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#ifndef __LEEP_CORE_INPUT_H__ #define __LEEP_CORE_INPUT_H__ 1 #include "core/input-state.h" namespace leep { enum class Button { NONE, UP, DOWN, LEFT, RIGHT, B1, B2, B3, B4, MOUSE_LEFT, MOUSE_RIGHT }; class Input ...
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/* -------------------------------------------------------------------------------- # # 4DPlugin.cpp # source generated by 4D Plugin Wizard # Project : Help Menu # author : miyako # 2015/11/16 # # --------------------------------------------------------------------------------*/ #include "4DPluginA...
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/* ** $Id: ldblib.c,v 1.151 2015/11/23 11:29:43 roberto Exp $ ** Interface from Lua to its debug API ** See Copyright Notice in lua.h */ #define ldblib_cpp #include "glua/lprefix.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include "glua/lua.h" #include "glua/lauxlib.h" #include "glua/lualib.h" ...
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#include <stdio.h> #include <string.h> #include "interpreter.h" #include "loader.h" #include "module.h" #include "section_v1.h" Module::Module() : version_(0), sections_(nullptr) { } Module::~Module() { if (sections_) { free(sections_); sections_ = nullptr; } } bool Module::loadFi...
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#include "breathinsp.h" #include "breathmachine.h" CBreathInsp::CBreathInsp(CBreathMachine *ctx):CBreathState(ctx) { this->m_szStateName = (char*)"Insp"; } void CBreathInsp::Expiration() { ChangeStatus(this->context->m_stExpiration); } /*void CBreathInsp::Insp() { throw "Invalid State!"; } void CBreathI...
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#ifndef TREENODE_H #define TREENODE_H #include <Box.h> class TreeNode { public: TreeNode(Box bounding, int child1, int child2, int t1, int t2, int depth); Box bounding; int child1; int child2; int t1; int t2; int depth = 0; protected: private: }; ...
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#include<bits/stdc++.h> using namespace std; #define ll long long int int main() { ll i,j,k,m,n,t; cin>>t; while(t--) { cin>>n; string s; cin>>s; ll l=0,r=0,b=0; for(i=0;i<n;i++) { if(s[i]=='<') l++; else if(s[i]=='>') r++; else b++; } if(l==0 or r==0) cout<<n<<endl; else { l...
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/* * Wolfpack Emu (WP) * UO Server Emulation Program * * Copyright 2001-2004 by holders identified in AUTHORS.txt * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of t...
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// // Created by mikhail on 03.02.19. // #include <cstdio> #include "include/CurrencyClientApplication.h" int main() { printf("Hello World!\n"); }
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#include <cstdio> #include <algorithm> #include <cmath> #include <vector> #include <stack> #include <queue> #include <map> #include <iostream> #include <cstring> #include <set> using namespace std; char in_grid[51][51],out_grid[51][51]; int main(){ int cases=1,r,c; scanf("%d",&cases); for(int t=1;...
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/** * @file screenmain.cpp * @brief Brief description of file. * */ #include "monitor.h" #include "process.h" #include "save.h" #include "screenmain.h" #include "screenchan.h" #include "screenctrl.h" #include "screenchain.h" #include <ncurses.h> #include <sstream> MainScreen scrMain; #define RIGHTWIDTH 20 #def...
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// AUTOMATICALLY GENERATED BY RCPPDEEPSTATE PLEASE DO NOT EDIT BY HAND, INSTEAD EDIT // discrete_grammat_rcpp_DeepState_TestHarness_generation.cpp and discrete_grammat_rcpp_DeepState_TestHarness_checks.cpp #include <fstream> #include <RInside.h> #include <iostream> #include <RcppDeepState.h> #include <qs.h> #include <...
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#ifndef _ShaderUniformVariables_HG_ #define _ShaderUniformVariables_HG_ #include <GL\glew.h> // Because it complains when we don't include it #include <GL\freeglut.h> // Because of the GLuint #define GLM_FORCE_CXX98 #define GLM_FORCE_RADIANS #include <glm/glm.hpp> #include <glm/vec4.hpp> #include <glm/vec3.hpp...
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class Solution { public: vector<int> countBits(int n) { vector<int> v(n+1, 0); for(int i=1;i<= n; i++) v[i]=v[i/2]+i%2; return v; } };
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#include <ATen/Functions.h> #include <ATen/Utils.h> #include <c10/core/TensorImpl.h> #include <torch/csrc/jit/backends/backend.h> #include <torch/csrc/jit/backends/backend_exception.h> #include <caffe2/torch/csrc/jit/backends/xnnpack/compiler/xnn_compiler.h> #include <torch/csrc/jit/backends/xnnpack/serialization/sche...
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CLASS_IMP(LuaScript); ATTRIBUTE_GETSET(data,&LuaScript::getData,&LuaScript::setData); FUNCTION(&LuaScript::load); FUNCTION(&LuaScript::checkValidity); FUNCTION(&LuaScript::execute); FUNCTION(&LuaScript::pause); FUNCTION(&LuaScript::resume); FUNCTION(&LuaScript::kill); CLASS_END; void LuaScript::setData(const s...
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//屏幕输出四行星星 #include<stdio.h> void printstar(int raw) { if(raw==0) return; else { printf("* * * * *\n"); printstar(raw-1); } } int main(void) { int n; printf("请输入星星的行数: "); scanf("%d",&n); printstar(n); }
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#include<bits/stdc++.h> using namespace std; vector<string> cons; int ans[305]; int len[305]; int main() { std::ios::sync_with_stdio(false); cin.tie(NULL); int n; memset(ans,0,sizeof(ans)); cons.clear(); cin>>n; string temp; for(int i=0;i<2*n-2;i++) { cin>>temp; cons.push_back(temp); } }
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#include <QCoreApplication> #include <iostream> #include <QNetworkAddressEntry> #include <QNetworkInterface> #include <QHostAddress> #include <QHostInfo> #include <QList> int main(int argc, char *argv[]) { using namespace std; QCoreApplication a(argc, argv); //QHostInfo类作用,获取主机名,也可以通过主机名来查找IP地址,或者通过IP地址来...
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#pragma once #include "Global.h" #include "DataReader.h" #include "CreationCore.h" #include "control.h" class MelodyToneAccept{ private: protected: //Storage members // melody collision bounds int boundY; int boundX; public: MelodyToneAccept(){Init();} ~MelodyToneAccept(){Destroy();} void Destroy(); void In...
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#include<iostream> using namespace std; int main() { int t; cin>>t; while(t--) { int n; cin>>n; int a[n],i; for(i=0;i<n;i++) cin>>a[i]; int count=0; for(i=0;i<n-1;i++) { if(a[i] && a[i+1]==a[i] && a[i+1]) ...
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#include <iostream> #include <fstream> #include <TApplication.h> #include <TCanvas.h> #include <TGraph.h> #include <TH1.h> #include <TH2.h> #include <TRandom3.h> #include <TStyle.h> #include <cassert> #include <sstream> #include <TLegend.h> #include "Geometry/Geometry.hh" #include "Geometry/SimpleBox.hh" #include "Sim...
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#include "Sprite.h" Sprite::Sprite(State* stateP, Texture * texture, Shader * shader, Model * model) : Renderable(stateP) { this->texture = texture; this->shader = shader; this->model = model; } bool Sprite::initialize(Direct3D* direct3D, HWND* hwnd, list<Texture*>* loadedTextures, list<Shader*>* loadedShaders, li...
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#include <IRremote.h> const int irReceiverPin = 2; const int ledPin = 13; IRrecv irrecv(irReceiverPin); decode_results results; void remotesetup() { Serial.begin(9600); irrecv.enableIRIn(); } void remoteloop() { if (irrecv.decode(&results)) { Serial.print("irCode: "); ...
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//======================================================================= // Copyright Baptiste Wicht 2013-2016. // Distributed under the terms of the MIT License. // (See accompanying file LICENSE or copy at // http://www.opensource.org/licenses/MIT) //=================================================================...
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#include<bits/stdc++.h> using namespace std; const long long m = 100,n=100; long double gen_rand(){ long double x = rand() % 1000000; x = x + x*1.5235449874618; return x; } int main(){ long double a[m][n],b[m][n]; for(long long row=0 ; row<m ; ++row ){ for(long long col=0 ; col<n ; ++...
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#include<iostream> #include<vector> #include<stack> using namespace std; struct ListNode { int val; struct ListNode *next; ListNode(int x) : val(x), next(NULL) { } }; class Solution { public: vector<int> printListFromTailToHead(struct ListNode* head) { vector<int> res;...
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#include "Optimizer.hpp" #include <cmath> void Optimizer::sgd(const MatD& grad, const Real learningRate, MatD& param){ param -= learningRate * grad; } void Optimizer::sgd(const VecD& grad, const Real learningRate, VecD& param){ param -= learningRate * grad; } void Optimizer::sgd(const Real& grad, const Real lear...
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#include <windows.h> #include <windowsx.h> #include <shlobj.h> #include <comctrlp.h> #include <shlobjp.h> #include <tchar.h> #include <shlwapi.h> #include <msoert.h> #include <oestore.h> #include <BadStrFunctions.h>
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#include <bits/stdc++.h> using namespace std; int coverPoints(vector<int> &A, vector<int> &B) { int min_distance = 0; for (int i = 0; i < A.size() - 1; i++) { int xi = A[i]; int xf = A[i + 1]; int yi = B[i]; int yf = B[i + 1]; int dx = abs(xf - xi); int dy = ...
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#pragma once #include <vector> #include <dae.h> #include <dom.h> #include <dom/domCOLLADA.h> #include <dae\daeElement.h> #include "..\..\EntitySystem\EntitySystem.h" #include "TempMesh.h" #include "..\..\EntitySystem\Component\Visual\StaticMesh.h" #ifdef _DEBUG #pragma comment( lib , "libcollada14dom...
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//================================================================================================= /*! // \file src/mathtest/operations/dmatsmatadd/LDaSCb.cpp // \brief Source file for the LDaSCb dense matrix/sparse matrix addition math test // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved // // ...
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#ifndef TEXTURE_H #define TEXTURE_H // Copyright (C) Kevin Suffern 2000-2007. // This C++ code is for non-commercial purposes only. // This C++ code is licensed under the GNU General Public License Version 2. // See the file COPYING.txt for the full license. #include <math.h> #include "shaderec.h" #inc...
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#ifndef L_TIME #define L_TIME #include "JuceHeader.h" extern "C" { #include "lua.h" } class LTime : public Time { public: LTime() : Time() { } LTime(int year, int month, int day, int hours, int minutes, int seconds, int milliseconds, bool useLocalTime) : Time(year, month, day, hours, m...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <jni.h> #include "hal_sys_log.h" #include "fingerprint_jni_interface.h" /* * Register several native methods for one class */ static int register_native_methods(JNIEnv* env, const char* strClassName, JNINativeMetho...
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// KRATOS __ __ _____ ____ _ _ ___ _ _ ____ // | \/ | ____/ ___|| | | |_ _| \ | |/ ___| // | |\/| | _| \___ \| |_| || || \| | | _ // | | | | |___ ___) | _ || || |\ | |_| | // |_| |_|_____|____/|_| |_|___|_| \_|\____| APPLICATION // // License: BSD License // ...
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// Plugin.cpp : Определение точки входа DLL приложения. // #include "stdafx.h" #include "Plugin.h" #include "OLS/OgreLogManager.h" #include "OPS/PluginManager.h" BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch ( ul_r...
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/* * IndustryTree.cpp * * Created on: Oct 11, 2014 * Author: root */ #include "IndustryTree.h" namespace Algorithms { IndustryTree::IndustryTree(string fileName) { m_pRoot = new IndustryInfo("Classification"); parseIndustries(fileName); } IndustryTree::~IndustryTree() { // delete all Industr...
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Mahonghui/AmNet
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// // Created by 马宏辉 on 2018-12-08. // #ifndef AMNET_EVENTBASE_H #define AMNET_EVENTBASE_H #include <sys/epoll.h> #include <functional> #include "timestamp.h" class EventBase{ public: // 类似闭包函数,包装好的函数赋给一个变量 using callback = std::function<void()>; using read_callback = std::function<void (TimeStamp)>; ...
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#include <ohc/session_factory.hpp> #include <ohc/session.hpp> #include "mbedtls/session.hpp" #include "openssl/session.hpp" auto SessionFactory::instance() -> SessionFactory& { static SessionFactory instance; return instance; } SessionFactory::SessionFactory() { registry_["mbedtls"] = MbedTlsSession::cr...
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#include <bits/stdc++.h> using namespace std; struct cd{ double r, i; cd(double r = 0, double i = 0) : r(r), i(i){} double real() const{ return r; } void operator*=(double o){ r *= o, i *= o; } void operator/=(double o){ r /= o, i /= o; } void operator*=(const cd& o){ double a, b; ...
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/* * Copyright 2012, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
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// // servidor5.cpp - Servidor utilizando protocolo UDP // // // Created by Luiz Affonso on 29/11/2020. // // #include "servidor5.hpp" #include <sys/types.h> #include <sys/socket.h> #include <stdio.h> #include <arpa/inet.h> #include <unistd.h> #include <unistd.h> #include <stdlib.h> int main( ) { int serv...
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#include<iostream> #include<string> using namespace std; template <class T> class ListNode { private: T data; ListNode * nextNode; public: ListNode() { this -> nextNode = NULL; } ListNode(T data) { this -> data = data; this -> nextNode = NULL; } ListNode * getNext() { return this -> ne...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...
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#include "q3cardgame.h" #include "PRNG.h" using namespace std; int DEATH_DECK_DIVISOR = 7; extern PRNG *prng; _Event Schmilblick{}; extern unsigned int Player::totalPlayersLeft; //methods of printer Printer::Printer(const unsigned int NoOfPlayers, const unsigned int NoOfCards): NoOfPlayers(NoOfPlayers), NoOfCar...
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/* Creation Crate Mood Lamp This lamp smoothly cycles through a colour spectrum. It only turns on when its surroundings are dark. Colour equations (we’ll be using these later): Red = sin(x) Green = sin(x + PI/3) Blue = sin(x + 2PI/3) These equations are how the program will calculate the brightness of the LEDs. Step ...
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#define _CRT_SECURE_NO_WARNINGS #include<stdio.h> int main() { int dimu = 0; int mumu = 0; // 자 10분안에 만들어야해 구구단 9 x 9 몇단까지 출력할껀지 입력받아서 구구단을 출력하자// // 숫자 입력받아서 3의배수이나 4의배수가 아닌걸 다 더해라. //scanf("%d", &dimu); // //for (int i = 0; i < dimu; i++) //{ // if ((dimu-i) % 3 == 0 && (dimu-i)%4 !=0) // { // mumu +=...
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/* * Copyright (C) 2012 Gabor Rapcsanyi (rgabor@inf.u-szeged.hu), University of * Szeged * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * ...
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/* * CUDArrays is a library for easy multi-GPU program development. * * The MIT License (MIT) * * Copyright (c) 2013-2015 Barcelona Supercomputing Center and * University of Illinois * * Developed by: Javier Cabezas <javier.cabezas@gmail.com> * * Permission is hereby granted, free of ...
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#include <bits/stdc++.h> using namespace std; #define fst first #define snd second typedef unsigned long long ull; typedef long long ll; typedef pair<int, int> pii; #define pb push_back #define for_tests(t, tt) int t; scanf("%d", &t); for(int tt = 1; tt <= t; tt++) template<typename T> inline T abs(T t) { return t < 0...
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// solving A * X = B // in two steps -- factor (getrf()) and solve (getrs()) //#define BOOST_NO_FUNCTION_TEMPLATE_ORDERING #include <cstddef> #include <iostream> #include <boost/numeric/bindings/blas.hpp> #include <boost/numeric/bindings/lapack/computational/getrf.hpp> #include <boost/numeric/bindings/lapack/computa...
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// ***************************************************************************** // ***************************************************************************** // ATTENTION: THIS IS AN AUTO-GENERATED FILE. DO NOT CHANGE IT! // ***************************************************************************** // **********...
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///////////////////////////////////////////////////////////////////////////// // CTreeListCtrl : Main control class drived from CWnd class // Writter : TigerX // Email : idemail@yahoo.com ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_TREELISTCTRL_H__5...
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/** * @author : donggun.chung * @date : 2020.02.15 * @site : BOJ * @prob_Info : 16948 데스 나이트 * @time : 0ms * @memory : 2248KB */ #include <iostream> #include <vector> #include <queue> using namespace std; int N, srcY, srcX, desY, desX; int dy[6] = {-2, -2, 0, 0, 2, 2}; int dx[6] = {-1, 1, -2, 2, -1, 1}; vecto...
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/* TwoWire.cpp - TWI/I2C library for Wiring & Arduino Copyright (c) 2006 Nicholas Zambetti. All right reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 ...
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/* ** Copyright(C) 2017, StepToSky ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are met: ** ** 1.Redistributions of source code must retain the above copyright notice, this ** list of conditions and the following di...
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#include<iostream> int main() { long long t,n,max,i,k; scanf("%lld",&t); while(t--) { scanf("%lld",&n); max=0; unsigned long long a[n][2]; for(i=0;i<n;i++) { scanf("%llu %llu",&a[i][0],&a[i][1]); if(a[i][0]>max) { max=a[i][0]; k=i...
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#ifndef quad_h__ #define quad_h__ #include <bd/scene/transformable.h> #include <bd/geo/drawable.h> #include <glm/glm.hpp> #include <array> namespace bd { class Quad : public Transformable, public IDrawable { public: static const std::array<glm::vec4, 4> verts_xy; ///< initially in xy-plane static const std::arr...
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#include "BJK8ChaseNumBerLayer.h" #include "RoomLayer.h" #include "ConfigMgr.h" #include "MovingLabelLayer.h" #include "PromptBox.h" #include "LotterySettingView.h" #include "DBHandler.h" #include "time.h" #include "BetLimit.h" #include "VersionControl.h" using namespace CocosDenshion; Scene* BJK8ChaseNumBerLayer::s...
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// // Created by TaoSama on 2016-03-30 // Copyright (c) 2016 TaoSama. All rights reserved. // #pragma comment(linker, "/STACK:102400000,102400000") #include <algorithm> #include <cctype> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <iomanip> #include <iostream> #include <map> #inc...
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//////////////////////////////////////////////////////////////////////////// // Created : 19.08.2010 // Author : Andrew Kolomiets // Copyright (C) GSC Game World - 2010 //////////////////////////////////////////////////////////////////////////// #ifndef TOOL_PATRICLE_H_INCLUDED #define TOOL_PATRICLE_H_INCLUDED #inc...
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// OrEventCal.cpp #include "OrEventCal.hpp" #ifdef ConsolePrint #include <iostream> #endif namespace FpmlSerialized { OrEventCal::OrEventCal(TiXmlNode* xmlNode) : ISerialized(xmlNode) { #ifdef ConsolePrint std::string initialtap_ = FileManager::instance().tap_; FileManager::instance().tap_.a...
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/** * @file * @author University of Warwick * @version 1.0 * * @section LICENSE * * @section DESCRIPTION * * Class Definition for the PartitionerParmetisConfigSourceJSON class. */ // Header for this class #include "PartitionerParmetisConfigSourceJSON.h" #include "PartitionerParmetisConfig.h" // File access ...
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//===- PDBSymbolTypeEnum.cpp - --------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===---------------------------------------------------------...
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/* * summer - summer/http/basic.h * Author: Massimo Bianchi 2014 * * Defines basic HTTP entities */ #ifndef SUMMER_HTTP_BASIC_HTPP #define SUMMER_HTTP_BASIC_HTPP #include <summer/net/URI.h> #include <boost/asio.hpp> #include <string> #include <vector> #include <map> #include <algorithm> /** \namespace summer::...
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// Copyright (c) 2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "reverselock.h" #include "test/test_zcore.h" #include <boost/test/unit_test.hpp> BOOST_FIXTURE_TEST_SUITE(reverselock_t...
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// Copyright 2023 Open Source Robotics Foundation, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
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#include "RDungeonCoolTimeList.h" RDungeonCoolTimeList::RDungeonCoolTimeList() : SendPacket(C_DUNGEON_COOL_TIME_LIST ) { } void RDungeonCoolTimeList::Process(OpCode opCode, Stream * data, Client * caller) { data->Clear(); data->WriteInt16(8); data->WriteInt16(S_DUNGEON_COOL_TIME_LIST); data->WriteInt32(0); Broad...
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#include "Halide.h" #include "function14421_schedule_20_wrapper.h" #include "tiramisu/utils.h" #include <cstdlib> #include <iostream> #include <time.h> #include <fstream> #include <chrono> #define MAX_RAND 200 int main(int, char **){ Halide::Buffer<int32_t> buf00(512, 64); Halide::Buffer<int32_t> buf01(...
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/*++ Copyright (c) 2000 Microsoft Corporation Module Name: frs.hxx Abstract: This module contains the declarations for the NTFS_FILE_RECORD_SEGMENT class. This class models File Record Segments in the NTFS Master File Table; it is the object through which a file's attributes may be accessed. Author: Bill ...
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/* * Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-...
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#include "pch.h" #include "drawable.h" drawable::drawable() { } drawable::~drawable() { }
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/* TODO: Short description of file. * * TODO: Write detailed information. * * Created: 07-Apr-2009 * Author: Nick Bolton (njb4@aber.ac.uk) */ #include "VPoint2f.h" #include <sstream> using namespace std; namespace vimrid { VPoint2f::VPoint2f() : X(0), Y(0) { } VPoint2f::VPoint2f(VFloat x, VFloat y) : X(x),...
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/* * IRremote: IRrecvDemo - demonstrates receiving IR codes with IRrecv * An IR detector/demodulator must be connected to the input RECV_PIN. * Version 0.1 July, 2009 * Copyright 2009 Ken Shirriff * http://arcfn.com */ #include <IRremote.h> int RECV_PIN = 10; int led1 = 13; int led2 = 12; int led3 = 11; int bri...
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#include "truck.h" Truck::Truck() { } Truck::Truck(char *name) :NonRivalCar(name) { addImage(ImageInfo("truck", ROADFIGHTER_IMAGES_DIR, "truck.bmp", 4, 32, 64)); myType = TRUCK_CAR; init(); setWidth(32); setHeight(64); setStretchedWidth(20); setStretchedHeight(64); initMe(); setSpeed(200);...
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#pragma once #include "cinder/Cinder.h" #include "cinder/app/App.h" #include "cinder/Xml.h" #include "cinder/DataSource.h" #include "SpriteData.h" #include "SpriteSheet.h" class SpriteDataParser{ public: static std::vector<SpriteData> parseSpriteData (ci::DataSourceRef dataSource, int format); private: static ci::...
[ "viktor_fagerlind@hotmail.com@912f2d48-f3f0-11de-99d0-77da0b7ae2c6" ]
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// stdafx.cpp : 只包括标准包含文件的源文件 // GenderPrediction.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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void setup() { pinMode(10, OUTPUT); pinMode(9, OUTPUT); pinMode(8, OUTPUT); } void loop() { tone(10,500,100); digitalWrite(9, HIGH); //파란불 켜기 digitalWrite(8, LOW); //빨간불 끄기 delay(200); tone(10, 1000, 100); digitalWrite(9, LOW); //파란불 끄기 digitalWrite(8, HIGH); //빨간불 켜기 delay(200); }
[ "hj970219@naver.com" ]
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#ifndef _ERRORCHECK_MODEL_PUBLIC_H_ #define _ERRORCHECK_MODEL_PUBLIC_H_ #include "generated/DebugInfo.pbo.h" #include <vector> int errorcheck_aggregate_debug_info_count(); float errorcheck_debug_info_rate_per_minute(); void sendToErrorCheckModelQueue(DebugInfo *info); std::vector<DebugInfo> errorcheck_aggregate_inf...
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#include "al5d_pckg/Color.hpp" //Color Color::Color(const std::string &filter_type, const cv::Mat &input_image) : Filter(filter_type), input_image(input_image) { } Color::~Color() { } //Red Red::Red(const std::string &filter_type, const cv::Mat &input_image) : Color(filter_type, input_image) { } cv::Mat R...
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.include "constants/gba_constants.inc"
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#include <iostream> #include <set> #include <algorithm> #include <iterator> #include "setoutput.h" // Computes the intersection of sets s1 and s2 template<typename T> std::set<T> operator&(const std::set<T>& s1, const std::set<T>& s2) { std::set<T> result; std::set_intersection(std::begin(s1), std...
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#pragma once // raknet #include "../vendor/RakNet/RakClientInterface.h" #include "../vendor/RakNet/RakNetworkFactory.h" #include "../vendor/RakNet/PacketEnumerations.h" #include "../vendor/RakNet/StringCompressor.h" #include "localplayer.h" #include "remoteplayer.h" #include "playerpool.h" #include "vehiclepool.h" #i...
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// C++ program for activity selection problem. // The following implementation assumes that the activities // are already sorted according to their finish time #include <bits/stdc++.h> using namespace std; // Prints a maximum set of activities that can be done by a single // person, one at a time. // n --> Total numbe...
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#include <iostream> #include <stdlib.h> #include <time.h> using namespace std; void main() { system("color F0"); srand(time(NULL)); int size, i, oddmin, oddmax, evenmin, evenmax; cout << "Enter size of array: "; cin >> size; int *arr = new int[size]; for(i=0;i<size;i++) { arr[i] = rand() ...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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// // c3dALSource.cpp // HelloOpenGL // // Created by wantnon (yang chao) on 14-2-23. // // #include "c3dALSource.h" void Cc3dALSource::initSource(Cc3dALBuffer*buffer){ assert(buffer); setBuffer(buffer); // //记录buffer和isPermanent // m_buffer=(Cc3dALBuffer*)pBuffer; //创建source ALenum ...
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// Copyright 2016 Team Axe Lasers #include "GrandpaGetsHisGroove.h" #include "DanceInterface.h" UDanceInterface::UDanceInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { }
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/* * The Sleuth Kit * * Contact: Brian Carrier [carrier <at> sleuthkit [dot] org] * Copyright (c) 2010-2012 Basis Technology Corporation. All Rights * reserved. * * This software is distributed under the Common Public License 1.0 */ /** * \file TskFileAnalysisPipeline.cpp * Contains the implementation for th...
[ "agentmilindu@gmail.com" ]
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#include "CalibrateAccelerometerCommand.h" #include "CommandVisitor.h" using namespace std; using namespace communication; CalibrateAccelerometerCommand::CalibrateAccelerometerCommand(uint8_t axis, AccelAction action) : Command(10,CommandType::CALIBRATE_ACCELEROMETER), axis_(axis), action_(action) {} ...
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#include "WBCFFAdaptor.h" #include <QtCore> #include <QtXml> #include <QTransform> #include <QGraphicsItem> #include <QSvgRenderer> #include <QPainter> #include "WBCFFConstants.h" #include "globals/WBGlobals.h" THIRD_PARTY_WARNINGS_DISABLE #include "quazip.h" #include "quazipfile.h" #include "quazipfileinfo.h" THIRD...
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#ifndef CUTSPHERE_H #define CUTSPHERE_H #include "FiguraGeometrica.hpp" #include "Sculptor.hpp" class cutSphere : public FiguraGeometrica{ int xc, yc, zc, e; public: cutSphere ( int xc, int yc, int zc, int e); ~cutSphere(){} void draw (Sculptor &s); }; #endif
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#pragma once #include "CartaTruco.h" #include <vector> #include <iostream> #include <time.h> using namespace std; class Baralho { private: vector<CartaTruco*> todasCartas; vector<CartaTruco*> cartasUsadas; vector<CartaTruco*> cartasBaralho; vector<CartaTruco*> cartasDescarte; vector<CartaTruco*>::iterator it...
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#include "Pokemon.h" //#include "Objet.h" #include "Attaques.h" using namespace std; Pokemon::Pokemon(string Nom, int Prix, vector <string> type, long double PV, int Niveau, long double Attaque, long double Attaquespe, long double Defense, long double Defensespe, int Vitesse, vector <Attaques> VectorAttaques ,Objet o...
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/* * Resample.h * * Created on: Feb 5, 2015 * Author: tombr */ #ifndef GML_RESAMPLE_H_ #define GML_RESAMPLE_H_ #include <gapputils/DefaultWorkflowElement.h> #include <gapputils/Image.h> #include <gapputils/namespaces.h> #include <tbblas/tensor.hpp> namespace gml { namespace imageprocessing { struct Res...
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// // Generated with FrostbiteGen by Chod // File: SDK\UIWidgetBlueprint.h // Created: Wed Mar 10 18:59:45 2021 // #ifndef FBGEN_UIWidgetBlueprint_H #define FBGEN_UIWidgetBlueprint_H #include "ObjectBlueprint.h" class UIWidgetBlueprint : public ObjectBlueprint // size = 0x48 { public: static void* GetTypeInfo() {...
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// 011 - condicionales #include <iostream> #include <stdlib.h> // COMPROBAR si era lo necesario para que funcionase en 'spanish' #include <clocale> // necesaria para la localización y codificación en español #include <windows.h> // necesaria para la codificación de caracteres en español en Windows using namespace st...
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#include <bits/stdc++.h> #define int long long int #define pb push_back #define all(a) a.begin(), a.end() #define scnarr(a, n) for (int i = 0; i < n; ++i) cin >> a[i] #define vi vector<int> #define pii pair <int, int> #define mii map <int, int> #define faster ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NU...
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#ifndef IMAGEWIDGET_H_ #define IMAGEWIDGET_H_ #include "../../Utils/Image.h" #include <opencv2/opencv.hpp> #include <GL/gl.h> #include <GL/glext.h> #include <GL/glu.h> #include <QObject> #include <QtOpenGL> class ImageWidget : public QGLWidget { Q_OBJECT public: /*! * ImageWidget constructor...
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