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/** * Runtime: 0 ms, faster than 100.00% of C++ online submissions for Add Binary. * Memory Usage: 6.2 MB, less than 100.00% of C++ online submissions for Add Binary. */ class Solution { public: string addBinary(string a, string b) { for (int i = 0; i < a.size() / 2; i++) { char tmp = a[i]; ...
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// Bridge.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "Bridge.h" int main() { Shape *redCircle = new Circle(100, 100, 10, new RedCircle()); Shape *greenCircle = new Circle(100, 100, 10, new GreenCircle()); redCircle->draw(); greenCircle->draw(); getchar(); return 0; }
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/* * CurlSoap.cpp * * Created on: Jun 17, 2009 * Author: kobi */ #include "CurlSoap.h" #include <signal.h> #include <stdio.h> #include <stdlib.h> #include <stdarg.h> #include <curl/curl.h> #include "Trace.h" #include "TraceStream.h" #include "ProcessBase.h" #include "SysConfig.h" ////////////////////////...
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#include "ExportVideoDialog.h" #include "ui_ExportVideoDialog.h" #include <QFileDialog> #include <QMessageBox> #include <SettingsManagerSingleton.h> //==================================== ExportVideoDialog::ExportVideoDialog( ML::MediaLearnerLib *mediaLearner, QWidget *parent) : QDialog(par...
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#include <math.h> #include <stdio.h> #include <stdlib.h> #include <algorithm> #define DEBUG printf("Passing [%s] in Line %d\n" , __FUNCTION__ , __LINE__) ; const int MAX_N = 1e5 + 10 ; struct Query { int p , k , idx , ans ; }que[MAX_N] ; int n , m , block , a[MAX_N] , f[MAX_N] ; bool cmp1(Query x , Query y) {retu...
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#ifndef __STD_INCLUDES_HEADER #define __STD_INCLUDES_HEADER // ADTF header #include <adtf_platform_inc.h> #include <adtf_plugin_sdk.h> using namespace adtf; #include <adtf_graphics.h> using namespace adtf_graphics; #include <cmath> // opencv header #include <opencv/cv.h> #include <opencv2/core/core.h...
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//CONVERTE ANO E MÊS EM DIAS, SOMA E SUBTRAI DIAS, MESES E ANOS À UMA DATA #ifndef DATA_H #define DATA_H #include <iostream> #include <string> #include <sstream> using namespace std; class Data { int dia,mes,ano; string formato; char separador='/'; public: Data(string formato_data, string data...
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#include<bits/stdc++.h> using namespace std; int vis[100], col[100]; set<int> st[100]; vector <int> graph[100]; int n,m; void bfs() { int cnt=0,i; int mx=-1,pos=-1; for(i=1;i<=n;i++) { if(vis[i]) { cnt++; continue; } if((int)st[i].size()>mx) { ...
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/*++ Copyright (c) 2012 Microsoft Corporation Module Name: lia2pb_tactic.cpp Abstract: Reduce bounded LIA benchmark into 0-1 LIA benchmark. Author: Leonardo de Moura (leonardo) 2012-02-07. Revision History: --*/ #include "tactic/tactical.h" #include "tactic/arith/bound_manager.h" #include "ast/rewri...
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if ((rv & APR_POLLERR) || (rv & APR_POLLNVAL)) { bad++; err_except++; start_connect(c); continue; } - if (rv & APR_POLLOUT) - write_request(c); + if (rv & APR_POLLOUT) { + if (c->state == STATE_CONNECTING) { + apr_pollfd_t remove_pollfd; + ...
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#include <vector> #include <iostream> using namespace std; template <size_t dimcount, typename T, size_t vecSize> class multiVector { private: std::vector<multiVector<dimcount - 1, T, vecSize>> vec; public: multiVector() : vec(vecSize) { multiVector<dimcount - 1, T, vecSize>(); } const multiVector<dimcount -...
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/*// L-5 MCS 360 Fri 8 Sep 2017 : use_phonebook2.cpp deallocation as a variation of the other program use_phonebook.cpp. A possible application could be to keep a backup copy of the phone book when we provide a delete operation. For this program to execute properly, the file phonebook_data.txt must be...
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/* This file is part of Magnum. Original authors — credit is appreciated but not required: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 — Vladimír Vondruš <mosra@centrum.cz> This is free and unencumbered software released into the public domain. Anyone is free to copy, mo...
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/*************************************************************************** # Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # * Redistributions of sourc...
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#ifndef CPP_DESIGN_PATTERNS_STRATEGY_QUACK_BEHAVIORS_QUACK_BEHAVIOR_H_ #define CPP_DESIGN_PATTERNS_STRATEGY_QUACK_BEHAVIORS_QUACK_BEHAVIOR_H_ #include<iostream> namespace strategy_pattern { class QuackBehavior { public: virtual void Quack() = 0; }; } // namespace strategy_pattern #endif // CPP_DESIGN_PATTERNS_...
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#include "board.h" Board::Board() { std::get<0>(NEIGHBORS_RANGE) = -1; std::get<1>(NEIGHBORS_RANGE) = 0; std::get<2>(NEIGHBORS_RANGE) = 1; } Board::~Board() { nodesMap.clear(); } void Board::AddNode(const BoardID& id, const std::string & letter) { if (!&id) { std::cout << "error id is null " << std::endl;...
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#include <gtest/gtest.h> #include "find_missing_positive.cpp" class FindMissingPositiveTest: public testing::Test{ protected: Solution sol; }; TEST_F(FindMissingPositiveTest, Small){ int a[] = {1,2,0}; VI nums(a, a+sizeof(a)/sizeof(a[0])); EXPECT_EQ(3, sol.firstMissingPositive(nums)); } TEST_F(...
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#include <iostream> #include <algorithm> #include <vector> using namespace std; bool m (int i,int j) { return (i<j); } int main () { int a[] = {1,2,3,4,5,4,3,2,1}; vector<int> v(a,a+9); sort (v.begin(), v.end()); int x; cin >> x; int g; cin >> g; cout << "Ищу переменную " << x << endl; if (binary...
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#include <iostream> #include <cmath> #include <vector> #include <algorithm> using namespace std; typedef pair<int, pair<int,int> > Triplet; struct compare_strict{ bool operator()(const Triplet& a, const Triplet& b) const{ if(a.first > b.first){ return true; } else if (a.first == b.fir...
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// Allister Lindamood - aslindamood@alaska.edu // Peter Trinh - pptrinh@alaska.edu // // Homework assignment 4 // 11/16/17 // // main.cpp // A test routine for the sudoku CSP-solving algorithms // #include "puzzle.hpp" int main() { Puzzle puzzle; puzzle.readFromFile("tests/17-1.txt"); puz...
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/* * File: UnknownChunk.h * Author: rd * * Created on 2 Июнь 2010 г., 22:35 */ #ifndef _UNKNOWNCHUNK_H #define _UNKNOWNCHUNK_H #include "WaveChunk.h" class UnknownChunk: public WaveChunk { public: UnknownChunk(); UnknownChunk(const UnknownChunk& orig); virtual ~UnknownChunk(); virtual char ...
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// Copyright (c) 2010 Martin Knafve / hMailServer.com. // http://www.hmailserver.com #pragma once #include "../hMailServer/resource.h" // main symbols #include "../hMailServer/hMailServer.h" // InterfaceDeliveryQueue class ATL_NO_VTABLE InterfaceDeliveryQueue : public CComObjectRootEx<CComSingleThreadMod...
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#ifndef FILESYSTEM_H #define FILESYSTEM_H #include <boost/algorithm/string/split.hpp> #include <boost/algorithm/string/classification.hpp> #include <algorithm> #include <optional> #include <limits> #include <regex> #include "directory.h" #include "file.h" struct FilterForm { std::optional <std::regex> name; ...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Copyright (c) 2013-2014 Cryptotest Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/list_of.hpp> #...
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#pragma once #include "Movealbe.h" #include "AnimationManager.h" class Alien : public Moveable<Sprite> { public: Alien(); Alien(Vector2f scale); ~Alien(); void updateAnimation(int index); private: AnimationManager alienAnim; void setAnimations(); };
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #include "Procedural.h" #if WITH_EDITOR #include "AssetRegistryModule.h" #include "UnrealEd.h" #endif #include "Classes/ArcComponent.h" #define LOCTEXT_NAMESPACE "FProceduralModule" void FProceduralModule::StartupModule() { #if WITH_EDITOR if (GUnrealE...
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#include <iostream> #include <vector> #include <string> #include <assert.h> // Component class Unit { protected: std::string name; Unit(std::string n) : name(n) {} public: virtual void Info() = 0; virtual int getCount() = 0; virtual bool PutInside(Unit* p) = 0; virtual bool checkComposite() = 0; virtual ~Unit...
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/* * Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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// This file was generated based on node_modules/@fuse-open/fuselibs/Source/build/Fuse.Common/1.12.0/.uno/package. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.h> namespace g{namespace Uno{namespace Runtime{namespace Implementation{namespace ShaderBackends{namespace Open...
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#include<iostream> #include<stdlib.h> #include<string.h> #include<time.h> using namespace std; int main() { char username[50]; int bet=0, num, key=0, prize, bal=0, ans; cout<<"\t\t_____________________________"<<endl<<endl; cout<<"\t\t CASINO GAME"<<endl<<endl; cout<<"\t\t________________________...
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/* * Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code mu...
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// // gamePlay.hpp // Tic-Tac-Toe // // Created by Daniel Bradley on 10/02/2018. // Copyright © 2018 Perawk. All rights reserved. // #ifndef gamePlay_hpp #define gamePlay_hpp #include <stdio.h> #include "printBoard.hpp" extern Board playboard; void levelOne(); void levelTwo(); void levelThree(); void levelFo...
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#include<stdio.h> #include<string.h> #include<math.h> using namespace std; int main() { int T; scanf("%d",&T); while(T--) { int b,e; int ans = 0; scanf("%d%d",&b,&e); for(int i = b;i <= e;i++) { int two = i%100; int three = i%1000; double root; root = sqrt(two); if(root == (int)root &...
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#pragma once #include <inttypes.h> #include <vector> #include <string> typedef struct { // xy dimensions (size = width * height) uint32_t width, height; uint64_t size; // z dimensions float min, max; // raster with size pixels ranging in value from min to max std::vector<float> data; } Heightmap; vo...
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//------------------------------------------------------------------------------ // levelviewergamestate.cc // (C) 2013-2016 Individual contributors, see AUTHORS file //------------------------------------------------------------------------------ #include "stdneb.h" #include "viewergamestate.h" #include "graphics/st...
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// // wrap_if_mem_fn のテストです。 // // Copyright (C) 2011 Takaya Saito (SubaruG) // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // #include "../../etude/functional/wrap_if_mem_fn.hpp" #include <type_traits> #include <boost/test/minimal.hpp> #define STATIC...
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#include <iostream> int main(){ int x, y, z; std::cin >> x >> y >> z; int i = 1; while(z + i * (y + z) <= x){ ++i; } std::cout << i - 1 << std::endl; return 0; }
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#ifndef TRAIN_HPP #define TRAIN_HPP #include "hwlib.hpp" class train { private: hwlib::window & w; int carts; public: train( hwlib::window & w, int carts ): w( w ), carts( carts ) {} void print_down(); void print_up(); void print_track(); void...
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#include "KatamariState.h" #include "PlayerObject.h" #include "AIObject.h" #include "DebugState.h" #include "EndState.h" #include "Game.h" #include "Checkpoint.h" #include "BoidSwarm.h" #include "ObjectFactory.h" #include "../CSC8503Common/CollisionDetection.h" using namespace NCL::CSC8503; KatamariState::KatamariS...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "Turn_GameGameModeBase.h" #include "Kismet/GameplayStatics.h" #include "ExplorerChar.h" #include "GameSaver.h" #include "GI_Archive.h" void ATurn_GameGameModeBase::BeginPlay() { Super::BeginPlay(); } void ATurn_GameGameModeBase::Save(int idx) { UGI_Ar...
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#include "wizard.hpp" #include "../common_state_setup.hpp" #include <sol/sol.hpp> namespace MinIDE::Scripting::Api { //##################################################################################################################### Wizard::Parameters Wizard::retrieveParameters() const { sol...
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#pragma once #include <SFML/Graphics.hpp> namespace sse { class InputManager { public: InputManager() {} ~InputManager() {} bool IsPointOnSprite(sf::Sprite object, sf::Vector2i point) { sf::IntRect tempRect(static_cast<int>(object.getPosition().x), static_cast<int>(object.getPosition().y), static_cast<...
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// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <lib/async-loop/cpp/loop.h> #include <lib/async-loop/default.h> #include <lib/fdio/fdio.h> #include <blobfs/mkfs.h> #include <blobfs/mount.h> #in...
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#define _CRT_SECURE_NO_WARNINGS 1 #include<iostream> #include<vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: TreeNode* searchBST(TreeNode* root, int val) { if (root == NULL) return NULL;...
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#include "HighlandTreeConverterUtils.hxx" //***************************************************************************** bool anaUtils::FillTrueVertexRooInfo(AnaTrueVertexB* vertexB, Int_t RunID, bool Neut, bool Genie, Int_t NNVtx, TClonesArray* NVtx, Int_t NGVtx, TClonesArray* G...
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#ifndef ATTACK_SERVER_H_ #define ATTACK_SERVER_H_ using namespace std; #include <vector> class AttackServer { public: AttackServer(int sock) { sockfd = sock; } void Run(); void SetNumberOfNames(int num) { numberOfNames = num; } int sockfd; int numberOfNames; std::ve...
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#include"Action_Card.h" #include"header.h" #include"Manager_Resource.h" Action_Card::Action_Card(int CardNumber) { init(); CCAnimation *pAni = new CCAnimation; pAni->initWithName("CARD"); for (int n = 0; n < MAX_CARD_NUMBER; n++) { pAni->addFrameWithTexture(Manager_Resource::getInstance()->getResourceWithStr...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated from the Jinja2 template // third_party/blink/renderer/bindings/templates/interface.h.tmpl // by the script code_gene...
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// // The MIT License(MIT) // // Copyright(c) 2014 Demonsaw LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, c...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKIA_EXT_PLATFORM_DEVICE_H_ #define SKIA_EXT_PLATFORM_DEVICE_H_ #include "build/build_config.h" #if defined(OS_WIN) #include <windows.h> #in...
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#ifndef _VENTANA_JUEGO_TERMINADO_H_ #define _VENTANA_JUEGO_TERMINADO_H_ #include <string> #include <QWidget> #include "cliente/lanzador/ui_ventana_juego_terminado.fwd.h" class VentanaJuegoTerminado : public QWidget { Q_OBJECT public: VentanaJuegoTerminado(const std::string& ganador, QWidget *parent = 0); ...
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#pragma once #include <glbinding/nogl.h> #include <glbinding/gl/boolean.h> namespace gl12 { // import booleans to namespace using gl::GL_FALSE; using gl::GL_TRUE; } // namespace gl12
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// Copyright (C) 2018-2022 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "shared_test_classes/subgraph/preprocess.hpp" #include "ngraph_functions/preprocess/preprocess_builders.hpp" #include "openvino/core/preprocess/pre_post_process.hpp" using namespace ov; using namespace ov::preprocess; usin...
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#include "ReportService.h" #include <iostream> ReportService::ReportService(string file_name, vector<pair<string, pair<int, double>> > dict) { this->file_name = move(file_name); this->dict = move(dict); FileOpen(); } ReportService::~ReportService(){ FileClose(); } void ReportService::Write(){ fil...
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#include <iostream> #include <cmath> #include <iomanip> using namespace std; //Retorna o valor de x! long long int fatorial (int x){ long long int fat=1; for(int i=2; i<=x; i++) fat*=i; return fat; } int main(){ int n, k; int ncomissoes; cin >> n >> k; ncomissoes = (...
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#include "General.h" #include <iostream> General::General() { windows.create(sf::VideoMode(static_cast<int> (windowsWidth), static_cast<int>(windowsHeight)), windowsName, sf::Style::Close); windows.setVerticalSyncEnabled(true); } General::~General() { } void General::run() { startmap(); while (windows.isOpen...
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#include <iostream> #include <iomanip> using namespace std; #include <string> #include "cryptopp/cryptlib.h" using CryptoPP::Exception; #include "cryptopp/hex.h" using CryptoPP::HexEncoder; using CryptoPP::HexDecoder; #include "cryptopp/filters.h" using CryptoPP::StringSink; using CryptoPP::StringSource; using CryptoPP...
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#include "CombineHarvester/CombineTools/interface/ValidationTools.h" #include <iostream> #include <vector> #include <set> #include <string> #include <fstream> #include <map> #include "boost/format.hpp" #include "RooFitResult.h" #include "RooRealVar.h" #include "RooDataHist.h" #include "RooAbsReal.h" #include "RooAbsDat...
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#include <bits/stdc++.h> #include "base.h" using namespace std; typedef __int128_t int128; typedef vector<int> vi; typedef vector<vi> vvi; typedef pair<int, int> pii; typedef vector<pii> vpii; typedef long long ll; typedef pair<ll, ll> pll; typedef vector<ll> vll; typedef vector<vll> vvll; typedef vector<pll> vpll...
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#include <bits/stdc++.h> using namespace std; int main() { double r; cin >> r; cout << fixed << r * r * M_PI << " " << r * 2 * M_PI << endl; }
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#ifndef TERRAIN_H #define TERRAIN_H #include "tourelle.h" #include "ennemi.h" #include "curseur.h" #include "partie.h" #include <QTextStream> #include <QObject> #include <QImage> #include <list> #include <vector> #define TAILLE_GRILLE 17 #define TAILLE_SOL 256 #define TAILLE_CHEMIN 32 #define HAUTEUR_BASE 96 #define ...
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#include "ros/ros.h" #include <ros/package.h> #include "std_srvs/Empty.h" #include "point.h" #include "util.h" #include <time.h> //reset random seed time(NULL) #include<fstream> class PointInitializer{ private: int num_sets; int max_num_points; ros::ServiceServer initial_gtsp_points_service; public: ...
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#include "curses/game_window.h" #include "curses/game_manager.h" #include "screen.h" using namespace jam; int main(int argc, char** argv) { Screen screen; GameManager gameManager; auto window = std::make_unique<GameWindow>(gameManager); auto & windowRef = *window; screen.registerGameWindow(std::move(window)...
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#print comment(linker, "/export:InitHelperDll=\"C:\\Windows\\SysWOW64\\fwcfg.dll\"")
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#ifndef __ADDON_HPP_ #define __ADDON_HPP_ #define __ADDON_NAME__ d_cse_to_uac #define __BASENAME__ Addons__##__ADDON_NAME__ #define __PREFIX__ "\xx\addons\d_cse_to_uac" #define __PREFIXC__ "\xx\addons\d_cse_to_uac\code\" #define FUNC(x) fnc_##__BASENAME__##_##x #define CFUNC(x) __ADDON_NAME__##_fnc_##x ...
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/********************************************************************* ** Program Filename: game.cpp ** Author: Giovanni Rosati ** email: rosatig@oregonstate.edu ** Date: 2016-01-20 ** Description: Implementation file for game.hpp *********************************************************************/ #include <cstdlib...
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#ifndef YOUR_TEST_FOR_HOW_MANY_WAYS_TO_MAKE_H #define YOUR_TEST_FOR_HOW_MANY_WAYS_TO_MAKE_H #include "HowManyWaysToMake.h" #include <iostream> using std::cout; using std::endl; int testHowManyWaysToMake() { // TODO: your test case for question 1b goes inside this function, instead of the next line of code: ...
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#ifndef _TEST_COLLISION_H__ #define _TEST_COLLISION_H__ #include "TestCommon.h" #include "Physics/AABB.h" class TestCollision { public: void testCollision() { testAABB(); } private: void testAABB() { engine::AABB aabb(engine::Vector3(0.0f, 0.0f, 0.0f), engine::Vector3(1.0f, 1.0f, 1.0f)); EXPECT(aabb.con...
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/********************************************************************* PROGRAM: CSCI 241 Assignment 4 PROGRAMMER: your name LOGON ID: your z-ID DUE DATE: due date of assignment FUNCTION: This program tests the functionality of the Vector3 class. **********************************...
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// // Copyright 2013 Acer Cloud Technology Inc. // All Rights Reserved. // // THIS SOFTWARE CONTAINS CONFIDENTIAL INFORMATION AND // TRADE SECRETS OF ACER CLOUD TECHNOLOGY INC. // USE, DISCLOSURE OR REPRODUCTION IS PROHIBITED WITHOUT // THE PRIOR EXPRESS WRITTEN PERMISSION OF ACER CLOUD // TECHNOLOGY INC. // #i...
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// luogu-judger-enable-o2 #include <cmath> #include <cctype> #include <cstdio> #include <cstring> #include <set> #include <map> #include <stack> #include <queue> #include <string> #include <vector> #include <numeric> #include <iomanip> #include <iostream> #include <algorithm> #define fn "task" #define ll long long #def...
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#include "core.h" #include "Matrix.h" #include "UMatrix.h" #include "SparseMat.h" #include "types/TermCriteria.h" #include "core/PCA.h" #include "core/LDA.h" #include "core/SVD.h" #include "core/RNG.h" #include "core/RNG_MT19937.h" #include "core/opengl.h" #include "core/Algorithm.h" #include "core/RNG.h" #incl...
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#include <iostream> #include<bits/stdc++.h> #include <iomanip> #define array_size(a) (sizeof(a)/sizeof(a[0])) #define lpi(n) for(int i=0; i<n; i++) #define lpiv(v,n) for(int i=v; i<n; i++) #define lpj(n) for(int j=0; j<n; j++) #define lpjv(v,n) for(int j=v; j<n; j++) #define iii pair<int,pair<int,int>> #define ii pai...
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#include <iostream> #include <iomanip> #include "nr.h" using namespace std; // Driver for routine bsstep DP dxsav; // defining declarations int kmax,kount; Vec_DP *xp_p; Mat_DP *yp_p; int nrhs; // counts function evaluations void derivs(const DP x, Vec_I_DP &y, Vec_O_DP &dydx) { nrhs++; ...
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/* * Copyright (c) Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or...
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#include<bits/stdc++.h> using namespace std; int main() { int n; cin >> n; int arr[n]; for (int i = 0; i < n; i++) { cin >> arr[i]; } map<int, vector<int, int>> sums; for (int i = 0; i < n; i++) { for (int j = i + 1; j < n; j++) { sums[arr[i] + arr[j]]....
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#include <cstdio> #include "CLInterface.h" #include "Word.h" using namespace std; int main() { CLITEST(); }
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int find_floor(Node* root,int key) { int floor = -1; while(root) { if(root->data == key) { floor = root->data; retur floor; } if(root->data < key) { floor=root->data; root=root->right; } els...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2020 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <node/coinstats.h> #include <coins.h> #include <hash.h> #include <serialize....
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//##################################################################### // Copyright 2005-2008, Eran Guendelman, Jerry Talton. // This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt. //#######################################################...
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#include <xtd/xtd.tunit> using namespace xtd::tunit; namespace unit_tests { class test_class_(test) { public: void test_method_(test_case_succeed1) { int i = 24; assert::is_greater_or_equal(i, 12); } void test_method_(test_case_succeed2) { int i = 24; assert::is_greater_or...
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// Copyright 2018 - 2019 YanaPIIDXer All Rights Reserved. #pragma once #include "CoreMinimal.h" class ASkyControl; class MemoryStreamInterface; /** * 時間管理. */ class ANPANMMO_API TimeManager { public: // コンストラクタ TimeManager(); // デストラクタ ~TimeManager() {} // 天球をセット。 void SetSkyControl(ASkyControl *pInSky)...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <iostream> #include <vector> struct X { X() {std::cout << "X()" << std::endl;} X(const X&) {std::cout << "X(const X&)" << std::endl;} X& operator=(const X &rhs) {std::cout << "operator=(const X &rhs)" << std::endl; return *this; } ~X() {std::cout << "~X()" << std::endl;} }; void Pass(X rhs) { std::cout ...
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/* Copyright (C) 2006 Mark Joshi This file is part of XLW, a free-software/open-source C++ wrapper of the Excel C API - http://xlw.sourceforge.net/ XLW is free software: you can redistribute it and/or modify it under the terms of the XLW license. You should have received a copy of the license along with this program...
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#ifndef _CREATURE_H #define _CREATURE_H #include <stdio.h> #include <iostream> #include <string> #include <vector> #include "rapidxml.hpp" #include "attack.hpp" #include "trigger.hpp" using namespace std; class Creature { public: Creature(rapidxml::xml_node<>*); virtual ~Creature(); void...
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// {{{ MIT License // Copyright 2017 Roland Kaminski // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify,...
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#include "appwidget.h" #include "ui_appwidget.h" #include <QPainter> #include <QPixmap> #include <QImage> AppWidget::AppWidget(const QString &NAME, const QString &VERSION, QWidget *parent) : QWidget(parent), ui(new Ui::AppWidget) { ui->setupUi(this); ui->nameLabel->setText(NAME); ui->versionLabel-...
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#include <iostream> void DoThing() { std::cout << "do thing\n"; }
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