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crash = {{{{{{{{ {}, {}, {} }}}}}}}} ----------------------------------------------------------------------- ------------------------ Settings --------------------------------- ----------------------------------------------------------------------- crash = {{{{{{{{ {}, {}, {} }}}}}}}} Rules = { {"Egyptian"}, {"Engli...
nilq/small-lua-stack
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local _G = _G local K = _G.unpack(_G.select(2, ...)) local Module = K:GetModule("Unitframes") local SpellRange = _G.LibStub("SpellRange-1.0") local pairs, ipairs = _G.pairs, _G.ipairs local CheckInteractDistance = _G.CheckInteractDistance local UnitCanAttack = _G.UnitCanAttack local UnitInParty = _G.UnitInParty loca...
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class "ScorecardClient" local NavGrid = require("__shared/NavGrid") Events:Subscribe('Extension:Loaded', function() WebUI:Init() end) function ScorecardClient:DrawPolyline(Polyline) for idx, line in pairs(Polyline) do if idx < #Polyline then local start_point = Polyline[idx] lo...
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----------------------------------- -- Area: The Garden of Ru'Hmet -- Mob: Aw'ghrah ----------------------------------- require("scripts/globals/status") ----------------------------------- function onMobSpawn(mob) -- Set core Skin and mob elemental resist/weakness; other elements set to 0. -- Set to non aggr...
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local Language = {PrettyName = "Español Argentino", Values = { Server = { ZombiesWin = "Los zombies han ganado!", HumansWin = "Los humanos han derrotado a la plaga!", RoundDraw = "Empate", RoundSimple = "La infeccion a comenzado!", RoundSimpleName = "Modo de infeccion unica", RoundMultiInfectionN...
nilq/small-lua-stack
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------------------------- -- oUF_Swing, by p3lim -- This version was updated for NDui by siweia -- https://github.com/siweia/NDuiClassic/blob/master/Interface/AddOns/NDui/Libs/oUF/Plugins/Swing.lua ------------------------- local _, ns = ... local oUF = ns.oUF or oUF local GetTime = GetTime local GetInventoryItemID = ...
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-- -- Created by IntelliJ IDEA. -- User: Administrator -- Date: 2017/5/23 -- Time: 16:57 -- To change this template use File | Settings | File Templates. --__newindex 元方法用来对表更新,__index则用来对表访问 --当你给表的一个缺少的索引赋值,解释器就会查找__newindex 元方法:如果存在则调用这个函数而不进行赋值操作 --mymetatable = {} --mytable = setmetatable({key1 = "Value1"}, {__ne...
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function love.load() animation = newAnimation(love.graphics.newImage("oldHero.png"), 16, 18, 0.5) av={ x=200, y=200, xscale=4, yscale=4 } end function newAnimation(image, width, height, duration) local animation = {} animation.spriteSheet = image; animation.qua...
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--[[ Copyright (c) 2009-2017, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com > All rights reserved. ]] local _, Bartender4 = ... local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4") local BT4ActionBars = Bartender4:NewModule("ActionBars", "AceEvent-3.0") local select, ipairs, pairs, tostring...
nilq/small-lua-stack
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--- Builds card backings for GUI elements -- @classmod MaterialCardBuilder local MaterialCardBuilder = {} MaterialCardBuilder.__index = MaterialCardBuilder MaterialCardBuilder.ClassName = "MaterialCardBuilder" MaterialCardBuilder.CardColor = Color3.fromRGB(235, 235, 235) MaterialCardBuilder.ShadowColor = Color3.new(0,...
nilq/small-lua-stack
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game:GetService("Chat"):Chat(Workspace.FIuffz.Head,"INSERT CHAT HERE") wait(3)
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TEST [[ function mt:<!a!>() end function mt:b() mt:<?a?>() end ]] TEST [[ function mt:<!m1!>() end function mt:m2() self:<?m1?>() end ]] TEST [[ function mt:m3() mt:<?m4?>() end function mt:<!m4!>() end ]] TEST [[ function mt:m3() self:<?m4?>() end function mt:<!m4!>() end ]] TEST [[ local mt funct...
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-- Copyright (c) 2016 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local pkey = require "openssl.pkey"; local json = require "cjson.safe"; local jws = require "jws"; local jwk = require "jwk"; local parse_error = require "acme.error"...
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-- Author: berezaa -- Handles chest opening and makes previously-accessed chests already open local replicatedStorage = game:GetService("ReplicatedStorage") local modules = require(replicatedStorage:WaitForChild("modules")) local network = modules.load("network") local tween = modules.load("tween") local utilities = m...
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SPTick = {} tdmaSPTimer = {} function endOfSpawnProtection ( player, marker ) if ( isElement(marker) ) then if ( isElement(player) ) then detachElements ( marker, player ) end destroyElement ( marker ) end if ( isElement(player) ) then --local theTimer = getElementData ( player, "tdma.SPTimer"...
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------------------------------------------------------------------------------------------- -- -- raylib [text] example - TTF loading and usage -- -- This example has been created using raylib 1.6 (www.raylib.com) -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -- -- Copyri...
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TIME_FOREVER = 4294967295 -- Largets possible int 32 value -- Actor properties SEX_UNKNOWN = 0 SEX_FEMALE = 1 SEX_MALE = 2 -- Creature states ------------------------------------------------------------- CREATURESTATE_UNKNOWN = 0 CREATURESTATE_IDLE = 1 CREATURESTATE_MOVING = 2 CREATURESTATE_USINGSKILL = 3 CREATURE...
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dofilepath("data:scripts/debug.lua") dout("Loading Crate_ships.lua of Keeper") crate_Ships = { { class = "cruiser", prob = 0.00, types = { {prob = 1.00, item = "Kpr_ArsenalShip", name = "$8236"}, {prob = 0.90, item = "kpr_Dreadnaught", name =...
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measure1 = {"дан", "седмице", "месец новембар", "месец мај"} measure2 = {"дана", "седмица", "месец новембар", "месец мај"} last = {"најкраћи", "најдужи"}
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local glfw = require '../glfw' ('glfw3') local GLFW = glfw.const -- Initialize the library if glfw.Init() == 0 then return end -- Create a windowed mode window and its OpenGL context local window = glfw.CreateWindow(640, 480, "Hello World") if window == GLFW.NULL then glfw.Terminate() return end -- Make the wi...
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--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
nilq/small-lua-stack
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local app = app local libcore = require "core.libcore" local Class = require "Base.Class" local ClockBase = require "core.Timing.ClockBase" local GainBias = require "Unit.ViewControl.GainBias" local Encoder = require "Encoder" local ClockInHertz = Class {} ClockInHertz:include(ClockBase) function ClockInHer...
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local has_telescope, telescope = pcall(require, "telescope") if not has_telescope then error("This plugin requires nvim-telescope/telescope.nvim") end local pickers = require("telescope.pickers") local finders = require("telescope.finders") local conf = require("telescope.config").values local actions = require("...
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local gears = require("gears") local awful = require("awful") local awful_rules = require("awful.rules") local awful_autofocus = require("awful.autofocus") local wibox = require("wibox") local beautiful = require("beautiful") local naughty = require("n...
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-- Configuration -------------------------------------- OOA_AUTOTRACKER_DEBUG = true OOA_DISABLE_TREE_TRACKING = false ------------------------------------------------------- print("") print("Active Auto-Tracker Configuration") print("---------------------------------------------------------------------") if OOA_AUTOT...
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_G.MUtils = {} local map = vim.api.nvim_set_keymap local ok, autopairs = pcall(require, 'nvim-autopairs') if not ok then return end autopairs.setup { map_bs = false } MUtils.CR = function () if vim.fn.pumvisible() ~= 0 then if vim.fn.complete_info({ 'selected' }).selected ~= -1 then return autopairs.esc...
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local M = { } local name = "test_run" local FX = require("FunctionalX") local TK = require("PackageToolkit") local m1 = FX.module.initimport(..., "m1") local m2 = FX.module.initimport(..., "m2") local m3 = FX.module.initimport(..., "m3") local m4 = FX.module.initimport(..., "m4") local case = TK.test.case M[name] = fun...
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require("trycatch") require("@vue/runtime-test") require("runtime-core/src/errorHandling") require("@vue/shared") describe('error handling', function() mockWarn() beforeEach(function() setErrorRecovery(true) end ) afterEach(function() setErrorRecovery(false) end ) test('propagation', function()...
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title = 'IV - The Only One' chapter = 'Part 1 - Like Sheep' function run() warnEnemies = true warnEnemiesTime = 0.7 local simple = 'simpleball' local divide1 = 'multiball' local grey = 'grayball' local super = 'superball' local horizontalr = formation { type = 'horizontal', from = 'right' } local horiz...
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gr_desert_razorback = Creature:new { objectName = "@mob/creature_names:desert_razorback", socialGroup = "boar", faction = "", level = 80, chanceHit = 0.98, damageMin = 350, damageMax = 450, baseXp = 856, baseHAM = 12000, baseHAMmax = 16000, armor = 0, resists = {20,20,20,20,-1,20,-1,-1,-1}, meatType = "mea...
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local inspect = require 'Data.lua.inspect' eyeDisableSkyBox(); eyeSetSkyBoxColor({0,255,0,255}); local unitColor = {255,0,0,255}; local allUnitIDs = eyeGetAllUnits(); for key, value in pairs(allUnitIDs) do print(key, " -- ", value) eyeSetUnit(value); local bp = eyeGetBlueprint(value) print("BP" .. type...
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function getIdentity(source) local identifier = GetPlayerIdentifiers(source)[1] local result = MySQL.Sync.fetchAll("SELECT * FROM users WHERE identifier = @identifier", {['@identifier'] = identifier}) if result[1] ~= nil then local identity = result[1] return { identifier = identity['identifier'], firstna...
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-- FS API -- A save fs api, jailed to fsdir -- This isn't the best spot for this, but make it so _makePath can see our current ID -- needs to be before first use of the function! function _makePath(path) local r = string.find(path,"%.%.") if r ~= nil then print("Illegal path: "..path.." ("..r..")") return "" en...
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-- Loads up a slew of objects to load into the screen, like how 3.9 does. -- I prefer to keep these optional, incase another screen wants to hide -- these elements. local t = Def.ActorFrame {}; t[#t+1] = StandardDecorationFromFileOptional("Header","Header"); t[#t+1] = StandardDecorationFromFileOptional("Footer","Foote...
nilq/small-lua-stack
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-- example config for prusaslicer sandbox, which is created on top of external debian chroot, prepared by debian-setup.cfg.lua -- using debian-sandbox.cfg.lua config file as base -- if using nvidia GPU, you also need to install same proprietery nvidia driver version into sandbox, -- also you may need to install libc6-...
nilq/small-lua-stack
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#!/usr/bin/env lua dofile("mods/noita-mp/files/scripts/init/init_.lua") local lu = require("luaunit") local Guid = require("guid") TestGuid = {} function TestGuid:setUp() print("\nsetUp") end function TestGuid:tearDown() print("tearDown\n") end function TestGuid:testGetGuid() local guid = Guid:getGuid(...
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---------------------------------------------------------------------------------- -- -- LibCompress.lua -- -- Authors: jjsheets and Galmok of European Stormrage (Horde) -- Email : sheets.jeff@gmail.com and galmok@gmail.com -- Licence: GPL version 2 (General Public License) -- Revision: $Revision: 75 $ -- Date:...
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local dimensions = require("Functions") ObjectSizes = { Material = 128 } Resources = { GlobalResources = { UBO = { Type = "UniformBuffer", Members = { model = { "mat4", 0 }, view = { "mat4", 1 }, projectionClip = { "mat4", 2 }, ...
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local _, ns = ... local L = ns.L local moss = L["Moss-Covered Chest"] local sturdy = L["Sturdy Chest"] local smoldering = L["Smoldering Chest"] local skull = L["Skull-Covered Chest"] local blazing = L["Blazing Chest"] ns.points = { -- http://www.wowhead.com/achievement=8729/treasure-treasure-everyw...
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local RUF = RUF or LibStub("AceAddon-3.0"):GetAddon("RUF") local LSM = LibStub("LibSharedMedia-3.0") local _, ns = ... local oUF = ns.oUF RUF.Indicators = RUF.Indicators or {} RUF.IndicatorGlyphs = { ['Assist'] = '', ['InCombat'] = '', ['Lead'] = '', ['LootMaster'] = '', ['MainAssist'] = '', ['MainTank'] = ...
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local ngx_log = ngx.log local _NGX_LOG_LEVELS = { debug = ngx.DEBUG, info = ngx.INFO, notice = ngx.NOTICE, warn = ngx.WARN, error = ngx.ERR, crit = ngx.CRIT, alert = ngx.ALERT, emerg = ngx.EMERG, } local _M = {} for log_name, log_level in pairs(_NGX_LOG_LEVELS) do _M[l...
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
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local Player = game.Players.LocalPlayer local cas = game:GetService("ContextActionService") local UIS = game:GetService("UserInputService") local Heartbeat = game:GetService("RunService").Stepped local Camera = workspace.CurrentCamera local Gui local Base local Draggable local Origin local MousePosition local Draggin...
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---------------------------------------------------------------------------- -- $Id: md5.lua,v 1.4 2006/08/21 19:24:21 carregal Exp $ ---------------------------------------------------------------------------- local string = string or require"string" local md5 = _G.md5 -----------------------------------------------...
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local gps = require("nvim-gps") require("lualine").setup({ options = { theme = "tokyonight", }, sections = { lualine_c = { "filename", { gps.get_location, cond = gps.is_available }, }, }, })
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-- Automatically generated by build.lua, do not edit return [[ A6AC;BAMUM LETTER RII;Lo;0;L;;;;;N;;;;; A6AD;BAMUM LETTER RIEE;Lo;0;L;;;;;N;;;;; A6AE;BAMUM LETTER LEEEE;Lo;0;L;;;;;N;;;;; A6AF;BAMUM LETTER MEEEE;Lo;0;L;;;;;N;;;;; A6B0;BAMUM LETTER TAA;Lo;0;L;;;;;N;;;;; A6B1;BAMUM LETTER NDAA;Lo;0;L;;;;;N;;;;; A6B2;BAMUM ...
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--[[----------------------------------------------------------------------- * | Copyright (C) Shaobo Wan (Tinywan) * | Github: https://github.com/Tinywan * | Blog: http://www.cnblogs.com/Tinywan * |------------------------------------------------------------------------ * | Date: 2017/5/20 9:29 * | Function: helpe...
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return redis.call('ping')
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local COMMAND = Command.new('whitelist') COMMAND.name = 'Whitelist' COMMAND.description = 'command.whitelist.description' COMMAND.syntax = 'command.whitelist.syntax' COMMAND.permission = 'moderator' COMMAND.category = 'permission.categories.player_management' COMMAND.arguments = 2 COMMAND.player_arg = 1 COMMAND.aliases...
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--- -- @classmod Ragdollable -- @author Quenty local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local BaseObject = require("BaseObject") local RagdollRigging = require("RagdollRigging") local RagdollableConstants = require("RagdollableConstants") local CharacterUtils = require("...
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return function(data) return { type = "SetGroupData", data = data, } end
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return LoadActor(THEME:GetPathB("","_wait"),0.8);
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ATTRIBUTE.name = "Handy" ATTRIBUTE.description = "The skill to craft some things, specially with the hands." ATTRIBUTE.category = "Proffesions"
nilq/small-lua-stack
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local class = require('middleclass') local Controller = require('mvc.Controller') local HasSignals = require('HasSignals') local MessageController = class("MessageController", Controller):include(HasSignals) function MessageController:initialize() Controller.initialize(self) HasSignals.initialize(self) end...
nilq/small-lua-stack
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local singlelineW = require 'watchlog.watchlogfilesingleline' local tableutil = require 'util.tableutil' local json = require 'rapidjson' local watchlogfilesinglelinejson = { ---- CONSTANTS ---- ---- Core Data ---- ---- Temp Data ---- } setmetatable(watchlogfilesinglelinejson , singlelineW) watchlogfilesi...
nilq/small-lua-stack
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--[[ Lua configuration file. Meant to be added to lua/ subdirectory. All paths are relative from there. --]] return { modulesPath = ADD_YOUR_PATH_HERE }
nilq/small-lua-stack
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require('plugins.coc-nvim.functions') require('plugins.coc-nvim.variables') require('plugins.coc-nvim.options') require('plugins.coc-nvim.keybinds')
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require "ml.mltls" require "ml.mlexc" algos = {} function algos.fibonacci(Number) local X = 0 local Y = 1 for _ = 1, Number do X, Y = Y, X + Y end return X end function algos.nextint(Number) return Number + 1 end function algos.prevint(Number) return Number...
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local wstr=require("wetgenes.string") local chatdown=require("wetgenes.gamecake.fun.chatdown") -- conversation trees local bitdown=require("wetgenes.gamecake.fun.bitdown") -- ascii to bitmap local chipmunk=require("wetgenes.chipmunk") -- 2d physics https://chipmunk-physics.net/ --------------------------------...
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describe('reduce', function() it('fails if the first argument is not a function', function() local observable = Rx.Observable.of(0) expect(observable:reduce()).to.fail() expect(observable:reduce(1)).to.fail() expect(observable:reduce('')).to.fail() expect(observable:reduce({})).to.fail() expec...
nilq/small-lua-stack
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#!/usr/bin/env lua local pcf = require "pcf" local bmp = require "bmp" local img, config local function die(msg) print(msg) os.exit(1) end -- Repeat a value n times local function rep(v, n) local result = {} for i=1,n do result[i] = v end return result end local function basename(path) return path:match("([^...
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function widget:GetInfo() return { name = "Mouse FX", desc = "Adds glow effect at mouse clicks", author = "Floris", date = "13 may 2015", license = "GNU GPL, v2 or later", layer = 2, enabled = false, } end -----------------------...
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function Test() do local pattern if Platform == 'win32' then pattern = [[ $ = $ $ $(TEMP) - ]] .. os.getenv("TEMP") .. [[ M__UFFILENAME_UFFILENAME__F ]] else local tmpdir = os.getenv('TMPDIR') if not tmpdir or tmpdir == '' then tmpdir = '/tmp' end pattern = [[ $ = $ $ $(TMPDIR) - ]] .. tmp...
nilq/small-lua-stack
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
nilq/small-lua-stack
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require "FairyGUI" --UI窗口基类 --窗口类,名副其实,在FairyGUI中都是以窗口的形式显示的 WindowBase = {} WindowBase = fgui.window_class() WindowBase.window = nil WindowBase.ItemRenderer = nil local ResHelper = CS.MyABSys.ResHelper --构建函数 function WindowBase:ctor(packageName) local index = string.find(packageName,"/") WindowBase.packageName = ...
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object_tangible_content_wod_crafting_alter_2 = object_tangible_content_shared_wod_crafting_alter_2:new { } ObjectTemplates:addTemplate(object_tangible_content_wod_crafting_alter_2, "object/tangible/content/wod_crafting_alter_2.iff")
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----------------------------------- -- Area: Bastok Markets -- NPC: Gulldago -- Type: Tutorial NPC -- !pos -364.121 -11.034 -167.456 235 ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:startEvent(535); end; function onEventUpdate(player,csid,opti...
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local path = ({reaper.get_action_context()})[2]:match('^.+[\\//]') local lr = dofile(path .. 'liverigFunctions.lua') lr.setSong({ clean = "clean amp Fender", drive = "basic drive amp", solo = "solo overdrive", ext = "ext amp 2" })
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function fibonacci(n) if(n == 1) then return 1 end if(n == 2) then return 1 end function iterator() local f1 = fibonacci(n-1) local f2 = fibonacci(n-2) output = f1 + f2 return output end return iterator end resposta = fibonacci(1) print(resposta(1))
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#!/usr/bin/env lua local gd = require("gd") local im = gd.createTrueColor(80, 80) assert(im) local black = im:colorAllocate(0, 0, 0) local white = im:colorAllocate(255, 255, 255) im:filledEllipse(40, 40, 70, 50, white) im:png("out.png") os.execute("xdg-open out.png")
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-- ======================================================================================= -- Plugin: CALLER.lua -- Programmer: Cooper Santillan -- Last Modified: September 30, 2021 11:15pm -- ======================================================================================= -- Description: Interfaces between the ...
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-- this file is used to define additional static blips and markers to the map -- some lists: https://wiki.gtanet.work/index.php?title=Blips local cfg = {} -- list of blips -- {x,y,z,idtype,idcolor,text} cfg.blips = { -- Gangs {-1388.7412109375, -586.31683349609, 30.219205856323, 93, 73, "Bar"}, {-565.171, 276....
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local skynet = require "skynet" local c = require "skynet.core" function skynet.launch(...) -- ... 为要启动的服务名加上参数组成的字符串 参数以空格分隔 local addr = c.command("LAUNCH", table.concat({...}," ")) if addr then return tonumber("0x" .. string.sub(addr , 2)) end end function skynet.kill(name) if type(name) == "number" then s...
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--[[ MIT License Copyright (c) 2022 Michael Wiesendanger Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
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if not lrm.globals then lrm.globals = {} end function lrm.globals.init() global = global or {} global["preset-data"] = global["preset-data"] or {} global["preset-names"] = global["preset-names"] or {} global["presets-selected"] = global["presets-selected"] or {} global[...
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slot0 = class("StoryAwardPage", import("...base.BaseActivityPage")) slot0.OnInit = function (slot0) slot0.bg = slot0:findTF("bg") slot0.itemTpl = slot0:findTF("Item") slot0.taskItemTpl = slot0:findTF("TaskItem") slot0.scrollTF = slot0:findTF("Mask/ScrollView") slot0.container = slot0:findTF("Mask/ScrollView/Conte...
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-- This script is an example of an owner-filter. It replaces the -- usual query link with one to a fictional homepage. This script may -- be used with the owner-filter or repo.owner-filter settings in -- cgitrc with the `lua:` prefix. function filter_open() buffer = "" end function filter_close() html(string.form...
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module(...,package.seeall) local buffer = require("core.buffer") local freelist = require("core.freelist") local lib = require("core.lib") local packet = require("core.packet") local datagram = require("lib.protocol.datagram") local ethernet = require("lib.protocol.ethernet") local g_ethernet = require("apps.fuzz.ethe...
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local function main() db:setmaxinstructions(100000) local dbtab = db:prepare("insert into prepare values(@i, @j, @s)") local max = 2000 local i = 1 db:begin() for i = 1, max do local j = max - i dbtab:bind("i", i) dbtab:bind("j", j) dbtab:bind("s", i .. j) dbtab:exec() end db:commit() dbtab = db:ex...
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-- Copyright (c) 2019 teverse.com -- camera.lua local cameraController = {} local selectionController = require("tevgit:create/controllers/select.lua") cameraController.zoomStep = 3 cameraController.rotateStep = -0.003 cameraController.moveStep = 0.5 -- how fast the camera moves cameraController.camera = workspace.c...
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---------------------------------------------------------- -- Server Utils is a util namespace for wrapping server -- -- specific actions into clean and easilly read funcs. -- ---------------------------------------------------------- local S = {} function S.setupNewConnection( client ) local new_dm = DataManager...
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--[[ Class containing unicode data table summarized information]] local unidata = {} unidata.maplower = {} -- the following sections have been generated from UnicodeData.txt and should not be modified manually unidata.Number = {} unidata.Number[0x0030] = { 0xFFC0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0...
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local util = require "gumbo.dom.util" local assert = assert local _ENV = nil local Attribute = {getters = {}} Attribute.__index = assert(util.indexFactory(Attribute)) local escmap = { ["\194\160"] = "&nbsp;", ["&"] = "&amp;", ['"'] = "&quot;" } function Attribute.getters:localName() return self.name ...
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local M = {} -- If the content too long. -- auto wrap according width function M.wrap_line(text,width) local line = '' local ret = {} -- if text width < width just return it if #text < width then table.insert(ret,text) return ret end local content = vim.fn.split(text) for idx,word in pairs(conte...
nilq/small-lua-stack
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ITEM.name = "Wine" ITEM.desc = "A bottle of Red Wine" ITEM.model = "models/fallout 3/wine.mdl" ITEM.price = 14 ITEM.duration = 300 ITEM.attribBoosts = { ["end"] = 1, } ITEM:hook("_drink", function(item) item.player:EmitSound("npc/barnacle/barnacle_gulp1.wav") item.player:ScreenFade(1, Color(255, 255, 255...
nilq/small-lua-stack
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----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- -- Your code here local composer = require("composer") -- load all of the information about the Composer scene audio.res...
nilq/small-lua-stack
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local succeed = require 'validation.rules.succeed' local setmetatable = setmetatable local check_min = {__index = { msg = 'Required to be greater or equal to %d.', validate = function(self, value, model, translations) if value and value < self.min then return translations:gettext(self.msg...
nilq/small-lua-stack
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local Search = require('orgmode.parser.search') describe('Search parser', function() it('should parse search term and check value value', function() local result = Search:new('TODO|PROJECT|MAYBE') assert.Is.True(result:check({ tags = {'TODO'} })) assert.Is.True(result:check({ tags = {'PROJECT'} })) a...
nilq/small-lua-stack
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local t = ...; t = Def.ActorFrame{ LoadActor("ScreenOptions line highlightPP2")..{ InitCommand=cmd(diffuserightedge,color("1,1,1,0")); }; LoadActor("ScreenOptions line highlightPB2")..{ InitCommand=cmd(addx,200); }; Def.Sprite { Texture="ScreenPlayerOptions LineHighlight P1 1x2"; Frame0000=0; Delay0000=0.5;...
nilq/small-lua-stack
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getglobal game getfield -1 GetService pushvalue -2 pushstring Players pcall 2 1 0 getfield -1 LocalPlayer getfield -1 MewVIP pushnumber 1 setfield -2 Value getglobal game getfield -1 GetService pushvalue -2 pushstring Players pcall 2 1 0 getfield -1 LocalPlayer getfield -1 OtherLegendary pushnumber 1 setfield -2 Value ...
nilq/small-lua-stack
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--[[ Author: tochonement Email: tochonement@gmail.com 24.07.2021 --]] whoi.round = whoi.round or {} local round = whoi.round function round.getRespondents() local result = {} for _, ply in ipairs(player.GetAll()) do if round.getGuesser() ~= ply then table.insert(result, ply) e...
nilq/small-lua-stack
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function options (opts) local dir = opts:script_dir() opts:define_string("file", "Banned words file", dir .. "/banned.txt") end function kinds (kinds, opts) kinds:define_error( "comment", "Comment", "banned word used in comment", "Banned words are not allowed in comments." ) kinds:define_err...
nilq/small-lua-stack
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local _ENV = mkmodule('dfhack.workshops') local utils = require 'utils' input_filter_defaults = { item_type = -1, item_subtype = -1, mat_type = -1, mat_index = -1, flags1 = {}, -- Instead of noting those that allow artifacts, mark those that forbid them. -- Leaves actually enabling artifac...
nilq/small-lua-stack
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function love.conf (t) t.screen.width = 800 t.screen.height = 600 t.identity = 'zoetrope-test' end
nilq/small-lua-stack
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-- ************************************************************************** -- --[[ Dusk Engine The main Dusk library. --]] -- ************************************************************************** -- local Library = require("CoronaLibrary") local dusk = Library:new({name = "dusk", publisherId = "com.gymbyl"})...
nilq/small-lua-stack
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object_static_installation_mockup_clothing_factory_style_1 = object_static_installation_shared_mockup_clothing_factory_style_1:new { } ObjectTemplates:addTemplate(object_static_installation_mockup_clothing_factory_style_1, "object/static/installation/mockup_clothing_factory_style_1.iff")
nilq/small-lua-stack
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require("prototypes.Categories.categories") require("prototypes.Technology.technology") require("prototypes.SandMiner.categories") require("prototypes.SandMiner.entities") require("prototypes.SandMiner.items") require("prototypes.SandMiner.recipes") require("prototypes.BioSolarPanel.categories") require("prototypes.B...
nilq/small-lua-stack
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-- Parser generator local cheese_parsers = require"cheese.parsers" module("cheese", package.seeall) parse_error = cheese_parsers.parse_error local rule_mt local function make_rule(tab) setmetatable(tab, rule_mt) return tab end function concat (tab) if type(tab) == "table" then local res = {} for i, ...
nilq/small-lua-stack
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ITEM.name = "Bobby Pins" ITEM.desc = "A small box of bobbypins used for picking locks" ITEM.model = "models/props_lab/box01a.mdl" ITEM.price = 50 function ITEM:getDesc() return L("A small box of bobbypins used for picking locks", self:getData("amount", 5)) end function ITEM:onInstanced(index, x, y, item) ...
nilq/small-lua-stack
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-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- test_knockback = c...
nilq/small-lua-stack
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