text
stringlengths
7
35.3M
id
stringlengths
11
185
metadata
dict
__index_level_0__
int64
0
2.14k
namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Custom ListView event. /// </summary> [Serializable] public class ListViewCustomEvent : UnityEvent<int> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewCustomEvent.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewCustomEvent.cs", "repo_id": "jynew", "token_count": 72 }
1,414
namespace UIWidgets { using System; using UnityEngine; /// <summary> /// ListView item events. /// </summary> [Serializable] public class ListViewItemEvents { /// <summary> /// Pointer click event. /// </summary> [SerializeField] public ListViewItemPointerEvent PointerClick = new ListViewItemPointerEvent(); /// <summary> /// Pointer single click event. /// </summary> [SerializeField] public ListViewItemPointerEvent FirstClick = new ListViewItemPointerEvent(); /// <summary> /// Pointer double click event. /// </summary> [SerializeField] public ListViewItemPointerEvent DoubleClick = new ListViewItemPointerEvent(); /// <summary> /// Moved to cache event. /// </summary> [SerializeField] public ListViewBaseEvent MovedToCache = new ListViewBaseEvent(); /// <summary> /// Node toggle event. /// </summary> [SerializeField] public ListViewBaseEvent NodeToggleClick = new ListViewBaseEvent(); /// <summary> /// Pointer up event. /// </summary> [SerializeField] public ListViewItemPointerEvent PointerUp = new ListViewItemPointerEvent(); /// <summary> /// Pointer down event. /// </summary> [SerializeField] public ListViewItemPointerEvent PointerDown = new ListViewItemPointerEvent(); /// <summary> /// Pointer enter event. /// </summary> [SerializeField] public ListViewItemPointerEvent PointerEnter = new ListViewItemPointerEvent(); /// <summary> /// Pointer exit event. /// </summary> [SerializeField] public ListViewItemPointerEvent PointerExit = new ListViewItemPointerEvent(); /// <summary> /// Move event. /// </summary> [SerializeField] public ListViewItemAxisEvent Move = new ListViewItemAxisEvent(); /// <summary> /// Submit event. /// </summary> [SerializeField] public ListViewItemBaseEvent Submit = new ListViewItemBaseEvent(); /// <summary> /// Cancel event. /// </summary> [SerializeField] public ListViewItemBaseEvent Cancel = new ListViewItemBaseEvent(); /// <summary> /// Select event. /// </summary> [SerializeField] public ListViewItemBaseEvent Select = new ListViewItemBaseEvent(); /// <summary> /// Deselect event. /// </summary> [SerializeField] public ListViewItemBaseEvent Deselect = new ListViewItemBaseEvent(); /// <summary> /// Resize event. /// </summary> [SerializeField] public ListViewItemResizeEvent Resize = new ListViewItemResizeEvent(); } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemEvents.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemEvents.cs", "repo_id": "jynew", "token_count": 827 }
1,415
namespace UIWidgets { /// <summary> /// ListView template selector interface. /// </summary> /// <typeparam name="TItemView">Component type.</typeparam> /// <typeparam name="TItem">Item type.</typeparam> public interface IListViewTemplateSelector<TItemView, TItem> where TItemView : ListViewItem { /// <summary> /// Get all possible templates. /// </summary> /// <returns>Templates.</returns> TItemView[] AllTemplates(); /// <summary> /// Select template by item. /// </summary> /// <param name="index">Index.</param> /// <param name="item">Item.</param> /// <returns>Template.</returns> TItemView Select(int index, TItem item); } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/IListViewTemplateSelector.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/IListViewTemplateSelector.cs", "repo_id": "jynew", "token_count": 231 }
1,416
namespace UIWidgets { /// <summary> /// ListView direction. /// </summary> public enum ListViewDirection { /// <summary> /// Horizontal scroll direction. /// </summary> Horizontal = 0, /// <summary> /// Vertical scroll direction. /// </summary> Vertical = 1, } /// <summary> /// ListView type. /// </summary> public enum ListViewType { /// <summary> /// ListView with items of fixed size. /// </summary> ListViewWithFixedSize = 0, /// <summary> /// ListView with items of variable size. /// </summary> ListViewWithVariableSize = 1, /// <summary> /// ListView with ellipse layout. /// </summary> ListViewEllipse = 5, /// <summary> /// TileView with items of fixed size. /// </summary> TileViewWithFixedSize = 2, /// <summary> /// TileView with items of variable size. /// </summary> TileViewWithVariableSize = 3, /// <summary> /// TileView staggered. /// </summary> TileViewStaggered = 4, } /// <summary> /// Nearest type. /// </summary> public enum NearestType { /// <summary> /// Auto detect nearest. /// </summary> Auto = 0, /// <summary> /// Drop before item under cursor. /// </summary> Before = 1, /// <summary> /// Drop after item under cursor. /// </summary> After = 2, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnums.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnums.cs", "repo_id": "jynew", "token_count": 480 }
1,417
// <auto-generated/> // Auto-generated added to suppress names errors. namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// ListViewItem. /// Item for ListViewBase. /// </summary> [RequireComponent(typeof(Image))] public class ListViewItem : UIBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler, IPointerEnterHandler, IPointerExitHandler, ISubmitHandler, ICancelHandler, ISelectHandler, IDeselectHandler, IMoveHandler, IStylable, IMovableToCache, IUpgradeable { /// <summary> /// Toggle item selection on click. /// </summary> [SerializeField] [Tooltip("Select / Deselect item on pointer click.")] public bool ToggleOnClick = true; /// <summary> /// Toggle item selection on submit. /// </summary> [SerializeField] [Tooltip("Select / Deselect item on keyboard or gamepad submit key.")] public bool ToggleOnSubmit = true; /// <summary> /// The index of item in ListView. /// </summary> [HideInInspector] public int Index = -1; /// <summary> /// What to do when the event system send a pointer click event. /// </summary> [Obsolete("Replaced with onClickItem.")] public UnityEvent onClick = new UnityEvent(); /// <summary> /// What to do when the event system send a pointer click event. /// </summary> public ListViewItemSelect onClickItem = new ListViewItemSelect(); /// <summary> /// What to do when the event system send a pointer down event. /// </summary> public PointerUnityEvent onPointerDown = new PointerUnityEvent(); /// <summary> /// What to do when the event system send a pointer up event. /// </summary> public PointerUnityEvent onPointerUp = new PointerUnityEvent(); /// <summary> /// What to do when the event system send a submit event. /// </summary> public ListViewItemSelect onSubmit = new ListViewItemSelect(); /// <summary> /// What to do when the event system send a cancel event. /// </summary> public ListViewItemSelect onCancel = new ListViewItemSelect(); /// <summary> /// What to do when the event system send a select event. /// </summary> public ListViewItemSelect onSelect = new ListViewItemSelect(); /// <summary> /// What to do when the event system send a deselect event. /// </summary> public ListViewItemSelect onDeselect = new ListViewItemSelect(); /// <summary> /// What to do when the event system send a move event. /// </summary> public ListViewItemMove onMove = new ListViewItemMove(); /// <summary> /// What to do when the event system send a pointer click event. /// </summary> public PointerUnityEvent onPointerClick = new PointerUnityEvent(); /// <summary> /// What to do when the event system send a pointer enter event. /// </summary> public PointerUnityEvent onPointerEnter = new PointerUnityEvent(); /// <summary> /// What to do when the event system send a pointer enter event. /// </summary> public ListViewItemSelect onPointerEnterItem = new ListViewItemSelect(); /// <summary> /// What to do when the event system send a pointer exit event. /// </summary> public PointerUnityEvent onPointerExit = new PointerUnityEvent(); /// <summary> /// What to do when the event system send a pointer exit event. /// </summary> public ListViewItemSelect onPointerExitItem = new ListViewItemSelect(); /// <summary> /// OnResize event. /// </summary> public ListViewItemResize onResize = new ListViewItemResize(); /// <summary> /// OnDoubleClick event. /// </summary> public ListViewItemClick onDoubleClick = new ListViewItemClick(); /// <summary> /// Parent ListView. /// </summary> [HideInInspector] public ListViewBase Owner; /// <summary> /// Gameobject created and controlled by combobox. /// </summary> [HideInInspector] public bool ComboboxInstance; Image background; /// <summary> /// Disable instance recycling. /// </summary> [HideInInspector] public bool DisableRecycling; /// <summary> /// Is dragged? /// </summary> [HideInInspector] [Obsolete("Renamed to DisableRecycling.")] public bool IsDragged; /// <summary> /// The background. /// </summary> public Image Background { get { Init(); return background; } } RectTransform rectTransform; /// <summary> /// Gets the RectTransform. /// </summary> /// <value>The RectTransform.</value> public RectTransform RectTransform { get { Init(); return rectTransform; } } /// <summary> /// Selectable objects. /// </summary> [HideInInspector] [SerializeField] protected List<GameObject> SelectableObjects = new List<GameObject>(); /// <summary> /// Selectable targets. /// </summary> protected List<ISelectHandler> SelectableTargets = new List<ISelectHandler>(); /// <summary> /// Find selectable GameObjects. /// </summary> public virtual void FindSelectableObjects() { SelectableObjects.Clear(); SelectableTargets.Clear(); Compatibility.GetComponentsInChildren(this, true, SelectableTargets); for (int i = 0; i < SelectableTargets.Count; i++) { SelectableObjects.Add((SelectableTargets[i] as Component).gameObject); } } /// <summary> /// Get index of the specified selectable GameObject. /// </summary> /// <param name="go">Selectable GameObject</param> /// <returns>Index of the specified selectable GameObject.</returns> public virtual int GetSelectableIndex(GameObject go) { return SelectableObjects.IndexOf(go); } /// <summary> /// Get selectable GameObject by specified index. /// </summary> /// <param name="index">Index.</param> /// <returns>Selectable GameObject.</returns> public virtual GameObject GetSelectableObject(int index) { if ((index < 0) || (index >= SelectableObjects.Count)) { return null; } return SelectableObjects[index]; } #region GraphicsColoring /// <summary> /// Graphics background version. /// </summary> [SerializeField] [HideInInspector] protected byte GraphicsBackgroundVersion = 0; /// <summary> /// Init graphics background. /// </summary> protected virtual void GraphicsBackgroundInit() { if (GraphicsBackgroundVersion == 0) { graphicsBackground = new Graphic[] { Background }; GraphicsBackgroundVersion = 1; } } /// <summary> /// Graphics foreground version. /// </summary> [SerializeField] [HideInInspector] protected byte GraphicsForegroundVersion = 0; /// <summary> /// Init graphics foreground. /// </summary> protected virtual void GraphicsForegroundInit() { } /// <summary> /// Is colors setted at least once? /// </summary> protected bool GraphicsColorSetted = false; /// <summary> /// Foreground graphics for coloring. /// </summary> [SerializeField] protected Graphic[] Foreground = Compatibility.EmptyArray<Graphic>(); /// <summary> /// Gets foreground graphics for coloring. /// </summary> public virtual Graphic[] GraphicsForeground { get { GraphicsForegroundInit(); return Foreground; } } /// <summary> /// Background graphics for coloring. /// </summary> [SerializeField] protected Graphic[] graphicsBackground = Compatibility.EmptyArray<Graphic>(); /// <summary> /// Background graphics for coloring. /// </summary> public virtual Graphic[] GraphicsBackground { get { GraphicsBackgroundInit(); var style_table = (Owner != null) && Owner.StyleTable && !ComboboxInstance; return style_table ? cellsGraphicsBackground : graphicsBackground; } } /// <summary> /// CellsBackground version. /// </summary> [SerializeField] [HideInInspector] protected int CellsBackgroundVersion = 0; /// <summary> /// Cells graphics background. /// </summary> [SerializeField] protected Graphic[] cellsGraphicsBackground = Compatibility.EmptyArray<Graphic>(); LayoutElement layoutElement; /// <summary> /// Layout element. /// </summary> public LayoutElement LayoutElement { get { if (layoutElement == null) { layoutElement = Utilities.GetOrAddComponent<LayoutElement>(this); } return layoutElement; } } Animator animator; /// <summary> /// Animator. /// </summary> public Animator Animator { get { Init(); return animator; } } Selectable selectable; /// <summary> /// Selectable. /// </summary> public Selectable Selectable { get { Init(); return selectable; } } bool isInited; /// <summary> /// Process the start event. /// </summary> protected override void Start() { base.Start(); Init(); } /// <summary> /// Init this instance. /// </summary> public virtual void Init() { if (isInited) { return; } isInited = true; background = GetComponent<Image>(); rectTransform = transform as RectTransform; animator = GetComponent<Animator>(); selectable = GetComponent<Selectable>(); } /// <summary> /// Stop Selectable animations. /// </summary> public virtual void StopSelectableAnimations() { if ((Animator == null) || (Selectable == null) || (Selectable.transition != Selectable.Transition.Animation)) { return; } Animator.ResetTrigger(Selectable.animationTriggers.normalTrigger); Animator.ResetTrigger(Selectable.animationTriggers.highlightedTrigger); Animator.ResetTrigger(Selectable.animationTriggers.pressedTrigger); Animator.ResetTrigger(Selectable.animationTriggers.disabledTrigger); #if UNITY_2019_4_OR_NEWER Animator.ResetTrigger(Selectable.animationTriggers.selectedTrigger); #endif } /// <summary> /// Process locale changes. /// </summary> public virtual void LocaleChanged() { } /// <summary> /// Reset graphics colors. /// </summary> /// <param name="graphic">Graphic.</param> protected virtual void GraphicsReset(Graphic graphic) { if (graphic != null) { graphic.color = Color.white; } } /// <summary> /// Set the specified color for the graphics. /// </summary> /// <param name="graphics">Graphics.</param> /// <param name="color">New color.</param> /// <param name="fadeDuration">Time for fade the original color to the new one.</param> protected void GraphicsSet(Graphic[] graphics, Color color, float fadeDuration) { if (graphics == null) { return; } // reset default color to white, otherwise it will look darker than specified color, // because actual color = graphic.color * graphic.CrossFadeColor if (!GraphicsColorSetted) { GraphicsReset(graphics); } var duration = GraphicsColorSetted ? fadeDuration : 0f; foreach (var g in graphics) { if (g != null) { g.CrossFadeColor(color, duration, true, true); } } } /// <summary> /// Reset graphics colors. /// </summary> /// <param name="graphics">Graphics.</param> protected void GraphicsReset(Graphic[] graphics) { if (graphics == null) { return; } foreach (var g in graphics) { GraphicsReset(g); } } /// <summary> /// Set graphics colors. /// </summary> /// <param name="foregroundColor">Foreground color.</param> /// <param name="backgroundColor">Background color.</param> /// <param name="fadeDuration">Fade duration.</param> public virtual void GraphicsColoring(Color foregroundColor, Color backgroundColor, float fadeDuration = 0.0f) { GraphicsSet(GraphicsForeground, foregroundColor, GraphicsColorSetted ? fadeDuration : 0f); GraphicsSet(GraphicsBackground, backgroundColor, GraphicsColorSetted ? fadeDuration : 0f); GraphicsColorSetted = true; } /// <summary> /// Set the specified color for the graphics (to use in editor mode only). /// </summary> /// <param name="graphics">Graphics.</param> /// <param name="color">New color.</param> protected void SetColors(Graphic[] graphics, Color color) { if (graphics == null) { return; } foreach (var g in graphics) { if (g != null) { g.color = color; } } } /// <summary> /// Set colors (to use in editor mode only). /// </summary> /// <param name="foregroundColor">Foreground color.</param> /// <param name="backgroundColor">Background color.</param> public virtual void SetColors(Color foregroundColor, Color backgroundColor) { SetColors(GraphicsForeground, foregroundColor); SetColors(GraphicsBackground, backgroundColor); } #endregion /// <summary> /// Is need to set localPosition.z to 0? /// </summary> [SerializeField] protected bool LocalPositionZReset; /// <summary> /// Awake this instance. /// </summary> protected override void Awake() { if (LocalPositionZReset && (transform.localPosition.z != 0f)) { var pos = transform.localPosition; pos.z = 0f; transform.localPosition = pos; } } /// <summary> /// Determines whether owner widget is interactable. /// </summary> /// <returns><c>true</c> if owner widget is interactable; otherwise, <c>false</c>.</returns> public virtual bool IsInteractable() { if (Owner == null) { return true; } return Owner.IsInteractable(); } /// <summary> /// Remove current item. /// </summary> public virtual void RemoveItem() { if (Owner != null) { Owner.RemoveItemAt(Index); } } /// <summary> /// Select current item. /// </summary> public void SelectItem() { if (Owner != null) { Owner.Select(Index); } } /// <summary> /// Deselect current item. /// </summary> public void DeselectItem() { if (Owner != null) { Owner.Deselect(Index); } } /// <summary> /// Process the pointer down event. /// </summary> /// <param name="eventData">Current event data.</param> public virtual void OnPointerDown(PointerEventData eventData) { if (!IsInteractable()) { return; } onPointerDown.Invoke(eventData); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.PointerDown.Invoke(Index, this, eventData); Owner.ItemsEvents.PointerDown.Invoke(Index, this, eventData); } } /// <summary> /// Process the pointer up event. /// </summary> /// <param name="eventData">Current event data.</param> public virtual void OnPointerUp(PointerEventData eventData) { if (!IsInteractable()) { return; } onPointerUp.Invoke(eventData); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.PointerUp.Invoke(Index, this, eventData); Owner.ItemsEvents.PointerUp.Invoke(Index, this, eventData); } } /// <summary> /// Process the move event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnMove(AxisEventData eventData) { if (!IsInteractable()) { return; } onMove.Invoke(eventData, this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.Move.Invoke(Index, this, eventData); Owner.ItemsEvents.Move.Invoke(Index, this, eventData); } } /// <summary> /// Process the submit event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnSubmit(BaseEventData eventData) { if (!IsInteractable()) { return; } if (ToggleOnSubmit && AllowItemsEvents()) { Owner.ItemToggle(Index); } onSubmit.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.Submit.Invoke(Index, this, eventData); Owner.ItemsEvents.Submit.Invoke(Index, this, eventData); } } /// <summary> /// Process the cancel event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnCancel(BaseEventData eventData) { if (!IsInteractable()) { return; } onCancel.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.Cancel.Invoke(Index, this, eventData); Owner.ItemsEvents.Cancel.Invoke(Index, this, eventData); } } /// <summary> /// Process the select event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnSelect(BaseEventData eventData) { if (!IsInteractable()) { return; } Select(); onSelect.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.Select.Invoke(Index, this, eventData); Owner.ItemsEvents.Select.Invoke(Index, this, eventData); } } /// <summary> /// Process the deselect event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnDeselect(BaseEventData eventData) { if (!IsInteractable()) { return; } onDeselect.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.Deselect.Invoke(Index, this, eventData); Owner.ItemsEvents.Deselect.Invoke(Index, this, eventData); } } /// <summary> /// Process the pointer click event. /// </summary> /// <param name="eventData">Current event data.</param> public virtual void OnPointerClick(PointerEventData eventData) { if (!IsInteractable()) { return; } onPointerClick.Invoke(eventData); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.PointerClick.Invoke(Index, this, eventData); Owner.ItemsEvents.PointerClick.Invoke(Index, this, eventData); } if ((eventData.button == PointerEventData.InputButton.Left) && (eventData.clickCount <= 1)) { #pragma warning disable 0618 onClick.Invoke(); #pragma warning restore 0618 if (ToggleOnClick && AllowItemsEvents()) { Owner.ItemToggle(Index); } Select(); onClickItem.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.FirstClick.Invoke(Index, this, eventData); Owner.ItemsEvents.FirstClick.Invoke(Index, this, eventData); } } if ((eventData.button == PointerEventData.InputButton.Left) && (eventData.clickCount == 2)) { onDoubleClick.Invoke(Index); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.DoubleClick.Invoke(Index, this, eventData); Owner.ItemsEvents.DoubleClick.Invoke(Index, this, eventData); } } } /// <summary> /// Process the pointer enter event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnPointerEnter(PointerEventData eventData) { if (!IsInteractable()) { return; } onPointerEnter.Invoke(eventData); onPointerEnterItem.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.PointerEnter.Invoke(Index, this, eventData); Owner.ItemsEvents.PointerEnter.Invoke(Index, this, eventData); } } /// <summary> /// Process the pointer exit event. /// </summary> /// <param name="eventData">Event data.</param> public virtual void OnPointerExit(PointerEventData eventData) { if (!IsInteractable()) { return; } onPointerExit.Invoke(eventData); onPointerExitItem.Invoke(this); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.PointerExit.Invoke(Index, this, eventData); Owner.ItemsEvents.PointerExit.Invoke(Index, this, eventData); } } /// <summary> /// Select this instance. /// </summary> public virtual void Select() { if (!IsInteractable()) { return; } if (EventSystem.current.alreadySelecting) { return; } var ev = new ListViewItemEventData(EventSystem.current) { NewSelectedObject = gameObject }; EventSystem.current.SetSelectedGameObject(ev.NewSelectedObject, ev); } Vector2 oldSize = new Vector2(-1f, -1f); Action OnRectTransformDimensionsChangeDelegate; /// <summary> /// Implementation of a callback that is sent if an associated RectTransform has it's dimensions changed. /// </summary> protected override void OnRectTransformDimensionsChange() { var current = RectTransform.rect.size; if (oldSize.Equals(current)) { return; } oldSize = current; onResize.Invoke(Index, oldSize); if (AllowItemsEvents()) { Owner.ItemsEventsInternal.Resize.Invoke(Index, this, oldSize); Owner.ItemsEvents.Resize.Invoke(Index, this, oldSize); } } /// <summary> /// Reset RectTransform dimensions size and raise OnRectTransformDimensionsChange on next frame. /// </summary> public virtual void ResetDimensionsSize() { oldSize = new Vector2(-1f, -1f); if (OnRectTransformDimensionsChangeDelegate == null) { OnRectTransformDimensionsChangeDelegate = OnRectTransformDimensionsChange; } Updater.RunOnceNextFrame(OnRectTransformDimensionsChangeDelegate); } /// <summary> /// Called when item moved to cache, you can use it free used resources. /// </summary> public virtual void MovedToCache() { if (Owner != null) { Owner.ItemsEventsInternal.MovedToCache.Invoke(Index, this); Owner.ItemsEvents.MovedToCache.Invoke(Index, this); } Updater.RemoveRunOnceNextFrame(OnRectTransformDimensionsChangeDelegate); } /// <summary> /// Called when item in default state. /// </summary> public virtual void StateDefault() { } /// <summary> /// Called when item selected. /// </summary> public virtual void StateSelected() { } /// <summary> /// Called when item highlighted. /// </summary> public virtual void StateHighlighted() { } /// <summary> /// Upgrade this instance. /// </summary> public virtual void Upgrade() { } /// <summary> /// Is item events allowed? /// </summary> /// <returns>true if has owner and has valid index; otherwise false.</returns> protected virtual bool AllowItemsEvents() { return !ComboboxInstance && (Owner != null) && Owner.IsValid(Index); } /// <summary> /// Process the destroy event. /// </summary> protected override void OnDestroy() { MovedToCache(); base.OnDestroy(); } #if UNITY_EDITOR /// <summary> /// Validate this instance. /// </summary> protected override void OnValidate() { base.OnValidate(); Compatibility.Upgrade(this); GraphicsBackgroundInit(); GraphicsForegroundInit(); #if UNITY_2018_3_OR_NEWER if (UnityEditor.PrefabUtility.IsPartOfAnyPrefab(this)) #endif { UnityEditor.PrefabUtility.RecordPrefabInstancePropertyModifications(this); } if (Compatibility.IsPrefab(this)) { UnityEditor.EditorUtility.SetDirty(this); } } #endif #region IStylable implementation /// <summary> /// Reset graphics. /// </summary> protected virtual void ResetGraphics() { #if UNITY_EDITOR var is_playmode = UnityEditor.EditorApplication.isPlaying; #else var is_playmode = true; #endif if (is_playmode) { GraphicsReset(GraphicsForeground); GraphicsReset(GraphicsBackground); } } /// <summary> /// Set the style. /// </summary> /// <param name="styleBackground">Style for the background.</param> /// <param name="styleText">Style for the text.</param> /// <param name="style">Full style data.</param> public virtual void SetStyle(StyleImage styleBackground, StyleText styleText, Style style) { styleBackground.ApplyTo(Background); if ((Owner != null) && (Owner.StyleTable) && !ComboboxInstance) { Background.sprite = null; if (GraphicsBackground != null) { foreach (var bg in GraphicsBackground) { style.Table.Background.ApplyTo(bg); } } } if (GraphicsForeground != null) { foreach (var gf in GraphicsForeground) { if (gf != null) { styleText.ApplyTo(gf.gameObject); } } } ResetGraphics(); } /// <inheritdoc/> public virtual bool SetStyle(Style style) { SetStyle(style.Collections.DefaultItemBackground, style.Collections.DefaultItemText, style); return true; } /// <summary> /// Set style options from widget properties. /// </summary> /// <param name="styleBackground">Style for the background.</param> /// <param name="styleText">Style for the text.</param> /// <param name="style">Full style data.</param> public virtual void GetStyle(StyleImage styleBackground, StyleText styleText, Style style) { styleBackground.GetFrom(Background); if ((Owner != null) && (Owner.StyleTable) && !ComboboxInstance) { if (GraphicsBackground != null) { foreach (var bg in GraphicsBackground) { style.Table.Background.GetFrom(bg); } } } if (GraphicsForeground != null) { foreach (var gf in GraphicsForeground) { if (gf != null) { styleText.GetFrom(gf.gameObject); } } } } /// <inheritdoc/> public virtual bool GetStyle(Style style) { GetStyle(style.Collections.DefaultItemBackground, style.Collections.DefaultItemText, style); return true; } #endregion } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewItem.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewItem.cs", "repo_id": "jynew", "token_count": 9161 }
1,418
namespace UIWidgets { /// <summary> /// Item position info. /// Should be nested inside TileViewStaggered, but impossible due to a bug. /// https://issuetracker.unity3d.com/issues/nullables-of-nested-struct-inside-generic-class-cause-internal-error /// </summary> struct TileViewStaggeredItemPosition : System.IEquatable<TileViewStaggeredItemPosition> { /// <summary> /// Block index. /// </summary> public int Block; /// <summary> /// Position. /// </summary> public float Position; /// <summary> /// Initializes a new instance of the <see cref="TileViewStaggeredItemPosition"/> struct. /// </summary> /// <param name="block">Block.</param> /// <param name="position">Position.</param> public TileViewStaggeredItemPosition(int block, float position) { Block = block; Position = position; } /// <summary> /// Determines whether the specified object is equal to the current object. /// </summary> /// <param name="obj">The object to compare with the current object.</param> /// <returns>true if the specified object is equal to the current object; otherwise, false.</returns> public override bool Equals(object obj) { if (obj is TileViewStaggeredItemPosition) { return Equals((TileViewStaggeredItemPosition)obj); } return false; } /// <summary> /// Determines whether the specified object is equal to the current object. /// </summary> /// <param name="other">The object to compare with the current object.</param> /// <returns>true if the specified object is equal to the current object; otherwise, false.</returns> public bool Equals(TileViewStaggeredItemPosition other) { return Position == other.Position && Block == other.Block; } /// <summary> /// Hash function. /// </summary> /// <returns>A hash code for the current object.</returns> public override int GetHashCode() { return Position.GetHashCode() ^ Block; } /// <summary> /// Compare specified visibility data. /// </summary> /// <param name="obj1">First data.</param> /// <param name="obj2">Second data.</param> /// <returns>true if the data are equal; otherwise, false.</returns> public static bool operator ==(TileViewStaggeredItemPosition obj1, TileViewStaggeredItemPosition obj2) { return obj1.Equals(obj2); } /// <summary> /// Compare specified visibility data. /// </summary> /// <param name="obj1">First data.</param> /// <param name="obj2">Second data.</param> /// <returns>true if the data not equal; otherwise, false.</returns> public static bool operator !=(TileViewStaggeredItemPosition obj1, TileViewStaggeredItemPosition obj2) { return !obj1.Equals(obj2); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/TileViewStaggeredItemPosition.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/TileViewStaggeredItemPosition.cs", "repo_id": "jynew", "token_count": 887 }
1,419
fileFormatVersion: 2 guid: 827d3281b32d83548a31cec7e3e43b50 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/ListViewComponentPoolObsolete.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/ListViewComponentPoolObsolete.cs.meta", "repo_id": "jynew", "token_count": 97 }
1,420
namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// ScrollListener. /// </summary> public class ScrollListener : MonoBehaviour, IScrollHandler { /// <summary> /// Scroll event. /// </summary> public PointerUnityEvent ScrollEvent = new PointerUnityEvent(); /// <summary> /// Handle scroll event. /// </summary> /// <param name="eventData">Event data.</param> public void OnScroll(PointerEventData eventData) { ScrollEvent.Invoke(eventData); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/ScrollListener.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/ScrollListener.cs", "repo_id": "jynew", "token_count": 180 }
1,421
namespace UIWidgets { using UIWidgets.l10n; using UIWidgets.Styles; using UnityEngine; /// <summary> /// NotifyInfoBase. /// </summary> public class NotifyInfoBase : MonoBehaviour, IStylable { /// <summary> /// Localization support. /// </summary> [SerializeField] public bool LocalizationSupport; /// <summary> /// The message. /// </summary> [SerializeField] public TextAdapter MessageAdapter; /// <summary> /// Content. /// </summary> [SerializeField] public RectTransform ContentRoot; /// <summary> /// Current message. /// </summary> protected string CurrentMessage = null; /// <summary> /// Current message arguments. /// </summary> protected object[] CurrentMessageArgs = Compatibility.EmptyArray<object>(); /// <summary> /// Process enable event. /// </summary> protected virtual void OnEnable() { Localization.OnLocaleChanged += UpdateText; } /// <summary> /// Process disable event. /// </summary> protected virtual void OnDisable() { Localization.OnLocaleChanged -= UpdateText; } /// <summary> /// Update text. /// </summary> protected virtual void UpdateText() { if ((MessageAdapter != null) && (CurrentMessage != null)) { var message = LocalizationSupport ? Localization.GetTranslation(CurrentMessage) : CurrentMessage; MessageAdapter.text = string.Format(message, CurrentMessageArgs); } } /// <summary> /// Sets the info. /// </summary> /// <param name="message">Message.</param> public virtual void SetInfo(string message) { SetInfo(message, Compatibility.EmptyArray<object>()); } /// <summary> /// Sets the info. /// </summary> /// <param name="message">Message.</param> /// <param name="args">An object array that contains zero or more objects to message format.</param> public virtual void SetInfo(string message, params object[] args) { SaveDefaultValues(); if (message != null) { CurrentMessage = message; } CurrentMessageArgs = (args != null) ? args : Compatibility.EmptyArray<object>(); UpdateText(); } /// <summary> /// Set content. /// </summary> /// <param name="content">Content.</param> public virtual void SetContent(RectTransform content) { if (content == null) { return; } if (ContentRoot == null) { Debug.LogWarning("ContentRoot not specified.", this); return; } content.SetParent(ContentRoot, false); } bool defaultSaved; string defaultMessage; /// <summary> /// Save default values. /// </summary> public virtual void SaveDefaultValues() { if (defaultSaved) { return; } defaultSaved = true; if (MessageAdapter != null) { defaultMessage = MessageAdapter.text; } } /// <summary> /// Restore default values. /// </summary> public virtual void RestoreDefaultValues() { if (defaultSaved) { SetInfo(defaultMessage, null); } } #region IStylable implementation /// <inheritdoc/> public virtual bool SetStyle(Style style) { if (MessageAdapter != null) { style.Notify.Text.ApplyTo(MessageAdapter.gameObject); } return true; } /// <inheritdoc/> public virtual bool GetStyle(Style style) { if (MessageAdapter != null) { style.Notify.Text.GetFrom(MessageAdapter.gameObject); } return true; } #endregion } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotifyInfoBase.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotifyInfoBase.cs", "repo_id": "jynew", "token_count": 1232 }
1,422
namespace UIWidgets { /// <summary> /// Progressbar types. /// </summary> public enum ProgressbarTypes { /// <summary> /// Allow specify Max progress. /// </summary> Determinate = 0, /// <summary> /// Indeterminate. /// </summary> Indeterminate = 1, } /// <summary> /// Progressbar text types. /// </summary> public enum ProgressbarTextTypes { /// <summary> /// Don't show text. /// </summary> None = 0, /// <summary> /// Show progress with percent. /// </summary> Percent = 1, /// <summary> /// Show progress with range. /// </summary> Range = 2, } /// <summary> /// Progressbar direction. /// </summary> public enum ProgressbarDirection { /// <summary> /// Horizontal. /// </summary> Horizontal = 0, /// <summary> /// Vertical. /// </summary> Vertical = 1, } /// <summary> /// Progressbar speed type. /// </summary> public enum ProgressbarSpeedType { /// <summary> /// Speed is time to change progress on 1. /// </summary> TimeToValueChangedOnOne = 0, /// <summary> /// Speed is time to change progress from 0 to Max. If value changed from 0 to Max/2 than animation takes speed/2 seconds. /// </summary> ConstantSpeed = 1, /// <summary> /// Speed is time to change progress from current value to new value. /// </summary> ConstantTime = 2, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarEnums.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarEnums.cs", "repo_id": "jynew", "token_count": 490 }
1,423
fileFormatVersion: 2 guid: 9a4375dae8777db43a80a22f20721812 labels: - Widget - Uiwidgets - RangeSlider MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderVertical.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderVertical.cs.meta", "repo_id": "jynew", "token_count": 89 }
1,424
namespace UIWidgets { using System; using UnityEngine.Events; /// <summary> /// Resizable event. /// </summary> [Serializable] public class ResizableEvent : UnityEvent<Resizable> { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/Event/ResizableEvent.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/Event/ResizableEvent.cs", "repo_id": "jynew", "token_count": 71 }
1,425
namespace UIWidgets { /// <summary> /// Page size type. /// </summary> public enum PageSizeType { /// <summary> /// Use ScrollRect size. /// </summary> Auto = 0, /// <summary> /// Fixed size. /// </summary> Fixed = 1, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/PageSizeType.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/PageSizeType.cs", "repo_id": "jynew", "token_count": 103 }
1,426
fileFormatVersion: 2 guid: 232d2d26535b8a4458502e01991bfda2 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ListViewPaginator.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ListViewPaginator.cs.meta", "repo_id": "jynew", "token_count": 70 }
1,427
namespace UIWidgets { using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Sidebar axis. /// </summary> public enum SidebarAxis { /// <summary> /// Left to right. /// </summary> LeftToRight = 0, /// <summary> /// Top to bottom. /// </summary> TopToBottom = 1, /// <summary> /// Right to left. /// </summary> RightToLeft = 2, /// <summary> /// Bottom to top. /// </summary> BottomToTop = 3, } /// <summary> /// Sidebar animation. /// </summary> public enum SidebarAnimation { /// <summary> /// Overlay. /// </summary> Overlay = 0, /// <summary> /// Push. /// </summary> Push = 1, /// <summary> /// ScaleDown. /// </summary> ScaleDown = 2, /// <summary> /// Uncover. /// </summary> Uncover = 3, /// <summary> /// SlideAlong. /// </summary> SlideAlong = 4, /// <summary> /// SlideOut. /// </summary> SlideOut = 5, /// <summary> /// Resize. /// </summary> Resize = 6, /// <summary> /// The scale down and slide content. /// </summary> ScaleDownAndPush = 7, } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Sidebar/SidebarEnums.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Sidebar/SidebarEnums.cs", "repo_id": "jynew", "token_count": 504 }
1,428
fileFormatVersion: 2 guid: 6bb40b7b05e2f7747beb3a9f19f9015c MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/RangeSliderScaleFloat.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/RangeSliderScaleFloat.cs.meta", "repo_id": "jynew", "token_count": 98 }
1,429
namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; /// <summary> /// Snap grid. /// </summary> public class SnapGrid : SnapGridBase { /// <summary> /// Margin. /// </summary> [SerializeField] protected Vector2 padding = new Vector2(0f, 0f); /// <summary> /// Padding. /// Distance from border to the first line. /// </summary> public Vector2 Padding { get { return padding; } set { if (padding != value) { padding = value; UpdateLines(); } } } /// <summary> /// Grid step. /// </summary> [SerializeField] protected Vector2 step = new Vector2(10f, 10f); /// <summary> /// Grid step. /// </summary> public Vector2 Step { get { return step; } set { if (step != value) { step = value; UpdateLines(); } } } /// <summary> /// Spacing. /// </summary> [SerializeField] protected Vector2 spacing = Vector2.zero; /// <summary> /// Spacing. /// </summary> public Vector2 Spacing { get { return spacing; } set { if (spacing != value) { spacing = value; UpdateLines(); } } } /// <summary> /// Snap to spacing. /// </summary> [SerializeField] protected bool snapToSpacing = false; /// <summary> /// Snap to spacing. /// </summary> public bool SnapToSpacing { get { return snapToSpacing; } set { if (snapToSpacing != value) { snapToSpacing = value; UpdateLines(); } } } /// <inheritdoc/> protected override void UpdateLines() { var size = RectTransform.rect.size; LinesX.Clear(); if (SnapToSpacing || (Spacing.x == 0f)) { CalculateLinesWithSnapSpacing(size.x, Padding.x, Step.x, Spacing.x, LineX.Create, LinesX); } else { CalculateLines(size.x, Padding.x, Step.x, Spacing.x, LineX.Create, LinesX); } LinesY.Clear(); if (SnapToSpacing || (Spacing.y == 0f)) { CalculateLinesWithSnapSpacing(size.y, Padding.y, Step.y, Spacing.y, LineY.Create, LinesY); } else { CalculateLines(size.y, Padding.y, Step.y, Spacing.y, LineY.Create, LinesY); } OnLinesChanged.Invoke(); } /// <summary> /// Calculate lines. /// </summary> /// <typeparam name="T">Line type.</typeparam> /// <param name="size">Size.</param> /// <param name="margin">Margin.</param> /// <param name="step">Step.</param> /// <param name="spacing">Spacing.</param> /// <param name="constructor">Line constructor.</param> /// <param name="output">Result list.</param> protected virtual void CalculateLines<T>(float size, float margin, float step, float spacing, Func<float, bool, bool, T> constructor, List<T> output) { if (step <= 0f) { return; } var value = 0f; size -= margin; if (margin > 0f) { value += margin; if (value < size) { output.Add(constructor(value, true, false)); } value += step; if (value < size) { output.Add(constructor(value, false, true)); } if (spacing > 0f) { value += spacing; if (value < size) { output.Add(constructor(value, true, false)); } } } do { value += step; if (value >= size) { break; } output.Add(constructor(value, false, true)); if (spacing > 0f) { value += spacing; if (value >= size) { break; } output.Add(constructor(value, true, false)); } } while (true); } /// <summary> /// Calculate lines with snap spacing. /// </summary> /// <typeparam name="T">Line type.</typeparam> /// <param name="size">Size.</param> /// <param name="margin">Margin.</param> /// <param name="step">Step.</param> /// <param name="spacing">Spacing.</param> /// <param name="constructor">Line constructor.</param> /// <param name="output">Result list.</param> protected virtual void CalculateLinesWithSnapSpacing<T>(float size, float margin, float step, float spacing, Func<float, bool, bool, T> constructor, List<T> output) { if (step <= 0f) { return; } var value = 0f; size -= margin; if (margin > 0f) { value += margin; if (value < size) { output.Add(constructor(value, true, true)); } } do { value += step; if (value >= size) { break; } output.Add(constructor(value, true, true)); if (spacing > 0) { value += spacing; if (value >= size) { break; } output.Add(constructor(value, true, true)); } } while (true); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGrid.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGrid.cs", "repo_id": "jynew", "token_count": 2135 }
1,430
namespace UIWidgets { using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.Serialization; /// <summary> /// Base class for the SnapGrid. /// </summary> #if UNITY_2018_4_OR_NEWER [ExecuteAlways] #else [ExecuteInEditMode] #endif public abstract partial class SnapGridBase : UIBehaviourConditional { /// <summary> /// Lines at X axis. /// </summary> protected List<LineX> LinesX = new List<LineX>(); /// <summary> /// Lines at Y axis. /// </summary> protected List<LineY> LinesY = new List<LineY>(); [SerializeField] [FormerlySerializedAs("snapBorderInside")] Border snapBorderInner; /// <summary> /// Allow snapping to the inner side of the border. /// </summary> public Border SnapBorderInnner { get { return snapBorderInner; } set { if (snapBorderInner != value) { snapBorderInner = value; UpdateLines(); } } } [SerializeField] [FormerlySerializedAs("snapBorderOutside")] Border snapBorderOuter; /// <summary> /// Allow snapping to the outer side of the border. /// </summary> public Border SnapBorderOuter { get { return snapBorderOuter; } set { if (snapBorderOuter != value) { snapBorderOuter = value; UpdateLines(); } } } /// <summary> /// Event on lines changed. /// </summary> [SerializeField] public UnityEvent OnLinesChanged = new UnityEvent(); /// <summary> /// Snap lines at X axis. /// </summary> protected List<LineX> SnapLinesX = new List<LineX>(); /// <summary> /// Snap lines at Y axis. /// </summary> protected List<LineY> SnapLinesY = new List<LineY>(); RectTransform rectTransform; /// <summary> /// RectTransform. /// </summary> public RectTransform RectTransform { get { if (rectTransform == null) { rectTransform = transform as RectTransform; } return rectTransform; } } /// <summary> /// Process the Start event. /// </summary> protected override void Start() { base.Start(); Init(); } /// <summary> /// Init this instance. /// </summary> public virtual void Init() { UpdateLines(); } /// <summary> /// Process dimensions changed event. /// </summary> protected override void OnRectTransformDimensionsChange() { base.OnRectTransformDimensionsChange(); UpdateLines(); } #if UNITY_EDITOR /// <summary> /// Process validate event. /// </summary> protected override void OnValidate() { base.OnValidate(); UpdateLines(); } #endif /// <summary> /// Update lines. /// </summary> protected abstract void UpdateLines(); /// <summary> /// Get lines at X axis. /// </summary> /// <param name="includeBorders">Include borders if snap borders enabled.</param> /// <param name="output">Result.</param> public virtual void GetLinesX(bool includeBorders, List<float> output) { if (includeBorders && (SnapBorderInnner.Left || SnapBorderOuter.Left)) { output.Add(0f); } foreach (var line in LinesX) { output.Add(line.X); } if (includeBorders && (SnapBorderInnner.Right || SnapBorderOuter.Right)) { output.Add(RectTransform.rect.width); } } /// <summary> /// Get lines at Y axis. /// </summary> /// <param name="includeBorders">Include borders if snap borders enabled.</param> /// <param name="output">Result.</param> public void GetLinesY(bool includeBorders, List<float> output) { if (includeBorders && (SnapBorderInnner.Bottom || SnapBorderOuter.Bottom)) { output.Add(0f); } foreach (var line in LinesY) { output.Add(line.Y); } if (includeBorders && (SnapBorderInnner.Top || SnapBorderOuter.Top)) { output.Add(RectTransform.rect.height); } } /// <summary> /// Get lines at X axis. /// </summary> /// <param name="output">Result.</param> public virtual void GetLinesX(List<LineX> output) { if (SnapBorderInnner.Left || SnapBorderOuter.Left) { output.Add(new LineX(0f, SnapBorderInnner.Left, SnapBorderOuter.Left)); } output.AddRange(LinesX); if (SnapBorderInnner.Right || SnapBorderOuter.Right) { output.Add(new LineX(RectTransform.rect.width, SnapBorderOuter.Right, SnapBorderInnner.Right)); } } /// <summary> /// Get grid position. /// </summary> /// <returns>Position.</returns> protected virtual Vector2 GridPosition() { var size = RectTransform.rect.size; var pivot = RectTransform.pivot; var position = RectTransform.position; var scale = RectTransform.lossyScale; position.x = (position.x / scale.x) - (size.x * pivot.x); position.y = (position.y / scale.y) - (size.y * pivot.y); return position; } /// <summary> /// Get lines at Y axis. /// </summary> /// <param name="output">Result.</param> public virtual void GetLinesY(List<LineY> output) { if (SnapBorderInnner.Bottom || SnapBorderOuter.Bottom) { output.Add(new LineY(0f, SnapBorderInnner.Bottom, SnapBorderOuter.Bottom)); } output.AddRange(LinesY); if (SnapBorderInnner.Top || SnapBorderOuter.Top) { output.Add(new LineY(RectTransform.rect.height, SnapBorderOuter.Top, SnapBorderInnner.Top)); } } /// <summary> /// Snap point. /// </summary> /// <param name="point">Point.</param> /// <param name="snapDistance">Maximum distance to snap.</param> /// <returns>Distance to the nearest line or lines.</returns> public virtual Result Snap(Point point, Vector2 snapDistance) { var distance = new Distance(float.MaxValue); Snap(point, ref distance); return distance.Snap(snapDistance); } /// <summary> /// Snap point. /// </summary> /// <param name="point">Point.</param> /// <param name="distance">Distance.</param> public virtual void Snap(Point point, ref Distance distance) { var current_position = GridPosition(); foreach (var line in SnapLinesX) { var x = current_position.x + line.X - point.X; if (line.SnapLeft && point.Left) { distance.Left(x); } if (line.SnapRight && point.Right) { distance.Right(x); } } foreach (var line in SnapLinesY) { var y = current_position.y + line.Y - point.Y; if (line.SnapTop && point.Top) { distance.Top(y); } if (line.SnapBottom && point.Bottom) { distance.Bottom(y); } } } /// <summary> /// Snap points. /// </summary> /// <param name="points">Points.</param> /// <param name="snapDistance">Maximum distance to snap.</param> /// <returns>Distance to the nearest line or lines.</returns> public virtual Result Snap(List<Point> points, Vector2 snapDistance) { var distance = new Distance(float.MaxValue); Snap(points, ref distance); return distance.Snap(snapDistance); } /// <summary> /// Snap points. /// </summary> /// <param name="points">Points.</param> /// <param name="distance">Distance.</param> public virtual void Snap(List<Point> points, ref Distance distance) { SnapLinesX.Clear(); GetLinesX(SnapLinesX); SnapLinesY.Clear(); GetLinesY(SnapLinesY); var current_position = GridPosition(); foreach (var point in points) { foreach (var line in SnapLinesX) { var x = current_position.x + line.X - point.X; if (line.SnapLeft && point.Left) { distance.Left(x); } if (line.SnapRight && point.Right) { distance.Right(x); } } foreach (var line in SnapLinesY) { var y = current_position.y + line.Y - point.Y; if (line.SnapTop && point.Top) { distance.Top(y); } if (line.SnapBottom && point.Bottom) { distance.Bottom(y); } } } } List<Point> tempPoints = new List<Point>(4); /// <summary> /// Snap target. /// </summary> /// <param name="target">Target.</param> /// <param name="snapDistance">Maximum distance to snap.</param> /// <returns>Distance to the nearest line or lines.</returns> public virtual Result Snap(RectTransform target, Vector2 snapDistance) { tempPoints.Add(new Point(target, this, true, true)); tempPoints.Add(new Point(target, this, true, false)); tempPoints.Add(new Point(target, this, false, true)); tempPoints.Add(new Point(target, this, false, false)); var result = Snap(tempPoints, snapDistance); tempPoints.Clear(); return result; } /// <summary> /// Snap target. /// </summary> /// <param name="target">Target.</param> /// <param name="distance">Distance.</param> public virtual void Snap(RectTransform target, ref Distance distance) { tempPoints.Add(new Point(target, this, true, true)); tempPoints.Add(new Point(target, this, true, false)); tempPoints.Add(new Point(target, this, false, true)); tempPoints.Add(new Point(target, this, false, false)); Snap(tempPoints, ref distance); tempPoints.Clear(); } /// <summary> /// Snap target. /// </summary> /// <param name="snapGrids">Snap grids.</param> /// <param name="snapDistance">Snap distance.</param> /// <param name="target">Target.</param> /// <returns>Distance to the nearest line or lines.</returns> public static Result Snap(List<SnapGridBase> snapGrids, Vector2 snapDistance, RectTransform target) { if (snapGrids == null) { return default(Result); } if (snapGrids.Count == 0) { return default(Result); } var distance = new Distance(float.MaxValue); foreach (var snap_grid in snapGrids) { if (snap_grid == null) { continue; } snap_grid.Snap(target, ref distance); } return distance.Snap(snapDistance); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.cs", "repo_id": "jynew", "token_count": 3818 }
1,431
// <auto-generated/> // Auto-generated added to suppress names errors. namespace UIWidgets { using UIWidgets.Attributes; using UnityEngine; /// <summary> /// Spinner. /// </summary> public class Spinner : SpinnerBase<int> { /// <summary> /// onValueChange event. /// </summary> [DataBindEvent("Value")] public OnChangeEventInt onValueChangeInt = new OnChangeEventInt(); /// <summary> /// onEndEdit event. /// </summary> public SubmitEventInt onEndEditInt = new SubmitEventInt(); /// <summary> /// Initializes a new instance of the <see cref="Spinner"/> class. /// </summary> public Spinner() { ValueMax = 100; ValueStep = 1; } /// <summary> /// Increase value on step. /// </summary> public override void Plus() { if ((Value <= 0) || (int.MaxValue - Value) >= Step) { Value += Step; } else { Value = int.MaxValue; } } /// <summary> /// Decrease value on step. /// </summary> public override void Minus() { if ((Value >= 0) || (Mathf.Abs(int.MinValue - Value) >= Step)) { Value -= Step; } else { Value = int.MinValue; } } /// <inheritdoc/> public override void SetValue(int newValue, bool raiseEvent) { if (SpinnerValue == InBounds(newValue)) { SetTextValue(); return; } SpinnerValue = InBounds(newValue); SetTextValue(); if (raiseEvent) { onValueChangeInt.Invoke(SpinnerValue); } } /// <summary> /// Called when value changed. /// </summary> /// <param name="value">Value.</param> protected override void ValueChange(string value) { if (Validation == SpinnerValidation.OnEndInput) { return; } if (value.Length == 0) { value = "0"; } ParseValue(value); } /// <summary> /// Parse value. /// </summary> /// <param name="value">Value.</param> protected void ParseValue(string value) { int new_value; if (!int.TryParse(value, out new_value)) { new_value = (value.Trim()[0] == '-') ? int.MinValue : int.MaxValue; } SetValue(new_value); } /// <summary> /// Called when end edit. /// </summary> /// <param name="value">Value.</param> protected override void ValueEndEdit(string value) { if (value.Length == 0) { value = "0"; } ParseValue(value); onEndEditInt.Invoke(SpinnerValue); } /// <summary> /// Validate when key down for Validation=OnEndInput. /// </summary> /// <returns>The char.</returns> /// <param name="validateText">Validate text.</param> /// <param name="charIndex">Char index.</param> /// <param name="addedChar">Added char.</param> protected override char ValidateShort(string validateText, int charIndex, char addedChar) { var empty_text = validateText.Length <= 0; var is_positive = empty_text || validateText[0] != '-'; var selection_start = InputFieldAdapter.SelectionStart; var selection_end = InputFieldAdapter.SelectionEnd; var selection_at_start = selection_start == 0 && selection_start != selection_end; if (selection_at_start) { charIndex = selection_start; } var not_first = charIndex != 0; if (not_first || empty_text || is_positive || selection_at_start) { if (addedChar >= '0' && addedChar <= '9') { return addedChar; } if (addedChar == '-' && charIndex == 0 && Min < 0) { return addedChar; } } return '\0'; } /// <summary> /// Validates when key down for Validation=OnKeyDown. /// </summary> /// <returns>The char.</returns> /// <param name="validateText">Validate text.</param> /// <param name="charIndex">Char index.</param> /// <param name="addedChar">Added char.</param> protected override char ValidateFull(string validateText, int charIndex, char addedChar) { var number = validateText.Insert(charIndex, addedChar.ToString()); if ((Min > 0) && (charIndex == 0) && (addedChar == '-')) { return (char)0; } var min_parse_length = ((number.Length > 0) && (number[0] == '-')) ? 2 : 1; if (number.Length >= min_parse_length) { int new_value; if (!int.TryParse(number, out new_value)) { return (char)0; } if (new_value != InBounds(new_value)) { return (char)0; } } return addedChar; } /// <summary> /// Clamps a value between a minimum and maximum value. /// </summary> /// <returns>The bounds.</returns> /// <param name="value">Value.</param> protected override int InBounds(int value) { return Mathf.Clamp(value, ValueMin, ValueMax); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Spinner.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Spinner.cs", "repo_id": "jynew", "token_count": 1844 }
1,432
namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the FileListView. /// </summary> [Serializable] public class StyleFileListView : IStyleDefaultValues { /// <summary> /// Style for the toggle button. /// </summary> [SerializeField] public StyleImage ButtonToggle; /// <summary> /// Style for the up button. /// </summary> [SerializeField] public StyleImage ButtonUp; /// <summary> /// Style for the path item background. /// </summary> [SerializeField] public StyleImage PathItemBackground; /// <summary> /// Style for the path item text. /// </summary> [SerializeField] public StyleText PathItemText; #if UNITY_EDITOR /// <inheritdoc/> public void SetDefaultValues() { ButtonToggle.SetDefaultValues(); ButtonUp.SetDefaultValues(); PathItemBackground.SetDefaultValues(); PathItemText.SetDefaultValues(); } #endif } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleFileListView.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleFileListView.cs", "repo_id": "jynew", "token_count": 330 }
1,433
fileFormatVersion: 2 guid: 215e6db193a3b444eb41b58770c90ba2 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/StyleAccordion.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/StyleAccordion.cs.meta", "repo_id": "jynew", "token_count": 69 }
1,434
namespace UIWidgets.Styles { using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style support for the dialog. /// </summary> public class StyleSupportDialog : MonoBehaviour, IStylable { /// <summary> /// The title. /// </summary> [SerializeField] public GameObject Title; /// <summary> /// The content background. /// </summary> [SerializeField] public Image ContentBackground; /// <summary> /// The delimiter. /// </summary> [SerializeField] public Image Delimiter; /// <summary> /// The buttons. /// </summary> [SerializeField] public List<StyleSupportButton> Buttons; /// <summary> /// The close button. /// </summary> [SerializeField] public StyleSupportButtonClose CloseButton; #region IStylable implementation /// <inheritdoc/> public virtual bool SetStyle(Style style) { style.Dialog.ContentBackground.ApplyTo(ContentBackground); style.Dialog.Delimiter.ApplyTo(Delimiter); if (Buttons != null) { foreach (var button in Buttons) { style.Dialog.Button.ApplyTo(button); } } CloseButton.SetStyle(style); return true; } /// <inheritdoc/> public virtual bool GetStyle(Style style) { style.Dialog.ContentBackground.GetFrom(ContentBackground); style.Dialog.Delimiter.GetFrom(Delimiter); if (Buttons != null) { foreach (var button in Buttons) { style.Dialog.Button.GetFrom(button); } } CloseButton.GetStyle(style); return true; } #endregion } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportDialog.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportDialog.cs", "repo_id": "jynew", "token_count": 594 }
1,435
namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the ColorPicker. /// </summary> [Serializable] public class StyleColorPicker : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Background; /// <summary> /// Style for the palette toggle. /// </summary> [SerializeField] public StyleButton PaletteToggle; /// <summary> /// Style for the palette border. /// </summary> [SerializeField] public StyleImage PaletteBorder; /// <summary> /// Style for the palette cursor. /// </summary> [SerializeField] public StyleImage PaletteCursor; /// <summary> /// Style for the vertical slider handle. /// </summary> [SerializeField] public StyleImage SliderVerticalHandle; /// <summary> /// Style for the horizontal slider handle. /// </summary> [SerializeField] public StyleImage SliderHorizontalHandle; /// <summary> /// Style for the input toggle. /// </summary> [SerializeField] public StyleButton InputToggle; /// <summary> /// Style for the input channel label. /// </summary> [SerializeField] public StyleText InputChannelLabel; /// <summary> /// Style for the input spinner. /// </summary> [SerializeField] public StyleSpinner InputSpinner; /// <summary> /// Style for the hex input background. /// </summary> [SerializeField] public StyleImage HexInputBackground; /// <summary> /// Style for the hex input text. /// </summary> [SerializeField] public StyleText HexInputText; /// <summary> /// Style for the hex input placeholder. /// </summary> [SerializeField] public StyleText HexInputPlaceholder; #if UNITY_EDITOR /// <inheritdoc/> public void SetDefaultValues() { Background.SetDefaultValues(); PaletteToggle.SetDefaultValues(); PaletteBorder.SetDefaultValues(); PaletteCursor.SetDefaultValues(); SliderVerticalHandle.SetDefaultValues(); SliderHorizontalHandle.SetDefaultValues(); InputToggle.SetDefaultValues(); InputChannelLabel.SetDefaultValues(); InputSpinner.SetDefaultValues(); HexInputBackground.SetDefaultValues(); HexInputText.SetDefaultValues(); HexInputPlaceholder.SetDefaultValues(); } #endif } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleColorPicker.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleColorPicker.cs", "repo_id": "jynew", "token_count": 782 }
1,436
namespace UIWidgets.Styles { /// <summary> /// Style support for the small button. /// </summary> public class StyleSupportButtonSmall : StyleSupportButton, IStylable { #region IStylable implementation /// <inheritdoc/> public override bool SetStyle(Style style) { style.ButtonSmall.ApplyTo(this); return true; } /// <inheritdoc/> public override bool GetStyle(Style style) { style.ButtonSmall.GetFrom(this); return true; } #endregion } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButtonSmall.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButtonSmall.cs", "repo_id": "jynew", "token_count": 179 }
1,437
fileFormatVersion: 2 guid: 96277da66d9e024459082ab5ed43e5f7 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleCanvas.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleCanvas.cs.meta", "repo_id": "jynew", "token_count": 70 }
1,438
namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the scrollbar. /// </summary> [Serializable] public class StyleScrollbar : IStyleDefaultValues { /// <summary> /// Style for the main background. /// </summary> [SerializeField] public StyleImage MainBackground; /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Background; /// <summary> /// Style for the handle. /// </summary> [SerializeField] public StyleImage Handle; /// <summary> /// Apply style for the specified scrollbar. /// </summary> /// <param name="component">Scrollbar.</param> public virtual void ApplyTo(Scrollbar component) { if (component == null) { return; } var style_support = component.GetComponent<StyleSupportScrollbar>(); if (style_support != null) { style_support.SetStyle(this); } else { MainBackground.ApplyTo(component.GetComponent<Image>()); Background.ApplyTo(component.transform.Find("Background")); Handle.ApplyTo(component.targetGraphic as Image); } } /// <summary> /// Set style options from the specified scrollbar. /// </summary> /// <param name="component">Scrollbar.</param> public virtual void GetFrom(Scrollbar component) { if (component == null) { return; } var style_support = component.GetComponent<StyleSupportScrollbar>(); if (style_support != null) { style_support.GetStyle(this); } else { MainBackground.GetFrom(component.GetComponent<Image>()); Background.GetFrom(component.transform.Find("Background")); Handle.GetFrom(component.targetGraphic as Image); } } #if UNITY_EDITOR /// <inheritdoc/> public void SetDefaultValues() { MainBackground.SetDefaultValues(); Background.SetDefaultValues(); Handle.SetDefaultValues(); } #endif } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleScrollbar.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleScrollbar.cs", "repo_id": "jynew", "token_count": 703 }
1,439
namespace UIWidgets.Styles { using System; using UnityEngine; using UnityEngine.UI; /// <summary> /// Style for the default Unity button. /// </summary> [Serializable] public class StyleUnityButton : IStyleDefaultValues { /// <summary> /// Use style on buttons with StyleSupportUnityButton script only. /// </summary> [SerializeField] public bool StyleSupportRequired = true; /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Background; /// <summary> /// Style for the text. /// </summary> [SerializeField] public StyleText Text; /// <summary> /// Apply style for the specified button. /// </summary> /// <param name="component">Button.</param> public virtual void ApplyTo(Button component) { if (component == null) { return; } var style_support = component.GetComponent<StyleSupportUnityButton>(); if (style_support != null) { style_support.SetStyle(this); } else if (!StyleSupportRequired) { Background.ApplyTo(component.GetComponent<Image>()); Text.ApplyTo(component.transform.Find("Text")); } } /// <summary> /// Set style options from the specified button. /// </summary> /// <param name="component">Button.</param> public virtual void GetFrom(Button component) { if (component == null) { return; } var style_support = component.GetComponent<StyleSupportUnityButton>(); if (style_support != null) { style_support.GetStyle(this); } else if (!StyleSupportRequired) { Background.GetFrom(component.GetComponent<Image>()); Text.GetFrom(component.transform.Find("Text")); } } #if UNITY_EDITOR /// <inheritdoc/> public void SetDefaultValues() { Background.SetDefaultValues(); Text.SetDefaultValues(); } #endif } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleUnityButton.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleUnityButton.cs", "repo_id": "jynew", "token_count": 669 }
1,440
namespace UIWidgets { /// <summary> /// Alias for TableHeaderDragCell. /// </summary> [System.Obsolete("Renamed to TableHeaderDragCell.")] public class ResizableHeaderDragCell : TableHeaderDragCell { } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderDragCell.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderDragCell.cs", "repo_id": "jynew", "token_count": 73 }
1,441
fileFormatVersion: 2 guid: d9d07048805c39741acc245197527a73 timeCreated: 1614007924 licenseType: Store MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButtonBase.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButtonBase.cs.meta", "repo_id": "jynew", "token_count": 104 }
1,442
fileFormatVersion: 2 guid: a067d3eb130818b4db8692e54502a61e MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIcons.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIcons.cs.meta", "repo_id": "jynew", "token_count": 71 }
1,443
namespace UIWidgets { using UnityEngine; using UnityEngine.UI; /// <summary> /// Text null. /// Used when not found any text component. /// </summary> public class TextNull : ITextProxy { /// <summary> /// GameObject. /// </summary> public GameObject GameObject { get { return null; } } /// <summary> /// Graphic. /// </summary> public Graphic Graphic { get { return null; } } /// <summary> /// Color. /// </summary> public Color color { get { return Color.clear; } set { } } /// <summary> /// Text. /// </summary> public string text { get { return null; } set { } } /// <summary> /// Font size. /// </summary> public float fontSize { get { return 0; } set { } } /// <summary> /// Font style. /// </summary> public FontStyle fontStyle { get { return FontStyle.Normal; } set { } } /// <summary> /// Bold. /// </summary> public bool Bold { get { return false; } set { } } /// <summary> /// Italic. /// </summary> public bool Italic { get { return false; } set { } } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextNull.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextNull.cs", "repo_id": "jynew", "token_count": 633 }
1,444
fileFormatVersion: 2 guid: 06c5a179de9491d4482d412b3dac86ee timeCreated: 1520699762 licenseType: Store MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderWholeNumberOfStepsSetter.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderWholeNumberOfStepsSetter.cs.meta", "repo_id": "jynew", "token_count": 107 }
1,445
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the Value of an CenteredSliderVertical. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] CenteredSliderVertical Value Provider")] public class CenteredSliderVerticalValueProvider : ComponentDataProvider<UIWidgets.CenteredSliderVertical, int> { /// <inheritdoc /> protected override void AddListener(UIWidgets.CenteredSliderVertical target) { target.OnValueChanged.AddListener(OnValueChangedCenteredSliderVertical); } /// <inheritdoc /> protected override int GetValue(UIWidgets.CenteredSliderVertical target) { return target.Value; } /// <inheritdoc /> protected override void RemoveListener(UIWidgets.CenteredSliderVertical target) { target.OnValueChanged.RemoveListener(OnValueChangedCenteredSliderVertical); } void OnValueChangedCenteredSliderVertical(int arg0) { OnTargetValueChanged(); } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueProvider.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueProvider.cs", "repo_id": "jynew", "token_count": 362 }
1,446
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the Value of an CircularSliderFloat. /// </summary> public class CircularSliderFloatValueObserver : ComponentDataObserver<UIWidgets.CircularSliderFloat, System.Single> { /// <inheritdoc /> protected override void AddListener(UIWidgets.CircularSliderFloat target) { target.OnChange.AddListener(OnChangeCircularSliderFloat); } /// <inheritdoc /> protected override System.Single GetValue(UIWidgets.CircularSliderFloat target) { return target.Value; } /// <inheritdoc /> protected override void RemoveListener(UIWidgets.CircularSliderFloat target) { target.OnChange.RemoveListener(OnChangeCircularSliderFloat); } void OnChangeCircularSliderFloat() { OnTargetValueChanged(); } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatValueObserver.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatValueObserver.cs", "repo_id": "jynew", "token_count": 316 }
1,447
fileFormatVersion: 2 guid: f7b25512d2af6984dbaf7e4a176d7a3c MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Int/CircularSliderValueObserver.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Int/CircularSliderValueObserver.cs.meta", "repo_id": "jynew", "token_count": 97 }
1,448
fileFormatVersion: 2 guid: 429ef4be3016ea74791c81fbdaba829d folderAsset: yes timeCreated: 1520697863 licenseType: Store DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO.meta", "repo_id": "jynew", "token_count": 81 }
1,449
fileFormatVersion: 2 guid: 09b39a419b6faa145b18a918e3bb2ea9 folderAsset: yes timeCreated: 1520698105 licenseType: Store DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/FileListView.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/FileListView.meta", "repo_id": "jynew", "token_count": 84 }
1,450
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the SelectedItems of an ListViewHeight. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] ListViewHeight SelectedItems Provider")] public class ListViewHeightSelectedItemsProvider : ComponentDataProvider<UIWidgets.ListViewHeight, System.Collections.Generic.List<string>> { /// <inheritdoc /> protected override void AddListener(UIWidgets.ListViewHeight target) { target.OnSelectString.AddListener(OnSelectStringListViewHeight); target.OnDeselectString.AddListener(OnDeselectStringListViewHeight); } /// <inheritdoc /> protected override System.Collections.Generic.List<string> GetValue(UIWidgets.ListViewHeight target) { return target.SelectedItems; } /// <inheritdoc /> protected override void RemoveListener(UIWidgets.ListViewHeight target) { target.OnSelectString.RemoveListener(OnSelectStringListViewHeight); target.OnDeselectString.RemoveListener(OnDeselectStringListViewHeight); } void OnSelectStringListViewHeight(int arg0, string arg1) { OnTargetValueChanged(); } void OnDeselectStringListViewHeight(int arg0, string arg1) { OnTargetValueChanged(); } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsProvider.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsProvider.cs", "repo_id": "jynew", "token_count": 447 }
1,451
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the SelectedItem of an ListViewInt. /// </summary> public class ListViewIntSelectedItemObserver : ComponentDataObserver<UIWidgets.ListViewInt, int> { /// <inheritdoc /> protected override void AddListener(UIWidgets.ListViewInt target) { target.OnSelectObject.AddListener(OnSelectObjectListViewInt); target.OnDeselectObject.AddListener(OnDeselectObjectListViewInt); } /// <inheritdoc /> protected override int GetValue(UIWidgets.ListViewInt target) { return target.SelectedItem; } /// <inheritdoc /> protected override void RemoveListener(UIWidgets.ListViewInt target) { target.OnSelectObject.RemoveListener(OnSelectObjectListViewInt); target.OnDeselectObject.RemoveListener(OnDeselectObjectListViewInt); } void OnSelectObjectListViewInt(int arg0) { OnTargetValueChanged(); } void OnDeselectObjectListViewInt(int arg0) { OnTargetValueChanged(); } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntSelectedItemObserver.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntSelectedItemObserver.cs", "repo_id": "jynew", "token_count": 389 }
1,452
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the ValueMax of a RangeSlider depending on the System.Int32 data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSlider ValueMax Setter")] public class RangeSliderValueMaxSetter : ComponentSingleSetter<UIWidgets.RangeSlider, int> { /// <inheritdoc /> protected override void UpdateTargetValue(UIWidgets.RangeSlider target, int value) { target.ValueMax = value; } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxSetter.cs", "repo_id": "jynew", "token_count": 204 }
1,453
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Min of a SpinnerFloat depending on the System.Single data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] SpinnerFloat Min Setter")] public class SpinnerFloatMinSetter : ComponentSingleSetter<UIWidgets.SpinnerFloat, float> { /// <inheritdoc /> protected override void UpdateTargetValue(UIWidgets.SpinnerFloat target, float value) { target.Min = value; } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatMinSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatMinSetter.cs", "repo_id": "jynew", "token_count": 199 }
1,454
fileFormatVersion: 2 guid: e651cf19a4b96264c9d8a39ed6302dfa timeCreated: 1520700056 licenseType: Store MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerMinSetter.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerMinSetter.cs.meta", "repo_id": "jynew", "token_count": 108 }
1,455
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the IsOn of a Switch depending on the System.Boolean data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Switch IsOn Setter")] public class SwitchIsOnSetter : ComponentSingleSetter<UIWidgets.Switch, bool> { /// <inheritdoc /> protected override void UpdateTargetValue(UIWidgets.Switch target, bool value) { target.IsOn = value; } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnSetter.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnSetter.cs", "repo_id": "jynew", "token_count": 194 }
1,456
#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the SelectedNodes of an TreeView. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] TreeView SelectedNodes Provider")] public class TreeViewSelectedNodesProvider : ComponentDataProvider<UIWidgets.TreeView, System.Collections.Generic.List<UIWidgets.TreeNode<UIWidgets.TreeViewItem>>> { /// <inheritdoc /> protected override void AddListener(UIWidgets.TreeView target) { target.NodeSelected.AddListener(NodeSelectedTreeView); target.NodeDeselected.AddListener(NodeDeselectedTreeView); } /// <inheritdoc /> protected override System.Collections.Generic.List<UIWidgets.TreeNode<UIWidgets.TreeViewItem>> GetValue(UIWidgets.TreeView target) { return target.SelectedNodes; } /// <inheritdoc /> protected override void RemoveListener(UIWidgets.TreeView target) { target.NodeSelected.RemoveListener(NodeSelectedTreeView); target.NodeDeselected.RemoveListener(NodeDeselectedTreeView); } void NodeSelectedTreeView(UIWidgets.TreeNode<UIWidgets.TreeViewItem> arg0) { OnTargetValueChanged(); } void NodeDeselectedTreeView(UIWidgets.TreeNode<UIWidgets.TreeViewItem> arg0) { OnTargetValueChanged(); } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodesProvider.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodesProvider.cs", "repo_id": "jynew", "token_count": 487 }
1,457
#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER) namespace UIWidgets.TMProSupport { /// <summary> /// Autocomplete for ListViewIcons. /// </summary> public class AutocompleteIconsTMPro : AutocompleteCustomTMPro<ListViewIconsItemDescription, ListViewIconsItemComponent, ListViewIcons> { /// <summary> /// Determines whether the beginning of value matches the Query. /// </summary> /// <param name="value">Value.</param> /// <returns>true if beginning of value matches the Query; otherwise, false.</returns> public override bool Startswith(ListViewIconsItemDescription value) { return UtilitiesCompare.StartsWith(value.Name, Query, CaseSensitive) || (value.LocalizedName != null && UtilitiesCompare.StartsWith(value.LocalizedName, Query, CaseSensitive)); } /// <summary> /// Returns a value indicating whether Query occurs within specified value. /// </summary> /// <param name="value">Value.</param> /// <returns>true if the Query occurs within value parameter; otherwise, false.</returns> public override bool Contains(ListViewIconsItemDescription value) { return UtilitiesCompare.Contains(value.Name, Query, CaseSensitive) || (value.LocalizedName != null && UtilitiesCompare.Contains(value.LocalizedName, Query, CaseSensitive)); } /// <summary> /// Convert value to string. /// </summary> /// <returns>The string value.</returns> /// <param name="value">Value.</param> protected override string GetStringValue(ListViewIconsItemDescription value) { return value.LocalizedName ?? value.Name; } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Autocomplete/AutocompleteIconsTMPro.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Autocomplete/AutocompleteIconsTMPro.cs", "repo_id": "jynew", "token_count": 515 }
1,458
#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER) namespace UIWidgets.TMProSupport { using TMPro; using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// Color picker Hex block. /// </summary> public class ColorPickerHexBlockTMPro : ColorPickerHexBlockBase { /// <summary> /// The input field for hex. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Replaced with InputHexAdapter.")] protected TMP_InputField InputHex; /// <summary> /// Upgrade this instance. /// </summary> public override void Upgrade() { #pragma warning disable 0612, 0618 Utilities.GetOrAddComponent(InputHex, ref InputHexAdapter); #pragma warning restore 0612, 0618 } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ColorPicker/ColorPickerHexBlockTMPro.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ColorPicker/ColorPickerHexBlockTMPro.cs", "repo_id": "jynew", "token_count": 294 }
1,459
#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using TMPro; using UnityEngine; /// <summary> /// ListViewInt component. /// </summary> public class ListViewIntComponentTMPro : ListViewIntComponentBase { /// <summary> /// The number. /// </summary> [SerializeField] [HideInInspector] [System.Obsolete("Replaced with NumberAdapter.")] public TextMeshProUGUI Number; /// <summary> /// Upgrade this instance. /// </summary> public override void Upgrade() { #pragma warning disable 0612, 0618 Utilities.GetOrAddComponent(Number, ref NumberAdapter); #pragma warning restore 0612, 0618 } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ListView/ListViewInt/ListViewIntComponentTMPro.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ListView/ListViewInt/ListViewIntComponentTMPro.cs", "repo_id": "jynew", "token_count": 231 }
1,460
#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using TMPro; using UIWidgets.Styles; using UnityEngine; /// <summary> /// Style support for TextMeshPro. /// </summary> public static class StyleTMPro { /// <summary> /// Apply style for the specified gameobject. /// </summary> /// <param name="style">Style.</param> /// <param name="go">Gameobject.</param> /// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns> public static bool ApplyTo(StyleText style, GameObject go) { var applied = false; if (go != null) { #if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER applied |= ApplyTo(style, go.GetComponent<TMP_InputField>()); applied |= ApplyTo(style, go.GetComponent<TMP_Text>()); #else applied |= ApplyTo(style, go.GetComponent<TextMeshProUGUI>()); #endif } return applied; } #if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER /// <summary> /// Apply style for the specified InputField. /// </summary> /// <param name="style">Style.</param> /// <param name="component">InputField.</param> /// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns> public static bool ApplyTo(StyleText style, TMP_InputField component) { if (component == null) { return false; } ApplyTo(style, component.textComponent, true); if (component.placeholder != null) { ApplyTo(style, component.placeholder.GetComponent<TextMeshProUGUI>(), true); } return true; } #endif /// <summary> /// Apply style for the specified Text. /// </summary> /// <param name="style">Style for text.</param> /// <param name="component">Text.</param> /// <param name="isInputField">Is transform belongs to the InputField component?</param> /// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns> #if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER public static bool ApplyTo(StyleText style, TMP_Text component, bool isInputField = false) #else public static bool ApplyTo(StyleText style, TextMeshProUGUI component, bool isInputField = false) #endif { if (component == null) { return false; } if (style.ChangeFont && (style.FontTMPro != null)) { component.font = style.FontTMPro; } if (style.ChangeFontStyle) { component.fontStyle = ConvertStyle(style.FontStyle); } if (style.ChangeLineSpacing) { component.lineSpacing = style.LineSpacing; } if (style.ChangeRichText && (!isInputField)) { component.richText = style.RichText; } if (style.ChangeAlignment && (!isInputField)) { component.alignment = ConvertAlignment(style.Alignment); } if (style.ChangeSize) { component.fontSize = style.Size; } if (style.ChangeHorizontalOverflow) { component.enableWordWrapping = style.HorizontalOverflow == HorizontalWrapMode.Wrap; } if (style.ChangeVerticalOverflow) { if (style.VerticalOverflow == VerticalWrapMode.Overflow) { component.overflowMode = TextOverflowModes.Overflow; } if (style.VerticalOverflow == VerticalWrapMode.Truncate) { component.overflowMode = TextOverflowModes.Truncate; } } if (style.ChangeBestFit && (!isInputField)) { component.enableAutoSizing = style.BestFit; component.fontSizeMin = style.MinSize; component.fontSizeMax = style.MaxSize; } if (style.ChangeColor) { component.color = style.Color; } if (style.ChangeMaterial) { component.material = style.Material; } component.SetAllDirty(); return true; } /// <summary> /// Set style options from the specified gameobject. /// </summary> /// <param name="style">Style.</param> /// <param name="go">Gameobject.</param> /// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns> public static bool GetFrom(StyleText style, GameObject go) { var processed = false; if (go != null) { #if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER processed |= GetFrom(style, go.GetComponent<TMP_InputField>()); processed |= GetFrom(style, go.GetComponent<TMP_Text>()); #else processed |= GetFrom(style, go.GetComponent<TextMeshProUGUI>()); #endif } return processed; } #if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER /// <summary> /// Set style options from the specified InputField. /// </summary> /// <param name="style">Style.</param> /// <param name="component">InputField.</param> /// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns> public static bool GetFrom(StyleText style, TMP_InputField component) { if (component == null) { return false; } GetFrom(style, component.textComponent, true); if (component.placeholder != null) { GetFrom(style, component.placeholder.GetComponent<TextMeshProUGUI>(), true); } return true; } #endif /// <summary> /// Set style options from the specified Text. /// </summary> /// <param name="style">Style for text.</param> /// <param name="component">Text.</param> /// <param name="isInputField">Is transform belongs to the InputField component?</param> /// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns> #if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER public static bool GetFrom(StyleText style, TMP_Text component, bool isInputField = false) #else public static bool GetFrom(StyleText style, TextMeshProUGUI component, bool isInputField = false) #endif { if (component == null) { return false; } Style.SetValue(component.font, ref style.FontTMPro); style.ChangeFont = true; style.FontStyle = ConvertStyle(component.fontStyle); style.ChangeFontStyle = true; style.LineSpacing = Mathf.CeilToInt(component.lineSpacing); style.ChangeLineSpacing = true; if (!isInputField) { style.RichText = component.richText; style.ChangeRichText = true; } if (!isInputField) { style.Alignment = ConvertAlignment(component.alignment); style.ChangeAlignment = true; } style.Size = Mathf.RoundToInt(component.fontSize); style.ChangeSize = true; style.HorizontalOverflow = component.enableWordWrapping ? HorizontalWrapMode.Wrap : HorizontalWrapMode.Overflow; style.ChangeHorizontalOverflow = true; if (component.overflowMode == TextOverflowModes.Overflow) { style.VerticalOverflow = VerticalWrapMode.Overflow; style.ChangeVerticalOverflow = true; } if (component.overflowMode == TextOverflowModes.Truncate) { style.VerticalOverflow = VerticalWrapMode.Truncate; style.ChangeVerticalOverflow = true; } if (!isInputField) { style.BestFit = component.enableAutoSizing; style.MinSize = Mathf.RoundToInt(component.fontSizeMin); style.MaxSize = Mathf.RoundToInt(component.fontSizeMax); style.ChangeBestFit = true; } style.Color = component.color; style.ChangeColor = true; Style.SetValue(component.material, ref style.Material); style.ChangeMaterial = true; return true; } /// <summary> /// Convert alignment. /// </summary> /// <param name="alignment">Unity alignment.</param> /// <returns>TMPro alignment.</returns> public static TextAlignmentOptions ConvertAlignment(TextAnchor alignment) { // upper if (alignment == TextAnchor.UpperLeft) { return TextAlignmentOptions.TopLeft; } if (alignment == TextAnchor.UpperCenter) { return TextAlignmentOptions.Top; } if (alignment == TextAnchor.UpperRight) { return TextAlignmentOptions.TopRight; } // middle if (alignment == TextAnchor.MiddleLeft) { return TextAlignmentOptions.Left; } if (alignment == TextAnchor.MiddleCenter) { return TextAlignmentOptions.Center; } if (alignment == TextAnchor.MiddleRight) { return TextAlignmentOptions.Right; } // lower if (alignment == TextAnchor.LowerLeft) { return TextAlignmentOptions.BottomLeft; } if (alignment == TextAnchor.LowerCenter) { return TextAlignmentOptions.Bottom; } if (alignment == TextAnchor.LowerRight) { return TextAlignmentOptions.BottomRight; } return TextAlignmentOptions.TopLeft; } /// <summary> /// Convert alignment. /// </summary> /// <param name="alignment">TMPro alignment.</param> /// <returns>Unity alignment.</returns> public static TextAnchor ConvertAlignment(TextAlignmentOptions alignment) { // upper if (alignment == TextAlignmentOptions.TopLeft) { return TextAnchor.UpperLeft; } if (alignment == TextAlignmentOptions.Top) { return TextAnchor.UpperCenter; } if (alignment == TextAlignmentOptions.TopRight) { return TextAnchor.UpperRight; } // middle if (alignment == TextAlignmentOptions.Left) { return TextAnchor.MiddleLeft; } if (alignment == TextAlignmentOptions.Center) { return TextAnchor.MiddleCenter; } if (alignment == TextAlignmentOptions.Right) { return TextAnchor.MiddleRight; } // lower if (alignment == TextAlignmentOptions.BottomLeft) { return TextAnchor.LowerLeft; } if (alignment == TextAlignmentOptions.Bottom) { return TextAnchor.LowerCenter; } if (alignment == TextAlignmentOptions.BottomRight) { return TextAnchor.LowerRight; } return TextAnchor.UpperLeft; } /// <summary> /// Convert font style. /// </summary> /// <param name="fontStyle">Unity font style.</param> /// <returns>TMPro font style.</returns> public static FontStyles ConvertStyle(FontStyle fontStyle) { if (fontStyle == FontStyle.Normal) { return FontStyles.Normal; } if (fontStyle == FontStyle.Bold) { return FontStyles.Bold; } if (fontStyle == FontStyle.Italic) { return FontStyles.Italic; } if (fontStyle == FontStyle.BoldAndItalic) { return FontStyles.Bold | FontStyles.Italic; } return FontStyles.Normal; } /// <summary> /// Convert font style. /// </summary> /// <param name="fontStyle">TMPro font style.</param> /// <returns>Unity font style.</returns> public static FontStyle ConvertStyle(FontStyles fontStyle) { if (fontStyle == FontStyles.Normal) { return FontStyle.Normal; } if (fontStyle == FontStyles.Bold) { return FontStyle.Bold; } if (fontStyle == FontStyles.Italic) { return FontStyle.Italic; } if (fontStyle == (FontStyles.Bold | FontStyles.Italic)) { return FontStyle.BoldAndItalic; } return FontStyle.Normal; } } } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Style/StyleTMPro.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Style/StyleTMPro.cs", "repo_id": "jynew", "token_count": 4210 }
1,461
fileFormatVersion: 2 guid: c69b98bf0eb7930438b18042a9fcc642 timeCreated: 1474299406 licenseType: Store MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Utilities/InputFieldTMProProxy.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Utilities/InputFieldTMProProxy.cs.meta", "repo_id": "jynew", "token_count": 100 }
1,462
fileFormatVersion: 2 guid: 40b3f2a1905b3b04495a6df47f9052ea labels: - Tooltip - Widget - Uiwidgets MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip.cs.meta", "repo_id": "jynew", "token_count": 90 }
1,463
fileFormatVersion: 2 guid: 5a4c8d110d6823542afb2d34a1bf7dfe MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip{TData,TTooltip}.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip{TData,TTooltip}.cs.meta", "repo_id": "jynew", "token_count": 97 }
1,464
fileFormatVersion: 2 guid: 1f6b8bdae3de47b43818cb5ea6144306 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/Track.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/Track.cs.meta", "repo_id": "jynew", "token_count": 70 }
1,465
fileFormatVersion: 2 guid: 8ecf49dd887cc8949b91d4eaee20d5d0 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackViewBase.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackViewBase.cs.meta", "repo_id": "jynew", "token_count": 71 }
1,466
fileFormatVersion: 2 guid: 6f23d6f22d8978a4daae244eb5b9fb51 folderAsset: yes DefaultImporter: userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView.meta", "repo_id": "jynew", "token_count": 47 }
1,467
namespace UIWidgets { using UIWidgets.l10n; using UnityEngine; /// <summary> /// TreeView component. /// </summary> public class TreeViewComponent : TreeViewComponentBase<TreeViewItem> { TreeViewItem item; /// <summary> /// Gets or sets the item. /// </summary> /// <value>The item.</value> public TreeViewItem Item { get { return item; } set { if (item != null) { item.OnChange -= UpdateView; } item = value; if (item != null) { item.OnChange += UpdateView; } UpdateView(); } } /// <summary> /// Sets the data. /// </summary> /// <param name="node">Node.</param> /// <param name="depth">Depth.</param> public override void SetData(TreeNode<TreeViewItem> node, int depth) { Node = node; base.SetData(Node, depth); Item = (Node == null) ? null : Node.Item; } /// <inheritdoc/> public override void LocaleChanged() { UpdateName(); } /// <summary> /// Update display name. /// </summary> protected virtual void UpdateName() { if (Item == null) { return; } TextAdapter.text = Item.LocalizedName ?? Localization.GetTranslation(Item.Name); } /// <summary> /// Updates the view. /// </summary> protected virtual void UpdateView() { if ((Icon == null) || (TextAdapter == null)) { return; } if (Item == null) { Icon.sprite = null; TextAdapter.text = string.Empty; } else { Icon.sprite = Item.Icon; UpdateName(); } if (SetNativeSize) { Icon.SetNativeSize(); } // set transparent color if no icon Icon.color = (Icon.sprite == null) ? Color.clear : Color.white; } /// <summary> /// Called when item moved to cache, you can use it free used resources. /// </summary> public override void MovedToCache() { if (Icon != null) { Icon.sprite = null; } } /// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> protected override void OnDestroy() { if (item != null) { item.OnChange -= UpdateView; } base.OnDestroy(); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeViewComponent.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeViewComponent.cs", "repo_id": "jynew", "token_count": 903 }
1,468
fileFormatVersion: 2 guid: 39be7497731d1d4418c89c9866fa0346 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/ILateUpdatable.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/ILateUpdatable.cs.meta", "repo_id": "jynew", "token_count": 94 }
1,469
namespace UIWidgets { using System; using System.Collections.Generic; /// <summary> /// Comparer using specified comparison for comparisons between items. /// </summary> /// <typeparam name="T">The type of the objects to compare.</typeparam> public class ComparisonComparer<T> : IComparer<T> { readonly Comparison<T> comparison; /// <summary> /// Initializes a new instance of the <see cref="ComparisonComparer{T}"/> class. /// </summary> /// <param name="newComparison">The comparison.</param> public ComparisonComparer(Comparison<T> newComparison) { if (newComparison == null) { throw new ArgumentNullException("newComparison"); } comparison = newComparison; } /// <summary> /// Compares two objects and returns a value indicating whether one is less than, equal to, or greater than the other. /// </summary> /// <param name="x">The first object to compare.</param> /// <param name="y">The second object to compare.</param> /// <returns>A signed integer that indicates the relative values of x and y.</returns> public int Compare(T x, T y) { return comparison(x, y); } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ComparisonComparer.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ComparisonComparer.cs", "repo_id": "jynew", "token_count": 373 }
1,470
fileFormatVersion: 2 guid: efea45a6628f73741b82872ac25bdcc3 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Events/SelectEvent.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Events/SelectEvent.cs.meta", "repo_id": "jynew", "token_count": 71 }
1,471
fileFormatVersion: 2 guid: 3b4cdeab2e6f8fd47bb1051c388a8fd8 labels: - Modal - ModalHelper - Uiwidgets MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ModalHelper.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ModalHelper.cs.meta", "repo_id": "jynew", "token_count": 92 }
1,472
fileFormatVersion: 2 guid: 02596809768f59c4bbf2ab378d94f534 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesAlign.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesAlign.cs.meta", "repo_id": "jynew", "token_count": 71 }
1,473
fileFormatVersion: 2 guid: 33185ce6da0733140acb6544ffceabb5 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/WaitForSecondsCustom.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/WaitForSecondsCustom.cs.meta", "repo_id": "jynew", "token_count": 91 }
1,474
fileFormatVersion: 2 guid: 4e4861ccc130ae94a905a2be03776d50 labels: - UiwidgetsProviderScriptTemplate timeCreated: 1520685705 licenseType: Store DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/DataBindSupport/Provider.template.txt.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/DataBindSupport/Provider.template.txt.meta", "repo_id": "jynew", "token_count": 90 }
1,475
fileFormatVersion: 2 guid: d15caf56397d36749ad2e2ce3828c82f MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/TestBase.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/TestBase.cs.meta", "repo_id": "jynew", "token_count": 70 }
1,476
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' // Display the two colors interpolation between RGB colors from the left side to the right side. // _ColorLeft - RGB color on the left side. // _ColorRight - RGB color on the right side. // Should be used only "_ColorLeft" and "_ColorRight" shader properties, // other properties should have the default value to be compatible with Unity UI. Shader "Custom/New UI Widgets/GradientShaderHLineRGB" { Properties { // Sprite texture [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} // Tint _Color ("Tint", Color) = (1,1,1,1) // RGB color on the left size _ColorLeft ("Color left", Color) = (1,1,1,1) // RGB color on the right size _ColorRight ("Color right", Color) = (1,1,1,1) _StencilComp ("Stencil Comparison", Float) = 8 _Stencil ("Stencil ID", Float) = 0 _StencilOp ("Stencil Operation", Float) = 0 _StencilWriteMask ("Stencil Write Mask", Float) = 255 _StencilReadMask ("Stencil Read Mask", Float) = 255 _ColorMask ("Color Mask", Float) = 15 [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip("Use Alpha Clip", Float) = 0 } SubShader { Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" "CanUseSpriteAtlas"="True" } Stencil { Ref [_Stencil] Comp [_StencilComp] Pass [_StencilOp] ReadMask [_StencilReadMask] WriteMask [_StencilWriteMask] } Cull Off Lighting Off ZWrite Off ZTest [unity_GUIZTestMode] Blend SrcAlpha OneMinusSrcAlpha ColorMask [_ColorMask] Pass { CGPROGRAM #pragma vertex vert #pragma fragment frag #pragma target 2.0 #include "UnityCG.cginc" #include "UnityUI.cginc" #include "UIWidgets.cginc" #pragma multi_compile_local _ UNITY_UI_CLIP_RECT #pragma multi_compile_local _ UNITY_UI_ALPHACLIP struct appdata_t { float4 vertex : POSITION; float4 color : COLOR; float2 texcoord : TEXCOORD0; UNITY_VERTEX_INPUT_INSTANCE_ID }; struct v2f { float4 vertex : SV_POSITION; fixed4 color : COLOR; float2 texcoord : TEXCOORD0; float4 worldPosition : TEXCOORD1; half4 mask : TEXCOORD2; UNITY_VERTEX_OUTPUT_STEREO }; CBUFFER_START(UnityPerMaterial) UNITY_DECLARE_SCREENSPACE_TEXTURE(_MainTex); fixed4 _Color; fixed4 _TextureSampleAdd; float4 _ClipRect; float4 _MainTex_ST; float _UIMaskSoftnessX; float _UIMaskSoftnessY; float4 _ColorLeft; float4 _ColorRight; CBUFFER_END v2f vert(appdata_t v) { v2f OUT; UNITY_SETUP_INSTANCE_ID(v); UNITY_INITIALIZE_OUTPUT(v2f, OUT); UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT); float4 vPosition = UnityObjectToClipPos(v.vertex); OUT.worldPosition = v.vertex; OUT.vertex = vPosition; float2 pixelSize = vPosition.w; pixelSize /= float2(1, 1) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); float2 maskUV = (v.vertex.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); OUT.texcoord = TRANSFORM_TEX(v.texcoord.xy, _MainTex); OUT.mask = half4(v.vertex.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_UIMaskSoftnessX, _UIMaskSoftnessY) + abs(pixelSize.xy))); OUT.color = v.color * _Color; return OUT; } fixed4 frag(v2f IN) : SV_Target { UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i); half4 color = IN.color * (UNITY_SAMPLE_SCREENSPACE_TEXTURE(_MainTex, IN.texcoord) + _TextureSampleAdd); #if defined(UIWIDGETS_COLORSPACE_GAMMA) || defined(UNITY_COLORSPACE_GAMMA) color = color * lerp(_ColorLeft, _ColorRight, IN.texcoord.x); #else color = color * lerp(LinearToGammaSpace4(_ColorLeft), LinearToGammaSpace4(_ColorRight), IN.texcoord.x); color = GammaToLinearSpace4(color); #endif #ifdef UNITY_UI_CLIP_RECT half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw); color.a *= m.x * m.y; #endif #ifdef UNITY_UI_ALPHACLIP clip(color.a - 0.001); #endif return color; } ENDCG } } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIGradientShaderHLineRGB.shader/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIGradientShaderHLineRGB.shader", "repo_id": "jynew", "token_count": 1888 }
1,477
#ifndef UIWIDGETS_INCLUDED #define UIWIDGETS_INCLUDED // Convert from linear colorspace to gamma. // linRGB - color in the linear colorspace. inline half4 LinearToGammaSpace4(half4 linRGB) { linRGB = max(linRGB, half4(0.h, 0.h, 0.h, 0.h)); // An almost-perfect approximation from http://chilliant.blogspot.com.au/2012/08/srgb-approximations-for-hlsl.html?m=1 return max(1.055h * pow(linRGB, 0.416666667h) - 0.055h, 0.h); // Exact version, useful for debugging. //return half4(LinearToGammaSpaceExact(linRGB.r), LinearToGammaSpaceExact(linRGB.g), LinearToGammaSpaceExact(linRGB.b), LinearToGammaSpaceExact(linRGB.a)); } // Convert from gamma colorspace to linear. // sRGB - color in the gamma colorspace. inline half4 GammaToLinearSpace4(half4 sRGB) { // Approximate version from http://chilliant.blogspot.com.au/2012/08/srgb-approximations-for-hlsl.html?m=1 return sRGB * (sRGB * (sRGB * 0.305306011h + 0.682171111h) + 0.012522878h); // Precise version, useful for debugging. //return half4(GammaToLinearSpaceExact(sRGB.r), GammaToLinearSpaceExact(sRGB.g), GammaToLinearSpaceExact(sRGB.b), GammaToLinearSpaceExact(sRGB.a)); } // Convert hue to base rgb info. // H - H parameter from the HSV color. inline float4 Hue(float H) { float R = abs(H * 6 - 3) - 1; float G = 2 - abs(H * 6 - 2); float B = 2 - abs(H * 6 - 4); return saturate(float4(R,G,B,1)); } // Get color of the specified point of the HSV circle. // pos - point, relative to circle center. // value - V parameter from HSV. // quality - circle edges quality. inline float4 CircleHSV(in float2 pos, in float value, in float quality) { float pi2 = 6.28318530718; float saturation = sqrt(pos.x * pos.x * 4.0 + pos.y * pos.y * 4.0); float alpha = 1.0 - smoothstep(1.0 - quality, 1.0 + quality, dot(pos, pos) * 4.0); float hue = atan2(pos.x, pos.y) / pi2; if (hue < 0) { hue += 1; } return saturate(float4(hue, saturation, value, alpha)); } // Convert hsv color to rgb. // HSV - HSV color. inline float4 HSVtoRGB(in float4 HSV) { float4 result = ((Hue(HSV.x) - 1) * HSV.y + 1) * HSV.z; result.a = HSV.a; return result; } #endif
jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIWidgets.cginc/0
{ "file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIWidgets.cginc", "repo_id": "jynew", "token_count": 834 }
1,478
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -1822101463, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3} m_Name: EditorSettings m_EditorClassIdentifier: programVersion1: 1 programVersion2: 1 programVersion3: 41 programVersion4: 5 dataVersion: 1
jynew/jyx2/Assets/Plugins/Rewired/Data/EditorSettings.asset/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Data/EditorSettings.asset", "repo_id": "jynew", "token_count": 215 }
1,479
fileFormatVersion: 2 guid: 14ee31e976b2b344fb160d8a2deffe62 NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Integration/UnityUI/RewiredEventSystem.prefab.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Integration/UnityUI/RewiredEventSystem.prefab.meta", "repo_id": "jynew", "token_count": 41 }
1,480
fileFormatVersion: 2 guid: 83f26fd3ad39b3a4497fc29c40207966 DefaultImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/Integration/RexEngine.zip.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/Integration/RexEngine.zip.meta", "repo_id": "jynew", "token_count": 40 }
1,481
fileFormatVersion: 2 guid: 41bda9d4a6958014a9b592d4962e33fa timeCreated: 1458421128 licenseType: Store DefaultImporter: userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/UWP/Rewired_UWP_IL2CPP.zip.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/UWP/Rewired_UWP_IL2CPP.zip.meta", "repo_id": "jynew", "token_count": 70 }
1,482
fileFormatVersion: 2 guid: 7ad725ead4528fe49a591f901be858ad NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset.meta", "repo_id": "jynew", "token_count": 38 }
1,483
fileFormatVersion: 2 guid: fa485c60aeeb46a4487bfa7fb7359a75 NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset.meta", "repo_id": "jynew", "token_count": 41 }
1,484
fileFormatVersion: 2 guid: f37439def9763f043bc4b3dcebb0b52e NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset.meta", "repo_id": "jynew", "token_count": 41 }
1,485
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 323110133, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3} m_Name: GameStickController m_EditorClassIdentifier: controllerName: GameStick Controller editorControllerName: description: controllerGuid: 47aaa5a4-617e-4650-a38a-1ad2e44f6335 templateGuids: - 83b427e4-086f-47f3-bb06-be266abd1ca5 hideInLists: 0 joystickTypes: 0100000002000000 elementIdentifiers: - _id: 0 _name: Left Stick X _positiveName: Left Stick Right _negativeName: Left Stick Left _elementType: 0 _compoundElementType: 0 - _id: 1 _name: Left Stick Y _positiveName: Left Stick Up _negativeName: Left Stick Down _elementType: 0 _compoundElementType: 0 - _id: 2 _name: Right Stick X _positiveName: Right Stick Right _negativeName: Right Stick Left _elementType: 0 _compoundElementType: 0 - _id: 3 _name: Right Stick Y _positiveName: Right Stick Up _negativeName: Right Stick Down _elementType: 0 _compoundElementType: 0 - _id: 4 _name: A _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 5 _name: B _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 6 _name: X _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 7 _name: Y _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 8 _name: L1 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 9 _name: R1 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 10 _name: Back _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 11 _name: Start _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 20 _name: Home _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 12 _name: Left Stick Button _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 13 _name: Right Stick Button _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 14 _name: D-Pad Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 15 _name: D-Pad Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 16 _name: D-Pad Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 17 _name: D-Pad Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 18 _name: Left Stick _positiveName: _negativeName: _elementType: 100 _compoundElementType: 0 - _id: 19 _name: Right Stick _positiveName: _negativeName: _elementType: 100 _compoundElementType: 0 compoundElements: - type: 0 elementIdentifier: 18 componentElementIdentifiers: 0000000001000000 - type: 0 elementIdentifier: 19 componentElementIdentifiers: 0200000003000000 directInput: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: [] productGUID: [] productId: deviceType: 0 elements: axes: [] buttons: [] variants: [] rawInput: description: matchingCriteria: axisCount: 6 buttonCount: 16 disabled: 0 tag: hatCount: 1 productName_useRegex: 1 productName: - GameStick Controller.* productGUID: - 10110f0d productId: 11100000 deviceType: 0 elements: axes: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 0 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 1 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 2 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 3 sourceType: 1 sourceAxis: 6 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 buttons: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 4 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 5 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 8 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 9 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 11 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 12 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 13 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 14 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 15 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 1 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 16 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 2 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 17 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 3 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 variants: [] xInput: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: subType: elements: axes: [] buttons: [] variants: [] osx: description: matchingCriteria: axisCount: 6 buttonCount: 24 disabled: 0 tag: hatCount: 1 productName_useRegex: 1 productName: - GameStick Controller.* manufacturer: - Unknown productId: 11100000 vendorId: 0d0f0000 elements: axes: - elementIdentifier: 0 sourceType: 1 sourceStick: 0 sourceAxis: 1 sourceOtherAxis: 0 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceStick: 0 sourceAxis: 2 sourceOtherAxis: 0 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 0 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 3 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 4 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceButton: 8 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceButton: 11 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 12 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 14 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 15 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 19 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 21 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceButton: 22 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 2 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 2 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 1 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 2 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 2 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 2 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 3 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] linux: description: matchingCriteria: axisCount: 6 buttonCount: 187 disabled: 0 tag: hatCount: 1 manufacturer_useRegex: 0 productName_useRegex: 1 systemName_useRegex: 0 manufacturer: [] productName: - GameStick Controller.* systemName: [] productGUID: - 10110f0d elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 0 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 4 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 159 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 20 sourceType: 0 sourceButton: 166 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 1 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 2 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 3 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] windowsUWP: description: matchingCriteria: axisCount: 6 buttonCount: 16 disabled: 0 tag: hatCount: 1 manufacturer_useRegex: 0 productName_useRegex: 1 manufacturer: [] productName: - GameStick Controller.* productGUID: - 10110f0d elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 0 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 0 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 4 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 159 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 20 sourceType: 0 sourceButton: 166 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 1 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 2 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 2 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 3 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_Windows: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WindowsUWP: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_OSX: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Linux: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 1 productName: - GameStick Controller.* matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 1 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 4 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 buttons: - elementIdentifier: 4 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 1 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 2 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 4 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 5 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 7 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 8 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 12 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 14 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 15 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 1 sourceAxis: 8 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 1 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 1 sourceAxis: 7 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 1 sourceAxis: 8 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 1 sourceAxis: 7 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 1 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_Linux_PreConfigured: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Android: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 1 productName: - GameStick Controller.* matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 1 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 4 axisDeadZone: .100000001 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 buttons: - elementIdentifier: 4 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 1 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 2 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 3 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 4 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 5 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 6 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 3 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 27 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 11 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 9 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 10 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 1 sourceAxis: 6 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 1 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 1 sourceAxis: 5 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 1 sourceAxis: 6 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 1 sourceAxis: 5 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 1 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_iOS: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Blackberry: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WindowsPhone8: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_XBox360: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_XBoxOne: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PS3: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PS4: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PSM: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PSVita: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Wii: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WiiU: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_AmazonFireTV: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_RazerForgeTV: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] webGL: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] productGUID: [] mapping: elementCount: [] clientInfo: [] elements: axes: [] buttons: [] variants: [] ouya: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 elements: axes: [] buttons: [] variants: [] xboxOne: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] ps4: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] nintendoSwitch: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] internalDriver: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] vidPid: [] hatCount: 0 elements: axes: [] buttons: [] variants: [] sdl2_Linux: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] sdl2_Windows: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] sdl2_OSX: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] elementIdentifierIdCounter: 21
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset", "repo_id": "jynew", "token_count": 37495 }
1,486
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 323110133, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3} m_Name: LogitechMOMO m_EditorClassIdentifier: controllerName: Logitech MOMO editorControllerName: description: controllerGuid: f26d10b0-4488-4ed0-8d11-a7d9b71d1d50 templateGuids: - 104e31d8-9115-4dd5-a398-2e54d35e6c83 hideInLists: 0 joystickTypes: 28000000290000002a000000 elementIdentifiers: - _id: 0 _name: Wheel _positiveName: Wheel Right _negativeName: Wheel Left _elementType: 0 _compoundElementType: 0 - _id: 1 _name: Accelerator _positiveName: Accelerator _negativeName: _elementType: 0 _compoundElementType: 0 - _id: 2 _name: Brake _positiveName: Brake _negativeName: _elementType: 0 _compoundElementType: 0 - _id: 3 _name: Left Paddle _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 4 _name: Right Paddle _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 5 _name: Wheel Button L1 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 6 _name: Wheel Button L2 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 7 _name: Wheel Button L3 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 8 _name: Wheel Button R1 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 9 _name: Wheel Button R2 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 10 _name: Wheel Button R3 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 11 _name: Shifter Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 12 _name: Shifter Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 compoundElements: [] directInput: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: [] productGUID: [] productId: deviceType: 0 elements: axes: [] buttons: [] variants: [] rawInput: description: matchingCriteria: axisCount: 4 buttonCount: 10 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: - Logitech MOMO Racing productGUID: - ca03046d productId: deviceType: 20 elements: axes: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 0 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 11400000, guid: 273b18e7d1f742d47b01953e7e4aacc7, type: 2} customCalculationSourceData: - sourceType: 1 sourceAxis: 3 sourceButton: 0 sourceOtherAxis: 0 sourceAxisRange: 0 axisDeadZone: 0 invert: 0 axisCalibrationType: 0 axisZero: 0 axisMin: 0 axisMax: 0 - sourceType: 1 sourceAxis: 2 sourceButton: 0 sourceOtherAxis: 0 sourceAxisRange: 2 axisDeadZone: .00999999978 invert: 1 axisCalibrationType: 0 axisZero: 0 axisMin: 0 axisMax: 0 elementIdentifier: 1 sourceType: 100 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 11400000, guid: 273b18e7d1f742d47b01953e7e4aacc7, type: 2} customCalculationSourceData: - sourceType: 1 sourceAxis: 6 sourceButton: 0 sourceOtherAxis: 0 sourceAxisRange: 0 axisDeadZone: 0 invert: 0 axisCalibrationType: 0 axisZero: 0 axisMin: 0 axisMax: 0 - sourceType: 1 sourceAxis: 2 sourceButton: 0 sourceOtherAxis: 0 sourceAxisRange: 1 axisDeadZone: .00999999978 invert: 0 axisCalibrationType: 0 axisZero: 0 axisMin: 0 axisMax: 0 elementIdentifier: 2 sourceType: 100 sourceAxis: 6 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 buttons: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 3 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 4 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 5 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 6 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 7 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 8 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 9 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 10 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 11 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 12 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 variants: [] xInput: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: subType: elements: axes: [] buttons: [] variants: [] osx: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: [] manufacturer: [] productId: vendorId: elements: axes: [] buttons: [] variants: [] linux: description: matchingCriteria: axisCount: 4 buttonCount: 10 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: - Logitech MOMO Racing systemName: [] productGUID: - ca03046d elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 0 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 3 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 4 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] windowsUWP: description: matchingCriteria: axisCount: 4 buttonCount: 10 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 manufacturer: [] productName: - Logitech MOMO Racing productGUID: - ca03046d elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 0 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 3 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 4 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 5 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 6 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_Windows: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WindowsUWP: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_OSX: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Linux: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Linux_PreConfigured: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Android: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_iOS: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Blackberry: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WindowsPhone8: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_XBox360: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_XBoxOne: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PS3: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PS4: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PSM: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PSVita: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Wii: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WiiU: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_AmazonFireTV: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_RazerForgeTV: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] webGL: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] productGUID: [] mapping: elementCount: [] clientInfo: [] elements: axes: [] buttons: [] variants: [] ouya: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 elements: axes: [] buttons: [] variants: [] xboxOne: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] ps4: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] nintendoSwitch: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] internalDriver: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] vidPid: [] hatCount: 0 elements: axes: [] buttons: [] variants: [] sdl2_Linux: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] sdl2_Windows: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] sdl2_OSX: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] elementIdentifierIdCounter: 13
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset", "repo_id": "jynew", "token_count": 16547 }
1,487
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 323110133, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3} m_Name: SaitekX55RhinoThrottle m_EditorClassIdentifier: controllerName: Saitek X-55 Rhino Throttle editorControllerName: description: controllerGuid: bcb1ba29-5b37-46b4-8029-f1fbe4f1bd85 templateGuids: - 061a00cf-d8c2-4f8d-8cb5-a15a010bc53e hideInLists: 0 joystickTypes: 14000000 elementIdentifiers: - _id: 0 _name: Left Throttle _positiveName: Left Throttle Up _negativeName: Left Throttle Down _elementType: 0 _compoundElementType: 0 - _id: 1 _name: Right Throttle _positiveName: Right Throttle Up _negativeName: Right Throttle Down _elementType: 0 _compoundElementType: 0 - _id: 2 _name: Top Thumb Wheel (F) _positiveName: _negativeName: _elementType: 0 _compoundElementType: 0 - _id: 3 _name: Bottom Thumb Wheel (G) _positiveName: _negativeName: _elementType: 0 _compoundElementType: 0 - _id: 4 _name: RTY 3 _positiveName: _negativeName: _elementType: 0 _compoundElementType: 0 - _id: 5 _name: RTY 4 _positiveName: _negativeName: _elementType: 0 _compoundElementType: 0 - _id: 6 _name: Index Finger Button (H) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 7 _name: Mid Finger Button (I) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 15 _name: Thumb Button (E) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 8 _name: Pinky Switch Down (K) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 9 _name: Pinky Switch Up (K) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 10 _name: Slider _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 11 _name: Top Thumb Wheel Button (F) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 12 _name: Bottom Thumb Wheel Button (G) _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 13 _name: Pinky Wheel Forward _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 14 _name: Pinky Wheel Backward _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 16 _name: Mode 1 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 17 _name: Mode 2 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 18 _name: Mode 3 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 21 _name: Top Hat (H3) Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 41 _name: Top Hat (H3) Up-Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 19 _name: Top Hat (H3) Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 42 _name: Top Hat (H3) Down-Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 22 _name: Top Hat (H3) Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 43 _name: Top Hat (H3) Down-Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 20 _name: Top Hat (H3) Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 44 _name: Top Hat (H3) Up-Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 23 _name: Bottom Hat (H4) Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 45 _name: Bottom Hat (H4) Up-Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 25 _name: Bottom Hat (H4) Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 46 _name: Bottom Hat (H4) Down-Right _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 24 _name: Bottom Hat (H4) Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 47 _name: Bottom Hat (H4) Down-Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 26 _name: Bottom Hat (H4) Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 48 _name: Bottom Hat (H4) Up-Left _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 39 _name: TGL 1 Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 40 _name: TGL 1 Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 31 _name: TGL 2 Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 32 _name: TGL 2 Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 29 _name: TGL 3 Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 30 _name: TGL 3 Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 27 _name: TGL 4 Up _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 28 _name: TGL 4 Down _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 33 _name: SW 1 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 34 _name: SW 2 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 35 _name: SW 3 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 36 _name: SW 4 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 37 _name: SW 5 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 38 _name: SW 6 _positiveName: _negativeName: _elementType: 1 _compoundElementType: 0 - _id: 49 _name: Mouse Nub X _positiveName: Mouse Nub Right _negativeName: Mouse Nub Left _elementType: 0 _compoundElementType: 0 - _id: 50 _name: Mouse Nub Y _positiveName: Mouse Nub Up _negativeName: Mouse Nub Down _elementType: 0 _compoundElementType: 0 - _id: 51 _name: Mouse Nub _positiveName: _negativeName: _elementType: 100 _compoundElementType: 0 - _id: 52 _name: Top Hat _positiveName: _negativeName: _elementType: 100 _compoundElementType: 11 - _id: 53 _name: Bottom Hat _positiveName: _negativeName: _elementType: 100 _compoundElementType: 11 compoundElements: - type: 0 elementIdentifier: 51 componentElementIdentifiers: 3100000032000000 - type: 11 elementIdentifier: 52 componentElementIdentifiers: 15000000130000001600000014000000290000002a0000002b0000002c000000 - type: 11 elementIdentifier: 53 componentElementIdentifiers: 1700000019000000180000001a0000002d0000002e0000002f00000030000000 directInput: description: matchingCriteria: axisCount: 8 buttonCount: 35 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: - Saitek Pro Flight X-55 Rhino Throttle productGUID: - a2150738 productId: 15a20000 deviceType: 20 elements: axes: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 0 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 1 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 2 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 3 sourceType: 1 sourceAxis: 4 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 4 sourceType: 1 sourceAxis: 6 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 5 sourceType: 1 sourceAxis: 5 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 15 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 9 sourceType: 0 sourceButton: 27 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 8 sourceType: 0 sourceButton: 28 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 10 sourceType: 0 sourceButton: 34 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 11 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 12 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 13 sourceType: 0 sourceButton: 29 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 14 sourceType: 0 sourceButton: 30 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 16 sourceType: 0 sourceButton: 31 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 17 sourceType: 0 sourceButton: 32 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 18 sourceType: 0 sourceButton: 33 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 21 sourceType: 0 sourceButton: 19 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1600000014000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 41 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1300000014000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 19 sourceType: 0 sourceButton: 20 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 42 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1400000015000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 22 sourceType: 0 sourceButton: 21 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1400000016000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 43 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1500000016000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 20 sourceType: 0 sourceButton: 22 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 44 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1600000013000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 23 sourceType: 0 sourceButton: 23 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1a00000018000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 45 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1700000018000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 25 sourceType: 0 sourceButton: 24 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1700000019000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 46 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1800000019000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 24 sourceType: 0 sourceButton: 25 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 180000001a000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 47 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 190000001a000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 26 sourceType: 0 sourceButton: 26 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1900000017000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 48 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1a00000017000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 39 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 40 sourceType: 0 sourceButton: 12 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 31 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 32 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 29 sourceType: 0 sourceButton: 15 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 30 sourceType: 0 sourceButton: 16 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 27 sourceType: 0 sourceButton: 17 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 28 sourceType: 0 sourceButton: 18 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 33 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 34 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 35 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 36 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 37 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 38 sourceType: 0 sourceButton: 10 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] rawInput: description: matchingCriteria: axisCount: 8 buttonCount: 35 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: - Saitek Pro Flight X-55 Rhino Throttle productGUID: - a2150738 productId: 15a20000 deviceType: 20 elements: axes: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 0 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 1 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 2 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 3 sourceType: 1 sourceAxis: 4 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 4 sourceType: 1 sourceAxis: 6 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 5 sourceType: 1 sourceAxis: 5 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 49 sourceType: 1 sourceAxis: 1000 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 50 sourceType: 1 sourceAxis: 1000 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 alternateCalibrations: [] sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 sourceOtherAxis: 1 buttons: - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 15 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 9 sourceType: 0 sourceButton: 27 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 8 sourceType: 0 sourceButton: 28 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 10 sourceType: 0 sourceButton: 34 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 11 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 12 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 13 sourceType: 0 sourceButton: 29 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 14 sourceType: 0 sourceButton: 30 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 16 sourceType: 0 sourceButton: 31 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 17 sourceType: 0 sourceButton: 32 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 18 sourceType: 0 sourceButton: 33 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 21 sourceType: 0 sourceButton: 19 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1600000014000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 41 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1300000014000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 19 sourceType: 0 sourceButton: 20 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 42 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1400000015000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 22 sourceType: 0 sourceButton: 21 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1400000016000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 43 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1500000016000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 20 sourceType: 0 sourceButton: 22 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 44 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1600000013000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 23 sourceType: 0 sourceButton: 23 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1a00000018000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 45 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1700000018000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 25 sourceType: 0 sourceButton: 24 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1700000019000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 46 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1800000019000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 24 sourceType: 0 sourceButton: 25 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 180000001a000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 47 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 190000001a000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 26 sourceType: 0 sourceButton: 26 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1900000017000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 48 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1a00000017000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 39 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 40 sourceType: 0 sourceButton: 12 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 31 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 32 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 29 sourceType: 0 sourceButton: 15 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 30 sourceType: 0 sourceButton: 16 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 27 sourceType: 0 sourceButton: 17 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 28 sourceType: 0 sourceButton: 18 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 33 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 34 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 35 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 36 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 37 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 - customCalculation: {fileID: 0} customCalculationSourceData: [] elementIdentifier: 38 sourceType: 0 sourceButton: 10 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 sourceOtherAxis: 0 variants: [] xInput: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: subType: elements: axes: [] buttons: [] variants: [] osx: description: matchingCriteria: axisCount: 8 buttonCount: 35 disabled: 0 tag: hatCount: 0 productName_useRegex: 0 productName: - Saitek Pro Flight X-55 Rhino Throttle manufacturer: - Madcatz productId: 15a20000 vendorId: 38070000 elements: axes: - elementIdentifier: 0 sourceType: 1 sourceStick: 0 sourceAxis: 1 sourceOtherAxis: 0 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceStick: 0 sourceAxis: 2 sourceOtherAxis: 0 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 0 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 3 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 4 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 3 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 5 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 2 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 49 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 4 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 50 sourceType: 1 sourceStick: 0 sourceAxis: 3 sourceOtherAxis: 5 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 28 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 27 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 34 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 1 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 2 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceButton: 29 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 0 sourceButton: 30 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 0 sourceButton: 31 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 0 sourceButton: 32 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 18 sourceType: 0 sourceButton: 33 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 21 sourceType: 0 sourceButton: 19 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1600000014000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 41 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1300000014000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 19 sourceType: 0 sourceButton: 20 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 42 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1400000015000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 22 sourceType: 0 sourceButton: 21 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1400000016000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 43 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1500000016000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 20 sourceType: 0 sourceButton: 22 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1500000013000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 44 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1600000013000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 23 sourceType: 0 sourceButton: 23 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1a00000018000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 45 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1700000018000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 25 sourceType: 0 sourceButton: 24 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1700000019000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 46 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1800000019000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 24 sourceType: 0 sourceButton: 25 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 180000001a000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 47 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 190000001a000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 26 sourceType: 0 sourceButton: 26 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1900000017000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 48 sourceType: 0 sourceButton: 0 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1a00000017000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 39 sourceType: 0 sourceButton: 11 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 40 sourceType: 0 sourceButton: 12 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 31 sourceType: 0 sourceButton: 13 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 32 sourceType: 0 sourceButton: 14 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 29 sourceType: 0 sourceButton: 15 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 30 sourceType: 0 sourceButton: 16 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 27 sourceType: 0 sourceButton: 17 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 28 sourceType: 0 sourceButton: 18 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 33 sourceType: 0 sourceButton: 5 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 34 sourceType: 0 sourceButton: 6 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 35 sourceType: 0 sourceButton: 7 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 36 sourceType: 0 sourceButton: 8 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 37 sourceType: 0 sourceButton: 9 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 38 sourceType: 0 sourceButton: 10 sourceStick: 0 sourceAxis: 0 sourceOtherAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] linux: description: matchingCriteria: axisCount: 8 buttonCount: 35 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: - Saitek Pro Flight X-55 Rhino Throttle systemName: [] productGUID: - a2150738 elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 0 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 4 sourceType: 1 sourceAxis: 5 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 5 sourceType: 1 sourceAxis: 4 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 49 sourceType: 1 sourceAxis: 6 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 50 sourceType: 1 sourceAxis: 7 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 27 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 28 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 34 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceButton: 29 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 0 sourceButton: 30 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 0 sourceButton: 31 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 0 sourceButton: 32 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 18 sourceType: 0 sourceButton: 33 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 21 sourceType: 0 sourceButton: 19 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1600000014000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 41 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1300000014000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 19 sourceType: 0 sourceButton: 20 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 42 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1400000015000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 22 sourceType: 0 sourceButton: 21 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1400000016000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 43 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1500000016000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 20 sourceType: 0 sourceButton: 22 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 44 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1600000013000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 23 sourceType: 0 sourceButton: 23 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1a00000018000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 45 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1700000018000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 25 sourceType: 0 sourceButton: 24 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1700000019000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 46 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1800000019000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 24 sourceType: 0 sourceButton: 25 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 180000001a000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 47 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 190000001a000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 26 sourceType: 0 sourceButton: 26 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1900000017000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 48 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1a00000017000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 39 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 40 sourceType: 0 sourceButton: 12 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 31 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 32 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 29 sourceType: 0 sourceButton: 15 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 30 sourceType: 0 sourceButton: 16 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 27 sourceType: 0 sourceButton: 17 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 28 sourceType: 0 sourceButton: 18 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 33 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 34 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 35 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 36 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 37 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 38 sourceType: 0 sourceButton: 10 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] windowsUWP: description: matchingCriteria: axisCount: 8 buttonCount: 35 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 manufacturer: [] productName: - Saitek Pro Flight X-55 Rhino Throttle productGUID: - a2150738 elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 0 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 1 sourceType: 1 sourceAxis: 1 sourceAxisRange: 0 invert: 1 axisDeadZone: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 2 sourceType: 1 sourceAxis: 2 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 3 sourceAxisRange: 0 invert: 1 axisDeadZone: .0500000007 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 4 sourceType: 1 sourceAxis: 5 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 5 sourceType: 1 sourceAxis: 4 sourceAxisRange: 0 invert: 0 axisDeadZone: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 49 sourceType: 1 sourceAxis: 6 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 - elementIdentifier: 50 sourceType: 1 sourceAxis: 7 sourceAxisRange: 0 invert: 1 axisDeadZone: .100000001 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 sourceButton: 0 buttonAxisContribution: 0 sourceHat: 0 sourceHatDirection: 0 sourceHatRange: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceButton: 3 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceButton: 4 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceButton: 27 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceButton: 28 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceButton: 34 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceButton: 1 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceButton: 2 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceButton: 29 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 0 sourceButton: 30 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 0 sourceButton: 31 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 0 sourceButton: 32 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 18 sourceType: 0 sourceButton: 33 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 21 sourceType: 0 sourceButton: 19 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1600000014000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 41 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1300000014000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 19 sourceType: 0 sourceButton: 20 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 42 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1400000015000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 22 sourceType: 0 sourceButton: 21 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1400000016000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 43 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1500000016000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 20 sourceType: 0 sourceButton: 22 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1300000015000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 44 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1600000013000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 23 sourceType: 0 sourceButton: 23 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1a00000018000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 45 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1700000018000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 25 sourceType: 0 sourceButton: 24 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1700000019000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 46 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1800000019000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 24 sourceType: 0 sourceButton: 25 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 180000001a000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 47 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 190000001a000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 26 sourceType: 0 sourceButton: 26 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 1 ignoreIfButtonsActiveButtons: 1900000017000000 buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 48 sourceType: 0 sourceButton: 0 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 1 requiredButtons: 1a00000017000000 ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 39 sourceType: 0 sourceButton: 11 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 40 sourceType: 0 sourceButton: 12 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 31 sourceType: 0 sourceButton: 13 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 32 sourceType: 0 sourceButton: 14 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 29 sourceType: 0 sourceButton: 15 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 30 sourceType: 0 sourceButton: 16 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 27 sourceType: 0 sourceButton: 17 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 28 sourceType: 0 sourceButton: 18 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 33 sourceType: 0 sourceButton: 5 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 34 sourceType: 0 sourceButton: 6 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 35 sourceType: 0 sourceButton: 7 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 36 sourceType: 0 sourceButton: 8 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 37 sourceType: 0 sourceButton: 9 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 38 sourceType: 0 sourceButton: 10 sourceAxis: 0 sourceAxisPole: 0 axisDeadZone: 0 sourceHat: 0 sourceHatType: 0 sourceHatDirection: 0 requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_Windows: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: - Saitek Pro Flight X-55 Rhino Throttle matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 1 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 4 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 4 sourceType: 1 sourceAxis: 5 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 5 sourceType: 1 sourceAxis: 6 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 4 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 5 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 1 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 8 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 9 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 10 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 2 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 3 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 13 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 14 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 16 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 17 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 18 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 21 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 20 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 41 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 19 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 42 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 22 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 43 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 20 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 44 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 23 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 45 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 25 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 46 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 24 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 47 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 26 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 48 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 39 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 12 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 40 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 13 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 31 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 14 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 32 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 15 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 29 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 16 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 30 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 17 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 27 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 18 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 28 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 19 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 33 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 6 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 34 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 7 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 35 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 8 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 36 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 9 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 37 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 10 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 38 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 11 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_WindowsUWP: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_OSX: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: - Madcatz Saitek Pro Flight X-55 Rhino Throttle matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 1 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 axisDeadZone: .5 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 4 axisDeadZone: .5 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 4 sourceType: 1 sourceAxis: 6 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 5 sourceType: 1 sourceAxis: 5 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 4 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 5 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 1 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 2 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 3 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 21 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 20 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 39 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 12 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 40 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 13 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 31 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 14 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 32 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 15 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 29 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 16 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 30 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 17 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 27 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 18 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 28 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 19 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 33 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 6 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 34 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 7 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 35 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 8 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 36 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 9 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 37 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 10 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 38 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 11 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_Linux: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: - Madcatz Saitek Pro Flight X-55 Rhino Throttle matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 1 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 1 _invert: 1 _deadZone: 0 _zero: -.5 _min: -1 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 1 _invert: 1 _deadZone: 0 _zero: -.5 _min: -1 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 4 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 4 sourceType: 1 sourceAxis: 5 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 5 sourceType: 1 sourceAxis: 6 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 0 axisMin: 0 axisMax: 0 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 4 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 5 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 1 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 2 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 3 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 21 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 20 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 39 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 12 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 40 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 13 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 31 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 14 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 32 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 15 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 29 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 16 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 30 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 17 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 27 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 18 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 28 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 19 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 33 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 6 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 34 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 7 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 35 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 8 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 36 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 9 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 37 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 10 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 38 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 11 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_Linux_PreConfigured: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Android: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: - Madcatz Saitek Pro Flight X-55 Rhino Throttle matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: - elementIdentifier: 0 sourceType: 1 sourceAxis: 1 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 1 sourceType: 1 sourceAxis: 2 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 1 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: - key: 1 calibration: _applyRangeCalibration: 0 _invert: 1 _deadZone: 0 _zero: 0 _min: 0 _max: 0 axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 1 - elementIdentifier: 2 sourceType: 1 sourceAxis: 3 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 3 sourceType: 1 sourceAxis: 14 axisDeadZone: .0500000007 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 1 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 4 sourceType: 1 sourceAxis: 15 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 - elementIdentifier: 5 sourceType: 1 sourceAxis: 4 axisDeadZone: 0 sourceButton: 0 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] invert: 0 sourceAxisRange: 0 buttonAxisContribution: 0 calibrateAxis: 0 axisZero: 1 axisMin: -1 axisMax: 1 alternateCalibrations: [] axisInfo: _dataFormat: 0 _excludeFromPolling: 0 _specialAxisType: 0 buttons: - elementIdentifier: 6 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 19 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 7 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 20 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 15 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 16 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 11 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 17 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 - elementIdentifier: 12 sourceType: 0 sourceAxis: 0 axisDeadZone: 0 sourceButton: 18 sourceKeyCode: 0 customCalculation: {fileID: 0} customCalculationSourceData: [] sourceAxisPole: 0 unityHat_sourceAxis1: 0 unityHat_sourceAxis2: 0 unityHat_isActiveAxisValues1: {x: 0, y: 0} unityHat_isActiveAxisValues2: {x: 0, y: 0} unityHat_isActiveAxisValues3: {x: 0, y: 0} unityHat_zeroValues: {x: 0, y: 0} unityHat_checkNeverPressed: 0 unityHat_neverPressedZeroValues: {x: 0, y: 0} requireMultipleButtons: 0 requiredButtons: ignoreIfButtonsActive: 0 ignoreIfButtonsActiveButtons: buttonInfo: _excludeFromPolling: 0 _isPressureSensitive: 0 variants: [] fallback_iOS: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Blackberry: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WindowsPhone8: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_XBox360: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_XBoxOne: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PS3: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PS4: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PSM: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_PSVita: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_Wii: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_WiiU: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_AmazonFireTV: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] fallback_RazerForgeTV: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] matchUnityVersion: 0 matchUnityVersion_min: matchUnityVersion_max: elements: axes: [] buttons: [] variants: [] webGL: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] productGUID: [] mapping: elementCount: [] clientInfo: [] elements: axes: [] buttons: [] variants: [] ouya: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 elements: axes: [] buttons: [] variants: [] xboxOne: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] ps4: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] nintendoSwitch: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] elements: axes: [] buttons: [] variants: [] internalDriver: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: alwaysMatch: 0 productName_useRegex: 0 productName: [] vidPid: [] hatCount: 0 elements: axes: [] buttons: [] variants: [] sdl2_Linux: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] sdl2_Windows: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] sdl2_OSX: description: matchingCriteria: axisCount: 0 buttonCount: 0 disabled: 0 tag: hatCount: 0 manufacturer_useRegex: 0 productName_useRegex: 0 systemName_useRegex: 0 manufacturer: [] productName: [] systemName: [] productGUID: [] elements: axes: [] buttons: [] variants: [] elementIdentifierIdCounter: 54
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset", "repo_id": "jynew", "token_count": 117601 }
1,488
fileFormatVersion: 2 guid: 72f9d507f6cb1ef4ea6988ea95cf367a timeCreated: 1490575623 licenseType: Store NativeFormatImporter: userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset.meta", "repo_id": "jynew", "token_count": 71 }
1,489
fileFormatVersion: 2 guid: 9809fd086825ed548be96453cc73d514 NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset.meta", "repo_id": "jynew", "token_count": 37 }
1,490
fileFormatVersion: 2 guid: e7867d47a3411394e9969cd4a82bfe79 labels: - Input - Joysticks - Controllers - Rewired - Hotplugging - Keyboard - Mouse - Touch - InputManager - Control - Gamepad - Controller - Joystick - Xbox360 - XInput - DirectInput - RawInput NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset.meta", "repo_id": "jynew", "token_count": 108 }
1,491
fileFormatVersion: 2 guid: f11698b2b8346ac49a3d8d65d06b2627 NativeFormatImporter: userData:
jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset.meta", "repo_id": "jynew", "token_count": 43 }
1,492
#if UNITY_2020 || UNITY_2021 || UNITY_2022 || UNITY_2023 || UNITY_2024 || UNITY_2025 #define UNITY_2020_PLUS #endif #if UNITY_2019 || UNITY_2020_PLUS #define UNITY_2019_PLUS #endif #if UNITY_2018 || UNITY_2019_PLUS #define UNITY_2018_PLUS #endif #if UNITY_2017 || UNITY_2018_PLUS #define UNITY_2017_PLUS #endif #if UNITY_5 || UNITY_2017_PLUS #define UNITY_5_PLUS #endif #if UNITY_5_1 || UNITY_5_2 || UNITY_5_3_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_1_PLUS #endif #if UNITY_5_2 || UNITY_5_3_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_2_PLUS #endif #if UNITY_5_3_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_3_PLUS #endif #if UNITY_5_4_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_4_PLUS #endif #if UNITY_5_5_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_5_PLUS #endif #if UNITY_5_6_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_6_PLUS #endif #if UNITY_5_7_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_7_PLUS #endif #if UNITY_5_8_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_8_PLUS #endif #if UNITY_5_9_OR_NEWER || UNITY_2017_PLUS #define UNITY_5_9_PLUS #endif #if UNITY_4_6 || UNITY_4_7 || UNITY_5_PLUS #define SUPPORTS_UNITY_UI #endif #if (UNITY_PS4 && UNITY_2018_PLUS) || REWIRED_DEBUG_UNITY_PS4_2018_PLUS #define UNITY_PS4_2018_PLUS #endif #if UNITY_2018_PLUS || UNITY_2017_4_OR_NEWER #define PS4INPUT_NEW_PAD_API #endif // Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved. #pragma warning disable 0219 #pragma warning disable 0618 #pragma warning disable 0649 #pragma warning disable 0067 namespace Rewired.Utils { using UnityEngine; using System.Collections; using System.Collections.Generic; using Rewired.Utils.Interfaces; /// <exclude></exclude> [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public class ExternalTools : IExternalTools { private static System.Func<object> _getPlatformInitializerDelegate; public static System.Func<object> getPlatformInitializerDelegate { get { return _getPlatformInitializerDelegate; } set { _getPlatformInitializerDelegate = value; } } public ExternalTools() { #if UNITY_EDITOR #if UNITY_2018_PLUS UnityEditor.EditorApplication.pauseStateChanged += OnEditorPauseStateChanged; #else UnityEditor.EditorApplication.update += OnEditorUpdate; #endif _isEditorPaused = UnityEditor.EditorApplication.isPaused; // get initial state #endif } public void Destroy() { #if UNITY_EDITOR #if UNITY_2018_PLUS UnityEditor.EditorApplication.pauseStateChanged -= OnEditorPauseStateChanged; #else UnityEditor.EditorApplication.update -= OnEditorUpdate; #endif #endif } private bool _isEditorPaused; public bool isEditorPaused { get { return _isEditorPaused; } } private System.Action<bool> _EditorPausedStateChangedEvent; public event System.Action<bool> EditorPausedStateChangedEvent { add { _EditorPausedStateChangedEvent += value; } remove { _EditorPausedStateChangedEvent -= value; } } #if UNITY_EDITOR #if UNITY_2018_PLUS private void OnEditorPauseStateChanged(UnityEditor.PauseState state) { _isEditorPaused = state == UnityEditor.PauseState.Paused; var evt = _EditorPausedStateChangedEvent; if (evt != null) evt(_isEditorPaused); } #else private void OnEditorUpdate() { // Watch EditorApplication.isPaused state bool isPaused = UnityEditor.EditorApplication.isPaused; if(isPaused != _isEditorPaused) { _isEditorPaused = isPaused; var evt = _EditorPausedStateChangedEvent; if (evt != null) evt(_isEditorPaused); } } #endif #endif public object GetPlatformInitializer() { #if UNITY_5_PLUS #if (!UNITY_EDITOR && UNITY_STANDALONE_WIN) || UNITY_EDITOR_WIN return Rewired.Utils.Platforms.Windows.Main.GetPlatformInitializer(); #elif (!UNITY_EDITOR && UNITY_STANDALONE_OSX) || UNITY_EDITOR_OSX return Rewired.Utils.Platforms.OSX.Main.GetPlatformInitializer(); #elif (!UNITY_EDITOR && UNITY_STANDALONE_LINUX) || UNITY_EDITOR_LINUX return Rewired.Utils.Platforms.Linux.Main.GetPlatformInitializer(); #elif UNITY_WEBGL && !UNITY_EDITOR return Rewired.Utils.Platforms.WebGL.Main.GetPlatformInitializer(); #elif UNITY_ANDROID && !UNITY_EDITOR return Rewired.Utils.Platforms.Android.Main.GetPlatformInitializer(); #else if(_getPlatformInitializerDelegate != null) return _getPlatformInitializerDelegate(); else return null; #endif #else #if UNITY_WEBGL && !UNITY_EDITOR return Rewired.Utils.Platforms.WebGL.Main.GetPlatformInitializer(); #else if (_getPlatformInitializerDelegate != null) return _getPlatformInitializerDelegate(); else return null; #endif #endif } public string GetFocusedEditorWindowTitle() { #if UNITY_EDITOR UnityEditor.EditorWindow window = UnityEditor.EditorWindow.focusedWindow; #if UNITY_2017_PLUS return window != null ? window.titleContent.text : string.Empty; #else return window != null ? window.title : string.Empty; #endif #else return string.Empty; #endif } public bool IsEditorSceneViewFocused() { #if UNITY_EDITOR ArrayList sceneViews = UnityEditor.SceneView.sceneViews; if (sceneViews == null) return false; string focusedWindowTitle = GetFocusedEditorWindowTitle(); for (int i = 0; i < sceneViews.Count; i++) { UnityEditor.SceneView sceneView = sceneViews[i] as UnityEditor.SceneView; if (sceneView == null) continue; #if UNITY_2017_PLUS if (sceneView.titleContent.text == focusedWindowTitle) return true; #else if (sceneView.title == focusedWindowTitle) return true; #endif } return false; #else return false; #endif } // Linux Tools #if UNITY_5_PLUS && UNITY_STANDALONE_LINUX public bool LinuxInput_IsJoystickPreconfigured(string name) { return UnityEngine.Input.IsJoystickPreconfigured(name); } #else public bool LinuxInput_IsJoystickPreconfigured(string name) { return false; } #endif // Xbox One Tools #if UNITY_XBOXONE public event System.Action<uint, bool> XboxOneInput_OnGamepadStateChange { add { XboxOneInput.OnGamepadStateChange += new XboxOneInput.OnGamepadStateChangeEvent(value); } remove { XboxOneInput.OnGamepadStateChange -= new XboxOneInput.OnGamepadStateChangeEvent(value); } } public int XboxOneInput_GetUserIdForGamepad(uint id) { return XboxOneInput.GetUserIdForGamepad(id); } public ulong XboxOneInput_GetControllerId(uint unityJoystickId) { return XboxOneInput.GetControllerId(unityJoystickId); } public bool XboxOneInput_IsGamepadActive(uint unityJoystickId) { return XboxOneInput.IsGamepadActive(unityJoystickId); } public string XboxOneInput_GetControllerType(ulong xboxControllerId) { return XboxOneInput.GetControllerType(xboxControllerId); } public uint XboxOneInput_GetJoystickId(ulong xboxControllerId) { return XboxOneInput.GetJoystickId(xboxControllerId); } private bool _xboxOne_gamepadDLLException; public void XboxOne_Gamepad_UpdatePlugin() { #if !REWIRED_XBOXONE_DISABLE_VIBRATION if(_xboxOne_gamepadDLLException) return; try { Ext_Gamepad_UpdatePlugin(); } catch { UnityEngine.Debug.LogError("Rewired: An exception occurred updating vibration. Gamepad vibration will not function. Did you install the required Gamepad.dll dependency? See Special Platforms - Xbox One in the documentation for information."); _xboxOne_gamepadDLLException = true; } #endif } public bool XboxOne_Gamepad_SetGamepadVibration(ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel) { #if !REWIRED_XBOXONE_DISABLE_VIBRATION if(_xboxOne_gamepadDLLException) return false; try { return Ext_Gamepad_SetGamepadVibration(xboxOneJoystickId, leftMotor, rightMotor, leftTriggerLevel, rightTriggerLevel); } catch { return false; } #else return false; #endif } public void XboxOne_Gamepad_PulseVibrateMotor(ulong xboxOneJoystickId, int motorInt, float startLevel, float endLevel, ulong durationMS) { #if !REWIRED_XBOXONE_DISABLE_VIBRATION if(_xboxOne_gamepadDLLException) return; Rewired.Platforms.XboxOne.XboxOneGamepadMotorType motor = (Rewired.Platforms.XboxOne.XboxOneGamepadMotorType)motorInt; try { switch(motor) { case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.LeftMotor: Ext_Gamepad_PulseVibrateLeftMotor(xboxOneJoystickId, startLevel, endLevel, durationMS); break; case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.RightMotor: Ext_Gamepad_PulseVibrateRightMotor(xboxOneJoystickId, startLevel, endLevel, durationMS); break; case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.LeftTriggerMotor: Ext_Gamepad_PulseVibrateLeftTrigger(xboxOneJoystickId, startLevel, endLevel, durationMS); break; case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.RightTriggerMotor: Ext_Gamepad_PulseVibrateRightTrigger(xboxOneJoystickId, startLevel, endLevel, durationMS); break; default: throw new System.NotImplementedException(); } } catch { } #endif } #if !REWIRED_XBOXONE_DISABLE_VIBRATION [System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "UpdatePlugin")] private static extern void Ext_Gamepad_UpdatePlugin(); [System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "SetGamepadVibration")] private static extern bool Ext_Gamepad_SetGamepadVibration(ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel); [System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsLeftMotor")] private static extern void Ext_Gamepad_PulseVibrateLeftMotor(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS); [System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsRightMotor")] private static extern void Ext_Gamepad_PulseVibrateRightMotor(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS); [System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsLeftTrigger")] private static extern void Ext_Gamepad_PulseVibrateLeftTrigger(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS); [System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsRightTrigger")] private static extern void Ext_Gamepad_PulseVibrateRightTrigger(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS); #endif #else public event System.Action<uint, bool> XboxOneInput_OnGamepadStateChange; public int XboxOneInput_GetUserIdForGamepad(uint id) { return 0; } public ulong XboxOneInput_GetControllerId(uint unityJoystickId) { return 0; } public bool XboxOneInput_IsGamepadActive(uint unityJoystickId) { return false; } public string XboxOneInput_GetControllerType(ulong xboxControllerId) { return string.Empty; } public uint XboxOneInput_GetJoystickId(ulong xboxControllerId) { return 0; } public void XboxOne_Gamepad_UpdatePlugin() { } public bool XboxOne_Gamepad_SetGamepadVibration(ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel) { return false; } public void XboxOne_Gamepad_PulseVibrateMotor(ulong xboxOneJoystickId, int motorInt, float startLevel, float endLevel, ulong durationMS) { } #endif #if UNITY_PS4 public Vector3 PS4Input_GetLastAcceleration(int id) { #if PS4INPUT_NEW_PAD_API return UnityEngine.PS4.PS4Input.PadGetLastAcceleration(id); #else return UnityEngine.PS4.PS4Input.GetLastAcceleration(id); #endif } public Vector3 PS4Input_GetLastGyro(int id) { #if PS4INPUT_NEW_PAD_API return UnityEngine.PS4.PS4Input.PadGetLastGyro(id); #else return UnityEngine.PS4.PS4Input.GetLastGyro(id); #endif } public Vector4 PS4Input_GetLastOrientation(int id) { #if PS4INPUT_NEW_PAD_API return UnityEngine.PS4.PS4Input.PadGetLastOrientation(id); #else return UnityEngine.PS4.PS4Input.GetLastOrientation(id); #endif } public void PS4Input_GetLastTouchData(int id, out int touchNum, out int touch0x, out int touch0y, out int touch0id, out int touch1x, out int touch1y, out int touch1id) { UnityEngine.PS4.PS4Input.GetLastTouchData(id, out touchNum, out touch0x, out touch0y, out touch0id, out touch1x, out touch1y, out touch1id); } public void PS4Input_GetPadControllerInformation(int id, out float touchpixelDensity, out int touchResolutionX, out int touchResolutionY, out int analogDeadZoneLeft, out int analogDeadZoneright, out int connectionType) { UnityEngine.PS4.PS4Input.ConnectionType connectionTypeEnum; UnityEngine.PS4.PS4Input.GetPadControllerInformation(id, out touchpixelDensity, out touchResolutionX, out touchResolutionY, out analogDeadZoneLeft, out analogDeadZoneright, out connectionTypeEnum); connectionType = (int)connectionTypeEnum; } public void PS4Input_PadSetMotionSensorState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.PadSetMotionSensorState(id, bEnable); } public void PS4Input_PadSetTiltCorrectionState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.PadSetTiltCorrectionState(id, bEnable); } public void PS4Input_PadSetAngularVelocityDeadbandState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.PadSetAngularVelocityDeadbandState(id, bEnable); } public void PS4Input_PadSetLightBar(int id, int red, int green, int blue) { UnityEngine.PS4.PS4Input.PadSetLightBar(id, red, green, blue); } public void PS4Input_PadResetLightBar(int id) { UnityEngine.PS4.PS4Input.PadResetLightBar(id); } public void PS4Input_PadSetVibration(int id, int largeMotor, int smallMotor) { UnityEngine.PS4.PS4Input.PadSetVibration(id, largeMotor, smallMotor); } public void PS4Input_PadResetOrientation(int id) { UnityEngine.PS4.PS4Input.PadResetOrientation(id); } public bool PS4Input_PadIsConnected(int id) { return UnityEngine.PS4.PS4Input.PadIsConnected(id); } public void PS4Input_GetUsersDetails(int slot, object loggedInUser) { if(loggedInUser == null) throw new System.ArgumentNullException("loggedInUser"); #if PS4INPUT_NEW_PAD_API UnityEngine.PS4.PS4Input.LoggedInUser user = UnityEngine.PS4.PS4Input.GetUsersDetails(slot); #else UnityEngine.PS4.PS4Input.LoggedInUser user = UnityEngine.PS4.PS4Input.PadGetUsersDetails(slot); #endif Rewired.Platforms.PS4.Internal.LoggedInUser retUser = loggedInUser as Rewired.Platforms.PS4.Internal.LoggedInUser; if(retUser == null) throw new System.ArgumentException("loggedInUser is not the correct type."); retUser.status = user.status; retUser.primaryUser = user.primaryUser; retUser.userId = user.userId; retUser.color = user.color; retUser.userName = user.userName; retUser.padHandle = user.padHandle; retUser.move0Handle = user.move0Handle; retUser.move1Handle = user.move1Handle; #if UNITY_PS4_2018_PLUS retUser.aimHandle = user.aimHandle; #endif } public int PS4Input_GetDeviceClassForHandle(int handle) { #if UNITY_PS4_2018_PLUS return (int)UnityEngine.PS4.PS4Input.GetDeviceClassForHandle(handle); #else return -1; #endif } public string PS4Input_GetDeviceClassString(int intValue) { #if UNITY_PS4_2018_PLUS return ((UnityEngine.PS4.PS4Input.DeviceClass)intValue).ToString(); #else return null; #endif } public int PS4Input_PadGetUsersHandles2(int maxControllers, int[] handles) { #if UNITY_PS4_2018_PLUS return UnityEngine.PS4.PS4Input.PadGetUsersHandles2(maxControllers, handles); #else return 0; #endif } #if UNITY_PS4_2018_PLUS private readonly UnityEngine.PS4.PS4Input.ControllerInformation _controllerInformation = new UnityEngine.PS4.PS4Input.ControllerInformation(); public void PS4Input_GetSpecialControllerInformation(int id, int padIndex, object controllerInformation) { if(controllerInformation == null) throw new System.ArgumentNullException("controllerInformation"); Rewired.Platforms.PS4.Internal.ControllerInformation tControllerInformation = controllerInformation as Rewired.Platforms.PS4.Internal.ControllerInformation; if(tControllerInformation == null) throw new System.ArgumentException("controllerInformation is not the correct type."); UnityEngine.PS4.PS4Input.ControllerInformation c = _controllerInformation; UnityEngine.PS4.PS4Input.GetSpecialControllerInformation(id, padIndex, ref c); tControllerInformation.padControllerInformation.touchPadInfo.pixelDensity = c.padControllerInformation.touchPadInfo.pixelDensity; tControllerInformation.padControllerInformation.touchPadInfo.resolutionX = c.padControllerInformation.touchPadInfo.resolutionX; tControllerInformation.padControllerInformation.touchPadInfo.resolutionY = c.padControllerInformation.touchPadInfo.resolutionY; tControllerInformation.padControllerInformation.stickInfo.deadZoneLeft = c.padControllerInformation.stickInfo.deadZoneLeft; tControllerInformation.padControllerInformation.stickInfo.deadZoneRight = c.padControllerInformation.stickInfo.deadZoneRight; tControllerInformation.padControllerInformation.connectionType = c.padControllerInformation.connectionType; tControllerInformation.padControllerInformation.connectedCount = c.padControllerInformation.connectedCount; tControllerInformation.padControllerInformation.connected = c.padControllerInformation.connected; tControllerInformation.padControllerInformation.deviceClass = (int)c.padControllerInformation.deviceClass; tControllerInformation.padDeviceClassExtendedInformation.deviceClass = (int)c.padDeviceClassExtendedInformation.deviceClass; tControllerInformation.padDeviceClassExtendedInformation.capability = c.padDeviceClassExtendedInformation.capability; tControllerInformation.padDeviceClassExtendedInformation.quantityOfSelectorSwitch = c.padDeviceClassExtendedInformation.quantityOfSelectorSwitch; tControllerInformation.padDeviceClassExtendedInformation.maxPhysicalWheelAngle = c.padDeviceClassExtendedInformation.maxPhysicalWheelAngle; } public Vector3 PS4Input_SpecialGetLastAcceleration(int id) { return UnityEngine.PS4.PS4Input.SpecialGetLastAcceleration(id); } public Vector3 PS4Input_SpecialGetLastGyro(int id) { return UnityEngine.PS4.PS4Input.SpecialGetLastGyro(id); } public Vector4 PS4Input_SpecialGetLastOrientation(int id) { return UnityEngine.PS4.PS4Input.SpecialGetLastOrientation(id); } public int PS4Input_SpecialGetUsersHandles(int maxNumberControllers, int[] handles) { return UnityEngine.PS4.PS4Input.SpecialGetUsersHandles(maxNumberControllers, handles); } public int PS4Input_SpecialGetUsersHandles2(int maxNumberControllers, int[] handles) { return UnityEngine.PS4.PS4Input.SpecialGetUsersHandles2(maxNumberControllers, handles); } public bool PS4Input_SpecialIsConnected(int id) { return UnityEngine.PS4.PS4Input.SpecialIsConnected(id); } public void PS4Input_SpecialResetLightSphere(int id) { UnityEngine.PS4.PS4Input.SpecialResetLightSphere(id); } public void PS4Input_SpecialResetOrientation(int id) { UnityEngine.PS4.PS4Input.SpecialResetOrientation(id); } public void PS4Input_SpecialSetAngularVelocityDeadbandState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.SpecialSetAngularVelocityDeadbandState(id, bEnable); } public void PS4Input_SpecialSetLightSphere(int id, int red, int green, int blue) { UnityEngine.PS4.PS4Input.SpecialSetLightSphere(id, red, green, blue); } public void PS4Input_SpecialSetMotionSensorState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.SpecialSetMotionSensorState(id, bEnable); } public void PS4Input_SpecialSetTiltCorrectionState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.SpecialSetTiltCorrectionState(id, bEnable); } public void PS4Input_SpecialSetVibration(int id, int largeMotor, int smallMotor) { UnityEngine.PS4.PS4Input.SpecialSetVibration(id, largeMotor, smallMotor); } // Aim public Vector3 PS4Input_AimGetLastAcceleration(int id) { return UnityEngine.PS4.PS4Input.AimGetLastAcceleration(id); } public Vector3 PS4Input_AimGetLastGyro(int id) { return UnityEngine.PS4.PS4Input.AimGetLastGyro(id); } public Vector4 PS4Input_AimGetLastOrientation(int id) { return UnityEngine.PS4.PS4Input.AimGetLastOrientation(id); } public int PS4Input_AimGetUsersHandles(int maxNumberControllers, int[] handles) { return UnityEngine.PS4.PS4Input.AimGetUsersHandles(maxNumberControllers, handles); } public int PS4Input_AimGetUsersHandles2(int maxNumberControllers, int[] handles) { return UnityEngine.PS4.PS4Input.AimGetUsersHandles2(maxNumberControllers, handles); } public bool PS4Input_AimIsConnected(int id) { return UnityEngine.PS4.PS4Input.AimIsConnected(id); } public void PS4Input_AimResetLightSphere(int id) { UnityEngine.PS4.PS4Input.AimResetLightSphere(id); } public void PS4Input_AimResetOrientation(int id) { UnityEngine.PS4.PS4Input.AimResetOrientation(id); } public void PS4Input_AimSetAngularVelocityDeadbandState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.AimSetAngularVelocityDeadbandState(id, bEnable); } public void PS4Input_AimSetLightSphere(int id, int red, int green, int blue) { UnityEngine.PS4.PS4Input.AimSetLightSphere(id, red, green, blue); } public void PS4Input_AimSetMotionSensorState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.AimSetMotionSensorState(id, bEnable); } public void PS4Input_AimSetTiltCorrectionState(int id, bool bEnable) { UnityEngine.PS4.PS4Input.AimSetTiltCorrectionState(id, bEnable); } public void PS4Input_AimSetVibration(int id, int largeMotor, int smallMotor) { UnityEngine.PS4.PS4Input.AimSetVibration(id, largeMotor, smallMotor); } // Move public Vector3 PS4Input_GetLastMoveAcceleration(int id, int index) { return UnityEngine.PS4.PS4Input.GetLastMoveAcceleration(id, index); } public Vector3 PS4Input_GetLastMoveGyro(int id, int index) { return UnityEngine.PS4.PS4Input.GetLastMoveGyro(id, index); } public int PS4Input_MoveGetButtons(int id, int index) { return UnityEngine.PS4.PS4Input.MoveGetButtons(id, index); } public int PS4Input_MoveGetAnalogButton(int id, int index) { return UnityEngine.PS4.PS4Input.MoveGetAnalogButton(id, index); } public bool PS4Input_MoveIsConnected(int id, int index) { return UnityEngine.PS4.PS4Input.MoveIsConnected(id, index); } public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles, int[] secondaryHandles) { return UnityEngine.PS4.PS4Input.MoveGetUsersMoveHandles(maxNumberControllers, primaryHandles, secondaryHandles); } public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles) { return UnityEngine.PS4.PS4Input.MoveGetUsersMoveHandles(maxNumberControllers, primaryHandles); } public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers) { return UnityEngine.PS4.PS4Input.MoveGetUsersMoveHandles(maxNumberControllers); } public System.IntPtr PS4Input_MoveGetControllerInputForTracking() { return UnityEngine.PS4.PS4Input.MoveGetControllerInputForTracking(); } public int PS4Input_MoveSetLightSphere(int id, int index, int red, int green, int blue) { return UnityEngine.PS4.PS4Input.MoveSetLightSphere(id, index, red, green, blue); } public int PS4Input_MoveSetVibration(int id, int index, int motor) { return UnityEngine.PS4.PS4Input.MoveSetVibration(id, index, motor); } #endif #else public Vector3 PS4Input_GetLastAcceleration(int id) { return Vector3.zero; } public Vector3 PS4Input_GetLastGyro(int id) { return Vector3.zero; } public Vector4 PS4Input_GetLastOrientation(int id) { return Vector4.zero; } public void PS4Input_GetLastTouchData(int id, out int touchNum, out int touch0x, out int touch0y, out int touch0id, out int touch1x, out int touch1y, out int touch1id) { touchNum = 0; touch0x = 0; touch0y = 0; touch0id = 0; touch1x = 0; touch1y = 0; touch1id = 0; } public void PS4Input_GetPadControllerInformation(int id, out float touchpixelDensity, out int touchResolutionX, out int touchResolutionY, out int analogDeadZoneLeft, out int analogDeadZoneright, out int connectionType) { touchpixelDensity = 0f; touchResolutionX = 0; touchResolutionY = 0; analogDeadZoneLeft = 0; analogDeadZoneright = 0; connectionType = 0; } public void PS4Input_PadSetMotionSensorState(int id, bool bEnable) { } public void PS4Input_PadSetTiltCorrectionState(int id, bool bEnable) { } public void PS4Input_PadSetAngularVelocityDeadbandState(int id, bool bEnable) { } public void PS4Input_PadSetLightBar(int id, int red, int green, int blue) { } public void PS4Input_PadResetLightBar(int id) { } public void PS4Input_PadSetVibration(int id, int largeMotor, int smallMotor) { } public void PS4Input_PadResetOrientation(int id) { } public bool PS4Input_PadIsConnected(int id) { return false; } public void PS4Input_GetUsersDetails(int slot, object loggedInUser) { } public int PS4Input_GetDeviceClassForHandle(int handle) { return -1; } public string PS4Input_GetDeviceClassString(int intValue) { return null; } public int PS4Input_PadGetUsersHandles2(int maxControllers, int[] handles) { return 0; } #if UNITY_2018_PLUS public void PS4Input_GetSpecialControllerInformation(int id, int padIndex, object controllerInformation) { } public Vector3 PS4Input_SpecialGetLastAcceleration(int id) { return Vector3.zero; } public Vector3 PS4Input_SpecialGetLastGyro(int id) { return Vector3.zero; } public Vector4 PS4Input_SpecialGetLastOrientation(int id) { return Vector4.zero; } public int PS4Input_SpecialGetUsersHandles(int maxNumberControllers, int[] handles) { return 0; } public int PS4Input_SpecialGetUsersHandles2(int maxNumberControllers, int[] handles) { return 0; } public bool PS4Input_SpecialIsConnected(int id) { return false; } public void PS4Input_SpecialResetLightSphere(int id) { } public void PS4Input_SpecialResetOrientation(int id) { } public void PS4Input_SpecialSetAngularVelocityDeadbandState(int id, bool bEnable) { } public void PS4Input_SpecialSetLightSphere(int id, int red, int green, int blue) { } public void PS4Input_SpecialSetMotionSensorState(int id, bool bEnable) { } public void PS4Input_SpecialSetTiltCorrectionState(int id, bool bEnable) { } public void PS4Input_SpecialSetVibration(int id, int largeMotor, int smallMotor) { } // Aim public Vector3 PS4Input_AimGetLastAcceleration(int id) { return Vector3.zero; } public Vector3 PS4Input_AimGetLastGyro(int id) { return Vector3.zero; } public Vector4 PS4Input_AimGetLastOrientation(int id) { return Vector4.zero; } public int PS4Input_AimGetUsersHandles(int maxNumberControllers, int[] handles) { return 0; } public int PS4Input_AimGetUsersHandles2(int maxNumberControllers, int[] handles) { return 0; } public bool PS4Input_AimIsConnected(int id) { return false; } public void PS4Input_AimResetLightSphere(int id) { } public void PS4Input_AimResetOrientation(int id) { } public void PS4Input_AimSetAngularVelocityDeadbandState(int id, bool bEnable) { } public void PS4Input_AimSetLightSphere(int id, int red, int green, int blue) { } public void PS4Input_AimSetMotionSensorState(int id, bool bEnable) { } public void PS4Input_AimSetTiltCorrectionState(int id, bool bEnable) { } public void PS4Input_AimSetVibration(int id, int largeMotor, int smallMotor) { } // Move public Vector3 PS4Input_GetLastMoveAcceleration(int id, int index) { return Vector3.zero; } public Vector3 PS4Input_GetLastMoveGyro(int id, int index) { return Vector3.zero; } public int PS4Input_MoveGetButtons(int id, int index) { return 0; } public int PS4Input_MoveGetAnalogButton(int id, int index) { return 0; } public bool PS4Input_MoveIsConnected(int id, int index) { return false; } public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles, int[] secondaryHandles) { return 0; } public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles) { return 0; } public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers) { return 0; } public System.IntPtr PS4Input_MoveGetControllerInputForTracking() { return System.IntPtr.Zero; } public int PS4Input_MoveSetLightSphere(int id, int index, int red, int green, int blue) { return 0; } public int PS4Input_MoveSetVibration(int id, int index, int motor) { return 0; } #endif #endif #if UNITY_ANDROID && !UNITY_EDITOR const int API_LEVEL_HONEYCOMB = 9; const int API_LEVEL_KITKAT = 19; public void GetDeviceVIDPIDs(out List<int> vids, out List<int> pids) { vids = new List<int>(); pids = new List<int>(); try { if(GetAndroidAPILevel() < API_LEVEL_KITKAT) return; AndroidJavaClass android_view_InputDevice = new AndroidJavaClass("android.view.InputDevice"); int[] ids = null; using(AndroidJavaObject jniArray = android_view_InputDevice.CallStatic<AndroidJavaObject>("getDeviceIds")) { if(jniArray != null) { ids = AndroidJNIHelper.ConvertFromJNIArray<int[]>(jniArray.GetRawObject()); } } if(ids == null) return; for(int i = 0; i < ids.Length; i++) { try { using(AndroidJavaObject jo = android_view_InputDevice.CallStatic<AndroidJavaObject>("getDevice", ids[i])) { if(jo == null) continue; vids.Add(jo.Call<int>("getVendorId")); pids.Add(jo.Call<int>("getProductId")); } } catch { } } } catch { } } public int GetAndroidAPILevel() { try { // Get the Android SDK version int apiLevel = API_LEVEL_HONEYCOMB; using(var version = new AndroidJavaClass("android.os.Build$VERSION")) { apiLevel = version.GetStatic<int>("SDK_INT"); } return apiLevel; } catch { return -1; } } #else public void GetDeviceVIDPIDs(out List<int> vids, out List<int> pids) { vids = new List<int>(); pids = new List<int>(); } public int GetAndroidAPILevel() { return -1; } #endif #region Windows Standalone #if UNITY_2021_1_OR_NEWER #if (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || (UNITY_EDITOR_WIN) public void WindowsStandalone_ForwardRawInput(System.IntPtr rawInputHeaderIndices, System.IntPtr rawInputDataIndices, uint indicesCount, System.IntPtr rawInputData, uint rawInputDataSize) { #if UNITY_2021_2_OR_NEWER Rewired.Internal.Windows.Functions.ForwardRawInput(rawInputHeaderIndices, rawInputDataIndices, indicesCount, rawInputData, rawInputDataSize); #else throw new System.NotImplementedException(); #endif } #else public void WindowsStandalone_ForwardRawInput(System.IntPtr rawInputHeaderIndices, System.IntPtr rawInputDataIndices, uint indicesCount, System.IntPtr rawInputData, uint rawInputDataSize) {} #endif #endif #endregion #region Unity UI #if SUPPORTS_UNITY_UI public bool UnityUI_Graphic_GetRaycastTarget(object graphic) { if (graphic as UnityEngine.UI.Graphic == null) return false; #if UNITY_5_2_PLUS return (graphic as UnityEngine.UI.Graphic).raycastTarget; #else return true; #endif } public void UnityUI_Graphic_SetRaycastTarget(object graphic, bool value) { if (graphic as UnityEngine.UI.Graphic == null) return; #if UNITY_5_2_PLUS (graphic as UnityEngine.UI.Graphic).raycastTarget = value; #endif } #else public bool UnityUI_Graphic_GetRaycastTarget(object graphic) { return true; } public void UnityUI_Graphic_SetRaycastTarget(object graphic, bool value) { } #endif #endregion #region Touch public bool UnityInput_IsTouchPressureSupported { get { #if UNITY_5_3_PLUS return UnityEngine.Input.touchPressureSupported; #else return false; #endif } } public float UnityInput_GetTouchPressure(ref UnityEngine.Touch touch) { #if UNITY_5_3_PLUS return touch.pressure; #else return touch.phase != UnityEngine.TouchPhase.Ended && touch.phase != UnityEngine.TouchPhase.Canceled ? 1.0f : 0.0f; #endif } public float UnityInput_GetTouchMaximumPossiblePressure(ref UnityEngine.Touch touch) { #if UNITY_5_3_PLUS return touch.maximumPossiblePressure; #else return 1.0f; #endif } #endregion #region Controller Templates public IControllerTemplate CreateControllerTemplate(System.Guid typeGuid, object payload) { return Rewired.Internal.ControllerTemplateFactory.Create(typeGuid, payload); } public System.Type[] GetControllerTemplateTypes() { return Rewired.Internal.ControllerTemplateFactory.templateTypes; } public System.Type[] GetControllerTemplateInterfaceTypes() { return Rewired.Internal.ControllerTemplateFactory.templateInterfaceTypes; } #endregion } }
jynew/jyx2/Assets/Plugins/Rewired/Internal/Scripts/Misc/ExternalTools.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Scripts/Misc/ExternalTools.cs", "repo_id": "jynew", "token_count": 15138 }
1,493
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -262940062, guid: a4865f1ab4504ed8a368670db22f409c, type: 3} m_Name: OdinPathLookup m_EditorClassIdentifier:
jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Assets/Editor/OdinPathLookup.asset/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Assets/Editor/OdinPathLookup.asset", "repo_id": "jynew", "token_count": 169 }
1,494
fileFormatVersion: 2 guid: c6464bb147d572a458ee55ef73896201 folderAsset: yes DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Config/Resources.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Config/Resources.meta", "repo_id": "jynew", "token_count": 66 }
1,495
fileFormatVersion: 2 guid: d9763cb398cf6e146b74d6b7bac2fe50 timeCreated: 1519909294 licenseType: Store MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/EnsureOdinInspectorDefine.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/EnsureOdinInspectorDefine.cs.meta", "repo_id": "jynew", "token_count": 101 }
1,496
fileFormatVersion: 2 guid: 06ff9d202471c1c43b582f0cbea3899a TextScriptImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/TextMesh Pro/Fonts/zh-cn_Commonly_used.txt.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Fonts/zh-cn_Commonly_used.txt.meta", "repo_id": "jynew", "token_count": 67 }
1,497
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &-7935359371926308763 Material: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TextMeshPro/Sprite m_Shader: {fileID: 4800000, guid: cf81c85f95fe47e1a27f6ae460cf182c, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _ColorMask: 15 - _CullMode: 0 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UseUIAlphaClip: 0 m_Colors: - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _Color: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 84a92b25f83d49b9bc132d206b370281, type: 3} m_Name: PS4_Control m_EditorClassIdentifier: hashCode: -1440413009 material: {fileID: -7935359371926308763} materialHashCode: 0 m_Version: 1.1.0 m_FaceInfo: m_FaceIndex: 0 m_FamilyName: m_StyleName: m_PointSize: 0 m_Scale: 0 m_LineHeight: 0 m_AscentLine: 0 m_CapLine: 0 m_MeanLine: 0 m_Baseline: 0 m_DescentLine: 0 m_SuperscriptOffset: 0 m_SuperscriptSize: 0 m_SubscriptOffset: 0 m_SubscriptSize: 0 m_UnderlineOffset: 0 m_UnderlineThickness: 0 m_StrikethroughOffset: 0 m_StrikethroughThickness: 0 m_TabWidth: 0 spriteSheet: {fileID: 2800000, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} m_SpriteCharacterTable: - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 0 m_Scale: 1 m_Name: R2 m_HashCode: 2720 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 1 m_Scale: 1 m_Name: Options m_HashCode: 840430256 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 2 m_Scale: 1 m_Name: Left Stick Right m_HashCode: 1321002045 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 3 m_Scale: 1 m_Name: R3 m_HashCode: 2721 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 4 m_Scale: 1 m_Name: Left Stick Up m_HashCode: -236959112 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 5 m_Scale: 1 m_Name: D-Pad Up m_HashCode: -1784741799 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 6 m_Scale: 1 m_Name: D-Pad Left m_HashCode: 2036678311 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 7 m_Scale: 1 m_Name: Share m_HashCode: 99905165 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 8 m_Scale: 1 m_Name: Left Stick Left m_HashCode: -350196858 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 9 m_Scale: 1 m_Name: L3 m_HashCode: 2559 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 10 m_Scale: 1 m_Name: Left Stick Down m_HashCode: -349912081 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 11 m_Scale: 1 m_Name: D-Pad Down m_HashCode: 2036954446 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 12 m_Scale: 1 m_Name: Touchpad Button m_HashCode: -1718679930 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 13 m_Scale: 1 m_Name: D-Pad Right m_HashCode: -1516502276 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 14 m_Scale: 1 m_Name: Triangle m_HashCode: -557954866 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 15 m_Scale: 1 m_Name: Cross m_HashCode: 81017790 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 16 m_Scale: 1 m_Name: Right Stick Right m_HashCode: 76424678 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 17 m_Scale: 1 m_Name: Right Stick Up m_HashCode: -1193821437 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 18 m_Scale: 1 m_Name: L1 m_HashCode: 2557 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 19 m_Scale: 1 m_Name: L2 m_HashCode: 2558 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 20 m_Scale: 1 m_Name: Square m_HashCode: -1024775839 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 21 m_Scale: 1 m_Name: Circle m_HashCode: -1622796654 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 22 m_Scale: 1 m_Name: Right Stick Left m_HashCode: 1303318013 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 23 m_Scale: 1 m_Name: Right Stick Down m_HashCode: 1303033236 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 24 m_Scale: 1 m_Name: PS4_Control_36 m_HashCode: -1176381579 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 25 m_Scale: 1 m_Name: PS4_Control_37 m_HashCode: -1176381580 - m_ElementType: 2 m_Unicode: 65534 m_GlyphIndex: 26 m_Scale: 1 m_Name: R1 m_HashCode: 2723 m_SpriteGlyphTable: - m_Index: 0 m_Metrics: m_Width: 55 m_Height: 40 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 55 m_GlyphRect: m_X: 275 m_Y: 214 m_Width: 55 m_Height: 40 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -1528510295945331623, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 1 m_Metrics: m_Width: 49 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 49 m_GlyphRect: m_X: 224 m_Y: 202 m_Width: 49 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -4750906173548270364, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 2 m_Metrics: m_Width: 56 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 56 m_GlyphRect: m_X: 110 m_Y: 200 m_Width: 56 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -2558489548128917615, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 3 m_Metrics: m_Width: 54 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 168 m_Y: 200 m_Width: 54 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 6657585533619818558, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 4 m_Metrics: m_Width: 54 m_Height: 56 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 54 m_Y: 198 m_Width: 54 m_Height: 56 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 7130978045636875484, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 5 m_Metrics: m_Width: 49 m_Height: 59 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 49 m_GlyphRect: m_X: 3 m_Y: 196 m_Width: 49 m_Height: 59 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 2402351480355177256, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 6 m_Metrics: m_Width: 59 m_Height: 50 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 59 m_GlyphRect: m_X: 259 m_Y: 150 m_Width: 59 m_Height: 50 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -403400158275752912, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 7 m_Metrics: m_Width: 36 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 36 m_GlyphRect: m_X: 223 m_Y: 147 m_Width: 36 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 6284770267118045357, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 8 m_Metrics: m_Width: 56 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 56 m_GlyphRect: m_X: 110 m_Y: 144 m_Width: 56 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -2065630478802626183, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 9 m_Metrics: m_Width: 54 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 168 m_Y: 144 m_Width: 54 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 8274673153267716513, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 10 m_Metrics: m_Width: 54 m_Height: 56 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 54 m_Y: 140 m_Width: 54 m_Height: 56 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -4071150823582203865, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 11 m_Metrics: m_Width: 49 m_Height: 58 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 49 m_GlyphRect: m_X: 3 m_Y: 136 m_Width: 49 m_Height: 58 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -1830554539995577495, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 12 m_Metrics: m_Width: 54 m_Height: 38 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 288 m_Y: 110 m_Width: 54 m_Height: 38 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 7246227590155855941, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 13 m_Metrics: m_Width: 58 m_Height: 50 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 58 m_GlyphRect: m_X: 228 m_Y: 96 m_Width: 58 m_Height: 50 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 6421594310321141899, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 14 m_Metrics: m_Width: 54 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 116 m_Y: 88 m_Width: 54 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 5283165343971220872, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 15 m_Metrics: m_Width: 54 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 172 m_Y: 88 m_Width: 54 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 211850061195991239, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 16 m_Metrics: m_Width: 56 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 56 m_GlyphRect: m_X: 58 m_Y: 84 m_Width: 56 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 5535570723153850723, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 17 m_Metrics: m_Width: 54 m_Height: 56 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 2 m_Y: 78 m_Width: 54 m_Height: 56 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -6506916653270941703, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 18 m_Metrics: m_Width: 55 m_Height: 38 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 55 m_GlyphRect: m_X: 287 m_Y: 56 m_Width: 55 m_Height: 38 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -9183213883878807740, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 19 m_Metrics: m_Width: 55 m_Height: 40 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 55 m_GlyphRect: m_X: 229 m_Y: 54 m_Width: 55 m_Height: 40 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -2128737335882640856, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 20 m_Metrics: m_Width: 54 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 116 m_Y: 32 m_Width: 54 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -7189310482530333585, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 21 m_Metrics: m_Width: 54 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 172 m_Y: 32 m_Width: 54 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 4786973964674114441, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 22 m_Metrics: m_Width: 56 m_Height: 54 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 56 m_GlyphRect: m_X: 58 m_Y: 28 m_Width: 56 m_Height: 54 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -651713471024508847, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 23 m_Metrics: m_Width: 54 m_Height: 56 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 2 m_Y: 20 m_Width: 54 m_Height: 56 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 6755502027521572277, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 24 m_Metrics: m_Width: 54 m_Height: 38 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 286 m_Y: 16 m_Width: 54 m_Height: 38 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: 4473421984290975994, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 25 m_Metrics: m_Width: 54 m_Height: 38 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 54 m_GlyphRect: m_X: 342 m_Y: 16 m_Width: 54 m_Height: 38 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -6504117867652121791, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} - m_Index: 26 m_Metrics: m_Width: 55 m_Height: 38 m_HorizontalBearingX: 0 m_HorizontalBearingY: 40 m_HorizontalAdvance: 55 m_GlyphRect: m_X: 229 m_Y: 14 m_Width: 55 m_Height: 38 m_Scale: 1 m_AtlasIndex: 0 sprite: {fileID: -11899525757924105, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3} spriteInfoList: [] fallbackSpriteAssets: []
jynew/jyx2/Assets/Plugins/TextMesh Pro/Resources/Sprite Assets/PS4_Control.asset/0
{ "file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Resources/Sprite Assets/PS4_Control.asset", "repo_id": "jynew", "token_count": 8438 }
1,498
Shader "TextMeshPro/Distance Field Overlay" { Properties { _FaceTex ("Face Texture", 2D) = "white" {} _FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 [HDR]_FaceColor ("Face Color", Color) = (1,1,1,1) _FaceDilate ("Face Dilate", Range(-1,1)) = 0 [HDR]_OutlineColor ("Outline Color", Color) = (0,0,0,1) _OutlineTex ("Outline Texture", 2D) = "white" {} _OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0 _OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0 _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 _Bevel ("Bevel", Range(0,1)) = 0.5 _BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0 _BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0 _BevelClamp ("Bevel Clamp", Range(0,1)) = 0 _BevelRoundness ("Bevel Roundness", Range(0,1)) = 0 _LightAngle ("Light Angle", Range(0.0, 6.2831853)) = 3.1416 [HDR]_SpecularColor ("Specular", Color) = (1,1,1,1) _SpecularPower ("Specular", Range(0,4)) = 2.0 _Reflectivity ("Reflectivity", Range(5.0,15.0)) = 10 _Diffuse ("Diffuse", Range(0,1)) = 0.5 _Ambient ("Ambient", Range(1,0)) = 0.5 _BumpMap ("Normal map", 2D) = "bump" {} _BumpOutline ("Bump Outline", Range(0,1)) = 0 _BumpFace ("Bump Face", Range(0,1)) = 0 _ReflectFaceColor ("Reflection Color", Color) = (0,0,0,1) _ReflectOutlineColor("Reflection Color", Color) = (0,0,0,1) _Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ } _EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0) [HDR]_UnderlayColor ("Border Color", Color) = (0,0,0, 0.5) _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 [HDR]_GlowColor ("Color", Color) = (0, 1, 0, 0.5) _GlowOffset ("Offset", Range(-1,1)) = 0 _GlowInner ("Inner", Range(0,1)) = 0.05 _GlowOuter ("Outer", Range(0,1)) = 0.05 _GlowPower ("Falloff", Range(1, 0)) = 0.75 _WeightNormal ("Weight Normal", float) = 0 _WeightBold ("Weight Bold", float) = 0.5 _ShaderFlags ("Flags", float) = 0 _ScaleRatioA ("Scale RatioA", float) = 1 _ScaleRatioB ("Scale RatioB", float) = 1 _ScaleRatioC ("Scale RatioC", float) = 1 _MainTex ("Font Atlas", 2D) = "white" {} _TextureWidth ("Texture Width", float) = 512 _TextureHeight ("Texture Height", float) = 512 _GradientScale ("Gradient Scale", float) = 5.0 _ScaleX ("Scale X", float) = 1.0 _ScaleY ("Scale Y", float) = 1.0 _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 _Sharpness ("Sharpness", Range(-1,1)) = 0 _VertexOffsetX ("Vertex OffsetX", float) = 0 _VertexOffsetY ("Vertex OffsetY", float) = 0 _MaskCoord ("Mask Coordinates", vector) = (0, 0, 32767, 32767) _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) _MaskSoftnessX ("Mask SoftnessX", float) = 0 _MaskSoftnessY ("Mask SoftnessY", float) = 0 _StencilComp ("Stencil Comparison", Float) = 8 _Stencil ("Stencil ID", Float) = 0 _StencilOp ("Stencil Operation", Float) = 0 _StencilWriteMask ("Stencil Write Mask", Float) = 255 _StencilReadMask ("Stencil Read Mask", Float) = 255 _CullMode ("Cull Mode", Float) = 0 _ColorMask ("Color Mask", Float) = 15 } SubShader { Tags { "Queue"="Overlay" "IgnoreProjector"="True" "RenderType"="Transparent" } Stencil { Ref [_Stencil] Comp [_StencilComp] Pass [_StencilOp] ReadMask [_StencilReadMask] WriteMask [_StencilWriteMask] } Cull [_CullMode] ZWrite Off Lighting Off Fog { Mode Off } ZTest Always Blend One OneMinusSrcAlpha ColorMask [_ColorMask] Pass { CGPROGRAM #pragma target 3.0 #pragma vertex VertShader #pragma fragment PixShader #pragma shader_feature __ BEVEL_ON #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER #pragma shader_feature __ GLOW_ON #pragma multi_compile __ UNITY_UI_CLIP_RECT #pragma multi_compile __ UNITY_UI_ALPHACLIP #include "UnityCG.cginc" #include "UnityUI.cginc" #include "TMPro_Properties.cginc" #include "TMPro.cginc" struct vertex_t { UNITY_VERTEX_INPUT_INSTANCE_ID float4 position : POSITION; float3 normal : NORMAL; fixed4 color : COLOR; float2 texcoord0 : TEXCOORD0; float2 texcoord1 : TEXCOORD1; }; struct pixel_t { UNITY_VERTEX_INPUT_INSTANCE_ID UNITY_VERTEX_OUTPUT_STEREO float4 position : SV_POSITION; fixed4 color : COLOR; float2 atlas : TEXCOORD0; // Atlas float4 param : TEXCOORD1; // alphaClip, scale, bias, weight float4 mask : TEXCOORD2; // Position in object space(xy), pixel Size(zw) float3 viewDir : TEXCOORD3; #if (UNDERLAY_ON || UNDERLAY_INNER) float4 texcoord2 : TEXCOORD4; // u,v, scale, bias fixed4 underlayColor : COLOR1; #endif float4 textures : TEXCOORD5; }; // Used by Unity internally to handle Texture Tiling and Offset. float4 _FaceTex_ST; float4 _OutlineTex_ST; pixel_t VertShader(vertex_t input) { pixel_t output; UNITY_INITIALIZE_OUTPUT(pixel_t, output); UNITY_SETUP_INSTANCE_ID(input); UNITY_TRANSFER_INSTANCE_ID(input,output); UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); float bold = step(input.texcoord1.y, 0); float4 vert = input.position; vert.x += _VertexOffsetX; vert.y += _VertexOffsetY; float4 vPosition = UnityObjectToClipPos(vert); float2 pixelSize = vPosition.w; pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); float scale = rsqrt(dot(pixelSize, pixelSize)); scale *= abs(input.texcoord1.y) * _GradientScale * (_Sharpness + 1); if (UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; float bias =(.5 - weight) + (.5 / scale); float alphaClip = (1.0 - _OutlineWidth*_ScaleRatioA - _OutlineSoftness*_ScaleRatioA); #if GLOW_ON alphaClip = min(alphaClip, 1.0 - _GlowOffset * _ScaleRatioB - _GlowOuter * _ScaleRatioB); #endif alphaClip = alphaClip / 2.0 - ( .5 / scale) - weight; #if (UNDERLAY_ON || UNDERLAY_INNER) float4 underlayColor = _UnderlayColor; underlayColor.rgb *= underlayColor.a; float bScale = scale; bScale /= 1 + ((_UnderlaySoftness*_ScaleRatioC) * bScale); float bBias = (0.5 - weight) * bScale - 0.5 - ((_UnderlayDilate * _ScaleRatioC) * 0.5 * bScale); float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; float2 bOffset = float2(x, y); #endif // Generate UV for the Masking Texture float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); // Support for texture tiling and offset float2 textureUV = UnpackUV(input.texcoord1.x); float2 faceUV = TRANSFORM_TEX(textureUV, _FaceTex); float2 outlineUV = TRANSFORM_TEX(textureUV, _OutlineTex); output.position = vPosition; output.color = input.color; output.atlas = input.texcoord0; output.param = float4(alphaClip, scale, bias, weight); output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy)); output.viewDir = mul((float3x3)_EnvMatrix, _WorldSpaceCameraPos.xyz - mul(unity_ObjectToWorld, vert).xyz); #if (UNDERLAY_ON || UNDERLAY_INNER) output.texcoord2 = float4(input.texcoord0 + bOffset, bScale, bBias); output.underlayColor = underlayColor; #endif output.textures = float4(faceUV, outlineUV); return output; } fixed4 PixShader(pixel_t input) : SV_Target { UNITY_SETUP_INSTANCE_ID(input); float c = tex2D(_MainTex, input.atlas).a; #ifndef UNDERLAY_ON clip(c - input.param.x); #endif float scale = input.param.y; float bias = input.param.z; float weight = input.param.w; float sd = (bias - c) * scale; float outline = (_OutlineWidth * _ScaleRatioA) * scale; float softness = (_OutlineSoftness * _ScaleRatioA) * scale; half4 faceColor = _FaceColor; half4 outlineColor = _OutlineColor; faceColor.rgb *= input.color.rgb; faceColor *= tex2D(_FaceTex, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y); outlineColor *= tex2D(_OutlineTex, input.textures.zw + float2(_OutlineUVSpeedX, _OutlineUVSpeedY) * _Time.y); faceColor = GetColor(sd, faceColor, outlineColor, outline, softness); #if BEVEL_ON float3 dxy = float3(0.5 / _TextureWidth, 0.5 / _TextureHeight, 0); float3 n = GetSurfaceNormal(input.atlas, weight, dxy); float3 bump = UnpackNormal(tex2D(_BumpMap, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y)).xyz; bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5)); n = normalize(n- bump); float3 light = normalize(float3(sin(_LightAngle), cos(_LightAngle), -1.0)); float3 col = GetSpecular(n, light); faceColor.rgb += col*faceColor.a; faceColor.rgb *= 1-(dot(n, light)*_Diffuse); faceColor.rgb *= lerp(_Ambient, 1, n.z*n.z); fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDir, -n)); faceColor.rgb += reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; #endif #if UNDERLAY_ON float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z; faceColor += input.underlayColor * saturate(d - input.texcoord2.w) * (1 - faceColor.a); #endif #if UNDERLAY_INNER float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z; faceColor += input.underlayColor * (1 - saturate(d - input.texcoord2.w)) * saturate(1 - sd) * (1 - faceColor.a); #endif #if GLOW_ON float4 glowColor = GetGlowColor(sd, scale); faceColor.rgb += glowColor.rgb * glowColor.a; #endif // Alternative implementation to UnityGet2DClipping with support for softness. #if UNITY_UI_CLIP_RECT half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); faceColor *= m.x * m.y; #endif #if UNITY_UI_ALPHACLIP clip(faceColor.a - 0.001); #endif return faceColor * input.color.a; } ENDCG } } Fallback "TextMeshPro/Mobile/Distance Field" CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" }
jynew/jyx2/Assets/Plugins/TextMesh Pro/Shaders/TMP_SDF Overlay.shader/0
{ "file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Shaders/TMP_SDF Overlay.shader", "repo_id": "jynew", "token_count": 4609 }
1,499
fileFormatVersion: 2 guid: 8f05276190cf498a8153f6cbe761d4e6 timeCreated: 1480316860 licenseType: Pro TextScriptImporter: userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/TextMesh Pro/Sprites/EmojiOne.json.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Sprites/EmojiOne.json.meta", "repo_id": "jynew", "token_count": 72 }
1,500
fileFormatVersion: 2 guid: b879645f640b02b43a8e78e210c1da1f timeCreated: 1455373896 licenseType: Store DefaultImporter: userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/UniRx/Examples/Sample13Scene.unity.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Examples/Sample13Scene.unity.meta", "repo_id": "jynew", "token_count": 73 }
1,501
// original code from GitHub Reactive-Extensions/Rx.NET // some modified. // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. #if (NETFX_CORE || NET_4_6 || NET_STANDARD_2_0 || UNITY_WSA_10_0) using System; using System.Threading; namespace UniRx { /// <summary> /// Represents a disposable resource that has an associated <seealso cref="T:System.Threading.CancellationToken"/> that will be set to the cancellation requested state upon disposal. /// </summary> public sealed class CancellationDisposable : ICancelable { private readonly CancellationTokenSource _cts; /// <summary> /// Initializes a new instance of the <see cref="T:System.Reactive.Disposables.CancellationDisposable"/> class that uses an existing <seealso cref="T:System.Threading.CancellationTokenSource"/>. /// </summary> /// <param name="cts"><seealso cref="T:System.Threading.CancellationTokenSource"/> used for cancellation.</param> /// <exception cref="ArgumentNullException"><paramref name="cts"/> is null.</exception> public CancellationDisposable(CancellationTokenSource cts) { if (cts == null) throw new ArgumentNullException("cts"); _cts = cts; } /// <summary> /// Initializes a new instance of the <see cref="T:System.Reactive.Disposables.CancellationDisposable"/> class that uses a new <seealso cref="T:System.Threading.CancellationTokenSource"/>. /// </summary> public CancellationDisposable() : this(new CancellationTokenSource()) { } /// <summary> /// Gets the <see cref="T:System.Threading.CancellationToken"/> used by this CancellationDisposable. /// </summary> public CancellationToken Token { get { return _cts.Token; } } /// <summary> /// Cancels the underlying <seealso cref="T:System.Threading.CancellationTokenSource"/>. /// </summary> public void Dispose() { _cts.Cancel(); } /// <summary> /// Gets a value that indicates whether the object is disposed. /// </summary> public bool IsDisposed { get { return _cts.IsCancellationRequested; } } } } #endif
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/CancellationDisposable.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/CancellationDisposable.cs", "repo_id": "jynew", "token_count": 973 }
1,502
using System; using System.Threading; namespace UniRx { public sealed class ScheduledDisposable : ICancelable { private readonly IScheduler scheduler; private volatile IDisposable disposable; private int isDisposed = 0; public ScheduledDisposable(IScheduler scheduler, IDisposable disposable) { this.scheduler = scheduler; this.disposable = disposable; } public IScheduler Scheduler { get { return scheduler; } } public IDisposable Disposable { get { return disposable; } } public bool IsDisposed { get { return isDisposed != 0; } } public void Dispose() { Scheduler.Schedule(DisposeInner); } private void DisposeInner() { if (Interlocked.Increment(ref isDisposed) == 1) { disposable.Dispose(); } } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/ScheduledDisposable.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/ScheduledDisposable.cs", "repo_id": "jynew", "token_count": 504 }
1,503
using System; using UniRx.Operators; namespace UniRx { public static partial class Observable { public static IConnectableObservable<T> Multicast<T>(this IObservable<T> source, ISubject<T> subject) { return new ConnectableObservable<T>(source, subject); } public static IConnectableObservable<T> Publish<T>(this IObservable<T> source) { return source.Multicast(new Subject<T>()); } public static IConnectableObservable<T> Publish<T>(this IObservable<T> source, T initialValue) { return source.Multicast(new BehaviorSubject<T>(initialValue)); } public static IConnectableObservable<T> PublishLast<T>(this IObservable<T> source) { return source.Multicast(new AsyncSubject<T>()); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source) { return source.Multicast(new ReplaySubject<T>()); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, IScheduler scheduler) { return source.Multicast(new ReplaySubject<T>(scheduler)); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, int bufferSize) { return source.Multicast(new ReplaySubject<T>(bufferSize)); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, int bufferSize, IScheduler scheduler) { return source.Multicast(new ReplaySubject<T>(bufferSize, scheduler)); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, TimeSpan window) { return source.Multicast(new ReplaySubject<T>(window)); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, TimeSpan window, IScheduler scheduler) { return source.Multicast(new ReplaySubject<T>(window, scheduler)); } public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, int bufferSize, TimeSpan window, IScheduler scheduler) { return source.Multicast(new ReplaySubject<T>(bufferSize, window, scheduler)); } public static IObservable<T> RefCount<T>(this IConnectableObservable<T> source) { return new RefCountObservable<T>(source); } /// <summary> /// same as Publish().RefCount() /// </summary> public static IObservable<T> Share<T>(this IObservable<T> source) { return source.Publish().RefCount(); } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.Binding.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.Binding.cs", "repo_id": "jynew", "token_count": 1173 }
1,504
using System; namespace UniRx { public static partial class Observable { public static Func<IObservable<TResult>> FromAsyncPattern<TResult>(Func<AsyncCallback, object, IAsyncResult> begin, Func<IAsyncResult, TResult> end) { return () => { var subject = new AsyncSubject<TResult>(); try { begin(iar => { TResult result; try { result = end(iar); } catch (Exception exception) { subject.OnError(exception); return; } subject.OnNext(result); subject.OnCompleted(); }, null); } catch (Exception exception) { return Observable.Throw<TResult>(exception, Scheduler.DefaultSchedulers.AsyncConversions); } return subject.AsObservable(); }; } public static Func<T1, IObservable<TResult>> FromAsyncPattern<T1, TResult>(Func<T1, AsyncCallback, object, IAsyncResult> begin, Func<IAsyncResult, TResult> end) { return x => { var subject = new AsyncSubject<TResult>(); try { begin(x, iar => { TResult result; try { result = end(iar); } catch (Exception exception) { subject.OnError(exception); return; } subject.OnNext(result); subject.OnCompleted(); }, null); } catch (Exception exception) { return Observable.Throw<TResult>(exception, Scheduler.DefaultSchedulers.AsyncConversions); } return subject.AsObservable(); }; } public static Func<T1, T2, IObservable<TResult>> FromAsyncPattern<T1, T2, TResult>(Func<T1, T2, AsyncCallback, object, IAsyncResult> begin, Func<IAsyncResult, TResult> end) { return (x, y) => { var subject = new AsyncSubject<TResult>(); try { begin(x, y, iar => { TResult result; try { result = end(iar); } catch (Exception exception) { subject.OnError(exception); return; } subject.OnNext(result); subject.OnCompleted(); }, null); } catch (Exception exception) { return Observable.Throw<TResult>(exception, Scheduler.DefaultSchedulers.AsyncConversions); } return subject.AsObservable(); }; } public static Func<IObservable<Unit>> FromAsyncPattern(Func<AsyncCallback, object, IAsyncResult> begin, Action<IAsyncResult> end) { return FromAsyncPattern(begin, iar => { end(iar); return Unit.Default; }); } public static Func<T1, IObservable<Unit>> FromAsyncPattern<T1>(Func<T1, AsyncCallback, object, IAsyncResult> begin, Action<IAsyncResult> end) { return FromAsyncPattern(begin, iar => { end(iar); return Unit.Default; }); } public static Func<T1, T2, IObservable<Unit>> FromAsyncPattern<T1, T2>(Func<T1, T2, AsyncCallback, object, IAsyncResult> begin, Action<IAsyncResult> end) { return FromAsyncPattern(begin, iar => { end(iar); return Unit.Default; }); } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.FromAsync.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.FromAsync.cs", "repo_id": "jynew", "token_count": 2744 }
1,505
fileFormatVersion: 2 guid: f7453a184d42aa34c854977496f381b9 timeCreated: 1468743755 licenseType: Store MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Operators/WhereSelect.cs.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Operators/WhereSelect.cs.meta", "repo_id": "jynew", "token_count": 99 }
1,506
using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Threading; namespace UniRx { // Scheduler Extension public static partial class Scheduler { // configurable defaults public static class DefaultSchedulers { static IScheduler constantTime; public static IScheduler ConstantTimeOperations { get { return constantTime ?? (constantTime = Scheduler.Immediate); } set { constantTime = value; } } static IScheduler tailRecursion; public static IScheduler TailRecursion { get { return tailRecursion ?? (tailRecursion = Scheduler.Immediate); } set { tailRecursion = value; } } static IScheduler iteration; public static IScheduler Iteration { get { return iteration ?? (iteration = Scheduler.CurrentThread); } set { iteration = value; } } static IScheduler timeBasedOperations; public static IScheduler TimeBasedOperations { get { #if UniRxLibrary return timeBasedOperations ?? (timeBasedOperations = Scheduler.ThreadPool); #else return timeBasedOperations ?? (timeBasedOperations = Scheduler.MainThread); // MainThread as default for TimeBased Operation #endif } set { timeBasedOperations = value; } } static IScheduler asyncConversions; public static IScheduler AsyncConversions { get { #if WEB_GL // WebGL does not support threadpool return asyncConversions ?? (asyncConversions = Scheduler.MainThread); #else return asyncConversions ?? (asyncConversions = Scheduler.ThreadPool); #endif } set { asyncConversions = value; } } public static void SetDotNetCompatible() { ConstantTimeOperations = Scheduler.Immediate; TailRecursion = Scheduler.Immediate; Iteration = Scheduler.CurrentThread; TimeBasedOperations = Scheduler.ThreadPool; AsyncConversions = Scheduler.ThreadPool; } } // utils public static DateTimeOffset Now { get { return DateTimeOffset.UtcNow; } } public static TimeSpan Normalize(TimeSpan timeSpan) { return timeSpan >= TimeSpan.Zero ? timeSpan : TimeSpan.Zero; } public static IDisposable Schedule(this IScheduler scheduler, DateTimeOffset dueTime, Action action) { return scheduler.Schedule(dueTime - scheduler.Now, action); } public static IDisposable Schedule(this IScheduler scheduler, Action<Action> action) { // InvokeRec1 var group = new CompositeDisposable(1); var gate = new object(); Action recursiveAction = null; recursiveAction = () => action(() => { var isAdded = false; var isDone = false; var d = default(IDisposable); d = scheduler.Schedule(() => { lock (gate) { if (isAdded) group.Remove(d); else isDone = true; } recursiveAction(); }); lock (gate) { if (!isDone) { group.Add(d); isAdded = true; } } }); group.Add(scheduler.Schedule(recursiveAction)); return group; } public static IDisposable Schedule(this IScheduler scheduler, TimeSpan dueTime, Action<Action<TimeSpan>> action) { // InvokeRec2 var group = new CompositeDisposable(1); var gate = new object(); Action recursiveAction = null; recursiveAction = () => action(dt => { var isAdded = false; var isDone = false; var d = default(IDisposable); d = scheduler.Schedule(dt, () => { lock (gate) { if (isAdded) group.Remove(d); else isDone = true; } recursiveAction(); }); lock (gate) { if (!isDone) { group.Add(d); isAdded = true; } } }); group.Add(scheduler.Schedule(dueTime, recursiveAction)); return group; } public static IDisposable Schedule(this IScheduler scheduler, DateTimeOffset dueTime, Action<Action<DateTimeOffset>> action) { // InvokeRec3 var group = new CompositeDisposable(1); var gate = new object(); Action recursiveAction = null; recursiveAction = () => action(dt => { var isAdded = false; var isDone = false; var d = default(IDisposable); d = scheduler.Schedule(dt, () => { lock (gate) { if (isAdded) group.Remove(d); else isDone = true; } recursiveAction(); }); lock (gate) { if (!isDone) { group.Add(d); isAdded = true; } } }); group.Add(scheduler.Schedule(dueTime, recursiveAction)); return group; } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Schedulers/Scheduler.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Schedulers/Scheduler.cs", "repo_id": "jynew", "token_count": 4029 }
1,507
fileFormatVersion: 2 guid: f4389552ae1b4f54fb6d931c0a6efd08 folderAsset: yes timeCreated: 1475139656 licenseType: Store DefaultImporter: userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Plugins/UniRx/Scripts/Tasks.meta/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Tasks.meta", "repo_id": "jynew", "token_count": 78 }
1,508
using System; using System.Collections.Generic; namespace UniRx.Operators { internal class BatchFrameObservable<T> : OperatorObservableBase<IList<T>> { readonly IObservable<T> source; readonly int frameCount; readonly FrameCountType frameCountType; public BatchFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType) : base(source.IsRequiredSubscribeOnCurrentThread()) { this.source = source; this.frameCount = frameCount; this.frameCountType = frameCountType; } protected override IDisposable SubscribeCore(IObserver<IList<T>> observer, IDisposable cancel) { return new BatchFrame(this, observer, cancel).Run(); } class BatchFrame : OperatorObserverBase<T, IList<T>> { readonly BatchFrameObservable<T> parent; readonly object gate = new object(); readonly BooleanDisposable cancellationToken = new BooleanDisposable(); readonly System.Collections.IEnumerator timer; bool isRunning; bool isCompleted; List<T> list; public BatchFrame(BatchFrameObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel) { this.parent = parent; this.timer = new ReusableEnumerator(this); } public IDisposable Run() { list = new List<T>(); var sourceSubscription = parent.source.Subscribe(this); return StableCompositeDisposable.Create(sourceSubscription, cancellationToken); } public override void OnNext(T value) { lock (gate) { if (isCompleted) return; list.Add(value); if (!isRunning) { isRunning = true; timer.Reset(); // reuse switch (parent.frameCountType) { case FrameCountType.Update: MainThreadDispatcher.StartUpdateMicroCoroutine(timer); break; case FrameCountType.FixedUpdate: MainThreadDispatcher.StartFixedUpdateMicroCoroutine(timer); break; case FrameCountType.EndOfFrame: MainThreadDispatcher.StartEndOfFrameMicroCoroutine(timer); break; default: break; } } } } public override void OnError(Exception error) { try { observer.OnError(error); } finally { Dispose(); } } public override void OnCompleted() { List<T> currentList; lock (gate) { isCompleted = true; currentList = list; } if (currentList.Count != 0) { observer.OnNext(currentList); } try { observer.OnCompleted(); } finally { Dispose(); } } // reuse, no gc allocate class ReusableEnumerator : System.Collections.IEnumerator { readonly BatchFrame parent; int currentFrame; public ReusableEnumerator(BatchFrame parent) { this.parent = parent; } public object Current { get { return null; } } public bool MoveNext() { if (parent.cancellationToken.IsDisposed) return false; List<T> currentList; lock (parent.gate) { if (currentFrame++ == parent.parent.frameCount) { if (parent.isCompleted) return false; currentList = parent.list; parent.list = new List<T>(); parent.isRunning = false; // exit lock } else { return true; } } parent.observer.OnNext(currentList); return false; } public void Reset() { currentFrame = 0; } } } } internal class BatchFrameObservable : OperatorObservableBase<Unit> { readonly IObservable<Unit> source; readonly int frameCount; readonly FrameCountType frameCountType; public BatchFrameObservable(IObservable<Unit> source, int frameCount, FrameCountType frameCountType) : base(source.IsRequiredSubscribeOnCurrentThread()) { this.source = source; this.frameCount = frameCount; this.frameCountType = frameCountType; } protected override IDisposable SubscribeCore(IObserver<Unit> observer, IDisposable cancel) { return new BatchFrame(this, observer, cancel).Run(); } class BatchFrame : OperatorObserverBase<Unit, Unit> { readonly BatchFrameObservable parent; readonly object gate = new object(); readonly BooleanDisposable cancellationToken = new BooleanDisposable(); readonly System.Collections.IEnumerator timer; bool isRunning; bool isCompleted; public BatchFrame(BatchFrameObservable parent, IObserver<Unit> observer, IDisposable cancel) : base(observer, cancel) { this.parent = parent; this.timer = new ReusableEnumerator(this); } public IDisposable Run() { var sourceSubscription = parent.source.Subscribe(this); return StableCompositeDisposable.Create(sourceSubscription, cancellationToken); } public override void OnNext(Unit value) { lock (gate) { if (!isRunning) { isRunning = true; timer.Reset(); // reuse switch (parent.frameCountType) { case FrameCountType.Update: MainThreadDispatcher.StartUpdateMicroCoroutine(timer); break; case FrameCountType.FixedUpdate: MainThreadDispatcher.StartFixedUpdateMicroCoroutine(timer); break; case FrameCountType.EndOfFrame: MainThreadDispatcher.StartEndOfFrameMicroCoroutine(timer); break; default: break; } } } } public override void OnError(Exception error) { try { observer.OnError(error); } finally { Dispose(); } } public override void OnCompleted() { bool running; lock (gate) { running = isRunning; isCompleted = true; } if (running) { observer.OnNext(Unit.Default); } try { observer.OnCompleted(); } finally { Dispose(); } } // reuse, no gc allocate class ReusableEnumerator : System.Collections.IEnumerator { readonly BatchFrame parent; int currentFrame; public ReusableEnumerator(BatchFrame parent) { this.parent = parent; } public object Current { get { return null; } } public bool MoveNext() { if (parent.cancellationToken.IsDisposed) return false; lock (parent.gate) { if (currentFrame++ == parent.parent.frameCount) { if (parent.isCompleted) return false; parent.isRunning = false; // exit lock } else { return true; } } parent.observer.OnNext(Unit.Default); return false; } public void Reset() { currentFrame = 0; } } } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/BatchFrame.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/BatchFrame.cs", "repo_id": "jynew", "token_count": 5556 }
1,509
using System; namespace UniRx.Operators { internal class SubscribeOnMainThreadObservable<T> : OperatorObservableBase<T> { readonly IObservable<T> source; readonly IObservable<long> subscribeTrigger; public SubscribeOnMainThreadObservable(IObservable<T> source, IObservable<long> subscribeTrigger) : base(source.IsRequiredSubscribeOnCurrentThread()) { this.source = source; this.subscribeTrigger = subscribeTrigger; } protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel) { var m = new SingleAssignmentDisposable(); var d = new SerialDisposable(); d.Disposable = m; m.Disposable = subscribeTrigger.SubscribeWithState3(observer, d, source, (_, o, disp, s) => { disp.Disposable = s.Subscribe(o); }); return d; } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/SubscribeOnMainThread.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/SubscribeOnMainThread.cs", "repo_id": "jynew", "token_count": 435 }
1,510
#if UNITY_EDITOR using UnityEditor; using UnityEditor.Callbacks; using UnityEngine; namespace UniRx { [InitializeOnLoad] public class ScenePlaybackDetector { private static bool _isPlaying = false; private static bool AboutToStartScene { get { return EditorPrefs.GetBool("AboutToStartScene"); } set { EditorPrefs.SetBool("AboutToStartScene", value); } } public static bool IsPlaying { get { return _isPlaying; } set { if (_isPlaying != value) { _isPlaying = value; } } } // This callback is notified after scripts have been reloaded. [DidReloadScripts] public static void OnDidReloadScripts() { // Filter DidReloadScripts callbacks to the moment where playmodeState transitions into isPlaying. if (AboutToStartScene) { IsPlaying = true; } } // InitializeOnLoad ensures that this constructor is called when the Unity Editor is started. static ScenePlaybackDetector() { #if UNITY_2017_2_OR_NEWER EditorApplication.playModeStateChanged += e => #else EditorApplication.playmodeStateChanged += () => #endif { // Before scene start: isPlayingOrWillChangePlaymode = false; isPlaying = false // Pressed Playback button: isPlayingOrWillChangePlaymode = true; isPlaying = false // Playing: isPlayingOrWillChangePlaymode = false; isPlaying = true // Pressed stop button: isPlayingOrWillChangePlaymode = true; isPlaying = true if (EditorApplication.isPlayingOrWillChangePlaymode && !EditorApplication.isPlaying) { AboutToStartScene = true; } else { AboutToStartScene = false; } // Detect when playback is stopped. if (!EditorApplication.isPlaying) { IsPlaying = false; } }; } } } #endif
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ScenePlaybackDetector.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ScenePlaybackDetector.cs", "repo_id": "jynew", "token_count": 1262 }
1,511
using System; // require keep for Windows Universal App using UnityEngine; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservableCollisionTrigger : ObservableTriggerBase { Subject<Collision> onCollisionEnter; /// <summary>OnCollisionEnter is called when this collider/rigidbody has begun touching another rigidbody/collider.</summary> void OnCollisionEnter(Collision collision) { if (onCollisionEnter != null) onCollisionEnter.OnNext(collision); } /// <summary>OnCollisionEnter is called when this collider/rigidbody has begun touching another rigidbody/collider.</summary> public IObservable<Collision> OnCollisionEnterAsObservable() { return onCollisionEnter ?? (onCollisionEnter = new Subject<Collision>()); } Subject<Collision> onCollisionExit; /// <summary>OnCollisionExit is called when this collider/rigidbody has stopped touching another rigidbody/collider.</summary> void OnCollisionExit(Collision collisionInfo) { if (onCollisionExit != null) onCollisionExit.OnNext(collisionInfo); } /// <summary>OnCollisionExit is called when this collider/rigidbody has stopped touching another rigidbody/collider.</summary> public IObservable<Collision> OnCollisionExitAsObservable() { return onCollisionExit ?? (onCollisionExit = new Subject<Collision>()); } Subject<Collision> onCollisionStay; /// <summary>OnCollisionStay is called once per frame for every collider/rigidbody that is touching rigidbody/collider.</summary> void OnCollisionStay(Collision collisionInfo) { if (onCollisionStay != null) onCollisionStay.OnNext(collisionInfo); } /// <summary>OnCollisionStay is called once per frame for every collider/rigidbody that is touching rigidbody/collider.</summary> public IObservable<Collision> OnCollisionStayAsObservable() { return onCollisionStay ?? (onCollisionStay = new Subject<Collision>()); } protected override void RaiseOnCompletedOnDestroy() { if (onCollisionEnter != null) { onCollisionEnter.OnCompleted(); } if (onCollisionExit != null) { onCollisionExit.OnCompleted(); } if (onCollisionStay != null) { onCollisionStay.OnCompleted(); } } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableCollisionTrigger.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableCollisionTrigger.cs", "repo_id": "jynew", "token_count": 1039 }
1,512
using System; // require keep for Windows Universal App using UnityEngine; namespace UniRx.Triggers { [DisallowMultipleComponent] public class ObservableFixedUpdateTrigger : ObservableTriggerBase { Subject<Unit> fixedUpdate; /// <summary>This function is called every fixed framerate frame, if the MonoBehaviour is enabled.</summary> void FixedUpdate() { if (fixedUpdate != null) fixedUpdate.OnNext(Unit.Default); } /// <summary>This function is called every fixed framerate frame, if the MonoBehaviour is enabled.</summary> public IObservable<Unit> FixedUpdateAsObservable() { return fixedUpdate ?? (fixedUpdate = new Subject<Unit>()); } protected override void RaiseOnCompletedOnDestroy() { if (fixedUpdate != null) { fixedUpdate.OnCompleted(); } } } }
jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableFixedUpdateTrigger.cs/0
{ "file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableFixedUpdateTrigger.cs", "repo_id": "jynew", "token_count": 376 }
1,513