usr/bin/lua --------------------------------------------------------------------- -- LuaLDAP test file. -- This test will create a copy of an existing entry on the -- directory to work on. This new entry will be modified, -- renamed and deleted at the end. -----------------------------------------------------------...
nilq/small-lua-stack
null
local skynet = require "skynet" local stm = require "skynet.stm" local md5 = require "md5" local QueueMap = require "meiru.lib.queuemap" local server = require "meiru.util.server" local _filebox --------------------------------------------- --command --------------------------------------------- local FileBox ...
nilq/small-lua-stack
null
module(..., package.seeall) CGGet = { {"URL","CHAR",255}, -- 請求地址 {"BODY","CHAR",255}, {"TYPE","INT",1}, -- 返回格式 1為gzip } GCGet = { {"CONT","CHAR",255} }
nilq/small-lua-stack
null
WireToolSetup.setCategory( "Memory" ) WireToolSetup.open( "data_transferer", "Transferer", "gmod_wire_data_transferer", nil, "Transferers" ) if ( CLIENT ) then language.Add( "Tool.wire_data_transferer.name", "Data Transferer Tool (Wire)" ) language.Add( "Tool.wire_data_transferer.desc", "Spawns a data transferer." )...
nilq/small-lua-stack
null
ACF.RegisterEngineType("GenericPetrol", { Name = "Generic Petrol Engine", Efficiency = 0.304, --kg per kw hr TorqueScale = 0.25, HealthMult = 0.2, })
nilq/small-lua-stack
null
CubeGenerator = {} setmetatable(CubeGenerator, {__index = HiveBaseModule}) CubeGenerator.new = function (varname) local this = HiveBaseModule.new(varname) this.gen = PrimitiveGenerator() setmetatable(this, {__index=CubeGenerator}) return this end function CubeGenerator:Do() self:UpdateValue() ...
nilq/small-lua-stack
null
resource_manifest_version '05cfa83c-a124-4cfa-a768-c24a5811d8f9' name 'RTO System Link' description 'The in-game link to the RTO System Discord bot.' author 'Agent Squad Productions (www.agentsquad.org)' version 'v1.0.0' url 'https://github.com/Agent-Squad-Productions/rto-system' client_scripts { "config....
nilq/small-lua-stack
null
local poketch_0 = DoorSlot("poketch","0") local poketch_0_hub = DoorSlotHub("poketch","0",poketch_0) poketch_0:setHubIcon(poketch_0_hub) local poketch_1 = DoorSlot("poketch","1") local poketch_1_hub = DoorSlotHub("poketch","1",poketch_1) poketch_1:setHubIcon(poketch_1_hub) local poketch_2 = DoorSlot("poketch","2") loca...
nilq/small-lua-stack
null
function onCreate() -- background shit makeLuaSprite('bg', 'bg', -570, -340); setScrollFactor('bg', 1, 1); makeAnimatedLuaSprite('char', 'maniaBg', -230, -340); setScrollFactor('char', 1, 1); luaSpriteAddAnimationByPrefix('char', 'bgchar', 'maniaBG', 24, true); addLuaSprite('bg', false); addLuaSprite('char',...
nilq/small-lua-stack
null
local students = {} local teacher = nil function link (teacher, student) map (teacher, 'NEW_SLIDE', student, 'SHOW_SLIDE') map (teacher, 'REPLY_CONTROL', student, 'CONTROL_CHANGED') map (teacher, 'PERFORM_SEEK', student, 'SEEK') map (student, 'TRY_GET_CONTROL', teacher, 'REQUEST_CONTROL') map (student, 'REWI...
nilq/small-lua-stack
null
function hide() addonWindow:hide() addonWindow2:hide() addonWindow3:hide() addonWindow4:hide() addonWindow5:hide() addonWindow6:hide() addonWindow7:hide() end function init() connect(g_game, 'onTextMessage', onClick) addonWindow = g_ui.displayUI('addons') addonWindow:hide() addonWindow2 = g_ui.di...
nilq/small-lua-stack
null
--[[ * The `Matter.Contact` module contains methods for creating and manipulating collision contacts. * * @class Contact ]]-- Contact = {} Contact.__index = Contact --[[ * Creates a new contact. * @method create * @param {vertex} vertex * @return {contact} A new contact ]]-- function Contact.create(vertex) --...
nilq/small-lua-stack
null
local InCombat = { } local OutCombat = { } XB.CR:Add(104, { name = '[XB] Druid - Guardian', ic = InCombat, ooc = OutCombat, })
nilq/small-lua-stack
null
-------------------------------------------------------------------------------- -- Handler.......... : onDebugToggleAchievement -- Author........... : -- Description...... : -------------------------------------------------------------------------------- ----------------------------------------------------------...
nilq/small-lua-stack
null
-- Emergency Lights resource by vovo4ka -- please, do not remove copyright local strobo_interval = 10 -- strobo light freq. 10 = 0.5 sec local is_strobo_enabled = enable -- enable/disable stroboscopic lights mode -- lamps local flash_interval = 1 -- flash freq -- led blink mode local blink_interval = 20 -- blink i...
nilq/small-lua-stack
null
assert ( math.abs( 5 ) , 5 ) assert ( math.abs( -5 ) , 5 ) assert ( math.cos(math.pi) == -1 ) assert ( math.huge + 1 == math.huge ) assert ( math.min ( 1 , 5 ) == 1 ) assert ( math.min ( 1 , 5 , -1 ) == -1 ) assert ( math.max ( 1 , 5 ) == 5 ) assert ( math.max ( 1 , 5 , -1 ) == 5 ) assert ( math.sin(0) == 0 )
nilq/small-lua-stack
null
local awful = require("awful") local wibox = require("wibox") local beautiful = require("beautiful") local separators = require('util.separators') local widget = require('util.widgets') -- widgets load local pad = separators.pad local textclock = wibox.widget { font = M.f.body_2, format = '<span foreground="'..M.x...
nilq/small-lua-stack
null
return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "每隔20秒,有30.0%(满级60.0%)的概率发动,敌方所有单位受到的伤害上升20.0%(满级40.0%),持续10秒", name = "雷达扫描", init_effect = "", time = 0, color = "yellow", picture = "", desc = "每隔20秒,有$1的概率发动,敌方所有单位受到的伤害上升$2,持续10秒", stack = 1, id = 13401, icon = 13400, last_effect = ""...
nilq/small-lua-stack
null
local ppwm = require("lib_ppwm") -- local red = ppwm:create(1, 1000, 0) local function on_action() -- red:update_duty(1023) red:transition_to_duty(1000, 10) end local function off_action() -- red:update_duty(0) red:transition_to_duty(0, 10) end local function process_interval(intervals, actions, position)...
nilq/small-lua-stack
null
--region *.lua --Date --此文件由[BabeLua]插件自动生成 require "cocos.init" cc.exports.dxm = cc.exports.dxm or {} require "dxm/common/singleton" require "dxm/common/time_helper" require "dxm/common/game_state" require "dxm/scene/base_scene" require "dxm/ui/normal_ui.lua" require "dxm/ui/stack_ui.lua" require "dxm/ui/dialog_ui"...
nilq/small-lua-stack
null
local dpdk = require "dpdk" local memory = require "memory" local device = require "device" local stats = require "stats" local log = require "log" function master(txPorts, minIp, numIps, rate) if not txPorts then log:info("usage: txPort1[,txPort2[,...]] [minIP numIPs rate]") return end txPorts = tostring(t...
nilq/small-lua-stack
null
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" ) util.AddNetworkString("OCRP_UpdateStation") function ENT:Initialize() self.DropTime = CurTime() if self.Amount == nil then self.Amount = 1 end if self:GetNWString("Class") == nil then self:Remove() end self:SetModel(GAM...
nilq/small-lua-stack
null
-- !strict type PartsHolder = { [number] : { [number] : number? }? } wait(4) local S : number = os.clock() --workspace.Part:Destroy() --workspace.Part:Destroy() local RunService : service = game:GetService("RunService") local RandomSeed = Random.new() local Seed : number = RandomSeed:NextInteger(0, 1000000)...
nilq/small-lua-stack
null
-- -------------------- -- TellMeWhen -- Originally by Nephthys of Hyjal <lieandswell@yahoo.com> -- Other contributions by: -- Sweetmms of Blackrock, Oozebull of Twisting Nether, Oodyboo of Mug'thol, -- Banjankri of Blackrock, Predeter of Proudmoore, Xenyr of Aszune -- Currently maintained by -- Cybeloras...
nilq/small-lua-stack
null
local Synth={} function Synth:new(name) -- define maps for the synth type local maps={} maps.pitch={} maps.velocity={} for i=1,63 do table.insert(maps.pitch,i) table.insert(maps.velocity,(i-1)*2) -- 0 to 124 (sorta midi range) end -- middle duration is one note maps.duration={} for i=8,1,-1 d...
nilq/small-lua-stack
null
#!/usr/bin/env luajit local this_dir = arg[0]:match('(.+/)[^/]+%.lua') or './' package.path = this_dir..'../src/'..package.path local net = require'nodish.net' local process = require'nodish.process' net.createServer(function(client) client:pipe(client) client:pipe(process.stdout,false) end):listen(12345) ...
nilq/small-lua-stack
null
require 'optim' require 'rnn' require 'hdf5' require 'xlua' require 'nngraph' cjson = require 'cjson' utils = require 'misc.utils' dofile("misc/optim_updates.lua") dofile("misc/vocab.lua") torch.setdefaulttensortype('torch.FloatTensor') torch.manualSeed(123) fd = io.open('sample.txt', 'a') fd:write('\n'..'***********...
nilq/small-lua-stack
null
--[[ RealMobHealth Shared Functions by SDPhantom https://www.wowinterface.com/forums/member.php?u=34145 ]] ------------------------------------------------------------------ -------------------------- --[[ Namespace ]] -------------------------- local AddOn=select(2,...); AddOn.API=AddOn.API or {}; ----------------...
nilq/small-lua-stack
null
Player = game.Players.LocalPlayer Character = Player.Character PlayerGui = Player.PlayerGui Backpack = Player.Backpack Torso = Character.Torso Head = Character.Head Humanoid = Character.Humanoid LeftArm = Character["Left Arm"] LeftLeg = Character["Left Leg"] MMouse = nil RightArm = Character["Right Arm"] RightLeg = Cha...
nilq/small-lua-stack
null
-- roles.lua : -- LICENSE: The MIT License (MIT) -- -- Copyright (c) 2016 Pascal TROUVIN -- -- For Microsoft Azure -- Author: Pascal Trouvin -- -- History: -- 20160203: 1st version -- import requirements -- allow either cjson, or th-LuaJSON local has_cjson, jsonmod = pcall(require, "cjson") if not has_cjson then ...
nilq/small-lua-stack
null
------------------------------------------------------------------------------- -- Importing module ------------------------------------------------------------------------------- local http = require "socket.http" local https = require "ssl.https" local url = require "socket.url" local table = require "table" local lt...
nilq/small-lua-stack
null
-- CLIENTSIDED -- Citizen.CreateThread(function() while true do Citizen.Wait(0) SetCanAttackFriendly(GetPlayerPed(-1), true, false) NetworkSetFriendlyFireOption(true) end end)
nilq/small-lua-stack
null
includeFile("tangible/tcg/series8/decorative_bespin_lamp_off.lua") includeFile("tangible/tcg/series8/combine_decorative_bespin_lamp_off.lua") includeFile("tangible/tcg/series8/decorative_bespin_glass_sculpture.lua") includeFile("tangible/tcg/series8/decorative_bespin_sconce_off.lua") includeFile("tangible/tcg/series8/p...
nilq/small-lua-stack
null
require "lib.classes.class" require "Battle.consts" local Action = require("Battle.model.actions.Action") -------------------------------------------------------------------------------------------------------- -- class: ActionBuilder -- A builder class for an action local ActionBuilder = class(function(self) self...
nilq/small-lua-stack
null
local _tl_compat; if (tonumber((_VERSION or ''):match('[%d.]*$')) or 0) < 5.3 then local p, m = true, require('compat53.module'); if p then _tl_compat = m end end; local assert = _tl_compat and _tl_compat.assert or assert; local pairs = _tl_compat and _tl_compat.pairs or pairs; local table = _tl_compat and _tl_compat.t...
nilq/small-lua-stack
null
local lfs = require 'lfs' local sysinfo = require 'utils.sysinfo' local class = require 'middleclass' local focas_ubus = class('FANUC_FOCAS_UBUS_S') --- function focas_ubus:initialize(app_dir) assert(app_dir) self._app_dir = app_dir local arch = sysinfo.cpu_arch_short() assert(arch == 'arm', 'Currently only arm...
nilq/small-lua-stack
null
local Entity = require "lib.concord.entity" local Position = require "src.components.Position" local Sprite = require "src.components.Sprite" local MovementController = require "src.components.MovementController" local PlayerEntity = Entity() -- A player has the following components: PlayerEntity:give(Position, 0, 0) ...
nilq/small-lua-stack
null
possibleSpells = { }
nilq/small-lua-stack
null
includeFile("ais.lua")
nilq/small-lua-stack
null
-- Zancudo Gates (GTAO like): -1600.30100000 2806.73100000 18.79683000 exports('GetZancudoGatesObject', function() return ZancudoGates end) ZancudoGates = { Gates = { Open = function() EnableIpl("CS3_07_MPGates", false) end, Close = function() EnableIpl("CS3_07_...
nilq/small-lua-stack
null
---------------------------------------------------------------------------- -- LuaJIT MIPS disassembler module. -- -- Copyright (C) 2005-2011 Mike Pall. All rights reserved. -- Released under the MIT/X license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------...
nilq/small-lua-stack
null
--[[ GD50 Angry Birds Author: Colton Ogden cogden@cs50.harvard.edu ]] AlienLaunchMarker = Class{} function AlienLaunchMarker:init(world) self.world = world -- starting coordinates for launcher used to calculate launch vector self.baseX = 90 self.baseY = VIRTUAL_HEIGHT - 100 -- s...
nilq/small-lua-stack
null
-- Track messages received by users of the MUC -- We rewrite the 'id' attribute of outgoing stanzas to match the stanza (archive) id -- This module is therefore incompatible with the muc#stable_id feature -- We rewrite the id because XEP-0333 doesn't tell clients explicitly which id to use -- in marker reports. Howeve...
nilq/small-lua-stack
null
local aliases = {} local fake_message = import("fake_message") local last_message_arrived = discordia.Stopwatch() local unixToString = import("unixToString") local command = import("classes.command") local plugin = import("classes.plugin")("meta") if not config.aliases then config.aliases = {} end client:on("messag...
nilq/small-lua-stack
null
local DataTables = { GET = {} } function DataTables._collection( collection_path, options ) local Collection = require( collection_path ) local collection = Collection:new( options ) local result = {} local tablerows = {} for _, row in ipairs( collection:rows() ) do local tablerow = {} for _,...
nilq/small-lua-stack
null
local intern = require 'intern' local t = require 'testhelper' t( type( intern() ), 'function' ) local int = intern() t( type( int( 1 )), 'table' ) t( int( 1 ), int( 2 ), t.diff ) t( type( int( 1, nil, 0/0, 3 )), 'table' ) t( int( 1, nil, 0/0, 3 ), int( 1, nil, 0/0, 3 )) t( int( 1, nil, 0/0, 3 ), int( 1, nil, 0/0 ...
nilq/small-lua-stack
null
object_intangible_vehicle_walker_at_xt_pcd = object_intangible_vehicle_shared_walker_at_xt_pcd:new { } ObjectTemplates:addTemplate(object_intangible_vehicle_walker_at_xt_pcd, "object/intangible/vehicle/walker_at_xt_pcd.iff")
nilq/small-lua-stack
null
YoptaWords = { -- Глобальной делаем для того, чтобы какие нибудь магистры на кодерах всяких darkrp серверов смогли увеличить количество слов {'нах', ";"}, {'есть', "end"}, {'жы', "then"}, {"сука", "="}, {"внатуре", "="}, {"куку","local"}, {"йопта", "function"}, {"четко", "true"}, {"нечетко", "false"}, {"вилко...
nilq/small-lua-stack
null
local showtrainer = false Citizen.CreateThread(function() while true do Wait(1) if IsControlJustReleased(1, 167) and not blockinput then -- f6 if not showtrainer then showtrainer = true SendNUIMessage({ showtrainer = true }) else showtrainer = false SendNUIMessage({ hidetraine...
nilq/small-lua-stack
null
local classic = require 'classic' -- Do not install if ALEWrap missing local hasALEWrap, framework = pcall(require, 'alewrap') if not hasALEWrap then return nil end local Atari, super = classic.class('Atari', Env) Atari.timeStepLimit = 100000 -- Constructor function Atari:_init(opts) -- Create ALEWrap options fro...
nilq/small-lua-stack
null
local M = {} --[[ -- Returns a iterator for all the matches from the query -- @returns iterator of all the matches --]] function M.get_query_matches(buffer, lang, query_str) buffer = buffer or API.nvim_get_current_buf() local root = TS.get_parser(buffer, lang):parse()[1]:root() local query = TS.parse_que...
nilq/small-lua-stack
null
local Modules = script.Parent local FFlagAESPromptsSupportGamepad = require(Modules.Flags.FFlagAESPromptsSupportGamepad) return { enableExperimentalGamepadSupport = FFlagAESPromptsSupportGamepad, }
nilq/small-lua-stack
null
-- make sure we are pointing to the local copas first package.path = string.format("../src/?.lua;%s", package.path) local now = require("socket").gettime local copas = require "copas" local semaphore = require "copas.semaphore" local test_complete = false copas.loop(function() local sema = semaphore.new(10, 5, ...
nilq/small-lua-stack
null
-- We are introducing variables for the position of the rectangle -- so that we can change it when the player presses keys -- ref: https://www.lua.org/pil/1.2.html x = 0 y = 0 -- this controls how much we want to move the rectangle when a key is pressed -- start value is 10 so that the movement is noticeable movement ...
nilq/small-lua-stack
null
function OnLoad() Print("Loading !") DelayAction(function() Basic() end, 3.25) end function Print(msg) print("<font color=\"#5E9C19\">Legacy Mid ></font><font color=\"#5E9C41\"> "..msg.."</font>") end Champions = { ["Viktor"] = true, ["TwistedFate"] = true, } class 'Basic' class 'Viktor' class 'TwistedFate' --...
nilq/small-lua-stack
null
local Native = require('lib.native.native') ---@class PlayerSlotState local PlayerSlotState = { Empty = Native.ConvertPlayerSlotState(0), --PLAYER_SLOT_STATE_EMPTY Playing = Native.ConvertPlayerSlotState(1), --PLAYER_SLOT_STATE_PLAYING Left = Native.ConvertPlayerSlotState(2), --PLAYER_SLOT_STATE_LEFT } ret...
nilq/small-lua-stack
null
test_run = require('test_run').new() REPLICASET_1 = { 'storage_1_a', 'storage_1_b' } REPLICASET_2 = { 'storage_2_a', 'storage_2_b' } test_run:create_cluster(REPLICASET_1, 'storage') test_run:create_cluster(REPLICASET_2, 'storage') util = require('util') util.wait_master(test_run, REPLICASET_1, 'storage_1_a') util.wait...
nilq/small-lua-stack
null
-- Trackpad input by Paul Hedderly -- Expects three sources X, Y and touch -- On the Korg Nanopad2 these would be nanoP.ch0.cc1, nanoP.ch0.cc2, nanoP.ch0.cc16 -- so you could map and feed this script with something like: -- [midi nanoP] -- read = nanoPAD2 -- write = nanoPAD2 -- [lua trackpad] -- script = trackpad.lua -...
nilq/small-lua-stack
null
local rx, _, util = require(script:GetCustomProperty("rx"))() local mazeGroup = script:GetCustomProperty("maze_group") local maze = script:GetCustomProperty("maze"):WaitForObject() local weapon = script:GetCustomProperty("weapon") local templatesList = script:GetCustomProperty("templates") local bufferSize = 100 local...
nilq/small-lua-stack
null
ITEM.name = "Патроны 5,45x39" ITEM.ammo = "545x39" ITEM.ammoAmount = 120 ITEM.desc = "Коробка с патронами калибра 5,45x39" ITEM.category = "Патроны" ITEM.price = 3400 ITEM.exRender = false ITEM.model = "models/kek1ch/ammo_545x39_fmj.mdl" ITEM.width = 2 ITEM.height = 1 ITEM.iconCam = { pos = Vector(99....
nilq/small-lua-stack
null
module(..., lunit.testcase, package.seeall) local common = dofile("common.lua") local net = require "luanode.net" function test() local tests_run = 0 function pingPong (port, host) local N = 1000 local count = 0 local sent_final_ping = false local server = net.createServer(function (self, socket) console.log(...
nilq/small-lua-stack
null
local u = {} local function offsetObject(obj,dx,dy,done) done[obj] = true local x,y = obj.x+dx, obj.y+dy local taken = obj.world[obj.layer][x][y] if taken then offsetObject(taken,dx,dy,done) end obj.world:moveObject(obj, obj.x+dx, obj.y+dy) end local function offsetPathNode(pn,dx,dy,done) done[p...
nilq/small-lua-stack
null
local scripts = { "tool", "misc", "nodes", "spawneggs", "equip", } for _, script in ipairs(scripts) do antum.loadScript(script) end
nilq/small-lua-stack
null
local snowflakes = {} local snowing = false local box_width, box_depth, box_height = 4,4,4 local position = {0,0,0} local flake_removal = nil local snow_fadein = 10 sx,sy = guiGetScreenSize() sx2,sy2 = sx/2,sy/2 localPlayer = getLocalPlayer() --local random = math.random function random(lower,upper)...
nilq/small-lua-stack
null
workspace "Hazel_Kai" architecture "x64" startproject "Sandbox" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" -- Inlcude directories relative to root folder(solution dir) IncludeDir = {} IncludeDir["GLFW"] = "Hazel_Kai/vendor/GLFW/include" In...
nilq/small-lua-stack
null
local config = require("aerial.config") local M = {} M.rpad = function(str, length, padchar) local strlen = vim.api.nvim_strwidth(str) if strlen < length then return str .. string.rep(padchar or " ", length - strlen) end return str end M.lpad = function(str, length, padchar) if string.len(str) < length...
nilq/small-lua-stack
null
local benchmark = require "benchmark" local x = {} for i = 1, 1000000 do x[i] = 1/0 if (i % 2) == 0 then x[i] = x[i] * (-1) end end benchmark(x, "infs")
nilq/small-lua-stack
null
slot2 = "PdkPlayerInfoCcsPane" PdkPlayerInfoCcsPane = class(slot1) PdkPlayerInfoCcsPane.onCreationComplete = function (slot0) slot13 = slot0.onDataChanged createSetterGetter(slot2, slot0, "data", nil, nil, nil, nil, handler(slot11, slot0)) slot3 = slot0 slot0.onDataChanged(slot2) end PdkPlayerInfoCcsPane.onDat...
nilq/small-lua-stack
null
local _M = {} function _M.handler(event) return {status = 200, body = 'Hello DuEdge!'} end return _M
nilq/small-lua-stack
null
function scandir(command) local i, t, popen = 0, {}, io.popen local pfile = popen(command) for filename in pfile:lines() do i = i + 1 t[i] = filename end pfile:close() return t end function readAll(file) local f = assert(io.open(file, "rb")) local content = f:read("*all"...
nilq/small-lua-stack
null
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is dis...
nilq/small-lua-stack
null
-------------------------------------------------------------------------------- function Spawn( entityKeyValues ) if not IsServer() then return end if thisEntity == nil then return end BallAbility = thisEntity:FindAbilityByName( "creature_pangoballer_gyroshell" ) StopBallAbility = thisEntity:FindAbilityB...
nilq/small-lua-stack
null
local constants = require "kong.constants" local plugin_handler = require "kong.plugins.escher.handler" local ConsumerDb = require "kong.plugins.escher.consumer_db" local KeyDb = require "kong.plugins.escher.key_db" local EscherWrapper = require "kong.plugins.escher.escher_wrapper" describe("escher plugin", function()...
nilq/small-lua-stack
null
if getResourceName(getThisResource()) == "openframe" then local script = {} function push(str) table.insert(script, str) end function getScripts() return script end function load() return 'for i,v in ipairs(exports.openframe:getScripts()) do loadstring(v)() end' end else loadstring(exports.openfr...
nilq/small-lua-stack
null
package.preload['lunajson._str_lib']=(function(...) local e=math.huge local c,h,u=string.byte,string.char,string.sub local a=setmetatable local o=math.floor local t=nil local t={ 0,1,2,3,4,5,6,7,8,9,e,e,e,e,e,e, e,10,11,12,13,14,15,e,e,e,e,e,e,e,e,e, e,e,e,e,e,e,e,e,e,e,e,e,e,e,e,e, e,10,11,12,13,14,15,e,e,e,e,e,e,e,e,...
nilq/small-lua-stack
null
local Spell = { } Spell.LearnTime = 60 Spell.ApplyFireDelay = 0.4 Spell.Description = [[ Unlocks and opens doors, hacks keypads that are not protected by magic. ]] Spell.CanSelfCast = false Spell.NodeOffset = Vector(-377, -365, 0) Spell.AccuracyDecreaseVal = 0 function Spell:OnFire(wand) local ent = wand:HPWGetAi...
nilq/small-lua-stack
null
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Weapons\Marine\HeavyMachineGun\shared.lua -- - Dragon local networkVars = { mg_upg1 = "boolean", mg_upg2 = "boolean", } local originalHeavyMachineGunOnInitialized originalHeavyMachineGunOnInitialized = ...
nilq/small-lua-stack
null
local completion = require "cc.shell.completion" local complete = completion.build({completion.choice, {"autorun"}}) shell.setCompletionFunction("apps/item-transporter.lua", complete) shell.setAlias("item-transporter", "apps/item-transporter.lua")
nilq/small-lua-stack
null
object_tangible_holiday_empire_day_crew_carrier_steering_mechanism_crate = object_tangible_holiday_empire_day_shared_crew_carrier_steering_mechanism_crate:new { } ObjectTemplates:addTemplate(object_tangible_holiday_empire_day_crew_carrier_steering_mechanism_crate, "object/tangible/holiday/empire_day/crew_carrier_stee...
nilq/small-lua-stack
null
ITEM.name = "Evacuation" ITEM.desc = "An old cassette with audio of an unknown station being evacuated" ITEM.model = "models/z-o-m-b-i-e/metro_2033/mafony/m33_cassete_02.mdl" ITEM.music = "avoxgaming/ambients/evacuation.mp3"
nilq/small-lua-stack
null
-- ... filetypes.lua local autwo = require("neovim.core.autwo") local events = "BufNewFile,BufRead" autwo.group("ExtraFileTypes", { { events, "*.env*", "set ft=sh" }, { events, "*.mdx", "set ft=markdown" }, { events, "*.mjml", "set ft=html" }, { events, "*tmux*", "set ft=tmux" }, { events, ".eslintignore,...
nilq/small-lua-stack
null
#!/usr/bin/env lua local env = setmetatable({}, {__index=_G}) if setfenv then setfenv(1, env) else _ENV = env end require 'symmath.tests.unit.unit'(env, 'tests/unit/match') timer(nil, function() env.W = Wildcard env.const = Constant env.zero = const(0) env.one = const(1) env.x = var'x' env.y = var'y' env.z = var'z' ...
nilq/small-lua-stack
null
--[[ MIT License Copyright (c) 2019 Michael Wiesendanger Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
nilq/small-lua-stack
null
fx_version 'cerulean' game 'gta5' version '0.1.0' author 'Reece Stokes <hagen@hyena.gay>' description 'FiveM utility resource for easier alertbox handling.' repository 'https://github.com/MrGriefs/alertbox' client_script { 'util.lua', 'client.lua', } server_script { 'config.lua', 'server.lua', }
nilq/small-lua-stack
null
local Players = game:GetService('Players') local Player = Players.LocalPlayer or Players:GetPropertyChangedSignal('LocalPlayer'):Wait() local Mouse = Player:GetMouse() local Lib = game.ReplicatedStorage:WaitForChild('Lib') local Misc = require(Lib:WaitForChild("Misc")) ...
nilq/small-lua-stack
null
function URLEncodeChar(c) return sprintf("%%%02x",string.byte(c)) end function URLEncode(s) return string.gsub(s,"[^%w]",URLEncodeChar) end function FIFO_PushPlainText (fifo,s) fifo:PushFilledString(s,string.len(s)) end function URLEncodeArr(arr) local res = "" for k,v in pairs(arr) do if (res ~= "") then ...
nilq/small-lua-stack
null
package.path = "../?.lua;"..package.path local ffi = require("ffi") local cctype = require("wordplay.cctype") local toupper = cctype.toupper local tolower = cctype.tolower local tokenz = require("wordplay.wordplay") local word_iter = tokenz.word_iter local trans_item = tokenz.trans_item local binstream = require("wo...
nilq/small-lua-stack
null
--[[ -- Initializing WIFI net.wf.setup( net.wf.mode.AP, "robotito-guille", "robotito", net.wf.powersave.NONE ) net.wf.start() -- Socket UDP local socket = require("__socket") local host = "192.168.4.1" local port = 2018 local ip_broadcast = "192.168.4.255" local message_id = 0 print("Binding to host '" ...
nilq/small-lua-stack
null
return { version = "1.1", luaversion = "5.1", orientation = "orthogonal", width = 32, height = 32, tilewidth = 16, tileheight = 16, properties = {}, tilesets = { { name = "tiles", firstgid = 1, tilewidth = 64, tileheight = 64, spacing = 0, margin = 0, imag...
nilq/small-lua-stack
null
G = {} G.res_suffix = ".png"
nilq/small-lua-stack
null
local lanes = require("lanes").configure{ with_timers = false} local l = lanes.linda "my linda" -- we will transfer userdata created by this module, so we need to make Lanes aware of it local dt = lanes.require "deep_test" local test_deep = true local test_clonable = true local test_uvtype = "function" local makeUse...
nilq/small-lua-stack
null
---- -- Tests for the xlsxwriter.lua Worksheet class. -- -- Copyright 2014-2015, John McNamara, jmcnamara@cpan.org -- require "Test.More" plan(4) ---- -- Tests setup. -- local expected local got local caption local Worksheet = require "xlsxwriter.worksheet" local worksheet ---- -- Test the _write_page_margins() met...
nilq/small-lua-stack
null
----------------------------------- -- Attachment: Flame Holder ----------------------------------- require("scripts/globals/status") ----------------------------------- local validskills = { [1940] = true, [1941] = true, [1942] = true, [1943] = true, [2065] = true, [2066] = true, [2067] = ...
nilq/small-lua-stack
null