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/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/o...
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#include <iostream> #include <math.h> using namespace std; const double eps = 1e-6; const int inf = 0x3f3f3f3f; int order = 2; // 设定曲线阶数为2 /* * 使用高斯消元求矩阵解 */ int gauss_pivot(double ** matrix, int n, int m) { for (int k = 0; k < n; k++) { double max_f = -inf + 0.0; int i_max = 0; for ...
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#include"Func.h" #include<math.h> double Math::sinTable[3600]; double Math::cosTable[3600]; double Math::tanTable[3600]; void Math::CreateTable() { for (int i = 0; i < 3600; i++) { float x = (float)i * M_PI / 1800.f; sinTable[i] = sin(x); cosTable[i] = cos(x); tanTable[i] = tan(x); } } double Math::Sin(fl...
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/* -*- mode: C++; c-basic-offset: 4; tab-width: 8; -*- * vi: set shiftwidth=4 tabstop=8: * :indentSize=4:tabSize=8: */ #pragma once /** * open the console/tty device as STDIN (file descriptor 0). * @return true upon success. */ bool open_tty_as_stdin();
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//////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2005 // Packet Engineering, Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification is not permitted unless authorized in writing by a duly // appointed officer of ...
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//------------------------------------------------------------------------------ // File: GargProp.cpp // // Desc: DirectShow sample code - implementation of CGargleProperties class. // // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE789_Uncontrolled_Mem_Alloc__new_wchar_t_connect_socket_65a.cpp Label Definition File: CWE789_Uncontrolled_Mem_Alloc__new.label.xml Template File: sources-sinks-65a.tmpl.cpp */ /* * @description * CWE: 789 Uncontrolled Memory Allocation * BadSource: connect_socket Read...
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#include <bits/stdc++.h> using namespace std; int nodes, edges; stack<int> s; bool dfs(vector<int> g[], int rt , int vis[]){ if(vis[rt]==1) return true; // back edge if(vis[rt]==2) return false; // cross edge vis[rt] = 1; // preorder for(int i =0;i<g[rt].size();i++){ if(dfs(g , g[...
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/* This file is part of the Razor AHRS Firmware */ // Output angles: yaw, pitch, roll void output_angles() { if (output_format == OUTPUT__FORMAT_BINARY) { float ypr[3]; ypr[0] = TO_DEG(yaw); ypr[1] = TO_DEG(pitch); ypr[2] = TO_DEG(roll); Serial.write((byte*) ypr, 12); // No new-line } el...
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#pragma once #include "BounsOper.h" #include "../DB/RsBouns.h" class CGetBounsInfoOper : public CBounsOper { private: string m_strAccount; // 玩家账号 DWORD m_dwAreaServerID; // 区服ID list<tagBounsInfo*> m_listBounsInfo; public: CGetBounsInfoOper(eOperType eOt); virtual ~CGetBounsInfoOper(v...
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#ifndef GRIDFIGHT_SYSTEM_MOUSE_H #define GRIDFIGHT_SYSTEM_MOUSE_H //Lifted from SFML, I did not write this //See: www.sfml-dev.org namespace System { namespace Mouse { enum Button { Left, Right, Middle, XButton1, XButton2 }; } } #endif
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/** * \file ComplexConvertFilter.cpp */ #include <ATK/Core/ComplexConvertFilter.h> #include <cassert> #include <cmath> #include <complex> #include <cstdint> namespace ATK { template<typename DataType_> RealToComplexFilter<DataType_>::RealToComplexFilter(gsl::index nb_channels) :Parent(2 * nb_channels, nb_cha...
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/*! @file Rigidbody.h @brief 物理計算コンポーネント実体 */ #include "stdafx.h" namespace basecross { //-------------------------------------------------------------------------------------- // struct SteeringComponent::Impl; // 用途: コンポーネントImplクラス //-------------------------------------------------------------------...
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// // Created by ahmed on 12/17/16. // #ifndef ENHANCEDUDPSERVER_SOCKETSERVER_H #define ENHANCEDUDPSERVER_SOCKETSERVER_H #include<stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <memory.h> #include <arpa/inet.h> #include <netinet/in.h> #include <errno.h> #include <cstdlib> #include...
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vector<int> Solution::maxset(vector<int> &arr) { vector<int> result; vector<int> temp; unsigned long int sum = 0, best = 0; for (int i = 0; i < arr.size(); i++) { int val = arr[i]; if (arr[i] >= 0) { sum += arr[i]; temp.push_back(arr[i]); } if (s...
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/* @HEADER@ */ // ************************************************************************ // // Sundance // Copyright 2011 Sandia Corporation // // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, // the U.S. Government retains certain rights in this ...
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//@@@@AUTOBLOCK+============================================================; // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR // PURPOSE. ...
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// // SPDX-License-Identifier: BSD-3-Clause // Copyright Contributors to the OpenEXR Project. // // clang-format off #include "PyImathVec2Impl.h" #include "PyImathExport.h" namespace PyImath { template <> const char *PyImath::V2sArray::name() { return "V2sArray"; } template <> const char *PyImath::V2iArray::name() {...
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#include <iostream> using namespace std; int main() { int32_t n, x; while (cin >> n >> x) { if (n == 0 && x == 0) { break; } int32_t count = 0; for (int32_t i = 1; i <= n - 2; i++) { for (int32_t j = i + 1; j <= n - 1; j++) { ...
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#include "state8.h" #include <iostream> bool State8::Transition(Automate & automate, bool isE) { cout << "transition state8" << endl; Lexer* l = automate.GetL(); Symbole* s = l->Consulter(); s->Affiche(); if(*l->Consulter() == PLUS){ // On est dans le cas E -> E * E // On dépile 3 fois les ...
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/* connectFour game using the duels package * * ECN Project (2020/2021 - Semester II) * Oluwapelumi WILLIAMS (IMARO II) * Adedamola SODE (IMARO I) * * Supervisor : Professor Olivier Kermogant * * * Implementation File of the game Server (contains "main") * File Name: server.cpp * Definition File: server.h (n...
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#include <iostream> #include <cstring> #include <string> #include <sstream> #include <fstream> #include <iomanip> #include <map> #include <set> #include "Output.h" #include "TypesForArticleTest.h" using namespace std; void parseValue(const std::string& cell, std::string& result) { result = cell; } void parseVal...
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// // Line.cpp // pollock-stroke-new // // Created by Dana Avesar on 2/15/16. // // #include "line.h" #include "ofMain.h" void Line::setup(float _mouseX, float _mouseY, float _prevMouseX, float _prevMouseY, float _weight ){ random.x = ofRandom(posBeg.x, posEnd.x); random.y = ofRandom(posBeg.y, posEnd.y); }...
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#include <vector> #include <iostream> #include <fstream> using namespace std; vector<string> split_string(string); vector<vector<unsigned long long>> init(unsigned long long n) { vector<vector<unsigned long long>> result(n); result[0] = vector<unsigned long long>(n); result[0][0] = 1; result[0][n-1] ...
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#pragma once #include <deque> class BigNumber { public: enum { BASE = 10 }; BigNumber(int = 0); BigNumber operator+(const BigNumber &) const; BigNumber operator-(const BigNumber &) const; BigNumber operator/(const BigNumber &) const; BigNumber operator*(const BigNumber &) const; ...
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#include "UpdateNetWork.h" #include <QNetworkReply> #include <QNetworkAccessManager> #include <QNetworkRequest> #include <QMap> #include <QFile> #include <QFileInfo> #include <mutex> #include <QDir> #include "UpdateProgressUtil.h" class UpdateNetWork::DataPrivate { public: DataPrivate() :networkManager(n...
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/**************************************************************************** CloudsScene.hpp Created by El Mehdi KHALLOUKI on 1/9/16. Copyright (c) 2016 __MyCompanyName__. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Softw...
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// Alex Kim - 20224753 // alexkim80@gmail.com // Lab 7 - Choosing a University /* Remove all escape characters beginning with '\033' and ending with 'm' (ex: "\033[1;32m" ) if on any machine that does not support ANSI color output.. purpose is to output in distinct color while debugging */ #include <iostream> // St...
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#pragma once // Name: DeadByDaylight, Version: 4.6.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //------------------------------------------------...
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// This file was generated based on '../../../../Library/Application Support/Fusetools/Packages/Fuse.Controls.Navigation/1.0.2/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Fuse{ namespace Controls{ // public enum NavigationControlI...
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////////////////////////////////////////////////////////////////////////////// // // Copyright 2012 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated from the Jinja2 template // third_party/blink/renderer/bindings/templates/dictionary_impl.h.tmpl // by the script cod...
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// // Created by brang on 1/18/19. // #ifndef MYSTL_MYSTL_CONSTRUCT_H #define MYSTL_MYSTL_CONSTRUCT_H #include "mystl_config.h" #include "type_traits.h" #include <new> #include <cassert> #include <cstring> BEGIN_NAMESPACE_MYSTD template <class T> inline T *allocate(ptrdiff_t size, T *) { T *tmp = (T *) ::opera...
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#ifndef __BOUNDINGBOX_H__ #define __BOUNDINGBOX_H__ #include "Vector.h" #include "Utils.h" // représente les boîtes englobantes en coordonnées 2D float (vec2f) // les boîtes englobantes sont alignées sur les axes class BoundingBox { protected: Vec2f _upper_left_point; Vec2f _upper_right_point; Vec2f _lowe...
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/***************************************************************************************** Monkey's Audio MACLib.h (include for using MACLib.lib in your projects) Copyright (C) 2000-2009 by Matthew T. Ashland All Rights Reserved. Overview: There are two main interfaces... create one (using CreateIAPExxx) and go to ...
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// 14709. 여우 사인 // 2020.07.03 // 구현 #include<iostream> #include<algorithm> using namespace std; int finger[6]; int main() { int n; cin >> n; for (int i = 1; i <= 5; i++) { finger[i] = i; } bool flag = true; int ans = 0; for (int i = 0; i < n; i++) { int a, b; ...
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/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #include "GrBackendSurface.h" #include "GrCaps.h" #include "GrContext.h" #include "GrContextFactory.h" #include "GrContextPriv.h" #include "GrGpu.h" #inc...
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#include<iostream> #include<vector> #include<cmath> #define MAX 100001 #define MAX1 501 using namespace std; bool sieve[MAX]; vector<int>primecol; void gensieve() { long i,j; sieve[0]=sieve[1]=true; for(i=4;i<MAX;i+=2) sieve[i]=true; for(i=2;i<=sqrt(MAX);++i) { if(!sieve[i]) { ...
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#ifndef BACKTRACKERTRUTHMATCH_H #define BACKTRACKERTRUTHMATCH_H //some standard C++ includes #include <iostream> #include <fstream> #include <stdlib.h> #include <string> #include <vector> //some ROOT includes #include "TString.h" #include "TInterpreter.h" #include "TROOT.h" #include "TTree.h" #include "TH1F.h" #inclu...
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#include "checkout.h" #include "ui_checkout.h" #include "customerwindow.h" #include "mainwindow.h" #include <QDebug> Checkout::Checkout(QWidget *parent) : QDialog(parent), ui(new Ui::Checkout) { ui->setupUi(this); setWindowFlag(Qt::WindowContextHelpButtonHint,false); QStringList...
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#include "MyGLWidget.h" #include <iostream> MyGLWidget::MyGLWidget (QWidget* parent) : QOpenGLWidget(parent) { setFocusPolicy(Qt::ClickFocus); // per rebre events de teclat xClick = yClick = 0; angleY = angleX = 0.0; perspectiva = true; DoingInteractive = NONE; radiEsc = sqrt(5); //ILUMINACIO vec_po...
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// // This file is part of the SDTS++ toolkit, written by the U.S. // Geological Survey. It is experimental software, written to support // USGS research and cartographic data production. // // SDTS++ is public domain software. It may be freely copied, // distributed, and modified. The USGS welcomes user feedback, ...
[ "tom.browder@gmail.com" ]
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/gpu/vaapi/vp8_rate_control.h" #include "base/logging.h" #include "third_party/libvpx/source/libvpx/vp8/vp8_ratectrl_rtc.h" namespace med...
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#include <iostream> #include <string> using namespace std; int main() { string input_string{}; string pyramid_striing{}; cout << "Please Enter a String of character or whatever!: "; getline(cin,input_string); cout << " Here comes your Pyramid "<<endl; size_t string_length; st...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/PlayerController.h" #include "EndGameWidget.h" #include "UIDataHolderController.generated.h" /** * */ UCLASS() class SANDBOX_API AUIDataHolderController : public APlayerCo...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/prefs/persistent_pref_store.h" #include "base/bind.h" #include "base/run_loop.h" #include "base/sequence_checker_impl.h" #include "b...
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/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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#include <string> #include <iostream> #include <ctype.h> #include "calc.hpp" parse_return eval_expr(std::string s) { int i = skip_leading_whitespace(0, s); return parse_expression(i, s); } parse_return parse_expression(int i, std::string s) { i = skip_leading_whitespace(i, s); int state = 0; p...
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// Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of condi...
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// Generated by gencpp from file moveit_msgs/QueryPlannerInterfacesRequest.msg // DO NOT EDIT! #ifndef MOVEIT_MSGS_MESSAGE_QUERYPLANNERINTERFACESREQUEST_H #define MOVEIT_MSGS_MESSAGE_QUERYPLANNERINTERFACESREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serializatio...
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////////////////// FX THREAD void fx_task( void * pvParameters ) { while (true) { if (_Fx_type <= 11) effet(); else delay(1); leds_show(); yield(); // rend la main } vTaskDelete(NULL); }// fx_task( void * pvParameters ) ////////////////// FX CONFIG // Indicate which strip is active (tru...
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/* Copyright © 2006, Drollic All rights reserved. http://www.drollic.com Redistribution of this software in source or binary forms, with or without modification, is expressly prohibited. You may not reverse-assemble, reverse-compile, or otherwise reverse-engineer this software in any way. THIS SOFTWARE ("S...
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// *************************************************************** // SelectButtonWithCustomInputComponent - Creation date: 8/27/2010 // ------------------------------------------------------------- // Robinson Technologies Copyright (C) 2010 - All Rights Reserved // // ***************************************...
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/*========================================================================= Program: MIMX Meshing Toolkit Module: $RCSfile: vtkMimxPlanarTrilinearInterpolation.h,v $ Language: C++ Date: $Date: 2007/07/12 14:15:21 $ Version: $Revision: 1.6 $ Musculoskeletal Imaging, Modelling and Experimentation (MIMX) ...
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#include "cPelor.h" #include "cGame.h" #include "cPlayer.h" cPelor::cPelor() { } cPelor::~cPelor() { } void cPelor::Render() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, bulletSheet->at(animControl->Index())->Texture()); glBegin(GL_QUADS); //TODO: NANTI GANTI JADI 50 Z nya biar pelu...
[ "cool_ize@hotmail.com" ]
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#include "examplePrimaryGeneratorAction.hh" #include "TMath.h" #include "Randomize.hh" #include "G4ParticleGun.hh" #include "G4Event.hh" #include "G4IonTable.hh" #include "G4UnitsTable.hh" #include "G4ThreeVector.hh" #include "G4ParticleDefinition.hh" examplePrimaryGeneratorAction::examplePrimaryGeneratorAction() { ...
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#ifndef INCLUDE_GUARD_BUTTON_H #define INCLUDE_GUARD_BUTTON_H #include "window.h" #include <memory> #include <string> class button_t { class impl_t; std::unique_ptr<impl_t> impl_; public: button_t(uintptr_t id, std::string text, int x, int y, int width, int height, window_t& window); ~button_t(); ...
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#include "TargetGenerator.hpp" TargetGenerator::TargetGenerator() { } TargetGenerator::~TargetGenerator() { for (std::vector<ATarget*>::iterator it = targets.begin(); it != targets.end(); ++it) { delete *it; } targets.clear(); } void TargetGenerator::learnTargetType(ATarget *target) { if (target) { for (...
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// http://br.spoj.com/problems/NATUREZA/ #include <iostream> #include <vector> #include <map> #include <string> #include <queue> int countFoodChain(const std::vector<std::vector<int>>& nature, int animal) { std::vector<bool> visited(nature.size()); std::queue<int> to_visit; to_visit.push(animal); visited[anim...
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#include <string> #include <cmath> #include <cstring> #include <cstdio> #include <iostream> #include <algorithm> #include <vector> #include <map> #include <queue> #include <iostream> #include <iomanip> using namespace std; using ll = long long; // template <typename T> // struct V : vector<T> // { // using vector<...
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#include<iostream> using namespace std; int main(){ int i=0,j=0,n; cout<<"enter some integers please(enter 0 to quit):"<<endl; cin>>n; while(i!=0){ if(n>0)i+=1; if(n<0)j+=1; cin>>n; } cout<<"Count of positive integers:"<<i<<endl; cout<<"Count of negative integers:"<<j<<endl; return 0; }
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#include <virtuabotixRTC.h> #define LEDPin 13 //creation of the Real Time Clock Object virtuabotixRTC myRTC(6,7,8); char Incoming_value = 0; //Variable for storing Incoming_value void setup() { // put your setup code here, o run once: Serial.begin(9600); pinMode(LEDPin,OUTPUT); myRTC.setDS130...
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#pragma once #include <windows.h> #include <string> using namespace std; enum XYLOG_LEVEL { LEVEL_DEAD = 1,//致命日志 LEVEL_ERROR = 2,//错误日志 LEVEL_WARN = 3,//警告日志 LEVEL_INFO = 4,//信息日志 LEVEL_DEBUG = 5,//调试日志 }; enum XYLOG_OUTPUT_MODE { OUTPUT_MODE_DATE = 1,//按日期打印日志。即程序每天生成一个日志文件,已追加的方式写入 OUTPUT_MODE_SESSION,//按会话...
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#ifndef __itkMeanHistogram_hxx #define __itkMeanHistogram_hxx //////////////////////////////////////////////////////////////////////////////////////////////////// #include "ccipdDisableWarningsMacro.h" // itk includes #include <itkMeanHistogram.h> #include <itkNumericTraits.h> #include "ccipdEnableWarningsMacr...
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#include <cstdio> #include <cstdlib> #include <cstring> #include <netinet/in.h> #include <unistd.h> #include <sys/socket.h> #include <sys/types.h> #include <arpa/inet.h> #define CHUNK_SIZE 524288 int main() { int sockfd ; if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) printf("SOcket cannot be created.\n"); ...
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#include "Player.h" //returns current hand total int Player::getHandTotal() { return hand->getTotal(); } //adds card to hadn void Player::addCardToHand(Card* card) { this->hand->addCard(card); } //clears hand of all cards void Player::clearHand() { this->hand->clearHand(); } //request hit from dealer void Player...
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#include "GameObject.h" class Enemy : public GameObject { public: Enemy(const LoaderParams* pPap) {} Enemy(){ } void load(int x, int y, int width, int height, std::string textureID); void draw(SDL_Renderer* pRenderer); void update(); void clean(); };
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#pragma once class GraphicsEngine; extern HWND g_hWnd ; //ウィンドウハンドル。 //ゲームの初期化。 void InitGame(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow, const TCHAR* appName); //ウィンドウメッセージをディスパッチ。falseが返ってきたら、ゲーム終了。 bool DispatchWindowMessage();
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_AUTOFILL_CORE_BROWSER_AUTOFILL_REGEXES_H_ #define COMPONENTS_AUTOFILL_CORE_BROWSER_AUTOFILL_REGEXES_H_ #include "base/strings/string16...
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#include <iostream> #include <stdio.h> #include <fstream> #include <string.h> using namespace std; class college { char snm[20], stnm[20], std[20], admdate[10], dec; int rn, age, f; fstream fs; public: void putread(); void display(); void rollnumberwise(); void studentsearch(); void deletestudent(); }; vo...
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#include<iostream> #include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--) { int n, k; cin>>n>>k; int arr[n]; for(int i=0; i<n; i++) cin>>arr[i]; unordered_map<int, int >m; int maxx=0, current=0; for(int i=0; i<n ; i++) { current= current...
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#include <stan/math/prim/scal.hpp> #include <boost/math/special_functions/fpclassify.hpp> #include <gtest/gtest.h> #include <limits> TEST(MathFunctions, fminFinite) { using stan::math::fmin; EXPECT_FLOAT_EQ(1.0, fmin(1, 2)); EXPECT_FLOAT_EQ(1.0, fmin(1.0, 2)); EXPECT_FLOAT_EQ(1.0, fmin(1, 2.0)); EXPECT_FLOAT...
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#include "algorithm" #include "iostream" #include "numeric" #include "iomanip" #include "cstring" #include "math.h" #include "bitset" #include "string" #include "vector" #include "ctime" #include "queue" #include "stack" #in...
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#include "Vector.h" Vector::Vector() { first_coordinate = second_coordinate = function_value = vector_id = 0; } Vector::Vector(double x, double y) { first_coordinate = x; second_coordinate = y; function_value = (first_coordinate * first_coordinate - second_coordinate * second_coordinate) / 10 + 5; // ...
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#ifndef IgnitionKey_h #define IgnitionKey_h #include "Arduino.h" class IgnitionKey { //CONSTANTS const bool PRESS = 1; const bool RELEASE = 0; public: void setup( int ignitionKeyPin1, int ignitionKeyPin2, int ignitionKeyPin3, int joyButton); void loop(); ...
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/* Blink Turns on an LED on for one second, then off for one second, repeatedly. This example code is in the public domain. */ //paste look-up table here from References in ES432 folder #define LED_R 6 #define LED_G 5 #define LED_B 3 #define R_IN A0 #define G_IN A1 #define B_IN A2 int redVal, bluVal, grnV...
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#ifndef SITEVIEW_SCASVAPI_OTHERFUNC_H #define SITEVIEW_SCASVAPI_OTHERFUNC_H #include <string> #include "svapi.h" #include "svdbapi.h" void SetNodeNumNetworkNum(string nodenum, string networknum); bool CheckLicenseIsOk(); bool GetForestDataToCheckPoint(string nodenum, string networknum); bool Query...
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digitallumens/dlterm
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#include "bifurcationdialog.h" #include "dllib.h" #include "ui_bifurcationdialog.h" BifurcationDialog::BifurcationDialog(QWidget *parent) : QDialog(parent), ui(new Ui::BifurcationDialog) { ui->setupUi(this); } BifurcationDialog::~BifurcationDialog() { delete ui; } void BifurcationDialog::setNetworkLi...
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#include <bits/stdc++.h> using namespace std; #define clr(i, j) memset(i, j, sizeof(i)) #define pb push_back #define mp make_pair typedef long long ll; int main() { vector<ll>s; int n,k;cin>>n>>k;int arr[20000]; for(int i=0;i<n;i++){ ll a,b;cin...
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/** * Copyright (c) 2016-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "args.h" #include <stdlib.h> #include <iostream> namespace fasttext { Args::Args() { lr...
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PROOF-Analysis-Framework/PROOF-Analysis-Framework
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/** @brief Factory method pattern to create PAF types from TLeafs. @file PAFTypesFactory.cxx @class PAFTypesFactory @author I. Gonzalez Caballero, J. Delgado Fernandez @version 1.0 @date 2014-06-17 */ #include "PAFTypesFactory.h" #include "PAFPrimitiveType.h" #include "PAFArrayPrimitiveType.h" #include "PAFTOb...
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#include "include/utils.h" #include <iostream> Edge::Edge(int v1, int v2, int w) { vertex_1 = v1; vertex_2 = v2; weight = w; } Edge::Edge(const Edge& edge) { vertex_1 = edge.vertex_1; vertex_2 = edge.vertex_2; weight = edge.weight; } std::string Edge::toString() const { std::stringstream ss; ss << numToChar(...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #include <Dynamic_BooleanParameter.jxx> #ifndef _S...
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#include "encoder_base.h" #include "Ctrl/Utils/foc_utils.h" inline float abs(float _v) { return _v >= 0 ? _v : -_v; } void EncoderBase::update() { float val = GetSensorAngle(); angle_prev_ts = micros(); float d_angle = val - angle_prev; // if overflow happened track it as full rotation if (abs...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const Virt...
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#ifndef GEOMETRY_HPP #define GEOMETRY_HPP #include "materials/material.hpp" #include "geometries/vertex.hpp" #include <vector> #include <utility> #include <glm/glm.hpp> namespace aur { class Geometry { public: enum Type { Points, Lines, LineLoop, ...
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/*** ** Author: Rakibul Ahasan Papon ** Bangladesh University of Business and Technology, ** Dept. of CSE. ***/ #include <bits/stdc++.h> #include <iostream> #include <cstdio> #include <string> #include <ctype.h> #include <conio.h> #include <algorithm> #include <vector> #include <stack> #incl...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2019, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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// // hittable.h // SimpleRayTracer // // Created by Andrés Caballero Toledo on 12/06/2020. // Copyright © 2020 act. All rights reserved. // #ifndef HITTABLE_H #define HITTABLE_H #include "ray.h" class material; struct hit_record { point3 point; vec3 normal; shared_ptr<material> mat; float t; ...
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#include <iostream> #include <cmath> #include <vector> #include <string> #include <algorithm> using namespace std; #define INF 1e9 #define MAXN 100005 #define MAXM 100005 #define ll long long #define vi vector<int> #define vll vector<long long> #define rep(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i) #define pii pa...
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//============================================================================= // Copyright © 2008 Point Grey Research, Inc. All Rights Reserved. // // This software is the confidential and proprietary information of Point // Grey Research, Inc. ("Confidential Information"). You shall not // disclose such Confid...
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// Copyright (c) 2021 Alfi Maulana // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, ...
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#pragma once #include <Windows.h> #include <string> #include <array> #include <vector> #include "hscpp/cmd-shell/ICmdShell.h" namespace hscpp { class CmdShell : public ICmdShell { public: ~CmdShell(); bool CreateCmdProcess() override; void StartTask(const std::string& command, i...
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/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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// Copyright (c) 2011-2014 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_PAYMENTSERVER_H #define BITCOIN_QT_PAYMENTSERVER_H // This class handles payment requests from clicking on // ...
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// https://www.luogu.com.cn/problem/P1025 #include <iostream> #include <vector> using namespace std; // 解法1:DFS class Solution1 { public: Solution1(int n, int k) : n(n), k(k), count(0) {} int solve() { count = 0; dfs(1, 0, 0); return count; } private: int n, k; int count; void dfs(int last, int sum...
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/* Copyright (c) 2013 Eric Lind * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish,...
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/// /// @file TcpServer.h /// @author Sisyphus(2843658989@QQ.com) /// @date 2018-03-28 16:19:15 /// #ifndef __TCPSERVER_H__ #define __TCPSERVER_H__ #include "Acceptor.h" #include "EpollPoller.h" namespace sp { class TcpServer { public: typedef EpollPoller::EpollCallback TcpServerCallback; TcpServer(co...
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// calculate the velocity autocorrelation function of 2-dimensioned brownian motion #include <stdio.h> #include <stdlib.h> #include <math.h> #define mass 1.0 // the mass of quantum #define gamma 1.0 // the coefficient of friction #define c_rand 1.0 // the random force #define delta_t ...
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/* * Copyright 2011 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
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