content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
ardour {
["type"] = "EditorAction",
name = "Toggle All Plugins and Sends",
license = "MIT",
author = "Lorenzo Gabriele",
description = [[Toggle all Plugins and sends on all tracks]]
}
function factory () return function ()
if deactivating_lolgab == nil then deactivating_lolgab = 1 end
if al... | nilq/small-lua-stack | null |
local table = Elona.require("table")
local string = Elona.require("string")
local remove = {}
local redirect = {}
for key, asset in pairs(data.raw["core.asset"]) do
if asset.file then
if string.match(asset.file, "^__core__") then
table.insert(remove, key)
elseif string.match(asset.file, "^__BUI... | nilq/small-lua-stack | null |
minetest.register_tool("rangedweapons:forcegun", {
description = "" ..core.colorize("#35cdff","Force gun\n") ..core.colorize("#FFFFFF", "Completelly harmless... by itself...\n")..core.colorize("#FFFFFF", "It's projectile will push either the entity it hits directly, or everyone near the node it collides with far away... | nilq/small-lua-stack | null |
--[[
Copyright (C) 2015 Real-Time Innovations, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in... | nilq/small-lua-stack | null |
Player = Player or {}
--- add a upgrade display for the engineering station
--- @deprecated The integration will probably change, because I think having some kind of menu structure might be the better option
--- @param self
--- @param player PlayerSpaceship
--- @param config table
--- @field label string the label f... | nilq/small-lua-stack | null |
return Import("ga.CoreByte.CoreBase.Database") | nilq/small-lua-stack | null |
ENT.Base = "dronesrewrite_base"
ENT.DrrBaseType = "walker"
ENT.Type = "anim"
ENT.PrintName = "PLOT-130"
ENT.Spawnable = true
ENT.AdminSpawnable = true
ENT.Category = "Drones Rewrite"
ENT.AdminOnly = true
ENT.UNIT = "PLOT"
ENT.Model = "models/dronesrewrite/plotdr/plotdr.mdl"
ENT.Weight = 4000
ENT.SpawnHeight = 32
EN... | nilq/small-lua-stack | null |
return {'fade','fading','fado','fadozangeres','fadime','fados','fadozangeressen','fadimes'} | nilq/small-lua-stack | null |
local Llama = require(script.Parent.Parent.Vendor.Llama)
local StudioStyleGuideColors = Enum.StudioStyleGuideColor:GetEnumItems()
local StudioStyleGuideModifiers = Enum.StudioStyleGuideModifier:GetEnumItems()
local CONSTANTS = {
TextBox = {
Font = Enum.Font.SourceSansSemibold;
};
}
local function GetTheme()
---@... | nilq/small-lua-stack | null |
local BulletTear = Projectile:extend("BulletTear")
function BulletTear:new(x, y, dir)
BulletTear.super.new(self, x, y)
self:setImage("bosses/emotilord/tear")
self.dir = dir
self.velocity.x = _.random(230, 600) * dir
self.rotate = 1 * dir
self.angleOffset = PI * -dir
self.velocity.y = _.random(-300, -500)
sel... | nilq/small-lua-stack | null |
resource_manifest_version "77731fab-63ca-442c-a67b-abc70f28dfa5"
this_is_a_map 'yes'
files {
'shellpropsv5.ytyp'
}
data_file 'DLC_ITYP_REQUEST' 'shellpropsv5.ytyp' | nilq/small-lua-stack | null |
local defensiveModule = require "module.DefensiveFortressModule"
local View = {};
function View:Start()
self.root=CS.SGK.UIReference.Setup(self.gameObject)
self.view=self.root.view
end
function View:InitData(data)
self.BossData=data and data.BossData
self.LastHP=data and (data.LastHP>=0 and data.LastHP or 0)
se... | nilq/small-lua-stack | null |
-- yleaf(yaroot@gmail.com)
if GetLocale() ~= "zhCN" then return end
local L = DBM_SpellsUsed_Translations
L.TabCategory_SpellsUsed = "冷却助手"
L.AreaGeneral = "常规设置"
L.Enable = "开启冷却计时"
L.Show_LocalMessage = "显示本地提示"
L.Enable_inRaid = "只显示团队成员的冷却信息"
L.Enable_inBattleground = "战场中同样启用"
L.Enable_Portal... | nilq/small-lua-stack | null |
--[[
和STL map 不同的是,这并不能指定类型
]]
_ENV=namespace "container"
using_namespace "luaClass"
---@class map
local map=class ("map"){
public{
FUNCTION.map;
FUNCTION.del;
FUNCTION.has;
FUNCTION.get;
FUNCTION.insert;
FUNCTION.onFun;
FUNCTION.siz... | nilq/small-lua-stack | null |
local api = vim.api
local utils = {}
-- Function taken from NvimChad
utils.map function(mode, lhs, rhs, opts)
local options = {noremap = true, silent = true}
if opts then
options = vim.tbl_extend("force", options, opts)
end
api.nvim_set_keymap(mode, lhs, rhs, options)
end
utils.nmap function(... | nilq/small-lua-stack | null |
local function FixLazers()
for k,v in pairs(ents.FindByClass("env_laser")) do
local ts = v:GetSaveTable().LaserTarget
if(ts && ts != "") then
local t = ents.FindByName(ts)[1]
if(t) then
local tp = t:GetParent()
t:SetParent(nil) --source doesn't enjoy moving things that have parents
local p = v:Ge... | nilq/small-lua-stack | null |
local g_ForbWords = {}
function CsPreprocessStr(str)
local offsets = {}
for i = 1, #str do
table.insert(offsets, i)
end
str = str:lower()
local tmp = 0
str = str:gsub('()#%x%x%x%x%x%x', function(idx)
table.removeMultiple(offsets, idx - tmp, 7)
tmp = tmp + 7
return ''
end)
tmp ... | nilq/small-lua-stack | null |
require 'nn'
-- Network-in-Network
-- achieves 92% with BN and 88% without
local model = nn.Sequential()
local function Block(...)
local arg = {...}
model:add(nn.SpatialConvolution(...))
model:add(nn.SpatialBatchNormalization(arg[2],1e-3))
model:add(nn.ReLU(true))
return model
end
Block(3,192,5,5,1,1,2,2)... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------------------
--
-- raylib [shapes] example - Draw raylib custom color palette
--
-- This example has been created using raylib 1.6 (www.raylib.com)
-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
... | nilq/small-lua-stack | null |
LinkLuaModifier( "modifier_animation_translate_permanent_string", "libraries/modifiers/modifier_animation_translate_permanent_string.lua", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier("modifier_arcana_dbz", "modifiers/modifier_arcana_dbz.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_arcana_rockelec", "modifi... | nilq/small-lua-stack | null |
-- Item data (c) Grinding Gear Games
return {
-- Weapon: One Handed Mace
[[
裂颅【仿品】
刚猛巨锤
等级需求: 40, 131 Str
联盟: 夺宝奇兵
固定基底词缀: 1
敌人被晕眩时间延长 30%
-5000 命中值
此武器进行的所有攻击皆是暴击
]],
[[
康戈的战炎【仿品】
惧灵重锤
等级需求: 67, 212 Str
replica: true
联盟: 夺宝奇兵
固定基底词缀: 1
有 25% 几率使晕眩时间延长 1 倍
附加 (43-56) - (330-400) 基础物理伤害
暴击后获得 4 秒的【猛攻】状态
+(15-20)% 所有元素... | nilq/small-lua-stack | null |
--[[TODO
Player needs to be able to do the following to a book (ignoring the gui/input):
-Favourite
-Like
-Dislike
-Mark as read
-Mark as unread
-Add to book pouch
To support that functionality, we need client side functions that signal remotes that the server side is listening to.
]]
local ReplicatedStorage = g... | nilq/small-lua-stack | null |
function init()
setName("Colorizer")
setDesc("Colors texture")
setSize(108, 24+64+8+4+18+18+18+18+7+4)
addOutput(24+32)
addInput("Texture", 24+64+8+8)
addCRamp(24+64+8+18+4)
end
function apply()
colorize()
end | nilq/small-lua-stack | null |
local lpeg = require('lpeg')
-- Copyright 2006-2020 Robert Gieseke. See License.txt.
-- NSIS LPeg lexer
-- Based on NSIS 2.46 docs: http://nsis.sourceforge.net/Docs/.
local lexer = require('syntaxhighlight.textadept.lexer')
local token, word_match = lexer.token, lexer.word_match
local P, R, S = lpeg.P, lpeg.R, lpeg.S
... | nilq/small-lua-stack | null |
require "Car"
require "Utils"
-- Mutation constants
local WheelRadiusMutRange = 6
local WheelShapeIndexMutRange = 2 -- wheel's position
local BodySideMutRange = 10
-- These parameters are not mutable!
local BodyNumSides = 10
local BodyDensity = 4
local BodySideMin = 25
local BodySideMax = 80
local WheelD... | nilq/small-lua-stack | null |
-- Keeps track of all the actions that were performed so they can be played
-- back on new clients.
return {
new = function()
return {}
end
} | nilq/small-lua-stack | null |
local playsession = {
{"ManuelG", {431500}},
{"ISniffPetrol", {395529}},
{"ZeroBeta", {425055}},
{"MovingMike", {421569}},
{"tykak", {420446}},
{"rlidwka", {137626}},
{"Zorin862", {397623}},
{"jackazzm", {404602}},
{"Arnietom", {180087}},
{"OmegaLunch", {382662}},
{"guruthrill", {369655}},
{"Vegadyn", {3108... | nilq/small-lua-stack | null |
local _M = {}
local sayHi = function()
print("Hi,I'm from myluamodule.")
end
_M.sayHi = function()
sayHi()
end
return _M
| nilq/small-lua-stack | null |
local root = script.Parent.Parent
local includes = root:FindFirstChild("includes")
local BuiltInPalettes = require(includes:FindFirstChild("BuiltInPalettes"))
local Roact = require(includes:FindFirstChild("Roact"))
local Components = root:FindFirstChild("Components")
local ColorBrewerPalettes = require(Components:Fin... | nilq/small-lua-stack | null |
local map = vim.api.nvim_buf_set_keymap
local noremap = { noremap = true }
map(0, "n", "h", "<Plug>(dirbuf_up)", noremap)
map(0, "n", "l", "<Plug>(dirbuf_enter)", noremap)
| nilq/small-lua-stack | null |
-----------------------------------
--
--
--
-----------------------------------
function onEffectGain(target,effect)
target:recalculateAbilitiesTable()
local bonus = effect:getPower()
local regen = effect:getSubPower()
target:addMod(tpz.mod.WHITE_MAGIC_COST, -bonus)
target:addMod(tpz.mod.WHITE_MA... | nilq/small-lua-stack | null |
local ServerData
local NeedRefresh = false
net.Receive("FScript.ViewCharacterDatabase.SendServerData", function()
ServerData = net.ReadTable()
NeedRefresh = true
end)
net.Receive("FScript.ViewCharacterDatabase.OpenMenu", function()
local DermaFrame = vgui.Create("DFrame")
DermaFrame:SetSize(FScript.ResponsiveWidt... | nilq/small-lua-stack | null |
-- Our base collectable
basecollectable = {
sprite = 10,
x = 0,
y = 0,
width = 1,
height = 1,
dy = 0,
box = {
xleft = 1,
xright = 5,
yup = 0,
ydown = 7
},
floaty = 0,
floatingup = true,
maxlifespan = 60 * 4,
lifespan = 0,
floatheight = 2,
cashtype = false,
healthtype = fals... | nilq/small-lua-stack | null |
require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_frmADnD1()
local obj = GUI.fromHandle(_obj_newObject("for... | nilq/small-lua-stack | null |
vim.cmd([[set runtimepath=$VIMRUNTIME]])
vim.cmd([[set packpath=/tmp/nvim/site]])
local package_root = '/tmp/nvim/site/pack'
local install_path = package_root .. '/packer/start/packer.nvim'
-- IMPORTANT: update the sumneko setup if you need lua language server
-- I installed it in '/github/sumneko/lua-language-server... | nilq/small-lua-stack | null |
--[[
(C) Copyright 2014 William Dyce
All rights reserved. This program and the accompanying materials
are made available under the terms of the GNU Lesser General Public License
(LGPL) version 2.1 which accompanies this distribution, and is available at
http://www.gnu.org/licenses/lgpl-2.1.html
This library is distri... | nilq/small-lua-stack | null |
--A reference to all of the dialogue triggers in the level
--The property should be the parent object of all of the triggers
local dialogueTriggers = script:GetCustomProperty("Triggers"):WaitForObject():GetChildren()
--Table for storing the event listeners of each trigger
local interactionListeners = {}
function O... | nilq/small-lua-stack | null |
-- Globally defined because these will be used literally everywhere
class = require 'lib.hump.class'
gs = require 'lib.hump.gamestate'
vector = require 'lib.hump.vector'
inspect = require 'lib.inspect.inspect'
bump = require 'lib.bump.bump'
function math.sign(x)
if x < 0 then
return -1
end
return ... | nilq/small-lua-stack | null |
local fn = vim.fn
local M = {}
local p = {
single = "'(.-)'",
double = '"(.-)"',
}
---Take a users command arguments in the format "cmd='git commit' dir=~/dotfiles"
---and parse this into a table of arguments
---{cmd = "git commit", dir = "~/dotfiles"}
---@see https://stackoverflow.com/a/27007701
---@param args ... | nilq/small-lua-stack | null |
--[[
TheNexusAvenger
Creates buffer and non-buffer slingshot ammo.
--]]
local SlingshotBallCreator = {}
local Tool = script.Parent
local Handle = Tool:WaitForChild("Handle")
local SlingshotBallScript = script:WaitForChild("SlingshotBallScript")
local PlayerDamagerScript = Tool:WaitForChild("PlayerDamager")
local Co... | nilq/small-lua-stack | null |
data:extend({
{
type = "item",
name = "train-tracker",
icon = "__Vehicle_Radar__/graphics/radar2_icon.png",
icon_size = 32,
subgroup = "transport",
order = "a[train-system]-x[train-tracker]",
place_result = "train-tracker",
stack_size = 5
},
{
type = "item",
name = "vehicul... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
local M = {}
M.config = function()
local status_ok, gp = pcall(require, "nvim-gps")
if not status_ok then
vim.notify "nvim-gps not found"
return
end
gp.setup {
disable_icons = false, -- Setting it to true will disable all icons
icons = {
["class-name"] = " ", -- Classes and class-like ... | nilq/small-lua-stack | null |
beremaConvoTemplate = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "theme_park_nym_conv_handler",
screens = {}
}
----------
--Only if player is on nym quest
----------
nym_sent_you = ConvoScreen:new {
id = "nym_sent_you",
leftDialog = "@celebrity/lok_gambler:nym_sent_you", -- I... | nilq/small-lua-stack | null |
return {
"rcarriga/nvim-dap-ui",
config = function()
local dapui = require("dapui")
dapui.setup({
icons = { expanded = "−", collapsed = "+" },
mappings = {
-- Use a table to apply multiple mappings
expand = { "<CR>", "<2-LeftMouse>" },
open = "o",
remove = "d",
... | nilq/small-lua-stack | null |
--Rock libraries
console = require 'loveconsole.console'
console:initialize({
name = "main",
extend = true,
buffer_width = 80,
buffer_height = 50,
font = "res/fonts/press-start-2p.ttf",
font_size = 16,
})
colors = require 'loveconsole.colors'
class = require 'middleclass'
--utility functions
util = require 'lib.u... | nilq/small-lua-stack | null |
local units = {}
units.measures = {
['length'] = dofile('definitions/length.lua'),
['area'] = dofile('definitions/area.lua'),
['mass'] = dofile('definitions/mass.lua'),
['volume'] = dofile('definitions/volume.lua'),
['each'] = dofile('definitions/each.lua'),
['temperature'] = dofile('definition... | nilq/small-lua-stack | null |
local M = {}
local map = vim.api.nvim_set_keymap
local options = { noremap = true }
M.start = function()
map('n', '<leader>mb', '<CMD>FloatermNew --autoclose=2 --height=0.9 --width=0.9 btm<CR>', options) -- Bottom app (brew install clementtsang/bottom/bottom)
map('n', '<leader>md', '<CMD>FloatermNew --autoclose=... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
--[[
Dusk Engine Demo: Spin
--]]
--------------------------------------------------------------------------------
display.setStatusBar(display.HiddenStatusBar)
local textureFilter = "nearest"
display.setDefault("minTextureFilter", textur... | nilq/small-lua-stack | null |
-- Cameron K Titus Assignment 4
-- CS331 UAF Spring 2018
-- Based on rdparser4 and assn4_code.txt
local parseit = {}
lexit = require "lexit"
-- For lexer iteration
local iter
local state
local lexer_out_s
local lexer_out_c
-- For current lexeme
local lexyString = ""
local lexyCat = 0
-- Symbolic constants for aSe... | nilq/small-lua-stack | null |
function Vector2(x, y)
return {x = x, y = y}
end
function Vector3(x, y, z)
return {x = x, y = y, z = z}
end
function DegToRad(d)
return math.pi * d / 180
end
init_config_file = "rosbuild_ws/simulator/init_config.lua"
-- example of loading human crow scenario configs
-- init_config_file = "config/human_crowd_sc... | nilq/small-lua-stack | null |
return {
armbats = {
acceleration = 0.036,
brakerate = 0.093,
buildangle = 16384,
buildcostenergy = 89150,
buildcostmetal = 7004,
builder = false,
buildpic = "armbats.dds",
buildtime = 60000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
canstop = 1,
ca... | nilq/small-lua-stack | null |
am.addCMD("ban", "Bans a player", "Administration", function(caller, target, reason, server, duration)
local isPlayer = type(target) == "Player"
// Notifications
if (!duration || duration.seconds == 0) then
am.notify(nil, am.green, caller:Nick(), am.def, " has banned ", am.red, isPlayer && target:Nick() || targe... | nilq/small-lua-stack | null |
local lavaSandwich = {}
lavaSandwich.name = "MaxHelpingHand/CustomSandwichLava"
lavaSandwich.depth = 0
lavaSandwich.placements = {
name = "lava_sandwich",
data = {
direction = "CoreModeBased",
speed = 20.0,
sandwichGap = 160.0,
hotSurfaceColor = "ff8933",
hotEdgeColor = ... | nilq/small-lua-stack | null |
-- https://github.com/hrsh7th/vim-gindent/blob/ca389426eb111507e56c792894cf3299b6439ced/lua/gindent/syntax.lua
local M = {}
function M.get_treesitter_syntax_groups(cursor)
local bufnr = vim.api.nvim_get_current_buf()
local highlighter = vim.treesitter.highlighter.active[bufnr]
if not highlighter then
return... | nilq/small-lua-stack | null |
ITEM.name = ".454 Casull Ammo"
ITEM.model = "models/gmodz/ammo/454.mdl"
ITEM.ammo = "454casull"
ITEM.ammoAmount = 8
ITEM.maxRounds = 16
ITEM.description = "Ammo box that contains .454 Casull caliber"
ITEM.price = 23000
ITEM.rarity = { weight = 20 } | nilq/small-lua-stack | null |
local core = require "core"
local command = {}
command.map = {}
local always_true = function() return true end
function command.add(predicate, map)
predicate = predicate or always_true
if type(predicate) == "string" then
predicate = require(predicate)
end
if type(predicate) == "table" then
local cla... | nilq/small-lua-stack | null |
while wait(0.1) do
local dir = game.CoreGui.RobloxGui.PlayerListContainer.ScrollList
for i,v in pairs(dir:GetChildren()) do
if game.Workspace:findFirstChild(v.Name) then
local role = game.Players[v.Name].Character:findFirstChild("Role")
if role then
if role.Value ... | nilq/small-lua-stack | null |
local M = Class(DisplayObject)
function M:init(w, h)
self.super:init()
local assets = assets
self:addChild(DisplayShape.new(w, h)
:setSource(Pattern.texture(assets:loadTexture("widgets/radiobutton/bg.png")):setExtend(Pattern.EXTEND_REPEAT))
:paint())
local radiobutton = Widget.RadioButton.new({x = 100, y = ... | nilq/small-lua-stack | null |
require "Polycode/Resource"
class "GLSLProgram" (Resource)
TYPE_VERT = 0
TYPE_FRAG = 1
function GLSLProgram:__index__(name)
if name == "type" then
return Polycore.GLSLProgram_get_type(self.__ptr)
end
end
function GLSLProgram:__set_callback(name,value)
if name == "type" then
Polycore.GLSLProgram_set_type(se... | nilq/small-lua-stack | null |
local game = {}
game.Game = require("heart.game.Game")
return game
| nilq/small-lua-stack | null |
m = Map("snmpd")
-- SNMP --
s = m:section(NamedSection, "daemon", "snmp", translate("SNMP"))
s.anonymous = true
en = s:option(Flag, "enabled", translate("Enable SNMP"))
en.rmempty = false
return m
| nilq/small-lua-stack | null |
-- Copyright 2021 HDBSD
--
-- Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
-- 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
--
-- 2. Redistr... | nilq/small-lua-stack | null |
--战场盛放之花
local m=14010035
local cm=_G["c"..m]
function cm.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.tg)
e1:SetOperation(cm.op)
c:RegisterEffect(e1)
e... | nilq/small-lua-stack | null |
local pkg = "/cm/shared/apps/openblas/0.2.14"
setenv( "BLASDIR", pathJoin(pkg,"lib"))
prepend_path("LD_LIBRARY_PATH", pathJoin(pkg,"lib"))
| nilq/small-lua-stack | null |
local mod = get_mod("Squig-Pig")
-- Your mod code goes here.
-- https://vmf-docs.verminti.de
Managers.package:load("units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p", "global")
local unit_path = "units/squig_herd/grn_squig_herd_01"
local num_inv = #NetworkLookup.inventory_packages
local num_... | nilq/small-lua-stack | null |
--[[
Copyright 2021 Bilal2453. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in... | nilq/small-lua-stack | null |
return {
transportFever2Path = '/cygdrive/d/Spiele/steamapps/common/Transport Fever 2/res/scripts'
} | nilq/small-lua-stack | null |
project "GoogleTest"
kind "StaticLib"
language "C++"
systemversion "latest"
targetdir "../../Bin/%{cfg.buildcfg}"
--CB: using the unity build file
files { "include/gtest/**.h", "scr/**.h", "src/gtest-all.cc" }
includedirs { "include", "." }
configuration "macosx"
linkoptions { "-std=c++... | nilq/small-lua-stack | null |
local assert = require('luassert')
local lfs = require('lfs')
local check_logs_useless_lines = {
['Warning: noted but unhandled ioctl']=1,
['could cause spurious value errors to appear']=2,
['See README_MISSING_SYSCALL_OR_IOCTL for guidance']=3,
}
local eq = function(exp, act)
return assert.are.same(exp, act)... | nilq/small-lua-stack | null |
local t = require( "taptest" )
local trunc = require( "trunc" )
t( trunc( 1.2 ), 1 )
t( trunc( 1.7 ), 1 )
t( trunc( -2.2 ), -2 )
t( trunc( -2.7 ), -2 )
t()
| nilq/small-lua-stack | null |
object_tangible_item_som_frn_holo_mustafarian_a_reward = object_tangible_item_som_shared_frn_holo_mustafarian_a_reward:new {
}
ObjectTemplates:addTemplate(object_tangible_item_som_frn_holo_mustafarian_a_reward, "object/tangible/item/som/frn_holo_mustafarian_a_reward.iff")
| nilq/small-lua-stack | null |
local o = vim.opt
local a = 4
-- Indent
o.smartindent = true
-- I prefer tabs over spaces
o.expandtab = false
o.tabstop = a
o.shiftwidth = a
-- Clipboard
o.clipboard = "unnamedplus"
-- Mouse
o.mouse = "a"
-- Undo
o.undofile = true
-- Search
o.ignorecase = true
o.smartcase = true
o.incsearch = true
-- Filetypes
v... | nilq/small-lua-stack | null |
vim.cmd 'let g:ranger_map_keys = 0'
vim.cmd 'let g:gitgutter_map_keys = 0'
-- vim.g.tokyonight_style = "night"
-- vim.cmd 'hi VertSplit guifg=DarkGrey'
-- vim.cmd 'hi BufTabLineActive guibg=bg'
-- vim.cmd 'hi lspReference ctermfg=red guifg=red ctermbg=green guibg=green'
vim.cmd 'let vim_markdown_preview_pandoc=1'
vim.c... | nilq/small-lua-stack | null |
--Override any of these values by using `MyDataStore:SetGlobals(globals)`
return {
-- Datastore identity
TITLE = "global";
VERSION = 0;
-- Intervals / tries
AUTOSAVE_INTERVAL = 10 * 60; -- Minutes
TIMEOUT = 60; -- Seconds before kicking for no data
RETRIES_BEFORE_KICK = 3;
SAVE_ATTEMPTS = 20;
-- Messages
E... | nilq/small-lua-stack | null |
local BattleCutscene, super = Class(Cutscene)
local function _true() return true end
function BattleCutscene:init(group, id, ...)
local scene, args = self:parseFromGetter(Registry.getBattleCutscene, group, id, ...)
self.move_targets = {}
self.waiting_for_text = nil
self.waiting_for_enemy_text = nil
... | nilq/small-lua-stack | null |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_naga_sire... | nilq/small-lua-stack | null |
local eclipse = require "nvim-lsp-installer.core.clients.eclipse"
---@async
---@param receipt InstallReceipt
return function(receipt)
return eclipse.fetch_latest_jdtls_version():map_catching(function(latest_version)
if receipt.primary_source.version ~= latest_version then
return {
... | nilq/small-lua-stack | null |
require("zen-mode").setup {
window = {
width = 121,
height = 0.9,
options = { signcolumn = "no", number = false, relativenumber = false },
},
plugins = {
options = { enabled = true, showcmd = false },
gitsigns = { enabled = true },
tmux = { enabled = true },
},
on_open = function(win)
... | nilq/small-lua-stack | null |
local __exports = LibStub:NewLibrary("ovale/simulationcraft/unparser", 80300)
if not __exports then return end
local __class = LibStub:GetLibrary("tslib").newClass
local __definitions = LibStub:GetLibrary("ovale/simulationcraft/definitions")
local UNARY_OPERATOR = __definitions.UNARY_OPERATOR
local BINARY_OPERATOR = __... | nilq/small-lua-stack | null |
require "lmk"
require "lmkutil"
require "lmkbase"
local assert = assert
local error = error
local io = io
local ipairs = ipairs
local lmk = lmk
local lmkbase = lmkbase
local lmkutil = lmkutil
local os = os
local print = print
local tostring = tostring
local type = type
module (...)
add_files = lmk.add_files_local
ap... | nilq/small-lua-stack | null |
local flowTable = {
"gmod_mcore_test 1",
"mat_queue_mode -1",
"cl_threaded_bone_setup 1",
"cl_threaded_client_leaf_system 1",
"r_threaded_particles 1",
"r_threaded_renderables 1",
"r_queued_ropes 1",
"studio_queue_mode 1",
"r_decals 2048",
"mp_decals 2048",
"mat_wateroverlaysize 4",
"r_ForceWaterLeaf 0",
"... | nilq/small-lua-stack | null |
local Prop = {}
Prop.Name = "Twin Apartments 2b"
Prop.Cat = "Apartments"
Prop.Price = 750
Prop.Doors = {
Vector( -5388, -3657, 590 ),
Vector( -5247, -3732, 590 ),
}
GM.Property:Register( Prop ) | nilq/small-lua-stack | null |
TUTORIALS['en'][#TUTORIALS['en'] + 1] = {
name = "Customizing your Character",
contents = {
{type = CONTENT_TYPES.IMAGE, value = "/images/tutorial/outfit.png"},
{type = CONTENT_TYPES.TEXT, value = "A fun task within the PSoul is the clothing customization of your character. To open the clothes w... | nilq/small-lua-stack | null |
-- Written by bc1 using Notepad++
local GameInfo = GameInfoCache -- warning! booleans are true, not 1, and use iterator ONLY with table field conditions, NOT string SQL query
local max = math.max
local format = string.format
local tostring = tostring
local IsMultiplayerGame = PreGame.IsMultiplayerGame
local GetActiv... | nilq/small-lua-stack | null |
local function lol(gfx)
local items = newItemList()
items:add(newEItem('spawn',5,6,gfx))
items:add(newEItem('goal',8,7,gfx))
items:add(newEItem('score',26,21,gfx))
local decs = {}
decs[1] = {1, 5, 7}
decs[2] = {1, 6, 7}
decs[3] = {1, 7, 7}
local nmys = {}
nmys[1] = {5, 11, 4}
nmys[2] = {5, 12, 4}
nmys[3] = {5, 14, 5}
n... | nilq/small-lua-stack | null |
Spring.Utilities = Spring.Utilities or {}
------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------
-- bool deep: clone subtables. defaults to false. not safe with circular tables!
function Spring.Utilities... | nilq/small-lua-stack | null |
local brokeAllowanceGuide=
{
name="brokeAllowanceGuide",type=0,typeName="View",time=0,x=0,y=0,width=1280,height=800,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft,
{
name="shiled",type=0,typeName="Image",time=105625572,x=276,y=197,width=1,height=1,nodeAlign=kAlignTopLeft,visible=1,fillParent... | nilq/small-lua-stack | null |
--[[
A debug session is created when a player starts debugging a specific
contraption. Although multiple debug session can be active at the same
time, a single player can only have one debug session enabled, and any
entity can only be inside one debug session.
Modifications to a contraption whilst a debug session is ... | nilq/small-lua-stack | null |
local cjson = require "cjson"
local basic_serializer = require "kong.plugins.log-serializers.basic"
local BasePlugin = require "kong.plugins.base_plugin"
local StdoutLogHandler = BasePlugin:extend()
StdoutLogHandler.PRIORITY = 9
StdoutLogHandler.VERSION = "0.0.1"
function StdoutLogHandler:new()
StdoutLogHandler.su... | nilq/small-lua-stack | null |
return {
-- A request line can parse to something invalid.
INVALID_REQUEST_LINE = 1,
-- HTTP method is not implemented.
METHOD_NOT_IMPLEMENTED = 2,
-- HTTP version is not supported.
VERSION_NOT_SUPPORTED = 3,
}
| nilq/small-lua-stack | null |
return
{
HOOK_PLAYER_FISHED =
{
CalledWhen = "A player gets a reward from fishing.",
DefaultFnName = "OnPlayerFished", -- also used as pagename
Desc = [[
This hook gets called after a player reels in the fishing rod. This is a notification-only hook, the reward has already been decided. If a plugin needs to ... | nilq/small-lua-stack | null |
cfg.debug = true
cfg.wifi_check_count = 5
cfg.wifi_check_interval = 1000
cfg.submit_interval = 15000
cfg.thingspeak_api_key = '0123456789ABCDEF'
cfg.graphite_host = 'example.com'
cfg.graphite_port = 2003
cfg.elastic_url = 'http://example.com/'
cfg.elastic_index = 'sensors'
cfg.elastic_auth = '01234567890123456789012345... | nilq/small-lua-stack | null |
-- MONKEY: guarda a imagem, posicao inicial e dimensoes
local img = canvas:new('monkey.png')
local dx, dy = img:attrSize()
local monkey = { img=img, x=10, y=10, dx=dx, dy=dy }
-- BANANA: guarda a imagem, posicao inicial e dimensoes
local img = canvas:new('banana.png')
local dx, dy = img:attrSize()
local banana = { img... | nilq/small-lua-stack | null |
slot2 = "SlwhJettonCcsView"
SlwhJettonCcsView = class(slot1)
SlwhJettonCcsView.onCreationComplete = function (slot0)
slot8 = slot0.view
ClassUtil.extends(slot2, slot0, ZoomPopUpChildView, true, slot0, slot0.bg)
slot0._layerView = slot0.view
slot0._layerJetton = slot0.view.layer_jetton
slot0.layerAnimal = slot0.... | nilq/small-lua-stack | null |
-----------------------------------------
-- ID: 5831
-- Item: Lucid Elixir II
-- Item Effect: Restores 75% of HP and MP
-----------------------------------------
require("scripts/globals/settings")
require("scripts/globals/msg")
function onItemCheck(target)
if target:getMaxHP() == target:getHP() and target:getMax... | nilq/small-lua-stack | null |
-- Author: Wesley, Duclier and Luis
-- Lexical analyser of math language
local lexer = {}
-- File to be opened
local file = nil
local reservedWords = {'print'}
local currentLine = nil
local currentFileLine = 0
local currentFileColumn = 0
local currentState = 'idle'
function lexer.parseFile(fileName)
--file = io.open... | nilq/small-lua-stack | null |
local function simpleprogram(name)
cprogram {
name = name,
srcs = { "./"..name..".c" },
deps = {
"h+emheaders",
"modules/src/alloc+lib",
"modules/src/data+lib",
"modules/src/object+lib",
"modules/src/system+lib",
}
}
installable {
name = name.."-pkg",
map = {
["$(INSDIR)/bin/"..name] =... | nilq/small-lua-stack | null |
require "include/protoplug"
attack = 0.005
release = 0.005
polyGen.initTracks(8)
pedal = false
TWOPI = 2*math.pi
local freq = 6*TWOPI/44100
function newChannel()
new = {}
new.pressure = 0
new.phase = 0
new.f = 0
new.pitch = 0
new.pitchbend = 0
new.vel = 0
return new
end
channels = ... | nilq/small-lua-stack | null |
local skynet = require("skynet")
local socketdriver = require("socketdriver")
local queue = require "skynet.queue"
local socketfd
local TAG = 'BYGATESERVER'
local BYGateServer = {}
local socket_pool = setmetatable(
{},
{
__gc = function(p)
for id, v in pairs(p) do
socketdriver.close(id)
-- don't ne... | nilq/small-lua-stack | null |
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