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#ifndef MESHRELATION_H #define MESHRELATION_H #pragma once #include "MyMesh.h" #include <Eigen\Core> #include <Eigen/Geometry> #include <qmatrix4x4.h> #include "Vec.h" typedef class MeshRelation{ public: MeshRelation(); ~MeshRelation(); //MeshRelation(MyMesh m1,MyMesh m2);// m1 rotate to m2 void computeRotate...
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#include <bits/stdc++.h> #define ll long long using namespace std; int dp[1<<15][15]; ll cnt[1<<15][15]; int ar[15],n; int f(int mask,int idx) { if(mask==(1<<n)-1) { cnt[mask][idx]=1; return ar[idx]; } if(idx>=n) { return 0; } if(dp[mask][idx]!=-1) { re...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_PERSISTED_STATE_DB_PROFILE_PROTO_DB_FACTORY_H_ #define CHROME_BROWSER_PERSISTED_STATE_DB_PROFILE_PROTO_DB_FACTORY_H_ #include "chr...
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#include<bits/stdc++.h> using namespace std; int main() { long t,n,s=0; cin>>t; while (t>0) { cin>>n; s=n*(n+1)/2; if(s%2!=0) { cout<<0; } else { }
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#include <cstdio> #include <vector> using namespace std; int ch[9]; vector<int> v; void f(int a,int b,int m){ if(b == m){ for(int i = 0;i<m;i++) printf("%d ",v[i]); printf("\n"); return; } b++; for(int i = 1;i<=a;i++){ if(ch[i] == 0){ ch[i] = 1; v.push_back(i); f(a,b,m); ch[i] = 0; v.pop_b...
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/* * Copyright 2018 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
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// This file was generated based on '../../../../Library/Application Support/Fusetools/Packages/Uno.Threading/1.0.11/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Delegate.h> namespace g{ namespace Uno{ namespace Threading{ // public delegate void ThreadStart() ...
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#include<iostream> #include<vector> #include<unordered_set> #include<algorithm> using namespace std; int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); int n, m; cin >> n >> m; vector<int> gr1[500013]; int a, c; for(int i = 0; i < m; ++i){ cin >> a >> c...
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#include "Skeleton.h" #include "zlib\include\zconf.h" #include <assert.h> double Vector3d::operator[](const unsigned i) const { assert(i < 3); return *(&x + i); } double& Vector3d::operator[](const unsigned i) { assert(i < 3); return *(&x + i); } Vector3d Vector3d::operator+(const Vector3d& vec...
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#include <iostream> #include<List.h> #include<stdlib.h> using namespace std; int main() { List<string> *stringList=new List<string>(); string name; cout<<"从链表的表头开始插入数据,请依次输入5个数据:"<<endl; for(int i=0; i<5; i++) { cin>>name; stringList->Insert(name); } cout<<"\n遍历链表:"<<endl; ...
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#include<bits/stdc++.h> using namespace std; #include<string.h> #include<stdio.h> int main() { int t; scanf("%d",&t); char str1[21],temp[21],sum1=0,sum2=0,f=1; while(t--) { int n,i; scanf("%d",&n); if(f==1) { scanf("%s",str1); strcpy(temp,str1); f=0; } for(i=0;i<(n-1);i++) { if(temp==str1) sum1++; else sum2++; s...
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#ifndef __basicbone_h_ #define __basicbone_h_ #include <string> #include <Eigen\Eigen> #include <vector> using namespace Eigen; class GPCMBasicSkeleton; class GPCMBasicBone { public: GPCMBasicBone(const GPCMBasicBone* parent = NULL); virtual ~GPCMBasicBone(); bool isRoot() const {return (!mParent);} bool...
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#define _USE_MATH_DEFINES #include <iostream> #include <stdio.h> #include <cmath> #include <iomanip> #include <vector> #include <string> #include <algorithm> #include <unordered_set> #include <ctype.h> #include <queue> #include <map> #include <set> #include <stack> #include <unordered_map> #define EPSILON 0.00001 type...
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#include <map> #include <cstdlib> #include <glib-object.h> #include <json-glib/json-glib.h> #include "Helpers.h" #include "PipelineActivity.h" using namespace std; using namespace Tizen::ArtikCloud; PipelineActivity::PipelineActivity() { //__init(); } PipelineActivity::~PipelineActivity() { //__cleanup(); } voi...
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// for 0-150cm Sharp sensor: int sharpToInches(int sv, boolean closeRangeOn) { if(closeRangeOn) { // 0-4 inches is within the range of Sharp GP2Y0D810Z0F Digital Distance Sensors 0-10cm // 220 - 0 // 330 - 1 // 350 - 2 // 400 - 3 // 500 - 4 if(sv < 270) return 0; if(sv < 340) ...
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// ****************************************************** // Project Name : ForRocket // File Name : acceleration.cpp // Creation Date : 2019/10/26 // // Copyright (c) 2019 Susumu Tanaka. All rights reserved. // ****************************************************** #include "acceleration.hpp" forrocket::A...
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/* ParsedFile.h Este archivo contiene la clase ParsedFile y los prototipos de algunas funciones adicionales que pueden ser utilizadas en el proyecto final de CCOM 3034. */ #include <sys/types.h> #include <dirent.h> #include <errno.h> #include <iostream> #include <fstream> #include <string> #include <vecto...
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#ifndef __RAY_CAST__ #define __RAY_CAST__ #include "Tracer.h" class RayCast: public Tracer { public: RayCast(void); RayCast(World* _worldPtr); virtual ~RayCast(void); virtual RGBColor trace_ray(const Ray& ray) const; virtual RGBColor trace_ray(const Ray ray, const int dept...
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// 1.2.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "Figury.h" int main() { int which; float x, y, a; printf_s("Podaj wspolrzedna x punktu: "); scanf_s("%f", &x); printf_s("Podaj wspolrzedna y punktu: "); scanf_s("%f", &y); Figura *punkt = nowyPunkt(x, y); print...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_SEARCH_ENGINES_TEMPLATE_URL_H_ #define CHROME_BROWSER_SEARCH_ENGINES_TEMPLATE_URL_H_ #include <string> #include <utility> #inc...
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#ifndef STATGATHER_H #define STATGATHER_H #include <iostream> #include <vector> #include <iomanip> #include <math.h> #include "demogData.h" #include "comboHospitalData.h" #include "financeData.h" #include "visitorCombineState.h" #include "visitorCombineCounty.h" #include "stats.h" #include "statTool.h" /* helper ...
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#pragma once #include "external/json/document.h" #include "external/json/filereadstream.h"//파일을 열어오기위함 #include <cstdio> #include "cocos2d.h" #include "ui/CocosGUI.h" USING_NS_CC; using namespace std; using namespace rapidjson; class DoorUI : public Node { public: CREATE_FUNC(DoorUI); virtual bool init(); void setBt...
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// 30ms, 99.76% #include <bits/stdc++.h> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; static int x = []() { ios_base::sync_with_stdio(false); // toggles off the synchronization cin.tie(nullptr); // ties cin with nullptr,...
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#include <algorithm> #include <stdio.h> #include <string.h> #include <algorithm> #include <vector> #include <iostream> #include <iterator> #include "Demo.h" #include <math.h> #include "triangle.h" #define MIN(a,b) (((a)<(b))?(a):(b)) #define MAX(a,b) (((a)>(b))?(a):(b)) #define RGB(r,g,b) ((b)|((g)<<8)|((r)<<16)) floa...
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/* 생성자 초기화 클래스의 const, static 변수 레퍼런스 타입을 리턴하는 함수 this 포인터 const 멤버 함수 */ #include <iostream> using namespace std; class Marine { static int total_marine_num; int hp; // 마린 체력 int coord_x, coord_y; // 마린 위치 //int damage; // 공격력 bool i...
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/* @ 0xCCCCCCCC */ #include "kbase/string_format.h" #include "kbase/basic_macros.h" #include "kbase/scope_guard.h" #if defined(OS_POSIX) #include <cstdarg> #endif namespace { using kbase::FormatError; using kbase::NotReached; using kbase::internal::FormatTraits; using kbase::internal::Placeholder; using kbase::in...
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#include "gl20_shader.h" #include "gl20_device.h" #if defined(__WINDOWS__) && defined(OCTOON_FEATURE_GRAPHICS_USE_HLSL) # define EXCLUDE_PSTDINT # include <hlslcc.hpp> # include <sstream> # include <d3dcompiler.h> #endif namespace octoon { namespace graphics { OctoonImplementSubClass(GL20Shader, GraphicsShader, ...
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#include <bits/stdc++.h> using namespace std ; #define int long long int check(int x , int* a , int n){ int count = 0 ; for(int i = 0 ; i < n ; i++){ count += (a[i] + x - 1) / x ; } return count ; } int32_t main(){ int t ; cin >> t ; while(t--){ int n , h ; cin >> n >> h ; int a[n] ; for(int i = 0 ;...
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#ifndef __MW_CONTEXT_H__ #define __MW_CONTEXT_H__ #include <string> #include "mw-event.h" namespace mw { class ProxyHolder; class WorkerHolder; class HandlerHolder; class ProcHolder; class Context { public: Context(); virtual ~Context(); public: ProxyHolder& proxy() { return *this->mProxyHolder;...
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// This file was generated based on C:\ProgramData\Uno\Packages\Uno.Net.Http\0.33.1\$.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Uno{ namespace Net{ namespace Http{ // public enum UriSchemeType :1102 uEnumType* UriSchemeType_typeof(...
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#include<bits/stdc++.h> using namespace std; long long int fibo[81]; void fib() { fibo[1]=1; fibo[2]=2; for(int i=3; i<=80; i++)fibo[i]=fibo[i-1]+fibo[i-2]; } int main() { fib(); int a; while(scanf("%d",&a)==1&&a!=0) { printf("%lld\n",fibo[a]); } return 0; }
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/* ****************************************************************** ** ** OpenSees - Open System for Earthquake Engineering Simulation ** ** Pacific Earthquake Engineering Research Center ** ** ** ** ...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; struct TreeNode { int val; TreeNode* left; TreeNode* right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: int dfs(TreeNode* root) { if (root->left == nullptr && ro...
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#ifndef GRAPHICS_H #define GRAPHICS_H #include<QGraphicsItem> #include <QGraphicsView> #include <QMouseEvent> #include <QGraphicsScene> #include <QPoint> #include <QColor> #include "supersignature.h" #include <QGraphicsItem> class CSignature; class CSignatureCollection; class MainWindow; class lxa_graphics_scene; class...
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// Copyright 2019 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/ui/a11y/lib/gesture_manager/recognizers/one_finger_drag_recognizer.h" #include <fuchsia/ui/input/accessibility/cpp/fidl.h> #include <memory...
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// 第八周课堂上实验一Doc.h : C第八周课堂上实验一Doc 类的接口 // #pragma once class C第八周课堂上实验一Doc : public CDocument { protected: // 仅从序列化创建 C第八周课堂上实验一Doc(); DECLARE_DYNCREATE(C第八周课堂上实验一Doc) // 特性 public: // 操作 public: // 重写 public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); #ifdef SHARED_HANDLERS virtua...
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/* * CGALUtilities.h * Snapdragon * * Created by Paul Hansen on 3/9/10. * Copyright 2010 Stanford University. All rights reserved. * */ #ifndef _CGALUTILITIES_ #define _CGALUTILITIES_ #include <CGAL/number_utils.h> #include "utility/VectorMatrix.h" #include "utility/VectorMatrix2.h" template<class CGALPoi...
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/* Name: Forrest Lang * Date: 10 FEB 2020 * Section: 0005 * Assignment: Homework 3 */ using namespace std; class Distance { friend ostream& operator<<(ostream& s, const Distance& d); friend istream& operator>>(istream& s, Distance& d); friend Distance operator+(const Distance& d1, const Distance& d2...
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// Copyright (c) 2015-2016 The Bitcoin Core developers // Copyright (c) 2017 The Copper Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "reverselock.h" #include "test/test_copper.h" #include <boost/test...
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/* * device/ak8975.h */ /*#####################################################*/ #ifndef AK8975_H_ #define AK8975_H_ /*#####################################################*/ #include <stdbool.h> #include "api/i2c.h" #include <include/global.h> /*#####################################################*/ #define AK89...
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/* * > File Name: client.cpp * > Author: Jack Kang * > Mail: kangyijie@xiyoulinux.org * > Created Time: 2017年07月18日 星期二 16时13分53秒 */ #include <iostream> #include "client.h" int main(void) { fork(); fork(); Client cli("192.168.30.132",5473); cli.Connect(); cli.benchmark(); }
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//============================================================================= // // 数字処理 [number.cpp] // Author : masayasu wakita // //============================================================================= #include "number.h" #include "manager.h" #include "renderer.h" //=======================================...
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#pragma once #include<windows.h> #include<time.h> #include<algorithm> #include<vector> #include<mmsystem.h> #include <Digitalv.h> #include"resource.h" #pragma comment(lib,"winmm.lib") using namespace std; #define CARD_SIZE 54 #define BLACKJOKER_VALUE 99 #define REDJOKER_VALUE 100 #define BUTTON1 200 #define BUTTON2 2...
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/* Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * P...
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#ifndef ROSA_TRANSPORT_CHANNEL_CHANNEL_PIPELINE_H_ #define ROSA_TRANSPORT_CHANNEL_CHANNEL_PIPELINE_H_ namespace rosa { namespace transport { namespace channel { class ChannelPipeline { }; } } } #endif //ROSA_TRANSPORT_CHANNEL_CHANNEL_PIPELINE_H_
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// include the basic windows header file #include <windows.h> #include <windowsx.h> <<<<<<< HEAD #include <tchar.h> #include <stdint.h> #include <d3d11.h> #include <d3d11_1.h> ======= #include <stdio.h> #include <tchar.h> #include <stdint.h> #include <d3d12.h> #include "d3dx12.h" #include <DXGI1_4.h> >>>>>>> 5e179677...
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#pragma once #include "bopch.h" #include "Burnout/Core/Core.h" #include "Burnout/Events/Event.h" namespace Burnout { struct WindowProps { std::string Title; unsigned int Width; unsigned int Height; WindowProps(const std::string& title = "Burnout Engine", unsigned int width = 1280, unsigned int heigh...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include <vector> #include <list> #include <map> #include <set> #include <queue> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cst...
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/** * Smallest multiple * * 2520 is the smallest number that can be divided by each of the numbers from 1 to 10 without any remainder. * What is the smallest positive number that is evenly divisible by all of the numbers from 1 to 20? */ /** * For each number between 1 and 20 we need to work out the gcd of each...
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#pragma once #include "Publication.h" class Biography : public Publication { public: Biography(); Biography(string aTitle, int aYear); virtual ~Biography(); };
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#include <bits/stdc++.h> using namespace std; int n,m,a,b,g[200002][2],is_del[200002]; vector<int> v[200002],u; string s; int main (){ cin >> n >> m; cin >> s; for (int i = 0; i < m ; i++ ){ cin >> a >> b ; v[a].push_back(b); v[b].push_back(a); g[a][s[b - 1] == 'A' ] ++; ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/* APIAbstraction */ #include "PrimeEngine/APIAbstraction/APIAbstractionDefines.h" /* Outer-Engine includes */ /* Inter-Engine includes */ #include "PrimeEngine/Lua/LuaEnvironment.h" /* Sibling and Children includes */ #include "ParticleManager.h" #include "ParticleEmitter.h" #include "PrimeEngine/Scene/RootSceneNode.h...
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#pragma once #define UP 0 #define RIGHT 1 #define DOWN 2 #define LEFT 3 #define DISCOUNT 0.9 #define EPSILON_DISCOUNT 0.999 #define EPSILON_MIN 0.1 class Q { public: double arr[4]; Q() { for (int i = 0; i < 4; i++) arr[i] = 0.0; } double& operator[](const int& i) { return arr[i]; ...
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#include "GeneticAlgorithm.hpp" #include "../utils/TraceLogger.hpp" #include "../utils/randomiser.hpp" #include <ctime> // <- time GeneticAlgorithm::GeneticAlgorithm() : m_current_id(1), m_current_generation(1), m_best_fitness(0.0f), m_is_a_great_generation(false) { my_srand( time(NULL) ); } void Genet...
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#include <iostream> #include <vector> using std::vector; using std::cout; using std::cin; using std::endl; void insertion_sort(vector<int>& A) { int key, i; for (size_t j = 1 ; j < A.size(); ++j) { key = A[j]; i = j - 1; while ((i >= 0) and (A[i] > key)) { A[i+1] = A[i...
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/*! *********************************************************************************** * file : amxcback.cpp * * Project : Nox-Wizard * * Author : * * Purpose : Implementation of Functions for AMX Callbacks and AMX Events * ****************************************************************************...
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#pragma once /// <summary> /// @mainpage Joint Project - 2D racing game. /// @Author Dylan Murphy, Sean Regan, Micheal Bridgette, David O'Gorman /// @Version 1.0 /// @brief A 2D racing game. /// </summary> #ifndef PLAYGAME #define PLAYGAME // classs for the menu screen class Game; #include<SFML\Graphics.hpp> #i...
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/* * Copyright 2011, Google Inc. * Copyright 2011, Robert Theis * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
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//===- llvm/Support/CommandLine.h - Command line handler --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#include "ndpch.h" #include "particles.h" #include "core/NBT.h" #define PARTICATOR(var) var= PARTICLE_ID(#var) using namespace nd; namespace ParticleList { void initDefaultParticles(ParticleRegistry& p) { NBT t; if (!NBT::loadFromFile(ND_RESLOC("res/registry/particles/particles.json"), t)) return; std::st...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* ** Created by doom on 20/01/19. */ #ifndef META_SEQUENCE_DROP_AT_HPP #define META_SEQUENCE_DROP_AT_HPP #include <meta/sequence/take.hpp> #include <meta/sequence/drop.hpp> #include <meta/sequence/concat.hpp> #include <meta/sequence/list.hpp> namespace doom::meta { namespace details { template <type...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Components/SceneComponent.h" #include "GameCamera.generated.h" UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) class UNREALPINBALL_API UGameCamera : public USceneComponent { GENERATED_BODY() pub...
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#include <bits/stdc++.h> #define F first #define S second #define mp make_pair #define pb push_back #define INF 0x3f3f3f3f #define LINF 0x3f3f3f3f3f3f3f3fLL #define MAXN 100000 using namespace std; typedef long long ll; typedef vector<int> vi; typedef set<int> si; typedef pair<int,int> ii;...
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#ifndef _EMPLOYEE_H_ #define _EMPLOYEE_H_ #include<iostream> #include<string> #include "worker.h" using namespace std; class Employee:public Worker { public: Employee(int id,string name,int dId); //show personal information virtual void showInfo(); //get the name of department virtual string getDeptName(); }; #e...
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#include <iostream> #include "ListaLigada.h" //template<typename T> //ListaLigada<T>::ListaLigada(T valor) { // this -> valor = valor; // this -> cauda = NULL; //} //ListaLigada<T>::~ListaLigadaDeStrings(){ // std::cout << "--Argh!!!! Estou derretendo!!!" << std::endl; // std::cout << "--" << this -> valo...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifdef _WIN32 #include <windows.h> #else #include <pthread.h> #include <assert.h> #endif #include <string> #include <memory> #include <list> #include ...
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// // CBAppManager.cpp // ColorBook // // Created by maxiang on 4/21/15. // // #include "CBAppManager.h" #include "../Module/STSystemFunction.h" #include "PictureLayer.h" #include "../Layer/AdsLoadingLayer.h" #include "PackLayer.h" #ifdef __APPLE__ #include "TargetConditionals.h" #endif USING_NS_CC; static AppMa...
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// // Created by Ashish Aapan on 13/10/15. // #include "PointLights.hpp" namespace TerrainDemo { Pointlight::Pointlight(const MainCamera *cam, const TransformData &transdata, const glm::vec3 &position, const glm::vec3 &ambient, const glm::vec3 &d...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
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//http://acm.hdu.edu.cn/showproblem.php?pid=1094 #include <stdio.h> int main() { int N,a,sum = 0; while(scanf("%d",&N)!=EOF) { for(int i = 0;i<N;++i) { scanf("%d",&a); sum+=a; } printf("%d\n",sum); sum = 0; } }
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//implement server class //server class #include "server.h" //constructor Server::Server(LogDao& dao, //data access object short port, //bind port string const& ip /*= "" */ //bind ip address )throw(ServerException):m_store(dao),m_socket(port,ip){} //mining data void Server::dataMine(...
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#ifndef PATHFOLLOWCONTROLLER_H_ #define PATHFOLLOWCONTROLLER_H_ #include "KeyFrameController.h" class PathFollowController : public KeyFrameController { private: Vec3f InitialDirection; Mat4f cur_Rotation; Vec3f cur_speed; //speed Mat4f VectorRotation(Vec3f Prev, Vec3f Post); //get the rotation from two vectors...
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#include<bits/stdc++.h> #define Input freopen("in.txt","r",stdin) #define Output freopen("out.txt","w",stdout) #define ll long long int #define ull unsigned long long int #define pii pair<int,int> #define pll ...
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#include <iostream> #include <string> #include <vector> #include <cmath> #include <algorithm> #include <limits.h> #include "deco.h" using namespace std; //Por ejemplo, si X es Anacleto, agente secreto, X0 //serıa Analceto ,agetnes erceto y X00 (el //mensaje cifrado) serıa Aontaelccreet os e,natge. int main() { ...
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// Name: Colorspace // Description:This is a simple application that converts an HSL color to an RGB color. For some reason it's all in floating-point, I forget why. // Inputs:The Hue, Saturation and Luminescence color channels of a given color // Returns:The Red, Green and Blue channels of the same color #incl...
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#include "ATen/ATen.h" using namespace at; void assertEqualTensorList(TensorList t1, TensorList t2) { assert(t1.size() == t2.size()); for (size_t i = 0; i < t1.size(); ++i) { assert(t1[ i ].equal(t2[ i ])); } } int main() { Type & T = CPU(kFloat); auto t = T.randn({3, 3}); // split { // test m...
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#include "d3dApp.h" #include "DirectInput.h" #include <crtdbg.h> #include "GfxStats.h" #include <vector> #include "Vertex.h" class ConcatenateMeshesDemo : public D3DApp { public: ConcatenateMeshesDemo(HINSTANCE hInstance, std::string winCaption, D3DDEVTYPE devType, DWORD requestedVP); ~ConcatenateMeshesDemo(); boo...
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#pragma once namespace SDK { class CUserCmd; class CBaseEntity; } class CVisuals { public: struct damage_indicator_t { int dmg; bool initializes; float earse_time; float last_update; SDK::CBaseEntity * player; Vector Position; char* hitboxmeme; }; struct ESPBox { int x, y, w, h; }; std::vector<...
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#include <iostream> #include <vector> using namespace std; int main() { vector<int *> a(2); int num1 = 5; int num2 = 10; a[0] = &num1; a[1] = &num2; cout << *a[0] << " " << *a[1] << endl << endl; num1 = 200; num2 = 1000; cout << *a[0] << " " << *a[1] << endl ...
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#if defined _WIN32_WCE int errno; int _doserrno; int _sys_nerr; char* error_desc_buff = NULL; char* strerror(int errno)
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#include <stdio.h> const char *mensaje[8]= {"uno", "dos", "tres"}; int cont; main () { for (cont =0; cont<3; cont++){ printf ("%s \n", mensaje [cont]); } }
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#ifndef _EVENTSYSTEM_H_ #define _EVENTSYSTEM_H_ #include "util.h" #include "Singleton.h" #include "MsgHandler.h" //#include "EntityMgr.h" #include <functional> //#include "../systems/BagSystem.h" class EventSystem { private: EventSystem(); ~EventSystem(); DECLARE_SINGLETON(EventSystem); public: bool I...
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// MFButtonT.cpp // // Copyright (C) 2013-2014 #include "MFButtonT.h" // Static handler pointers and vars buttonEvent MFButtonT::_handler; bitStore<byte> *MFButtonT::_InBitsVal; bitStore<byte> *MFButtonT::_InBitsNew; byte MFButtonT::_MaxOnboardPin; //String MFButtonT::_nameStr("12345"); /...
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#include <iostream> #include <opencv2/opencv.hpp> using namespace cv; int main1(int arg, char **args) { std::cout << "aa" << std::endl; std::string img = "D:\\1.JPG"; Mat srcImage = imread(img); if (!srcImage.data) { return 1; } imshow("srcImage", srcImage); cvWa...
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/*BHEADER********************************************************************** * Copyright (c) 2008, Lawrence Livermore National Security, LLC. * Produced at the Lawrence Livermore National Laboratory. * This file is part of HYPRE. See file COPYRIGHT for details. * * HYPRE is free software; you can redistribute...
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#include <iostream> #include <stack> using namespace std; #define MAX 101 int map[MAX][MAX]; bool visited[MAX]; int N, M; void dfs(int n){ int cnt = 0; stack<int> s; s.push(n); visited[n] = true; while(!s.empty()){ int c = s.top(); s.pop(); for(int i=...
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#pragma once #include <algorithm> #include "moana/cuda/trig.hpp" #include "moana/core/vec3.hpp" namespace moana { namespace Snell { __device__ inline bool refract( const Vec3 &incidentLocal, Vec3 *transmittedLocal, Vec3 normal, float etaIncident, float etaTransmitted ) { if (dot(incidentLoca...
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/* Streaming API for netstrings. */ #include <cstdio> #include <cstring> #include <cstdlib> #include <cctype> #include <cmath> #include "netstring.h" /* Reads a netstring from a `buffer` of length `buffer_length`. Writes to `netstring_start` a pointer to the beginning of the string in the buffer, and to `netstr...
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/* * config.cpp * * Created on: Aug 25, 2012 * Author: nazgee */ #include <iostream> #include <sstream> #include <stdio.h> #include <stdlib.h> #include <getopt.h> #include <stdexcept> #include <errno.h> #include <stdlib.h> #include "Config.h" Config::Config(int argc, char **argv) : mSilent(0), mPort("700...
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// Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef DEUSCOIN_QT_TEST_PAYMENTSERVERTESTS_H #define DEUSCOIN_QT_TEST_PAYMENTSERVERTESTS_H #include "../paymentserver.h" #...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 { bool ac...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ #define CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ #include "base/...
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/* Explanation The key here is to double the string, that is, append the string to itself. In this way, the pattern would be duplicated. On removing the first and the last characters, if there exists some pattern, we would still be able to find the original string somewhere in the middle, taking some characters from t...
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#include <iostream> using namespace std; int arr[3][1000001]; int arr2[1000001]; int main() { int a, b, d, N; cin >> a >> b >> d >> N; arr[0][0] = 1; /*for (int i = 1; i <= N; i++) { if (i >= a) { arr[0][i] = arr[0][i - a] + arr[1][i - a]; } if (b - a <= i) { arr[1][i] = arr[0][i - (b - a)]; } if...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/cc_test_suite.h" #include "base/command_line.h" #include "base/test/task_environment.h" #include "base/threading/thread_id_name_man...
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#pragma once #include "../base_def.hpp" #include "LeaguesLcdsLeagueItemDTO.hpp" namespace lol { struct LeaguesLcdsSummonerLeagueItemsDTO { std::vector<LeaguesLcdsLeagueItemDTO> summonerLeagues; }; inline void to_json(json& j, const LeaguesLcdsSummonerLeagueItemsDTO& v) { j["summonerLeagues"] = v.summon...
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