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#ifndef ARSLEXIS_CONTROLS_HPP__ #define ARSLEXIS_CONTROLS_HPP__ #include <WindowsCE/Widget.hpp> #include <commctrl.h> #define WINDOW_CLASS_SCROLLBAR TEXT("SCROLLBAR") #define WINDOW_CLASS_EDITBOX TEXT("EDIT") #define WINDOW_CLASS_TABCONTROL WC_TABCONTROL #define WINDOW_CLASS_LISTVIEW WC_LISTVIEW #define WIN...
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// Boost.Assign library // // Copyright Thorsten Ottosen 2003-2004. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boost.org/l...
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// Free open-source Grom library #include "stdafx.h" #ifndef __Grom_System_Array_h__ #define __Grom_System_Array_h__ #include "Config.h" #include "Object.h" namespace Sys { int STDCALL ComparePointers(void* p1, void* p2, void* userData); // The PointerArray class is an implementation for type-safe ...
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#ifndef _TRANSMISSION_H_ #define _TRANSMISSION_H_ #include "BaseTypes.hpp" #include "wininet.h" using ArsLexis::String; void DeinitWinet(); DWORD GetHttpBody(const String& host, const INTERNET_PORT port, const String& url, String& bodyOut); bool FGetRandomDef(String& defOut); bool FGetWord(const ...
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// MessageBoxExt.cpp Version 1.4 // // Author: Hans Dietrich // hdietrich2@hotmail.com // // Description: // MessageBoxExt.cpp implements MessageBoxExt(), a drop-in replacement for // MessageBox() that includes custom checkboxes, custom buttons, custom // icon, and more. For more informat...
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#include "Queue.hpp" #include <iostream> using namespace std; int main(){ ArrayQueue<int> arrayQueue; Queue<int> listQueue; cout << "Array Queue:" << endl; for(int f0 = 0, f1 = 1, fn = f1; f0 < 4181; fn = f1, f1 = f0+f1, f0 = fn){ arrayQueue.enqueue(f0); } while(!arrayQueue.isEmpty()){ cou...
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#pragma once #include "Resource.h" #include "web/disphost.h" #include "web/dispdyna.h" #include "web/webview.h" #include "util.h" #include "webinfo.h" #include "condef.h" #include "infomanage.h" extern CInfoManage* _pInfoManage; class CWebCollectDlg : public CDialogImpl<CWebCollectDlg> { public: ...
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#include <Game/SceneData.hpp> #include <Game/Camera.hpp> #include <Managers/SceneGraphManager.hpp> #include <Managers/MediaManager.hpp> #include <Managers/LightingManager.hpp> #include <Subsystems/Physics/PhysicsModels/PhysicsModel.hpp> #include <Subsystems/Physics/PhysicsSystem.hpp> #include <Subsystems/Physics...
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/******************************************************************** Rhapsody : 7.1 Login : rosskw1 Component : DefaultComponent Configuration : DefaultConfig Model Element : framework::Control::Federate //! Generated Date : Mon, 19, May 2008 File Path : DefaultComponent\DefaultConfig\Federate.cpp ...
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// ----------------------------------------------------------------------- // // // MODULE : NoPlayerTrigger.h // // PURPOSE : NoPlayerTrigger - Definition // // CREATED : 4/5/02 // // (c) 2002 Monolith Productions, Inc. All Rights Reserved // // -------------------------------------------------------------...
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#ifndef logging_h #define logging_h #ifdef _WIN32 #pragma warning(push) #pragma warning(disable:4996 4717) #define fileno _fileno #define isatty _isatty #define lseek _lseek #ifdef _ftime #define ftime _ftime #endif #endif #ifdef unix #include <sys/types.h> #include <unistd.h> #else #inc...
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#ifndef _ZKit_IFile_h_ #define _ZKit_IFile_h_ #include "ZKit_Config.h" BEGIN_ZKIT //文件操作接口. by qguo. class IFile { public: virtual ~IFile() {} virtual bool fopen(const std::string&, const std::string&) = 0; virtual void fclose() const = 0; virtual size_t fread(char *, size_t, size_t) const = 0;...
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//--------------------------------------------------------------------------- #ifndef BaseRegulationFormH #define BaseRegulationFormH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #inclu...
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//--------------------------------------------------------------------------- #ifndef TXY_panelH #define TXY_panelH //--------------------------------------------------------------------------- #include <SysUtils.hpp> #include <Controls.hpp> #include <Classes.hpp> #include <Forms.hpp> #include "TAnalysis_panel....
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/* ------------------------------------------------------------------------- // WINX: a C++ template GUI library - MOST SIMPLE BUT EFFECTIVE // // This file is a part of the WINX Library. // The use and distribution terms for this software are covered by the // Common Public License 1.0 (http://opensource.org/lic...
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#include "MyRectangle.h" namespace lab2 { MyRectangle::MyRectangle(std::string id) : cg::Entity(id) { } MyRectangle::~MyRectangle() { } void MyRectangle::init() { cg::tWindowInfo win = cg::Manager::instance()->getApp()->getWindowInfo(); _position.set(win.width/2.0f, win.height/2.0f); _direction....
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#include <Halak.Toolkit/AnyPtr.h> #include <Halak.Toolkit/DynamicCast.h> #include <Halak.Toolkit/TypeLibrary.h> namespace Halak { namespace Toolkit { PropertyInfo::Getter::Getter(const InstanceInfo& instanceInfo) : instanceInfo(instanceInfo) { } templat...
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#include <reflect/MapProperty.h> #include <reflect/Class.hpp> #include <reflect/SerializationTag.h> #include <reflect/Reflector.h> #include <cstdio> DEFINE_REFLECTION(reflect::MapProperty, "reflect::MapProperty") { } namespace reflect { void MapProperty::Serialize(const void *in, void *out, Reflector &re...
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#include "truck.h" Truck::Truck() { } Truck::Truck(char *name) :NonRivalCar(name) { addImage(ImageInfo("truck", ROADFIGHTER_IMAGES_DIR, "truck.bmp", 4, 32, 64)); myType = TRUCK_CAR; init(); setWidth(32); setHeight(64); setStretchedWidth(20); setStretchedHeight(64); initMe(); setSpeed(200);...
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//----------------------------------------------------------------------------- // // ** WARNING! ** // This file was generated automatically by a tool. // Re-running the tool will overwrite this file. // You should copy this file to a custom location // before adding any customizat...
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// // File: Game.h // Created by: Alexander Oster - tensor@ultima-iris.de // /***** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at ...
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/* Copyright 2011 Aevum Software aevum @ aevumlab.com Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless requi...
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#include <iostream> #include <string> #include <exception> #include "Query.h" #include "Olap.h" using namespace std; void main() { try { Olap olap; Query* q=new Query("!id[1,2]&!id[1,2]"); cout<<"count:"<<olap.count(q)<<endl; delete q;//remove garbage } catch(exception& e) { co...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#include "stdafx.h" #include ".\gameservicehelpercontainer.h" #include "GameServerDlg.h" CGameServiceHelperContainer::CGameServiceHelperContainer(void) { m_pServiceLoaderDlg = NULL; m_nGameServiceHelperIndex = -1; m_pIEventService = NULL; memset(&m_GameServiceParameter, 0, sizeof(m_GameServiceParameter));...
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// For conditions of distribution and use, see copyright notice in license.txt /** * @file InventoryParser.h * @brief Helper utility which parses inventory structure from the login xmlrpc call. */ #ifndef incl_Protocol_InventoryParser_h #define incl_Protocol_InventoryParser_h namespace ProtocolUtil...
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#pragma once #include "..\include\SDL.h" class Animation { private: int currentKeyFrame; int maxKeyFrame; SDL_Surface * animationSheet; //TODO: check through vaganov's sprite maker for animation storage public: Animation(); //TODO: make a parameterized constructor that can pull a single animation fro...
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#include "camera.h" using namespace cg_labs; D3DXMATRIXA16 *Camera::getMatrix() { return &_matrix; } D3DXVECTOR3 Camera::getEyePos() { return _eyePos; } D3DXVECTOR3 Camera::getLookAt() { return _lookAt; } D3DXVECTOR3 Camera::getUpVec() { return D3DXVECTOR3(0.0f, 1.0f, 0.0f); } ...
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/* CDateTime.cpp Classe base per data/ora (CRT/SDK/MFC). Luca Piergentili, 24/11/99 lpiergentili@yahoo.com UTC(=GMT): Sun, 06 Nov 1994 08:49:37 GMT (0000) con timezone = +1 (ossia 'HST' = 'GMT' + '+0100'): Sun, 06 Nov 1994 08:49:37 GMT Sun, 06 Nov 1994 09:49:37 HST Sun, 06 Nov 1994 09:49:37 +01...
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// AVIGenerator.cpp: implementation of the CAVIGenerator class. // ////////////////////////////////////////////////////////////////////// #include "AVIGenerator.h" // Temp openGL headers for testing to confirm that it works #include "OpenGLHeaders.h" ///////////////////////////////////////////////////////...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once //remove debug build warnings (debug names too long) #ifdef _DEBUG #pragma warning (disable : 4786) #endif //remove SEH missing ...
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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/* * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/leg...
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#include "D3DMesh.h" #include "ResourceManager.H" #include "BufferReader.h" //#include "DebugMemory.h" IDirect3DVertexDeclaration9* VertexPos::Decl = 0; IDirect3DVertexDeclaration9* VertexPosSkin::Decl = 0; IDirect3DVertexDeclaration9* VertexPosBones::Decl = 0; VertexPosSkin::VertexPosSkin(float x, flo...
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#ifndef N_POLYGONTRIGGER_UNDO_CMDS_H #define N_POLYGONTRIGGER_UNDO_CMDS_H //------------------------------------------------------------------------------ /** @file PolygonTriggerUndoCmd.h @ingroup NebulaConjurerEditor @author Juan Jose Luna Espinosa @brief Class for polygon trigger edi...
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#pragma once struct DamageUnit { DamageUnit(KUINT uLevel, KUINT uMinValue, KUINT uMaxValue, KUINT uType) : mLevel(uLevel) , mMinValue(uMinValue) , mMaxValue(uMaxValue) , mType(uType) { } KUINT mLevel; KUINT mMinValue; KUINT mMaxValue; KUINT mType; }; struct DamageResult { DamageRe...
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#if defined(_TEST_DISPLAY) #include "cv.h" #include "highgui.h" #include "convert.h" #ifdef _DEBUG #pragma comment(lib,"cv200d.lib") #pragma comment(lib,"cvaux200d.lib") #pragma comment(lib,"cxcore200d.lib") #pragma comment(lib,"cxts200d.lib") #pragma comment(lib,"highgui200d.lib") #...
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// FilmAddPhotos.cpp : implementation file // #include "stdafx.h" #include "SlideList.h" #include "FilmAddPhotos.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CFilmAddPh...
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//----------------------------------------------------------------------------- // // ** WARNING! ** // This file was generated automatically by a tool. // Re-running the tool will overwrite this file. // You should copy this file to a custom location // before adding any customizat...
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#ifndef MEDIA_UTILITIES_H #define MEDIA_UTILITIES_H #include <string> #include <deque> #include "mediapkt.h" struct FrameDimension { FrameDimension(unsigned _width, unsigned _height) { uWidth = _width; uHeight = _height; } FrameDimension() { uWidth = 0...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: NodeVisible.cpp Version: 0.15 --------------------------------------------------------------------------- */ #i...
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#ifndef __STRINGUTILS_H__ #define __STRINGUTILS_H__ #include <string> #include <iostream> #include <sstream> #include <list> #include <vector> using namespace std; class StringUtils{ public: StringUtils(); /** * Este metodo quita los espacios en blanco entre los tag * de una cadena de caracteres...
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/** This software was developed by the University of Tennessee as part of the Distributed Data Analysis of Neutron Scattering Experiments (DANSE) project funded by the US National Science Foundation. If you use DANSE applications to do scientific research that leads to publication, we ask that you acknowled...
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#include<iostream.h> #include<conio.h> #include<graphics.h> #include<paint.cpp> #include<piano.cpp> #include<primes.cpp> #include<bally.cpp> #include<ballyy.cpp> #include<puzzle.cpp> #include<sparkal.cpp> #include<fade.cpp> #include<intro.cpp> int tim=1; void main(); void menumain(); void border(); vo...
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/* CMail.cpp Classe base per interfaccia SMTP/POP3 (SDK). Luca Piergentili, 24/09/96 lpiergentili@yahoo.com */ #include "env.h" #include "pragma.h" #include "macro.h" #include "typedef.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include "strings.h" #include <ctype.h> #include "CDat...
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#ifndef __Orz_UnitTest_OgreNodeDebugerTest__ #define __Orz_UnitTest_OgreNodeDebugerTest__ #include "SanUnitTestConfig.h" #include "OgreNodeDebuggerTest.h" #include "OgrePlayerComponent.h" #include "OgreNodeDebuggerComponent.h" //#include "KeyControllerComponent.h" #include "COgreResourceInterface.h" ...
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#include "stdafx.h" #include "dbmanager.h" #ifdef __GPAUTH #include "afxinet.h" #define s_sUrl "spe.gpotato.eu" #define VALID_CRLF( n, r, s ) if( ( n ) < 0 ) { r.nResult = -1; *r.szResult = '\0'; OutputDebugString( (LPCTSTR)s ); return; } #define VALID_STR( len, max, r, s ) if( ( len ) > ( max ) ) { r.nResul...
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/* HydraIRC Copyright (C) 2002-2006 Dominic Clifton aka Hydra HydraIRC limited-use source license 1) You can: 1.1) Use the source to create improvements and bug-fixes to send to the author to be incorporated in the main program. 1.2) Use it for review/educational purposes. 2) You ca...
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/*********************************************************************************/ /* Events - kGUI sample program showing report printing */ /* */ /* Programmed by Kevin Pickell ...
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// ----------------------------------------------------------------------- // // // MODULE : TO2GameClientShell.h // // PURPOSE : Game Client Shell - Definition // // CREATED : 11/5/01 // // (c) 1997-2000 Monolith Productions, Inc. All Rights Reserved // // --------------------------------------------------...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* game.c by Yosh alias Hitman_07 23/04/11 */ #include <oslib/oslib.h> #include "ppc.h" #include "constants.h" #include "game.h" #include "tinylib.h" int play(OSL_SOUND *congrats, OSL_SOUND *won, OSL_SOUND *appear, OSL_SOUND *fx, OSL_SOUND *critic, OSL_SOUND *hurt, Color *Bg_col, int *bg_col_m, OSL_...
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#include "common.h" #include "render.h" #include <windows.h> #include <stdio.h> typedef struct { BITMAPINFOHEADER Info; DWORD BitField[3]; }HEADER; BOOL OnIdle(LONG count); void CreateLingWindow(WNDPROC _lpfnWindowProc, int width, int height, bool onidle); void CreateLingW...
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// MonsterPlugin.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include "MonsterPlugin.h" #ifdef _MANAGED #pragma managed(push, off) #endif BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ...
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#include "util.h" int socketId; int playing = FALSE; float position; HANDLE stdInRd = NULL; HANDLE stdInWr = NULL; HANDLE stdOutRd = NULL; HANDLE stdOutWr = NULL; int socketIdIn; struct sockaddr_in addressIn; int socketIdOut; struct sockaddr_in addressOut; char bufIn[BUFFER_LENGTH]; char bufOut...
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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/*********************************** *** Written by Marc Macenko *** *** 09/25/2008 *** *** Modified by Marc Niethammer *** *** 05/2009 *** *** Modified by Beatriz Paniagua *** *** 08/2009 and 09/2009 *** ************************************/ #include "MAN...
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#include "pch.h" #include "Handler.h" namespace nexus { void HandlerStorageBase::allocationFailed(size_t size, size_t bufferSize) { std::cerr << "Allocation failed, requested: " << size << ", buffer size: " << bufferSize << std::endl; } }
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// Game.h // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is distributed ...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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#include "tiles_generic.h" #include "burn_ym2151.h" #include "msm6295.h" #include "burn_ym3812.h" static unsigned char DrvInputPort0[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort1[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort2[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned...
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#include "stdafx.h" #include "mainloop.h" #include "draw.h" extern CGlobal g_global; extern CCamShiftHelper g_camshiftHelper; void mainLoop(void) { ARUint8 *dataPtr; ARMarkerInfo *marker_info; int marker_num; int j, k; /* grab a vide frame */ if( (dataPtr =...
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// CapsuleSorterDlg.h : header file // //{{AFX_INCLUDES() #include "mscomm.h" //}}AFX_INCLUDES #if !defined(AFX_CAPSULESORTERDLG_H__5A78E132_D9D1_4FA3_BCA3_CA1FF2DDB185__INCLUDED_) #define AFX_CAPSULESORTERDLG_H__5A78E132_D9D1_4FA3_BCA3_CA1FF2DDB185__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MS...
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//Tic-Tac-Toe by Nicola Di Giorgio 10/2010 #include <cstdlib> #include <iostream> #include <string> #include <windows.h> using namespace std; void CreateGrid(); void DrawBackGrid(); bool HasWinner(); void ControllerGame(); int grid[3][3]; bool goOn=false; const int timeMill=1500; int main(int arg...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use ...
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/* experiments / pages for Al-experiment */ #ifdef CONFIG_AL #include "../common.h" #include "../dacI.h" #include "../voltagesI.h" #include "../exp_recover.h" #include "../exp_correlate.h" #include "exp_Al3P1.h" #include "exp_Al3P0.h" list_t global_exp_list; infoFPGA* iFPGA; dacI5370* iVoltage...
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/* * Moon++ Scripts for Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/> * Copyright (C) 2007-2008 Moon++ Team <http://www.moonplusplus.info/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License...
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/*************************************************************************** img_manager.cpp - Image Handler/Manager ------------------- copyright : (C) 2003-2005 by FluXy ***************************************************************************/ /************...
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// ----------------------------------------------------------------------- // // // MODULE : ScreenAudio.cpp // // PURPOSE : Interface screen for setting audio options // // (c) 1999-2001 Monolith Productions, Inc. All Rights Reserved // // ---------------------------------------------------------------------...
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#pragma once #include "D3DUtil.h" #include "Vector4.h" #include "Controls.h" #include "Blox2D.h" #include "BoundingFrustum.h" #include "BoundingSphere.h" #include "Matrix.h" namespace Graphics { namespace Camera { class CameraBase { public: // CONSTRUCTOR - DESTRUCTOR CameraBase(int windowWidth, i...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this li...
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/* Cockos WDL - LICE - Lightweight Image Compositing Engine Copyright (C) 2007 and later, Cockos Incorporated File: lice_jpg.cpp (JPG loading for LICE) See lice.h for license and other information */ #include <stdio.h> #include "lice.h" #include <setjmp.h> extern "C" { #include "../jpeglib/jpeglib...
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// Graph_AdjacentList.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> using namespace std; #define INT_MAX 10000 #define inf 9999 #define max 20 //…………………………………………邻接矩阵定义…………………… typedef struct ArcCell { int weight;//弧的权值 }ArcCell,AdjMa...
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#pragma once #include "afxcmn.h" #include "SortListCtrl.h" #include "NtSystemInfo.h" using namespace NT; // CDlgProcessHandle 对话框 typedef struct tagHandleColInfo { CString strColName; // Colnum名称 UINT uWidth; // Colnum宽度 }HandleColInfo; class CDlgProcessHandle : public CDialog { DECLARE_DYNAM...
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#pragma once #ifndef __LIGHT_H__ #define __LIGHT_H__ #include "base.h" #include "Utils/Object3D.h" #include "Activable.h" #include <XML/XMLTreeNode.h> #include "Named.h" // Forward declarations ------------- class CRenderManager; class CColor; class CEffect; //----------------------------------- cl...
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//--------------------------------------------------------------------------- #ifndef TripTimetableInfoFormH #define TripTimetableInfoFormH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include "stdafx.h" #include "mover.h" #include "defineText.h" #ifdef __WORLDSERVER #include "user.h" extern CUserMng g_UserMng; #endif // WORLDSERVER // pc, npc의 분리 // m_nCost삭제 // 거래 상대방을 얻는다. CMover* CVTInfo::GetOther() { // return m_pOther; if( m_objId == NULL_ID ) return NULL; return...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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// This prog updates the character generation tables with a pre-defined // character set. In this case it uses the STARTREK.BIN file to emulate // a star trekkish type of font for normal dos use. // // Compile using: BCC LoadFont #include <stdio.h> #include <dos.h> void loadfont(char *font) { unsigne...
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#ifndef __EVE_SCHOOL_H__ #define __EVE_SCHOOL_H__ #include "guild.h" #define MAX_SCHOOL 10 enum { SBS_END, SBS_READY, SBS_START, SBS_START2, }; typedef struct _SCHOOL_ENTRY { u_long id; char lpName[MAX_G_NAME]; int nSurvivor; int nSize; int nLevel; int nDead; _SCHOOL_ENTRY() { ...
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#include "FolderBrowseDialog.h" #define INFO_BUFFER_SIZE 32767 FolderBrowseDialog::FolderBrowseDialog(HWND HwndOwner) { memset(&FInfo,0,sizeof(BROWSEINFO)); memset(FFolderName,0,260); FInfo.hwndOwner = HwndOwner; FInfo.pszDisplayName = FFolderName; FInfo.lpszTitle = "ÇëÑ¡ÔñĿ¼"; FInfo.u...
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#include "pose.h" // Default constructor contains no initialization Pose::Pose() { // } // Default Destructor contains no actions Pose::~Pose() { // } // Function designed to take an existing structure and its associated BVH File Frame // FrameBVH variable must have the same number of channels...
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/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) This libr...
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//------------------------------------------------------------------------------ /** @file nsignalregistry.cc (c) 2004 Tragnarion Studios */ //------------------------------------------------------------------------------ #include "kernel/nclass.h" #include "signals/nsignalregistry.h" #include "signal...
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/* #pragma once namespace ggf { namespace parser { typedef std::vector<std::string> VectorString; typedef std::vector<int> VectorInt; typedef std::vector<float> VectorFloat; //기능확장 함수구현 inline void GetAttrib(const char * szBuf,int &i) { i = atoi(szBuf); } inline void GetAttrib(const char * s...
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#include "ContextoJuego.h" #include "PokerException.h" #include "Repartidor.h" #include "Jugada.h" #include "RecursosServidor.h" #include "UtilTiposDatos.h" #include "IteradorRonda.h" #include "IteradorRondaActivos.h" #include "AccesoDatos.h" ContextoJuego* ContextoJuego::instancia = NULL; int ContextoJue...
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/* @Group: BSC2D @Group Members: <ul> <li>Robert Campbell: 0701334</li> <li>Audley Gordon: 0802218</li> <li>Dale McFarlane: 0801042</li> <li>Dyonne Duberry: 0802189</li> <li>Xavier Lowe: 0802488</li> </ul> @ */ #ifndef FORM_H #define FORM_H #ifndef _REFERENCEMATERIAL_H #include "../ReferenceM...
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/* www.sourceforge.net/projects/tinyxml Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#include "TessaVM.h" namespace TessaVM { BasicBlock::BasicBlock() { TessaAssert(false); } BasicBlock::BasicBlock(avmplus::AvmCore* core, int basicBlockNumber) { this->_core = core; this->_gc = core->gc; this->_terminatesWithReturn = false; _instructions = new (_gc) List<TessaInstruction*, av...
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#ifndef CLOSURE_H #define CLOSURE_H #include <iostream> #include "sexpr.h" #include "environment.h" using namespace std; class Closure : public Sexpr { public: Closure(Sexpr* p, Sexpr* b, Environment* env); Sexpr* apply(Sexpr* actualparameters); void print(ostream& out); private: Sexpr* formalparam...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* Irongeek's PHUKD + USB Keylogger version 0.03 Not only can you log keys, you can change payloads based on them. This code is experimental, expect bugs and please send me fixes. It has four keystroke based payloads: 1. Ctrl+Alt+L types out the keylog 2. Ctrl+Alt+Y shows the last few keys, for debugging th...
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#ifndef __WALKER_YARD_CONTROL_INVERSE_DYNAMICS_ENVIRONMENT_H___ #define __WALKER_YARD_CONTROL_INVERSE_DYNAMICS_ENVIRONMENT_H___ #include "../PhysicsEnvironment.h" namespace ctrl { namespace id { class Environment : public PhysicsEnvironment { template<typename T> friend class ctrl::environment_wrapper...
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// ------------------------------------------------------------------------------ // format_test3.cpp : complicated format strings and / or advanced uses // ------------------------------------------------------------------------------ // Copyright Samuel Krempp 2003. Use, modification, and distribution are //...
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////////////////////////////////////////////////////////////////////////// // ////////////////////////////////////////////////////////////////////////// #ifndef _MW_TRIGGER_H_ #define _MW_TRIGGER_H_ #include "MWObject.h" #include <vector> namespace MirrorWorld { using Ogre::Vector3; class Trigger : public...
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#ifndef MORIARTY_GAS_PRICES_MAIN_FORM_HPP__ #define MORIARTY_GAS_PRICES_MAIN_FORM_HPP__ #include "MoriartyForm.hpp" #include "MoriartyPreferences.hpp" #include <FormObject.hpp> #include <HmStyleList.hpp> class GasPricesMainForm: public MoriartyForm { Preferences::GasPricesPreferences* preferences_; ...
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/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * t...
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