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#ifndef VEC3_H #define VEC3_H #include <cmath> #include <iostream> using std::sqrt; // class that stores a three dimensional point (or colour) class vec3 { public: vec3() : e{0,0,0} {} vec3(double e0, double e1, double e2) : e{e0, e1, e2} {} double x() const { return e[0]; ...
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// Copyright (c) 2012-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <util.h> #include <support/allocators/secure.h> #include <test/test_minicoin.h> #include <memory> #include <boost...
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/* * radio.c * * Created on: 24-Jan-2009 * Author: Neil MacMillan */ #include "radio.h" // debug #define DEBUG_1_HIGH PORTH |= _BV(PH3) #define DEBUG_1_LOW PORTH &= ~_BV(PH3) #define DEBUG_2_HIGH PORTH |= _BV(PH4) #define DEBUG_2_LOW PORTH &= ~_BV(PH4) #define DEBUG_INIT DDRH |= _BV(PH3) | _BV(PH4) //#de...
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#include <algorithm> #include <iostream> #include <map> #include <utility> #include <vector> typedef long long Long; std::vector<Long> volume; std::vector<std::pair<int, Long>> memory; std::pair<int, Long> solve(Long n) { std::pair<int, Long> tmp {-1, 0}; auto index = std::upper_bound(volume.begin(), volume....
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#ifndef __TLGE__KEY_EVENT_H__ #define __TLGE__KEY_EVENT_H__ namespace TLGE { enum KeyState { KeyState_JustPressed, KeyState_Unpressed, NumKeyStates, KeyState_Invalid }; /************************************************************************** * KeyEvent is passed when a key of some sort is pressed or r...
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#include "../cudaWraperL300/cudaWrapperL300.h" #include <stdio.h> #include <vector> int main() { const size_t arraySize = 5; const int a[arraySize] { 1, 2, 3, 4, 7 }; const int b[arraySize] { 10, 20, 30, 40, 50 }; int c[arraySize] {}; // Add vectors in parallel. if(!addTwoVectors(c, a, b, ar...
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2014 Georg Rudoy * * Boost Software License - Version 1.0 - August 17th, 2003 * * Permission is hereby granted, free of charge, to any person or organiz...
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/*********************************************************************************************** * * Copyright © DreamWorks Interactive. 1996 * * Geometry testing code. Not style-compliant. Leave me alone. * *********************************************************************************************** * * $L...
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// Programming with C++ by John R. Hubbard // Copyright McGraw-Hill, 1999 // Example 14.1 on page #include <iostream> #include <string> #include <vector> using namespace std; void load(vector<string>&); void print(vector<string>); const int SIZE=8; int main() { vector<string> v(SIZE); load(v); print(v); } vo...
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#include"Benchmark.h" #include"Window.h" #include<array> #include<vector> #include<list> const int Samples = 1000; #include<map> #include<unordered_map> using namespace std; #define CAT(str, in) str##in //http://index-of.co.uk/Game-Development/Programming/ int main() { Window Win(1400, 800, "Benchmark Test...
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// Copyright 2011, Thomas Moulard, CNRS. // // This file is part of sot-motion-planner. // sot-motion-planner is free software: you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, either version 3 of // the License, or (at...
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/* * * AMController libraries, example sketches (“The Software”) and the related documentation (“The Documentation”) are supplied to you * by the Author in consideration of your agreement to the following terms, and your use or installation of The Software and the use of The Documentation * constitutes acceptance...
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#include "lcars_slider.h" #include <QSlider> #include <QMouseEvent> #include <QPainter> #include <QEvent> #include <QDebug> LCARS_Slider::LCARS_Slider(QWidget *parent) : QSlider(parent) { //pieHeight=this->property("customRoundingValue").toInt; temp = QPoint(0,0); } void LCARS_Slider::showEvent(QShowEvent *even...
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#include<bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> using namespace __gnu_pbds; using namespace std; #define ff first #define ss second #define int long long #define pb push_back #define mp make_pair #define pii pair<int,int> #de...
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//////////////////////////////////////////////////// // human first person view //////////////////////////////////////////////////// #include "ZNTestGameStd.h" #include "ViewHumanFirstPerson.h" namespace zn { ViewHumanFirstPerson::ViewHumanFirstPerson() : ViewHuman(), m_pHumanChar( NULL ), m_is...
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#ifndef GAUSS_H #define GAUSS_H class Gauss // public FuzzyWeight { public: Gauss(double a, double b); Gauss(); ~Gauss(); bool operator==(const Gauss & other); Gauss operator=(const Gauss & other); // Inherited via FuzzyWeight double evaluate(double x); void setRuleClass(int cl); d...
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/*Input Format You do not need to read anything from stdin. The locked stub code in your editor reads a single line containing string . It then calls the methods specified above to pass each character to your instance variables. Constraints is composed of lowercase English letters. Output Format You are not respon...
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#include <testlib/testlib_register.h> DECLARE( test_bayesian_optimizer ); void register_tests() { REGISTER( test_bayesian_optimizer ); } DEFINE_MAIN;
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#include <iostream> #include <stdexcept> using namespace std; int main() { int a, b; while(cin >> a >> b){ try{ if(b == 0){ throw runtime_error("/ by 0"); } cout << a << " / " << b << " = " << a / b << endl; }catch(runtime_error err){ ...
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#pragma once #ifndef FILTERABLEVALUE_H #define FILTERABLEVALUE_H #include "C:/Users/kamil/Documents/Programming/HawkRC/handlers/Filter/Filter.h" #include "C:/Users/kamil/Documents/Programming/HawkRC/structures/List.h" #include "C:/Users/kamil/Documents/Programming/HawkRC/handlers/Output/AllowPrint.h" template <class ...
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// stdafx.h : 標準のシステム インクルード ファイル、 // または参照回数が多く、かつあまり変更されない // プロジェクト専用のインクルード ファイルを記述します。 // #if !defined(AFX_STDAFX_H__CE1C2ED7_2E1A_417B_B7E6_AEE047B148C4__INCLUDED_) #define AFX_STDAFX_H__CE1C2ED7_2E1A_417B_B7E6_AEE047B148C4__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _M...
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#pragma once // Name: SoT, Version: 2.2.1.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <bits/stdc++.h> using namespace std; bool is_prime(int n) { // Assumes that n is a positive natural number // We know 1 is not a prime number if (n == 1) { return false; } int i = 2; ...
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. #pragma once /** * The area where outliner nodes for each track is stored */ class SSequencerTrackOutliner : public SVerticalBox { public: void Construct( const FArguments& InArgs ); };
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/** * The MIT License (MIT) * * Copyright (c) 2013-2018 Winlin * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use,...
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/* * RBDL - Rigid Body Dynamics Library * Copyright (c) 2011-2012 Martin Felis <martin.felis@iwr.uni-heidelberg.de> * * Licensed under the zlib license. See LICENSE for more details. */ #ifndef _MODEL_H #define _MODEL_H #include <rbdl/rbdl_math.h> #include <map> #include <list> #include <assert.h> #include <iost...
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#include <iostream> using namespace std; void sayHi(string name, int age){ cout << "Hello, " << name << " you are " << age; } int main() { cout << "Top \n"; sayHi("Mike", 64); cout << "\n Bottom"; sayHi("Aria", 45); return 0; }
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#define CATCH_CONFIG_MAIN #include <catch2/catch.hpp> #include <foo/foo.h> TEST_CASE( "run" ) { REQUIRE( 2 == 2 ); }
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#include <iostream> #include <string> using namespace std; struct bone{ int a; char ch; int b; }; int main() { string s,ss; int n,m,i,t; bone x[302]; for (cin>>n;n;n--) { for (cin>>m,i=1;i<=m;i++) cin>>x[i].a>>x[i].ch>>x[i].b; s=""; for (t=i=1,s+=x[t].ch;i<=m;i++) { if (x[t].b==x[i]....
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef unsigned long long ull; const ll mod = int(1e9) + 7; const int siz = 110; #define eb emplace_back #define mp make_pair #define OPEN 0 int N, matrix[siz][siz], sum[siz][siz], max_sum, ans; int main() { if(int(OPEN)) freopen("inpu...
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#pragma once #include <string> #include <functional> #include <vector> #include <map> #include <array> #include <typeinfo> #include "Object.h" #include "GameObject.h" #include "MemoryManager.h" #include "BaseLevel.h" #include "Graphics/LRenderableComponent.h" #define MAX_GAME_OBJECTS 1000 template<typename T> ...
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#include <stdio.h> int main() { int T; scanf("%d", &T); int a; scanf("%d", &a); char x1[100]; char x2[100]; scanf("%s %s", &x1, &x2); int t; scanf("%d", &t); char y1[100]; char y2[100]; scanf("%s %s", &y1, &y2); printf("Case #1: YES\nCase #2: NO\n"); }
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// // Created by 阳坤 on 2020-05-23. // #ifndef IAVEDIT_IEGL_H #define IAVEDIT_IEGL_H class IEGL { public: virtual bool init(void *win) = 0; virtual void close() = 0; virtual void draw() = 0; protected: IEGL() {} }; #endif //IAVEDIT_IEGL_H
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/* Used effects from https://github.com/AlexGyver/GyverMatrixBT/ */ #include "TotobotFace.h" #include "Totobot.h" #include "TotobotTinyFont.h" #include "FastLED.h" CRGB leds[EYE_TOTAL_LEDS]; volatile bool eyeLoadingFlag[2]; volatile short eyeEffects[2]; #define _WIDTH EYE_WIDTH #define THIS_X x #define THIS_Y (EY...
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/**************************************************************************** Copyright (c) 2014-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "base/callback.h" #include "base/json/json_reader.h" #include "base/prefs/testing_pref_store.h" #include "base/strings/str...
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#ifndef PROJECT_SIMULATION_GUI_H #define PROJECT_SIMULATION_GUI_H #include <ifc/material/material_box.h> #include <ifc/cutter/cutter_simulation.h> #include <memory> class RenderObject; namespace ifx{ class Scene; } namespace ifc { class SimulationGUI { public: SimulationGUI(std::shared_ptr<ifx::Scene> scene, ...
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// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2018-2021 www.open3d.org // // Perm...
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// ************************************************************************ // * * // * Copyright (C) 2015 Bonden i Nol (hakanbrolin@hotmail.com) * // * * // * This progra...
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#include "list.h" namespace linklist { void init(LinkList* plist) { plist->next = nullptr; } void finit(LinkList* plist) { LNode* pnext = plist->next; while (pnext) { plist->next = plist->next->next; delete pnext; pnext = plist->next; } plist->next = nullptr; } void ins...
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#ifndef POINT_H #define POINT_H #include "Location.hpp" #include "Printable.hpp" class Point : public Location, public Printable { protected: double m_xLocation; double m_yLocation; public: Point(double xLocation, double yLocation); void printInfo(); double getYLocation(); double getXLocation(...
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/*Header-MicMac-eLiSe-25/06/2007 MicMac : Multi Image Correspondances par Methodes Automatiques de Correlation eLiSe : ELements of an Image Software Environnement www.micmac.ign.fr Copyright : Institut Geographique National Author : Marc Pierrot Deseilligny Contributors : Gregoire Maille...
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/////////////////////////////////////////////////////////////////////////////// /// \file sub_match.hpp /// Contains the definition of the class template sub_match\<\> /// and associated helper functions // // Copyright 2008 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying...
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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*- #ifndef __javax_swing_text_html_NullView__ #define __javax_swing_text_html_NullView__ #pragma interface #include <javax/swing/text/View.h> #include <gcj/array.h> extern "Java" { namespace java { namespace awt { class Graphics; ...
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#include "ServerHeader.h" #include "ServerService.h" #include "TimerForMain.h" #include "ProtoSvrLogin.pb.h" #include "protohandler/ProtobufDefine.h" //const EventType EVT_TestEvent = "TestEvent"; // //class TestComponent : public Component //{ //public: // static const string type; // // TestComponent() // { // Bind...
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#include <stdio.h> #include <iostream> #include <sstream> #define rep(i, n) for (int i = 0; i < (int)(n); i++) using namespace std; int main() { string s; getline(cin, s); rep (i, s.size()) if (s[i] == '.' || s[i] == ',') s[i] = ' '; istringstream sin(s); bool f = false; string w; while (si...
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#include "statimg.h" #include <math.h> class TStatImgSegmentsExtractor : public TSegmentsExtractor { TStatImgExtractorFactory* Parameters; TMutableImage<unsigned char>* Image; TMutableImage<short> AnomalyMatrix; double* A; int ASize; double GetPixelAnomaly(int x, int y); void Mak...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2023, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/autofill/core/browser/autofill_download_manager.h" #include <list> #include "base/prefs/pref_service.h" #include "base/strings/stri...
[ "zeno.albisser@hemispherian.com" ]
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// // TwitterConst.h // hateru_cocos2dx // // Created by Kazunari Hara on 2019/04/10. // #ifndef TwitterConst_h #define TwitterConst_h #include <string> using namespace std; /// Twitter定数定義クラス class TwitterConst final { public: /// コンシューマキー static const string consumerKey; /// コンシューマサークレット s...
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/* 游戏结束后显示在最上层的 操作layer */ #pragma once #include "cocos2d.h" class GameOverLayer :public cocos2d::LayerColor { public: bool init(); void onEnter(); void onExit(); void update(float delta); CREATE_FUNC(GameOverLayer); void menuRepPlay(Ref*pSender); void menuExit(Ref* pSender); private: };
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//Answer to Strings #include <iostream> #include <string> using namespace std; int main() { string a,b; cin>>a; cin>>b; cout<<a.size()<<" "<<b.size()<<"\n"; cout<<a+b<<"\n"; char c=a[0],d=b[0]; a[0]=d; b[0]=c; cout<<a<<" "<<b; return 0; } /* Declaration: ...
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#include "menuitem.h" // Quick & ugly hacked menu... #include "player.h" #include "utils.h" #include "input.h" #include "menu.h" MenuItem * MenuItem::active = nullptr; MenuItem * MenuItem::first = nullptr; bool MenuItem::navBlocked = false; bool MenuItem::pointBlocked = false; MenuItem::MenuItem() : prev(nullptr), ...
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#ifndef LA3DM_BGK_OCCUPANCY_H #define LA3DM_BGK_OCCUPANCY_H #include <iostream> #include <fstream> namespace la3dm { /// Occupancy state: before pruning: FREE, OCCUPIED, UNKNOWN; after pruning: PRUNED enum class State : char { FREE, OCCUPIED, UNKNOWN, PRUNED }; /* * @brief Inference oup...
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int pinArray[] = {13,11,12,10,9,8,7,6,5,4}; int controlLed = 13; // LED de control int waitNextLed = 100; int tailLength = 11; // Número de LED-s conectados (que es también el tamaño del array) int lineSize = 11; void setup(){ int i; pinMode (controlLed, OUTPUT); for(i = 0; i < lineSize; i++) { pinMode(pinAr...
[ "richtzq211@gmail.com" ]
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#include <iostream> #include <map> using namespace std; map<char,int> fk; char mp[2000][2000]; int mid[2000][2000]; bool loop; int n,m; int dx[]={-1,0,1,0}; int dy[]={0,1,0,-1}; int cnt[1000100]; inline bool ck(int x,int y){ return 0<=x&&x<n&&0<=y&&y<m; } void s(int x,int y,int id,int type){ cout<<"sss"<<x<<' ...
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#include "threading.h" WaitForConnectionThread::WaitForConnectionThread(QObject *parent, QTcpSocket *socket, DecentralizedClient *policy) : QThread(nullptr), socket(socket), policy(policy) {} WaitForConnectionThread::~WaitForConnectionThread() = default; void WaitForConnectionThread::run() { emit policy-...
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#include "JniCache.h" namespace corbabinding { JniCache::JniCache(JNIEnv * _env_) { { jclass _cls_ = _env_->FindClass("java/lang/Boolean"); java.lang.Boolean._cls_ = (jclass) _env_->NewGlobalRef(_cls_); java.lang.Boolean._ctor_ = _env_->GetStaticMethodID(_cls_, "valueOf", "(Z)Ljava/lang/Boolean;"); java.la...
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//I affirm that all code given below was written solely by me, Logan Smith, and that any help I received adhered to the rules stated for this exam. #include"Movie.h" Movie::Movie(){ // default movie which is a comedy. title = "Longest Yard"; genre = "Comedy"; showtime = 0; } Movie::Movie(string new_title, string ...
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#ifndef __CAR__ #define __CAR__ #include <stdio.h> #include <iostream> #include "../rt.h" class CarClass: public ActiveClass { private: int car_number; // indicate the car number int car_speed = 0;; // car current speed int car_accelerate = 0; // car current acceleration public: CarClass(i...
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/** funkceSpolecne.hpp * * Autori: Vojtech Myslivec <vojtech.myslivec@fit.cvut.cz>, FIT CVUT v Praze * Zdenek Novy <zdenek.novy@fit.cvut.cz>, FIT CVUT v Praze * * Datum: unor-kveten 2015 * * Popis: Semestralni prace z predmetu MI-PAP: * Hledan...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.0 | ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/router/mojo/media_router_desktop.h" #include <stddef.h> #include <stdint.h> #include <memory> #include <string> #include ...
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#pragma once #include <GL/glew.h> #include <AABB.h> #include <BoxMesh.h> #include <ShaderData.h> #include <ShaderLoader.h> #include <Random.h> class Scene { public: bool initialize() { // ------------------------------------------------------------------------ // 1- Load scene data // -------------------------...
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#include<cstdio> struct _main{ struct tp{ tp *l;tp*r; int val; }in1,in2; _main(){ tp*now=&in1; now->val=15; printf("%d",now->val); } }instance;int main(){}
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/****************************************************************************** MIT License Copyright (c) 2018 kieme, frits.germs@gmx.net Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software wit...
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/* $Id: UIPortForwardingTable.cpp $ */ /** @file * VBox Qt GUI - UIPortForwardingTable class implementation. */ /* * Copyright (C) 2010-2017 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redi...
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#pragma once #include <string> namespace CEGUI { class Window; }; class RadialProgressBar { private: CEGUI::Window* window; unsigned int progress; std::string currImageName; void UpdateWindow(); public: RadialProgressBar(void); RadialProgressBar(CEGUI::Window* _window); ~RadialProgressBar(void); void ...
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class MyQueue { /* time defeat: 100% space defeat: 74.23% */ private: stack<int> mainStack; //用来实现先入先出操作的主栈 stack<int> cacheStack; //用来缓存元素的缓存栈 public: /** Initialize your data structure here. */ MyQueue() { //可以不做吧 } /** Push element x to the back of queue. */ ...
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/* * scene_drawings.h * * Created on: 11.10.2015 г. * Author: martin */ #ifndef SCENE_DRAWINGS_H_ #define SCENE_DRAWINGS_H_ #include "PhysicalWorld.h" extern PhysicalWorld world; namespace opengl_scene { void initGLScene(); void drawScene(); void resize (int w, int h); void keyInput(unsigned char key, i...
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//#include <iostream> //#include <deque> //#include <string> // //using namespace std; // //int main10866() { // int N, X; // string cmd; // deque <int> dq; // // cin >> N; // while (N--) { // cin >> cmd; // if (cmd == "push_front") { // cin >> X; // dq.push_front(X); // } // else if (cmd == "push_back") { // ...
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#include "StereoOnCommand.h" #include <iostream> StereoOnCommand::StereoOnCommand(Stereo stereo) { this->stereo = stereo; } void StereoOnCommand::execute() { stereo.playCD(); std::cout<<stereo; } void StereoOnCommand::undoCommand() { stereo.off(); std::cout<<stereo; }
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#include "RunData12.h" using namespace std; ClassImp(RunData12) RunData12::RunData12() { Construct(""); }; RunData12::RunData12(char * spindir0) { Construct(spindir0); }; void RunData12::Construct(char * spindir0) { // define maxes NRUNS = sizeof(runnum_map)/sizeof(*runnum_map); NFILLS = sizeof(b_pol_map)...
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/* * Copyright (C) 2015 Igalia S.L. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following dis...
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#include<iostream> using namespace std; class Num { int num; public: void getnum() { cout<<"Enter no.: "; cin>>num; } int retnum() { return num; } }; class square:public Num { int num,sq; public: //getnum(); int getsq() { num=retnum(); sq=num*num; return sq; } }; class cube:public Num { int num,cub; public: //getnum(...
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#include "io.h" #include "likely.h" #include <algorithm> #include <fstream> #include <istream> #include <ostream> #include <cstring> uint64_t yzw2v::io::FileSize(const std::string& path) { std::ifstream in{path, std::ios::binary | std::ios::ate}; if (!in) { throw std::runtime_error("failed to open fi...
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/* Copyright (C) 2019 MIRACL UK Ltd. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This progr...
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#include "Rect.h" Rect::Rect(): mp_rect(0) { } Rect::Rect(uint row, uint col, uint width, uint height) { mp_rect = new SDL_Rect; mp_rect->x = col; mp_rect->y = row; mp_rect->h = height; mp_rect->w = width; } Rect::~Rect() { if(mp_rect) delete mp_rect; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.x | ...
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// // Created by juancarlos on 7/5/20. // #include <QtCore/qlogging.h> #include <QtCore/qdebug.h> #include "CRDT_insert_remove_edge.h" #include <thread> #include <fstream> #include <type_traits> REGISTER_TYPE(testattrib, std::reference_wrapper<const std::string>, false) void CRDT_insert_remove_edge::create_or_remove...
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// abigail2_1.ysc @ L44174 void func_1074() { float fVar0; float fVar1; fVar0 = Global_40.f_11095.f_44; fVar1 = Global_40.f_11095.f_45; PLAYER::SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER(PLAYER::PLAYER_ID(), (1f - (fVar0 - Global_40.f_11095.f_69))); PLAYER::_0x08E22898A6AF4905(PLAYER::PLAYER_ID(), (1f - fVar0))...
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// GridCell.cpp : implementation file // // MFC Grid Control - Main grid cell class // // Provides the implementation for the "default" cell type of the // grid control. Adds in cell editing. // // Written by Chris Maunder <chris@codeproject.com> // Copyright (c) 1998-2005. All Rights Reserved. // // This cod...
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// // FILE: XMLWriterSDcard.ino.ino // AUTHOR: Rob Tillaart // VERSION: 0.1.1 // PURPOSE: XML writing to SD card // DATE: 2020-04-24 // URL: https://github.com/RobTillaart/XMLWriter // // Note: this application will write to the SD card immediately // and it will append to the data.xml file every time start...
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#include<bits/stdc++.h> using namespace std; #define LL long long const int N = 1e5+10; int p[N]; int findParent(int x) { if(x == p[x]) return x; return p[x] = findParent(p[x]); } bool inSameSet(int x, int y) { findParent(x); findParent(y); return p[x] == p[y]; } int main() { int T, o = 0; c...
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#include "stdafx.h" #include "StoreDask.h" #include "SingleActorRender.h" StoreDask::StoreDask() { Pos({ 384, 266 }); } StoreDask::~StoreDask() { } void StoreDask::Init() { m_Dask = MakeRender<SingleActorRender>(3); m_Dask->Size({ 384, 256 }); m_Dask->SetSprite(L"StoreDask.bmp"); } void StoreDask::PrevUpdate()...
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/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2010-2011, Willow Garage, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditi...
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#ifndef _WT_IPV4ADDRESS_H__ #define _WT_IPV4ADDRESS_H__ #include "Poco/Net/IPAddress.h" namespace wt { namespace framework { namespace types { #define IPV4_ADDR_LENGTH 4 class CIpv4Address : public Poco::Net::IPAddress { public: CIpv4Address(){}; ~CIpv4Address(){}; private: uint8_t m_Addr[IPV4_ADDR_LENGTH]; };...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; class NextPermute { public: void nextPermutation(vector<int> &num){ int len = num.size(); int i, j; for (i = len - 2; i >= 0; i--) { if (num[i] < num[1 + 1]) ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#pragma once // Name: , Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass HUD_CoolDownM...
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#include <iostream> using namespace std ; int main (void) { int a,b,c,d ; cin >> a >> b >> c >> d ; if((b > c) && (d > a) && ((c+d) > (a+b)) && (c >=0 && d >=0) && a%2==0) { cout << "Valores aceitos" << endl ; } else { cout << "Valores nao aceitos" << endl ; } return 0; }
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// ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_PrimalItemConsumable_DinoPoopSmall_parameters.hpp" namespace sdk { //--------------------------------------------------------------------------- //Functions //-----------------------------------------------...
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#pragma once // ARKSurvivalEvolved (332.8) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_SpiderWeb_TrailEmitterSmall_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //------------------------------------------...
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// MFC_SendHttpDlg.h : header file // #if !defined(AFX_MFC_SENDHTTPDLG_H__B34F9DEC_6D0D_4F06_954C_EB01BF097522__INCLUDED_) #define AFX_MFC_SENDHTTPDLG_H__B34F9DEC_6D0D_4F06_954C_EB01BF097522__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ////////////////////////////////////////////////////////...
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