content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
NPC.Class = "npc_fastzombie"
NPC.Name = translate.Get("npc_class_banshee")
NPC.Description = translate.Get("npc_description_banshee")
NPC.Icon = "VGUI/zombies/info_banshee"
NPC.IsEngineNPC = true
NPC.Flag = FL_SPAWN_BANSHEE_ALLOWED
NPC.Cost = GetConVar("zm_cost_banshee"):GetInt()
NPC.PopCost = GetConVar("zm_popcost_ban... | nilq/small-lua-stack | null |
-- Decompiled using luadec 2.2 rev: for Lua 5.2 from https://github.com/viruscamp/luadec
-- Command line: A:\Steam\twd-definitive\scripteditor-10-31-20\definitive_lighting_improvements\WDC_pc_WalkingDead201_data\NextTimeOn_temp.lua
-- params : ...
-- function num : 0 , upvalues : _ENV
local kScript = "NextTimeOn"
lo... | nilq/small-lua-stack | null |
-- Objects
local LGUI = Instance.new("ScreenGui")
local Background = Instance.new("Frame")
local Ver = Instance.new("TextLabel")
local GRAB = Instance.new("TextButton")
local styleLine = Instance.new("Frame")
local GAXE = Instance.new("TextButton")
local styleLine_2 = Instance.new("Frame")
local Title = Instance.new("... | nilq/small-lua-stack | null |
function Rowtransfer(use_cuda)
local model = nn.Sequential()
model:add(nn.SplitTable(1, 3)) -- #H list of (batch_size, W, 512)
return model
end
--(batch_size, H, W, 512)
function Coltransfer(use_cuda)
local model = nn.Sequential()
model:add(nn.SplitTable(2, 3)) -- #W list of (batch_size, W, 512)
... | nilq/small-lua-stack | null |
--- Helper class for ScreenCover
-- @classmod ScreenCoverBuilder
local ScreenCoverBuilder = {}
ScreenCoverBuilder.__index = ScreenCoverBuilder
ScreenCoverBuilder.ClassName = "ScreenCoverBuilder"
function ScreenCoverBuilder.new(Template)
local self = setmetatable({}, ScreenCoverBuilder)
self.Template = Template or... | nilq/small-lua-stack | null |
--工具包引入
require "kit/lv_kit"
-- 变量定义
local s_width, s_height = System.screenSize()
local blockData, tableView
local loading = LoadingIndicator()
loading.size(200, 200)
loading.alignCenter()
loading.show()
tableView = RefreshTableView {
Section = {
SectionCount = 1, -- section数量
RowCount = function... | nilq/small-lua-stack | null |
-- Copyright (C) 2018 Jérôme Leclercq
-- This file is part of the "Not a Bot" application
-- For conditions of distribution and use, see copyright notice in LICENSE
local bot = Bot
local client = Client
local discordia = Discordia
local enums = discordia.enums
discordia.extensions() -- load all helpful extensions
Mo... | nilq/small-lua-stack | null |
AddCSLuaFile( )
DEFINE_BASECLASS("base_aperture_ent")
local WireAddon = WireAddon or WIRE_CLIENT_INSTALLED
ENT.PrintName = "Пневмотическая вентиляция"
ENT.IsAperture = true
ENT.IsConnectable = true
local SUCK_RADIUS = 150
if WireAddon then
ENT.WireDebugName = ENT.PrintName
end
function ENT:SetupDataTables()... | nilq/small-lua-stack | null |
object_tangible_item_rare_loot_chest_2 = object_tangible_item_shared_rare_loot_chest_2:new {
objectMenuComponent = "Rarelootcrate2MenuComponent",
}
ObjectTemplates:addTemplate(object_tangible_item_rare_loot_chest_2, "object/tangible/item/rare_loot_chest_2.iff")
| nilq/small-lua-stack | null |
package("mma")
set_homepage("https://github.com/jdumas/mma")
set_description("A self-contained C++ implementation of MMA and GCMMA.")
set_license("MIT")
add_urls("https://github.com/jdumas/mma.git")
add_versions("2018.08.01", "aa51333f942220ac98e5957accb1b7e60590ec6f")
if is_plat("windows") t... | nilq/small-lua-stack | null |
-- things to NOT do
--
-- dont assign newindex to userdata
--gameserver.onpacket = 'lol'
--
-- use . not : for calling go userdata
--gameserver:ANYTHING()
-- item handling stuff?
loot = require('loot')
items = require('items')
coll = require('collision')
collide = coll.collide
-- load our only map..
map = require('m... | nilq/small-lua-stack | null |
local test = require 'test'
local mach = require 'mach'
describe('test', function()
it('should call the provided function', function()
local f = mach.mock_function()
f:should_be_called_with(3):when(function()
test(f)
end)
end)
end)
| nilq/small-lua-stack | null |
-- antspawn.lua - Antenna spawner
-- This file is under copyright, and is bound to the agreement stated in the EULA.
-- Any 3rd party content has been used as either public domain or with permission.
-- © Copyright 2016-2017 Aritz Beobide-Cardinal All rights reserved.
function ARCPhone.SpawnAntennas()
local s... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
local function with_command(command, fn)
io.stderr:write("> ", command, "\n")
local handle, err = io.popen(command)
if not handle then
io.stderr:write(err)
os.exit(1)
end
local result = fn(handle)
handle:close()
return result
end
local build = os.getenv("GITHUB_RUN_NUMBER") ... | nilq/small-lua-stack | null |
local lir = require('lir')
local actions = require('lir.actions')
return function()
local ctx = lir.get_context()
actions.cd()
vim.fn['deol#cd'](ctx.dir)
end
| nilq/small-lua-stack | null |
local parse_http_req_headers = require "kong.plugins.zipkin.parse_http_req_headers"
local to_hex = require "resty.string".to_hex
local fmt = string.format
local function to_hex_first_3(arr)
return { arr[1] and to_hex(arr[1]) or nil,
arr[2] and to_hex(arr[2]) or nil,
arr[3] and to_hex(arr[3])... | nilq/small-lua-stack | null |
-----------------------------------------------------------
-- PROJECT: MTA:TD - Test and Debug Framework
--
-- LICENSE: See LICENSE in top level directory
-- PURPOSE: The backend interface (communicates with the backend)
------------------------------------------------------------
MTATD.Backend = MTATD.Class()
------... | nilq/small-lua-stack | null |
function Initialize()
Max = SELF:GetNumberOption('Max')
Trigger = SELF:GetNumberOption('Trigger', Max)
Speed = SELF:GetNumberOption('Speed', 1)
end
function Update()
local Input = SELF:GetNumberOption('Input')
if Input < Max then
return Input
elseif Input < Trigger then
return Max
e... | nilq/small-lua-stack | null |
-- local function data(file, tag, names, stripFunc, postFunc)
local parser = require "otherData.featParser"
local names =
{
"Trickster",
"Bag of Tricks",
"Stacked Deck",
"Flourish",
"Encore Performance",
"Sleight"
}
local m = string.match
local function strip(parser, str)
-- local firstFeat = parser.names[1]
... | nilq/small-lua-stack | null |
--[[
TQAE - Tiny QuickApp emulator for the Fibaro Home Center 3
Copyright (c) 2021 Jan Gabrielsson
Email: jan@gabrielsson.com
MIT License
Synchronous timers and IO support - simulates asynchronous calls with short repeated IO timeouts
--]]
local EM,FB=...
local LOG,Devices,debugFlags = EM.LOG,EM.Devices,EM.debugFlag... | nilq/small-lua-stack | null |
-- --------------------
-- TellMeWhen
-- Originally by Nephthys of Hyjal <lieandswell@yahoo.com>
-- Other contributions by:
-- Sweetmms of Blackrock, Oozebull of Twisting Nether, Oodyboo of Mug'thol,
-- Banjankri of Blackrock, Predeter of Proudmoore, Xenyr of Aszune
-- Currently maintained by
-- Cybeloras ... | nilq/small-lua-stack | null |
return {'jabot','jabotjes','jabroer','jabbeke','jaber','jabbar','jabotje','jabots','jabroers','jabers'} | nilq/small-lua-stack | null |
--[[
Copyright (C) 2019 Blue Mountains GmbH
This program is free software: you can redistribute it and/or modify it under the terms of the Onset
Open Source License as published by Blue Mountains GmbH.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied w... | nilq/small-lua-stack | null |
return {
id = "epiccowboy",
name = "Epic Flaming Cowboy Hat of Great Justice",
description = "Feed the flames of justice!",
type = "hat",
rarity = 5,
hidden = false,
}
| nilq/small-lua-stack | null |
package("curl")
set_homepage("https://curl.se/")
set_description("A command line tool and library for transferring data with URLs")
add_urls("http://117.143.63.254:9012/www/rt-smart/packages/curl-$(version).tar.gz")
add_versions("7.70.0", "ca2feeb8ef13368ce5d5e5849a5fd5e2dd4755fecf7d8f0cc94000a4206fb... | nilq/small-lua-stack | null |
core:module("CoreMenuData")
Hooks:Register("CoreMenuData.LoadData")
function Data:_load_data(root, menu_id)
-- Find the child menu with id = menu_id
local menu
for _,c in ipairs(root) do
if c._meta == "menu" and c.id and c.id == menu_id then
menu = c
break
end
end
-- Call a hook here to ... | nilq/small-lua-stack | null |
-- This script template has each of the script entry point functions.
-- They are described in detail in VR-Forces Configuration Guide.
-- Some basic VRF Utilities defined in a common module.
require "vrfutil"
-- Global Variables. Global variables get saved when a scenario gets checkpointed.
-- They get re-initialize... | nilq/small-lua-stack | null |
-- downloaded from https://gist.github.com/tarleb/afee1b1d97e52aca888f410e77b3624a
local List = require 'pandoc.List'
local utils = require 'pandoc.utils'
local stringify = utils.stringify
function highlighter(given_name_pattern, family_name_pattern)
local highlight_author = function (author)
local given = auth... | nilq/small-lua-stack | null |
-- Config (Server)
RegisterServerEvent('cnr:police_stations_req')
--- LoadPoliceStations()
-- Sends list of valid police stations to player (if given) or all players
-- @param client The client to send it to. Defaults to all clients if nil
local function LoadPoliceStations(client)
-- SQL: Return list of all statio... | nilq/small-lua-stack | null |
local require = require
local assert = assert
local ipairs = ipairs
local tostring = tostring
local coroutine = coroutine
local s_format = string.format
local t_concat = table.concat
local t_insert = table.insert
local n_log = ngx.log
local n_err = ngx.ERR
local n_debug = ngx.DEBUG
local quote_sql_str = ngx.quote_sq... | nilq/small-lua-stack | null |
local action = require("game.battle.action.action")
local M = setmetatable({}, {__index = action})
M.super = action
M.__index = M
function M.new()
local o = setmetatable(action.new(), M)
o.type = actiondef.die
o.duration = 2
o.weight = 10
return o
end
function M:enter()
print(self.agent.id ... | nilq/small-lua-stack | null |
local ten1s = tonumber( "1111111111", 2 )
return function ( cu1, cu2 )
return 0x10000 + ( ((cu1 & ten1s) << 10) | (cu2 & ten1s) )
end | nilq/small-lua-stack | null |
Point = Object:new{x, y}
function Point:copy()
return self:new{x = self.x, y = self.y}
end
function Point:X(x)
if x then self.x = x
else return self.x end
end
function Point:Y(y)
if y then self.y = y
else return self.y end
end
| nilq/small-lua-stack | null |
-- an example of a minimal scene
-- load resources including a two frame animation used as a button
-- copyright 2016 Samuel Baird MIT Licence
local class = require('core.class')
local app_node = require('lt.app_node')
local tween = require('lt.tween')
return class.derive(app_node, function (title_scene)
function ... | nilq/small-lua-stack | null |
object_tangible_quest_naboo_theed_stash_peddler_goods = object_tangible_quest_shared_naboo_theed_stash_peddler_goods:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_naboo_theed_stash_peddler_goods, "object/tangible/quest/naboo_theed_stash_peddler_goods.iff")
| nilq/small-lua-stack | null |
#!/usr/bin/lua
msg = function() local message = os.getenv('PT_message'); return message end
print(msg())
| nilq/small-lua-stack | null |
local cache = require('cmp.utils.cache')
local misc = require('cmp.utils.misc')
local buffer = require('cmp.utils.buffer')
local api = require('cmp.utils.api')
---@class cmp.WindowStyle
---@field public relative string
---@field public row number
---@field public col number
---@field public width number
---@field publ... | nilq/small-lua-stack | null |
setTags = function(jid, tags)
-- store the tags list in job hash
redis.call('hset', 'bee:h:jobs:' .. jid,
'tags', cjson.encode(tags))
-- add this job to tag sets
for i, tag in ipairs(tags) do
redis.call('sadd', 'bee:s:tags:' .. tag, jid)
end
end | nilq/small-lua-stack | null |
function onEvent(name, value1, value2)
removeLuaSprite(value1);
end
| nilq/small-lua-stack | null |
-- -- half of screen
-- hs.hotkey.bind({'alt', 'cmd'}, 'left', function() hs.window.focusedWindow():moveToUnit({0, 0, 0.5, 1}) end)
-- hs.hotkey.bind({'alt', 'cmd'}, 'right', function() hs.window.focusedWindow():moveToUnit({0.5, 0, 0.5, 1}) end)
-- hs.hotkey.bind({'alt', 'cmd'}, 'up', function() hs.window.focusedWindow... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local harbor = require "skynet.harbor"
require "skynet.manager" -- import skynet.monitor
local function monitor_master()
harbor.linkmaster()
print("master is down")
skynet.exit()
end
skynet.start(function()
print("Log server start")
skynet.monitor "simplemonitor"
local log = skyn... | nilq/small-lua-stack | null |
--[[
Variables
]]
local vehiclesCoords = {}
--[[
Events
]]
RegisterNetEvent("caue-phone:vehicleCoords")
AddEventHandler("caue-phone:vehicleCoords", function(identifier, coords)
local src = source
vehiclesCoords[identifier] = coords
end)
--[[
RPCs
]]
RPC.register("caue-phone:getVehicles",... | nilq/small-lua-stack | null |
vim.g.cpp_function_highlight = 1
vim.g.cpp_member_highlight = 1
vim.g.cpp_simple_highlight = 1
| nilq/small-lua-stack | null |
local mod = mod_loader.mods[modApi.currentMod]
local path = mod.resourcePath
local modUtils = require(path .."scripts/modApiExt/modApiExt")
local selected = require(path .."scripts/libs/selected")
local getQueued = require(path .."scripts/libs/getQueued")
local trait = require(path .."scripts/libs/trait")
local tips =... | nilq/small-lua-stack | null |
--[[
Incorrect login workflow when the mailbox is not provided.
]]
-- User's mailbox number input.
mailbox = storage("get_digits", "digits")
return
{
-- Ask for the mailbox again.
{
action = "get_digits",
min_digits = profile.mailbox_min_digits,
max_digits = profile.mailbox_max_digits,
audio_fil... | nilq/small-lua-stack | null |
local tinsert = table.insert
local tsort = table.sort
local gsub = string.gsub
local match = string.match
local M = {}
function M.sort_pairs(t, f)
local a = {}
for n in pairs(t) do
tinsert(a, n)
end
tsort(a, f)
local i = 0
return function ()
i = i + 1
if a[i] == nil th... | nilq/small-lua-stack | null |
local ffi = require("ffi")
local setmetatable = setmetatable
local error = error
local type = type
local print = print
local setmetatable = setmetatable
local rawget = rawget
local memory = memory
local TArrayMT = {}
function TArrayMT.__index(self, idx)
if type(idx) == "number" then
if idx < self.Count and idx >= ... | nilq/small-lua-stack | null |
-- Copyright 2021 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
--[[
---------------------------------------------------
LUXART VEHICLE CONTROL (FOR FIVEM)
---------------------------------------------------
Last revision: MAY 01 2017 (VERS. 1.01)
Coded by Lt.Caine
---------------------------------------------------
NOTES
LVC will automatically apply to all emergency vehicles (veh... | nilq/small-lua-stack | null |
require("tests/testsuite")
local document = Cmd.ImportODTFile("testdocs/testdoc.odt")
local expected = [[
%% This document automatically generated by WordGrinder 0.8.
\documentclass{article}
\usepackage{xunicode, setspace, xltxtra}
\sloppy
\onehalfspacing
\begin{document}
\title{testdoc.odt}
\author{(no author)}
\mak... | nilq/small-lua-stack | null |
local fio = require('fio')
local socket = require('socket')
local t = require('luatest')
local g = t.group()
local helpers = require('test.helper')
local server
local tmpdir
g.before_all = function()
tmpdir = fio.tempdir()
server = helpers.Server:new({
alias = 'server',
workdir = tmpdir,
... | nilq/small-lua-stack | null |
dofile_once("[POLYTOOLS_PATH]disco_util/disco_util.lua")
local polytools = dofile_once("[POLYTOOLS_PATH]polytools.lua")
local self = Entity.Current()
polytools.load(self, self.var_str.polydata)
| nilq/small-lua-stack | null |
local Dictionary = script.Parent
local Llama = Dictionary.Parent
local t = require(Llama.t)
local validate = t.tuple(t.table, t.callback)
local function map(dictionary, mapper)
assert(validate(dictionary, mapper))
local new = {}
for key, value in pairs(dictionary) do
local newValue, newKey = mapp... | nilq/small-lua-stack | null |
local current_folder = ... and (...):match '(.-%.?)[^%.]+$' or ''
local Layout = require(current_folder .. ".Layout")
local Rectangle = require(current_folder .. ".Rectangle")
local imgui = require(current_folder .. ".imgui")
local os = require(current_folder .. ".os")
local Scrollpane = {}
local scrollbar_margin = 7... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
local dkjson = require "dkjson"
local function load_keymap(target, target_map, macos)
_G.MACOS = macos
package.loaded["core.keymap"] = nil
local keymap = require "core.keymap"
if target then
keymap.map = {}
require(target)
end
target_map = target_map or {}
-- keymap.reverse_... | nilq/small-lua-stack | null |
-- ========================================================================
-- $File: jcslove_debug.lua $
-- $Date: 2016-09-10 15:30:42 $
-- $Revision: 1.3.0 $
-- $Creator: Jen-Chieh Shen $
-- $Notice: See LICENSE.txt for modification and distribution information $
-- Copyright (c) 2016 by Shen, Jen-C... | nilq/small-lua-stack | null |
local gl = require('galaxyline')
local gls = gl.section
local diagnostic = require('galaxyline.provider_diagnostic')
gl.short_line_list = {
'LuaTree',
'vista',
'dbui',
'startify',
'term',
'nerdtree',
'fugitive',
'fugitiveblame',
'plug'
}
-- VistaPlugin = extension.vista_nearest
lo... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: wei
-- Date: 2017/11/26
-- Time: 15:34
-- To change this template use File | Settings | File Templates.
--
a = {}
--a.bb = function(ppp)
-- print(ppp)
--end
function a.bb()
print(ppp)
end
for key,value in pairs(a) do
print(key)
print(value)
end | nilq/small-lua-stack | null |
function Client_PresentConfigureUI(rootParent)
if Mod.Settings.NumberOfHills == nil then initial0 = 2; else initial0 = Mod.Settings.NumberOfHills end
if Mod.Settings.SizeOfHills == nil then initial1 = 10; else initial1 = Mod.Settings.SizeOfHills end
local vert = UI.CreateVerticalLayoutGroup(rootParent);
... | nilq/small-lua-stack | null |
-- Item data (c) Grinding Gear Games
return {
["NORMAL"] = {
"Cast Word of Blades on Hit",
"Cast Word of Flames on Hit",
"Attack with Word of Force on Hit",
"Cast Word of Frost on Kill",
"Attack with Word of Fury on Hit",
"Cast Word of Inferno on Kill",
"Attack with Word of Ire when Hit",
"... | nilq/small-lua-stack | null |
object_tangible_component_weapon_new_weapon_enhancement_ranged_slot_one_s14 = object_tangible_component_weapon_new_weapon_shared_enhancement_ranged_slot_one_s14:new {
}
ObjectTemplates:addTemplate(object_tangible_component_weapon_new_weapon_enhancement_ranged_slot_one_s14, "object/tangible/component/weapon/new_weapon... | nilq/small-lua-stack | null |
-------------------------
-- Sassilization SMG
-- Spacetech
-------------------------
if(SERVER) then
AddCSLuaFile("shared.lua")
SWEP.Weight = 5
SWEP.AutoSwitchTo = true
SWEP.AutoSwitchFrom = true
else
SWEP.PrintName = "Sass SMG"
SWEP.Slot = 0
SWEP.SlotPos = 4
SWEP.DrawAmmo = false
S... | nilq/small-lua-stack | null |
push([[
-----------------------------------------------------------
--- /server/mysql_class.lua ---
--- Part of openFrame project ---
--- Written by Orange ---
--- Lately edited in revision number 13 by Orange ---
--- Li... | nilq/small-lua-stack | null |
local c = require "levent.http.c"
local levent = require "levent.levent"
local httpUtil = require "levent.http.util"
local socketUtil = require "levent.socket_util"
local responseWriter = require "levent.http.response_writer"
local requestReader = require "levent.http.request_reader"
lo... | nilq/small-lua-stack | null |
local payload = 97
if settings.startup["bigger-cargo"].value then
payload = 197
end
data:extend(
{
-- entity
{
type = "logistic-robot",
name = "logistic-robot-nuclear",
icon = "__KingsNuclearBots__/graphics/icons/logistic-robot-nuclear.png",
icon_size = 32,
fla... | nilq/small-lua-stack | null |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by z15085.
--- DateTime: 2019/9/5 20:16
---
local config = require "conf_constant"
local mysqlUtil = require "mysql_factory"
--接受前端数据的对象
local args = nil
--获取前端的请求方式,并获取传递的参数
local request_method = ngx.var.request_method
--判断是 get 请求,还是 post 请求,并分别... | nilq/small-lua-stack | null |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
function PPM_SetPonyCfg(ent, cfg)
ent.ponydata = cfg
-- invalidate caches
ent.ponymaterials = nil
end
function PPM_UpdateLocalPonyCfg(k, v)
local ent = LocalPlayer()
ent.ponydata[k] = v
ent.ponymaterial... | nilq/small-lua-stack | null |
local Player = FindMetaTable("Player")
function Player:UseItem(Item)
local ItemTable = ItemTable(Item)
if ItemTable and ItemTable.Use and self:HasItem(Item) then
ItemTable:Use(self, ItemTable)
return true
end
return false
end
concommand.Add("UD_UseItem", function(ply, command, args)
ply:UseItem(tostring(args[... | nilq/small-lua-stack | null |
workspace "MiniEngine"
architecture "x86_64"
startproject "Editor"
configurations { "Debug", "Release", "Production" }
flags { "MultiProcessorCompile" }
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
group "Dependencies"
include "../Engine/External/GLFW"
include "../Engine/External/Glad"
... | nilq/small-lua-stack | null |
return {'barentszzee','bargoens','bar','bara','barak','barakkenkamp','barbaar','barbaars','barbaarsheid','barbarij','barbarisme','barbecue','barbecues','barbecuesaus','barbecueen','barbediende','barbeel','barbeheerder','barbershop','barbertje','barbiepop','barbier','barbieren','barbiersvak','barbierswinkel','barbiersza... | nilq/small-lua-stack | null |
require "fmt"
loadmod "link"
room {
nam = 'main';
decor = [[{$link|http://instead.syscall.ru}^^
{$link|http://syscall.ru}]];
} | nilq/small-lua-stack | null |
--[[
====================
Overview
====================
Long Term Timer Manager is a library for setting timers that
last longer than a single play session. They can be used for
things like crops, that take hours to grow, or bonuses that
show up once per day, or similar!
Timers are created and managed using functio... | nilq/small-lua-stack | null |
local LuaCall = require 'Common/LuaCall'
local M = {}
local CSM = {}
local RegUI = require('UI/Reg/RegUI')
function CreateSuccess(name)
local ui = RegUI.UI[name]
if ui == nil then
print('No RegUI : '.. name)
return nil, nil, nil, nil, nil
end
-- local init = LuaCall.RegisterVoid(ui.Init, ui);
-- local onC... | nilq/small-lua-stack | null |
object_intangible_pet_gcw_atst_familiar_pcd = object_intangible_pet_shared_gcw_atst_familiar_pcd:new {
}
ObjectTemplates:addTemplate(object_intangible_pet_gcw_atst_familiar_pcd, "object/intangible/pet/gcw_atst_familiar_pcd.iff")
| nilq/small-lua-stack | null |
object_tangible_veteran_reward_duel_recording_terminal = object_tangible_veteran_reward_shared_duel_recording_terminal:new {
}
ObjectTemplates:addTemplate(object_tangible_veteran_reward_duel_recording_terminal, "object/tangible/veteran_reward/duel_recording_terminal.iff")
| nilq/small-lua-stack | null |
local function hsvToRgb(h, s, v)
local r, g, b
local i = math.floor(h * 6);
local f = h * 6 - i;
local p = v * (1 - s);
local q = v * (1 - f * s);
local t = v * (1 - (1 - f) * s);
i = i % 6
if i == 0 then r, g, b = v, t, p
elseif i == 1 then r, g, b = q, v, p
elseif i == 2 then r, g, b = p, v, t
... | nilq/small-lua-stack | null |
require "util"
pprint = require "pl.pretty"
debug = false
function strip(str)
return string.format( "%s", str:match( "^%s*(.-)%s*$" ) )
end
function replace_char(pos, str, r)
return ("%s%s%s"):format(str:sub(1,pos-1), r, str:sub(pos+1))
end
function splitLineToGroupArray(line)
local retVal = {}
local i = 1... | nilq/small-lua-stack | null |
--[[
General Lua Libraries for Lua 5.1, 5.2 & 5.3
Copyright (C) 2002-2018 stdlib authors
]]
--[[--
Additions to the core io module.
The module table returned by `std.io` also contains all of the entries from
the core `io` module table. An hygienic way to import this module, then,
is simply to override core `io... | nilq/small-lua-stack | null |
-- require'code_runner'.setup({})
-- vim.api.nvim_set_keymap('n', '<leader>r', ':RunCode<CR>', { noremap = true, silent = false })
print('hello')
| nilq/small-lua-stack | null |
local hl7=Class { }
hl7.__name='HL7 Message Object'
hl7._type='HL7'
function hl7:__init(hl7String)
self._originalData=hl7String and hl7String or DEFAULT_HL7_MESSAGE
self._fieldSeparator =self._originalData:sub(4,4)
self._componentSeparator =self._originalData:sub(5,5)
self._repetitionSeparator... | nilq/small-lua-stack | null |
--- lifelines.lua © Dirk Laurie 2017 MIT License like that of Lua 5.3
-- LifeLines functions on GEDCOM objects.
-- See 'gedcom.lua' for the documentation of GEDCOM objects. This module
-- extends functionality by adding methods to the GEDCOM table and
-- defining EVENT, BIRT, CHR, DEAT, BURI, MARR method tabl... | nilq/small-lua-stack | null |
local srep = string.rep
-- all of these functions return their result and a boolean
-- to notify the caller if the string was even changed
-- pad the left side
lpad =
function (s, l, c)
local res = srep(c or ' ', l - #s) .. s
return res, res ~= s
end
-- pad the right side
rpad =
function (s, l, c)
loca... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Windurst Woods
-- NPC: Wani Casdohry
-----------------------------------
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
local TwinstoneBonding = player:getQuestStatus(WINDU... | nilq/small-lua-stack | null |
local luaunit = require("luaunit")
require("switch_manual_enum_invalid")
TestSwitchManualEnumInvalid = {}
function TestSwitchManualEnumInvalid:test_switch_manual_enum_invalid()
local r = SwitchManualEnumInvalid:from_file("src/enum_negative.bin")
luaunit.assertEquals(#r.opcodes, 2)
luaunit.assertNil(r.op... | nilq/small-lua-stack | null |
local request = require("http.request")
local mt = {__call = function(_, room, user, token)
if not room then return nil, 'No room given' end
if not user then return nil, 'No user given' end
if not token then return nil, 'No token given' end
local room_id = room.id
local user_id = user[1].id
local ur... | nilq/small-lua-stack | null |
-- Dependencies
local Assets = require("engine.Assets")
local State = require("engine.State")
local Table = require("engine.Table")
local ActionBar = require("game.editor.layers.ActionBar")
local Layer = require("game.editor.layers.Layer")
local ToolBar = require("game.editor.layers.ToolBar")
local Edi... | nilq/small-lua-stack | null |
local game = require 'game'
local Block = {}
Block.__index = Block
function Block.new(node, collider, ice)
local block = {}
setmetatable(block, Block)
block.bb = collider:addRectangle(node.x, node.y, node.width, node.height)
block.bb.node = block
block.node = node
collider:setPassive(block.bb)
block.isSo... | nilq/small-lua-stack | null |
AIGroup =
{
defendPressureThreshold = 0.75,
OnSaveAI = function(self, save)
save.deathContext = self.deathContext
end,
OnLoadAI = function(self, saved)
self.deathContext = saved.deathContext
end,
} | nilq/small-lua-stack | null |
--------------------------------------------------------------------------
-- Crytek Source File.
-- Copyright (C), Crytek Studios, 2001-2005.
--------------------------------------------------------------------------
-- $Id$
-- $DateTime$
-- Description: FlowGraph node which executes a script command
--
-----------... | nilq/small-lua-stack | null |
local poop_interval = 600
local poop_to_fertalize = 3
local function player_is_connected(player)
--
-- Check if player is connected
--
for _, connected in ipairs(minetest.get_connected_players()) do
if player:get_player_name() == connected:get_player_name() then
return true
end
end
return fa... | nilq/small-lua-stack | null |
oevitt_piboi = Creature:new {
objectName = "",
customName = "O'Evitt Piboi (en escapee)",
socialGroup = "warren_imperial_worker",
faction = "",
level = 12,
chanceHit = 0.29,
damageMin = 130,
damageMax = 140,
baseXp = 430,
baseHAM = 1200,
baseHAMmax = 1400,
armor = 0,
resists = {0,0,0,0,0,0,0,0,-1},
meatTy... | nilq/small-lua-stack | null |
Elona.Equipment = {
ArmorClass = {
Light = "(軽装備)",
Medium = "(中装備)",
Heavy = "(重装備)",
},
YouChangeYourEquipment = "装備を変更した。",
Layer = {
Window = {
Title = "装備品",
},
Topic = {
CategoryName = "部位/装備品名称",
Weight = "重さ",... | nilq/small-lua-stack | null |
modifier_boss_charger_pillar_debuff = class(ModifierBaseClass)
function modifier_boss_charger_pillar_debuff:OnCreated(keys)
if not IsServer() then
return
end
local ability = self:GetAbility()
end
function modifier_boss_charger_pillar_debuff:DeclareFunctions()
return {
MODIFIER_PROPERTY_PHYSICAL_ARMOR... | nilq/small-lua-stack | null |
local Action = require(script.Parent.Parent.Action)
return Action("SetTabList", function(tabList, initIndex, isDeveloperView)
return {
tabList = tabList,
initIndex = initIndex,
isDeveloperView = isDeveloperView,
}
end) | nilq/small-lua-stack | null |
--// Package Metadata
return {
Name = "System.UI";
Version = 1.0;
Description = [[ Responsible for UI functionality. ]];
Author = "Sceleratis";
Package = script.Parent;
Dependencies = {
"System.Core",
"System.Utilities",
"System.Libraries"
};
Settings = {
["UI_ModuleGroup"] = {
DefaultValue = "Defa... | nilq/small-lua-stack | null |
local str = require 'lulz.str'
local fn = require 'lulz.functional'
local list = require 'lulz.collections.list'
local TestCase = require 'lulz.testcase'
local TestStrJoin = TestCase:inherit 'Str Join'
function TestStrJoin:test_empty_separator_join()
self:assert_equal(str.join('', {'a', 'b', 'c'}), 'abc')
end
fu... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseGhostMoveStop_pb', package.seeall)
local BSEGHOSTMOVESTOP = protobuf.Descriptor();
local BSEGHOSTMOVESTOP_SESSIONID_FIELD = protobuf.FieldDescriptor();
local BSEGHOSTMOVESTOP_PASSFRAMES_FIELD = protobuf.FieldDescriptor();
local ... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- 0330-tpretty.lua: tests for pretty-printer
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
-------------------------------------------------------------------------... | nilq/small-lua-stack | null |
require('externals.luaSimpleTest.sources.luaSimpleTest')
require('01_GettingStarted.factorial')
require('03_Expressions.bool')
require('03_Expressions.solve_polynomial')
require('04_Statements.maze')
require('05_Functions.concat')
require('05_Functions.return')
local test = Test:new()
local block1 = test:blockNew(... | nilq/small-lua-stack | null |
local loadstring = loadstring
--Dx Functions
local dxDrawImage = dxDrawImageExt
local dxGetPixelsSize = dxGetPixelsSize
local dxGetPixelColor = dxGetPixelColor
local dxSetRenderTarget = dxSetRenderTarget
local dxGetTextWidth = dxGetTextWidth
--
local triggerEvent = triggerEvent
local createElement = createElement
local... | nilq/small-lua-stack | null |
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