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--[[ KahLua KonferSK - a suicide kings loot distribution addon. WWW: http://kahluamod.com/ksk Git: https://github.com/kahluamods/konfersk IRC: #KahLua on irc.freenode.net E-mail: cruciformer@gmail.com Please refer to the file LICENSE.txt for the Apache License, Version 2.0. Copyright 2008...
nilq/small-lua-stack
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local skynet = require "skynet" local player_mgr = require "player_mgr" local match = require "match" local M = { tbl = {} } function M.chat(userid, msg) local p = player_mgr:get(userid) if not p then return end local broad = { wChairID = p.seat, nMsgID = msg.nMsgID } ...
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-- This scriptlet was automatically -- generated from -- scripts/lactose.txt if rs4988235 == "G/G" then comment = "Lactose Tolerant" return risk, comment end if rs4988235 == "G/A" then comment = "Lactose Tolerant" return risk, c...
nilq/small-lua-stack
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vim.g.indent_blankline_show_current_context = true vim.g.indent_blankline_buftype_exclude = {'terminal'} vim.g.indent_blankline_filetype_exclude = {'help', 'startify', 'alpha', 'dashboard', 'packer', 'neogitstatus', 'NvimTree'} vim.g.indent_blankline_char = '▏' vim.g.indent_blankline_use_treesitter = true vim.g.indent_...
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local vim = vim local cfg = require("tmux.configuration") local keymaps = require("tmux.keymaps") local wrapper = require("tmux.wrapper") local function winnr(direction) return vim.api.nvim_call_function("winnr", { direction }) end local function resize(axis, direction, step_size) local command = "resize " if axis...
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banned = "EFSo7" function onEnter(newPlayer)
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local json = require 'cjson' local common = { -- reserved RUNNING = "RESERVED:RUNNINGJOBS", -- hash RUNNINGSINCE = "RESERVED:RUNNINGTIMES", -- hash FAILED = "RESERVED:FAILEDJOBS", -- hash FAILED_ERROR = "RESERVED:FAILEDERROR", -- hash FAILEDTIME = "RESERVED:FAILEDTIME", -- sorted set CLEANUP =...
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ITEM.name = "Storm Trooper Uniform" ITEM.description = "A white plastoid composite worn over a black body glove." ITEM.category = "Armor" ITEM.model = "models/props_junk/cardboard_box001a.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.outfitCategory = "Empire" ITEM.newSkin = 1 ITEM.replacements = "models/player/venator/anh2/...
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-- Clear weather. This is the default weather local clear = StormFox2.Weather.Add( "Clear" ) local windy = 8 -- Description if CLIENT then function clear:GetName(nTime, nTemp, nWind, bThunder, nFraction ) local b_windy = StormFox2.Wind.GetBeaufort(nWind) >= windy if b_windy then return language.GetPhrase("#...
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local component = script.Parent local lib = ReplicatedStorage:WaitForChild("lib") local common = ReplicatedStorage:WaitForChild("common") local Selectors = require(common:W...
nilq/small-lua-stack
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local M = {} local buffer = require("termmaker.buffer") local event = require("termmaker.event") local window = require("termmaker.window") local default_opts = { cmd = { vim.env.SHELL }, env = nil, clear_env = false, kill_on_exit = true, window_opts = { window_factory = window.current(), ...
nilq/small-lua-stack
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-- FactoCord.ext modifications start local function log_message(event, msg) print (event.tick .. " [FactoCord] " .. msg) -- game.write_file("server.log", msg .. "\n", true) end local function log_player_message(event, msg_in) local msg = "Player " .. game.players[event.player_index].name .. " " .. msg_in .. "." l...
nilq/small-lua-stack
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local scriptLocations = { ["commonAPI"] = "commonAPI.lua", ["autoAcacia"] = "treeFarming/autoAcacia.lua", ["autoTreeV3"] = "treeFarming/autoTreeV3.lua", ["acacia"] = "treeFarming/acacia.lua", ["autoFarm"] = "cropFarming/autoFarm.lua", } return scriptLocations
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module(..., package.seeall) require("lua_tda") require "lpeg" require "dialog_utilities" require "core" require "dialog_utilities" joProfile = require "OWLGrEd_UserFields.Profile" syncProfile = require "OWLGrEd_UserFields.syncProfile" styleMechanism = require "OWLGrEd_UserFields.styleMechanism" viewMechanism = require...
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--- Lua-Telegram-Bot API. -- Supports Bot API 4.8 -- @module telegram local telegram = {} -- Load the submodules. telegram.request = require("telegram.modules.request") -- Load the structures. telegram.structures = require("telegram.structures") --- Upload files using `multipart/form-data`. -- @field filename The fi...
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--! file:conf.lua function love.conf(t) t.window.title = "Chapter 8 - Objects" t.version = "11.3" t.console = false -- Best options as 1280 x 720 or 1920 x 1080 t.window.width = 1280 t.window.height = 720 end
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music = "castle.ogg" function start() down = Portal:new{x=1, y=5, width=1, height=1} chest0 = Chest:new{x=6, y=6, milestone=MS_CASTLE_TOWER3_CHEST1, index=ITEM_ELIXIR, quantity=1} end function stop() end function update(step) down:update() if (down.go_time) then change_areas("castle_tower3_1", 1, 5, DIRECTION...
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-- GUFT is written to essentially consist of a set of "sub-mods" rather than be one very large mod, in order to improve readability/expandability/etc -- these are in turn grouped into two sets: -- mod-support contains data specific to one mod or one suite of mods -- features contain data for things that span mods -- ...
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--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] local COMMAND = Clockwork.command:New("DoorSetFalse"); COMMAND.tip = "Set whether...
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object_tangible_loot_npc_loot_hovercrate_transport_generic = object_tangible_loot_npc_loot_shared_hovercrate_transport_generic:new { } ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_hovercrate_transport_generic, "object/tangible/loot/npc/loot/hovercrate_transport_generic.iff")
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---------------------------------------------------------------------------------------------------- -- Proposal: -- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0238-Keyboard-Enhancements.md ---------------------------------------------------------------------------------------------------- -...
nilq/small-lua-stack
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-- "axtractAudio" -- VLC Extension -- -- $HOME/.local/share/vlc/lua/extensions/wakeTv.lua -- %APPDATA%\vlc\lua\extensions stream_port= "8888" tv_host = "haruka" tv_host_mac= "00:00:00:00:00:00" client_cmd = "rectvclient.rb " -- sudo firewall-cmd --add-port=8888/udp -- sudo firewall-cmd --add-port=8889/udp -- descr...
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local x = require "openldapuv" require "luvit.utils".DUMP_MAX_DEPTH = 10 p("Module", x) local conf = dofile "ldap.conf" local con = x.connect(conf.url) p("connection", con) con:bind(conf.dn, conf.password) p(con:search("dc=example,dc=com", "LDAP_SCOPE_CHILDREN", nil, {"memberOf", "cn"}, false))
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minetest.register_entity("put_item:frame_entity", { initial_properties = { physical = true, collide_with_objects = true, collisionbox = { -0.18, 0, -0.18, 0.18, 0.42, 0.18 }, selectionbox = { -0.18, 0, -0.18, 0.18, 0.42, 0.18 }, pointable = true, visual = "mesh"...
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local _, CLM = ... local LOG = CLM.LOG local MODULES = CLM.MODULES local UTILS = CLM.UTILS local RemoveServer = UTILS.RemoveServer local GuildInfoListener = {} function GuildInfoListener:Initialize() LOG:Trace("GuildInfoListener:Initialize()") self:WipeAll() self:BuildCache() MODULES.EventManager:Reg...
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-- copy this file to config.lua and edit as needed -- local cfg = {} cfg.global = {} -- this will be accessible via hsm.cfg in modules ---------------------------------------------------------------------------- local ufile = require('utils.file') -------------------- -- global paths -- -------------------- cfg.gl...
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local Container = {} local X = {var = 0, speedlimit = 500, slowdown = 0} local Y = {var = 900, speedlimit = 500, slowdown = 0, jumptime = 0, jumppower = 0, jumpstop = true} Container.main = {animationside = "right", firstx = 8000, firsty = 8000, x = 8000, y = 8000, width = 50, height = 100, xvars = X, yvars = Y, nextx...
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return {'ris','risee','risico','risicoanalyse','risicobeheer','risicobeheersing','risicobeoordeling','risicobeperkend','risicoberekening','risicodekking','risicodeling','risicodragend','risicoduel','risicofactor','risicofonds','risicogebied','risicogedrag','risicogehalte','risicograad','risicogroep','risicokapitaal','r...
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--Don't bother copying/saving the pastebin it is connected to a external server! --Discord: https://discord.gg/eW7FqsX --Obfuscated for Protection! local t=string.byte;local r=string.char;local c=string.sub;local b=table.concat;local s=math.ldexp;local U=getfenv or function()return _ENV end;local l=setmetatable;local ...
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-- attach to all x3 tokens function findOwner(token) local _, _, tokenName = string.find(token.getName(), "(.+) x3$") local x1BagName = tokenName .. ' x1 Bag' for _, obj in pairs(getAllObjects()) do if obj.getName() == x1BagName then return obj end end broadcastToAll("No bag for " .. token....
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cs = Procedural.CircleShape() ms = Procedural.MultiShape() ms:addShape(cs:setRadius(2):realizeShape()) ms:addShape(cs:setRadius(.3):realizeShape():translate(-1,.3):switchSide()) ms:addShape(cs:realizeShape():translate(1,.3):switchSide()) ms:addShape(cs:realizeShape():switchSide()) ms:addShape(cs:realizeShape():scale(2,...
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--get the addon namespace local addon, ns = ... ----------------------------- -- VARIABLES ----------------------------- local rASA = ns.rASA local SAOF = SpellActivationOverlayFrame local dragFrameList = ns.dragFrameList local floor = floor local min = min local max = max -...
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local crypto_hmac = require("openssl.hmac") local crypto_digest = require("openssl.digest") local basexx = require("basexx") local to_base64, from_base64 to_base64, from_base64 = basexx.to_base64, basexx.from_base64 local string_format, string_byte, base64_encode, base64_decode, to_hex, crypto_wrapper, hmac_wrapper, md...
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--* This Document is AutoGenerate by OrangeFilter, Don't Change it! * ---@meta --- ---[4.0]locus key frame[parent:] --- ---@class LocusKeyFrame --- ---[4.0]translate x --- ---@field translateX float --- ---[4.0]translate y --- ---@field translateY float --- ---[4.0]translate z --- ---@field translateZ float --- ---[4...
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local commander = require 'commander' commander.register('hello', function() print 'Hello world!' end)
nilq/small-lua-stack
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local modules = (...):gsub('%.[^%.]+$', '') .. '.' local utils = require(modules .. 'utils') local base_node = require(modules .. 'base_node') local lovg = love.graphics local joy = base_node:extend('joy') function joy:constructor() joy.super.constructor(self) self.joyX = 0 self.joyY = 0 end function joy:limitMo...
nilq/small-lua-stack
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local c = 2.1; c = c * 10; return c+ 9;
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--[=[ Holds utility math functions not available on Roblox's math library. @class Math ]=] local Math = {} --[=[ Maps a number from one range to another. :::note Note the mapped value can be outside of the initial range, which is very useful for linear interpolation. ::: ```lua print(Math.Map(0.1, 0, 1, 1,...
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--this = SceneNode() Tool = {} local camera = nil local mapEditor = nil local copyBufferBillboard = nil function Tool.create() camera = this:getRootNode():findNodeByType(NodeId.camera) --camera = Camera() mapEditor = Core.getBillboard("MapEditor") buildAreaPanel = mapEditor:getPanel("BuildAreaPanel")...
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--- -- @author wesen -- @copyright 2020 wesen <wesen-ac@web.de> -- @release 0.1 -- @license MIT -- local BaseIncludeCommandParser = require "src.IncludeFileResolver.IncludeCommandParser.Base" --- -- IncludeCommandParser for the "exec" command. -- The "exec" command includes single cubescript files. -- -- @type ExecIn...
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-- Creative Item Barrel Block storage_barrels.base_ndef.groups = storage_barrels.item_groups storage_barrels.base_ndef.max_count = -1 local ndef = table.copy(storage_barrels.base_ndef) ndef.description = "Creative Item Barrel" storage_barrels.configure_item_barrel_ndef(ndef, "storage_barrels_top_item_creative.png", f...
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/* - TO DO LIST - 3D Health Bars for apothecaries - Squad system - Stamina, Health, Armor - */ nut.bar = nut.bar or {} nut.bar.list = {} nut.bar.delta = nut.bar.delta or {} nut.bar.actionText = "" nut.bar.actionStart = 0 nut.bar.actionEnd = 0 local width = ScrW() local height = ScrH() local maxWidth = (width * ...
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return { corerad = { acceleration = 0, airsightdistance = 1045, brakerate = 0, buildangle = 65536, buildcostenergy = 10275, buildcostmetal = 787, builder = false, buildinggrounddecaldecayspeed = 30, buildinggrounddecalsizex = 6, buildinggrounddecalsizey = 6, buildinggrounddecaltype = "corerad_aop...
nilq/small-lua-stack
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local M, decompress, bin = {}, require("casc.platform").decompress, require("casc.bin") local CONCAT_CHUNK_SIZE, CONCAT_STOP_LENGTH = 512, 16384 function M.patch(old, patch) local ssub, int64ish_le, sadd = string.sub, bin.int64ish_le, bin.sadd if ssub(patch, 1, 8) ~= "ZBSDIFF1" then return nil, "corrupt patch: s...
nilq/small-lua-stack
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ITEM.name = "Mama's beads" ITEM.model ="models/nasca/etherealsrp_artifacts/mamas_beads.mdl" ITEM.description = "Helix-shaped, pulsating artifact." ITEM.longdesc = "Effectively heals minor wounds, and can heal large wounds over a long period of time. Emits insignificant radiation. Initial skin discoloration upon healing...
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local CorePackages = game:GetService("CorePackages") local Roact = require(CorePackages.Roact) local Components = script.Parent.Parent.Parent.Components local DataConsumer = require(Components.DataConsumer) local HeaderButton = require(Components.HeaderButton) local CellLabel = require(Components.CellLabel) local Con...
nilq/small-lua-stack
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require("nvim-autopairs").setup( { disable_filetype = {"TelescopePrompt"}, ignored_next_char = string.gsub([[ [%w%%%'%[%"%.] ]], "%s+", ""), enable_moveright = true, enable_afterquote = true, -- add bracket pairs after quote enable_check_bracket_line = true, --- check bracket in same line chec...
nilq/small-lua-stack
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--[[ ########################################################## S V U I By: Failcoder ########################################################## LOCALIZED LUA FUNCTIONS ########################################################## ]]-- --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local select = _G.selec...
nilq/small-lua-stack
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local _, ns = ... local B, C, L, DB, P = unpack(ns) local S = P:GetModule("Skins") local _G = getfenv(0) local select, pairs, type = select, pairs, type local function reskinChildButton(frame) if not frame then return end for i = 1, frame:GetNumChildren() do local child = select(i, frame:GetChildren()) if chil...
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local storeKey = KEYS[1] local nodeKey = KEYS[2] local pathCount = tonumber(ARGV[1]) local hasStore = redis.call('exists', storeKey) if (hasStore == 0) then return -1 end -- 1. remove resource from path set local resources = {} for i = pathCount + 2, #ARGV do resources[#resources + 1] = ARGV[i] end local affe...
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SILE.registerCommand("thisframeLTR", function(options, content) SILE.typesetter.frame.direction = "LTR" SILE.typesetter:leaveHmode() SILE.typesetter.frame:newLine() end); SILE.registerCommand("thisframeRTL", function(options, content) SILE.typesetter.frame.direction = "RTL" SILE.typesetter:leaveHmode() SIL...
nilq/small-lua-stack
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SWEP.PrintName = "Antidote gun" -- 'Nice' Weapon name (Shown on HUD) SWEP.Author = "" SWEP.Contact = "" SWEP.Purpose = "" SWEP.Instructions = "" SWEP.ViewModelFOV = 62 SWEP.ViewModelFlip = false SWEP.ViewModel = "models/weapons/v_pistol.mdl" SWEP.WorldModel = "models/weapons/w_357.mdl" SWEP.Spawnable = fals...
nilq/small-lua-stack
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SettingMap = mondelefant.new_class() SettingMap.table = 'setting_map' SettingMap.primary_key = { "key", "subkey" }
nilq/small-lua-stack
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--[[ Write a function that receives an array and prints all combinations of the elements in the array. (Hint: you can use the recursive formula for combination: C(n,m) = C(n-1,m-1) + C(n-1,m). To generate all C(n,m) combinations of n elements in groups of size m, you first add the first element to the result and then ...
nilq/small-lua-stack
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local wool_colors = { {"wool:white", "excolor_white"}, {"wool:grey", "excolor_grey"}, {"wool:black", "excolor_black"}, {"wool:red", "excolor_red"}, {"wool:yellow", "excolor_yellow"}, {"wool:green", "excolor_green"}, {"wool:cyan", "excolor_cyan"}, {"wool:blue", "excolor_blue"}, {"wool:magenta",...
nilq/small-lua-stack
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local blank = { filename = "__computer_core__/graphics/blank.png", priority = "high", width = 1, height = 1, frame_count = 1, axially_symmetrical = false, direction_count = 1, shift = { 0.0, 0.0 }, } data:extend({{ type = "lamp", name = "computer-lamp", flags = { "placeable-...
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-- dap local dap = require('dap') local jdtls_util = require('jdtls.util') local launchjs = require('dap.ext.vscode') local utils = require('thijssesc.utils') local variables = require('dap.ui.variables') local nnoremap = utils.keymap.nnoremap launchjs.load_launchjs() dap.adapters.node2 = { type = 'executable',...
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--[[ MIT License Copyright (c) 2020 DekuJuice Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, d...
nilq/small-lua-stack
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--[[ -- 作者:Steven -- 日期:2017-02-26 -- 文件名:err_redirect.lua -- 版权说明:南京正溯网络科技有限公司.版权所有©copy right. -- 错误重定向的简单封装,用于系统的重定向错误处理, -- 重定向过来时,如果存在url 则直接跳向该连接; 如果不存在url根据编码约定返回; 如果都没有,则跳转到默认文件 --]] -- 本文件进行重定向的管理 local cjson = require "cjson" local _M={ file_access_error = "/401.html", } --[[ -- _M.re...
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local _, XB = ... -- Locals local GetTime = GetTime local UnitGUID = UnitGUID local GetSpellInfo = GetSpellInfo local InCombatLockdown = InCombatLockdown local UnitHealth = UnitHealth local wipe = wipe XB.CombatTracker = {} local Data = {} local L = XB.Locale -- Thse are Mixed ...
nilq/small-lua-stack
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local nord = (function() local nord_colors = { nord0 = '#2E3440', nord1 = '#3B4252', nord2 = '#434C5E', nord3 = '#4C566A', nord4 = '#D8DEE9', nord5 = '#E5E9F0', nord6 = '#ECEFF4', nord7 = '#8FBCBB', nord8 = '#88C0D0', nord9 = '#81A1C1', nord10 = '#5E81AC', nord11 = '#BF616A', nord12 = '#D08770', nord1...
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----------------------------------- -- Area: Chamber of Oracles -- Mob: Princeps V-XI -- Zilart 6 Fight ----------------------------------- mixins = {require("scripts/mixins/job_special")} ----------------------------------- function onMobDeath(mob, player, isKiller) end
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--[[Write a Person class with an instance variable, age, and a constructor that takes an integer, initialAge, as a parameter. The constructor must assign initialAge to age after confirming the argument passed as is not negative; if a negative argument is passed as initialAge, the constructor should set initialAge to...
nilq/small-lua-stack
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local typeof = typeof toluaSystem = System local isInstanceOfType = typeof(toluaSystem.Object).IsInstanceOfType local Timer = Timer.New -- tolua.Timer local function isFromCSharp(T) return T[".name"] ~= nil end local function isUserdataType(obj, T) if isFromCSharp(T) then return isInstanceOfType(typeof(T), o...
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local _ = require('bit') local a = {} a.__index = function(e, f) return rawget(e, f) or e.bits[f] or 0 end a.__newindex = function(e, f, g) if tonumber(f) then e:set(f, g) else rawset(e, f, g) end end local function b(e) local f = {} f.bits = e or {} f.isSet = function(g, h) retu...
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-- control.lua -- Apr 2017 function CreateTagGui(event) local player = game.players[event.player_index] if player.gui.top.tag == nil then player.gui.top.add{name="tag", type="button", caption="Tag"} end end -- Tag list local roles = { {display_name = "[Solo]"}, {display_name = "[Mining]"}, {displa...
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id = 'V-38608' severity = 'low' weight = 10.0 title = 'The SSH daemon must set a timeout interval on idle sessions.' description = 'Causing idle users to be automatically logged out guards against compromises one system leading trivially to compromises on another.' fixtext = [=[SSH allows administrators to set an idle ...
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print('core.utils.commonUtil') _commonUtil = { -- }; function _commonUtil.getTableLen(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end function _commonUtil.prtTable(T) print('_commonUtil:prtTabble'); for k, v in pairs(T) do print('k : '...
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local mock = require("luassert.mock") local stub = require("luassert.stub") local options = require("nvim-lsp-ts-utils.options") local u = require("nvim-lsp-ts-utils.utils") local o = mock(options, true) describe("client", function() stub(vim.lsp.util, "apply_workspace_edit") stub(vim.lsp.handlers, "textDocu...
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package.path = package.path..";../?.lua" local bit = require("bit") local bor, band, lshift, rshift = bit.bor, bit.band, bit.lshift, bit.rshift local xf86drmMode = require("xf86drmMode_ffi") local libc = require("libc") local DRMFrameBuffer = require("DRMFrameBuffer") local DRMCard = require("DRMCard") local funct...
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require "Client.Scripts.Modulus.Cmd.MainCmd" require "Client.Scripts.Modulus.Cmd.BottomMidCmd" require "Client.Scripts.Modulus.Cmd.JoyStickCmd" require "Client.Scripts.Modulus.Cmd.BottomSkillCmd" require "Client.Scripts.Modulus.Cmd.FaceBookCmd" require "Client.Scripts.Modulus.Cmd.GuildCmd"
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local key = ModPath .. ' ' .. RequiredScript if _G[key] then return else _G[key] = true end local REACT_AIM = AIAttentionObject.REACT_AIM local REACT_SCARED = AIAttentionObject.REACT_SCARED function CopLogicSniper._upd_enemy_detection(data) managers.groupai:state():on_unit_detection_updated(data.unit) data.t = Tim...
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local U = {} local maxGetRange = 1600; local maxAddedRange = 200; local maxLevel = 25; function U.InitiateAbilities(hUnit, tSlots) local abilities = {}; for _,i in pairs(tSlots) do table.insert(abilities, hUnit:GetAbilityInSlot(i)); end return abilities; end function U.CantUseAbility(bot) return bot:NumQueued...
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--- This class handles the listeners for processing events. This -- class currently acts like a singleton but uses colon references -- in case it needs to be upgraded to a true class. -- @classmod ListenerProcessor -- region imports local class = require('classes/class') local listeners = require('classes/lis...
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function On_Gossip(unit, event, player) unit:GossipCreateMenu(3544, player, 0) unit:GossipMenuAddItem(2, "Walmart", 1, 0) unit:GossipMenuAddItem(2, "Horde Cities", 3, 0) unit:GossipMenuAddItem(2, "Alliance Cities", 4, 0) unit:GossipMenuAddItem(2, "Global Locations", 5, 0) unit:GossipMenuAddItem(2, "Outland Locations", ...
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-- Dumb effect for tests { vertex = { uniformBuffers = { matrices = { wvp = "mat4" }, variables = { f = "float", v2 = "vec2", v3 = "vec3", v4 = "vec4" } }, inputs...
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sec = 14 day = 8 mon = 10 year = 2016 Text = "Neptune!"
nilq/small-lua-stack
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local playsession = { {"tanneman", {248756}}, {"Augustona", {249991}}, {"Menander", {249328}}, {"Reyand", {94201}}, {"Gorlos", {237293}}, {"Qwa7", {1355}}, {"baterusoya", {56944}}, {"everLord", {206689}}, {"bbc26rus", {808}}, {"AurelienG", {197811}}, {"gearmach1ne", {137806}}, {"perrykain", {176387}}, {"mz...
nilq/small-lua-stack
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local act = require "/modules/actor" local Label = {} Label.__index = Label function Label:new(x,y, color, w) local act = act.new(x, y) setmetatable(act, Label) act.w = w or 200 act.text = text or '' act.fsize = 12 act.font = nil act.color = color or {255, 255, 255} return act ...
nilq/small-lua-stack
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data:extend { { type = 'bool-setting', name = 'picker-tool-tape-measure', setting_type = 'startup', default_value = true, order = 'tool-tape-measure' }, { type = 'bool-setting', name = 'picker-tool-ore-eraser', setting_type = 'startup', ...
nilq/small-lua-stack
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-- This file is subject to copyright - contact swampservers@gmail.com for more information. local Entity = FindMetaTable("Entity") --[[ To use web materials, just call in your draw hook: mat = WebMaterial(args) Then set/override material to mat args is a table with the following potential keys: id: from Saniti...
nilq/small-lua-stack
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-- (Lot's taken from https://github.com/wbthomason/dotfiles/blob/linux/neovim/.config/nvim/init.lua) local g = vim.g local cmd = vim.cmd local o, wo, bo = vim.o, vim.wo, vim.bo local utils = require 'config.utils' local opt = utils.opt local autocmd = utils.autocmd local map = utils.map -- Leader / local leader g.mapl...
nilq/small-lua-stack
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local m_reactions={} local m_configForm = nil local m_colorForm = nil local m_template = nil local m_highlightObjID = nil local m_needRestoreHighlightByCursor = false local m_needRestoreHighlightByTarget = false local m_higlightNow = true local m_selectionColor1 = { r = 1, g = 1, b = 0, a = 0.9 } local m_selectionCo...
nilq/small-lua-stack
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local function raw_table(state, arguments) local tbl = arguments[1] if not pcall(assert.falsy, getmetatable(tbl)) then return false end for _, v in ipairs({"ROWS", "VOID"}) do if tbl.type == v then return false end end if tbl.meta ~= nil then return false end return true end local...
nilq/small-lua-stack
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return { summary = 'Destroy the Shape.', description = 'Destroy the Shape, removing it from Colliders it\'s attached to.', arguments = {}, returns = {}, notes = 'Calling functions on the Shape after destroying it is a bad idea.', related = { 'Collider:destroy', 'Joint:destroy', 'World:destroy' ...
nilq/small-lua-stack
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local Player, super = Class(Character) function Player:init(chara, x, y) super:init(self, chara, x, y) local hx, hy, hw, hh = self.collider.x, self.collider.y, self.collider.width, self.collider.height self.interact_collider = { ["left"] = Hitbox(self, hx - hw/2, hy, hw, hh), ["right"] = ...
nilq/small-lua-stack
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--setting up neovim globle settings --All explaned {nothing to do here} vim.o.backup = false -- creates a backup file vim.o.clipboard = "unnamedplus" -- allows neovim to access the system clipboard vim.o.cmdheight = 2 -- more space in the neovim command line for displaying messages vim.o.colorcolumn = "99999" -- fixes ...
nilq/small-lua-stack
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-- -- function mat4_getInversed(mat) end ---@overload fun(mat,x,y,z,w):vec4_table function mat4_transformVector(mat, vec4) end function mat4_decompose(mat, scale, rotation, translation) return { scale = cc.vec3(), rotation = cc.quaternion(), translation = cc.vec3() } end function mat4_multiply(mat1, mat2) end ...
nilq/small-lua-stack
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return { id = 4001201, bgm = "story-french2", stages = { { { triggerType = 8, key = true, waveIndex = 900, preWaves = { 201 }, triggerParams = {} }, stageIndex = 1, failCondition = 1, timeCount = 300, passCondition = 1, backGroundStageID = 1, totalArea = { -...
nilq/small-lua-stack
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local scriptPath = getScriptPath() package.path = scriptPath .. '/?.lua;' .. package.path local string = string local zmq = require("lzmq") local zmq_poller = require("lzmq.poller") local zap = require("auth.zap") local config_parser = require("utils.config_parser") local event_data_converter = require("impl.event_d...
nilq/small-lua-stack
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local L = require "lpeg" local Node = require "espalier/node" local u = {} function u.inherit(meta) local MT = meta or {} local M = setmetatable({}, MT) M.__index = M local m = setmetatable({}, M) m.__index = m return M, m end function u.export(mod, constructor) mod.__call = constructor return setm...
nilq/small-lua-stack
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-- taken from https://github.com/harvardnlp/seq2seq-attn/blob/master/s2sa/memory.lua -- module for memory management -- reuseMem is used for reusing output tensor for storing gradInput and optimizing memory allocation -- use :reuseMem() on the module to allow the feature -- then apply setReuse after initialization -- ...
nilq/small-lua-stack
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--monsterframes.lua local hooks = {} local settings = { showRaceType = false, showAttribute = false, showArmorMaterial = true, showMoveType = true, showEffectiveAtkType = false, showTargetSize = true, showMaxHp = true, showHpPercent = true, showKillCount = true} local posTable = { normal = {x = 303, y = 1...
nilq/small-lua-stack
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print(0.0/1.0) print(-0.0/1.0) print(0.0/0.0)
nilq/small-lua-stack
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return PlaceObj("ModDef", { "title", "Fix Buildings Broken And No Repair", "version", 3, "version_major", 0, "version_minor", 3, "image", "Preview.png", "id", "ChoGGi_FixBuildingsBrokenDownAndNoRepair", "steam_id", "1599190080", "pops_any_uuid", "56012643-cfef-4dd2-b358-a80d651b542f", "author", "ChoGGi", "lua...
nilq/small-lua-stack
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--TRIGGERS THE CLOAKING CLIENT FUNCTIONS addEvent ("cloaktheplayer", true ) function cloakstart(thisplayer) setElementData ( thisplayer, "stealthmode", "on" ) playSoundFrontEnd ( thisplayer, 34 ) setElementAlpha ( thisplayer, 10 ) end addEventHandler("cloaktheplayer",getRootElement(),cloakstart) --TRIGGERS THE U...
nilq/small-lua-stack
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-------------------------------------- ---- Made by Roids#9757 for TWPRP ---- -------------------------------------- ------- VORP Stuff don't touch ------- -------------------------------------- local VorpCore = {} TriggerEvent("getCore",function(core) VorpCore = core end) VORP = exports.vorp_core:vorpAPI() -----...
nilq/small-lua-stack
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return { name = "rphillips/options", version = "0.0.4", description = "easy to use getopt library", author = "pancake <pancake@nopcode.org>", dependencies = { }, files = { "*.lua", "!test*", } }
nilq/small-lua-stack
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require("config") require("cocos.init") require("framework.init") -- require("framework.utilitys") local MyApp = class("MyApp", cc.mvc.AppBase) function MyApp:ctor() MyApp.super.ctor(self) self.scenes_ = { "MenuScene", "CCSSample1Scene", "CCSSample2Scene", "CCSSample3Scene", ...
nilq/small-lua-stack
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require 'nn' require 'nngraph' local san = {} function san.n_attention_layer(opt) local inputs, outputs = {}, {} table.insert(inputs, nn.Identity()()) table.insert(inputs, nn.Identity()()) local img_feat = inputs[1] local ques_feat = inputs[2] local u = ques_feat local img_tr = nn.Dropo...
nilq/small-lua-stack
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