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// AppHolder.cpp // // Copyright (c) 2005 Symbian Softwares Ltd. All rights reserved. // #include "AppHolder.h" #include "BackedUp.h" #include <EikStart.h> // // EXPORTed functions // EXPORT_C CApaApplication* NewApplication() { return new CAppholderApplication; } // updated for 9.1. not con...
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/************************************************************************/ /* Copyright (C) 2006 Burlex */ /************************************************************************/ /* * Class BaseSocket * All listening sockets or client sockets in the server will be ...
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/* * This file is part of FBIde project * * FBIde is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * FBIde is distribu...
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#ifndef _TextureManager_H_ #define _TextureManager_H_ #include "EntityList.h" #include "Texture.h" namespace zak { class ZAKENGINE_API TextureManager { private: EntityList Map; public: Texture * Load(const char *szFilename, unsigned int uiColorKey, bool persist); void Remove(const char *szFil...
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/* HydraIRC Copyright (C) 2002-2006 Dominic Clifton aka Hydra HydraIRC limited-use source license 1) You can: 1.1) Use the source to create improvements and bug-fixes to send to the author to be incorporated in the main program. 1.2) Use it for review/educational purposes. 2) You ca...
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#include "physics.h" #define PE PhysicsEngine #define CO CollisionObj CO::CollisionObj(){ } CO::CollisionObj(Obj *reference){ CO::ref = reference; CO::left = CO::right = CO::up = CO::down = NULL; } bool CO::CollisionTrue(){ if(CO::left == NULL && CO::right == NULL && CO...
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/************************************/ /* fonctions de la classe TEXTE_PCB */ /************************************/ #include "fctsys.h" #include "wxstruct.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" /*******************/ /* class TEXTE_PCB */ /*******************/ TEXTE_P...
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#ifndef _BLEND_OPERATION_SUB_ #define _BLEND_OPERATION_SUB_ #include <d3d11.h> class BlendOperationSub { public: BlendOperationSub(); ~BlendOperationSub(); static D3D11_BLEND_OP GetBlendOperation(); static bool IsEnable(); }; #endif // _BLEND_OPERATION_SUB_
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///////////////////////////////////////////////////////////////////////////// // Name: wx/richtext/richtextstyledlg.h // Purpose: // Author: Julian Smart // Modified by: // Created: 10/5/2006 12:05:31 PM // RCS-ID: $Id: richtextstyledlg.h 49398 2007-10-24 14:20:43Z JS $ // Copyright: (c) J...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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#pragma once class InputMouse { public: enum MouseAction { MOUSE_LEFT, MOUSE_UP, MOUSE_RIGHT, MOUSE_DOWN }; InputMouse(); ~InputMouse(); void AddInputEvent(int action, int eventNumber); void SetMouseMouse(int x, int y); void PostUpda...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-08-31 // Updated ...
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/* * OCASS - Microsoft Office Communicator Assistant * (http://code.google.com/p/ocass/) * * Copyright (C) 2007 Le Xiongjia * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Found...
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#include "shrimp_joystick.h" shrimp_joystick::shrimp_joystick() { yaxis_to_speed.set_range(axis_max, axis_min, shrimp_min_speed, shrimp_max_speed); xaxis_to_steer.set_range(axis_min, axis_max, shrimp_min_steer, shrimp_max_steer); m_mti.open("config/mti_driver.ini"); reset_mti(); } all::math::an...
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/* This source file is part of the Cing project For the latest info, see http://www.XXX.org Copyright (c) 2006-2009 Julio Obelleiro and Jorge Cano This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free So...
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/*============================================================================= Blobby Volley 2 Copyright (C) 2006 Jonathan Sieber (jonathan_sieber@yahoo.de) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software...
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/* Open Asset Import Library (ASSIMP) ---------------------------------------------------------------------- Copyright (c) 2006-2010, ASSIMP Development Team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the ...
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; ANSI-C/cC++ Compiler for HC12 V-5.0.35 Build 8093, Apr 3 2008 ; ; Automatic generated include file for the assembler ; Generated using the following files : ; file :'D:\EE345L\9S12DP512\LCD_DP512\Sources\lcd.c' ; file :'C:\Program Files\Freescale\CodeWarrior for HCS12 V4.7\lib\HC12c\include\mc9s12dp512.h' ; ...
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#if !defined(INCLUDED_SCRIPT_SCRIPTTOKENWRITER_H) #define INCLUDED_SCRIPT_SCRIPTTOKENWRITER_H #include "iscriplib.h" class SimpleTokenWriter : public TokenWriter { public: SimpleTokenWriter(TextOutputStream& ostream) : m_ostream(ostream), m_separator('\n') { } ~SimpleTokenWriter() { ...
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#ifndef BattleCityEngine_cpp #define BattleCityEngine_cpp #include "BattleCityEngine.h" #include "StringHelper.h" BattleCityClientParameters GetBattleCityClientParameters(BattleCityParameters params) { BattleCityClientParameters clientParameters; clientParameters.ArenaHeight = params.ArenaHeight; ...
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#ifndef LOCI_VIDEO_D3D9_MANAGED_VERTEX_BUFFER_H_ #define LOCI_VIDEO_D3D9_MANAGED_VERTEX_BUFFER_H_ /** * Encapsulates a d3d9 vertex buffer, providing RAII. * Sets up a vertex buffer, allows binding of that buffer to the pipeline and * provides RAII support to automatically release that buffer. * * @file ...
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/*! * \file OESkeleton_Impl.cpp * \date 1-3-2010 19:20:56 * * * \author zjhlogo (zjhlogo@163.com) */ #include "OESkeleton_Impl.h" #include "OEBone_Impl.h" #include <OEBase/IOEFileMgr.h> #include <OECore/OEFmtSkeleton.h> COESkeleton_Impl::COESkeleton_Impl(const tstring& strFile) { Init(); m_b...
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#include "CCRC.h" #include <boost/cstdint.hpp> using boost::int8_t; // The following is all code to decode mix headers int crc_table[256] = { 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb1...
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#define N_IMPLEMENTS nOdeNode //============================================================================== // subdir/nOdeNode_init.cc // author: Your Name // (C) 2000 Radon Labs GmbH //------------------------------------------------------------------------------ // includes #include "kernel/npersistse...
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//----------------------------------------------------------------------------- // RandomSequence.h // Copyright (c) 2002 - 2004, Haohanit. All rights reserved. //----------------------------------------------------------------------------- //SR FS: Reviewed [JAW 20040912] //SR FS: Reviewed [wwt 20040914] ...
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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// ThorConfigDialog.h: interface for the ThorConfigDialog class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_THORCONFIGDIALOG_H__E11F5A37_C876_4D14_B59D_1B28022DA4B9__INCLUDED_) #define AFX_THORCONFIGDIALOG_H__E11F5A37_C876_4D14_B59D_1B28022DA4B9__INCLUDED_ #if _M...
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#ifndef _SPOTLIGHTINGINTERFACE_H #define _SPOTLIGHTINGINTERFACE_H #include <d3dx9.h> #include "..\..\Utilities\d3dUtil.h" typedef struct SpotLighting { //The objects needed to be set for the basic lighting shader D3DXMATRIXA16 m_World, m_WVP, m_LightWVP, m_LightViewProj; Mtrl m_Material; SpotLight m_L...
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/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of ...
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#ifndef WOWSERVER_PACKETLOG_H #define WOWSERVER_PACKETLOG_H #include "Common.h" #include "Singleton.h" #include "RealmPacket.h" #include "WorldPacket.h" class PacketLog : public Singleton< PacketLog > { public: PacketLog(); ~PacketLog(); //utility functions int hextoint(char c); char...
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#ifndef CLIENT_H #define CLIENT_H #include "BaseApplication.h" #include "common.h" //#include "Tutorial4.h" extern bool keys[256]; typedef struct { float x; float y; } VECTOR2D; typedef struct { int key; VECTOR2D vel; VECTOR2D origin; VECTOR2D predictedOrigin; int msec; } co...
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// Copyright (c) 2005-2011 Oliver Lau <ola@ct.de> // Heise Zeitschriften Verlag, Hannover, Germany #ifndef __MAINWINDOW_H_ #define __MAINWINDOW_H_ #include <QObject> #include <QMainWindow> #include <QWidget> #include <QAction> #include <QCloseEvent> #include <QStatusBar> #include <QMenuBar> #include <QTo...
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#ifndef _OVERLAY_H_ #define _OVERLAY_H_ #include <mesh/Mesh.h> class Rect; // Overlay stretch types #define STRETCH_TOP 2 // stretches an overlay upwards #define STRETCH_BOTTOM 4 // stretches an overlay downwards #define STRETCH_LEFT 8 // stretches an overlay to the left #define STRETCH_RIGHT 16 // st...
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// stdafx.cpp : 표준 포함 파일만 들어 있는 소스 파일입니다. // CLROpenCV.pch는 미리 컴파일된 헤더가 됩니다. // stdafx.obj에는 미리 컴파일된 형식 정보가 포함됩니다. #include "stdafx.h"
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// Copyright (c) 2002 // Sergey Klimov (kidd@ukr.net) // WTL Docking windows // // This code is provided "as is", with absolutely no warranty expressed // or implied. Any use is at your own risk. // // This code may be used in compiled form in any way you desire. This // file may be redistributed unmodified by ...
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//--------------------------------------------------------------------------- #ifndef fxConsoleH #define fxConsoleH //--------------------------------------------------------------------------- #include "../insanefx.h" #include "../kernel/fxClass.h" #include "../shared/fxList.h" #include "../shared/fxConst.h...
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/* BBOSD.h Header file for BBOSD class Copyright (c) 2007, Brian Hartvigsen All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyrigh...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // test_const.cpp // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http:...
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#include "__PCH_Viewer.h" #include <windows.h> //---Engine Includes--------- #include "Core/FlostiEngine.h" #include "Base/Exceptions/Exception.h" //---------------------------- #include "ViewerProcess.h" //---Always the last: #include "Memory/MemLeaks.h" #define APPLICATION_NAME "VIEWER" // ---...
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#include "UiImage.h" #include <MzCommon.h> using namespace MzCommon; void UiImage::PaintWin(HDC hdcDst, RECT* prcWin, RECT* prcUpdate){ UiWin::PaintWin(hdcDst,prcWin,prcUpdate); if(pimg){ pimg->Draw(hdcDst,prcWin,true,false); } if(pimgPath){ ImagingHelper::DrawImage(hdcDst,prc...
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/* * Copyright (c) 2006-2010 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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#pragma once #ifndef __HALAK_UIVISUAL_H__ #define __HALAK_UIVISUAL_H__ # include <Halak/FWD.h> # include <Halak/UIElement.h> # include <Halak/Vector2.h> namespace Halak { class UIVisual : public UIElement { public: static const Property<float> Opa...
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/* PROG: heatwv LANG: C++ ID: kuzux921 */ #include <fstream> #include <climits> using namespace std; int N, C; int **mat; int dist[2500]; bool visited[2500]; void shortest(int start, int dest){ for(int i=0;i<N;i++) dist[i] = INT_MAX; dist[start] = 0; for(int i=0;i<N;i++){ int selected,...
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// CriticalSection.h: interface for the CCriticalSection class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_CRITICALSECTION_H__3B3A15BD_92D5_4044_8D69_5E1B8F15F369__INCLUDED_) #define AFX_CRITICALSECTION_H__3B3A15BD_92D5_4044_8D69_5E1B8F15F369__INCLUDED_ #if _MSC_...
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#ifndef __KGUITHREAD__ #define __KGUITHREAD__ #if defined(LINUX) || defined(MACINTOSH) #include <pthread.h> #include <signal.h> #elif defined(MINGW) #include <Wincon.h> #elif defined(WIN32) #else #error #endif class kGUIThread { public: kGUIThread() {m_active=false;} void Start(void *codeobj,void (...
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/*! @file @author Albert Semenov @date 11/2007 @module */ #ifndef __MYGUI_EDIT_FACTORY_H__ #define __MYGUI_EDIT_FACTORY_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_WidgetFactoryInterface.h" #include "MyGUI_WidgetDefines.h" namespace MyGUI { namespace factory { class _MyGUIExport Edi...
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CmaThomas/Vault-Tec-Multiplayer-Mod
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#include <windows.h> #include <shlwapi.h> #include <shlobj.h> #include <commctrl.h> #include <map> #include "vaultmp.h" #include "Bethesda.h" #include "ServerEntry.h" #include "Data.h" #include "VaultException.h" #include "ufmod.h" #include "iniparser/dictionary.c" #include "iniparser/iniparser.c" #inc...
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/////////////////////////////////////////////////////////////////////////////// // Name: swFrameworkDependent/GUI/swToolGuiObjectManager.h // Author: Reinhold Füreder // Created: 2005 // Copyright: (c) 2005 Reinhold Füreder // Licence: wxWindows licence //////////////////////////////////////...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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#include "ndssys.h" #include "ndscartridge.h" #include <cstdio> #include <cstring> NDSSYSTEM::NDSSYSTEM() { mmu = new NDSMMU; cpu = new NDSCPU(mmu); #ifndef NDS_DEBUG if(!SDL_Init(SDL_INIT_EVERYTHING)) { screen = SDL_SetVideoMode(256, 192*2, 16, SDL_DOUBLEBUF); if( scre...
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#include "config.hpp" #include "npc_dev.hpp" #include "core/module_c.hpp" #include "core/npcs.hpp" #include "vehicles.hpp" #include "weapons.hpp" #include "player_money.hpp" #include <fstream> #include <boost/filesystem.hpp> REGISTER_IN_APPLICATION(npc_dev); npc_dev::npc_dev() :play_npc_name("npc_dev_pla...
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#include "MountTable.h" #include "Parse.h" #include <string.h> #include <stdio.h> static bool ReadLine(FILE* f, byte* buf, int size); MountPoint::MountPoint() { Init(""); } MountPoint::~MountPoint() { } bool MountPoint::ValidPassword(const char *password) ///////////////////////////////////////...
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#pragma once #include "afxwin.h" // CSelectDlg 对话框 class CSelectDlg : public CDialog { DECLARE_DYNAMIC(CSelectDlg) public: CSelectDlg(CWnd* pParent = NULL); // 标准构造函数 virtual ~CSelectDlg(); // 对话框数据 enum { IDD = IDD_DIALOG_SELECT }; protected: virtual void DoDataExchange(CDataExchange* pD...
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/** ****************************************************************************** * * @file uavobjectbrowser.cpp * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup UAVObjectBrowserPlugin UAVObject Browser Plugin *...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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// (C) Copyright Jonathan Turkanis 2004 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. // Contains the definitions of two codecvt facets useful...
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#include "wscNumber.h" wscNumber::wscNumber(void) { } wscNumber::~wscNumber(void) { }
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#ifndef SUPPORTING_POS_CALCULATOR_H #define SUPPORTING_POS_CALCULATOR_H #include "GameHeaders.h" #include "Player.h" class SupportPosCalculator { private: D3DXVECTOR2 **regions, goal, RegSize; Player *teammate, *oppTeam, *ballCarrier; int rows, cols, numPlayer...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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/* ZeroPAD - author: zerofrog(@gmail.com) * Copyright (C) 2006-2007 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any...
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## VertexDeclaration.h - Vertex declaration  // // ### # # ...
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/******************************************************************** created: 2006/01/10 created: 10:1:2006 8:51 filename: playmanage.h file base: playmanage file ext: h author: chenmy purpose: *********************************************************************/ #ifndef PLAYMANAGE_H #defi...
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// ############################################################################# //! SpTexturedQuadSg.h : Quad-based stream geometry w/ texturing support // // Created : Aug 2004 // Copyright : (C) 2004 by Derek Gerstmann // Email : dgerstma@acm.org // // ######################################################...
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// Arithmetic_entropy_decoder.h // // This header file defines the interfaces to the class Arithmetic_entropy_decoder // // This file was generate from a Dia Diagram using the xslt script file dia-uml2cpp.xsl // which is copyright(c) Dave Klotzbach <dklotzbach@foxvalley.net> // // The author asserts no additiona...
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#include "e6_BBox.h" namespace e6 { // // ray-aabb intersection: // bool BBox::rayHitBox( const float o[3], const float d[3] ,float& tnear,float& tfar) { const static float EPSILON = 0.0001f; static float t1,t2,t; tnear = -0xffffff; tfar = 0...
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#include "TextureManager.hpp" std::vector<TextureManager::Texture *> TextureManager::m_textures; TextureManager::Texture* TextureManager::getTextIfExist(std::string name){ for(std::vector<Texture *>::iterator it = m_textures.begin(); it!=m_textures.end(); ++it) { if( (*it)->texFileName == name) return (*...
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#include <Halak.Samples/Samples.h> #include <Halak/Any.h> #include <Halak/Vector2.h> #include <iostream> #include <memory> using Halak::Any; using Halak::Vector2; using std::cout; using std::endl; void Halak::Samples::AnySample(const std::vector<const char*>& /*args*/) { Any v1 = 10; Any v2 = 10....
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// cpuload.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "windows.h" HANDLE workerThread[32]; ULONG workerThreadId[32]; int workerThreads; LARGE_INTEGER frequency; double gPercent; unsigned long gMaximum; bool gTickTock, flagInfo, flagPause; #define _TICK fa...
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#ifndef APPLICATION_HPP #define APPLICATION_HPP #include "Common.hpp" #include "GazaApplication.hpp" #include "GazaFrameSheet.hpp" #include "GazaImageManager.hpp" #include "GazaLogger.hpp" #include "GameState.hpp" #include "CardFrameSheetGenerator.hpp" class Application : public Gaza::Application { p...
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//-------------------------------------------------------------------- // This is an extension module for Python that provides functions // to kill processes on a Windows machine. // // Unfortunately there is no easy way in Python to kill a process // and it's children on a Windows machine (os.kill() is simply...
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#pragma once namespace Ane { class IMemoryPool { public: IMemoryPool(){} virtual ~IMemoryPool(){} virtual void* Alloc() = 0; virtual void* Alloc(unsigned int Size) = 0; virtual void Free(void* pMemory) = 0; }; }
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// dlist.cpp (UNFINISHED) // Glenn G. Chappell // 11 Nov 2006 // // For CS 311 // Source for DList class: // Doubly Linked List #include "dlist.h" // ************************************************************************ // class DList - Member function definitions // ************************************...
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// Diff.cpp : 응용 프로그램에 대한 클래스 동작을 정의합니다. // #include "stdafx.h" #include "Diff.h" #include "DiffDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CDiffApp BEGIN_MESSAGE_MAP(CDiffApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() // CDiffApp 생성 CDiffApp::CDiffApp() { ...
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#include <signal.h> #include <Core/Core.h> #include <Web/Web.h> #include "ScgiServer.h" namespace Upp { bool run = true; void sighandler(int sig) { run = false; } ScgiServer::ScgiServer(int port) { this->port = port; signal(SIGABRT, sighandler); signal(SIGINT, sighandler); signal(SIGT...
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// -*- C++ -*- // This is the default test runner. // #include <cxxtest/XmlPrinter.h> #include <fstream> // The CxxTest "world" <CxxTest world> /** \brief Main method to run project tests. \param argc The number of arguments (should be 2). \param argv The arguments: the name of the command and the name ...
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// stdafx.cpp : source file that includes just the standard includes // Multi Lossbot.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#include "stdafx.h" //#include <windows.h> // Header File For Windows #include <math.h> // Math Library Header File //#include <stdio.h> // Header File For Standard Input/Output //#include "GL\glut.h" // Header File For Standard Input/Output #include <gl\gl.h> // Heade...
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// Copyright Aleksey Gurtovoy 2002-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source: /cvsroot/boost/boost/libs/mpl/preproc...
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// Copyright (C) 2011 RiSK (sscrisk) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #if !defined(SSCRISK_CEL_ARRAY_HPP) #define SSCRISK_CEL_ARRAY_HPP // array.hpp #include<cstddef> #include<ite...
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#include<iostream.h> #include<conio.h> #include<iomanip.h> #include<stdlib.h> #include<stdio.h> #include<dos.h> #define num 1500 long I,F,T[5]; int n,i,troca,aux,a[num],b[num]; void salva(); void metodo1(); void metodo2(); void metodo3(); void metodo4(); void metodo5(); long tempo() { long h,m...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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/** ****************************************************************************** * * @file icore.cpp * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009. * @addtogroup GCSPlugins GCS Plugins ...
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#ifndef HYPERMATH_VECTOR2 #define HYPERMATH_VECTOR2 #include "math/HMath.h" namespace hmath { class v2 { public : union { struct { f32 x; f32 y; }; f32 val[2]; }; inline v2(); inline v2(const f32 fX, const f32 fY ); inline explic...
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# include <process.h> # include <graphics.h> # include <dos.h> # include <stdio.h> # include <ctype.h> # include <stdlib.h> # include <string.h> # include <dir.h> # include <conio.h> # include <mouse.h> int fc(char *file1,char *file2,char *dest); void ccoder(char *); int main(int argc,char *argv[]) { ...
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#if !defined(AFX_IMTOOLWIN_H__74F305D8_437F_47DC_BA1A_3BF4BA6240B2__INCLUDED_) #define AFX_IMTOOLWIN_H__74F305D8_437F_47DC_BA1A_3BF4BA6240B2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // IMToolWin.h : header file // #include <vector> using namespace std; ///////////////////////...
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////////////////////////////////////////////////////////// // File: "CIntroState.h" // // Author: Dennis Wallace (DW) // // Purpose: To contain functionality of the CIntroState state ////////////////////////////////////////////////////////// #pragma once #include "CBitmapfont.h" #include "IGameState.h" clas...
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// BEGIN CUT HERE // END CUT HERE #line 5 "TestCurve.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm> #include ...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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class Node; /** * @file Direction.h * @class Direction * @brief Directions in a guide tree node. * A direction contains a direction (as in left * or right) OR a direction. * A direction can only have three states: * -# Empty: A node or a sequence can be placed. * ...
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#ifndef GameObjectParticleSystemH_H #define GameObjectParticleSystemH_H #include "GameObject.h" #include "../../Graphics/RenderComponent/RenderComponentInitial.h" #include "../../Graphics/RenderComponent/RenderComponentPositional.h" #include "../../Graphics/RenderComponent/RenderComponentParticleSystem.h" #incl...
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//-------------------------------------------------------------------------------- // // Copyright (c) 2000 MarkCare Solutions // // Programming by Rich Schonthal // //-------------------------------------------------------------------------------- #ifndef _LOCKEDRESOURCE_H_ #define _LOCKEDRESOURCE_H_ #if ...
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// unnamed_namespace_check -----------------------------------------// // Copyright Gennaro Prota 2006. // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include "boost/regex.hpp" #include "boos...
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/*----------------------------------------------------------------------- gameSpace2d (C) Copyright 2008-2011 Andre Santee http://www.asantee.net/gamespace/ http://groups.google.com/group/gamespacelib This file is part of gameSpace2d. gameSpace2d is free software: you can redistribute it and/or mo...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* * guceGUI: GUCE module providing GUI functionality * Copyright (C) 2002 - 2007. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version...
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/*============================================================================= Phoenix V1.2.1 Copyright (c) 2001-2003 Joel de Guzman Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.or...
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#ifndef FUNCITEMMANAGER_H #define FUNCITEMMANAGER_H enum KeyModifiers { MODIFIER_NONE = 0, MODIFIER_CTRL = 1, MODIFIER_ALT = 2, MODIFIER_SHIFT = 4 }; class FuncItemManager { public: FuncItemManager(); ~FuncItemManager(); int addFunction(const TCHAR *functionName, PFUNCPLUGINCMD func...
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// CMglguiMfcView.cpp : インプリメンテーション ファイル // #include "stdafx.h" #include "MglguiMfcView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMglguiMfcView IMPLEMENT_DYNCREAT...
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