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// https://www.interviewbit.com/problems/postorder-traversal/ //iterative unordered_map<TreeNode*, int> mp; vector<int> Solution::postorderTraversal(TreeNode* a) { stack<TreeNode*> st; vector<int> ans; st.push(a); while(!st.empty()) { TreeNode* temp = st.top(); if(temp == NULL) { ...
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#include "cosmo.h"
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#include "motis/loader/loaded_file.h" #include "utl/verify.h" namespace motis::loader { // Inplace version of // https://stackoverflow.com/a/23690194 void convert_utf8_to_iso_8859_1(std::string& s) { auto code_point = unsigned{}; auto out = &s[0]; auto in = reinterpret_cast<unsigned char const*>(&s[...
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//---------------------------------------------------------------------- // Copyright 2012-2014 NXP B.V. // All Rights Reserved Worldwide // // Licensed under the Apache License, Version 2.0 (the // "License"); you may not use this file except in // compliance with the License. You may obtain a copy of // ...
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#include<bits/stdc++.h> using namespace std; const int MAXN=20010; int n,k,m=20000,a[MAXN],sa[MAXN],w[MAXN],wv[MAXN],x[MAXN],y[MAXN]; int rank[MAXN],height[MAXN]; int h,t,ans,q[MAXN]; //Ìý˵²»ÓÃÀëÉ¢»¯¡­¡­ int read() { int x=0,f=0; char ch=getchar(); while(ch<'0'||ch>'9') f|=(ch=='-'),ch=getcha...
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// // main.cpp // f-求A^B的约数之和 // // Created by ZYJ on 16/7/7. // Copyright © 2016年 ZYJ. All rights reserved. // #include <iostream> using namespace std; const int MAXN = 10000; int prime[MAXN + 1]; // 获取素数 void getPrime() { memset(prime, 0, sizeof(prime)); for (int i = 2; i <= MAXN; i++) { ...
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#include "RunAnalysis.h" #include "PointerAnalysis/FrontEnd/SemiSparseProgramBuilder.h" #include "Util/IO/PointerAnalysis/WriteDotFile.h" #include <llvm/IR/Function.h> #include <llvm/Support/raw_ostream.h> void runAnalysisOnModule(const llvm::Module& module, const llvm::StringRef& dirName, bool writeFile) { tpa::Se...
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// Copyright 2004-present Facebook. All Rights Reserved. #pragma once #include <fcntl.h> #include <sys/mman.h> #include <folly/Exception.h> #ifndef RN_EXPORT #define RN_EXPORT __attribute__((visibility("default"))) #endif namespace facebook { namespace ReactABI18_0_0 { // JSExecutor functions sometimes take large...
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/* Import plugin for Miranda NG Copyright (C) 2012-14 George Hazan This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This prog...
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#include "hail/NativeModule.h" #include "hail/NativeObj.h" #include "hail/NativePtr.h" #include <cassert> #include <cstdio> #include <cstdlib> #include <cstring> #include <jni.h> #include <dlfcn.h> #include <fcntl.h> #include <sys/file.h> #include <sys/stat.h> #include <sys/time.h> #include <unistd.h> #include <atomic>...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; struct A{ ll s; int id; bool operator<(const A &r)const{ return s<r.s || (s==r.s && id<r.id); } }a[200100]; ll x,dap; int y,d[200100]; int main(){ int n; scanf("%d",&n); for(int i=1;i<=n;i++) d[i] = n; for(int i=...
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class Solution{ public: int *findTwoElement(int *arr, int n) { int *ans = new int[2]; for(int i=0;i<n;i++) { if (arr[abs(arr[i]) - 1] > 0) arr[abs(arr[i]) - 1] = -arr[abs(arr[i]) - 1]; else ans[0] = abs(arr[i]); } ...
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.200316.3 #ifndef WINRT_Windows_Devices_Sms_2_H #define WINRT_Windows_Devices_Sms_2_H #include "winrt/impl/Windows.Foundation.1.h" #include "winrt/impl/Windows.Foundation.Collections.1.h" #include "winrt/impl/Windows.Devices.Sms.1.h" WINRT_EXPO...
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#include "Matrix.h" #include <cstdio> #include <ctime> #include <cstdlib> Matrix Matrix::bringrow(int row) { Matrix ret = Matrix(1, getcoulmns()); for (int i = 0; i < getcoulmns(); i++) { ret.start[i] = start[row*getcoulmns() + i]; } return ret; } Matrix Matrix::bringcoulmn(int coulmn) { Matrix ret = Matrix(ge...
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#include "Chess.h" Chess::Chess(int x, int y) { this->x = x; this->y = y; this->type = ChessType::Empty; this->step = 0; } Chess::~Chess() {} bool Chess::addChess(ChessType _type, int _step) { this->type = _type; this->step = _step; return true; } int Chess::getPosX() { return this->x; } int Chess::getPosY...
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#include <string> #include <vector> #include <map> #include <iostream> #include <cstdlib> #include <fstream> #include <utility> #include <TTree.h> #include <TFile.h> #include <TString.h> #include <TSelectorList.h> #include <TIterator.h> #include <TObject.h> #include <Rtypes.h> #include "TreeHandlerBase.h" #include "V...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/safe_browsing/incident_reporting/download_metadata_manager.h" #include <stdint.h> #include <memory> #include <string> #include...
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#include "TestCube.h" #include "Renderer.h" #include "imgui/imgui.h" #include "glm/glm.hpp" #include "glm/gtc/matrix_transform.hpp" namespace test { TestCube::TestCube() : m_Translation(0.0f, 0.0f, 0.0f), m_Rotation(0.0f, 0.0f, 0.0f) { // Vertex data float vertexData[] = { ...
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#include "pch.h" inline void subParagraph_14_3_1() { cout << "ECMAScript Syntax" << endl; cout << "-----------------" << endl; cout << " Special Charaters:" << endl; cout << " ^ $ \\ . * + ? ( ) [ ] { } |" << endl; cout << "a) Anchors" << endl; cout << " Beginning of the string: ^" << endl; cout << " E...
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// // Created by zain on 4/27/18. // #include <iostream> #include <memory> #include "lib_domain/Match.h" #include "lib_domain/Robot.h" #include "lib_domainfactory/SimpleDomainFactory.h" #include "lib_util/IObserver.h" #include "lib_util/Subject.h" #include "lib_ui/MainWindow.h" int main() { Ui::MainWindow wi...
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/* * @lc app=leetcode id=777 lang=cpp * * [777] Swap Adjacent in LR String * * https://leetcode.com/problems/swap-adjacent-in-lr-string/description/ * * algorithms * Medium (34.82%) * Total Accepted: 28.1K * Total Submissions: 80.7K * Testcase Example: '"X"\n"L"' * * In a string composed of 'L', 'R', a...
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// // AkiRobotCpp.h // RobotWar // // Created by Akihito OKUHATA on 2015/07/06. // Copyright (c) 2015年 MakeGamesWithUs. All rights reserved. // #ifndef __RobotWar__Fliegerhammer__ #define __RobotWar__Fliegerhammer__ #include "RobotCpp.h" #include <random> namespace FliegerhammerAction { enum FliegerhammerAct...
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#include <Pineapple/Engine/System/InputHandler.h> #include <Pineapple/Engine/System/TimerHandler.h> #include <Pineapple/Engine/System/World.h> #include <Pineapple/Engine/System/Object.h> #include <Pineapple/Engine/System/EnableChildList.h> #include "gmock/gmock.h" #include "gtest/gtest.h" struct TestWorldEndObject : p...
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#include "FileModifyHandler.h" #include "JsonSerializer.h" #include "FileData.h" #include "Util.h" #include "UserMetadata.h" #include <iostream> #include "Logger.h" FileModifyHandler::FileModifyHandler(Database *db, TokenAuthenticator *a) : EventHandlerChecksAuthentication(db, a) { //ctor } FileModifyHandler::~Fi...
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/**************************************************************************** ** Meta object code from reading C++ file 'TinQTBreakpointsWin.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.3.2) ** ** WARNING! All changes made in this file will be lost! *******************************************...
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#pragma once #ifndef SHAPESKIN_H #define SHAPESKIN_H #include <memory> #define GLEW_STATIC #include <GL/glew.h> class MatrixStack; class Program; class TextureMatrix; class ShapeSkin { public: ShapeSkin(); virtual ~ShapeSkin(); void setTextureMatrixType(const std::string &meshName); void loadMesh(const std::str...
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#include "sdthread.h" //#include "mainctrl.h"
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#include "Calc.h" float Calc::Add(float x, float y) { cnt[0]++; return x + y; } float Calc::Min(float x, float y) { cnt[1]++; return x - y; } float Calc::Mul(float x, float y) { cnt[2]++; return x * y; } float Calc::Div(float x, float y) { cnt[3]++; return x / y; }
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#include <cstdio> #include <cstring> #include <vector> #include <algorithm> #include <queue> using namespace std; int c[300]; int u[300]; int Out[300]; int In[300]; vector<int> vet[300]; vector<int> val[300]; deque<int> que; int main() { int n, p; scanf("%d%d", &n, &p); for (int i = 1; i <= n; i++) { scanf("%d...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromecast/media/cma/backend/alsa/post_processing_pipeline_impl.h" #include <cmath> #include <string> #include "base/files/file_path.h" #inclu...
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/** * * @file * * @brief Module properties helper interface * * @author vitamin.caig@gmail.com * **/ #pragma once // library includes #include <formats/chiptune.h> #include <parameters/modifier.h> #include <strings/array.h> #include <time/duration.h> namespace Module { class PropertiesHelper { public:...
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// https://practice.geeksforgeeks.org/problems/minimize-the-heights-i/1 #include <bits/stdc++.h> #include<ext/pb_ds/tree_policy.hpp> #include<ext/pb_ds/assoc_container.hpp> using namespace std; using namespace __gnu_pbds ; typedef long long int ll; #define DEBUG_var 1 #define fastIO ios_base::sync_with_stdio(fal...
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#include <bits/stdc++.h> using namespace std; long int decToBinary(long int n) { // array to store binary number int binaryNum[1000]; // counter for binary array long int i = 0; while (n > 0) { // storing remainder in binary array binaryNum[i] = n % 2; n = n ...
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#pragma once #include<SFML/Graphics.hpp> #include<vector> #include"PointGroup.h" #include"Boxes.h" class Frame { std::vector<PointGroup> hurtboxes_; Boxes boxes_; sf::IntRect frameRect_; public: Frame(); ~Frame(); decltype(boxes_)& getBoxes(); };
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#ifndef __HDF5IO_HPP__ #define __HDF5IO_HPP__ #include <string> #include <complex> #include <vector> #include <cassert> #include <H5Cpp.h> #include "src/ArmadilloMatrix.hpp" class HDF5IO: public H5::H5File { private: std::string FileName; H5::CompType ComplexDataType; const H5::CompType InitComplexData...
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#ifndef HASH_TREE_H #define HASH_TREE_H #define MAX_LEVELS 9 #include <string> #include <iostream> using std::cout; using std::endl; using std::ostream; #include "Hash_Node.h" #include "ML_hash.h" template <typename T > class Hash_Tree; template< typename T > ostream& operator<<(ostream &o, Hash_Tree< T > &Tree); ...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_PLUGIN_VM_PLUGIN_VM_UTIL_H_ #define CHROME_BROWSER_CHROMEOS_PLUGIN_VM_PLUGIN_VM_UTIL_H_ #include <memory> #include <strin...
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#include <iostream> #include <fstream> #include <iomanip> #include <vector> #include "validation.h" using namespace std; using namespace validation; struct Account { string first_name = ""; string last_name = ""; string password = ""; string email = ""; bool equals(Account&); // member function declaratio...
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#include <bits/stdc++.h> using namespace std; int main(){ int temp, twos = 0, marker = 0; for (int i = 0; i < 25; i++){ cin >> temp; if (marker == 0) if (temp == 2) { marker = 1; twos++; continue; } if (marker == 1) ...
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#using <System.Windows.Forms.dll> #using <System.Data.dll> #using <System.Drawing.dll> #using <System.dll> using namespace System; using namespace System::Collections; using namespace System::ComponentModel; using namespace System::ComponentModel::Design; using namespace System::Drawing; using namespace System::Data; ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/media/audio_message_filter.h" #include <string> #include "base/bind.h" #include "base/single_thread_task_runner.h" #inclu...
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#ifndef AE_MOUSEMOTIONEVENT_H #define AE_MOUSEMOTIONEVENT_H #include "../System.h" #include "EventDelegate.h" #include <SDL/include/SDL.h> namespace Atlas { namespace Events { /** * A class to distribute mouse motion events. */ class MouseMotionEvent { public: MouseMotionEvent(SDL_Mou...
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#pragma once #include <unordered_map> #include <string> #include <cstdint> #include <iostream> class unique_id { private: std::unordered_map<std::string, uint64_t> id_map; uint64_t magic; public: unique_id() : magic{0} {} void clear() { id_map.clear(); } uint64_t max() const {return magic;} uint64_t get_id(cons...
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/* NOTE - eventually this file will be automatically updated using a Perl script that understand * the naming of test case files, functions, and namespaces. */ #include <time.h> /* for time() */ #include <stdlib.h> /* for srand() */ #include "std_testcase.h" #include "testcases.h" int main(int argc, ch...
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//g++ spice_parse.cpp spice_enviro.cpp -std=c++0x -I$GRSISYS/include -L$GRSISYS/libraries `grsi-config --cflags --all-libs` `root-config --cflags --libs` -lTreePlayer -lMathMore -lSpectrum `root-config --glibs` -o SSparser //`grsi-config --all-libs` `root-config --cflags --libs` // -lXMLParser -lX11 -lXpm -lXMLIO ...
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#pragma once #include "SceneNode.h" #include "Material.h" namespace Canvas{ struct BlinnCache{ }; class BlinnMaterialTemplate:public MaterialTemplate{ public: BlinnMaterialTemplate(); void SetDrawProgram(DrawProgram*); MaterialNode* GenNewNode(std::string = "Blinn"); void DeleteNode(MaterialNode*); }...
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#include <iostream> using namespace std; const int MOD = 100; int main() { int a, b, min; while(cin >> a >> b) { if(a == 0 && b == 0) break; // 计算最小的答案 min = (b - a * MOD % b) % b; // 循环输出结果 for(int i=min; i<MOD; i+=b) { if(i != min) ...
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/************************************************************ * Author: Tyler Freitas * Date: 05/01/2018 * Description: This program declares a Team class that has * five Player member variables. It has a constructor with 5 * Player parameters, get and set methods for each member, * and a function called totalPoi...
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#include "Firework.h" Firework::Firework() { pos = glm::vec3(0, 0 ,0); } Firework::Firework(glm::vec3 _pos) { pos = _pos; } void Firework::setup(glm::vec3 _vel, glm::vec3 _pos) { vel = glm::vec3(0, 0, 0); acc = glm::vec3(0, 0, 0); vel = _vel; pos = _pos; } void Firework::update(glm::vec3 _...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://ogre.sourceforge.net/ Copyright (c)2000-2002 The OGRE Team Also see acknowledgements in Readme.html This program is free softwar...
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#if !defined(AFX_QRCODE_H__70E2B65F_17A0_4815_BAA3_53D7F835027B__INCLUDED_) #define AFX_QRCODE_H__70E2B65F_17A0_4815_BAA3_53D7F835027B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // QRCode.h : header file // #include "qrencode.h" ////////////////////////////////////////////////...
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */ /* * Copyright 2017 Couchbase, Inc * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * htt...
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//----------------------------------------------------------------------// // NyanFi // // 名前の変更 // //----------------------------------------------------------------------// #ifndef RenDlgH #define RenDlgH //--------------------------------------------------------------------------- #inc...
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/** Copyright (c) 2011, C2Serve (http://www.c2serve.eu) All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of co...
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/****************************************************************************** * The MIT Licence * * Copyright (c) 2020 Airbus Operations S.A.S * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in th...
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#include <bits/stdc++.h> #define vi vector<int> #define vvi vector<vector<int>> #define pb push_back #define For(i,n) for(int i=0;i<n;i++) #define MOD 1000000007 #define MAX 100005 #define MAX2 10000 #define endl '\n' #define Sort(v) sort(v.begin(), v.end()) using namespace std; void show(int a[MAX], int n) { For(...
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_X_X11_GLOBAL_SHORTCUT_LISTENER_H_ #define UI_BASE_X_X11_GLOBAL_SHORTCUT_LISTENER_H_ #include <stdint.h> #include <set> #include "base/memory/raw_ptr.h" #incl...
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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/REDhash.hpp> #include <RED4ext/Handle.hpp> #include <RED4ext/Types/generated/Vector4.hpp> #include <RED4ext/Types/generated/sense/BaseStimuliEvent.hpp> namespace RED4ext { namespa...
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#include <iostream> #include <algorithm> #include <cstdio> #include <vector> using namespace std; const int B = 1000; const int MAXN = 1e5 + 5; const int MAXM = 5005; int N, M; int A[MAXN]; // 要处理的数组 int I[MAXM], J[MAXM], K[MAXM]; //存查询 int nums[MAXN]; //对A排序后的数组 vector<int> bucket[MAXN / B]; void solve() { //初...
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#pragma once #include "TreeView.h" #include "Parser.h" #include "Exporter.h" #include <gtkmm.h> #include <iostream> class MainWindow : public Gtk::ApplicationWindow { public: MainWindow(); private: void showAll(); void setButtons(); void setLabels(); void setMenus(); void setOutputBox(); void setMainGrid();...
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#include <algorithm> #include <iostream> #include <vector> using namespace std; int T; int N; int ans; void solve(int sum) { if (sum > N) { return; } if (sum == N) { ans++; return; } solve(sum + 1); solve(sum + 2); solve(sum + 3); } int main() { ios_base::sync...
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#pragma once #include "camera.hpp" #include "cell.hpp" #include <SDL2/SDL.h> #include <SDL2/SDL_ttf.h> #include <map> #include <string> #include <tuple> class TextTexture { public: TextTexture(std::string path); ~TextTexture(); // Creates image from font string void load_from_rendered_text(std::string text, S...
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// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/common/printing/print_media_l10n.h" #include <string> #include "base/containers/contains.h" #include "base/containers/fixed_flat_map.h" #include "base/i18n/n...
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/*-------------------------------------------------------------- Copyright (C) 2021 DigiPen Institute of Technology. Reproduction or disclosure of this file or its contents without the prior written consent of DigiPen Institute of Technology is prohibited. File Name: TextureManager.cpp Project: CS230 Author: Kevin Wrig...
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#include "lc_global.h" #include "lc_qupdatedialog.h" #include "ui_lc_qupdatedialog.h" #include "lc_application.h" #include "lc_library.h" #include "lc_profile.h" void lcDoInitialUpdateCheck() { int updateFrequency = lcGetProfileInt(LC_PROFILE_CHECK_UPDATES); if (updateFrequency == 0) return; QSettings settings;...
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/*! \verbatim * \copyright Copyright (c) 2015 Julian Amann. All rights reserved. * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the OpenInfraPlatform. * \endverbatim */ #pragma once #include <vector> #include <map> #include <sstream> #includ...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/lakeformation/LakeFormation_EXPORTS.h> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceResult; namespace Utils { namespace Json { class JsonValue; }...
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//# VBContinuumSubtractor.cc: Subtract continuum from spectral line data //# Copyright (C) 2004 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Fre...
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//-- inludes ----- #include "AppStage_AccelerometerCalibration.h" #include "AppStage_ControllerSettings.h" #include "AppStage_MainMenu.h" #include "App.h" #include "Camera.h" #include "MathTypeConversion.h" #include "Logger.h" #include "MathAlignment.h" #include "MathGLM.h" #include "MathEigen.h" #include "MathUtility....
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//和Construct Binary Tree from Inorder and Postorder Traversal类似 //不能通过large judge memory limit exceeded #include<vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: TreeNode *b...
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#ifndef H__ASECP_OBJECTTYPEPROPERTY__H #define H__ASECP_OBJECTTYPEPROPERTY__H #include <Poco/RefCountedObject.h> #include <Poco/AutoPtr.h> #include <Poco/SharedPtr.h> #include <angelscript.h> #include <vector> namespace ASECP { class ObjectType; class ObjectTypeProperty; class ObjectTypePropertyList : public std:...
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/* * vecmath.cpp * * A set of vector math functions. * It will be continuously updated in the future version. * * Copyright (c) Tien-Tsin Wong, 1996 * All Rights Reserved. * */ #include <stdio.h> #include <stdlib.h> #include <math.h> #define TRUE 1 #define FALSE 0 /*************************** Float vector ...
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#line 2 "BasicBrokerTest.ino" #include <Arduino.h> #include <AUnit.h> #include <AceTime.h> #include <zonedbtesting/zone_policies.h> #include <zonedbtesting/zone_infos.h> #include <zonedbtesting/zone_registry.h> using namespace ace_time; using ace_time::basic::ZoneContext; using ace_time::basic::ZoneContextBroker; usi...
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//////////////////////////////////////////////////////////////////////////// // Created : 09.12.2009 // Author : Andrew Kolomiets // Copyright (C) GSC Game World - 2009 //////////////////////////////////////////////////////////////////////////// #include "pch.h" #include <xray/geometry_utils.h> #include <xra...
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#include <stdio.h> #include <time.h> // time()関数用 #include "Vector3D.h" // ベクトル vec が与えられたとき、this と vec の作る平面において // vec 側を向いた( i.e. vec*this > 0 となる )this に直行する単位ベクトルを返す。 Vector3D Vector3D::getOrthoVec( const Vector3D &vec ) { double t = ( (*this) * vec ) / sqlen(); return ( t * (*this) + vec ).normalize(); }; ...
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// This file is generated // Copyright (c) 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef v8_inspector_protocol_Console_h #define v8_inspector_protocol_Console_h #include "src/inspector/protocol/...
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#include<cstdio> #include<cstring> int map[60][60],cnt[60],n; bool dfs(int x,int y){ if (x==y) return true; for (int i=1;i<=n;i++) if (map[x][i] && dfs(i,y)) return true; return false; } int main(){ int i,a,b,x,y; freopen("tournament.in","r",stdin); freopen("tournament.out","...
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// Copyright (c) 2011-2016 The Cryptonote developers // Copyright (c) 2017-2018 PHF-project developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "TcpConnection.h" #include <cassert> #include <netinet/in.h> #i...
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#pragma once // Name: Remnant, Version: 1.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //------------------------------------------------------------...
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#include "ppl/nn/engines/x86/optimizer/opt_kernel_creator_manager.h" #include "ppl/nn/engines/x86/optimizer/ops/onnx/conv_op.h" #include "ppl/nn/engines/x86/optimizer/ops/onnx/add_op.h" #include "ppl/nn/engines/x86/optimizer/ops/onnx/and_op.h" #include "ppl/nn/engines/x86/optimizer/ops/onnx/argmax_op.h" #include "ppl/n...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" #include "mscorlib_System_Array38294689...
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// re2c $INPUT -o $OUTPUT -x --encoding-policy ignore #include <stdio.h> #include "utf16.h" #define YYCTYPE unsigned short bool scan(const YYCTYPE * start, const YYCTYPE * const limit) { __attribute__((unused)) const YYCTYPE * YYMARKER; // silence compiler warnings when YYMARKER is not used # define YYCURSOR start Zp:...
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// // blobsclust.hpp // KinectMusic // // Created by Mikhail Svetlov on 16/07/17. // Copyright © 2017 mgsvetlov. All rights reserved. // #ifndef blobsclust_hpp #define blobsclust_hpp #include "blobext.hpp" template<typename T> class BlobsClust { public: BlobsClust( std::list<T>& blobs, int xyThresh, int dept...
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////////////////////////////////////////////////////////// // // Xsec modeling parameters // // // // Created: Oct 2013 // Modified: // ////////////////////////////////////////////////////////// #ifndef __XsecParameters_hh__ #define __XsecParameters_hh__ #include "AnaFitParameters.hh" #include <TFile.h> #include <...
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#include <Windows.h> #include <iostream> #include "CheckList.h" #include "MyLine.h" using namespace std; CheckList::CheckList(DWORD color, COORD loc, MyLine lines[3], HANDLE hStdin, HANDLE hStdout) : IControler(loc, Size(-1, -1), hStdin, hStdout, NONE, color, color, false, false) { SetConsoleCursorPosition(_hStdout,...
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#include "SteeringForce.h"
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#pragma once // ARKSurvivalEvolved (329.9) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "ARKSurvivalEvolved_RhinoAnimBlueprint_classes.hpp" namespace sdk { //--------------------------------------------------------------------------- //Parameters //---------------------------------------------------...
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/************************************************************************** *** Copyright (c) 2014 S. Mohammad Khansari, Stnford Robotics, *** *** Stanford University, USA *** *************************************************************************** * * The program ...
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// 暴力解法 - 超出时间限制 static const auto _ = [](){ ios::sync_with_stdio(false); cin.tie(nullptr); return nullptr; }(); class Solution { public: int maxArea(vector<int>& height) { int len = height.size(); int maxi = 0; for(int i = 0; i < len-1; ++i){ for(int ...
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#ifndef __JDV_H #define __JDV_H #include "population-vivante-v2.h" class JeuDeLaVie { private: PopulationVivante POP; void nettoie(std::string &s); bool findCleVal(std::string &s, std::string &s1,std::string &s2); void TraiteOption(const std::string &cle, const std::string &valeur, size_t num_ligne); ...
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#pragma once #include <common/numbers/bcd.hpp> #include <vector> #include <list> namespace persistent { namespace trade { namespace quote { struct order_book_element { common::numbers::bcd price_; int quantity_; }; struct order_book { using iterator_t = std::vector<order_book_element>::...
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#ifndef LAMBDA_FLOAT_CONSTANT_HPP #define LAMBDA_FLOAT_CONSTANT_HPP #include <ast/node.hpp> namespace ast { class FloatConstant : public Node { public: using Pointer = Node::PointerType<FloatConstant>; using FloatValueType = double; public: explicit FloatConstant(FloatValueTyp...
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Anik-Modak/CompetitiveProgramming
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#include<bits/stdc++.h> using namespace std; int main() { int t,c; cin>>t; for(c=1;c<=t;c++) { string a; stack<string>bs; stack<string>fs; bs.push("http://www.lightoj.com/"); printf("Case %d:\n",c); while(cin>>a) { if(a=="QUIT") brea...
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#pragma once #include <cstdint> #include <cstddef> namespace avocado { template<class NET_MSG, class KV_BUF> struct Span { size_t size; uint8_t * buf; Span(NET_MSG const & msg) : size(msg.get_data_size()), buf(msg.buf) {} Span(KV_BUF const & msg) : size(msg.size), buf(msg.value.get()) {} Span(size_t size,...
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#include <bits/stdc++.h> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); long long n; cin >> n; int steps = 0; while (n != 1) { if (n % 2 == 0) { n /= 2; } else { n++; } steps++; } cout ...
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Tubbxl/MasterApp
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#include "scanner.h" #include "ui_scanner.h" #include <QDebug> #include <QFile> extern "C"{ #include "dll_api.h" } #define setbit(x,y) x|=(1<<y) //将X的第Y位置1 #define clrbit(x,y) x&=~(1<<y) //将X的第Y位清0 Scanner::Scanner(QWidget *parent) : QWidget(parent), ui(new Ui::Scanner) { ui->setupUi(this); ui->lab...
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#include "il2cpp-config.h" #include "il2cpp-class-internals.h" #include "Il2CppGenericMethodHash.h" #include "Il2CppGenericContextHash.h" #include "utils/HashUtils.h" using il2cpp::utils::HashUtils; namespace il2cpp { namespace metadata { size_t Il2CppGenericMethodHash::operator()(const Il2CppGenericMethod* metho...
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class Solution { public: bool wordBreak(string s, unordered_set<string> &dict) { vector<bool> wordB(s.length() + 1, false); wordB[0] = true; for (int i = 1; i < s.length() + 1; i++) { for (int j = i - 1; j >= 0; j--) { if (wordB[j] && dict.find(s.substr(j, i - j)) != dict....
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//maximum sum sub array //(o)^2 solution //1.first find cumulative sum //2.csum[j]-csum[i-1] will give you sum of that sunarray #include <iostream> using namespace std; int main() { int a[] = {-4, 1, 3, -2, 16, 2, -8, -9, 4}; int n = sizeof(a) / sizeof(int); int i, j; int csum[n] = {0};...
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// // ImageProcessFunction.cpp // MNN // // Created by MNN on 2021/10/29. // Copyright © 2018 Alibaba. All rights reserved. // #include "backend/cpu/compute/ImageProcessFunction.hpp" #include "core/Macro.h" #include <algorithm> #ifdef MNN_USE_NEON #include <arm_neon.h> #endif extern "C" { void MNNNV21ToRGBUnit(co...
[ "xiaotang.jxt@alibaba-inc.com" ]
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