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#ifndef TRT_ROI_ALIGN_HPP #define TRT_ROI_ALIGN_HPP #include <cublas_v2.h> #include <memory> #include <string> #include <vector> #include "trt_plugin_helper.hpp" class RoIAlignPluginDynamic : public nvinfer1::IPluginV2DynamicExt { public: RoIAlignPluginDynamic(const std::string &name, int outWidth, int outHeight,...
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 #include <iostream>
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// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_TEST_COMMON_H_ #define GPU_IPC_SERVICE_GPU_CHANNEL_TEST_COMMON_H_ #include <memory> #include <vector> #include "...
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#include "constraints.h" #include "animation.h" namespace anim { Constraints::Constraints(const anim::Animation& a) : m_anim(new anim::Animation(a)) { } Constraints::Constraints(const Constraints& c) { for(auto& val : c) { std::pair<std::string, constraints::Channel> value = std::make_pair(std::string(val....
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bhash = concat_strings (name, ".badhash", (char *)0); uname = unique_name (bhash, false); logprintf (LOG_VERBOSE, _("Renaming ‘%s’ to ‘%s’.\n"), name, uname); if (link (name, uname)) logprintf (LOG_NOTQUIET, "link: %s\n", strerror (errno));
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#include "engine_ai.h" #include <windows.h> #include <ctime> const int values[] = { 0, 100, 300, 300, 500, 900, 100000}; const int mobility_value = 3; const int castle_value = 60; const int early_queen = 20; const int bishop_long_diagonal = 30; const int developed_knight = 35; const int double_bishop = 45; const int ...
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// Generated by gencpp from file std_msgs/Float64.msg // DO NOT EDIT! #ifndef STD_MSGS_MESSAGE_FLOAT64_H #define STD_MSGS_MESSAGE_FLOAT64_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/message_operatio...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. // // Why base-58 instead of standard base-64 encoding? // - Don't want 0OIl char...
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#include<bits/stdc++.h> using namespace std; #define sf scanf #define pf printf #define pi acos(-1) #define ll long long #define pb push_back #define infinity 2147483647 #define pii pair<int,int> #define ff first #define ss second #define mx 1005 int main() { //freopen ("input.txt", "r", stdin); //freopen ("o...
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/***************************************************** *** testconfigmenu.h *** *** Header file for our Test Config Menu class. *** This is a standard menu contains a list of menu *** items to be selected. *** *** by James N. Helm *** November 27th, 2001 *** ***************************************************...
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#pragma once #include <Core/AresMath.h> namespace Ares { namespace Curves { //--------------------------------------------------------------- // Catmull_Rom3 2011-07-12 帝林 // 主要参考:<<game programming gems 1>> 3.4-A*审美优化 // // 说明: // Catmull-Rom样条可以使空间中的点序列变得平滑,它产生了一条 // 能够经过原始路径中所有控制点的曲线(不像Bezier...
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#ifndef FFT_H #define FFT_H #include "../ExtractorInterface.h" #include "ComplexArray.h" class FFT : public ExtractorInterface { public: struct QImages { QImage phase, magnitude; }; FFT(); ~FFT(); virtual bool init(const QStringList &params); virtual QString name() const; void perf...
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#ifndef _SDD_ORDER_STRATEGIES_FORCE_HYPERGRAPH_HH_ #define _SDD_ORDER_STRATEGIES_FORCE_HYPERGRAPH_HH_ #include <deque> #include <memory> // shared_ptr #include <unordered_map> #include <vector> #include "sdd/order/strategies/force_hyperedge.hh" #include "sdd/order/strategies/force_vertex.hh" namespace sdd { namespac...
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#if 1 #include <string> #include <tuple> #include <__platform> namespace std { } static auto print(const std::string& string) { __platform::size_t count; __platform::__write(__platform::__stdout, string.c_str(), string.size(), count); return count; } int main2() { char buffer[12...
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/*! * \file RenderParam.h * \date 8-25-2011 15:53:46 * * * \author zjhlogo (zjhlogo@gmail.com) */ #ifndef __RENDERPARAM_H__ #define __RENDERPARAM_H__ #include "../math/IMath.h" #include "BaseTypeUI.h" #include "UIRect.h" class RenderParam { public: RenderParam(); RenderParam(const Vector2&...
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// Author: Thaddeus Diamond (diamond@cs.yale.edu) // // This implements a simple collapsed storage that can be used in a versioned // deterministic database system. #ifndef _DB_BACKEND_COLLAPSED_VERSIONED_STORAGE_H_ #define _DB_BACKEND_COLLAPSED_VERSIONED_STORAGE_H_ #include <climits> #include <cstring> #include <tr1...
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// -*- C++ -*- // // ====================================================================== // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University of Chicago // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://...
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#include <stdio.h> #include <stdlib.h> int n, i, j, k, c=1; int a[101][101]; int main() { scanf("%d",&n); int x,v; scanf("%d %d",&x,&v); for(k=0;k<n/2;k++) { for(i=k;i<n-k;i++) { a[k][i]=c; c++; } for(i=k+1;i<=n-k-1;i++)...
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#pragma once class Star:public GameObject { public: Star(); ~Star(); bool Start(CVector3 pos, CQuaternion rot); void Update()override; //描画処理 void Render() override; //モデル座標を取得 CVector3 GetPosition() { return m_position; } void SetPosition(CVector3 pos) { m_position = pos; } private: SkinModel m_model; ...
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#include "signverifymessagedialog.h" #include "ui_signverifymessagedialog.h" #include "addressbookpage.h" #include "base58.h" #include "guiutil.h" #include "init.h" #include "main.h" #include "optionsmodel.h" #include "walletmodel.h" #include "wallet.h" #include <string> #include <vector> #include <QClipboard> Sign...
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// SPDX-FileCopyrightText: Intel Corporation // // SPDX-License-Identifier: BSD-3-Clause #pragma once #include <dr/detail/ranges.hpp> #include <dr/shp/device_ptr.hpp> #include <dr/shp/init.hpp> #include <dr/shp/util/sycl_utils.hpp> #include <iterator> #include <sycl/sycl.hpp> namespace dr::shp { namespace __detail ...
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#ifdef WIN32 #include <winsock2.h> #else #include <sys/socket.h> #include <sys/time.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #endif #ifndef WIN32 #include <unistd.h> #endif #include "netbase.h" #include "net.h" //#include "util.h" #include "ui_interface.h" extern int GetRandInt(int nMax); ...
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#pragma once #include "Utilities.h" using utilities::system; namespace Jacobi { double* Jacobi(utilities::system&); // Прототип функції рішення системи методом Якобі bool isSolved(utilities::system&); // Прототип функції перевірки на сходимість метода Якобі void nextSolution(utilities::system&, double*, double *); ...
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#include <iostream> using namespace std; void display (int n=3, char c='.') { for (int i=0; i<n; ++i) cout << c; cout << endl;} int main () { display(5,'*'); display(6); display(); return 0;}
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// Funció recursiva que calcula el màxim comú divisor de dos naturals int mcd(int a, int b) { if (a == 0) return b; return mcd(b%a, a); } // O també: int mcd(int a, int b) { return a == 0 ? b : mcd(b%a, a); }
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#ifndef TYPESYSTEM_H #define TYPESYSTEM_H #include "./pch.h" using namespace std; enum ValueType { VALUE_BOOL, VALUE_INT, VALUE_CHAR, VALUE_STRING, VALUE_DOUBLE, VALUE_VOID, VALUE_CITE, VALUE_POINT, COMPOSE_STRUCT, COMPOSE_UNION, COMPOSE_FUNCTION }; class Type { public: ...
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// InitParser.cpp: Implementierung der Klasse CInitParser. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "InitParser.h" ////////////////////////////////////////////////////////////////////// // Konstruktion/Destruktion /////////////////////////////////...
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#if !defined(MSRP_CONDITION_HXX) #define MSRP_CONDITION_HXX #if defined(WIN32) # include <windows.h> # include <winbase.h> #else # include <pthread.h> #endif // !kh! // Attempt to resolve POSIX behaviour conformance for win32 build. #define RESIP_CONDITION_WIN32_CONFORMANCE_TO_POSIX namespace msrp { class Mutex;...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/drive/file_cache.h" #include <string> #include <vector> #include "base/file_util.h" #include "base/files/file_enum...
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#include <iostream> #include <cstdio> using namespace std; const int P = 1000000007; int n, a[1112]; int main() { freopen ("input.txt","r",stdin); freopen ("output.txt","w",stdout); cin >> n; for (int i = 1; i <= n; i++) { cin >> a[i]; } int m = n; for (int i = 1; i < n; i++) { if...
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/* ======================================================================= ID3.cpp DESCRIPTION: Definitions for ID3 classes. This includes ID3v1 and ID3v2 and all constants and enums used by these classes and the callers of these classes Copyright (c) 2009-2013 Qualcomm Techno...
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//////////////////////////////////////////////////////////////////////////////// // Filename: modelclass.h //////////////////////////////////////////////////////////////////////////////// #ifndef _MODELCLASS_H_ #define _MODELCLASS_H_ ////////////// // INCLUDES // ////////////// #include <d3d11.h> #include <d3dx10math...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/page_load_metrics/observers/ukm_page_load_metrics_observer.h" #include <cmath> #include <memory> #include <vector> #include "ba...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/policy/active_directory_policy_manager.h" #include <string> #include <utility> #include "base/logging.h" #include "chr...
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#include "StdAfx.h" #include "ReBitmap.h" #include "ReDraw.h" #include "Shape.h" #include "DIBSectionLite.h" CReBitmap::CReBitmap() : m_pData(0), m_hBmp(0), m_nBmpPitch(0) {} CReBitmap::CReBitmap(int nWidth, int nHeight) { m_pData = 0; m_hBmp = 0; m_szBmp.cx = nWidth; m_szBmp.cy = nHeight; m_nBmpPitch = m_szBmp....
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//********************************************************************* //* Microsoft Windows ** //* Copyright(c) Microsoft Corp., 1994-1995 ** //********************************************************************* // // CLSUTIL.C - some s...
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/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/extensions/extension_action_view_controller.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "base/run_loop....
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#include <iostream> int main() { std::cout << "Hello, Bence!" << std::endl; std::cout << "Hello, Dani!" << std::endl; std::cout << "Hello, Gabor!" << std::endl; return 0; }
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#include <bits/stdc++.h> using namespace std; vector<int> printPrevSmaller(int arr[], int n){ stack<int> s; vector<int> v; for(int i=0;i<n;i++){ while(!s.empty() && arr[i]<=s.top()) s.pop(); if(s.empty()) v.push_back(-1); else v.push_back(s.top()); ...
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/* * Copyright (C) 2018 by IMDEA Networks Institute * * This file is part of Electrosense. * * Electrosense is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at you...
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#pragma once #include <opencv2/opencv.hpp> class ColorsEngineer { public: void run(cv::Mat &frame); };
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/* 19.8.7 15点00分 当位数过多的时候会造成float的不准确!形成近似值 */ # include <stdio.h> int main(void) { float i; //i = 167416711;//瞎输的 i =0.8888888; printf("i = %f\n",i); //输出结果为167416704.000000 // 输出结果为0.888889 return 0; }
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#ifndef VARIABLE_H #define VARIABLE_H #include <vector> #include <string> using namespace std; class Function; /* Node class is created in order to construct directed graph structure */ class Node{ public: // represents id of the node int id; // represents name of the node string name; // re...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: LinkedList.cpp * Author: benja * * Created on April 2, 2018, 9:25 PM */ #include "LinkedList.h" #include <excepti...
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#include "dds_utility.h" void calculate_ear(vector<Point>& eye, double* ear) { double A, B, C; double temp_x[6], temp_y[6]; for (int i = 0; i < 6; i++) { temp_x[i] = (double)eye[i].x; temp_y[i] = (double)eye[i].y; } A = (temp_x[5] - temp_x[1]) * (temp_x[5] - temp_x[1]); A ...
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#ifndef QUADTREE_H #define QUADTREE_H #include <string> #include <vector> #include "./BoundaryBox.h" #include "./Node.h" #include "../Misc/Printable.h" class QuadTree : Printable { private: static const unsigned int NODE_CAPACITY = 4; public: BoundaryBox mBoundaryBox; std::vector<Node> mNodes; ...
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#include <iostream> #include <map> #include <memory> #include <tuple> #include <utility> #include "emp.h" using namespace std; int main(int argc, char* argv[] ) { map<string, unique_ptr<emp> > empMap; unique_ptr<emp> up1 = make_unique<emp>( "Agrawal", "Rajesh", 52 ); unique_ptr<emp> up2 = make_uni...
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#include "Body.h" Body::Body(double head_x, double head_y) { this->head_x = head_x; this->head_y = head_y; } void Body::render() { color(0, 0, 0); line(head_x, head_y, head_x - 5, head_y - 80); color(1, 0, 0); circleFill(head_x - 5, head_y - 80, 2, 5); color(0,0,0); line(hea...
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/**************************************************************************** * AUTHORS : KOSTYANTYN SHUMISHYN * STUDENT IDs : W7216875 * ASSIGNMENT #7 : MILITARY ACADEMY (OOP) * CLASS : CS 150 * DUE DATE : 5/03/2017 ***************************************************************************/ ...
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//Main file for game //keeps track of which state the game is in #include "Main.h" //Game States #define MAIN_MENU 0 #define LOAD_MENU 1 #define LOAD_GAME 2 #define GAME_LOOP 3 #define PAUSE_MENU 4 using namespace AGK; app App; World* World1; Menu* Menu1; int game_state = MAIN_MENU; //when game first loads void ap...
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/* * File: BaseAppDomainProfilerPersistedHandlerFwd.h * * Author: Akira Sugiura (urasandesu@gmail.com) * * * Copyright (c) 2014 Akira Sugiura * * This software is MIT License. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associ...
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/********************************************************************************************* cfglp : A CFG Language Processor -------------------------------- About: Implemented by Tanu Kanvar (tanu@cse.iitb.ac.in) and Uday ...
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#ifndef GGAF_DX_MASSSPRITEMODEL_H_ #define GGAF_DX_MASSSPRITEMODEL_H_ #include "jp/ggaf/GgafDxCommonHeader.h" #include "jp/ggaf/dx/model/MassModel.h" #include "jp/ggaf/dx/model/interface/IPlaneModel.h" namespace GgafDx { /** * MassSpriteActor用モデルクラス. * @version 1.00 * @since 2016/02/25 * @author Mas...
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-present Facebook, Inc. (http://www.facebook.com) | +---------...
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// verification-helper: PROBLEM https://yukicoder.me/problems/4569 #include<bits/stdc++.h> using namespace std; #define call_from_test #include "../../io/single.cpp" #include "../../mod/rint.cpp" #undef call_from_test signed main(){ cin.tie(0); ios::sync_with_stdio(0); int p,n; cin>>p>>n; auto as=read(n);...
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#include <bits/stdc++.h> struct ListNode { int val; ListNode* next; ListNode(int x) : val(x), next(NULL) {} }; class Solution { public: ListNode* addTwoNumbers(ListNode* l1, ListNode* l2) { auto ret = new ListNode(0); auto cur = ret; int acc = 0; while (l1 || l2) { int sum = acc + (l1 ...
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#include <mymuduo/net/EventLoop.h> #include <stdio.h> using namespace mymuduo; using namespace mymuduo::net; void threadFunc() { printf("threadFunc(): pid = %d, tid = %d\n", getpid(), CurrentThread::tid()); EventLoop loop; loop.loop(); } int main(void) { printf("main(): pid = %d, tid = %d\n...
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#ifndef UKF_H #define UKF_H #include "measurement_package.h" #include "Eigen/Dense" #include <vector> #include <string> #include <fstream> using Eigen::MatrixXd; using Eigen::VectorXd; class UKF { public: ///* initially set to false, set to true in first call of ProcessMeasurement bool is_initialized_; ///* ...
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/////////////////////////////////////////////////////////////////////////////// // Filename: WTransform3D.cpp /////////////////////////////////////////////////////////////////////////////// #include "WTransform3D.h" WTransform3D::WTransform3D() { } WTransform3D::WTransform3D(const WTransform3D& other) { } WTransform...
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#include "Renderer.h" #if defined(_OPENMP) #include <omp.h> #endif #include "util.h" vec3 Renderer::RenderPixel(const int2& index, const int2& dim, const Scene& scene) { vec3 result{0, 0, 0}; int spp = scene.nSamplePerPixel; #if defined(_OPENMP) int tid = omp_get_thread_num(); #else int tid = 0; #en...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/common/indexed_db/indexed_db_param_traits.h" #include <string> #include <vector> #include "content/common/indexed_db/indexed_db_key...
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#include<bits/stdc++.h> //#include<windows.h> using namespace std; #define ll long long #define inf 1e-5 const int INF=1<<30; const int MAX=10010; const int mod=1e9+7; char s1[MAX],s2[MAX]; int nex[MAX]; vector<int>ind; void getnext1(int *nex,char *s2){//原始next[0]=0数组 int j,k,len2=strlen(s2); nex[0]=0; for(...
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#pragma once #include <system_error> namespace sdeventplus { /** @class SdEventError * @brief Holds information about underlying sd_event * issued errors */ class SdEventError final : public std::system_error { public: /** @brief Creates a new SdEventError from error data * * @param[in] r...
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/** * @file /src/lib/sleep_win.cpp * * @brief Implementation of the sleep classes. * * @date April 2013 **/ /***************************************************************************** ** Platform Check *****************************************************************************/ #include <ecl/config.hpp> #if...
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#ifndef CBITMAPFONT_H_ #define CBITMAPFONT_H_ /*********************************************** * Filename: BitmapFont.h * Date: 2/12/2013 * Mod. Date: 3/7/2013 * Mod. Initials: IA * Author: Ian Alcid * Purpose: Bitmap Font for screen ************************************************/ #include...
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/*---------------------- GATE version name: gate_v6 Copyright (C): OpenGATE Collaboration This software is distributed under the terms of the GNU Lesser General Public Licence (LGPL) See GATE/LICENSE.txt for further details ----------------------*/ #include "GateBenchmarkActor.hh" #ifdef G4ANALYSIS_USE_R...
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#ifndef automata_h #define automata_h #include<set> #include<map> #include<unordered_map> #include<unordered_set> #include<algorithm> extern char emptyChar; extern std::unordered_set<char> faCharSet; class DFAState; class NFAState; class DFA; class NFA; class FA; typedef std::unordered_map<char, std::unordered_set<NF...
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#pragma once #include "TESForm.h" // EditorAPI: TESObject class and its derivatives. // A number of class definitions are directly derived from the COEF API; Credit to JRoush for his comprehensive decoding /* TESObject is the parent for all placeable form classes. Most(all?) TESObjects are connected in a doubly-l...
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int trigpin=8; int echopin=9; long duration,distance; int m1=3,m2=10,m3=6,m4=11; int dly=200; void setup() { pinMode(m1,OUTPUT); pinMode(m2,OUTPUT); pinMode(m3,OUTPUT); pinMode(m4,OUTPUT); Serial.begin(9600); pinMode(trigpin,OUTPUT); pinMode(echopin,INPUT); } void loop() { anal...
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#include "core/workspace.h" #include "utils/filler.h" #include "utils/op_kernel.h" #include "utils/math_functions.h" #include "operators/norm/group_norm_op.h" namespace dragon { template <class Context> template <typename Tx, typename Tp> void GroupNormOp<Context>::RunWithType() { TENSOR_FILL_WITH_TYPE(Input(1), ...
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/* TASK:Q_Charprint LANG: CPP AUTHOR: Wichada SCHOOL: RYW */ #include<bits/stdc++.h> using namespace std; vector<long long> a[30]; long long ar[30],cnt[30]; char s[300010],ask[300010]; long long fw[300010]; int query(long long a){ long long sum=0,i; for(i=a;i>0;i-=(i&-i)) ...
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/**************************************************************************** ** Meta object code from reading C++ file 'teclado_numerico.h' ** ** Created: Thu 27. Mar 16:29:02 2014 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.4) ** ** WARNING! All changes made in this file will be lost! *****************...
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#include "judge.hpp" using namespace gomoku; Judge::Judge() {} Color Judge::do_judge(Board &table, int x, int y) { Color color_last = table[x][y]; if (color_last == COLOR_WHITE){ if (fivelink(table, COLOR_WHITE)) { // 白棋五连 return COLOR_WHITE; } } ...
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#ifndef PACKEDDATACONTAINERREF_H #define PACKEDDATACONTAINERREF_H #if defined(_WIN32) && defined(_GD_CPP_BINDING_IMPL) # define GD_CPP_BINDING_API __declspec(dllexport) #elif defined(_WIN32) # define GD_CPP_BINDING_API __declspec(dllimport) #else # define GD_CPP_BINDING_API #endif #include "core/CoreTypes.hpp" #...
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/* * Copyright (C) 2011 by Francois Coulombe * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge...
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#include<iostream> using namespace std; class base1 { public: int a; }; class drv1:virtual public base1 { public: int b; }; class drv2:virtual public base1 { public: int c; }; class drv3:public drv1, public drv2 { public: int d; }; int main() { drv3 obj; obj.a=10; obj.c=...
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#include <bits/stdc++.h> using namespace std; bool mark[1000005]; void sieve() { int i,j,limit = sqrt(1000000*1.0)+1; mark[0] = true; mark[1] = true; for(i=4;i<= 1000000;i+=2) mark[i] = true; for(i=3;(i*i)<= 1000000;i+=2) { if(!mark[i]) { if(i<...
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a SECI-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // Simple hash function used for internal data structures #ifndef STORAGE_LEVELDB_UTIL_HASH_H_ #def...
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#include <iostream> #include <conio.h> #include <stdlib.h> #include <process.h> #include <windows.h> #include <fstream> #define KEY_UP 72 #define KEY_DOWN 80 #define KEY_LEFT 75 #define KEY_RIGHT 77 using namespace std; const char wall = '#'; const char path = ' '; const char start = 'S'; const char finish = 'F'; c...
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#include <iostream> #include <memory> #include <vector> using namespace std; class Test { private: int data; public: Test():data{0} { cout<< "\tTest Constructor (" << data << ")" << endl; } Test(int data):data{data} { cout<< "\tTest Constructor (" << data << ")" << endl; } int...
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#include "syscall.h" #include "nvm.h" #include "vt.h" #include "event.h" #include "lvmgr.h" #include "vmmgr.h" #include "input.h" #include "sysinfo.h" #include "ntime.h" #include "timer.h" #include "components.h" #include "kernlog.h" #include "filesystem.h" string syscall::filename, syscall::files, syscall::folders, sy...
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#include <iostream> #include <vector> #include <queue> #include <Windows.h> using namespace std; #define MAX_SIZE 100 + 1 #define MAX_X 10000 + 1 #define EMPTY 0 #define SNAKE 1 #define APPLE 2 #define U 0 #define R 1 #define D 2 #define L 3 int N, K, M; int map[MAX_SIZE][MAX_SIZE] = { 0, }; char turn[MAX_X] = { 0...
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#ifndef RecoLocalTracker_SiStripClusterizer_plugins_ChannelLocsGPU_h #define RecoLocalTracker_SiStripClusterizer_plugins_ChannelLocsGPU_h #include <memory> #include <vector> #include <cuda_runtime.h> #include "HeterogeneousCore/CUDAUtilities/interface/device_unique_ptr.h" #include "HeterogeneousCore/CUDAUtilities/in...
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/*************************************************************************************************** * Windows Registry Class * * Copyright (C)2004 Alpha-II Productions * *****************...
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// SimpleEx.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "fIO.h" #include "iostream" int superSimple(){ const int len = 4; vector<> for (int i = 0; i<len; i++){ being[i].getScore(layer, trainInput); cout << i << "score: " << being[i].score << endl; } int ...
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// // Created by itayb on 3/16/2020. // #include "ProcessManager.h" #include <windows.h> ProcessManager::ProcessManager(const char * name): name(name), id(0), handle(INVALID_HANDLE_VALUE), attached(false) {} ProcessManager::~ProcessManager() { this->detach(); } void ProcessManager::read(ui...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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/* * VNH5019Driver.cpp * * Created on: Jun 23, 2015 * Author: jacob */ #include <Arduino.h> #include <VNH5019Driver.h> namespace VNH5019DriverLib { #define BRAKE_VCC 3 //0b11 #define CLOCKWISE 2 //0b10 #define COUNTERCLOCKWISE 1 //0b01 #define BRAKE_GND 0 // 0b00 VNH5019Driver::VNH5019Driver(int INA, int...
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//------------------------------------------------------------------ // Copyright (c) 2004-2008 PlayFirst, Inc. All rights reserved. // Part of the Playground SDK(tm). // // This file contains proprietary information of PlayFirst, Inc. // It is provided subject to a license agreement. It may not be // reproduced, used,...
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#include<iostream> using namespace std; int main() { int n; cin>>n; for(int ii=0;ii<n;ii++) { int a,b; cin>>a>>b; if(a>=b) cout<<"MMM BRAINS"<<endl; else cout<<"NO BRAINS"<<endl; } return 0; }
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/macie2/Macie2_EXPORTS.h> #include <aws/macie2/Macie2Request.h> namespace Aws { namespace Macie2 { namespace Model { /** */ class AWS_MACIE2_API GetFindingsPublicati...
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#ifndef L2_H #define L2_H #include <memory> #include <cstdlib> #include "level.h" class L2 : public Level { int prob; bool isSeedAvailable; public: L2(unsigned int seed); // constructor with seed L2(); // constructor no seed std::unique_ptr<Block> createBlock(Grid* grid, int id, bool onBoard, std::string s);...
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// Message Decoding // UVa ID: 213 // Verdict: Accepted // Submission Date: 2016-04-28 // UVa Run Time: 0.010s // // 版权所有(C)2016,邱秋。metaphysis # yeah dot net #include <iostream> #include <map> #include <bitset> using namespace std; map<string, int> indexer; int main(int argc, char *argv[]) { for (int i = 2, idx...
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#include "Output.hpp" #include "Exceptions/InvalidPin.hpp" namespace nts { Output::Output() : AComponent(1) { } Output::~Output() { } void Output::dump() const { std::cout << getName() << ": " << TristateToString(m_vValues[0]) << std::endl; } }
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/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include <iostream> #include <fstream> #include <sstream> #include <vector> #include <set> #include <map> #include <algorithm> #define INDEX(bedNumber) (bedNumber - 1) int main() { std::ifstream inputFile("input", std::ios_base::in); int lineNumber; std::set<int> assignedBedrooms; std::map<int, std...
[ "waqqas.abdulkareem@gmail.com" ]
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