text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Custom ListView event.
/// </summary>
[Serializable]
public class ListViewCustomEvent : UnityEvent<int>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewCustomEvent.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewCustomEvent.cs",
"repo_id": "jynew",
"token_count": 72
} | 1,414 |
namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// ListView item events.
/// </summary>
[Serializable]
public class ListViewItemEvents
{
/// <summary>
/// Pointer click event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent PointerClick = new ListViewItemPointerEvent();
/// <summary>
/// Pointer single click event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent FirstClick = new ListViewItemPointerEvent();
/// <summary>
/// Pointer double click event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent DoubleClick = new ListViewItemPointerEvent();
/// <summary>
/// Moved to cache event.
/// </summary>
[SerializeField]
public ListViewBaseEvent MovedToCache = new ListViewBaseEvent();
/// <summary>
/// Node toggle event.
/// </summary>
[SerializeField]
public ListViewBaseEvent NodeToggleClick = new ListViewBaseEvent();
/// <summary>
/// Pointer up event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent PointerUp = new ListViewItemPointerEvent();
/// <summary>
/// Pointer down event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent PointerDown = new ListViewItemPointerEvent();
/// <summary>
/// Pointer enter event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent PointerEnter = new ListViewItemPointerEvent();
/// <summary>
/// Pointer exit event.
/// </summary>
[SerializeField]
public ListViewItemPointerEvent PointerExit = new ListViewItemPointerEvent();
/// <summary>
/// Move event.
/// </summary>
[SerializeField]
public ListViewItemAxisEvent Move = new ListViewItemAxisEvent();
/// <summary>
/// Submit event.
/// </summary>
[SerializeField]
public ListViewItemBaseEvent Submit = new ListViewItemBaseEvent();
/// <summary>
/// Cancel event.
/// </summary>
[SerializeField]
public ListViewItemBaseEvent Cancel = new ListViewItemBaseEvent();
/// <summary>
/// Select event.
/// </summary>
[SerializeField]
public ListViewItemBaseEvent Select = new ListViewItemBaseEvent();
/// <summary>
/// Deselect event.
/// </summary>
[SerializeField]
public ListViewItemBaseEvent Deselect = new ListViewItemBaseEvent();
/// <summary>
/// Resize event.
/// </summary>
[SerializeField]
public ListViewItemResizeEvent Resize = new ListViewItemResizeEvent();
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemEvents.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemEvents.cs",
"repo_id": "jynew",
"token_count": 827
} | 1,415 |
namespace UIWidgets
{
/// <summary>
/// ListView template selector interface.
/// </summary>
/// <typeparam name="TItemView">Component type.</typeparam>
/// <typeparam name="TItem">Item type.</typeparam>
public interface IListViewTemplateSelector<TItemView, TItem>
where TItemView : ListViewItem
{
/// <summary>
/// Get all possible templates.
/// </summary>
/// <returns>Templates.</returns>
TItemView[] AllTemplates();
/// <summary>
/// Select template by item.
/// </summary>
/// <param name="index">Index.</param>
/// <param name="item">Item.</param>
/// <returns>Template.</returns>
TItemView Select(int index, TItem item);
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/IListViewTemplateSelector.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/IListViewTemplateSelector.cs",
"repo_id": "jynew",
"token_count": 231
} | 1,416 |
namespace UIWidgets
{
/// <summary>
/// ListView direction.
/// </summary>
public enum ListViewDirection
{
/// <summary>
/// Horizontal scroll direction.
/// </summary>
Horizontal = 0,
/// <summary>
/// Vertical scroll direction.
/// </summary>
Vertical = 1,
}
/// <summary>
/// ListView type.
/// </summary>
public enum ListViewType
{
/// <summary>
/// ListView with items of fixed size.
/// </summary>
ListViewWithFixedSize = 0,
/// <summary>
/// ListView with items of variable size.
/// </summary>
ListViewWithVariableSize = 1,
/// <summary>
/// ListView with ellipse layout.
/// </summary>
ListViewEllipse = 5,
/// <summary>
/// TileView with items of fixed size.
/// </summary>
TileViewWithFixedSize = 2,
/// <summary>
/// TileView with items of variable size.
/// </summary>
TileViewWithVariableSize = 3,
/// <summary>
/// TileView staggered.
/// </summary>
TileViewStaggered = 4,
}
/// <summary>
/// Nearest type.
/// </summary>
public enum NearestType
{
/// <summary>
/// Auto detect nearest.
/// </summary>
Auto = 0,
/// <summary>
/// Drop before item under cursor.
/// </summary>
Before = 1,
/// <summary>
/// Drop after item under cursor.
/// </summary>
After = 2,
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnums.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnums.cs",
"repo_id": "jynew",
"token_count": 480
} | 1,417 |
// <auto-generated/>
// Auto-generated added to suppress names errors.
namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// ListViewItem.
/// Item for ListViewBase.
/// </summary>
[RequireComponent(typeof(Image))]
public class ListViewItem : UIBehaviour,
IPointerClickHandler, IPointerDownHandler, IPointerUpHandler,
IPointerEnterHandler, IPointerExitHandler,
ISubmitHandler, ICancelHandler,
ISelectHandler, IDeselectHandler,
IMoveHandler, IStylable, IMovableToCache, IUpgradeable
{
/// <summary>
/// Toggle item selection on click.
/// </summary>
[SerializeField]
[Tooltip("Select / Deselect item on pointer click.")]
public bool ToggleOnClick = true;
/// <summary>
/// Toggle item selection on submit.
/// </summary>
[SerializeField]
[Tooltip("Select / Deselect item on keyboard or gamepad submit key.")]
public bool ToggleOnSubmit = true;
/// <summary>
/// The index of item in ListView.
/// </summary>
[HideInInspector]
public int Index = -1;
/// <summary>
/// What to do when the event system send a pointer click event.
/// </summary>
[Obsolete("Replaced with onClickItem.")]
public UnityEvent onClick = new UnityEvent();
/// <summary>
/// What to do when the event system send a pointer click event.
/// </summary>
public ListViewItemSelect onClickItem = new ListViewItemSelect();
/// <summary>
/// What to do when the event system send a pointer down event.
/// </summary>
public PointerUnityEvent onPointerDown = new PointerUnityEvent();
/// <summary>
/// What to do when the event system send a pointer up event.
/// </summary>
public PointerUnityEvent onPointerUp = new PointerUnityEvent();
/// <summary>
/// What to do when the event system send a submit event.
/// </summary>
public ListViewItemSelect onSubmit = new ListViewItemSelect();
/// <summary>
/// What to do when the event system send a cancel event.
/// </summary>
public ListViewItemSelect onCancel = new ListViewItemSelect();
/// <summary>
/// What to do when the event system send a select event.
/// </summary>
public ListViewItemSelect onSelect = new ListViewItemSelect();
/// <summary>
/// What to do when the event system send a deselect event.
/// </summary>
public ListViewItemSelect onDeselect = new ListViewItemSelect();
/// <summary>
/// What to do when the event system send a move event.
/// </summary>
public ListViewItemMove onMove = new ListViewItemMove();
/// <summary>
/// What to do when the event system send a pointer click event.
/// </summary>
public PointerUnityEvent onPointerClick = new PointerUnityEvent();
/// <summary>
/// What to do when the event system send a pointer enter event.
/// </summary>
public PointerUnityEvent onPointerEnter = new PointerUnityEvent();
/// <summary>
/// What to do when the event system send a pointer enter event.
/// </summary>
public ListViewItemSelect onPointerEnterItem = new ListViewItemSelect();
/// <summary>
/// What to do when the event system send a pointer exit event.
/// </summary>
public PointerUnityEvent onPointerExit = new PointerUnityEvent();
/// <summary>
/// What to do when the event system send a pointer exit event.
/// </summary>
public ListViewItemSelect onPointerExitItem = new ListViewItemSelect();
/// <summary>
/// OnResize event.
/// </summary>
public ListViewItemResize onResize = new ListViewItemResize();
/// <summary>
/// OnDoubleClick event.
/// </summary>
public ListViewItemClick onDoubleClick = new ListViewItemClick();
/// <summary>
/// Parent ListView.
/// </summary>
[HideInInspector]
public ListViewBase Owner;
/// <summary>
/// Gameobject created and controlled by combobox.
/// </summary>
[HideInInspector]
public bool ComboboxInstance;
Image background;
/// <summary>
/// Disable instance recycling.
/// </summary>
[HideInInspector]
public bool DisableRecycling;
/// <summary>
/// Is dragged?
/// </summary>
[HideInInspector]
[Obsolete("Renamed to DisableRecycling.")]
public bool IsDragged;
/// <summary>
/// The background.
/// </summary>
public Image Background
{
get
{
Init();
return background;
}
}
RectTransform rectTransform;
/// <summary>
/// Gets the RectTransform.
/// </summary>
/// <value>The RectTransform.</value>
public RectTransform RectTransform
{
get
{
Init();
return rectTransform;
}
}
/// <summary>
/// Selectable objects.
/// </summary>
[HideInInspector]
[SerializeField]
protected List<GameObject> SelectableObjects = new List<GameObject>();
/// <summary>
/// Selectable targets.
/// </summary>
protected List<ISelectHandler> SelectableTargets = new List<ISelectHandler>();
/// <summary>
/// Find selectable GameObjects.
/// </summary>
public virtual void FindSelectableObjects()
{
SelectableObjects.Clear();
SelectableTargets.Clear();
Compatibility.GetComponentsInChildren(this, true, SelectableTargets);
for (int i = 0; i < SelectableTargets.Count; i++)
{
SelectableObjects.Add((SelectableTargets[i] as Component).gameObject);
}
}
/// <summary>
/// Get index of the specified selectable GameObject.
/// </summary>
/// <param name="go">Selectable GameObject</param>
/// <returns>Index of the specified selectable GameObject.</returns>
public virtual int GetSelectableIndex(GameObject go)
{
return SelectableObjects.IndexOf(go);
}
/// <summary>
/// Get selectable GameObject by specified index.
/// </summary>
/// <param name="index">Index.</param>
/// <returns>Selectable GameObject.</returns>
public virtual GameObject GetSelectableObject(int index)
{
if ((index < 0) || (index >= SelectableObjects.Count))
{
return null;
}
return SelectableObjects[index];
}
#region GraphicsColoring
/// <summary>
/// Graphics background version.
/// </summary>
[SerializeField]
[HideInInspector]
protected byte GraphicsBackgroundVersion = 0;
/// <summary>
/// Init graphics background.
/// </summary>
protected virtual void GraphicsBackgroundInit()
{
if (GraphicsBackgroundVersion == 0)
{
graphicsBackground = new Graphic[] { Background };
GraphicsBackgroundVersion = 1;
}
}
/// <summary>
/// Graphics foreground version.
/// </summary>
[SerializeField]
[HideInInspector]
protected byte GraphicsForegroundVersion = 0;
/// <summary>
/// Init graphics foreground.
/// </summary>
protected virtual void GraphicsForegroundInit()
{
}
/// <summary>
/// Is colors setted at least once?
/// </summary>
protected bool GraphicsColorSetted = false;
/// <summary>
/// Foreground graphics for coloring.
/// </summary>
[SerializeField]
protected Graphic[] Foreground = Compatibility.EmptyArray<Graphic>();
/// <summary>
/// Gets foreground graphics for coloring.
/// </summary>
public virtual Graphic[] GraphicsForeground
{
get
{
GraphicsForegroundInit();
return Foreground;
}
}
/// <summary>
/// Background graphics for coloring.
/// </summary>
[SerializeField]
protected Graphic[] graphicsBackground = Compatibility.EmptyArray<Graphic>();
/// <summary>
/// Background graphics for coloring.
/// </summary>
public virtual Graphic[] GraphicsBackground
{
get
{
GraphicsBackgroundInit();
var style_table = (Owner != null) && Owner.StyleTable && !ComboboxInstance;
return style_table ? cellsGraphicsBackground : graphicsBackground;
}
}
/// <summary>
/// CellsBackground version.
/// </summary>
[SerializeField]
[HideInInspector]
protected int CellsBackgroundVersion = 0;
/// <summary>
/// Cells graphics background.
/// </summary>
[SerializeField]
protected Graphic[] cellsGraphicsBackground = Compatibility.EmptyArray<Graphic>();
LayoutElement layoutElement;
/// <summary>
/// Layout element.
/// </summary>
public LayoutElement LayoutElement
{
get
{
if (layoutElement == null)
{
layoutElement = Utilities.GetOrAddComponent<LayoutElement>(this);
}
return layoutElement;
}
}
Animator animator;
/// <summary>
/// Animator.
/// </summary>
public Animator Animator
{
get
{
Init();
return animator;
}
}
Selectable selectable;
/// <summary>
/// Selectable.
/// </summary>
public Selectable Selectable
{
get
{
Init();
return selectable;
}
}
bool isInited;
/// <summary>
/// Process the start event.
/// </summary>
protected override void Start()
{
base.Start();
Init();
}
/// <summary>
/// Init this instance.
/// </summary>
public virtual void Init()
{
if (isInited)
{
return;
}
isInited = true;
background = GetComponent<Image>();
rectTransform = transform as RectTransform;
animator = GetComponent<Animator>();
selectable = GetComponent<Selectable>();
}
/// <summary>
/// Stop Selectable animations.
/// </summary>
public virtual void StopSelectableAnimations()
{
if ((Animator == null) || (Selectable == null) || (Selectable.transition != Selectable.Transition.Animation))
{
return;
}
Animator.ResetTrigger(Selectable.animationTriggers.normalTrigger);
Animator.ResetTrigger(Selectable.animationTriggers.highlightedTrigger);
Animator.ResetTrigger(Selectable.animationTriggers.pressedTrigger);
Animator.ResetTrigger(Selectable.animationTriggers.disabledTrigger);
#if UNITY_2019_4_OR_NEWER
Animator.ResetTrigger(Selectable.animationTriggers.selectedTrigger);
#endif
}
/// <summary>
/// Process locale changes.
/// </summary>
public virtual void LocaleChanged()
{
}
/// <summary>
/// Reset graphics colors.
/// </summary>
/// <param name="graphic">Graphic.</param>
protected virtual void GraphicsReset(Graphic graphic)
{
if (graphic != null)
{
graphic.color = Color.white;
}
}
/// <summary>
/// Set the specified color for the graphics.
/// </summary>
/// <param name="graphics">Graphics.</param>
/// <param name="color">New color.</param>
/// <param name="fadeDuration">Time for fade the original color to the new one.</param>
protected void GraphicsSet(Graphic[] graphics, Color color, float fadeDuration)
{
if (graphics == null)
{
return;
}
// reset default color to white, otherwise it will look darker than specified color,
// because actual color = graphic.color * graphic.CrossFadeColor
if (!GraphicsColorSetted)
{
GraphicsReset(graphics);
}
var duration = GraphicsColorSetted ? fadeDuration : 0f;
foreach (var g in graphics)
{
if (g != null)
{
g.CrossFadeColor(color, duration, true, true);
}
}
}
/// <summary>
/// Reset graphics colors.
/// </summary>
/// <param name="graphics">Graphics.</param>
protected void GraphicsReset(Graphic[] graphics)
{
if (graphics == null)
{
return;
}
foreach (var g in graphics)
{
GraphicsReset(g);
}
}
/// <summary>
/// Set graphics colors.
/// </summary>
/// <param name="foregroundColor">Foreground color.</param>
/// <param name="backgroundColor">Background color.</param>
/// <param name="fadeDuration">Fade duration.</param>
public virtual void GraphicsColoring(Color foregroundColor, Color backgroundColor, float fadeDuration = 0.0f)
{
GraphicsSet(GraphicsForeground, foregroundColor, GraphicsColorSetted ? fadeDuration : 0f);
GraphicsSet(GraphicsBackground, backgroundColor, GraphicsColorSetted ? fadeDuration : 0f);
GraphicsColorSetted = true;
}
/// <summary>
/// Set the specified color for the graphics (to use in editor mode only).
/// </summary>
/// <param name="graphics">Graphics.</param>
/// <param name="color">New color.</param>
protected void SetColors(Graphic[] graphics, Color color)
{
if (graphics == null)
{
return;
}
foreach (var g in graphics)
{
if (g != null)
{
g.color = color;
}
}
}
/// <summary>
/// Set colors (to use in editor mode only).
/// </summary>
/// <param name="foregroundColor">Foreground color.</param>
/// <param name="backgroundColor">Background color.</param>
public virtual void SetColors(Color foregroundColor, Color backgroundColor)
{
SetColors(GraphicsForeground, foregroundColor);
SetColors(GraphicsBackground, backgroundColor);
}
#endregion
/// <summary>
/// Is need to set localPosition.z to 0?
/// </summary>
[SerializeField]
protected bool LocalPositionZReset;
/// <summary>
/// Awake this instance.
/// </summary>
protected override void Awake()
{
if (LocalPositionZReset && (transform.localPosition.z != 0f))
{
var pos = transform.localPosition;
pos.z = 0f;
transform.localPosition = pos;
}
}
/// <summary>
/// Determines whether owner widget is interactable.
/// </summary>
/// <returns><c>true</c> if owner widget is interactable; otherwise, <c>false</c>.</returns>
public virtual bool IsInteractable()
{
if (Owner == null)
{
return true;
}
return Owner.IsInteractable();
}
/// <summary>
/// Remove current item.
/// </summary>
public virtual void RemoveItem()
{
if (Owner != null)
{
Owner.RemoveItemAt(Index);
}
}
/// <summary>
/// Select current item.
/// </summary>
public void SelectItem()
{
if (Owner != null)
{
Owner.Select(Index);
}
}
/// <summary>
/// Deselect current item.
/// </summary>
public void DeselectItem()
{
if (Owner != null)
{
Owner.Deselect(Index);
}
}
/// <summary>
/// Process the pointer down event.
/// </summary>
/// <param name="eventData">Current event data.</param>
public virtual void OnPointerDown(PointerEventData eventData)
{
if (!IsInteractable())
{
return;
}
onPointerDown.Invoke(eventData);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.PointerDown.Invoke(Index, this, eventData);
Owner.ItemsEvents.PointerDown.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the pointer up event.
/// </summary>
/// <param name="eventData">Current event data.</param>
public virtual void OnPointerUp(PointerEventData eventData)
{
if (!IsInteractable())
{
return;
}
onPointerUp.Invoke(eventData);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.PointerUp.Invoke(Index, this, eventData);
Owner.ItemsEvents.PointerUp.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the move event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnMove(AxisEventData eventData)
{
if (!IsInteractable())
{
return;
}
onMove.Invoke(eventData, this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.Move.Invoke(Index, this, eventData);
Owner.ItemsEvents.Move.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the submit event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnSubmit(BaseEventData eventData)
{
if (!IsInteractable())
{
return;
}
if (ToggleOnSubmit && AllowItemsEvents())
{
Owner.ItemToggle(Index);
}
onSubmit.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.Submit.Invoke(Index, this, eventData);
Owner.ItemsEvents.Submit.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the cancel event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnCancel(BaseEventData eventData)
{
if (!IsInteractable())
{
return;
}
onCancel.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.Cancel.Invoke(Index, this, eventData);
Owner.ItemsEvents.Cancel.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the select event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnSelect(BaseEventData eventData)
{
if (!IsInteractable())
{
return;
}
Select();
onSelect.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.Select.Invoke(Index, this, eventData);
Owner.ItemsEvents.Select.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the deselect event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnDeselect(BaseEventData eventData)
{
if (!IsInteractable())
{
return;
}
onDeselect.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.Deselect.Invoke(Index, this, eventData);
Owner.ItemsEvents.Deselect.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the pointer click event.
/// </summary>
/// <param name="eventData">Current event data.</param>
public virtual void OnPointerClick(PointerEventData eventData)
{
if (!IsInteractable())
{
return;
}
onPointerClick.Invoke(eventData);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.PointerClick.Invoke(Index, this, eventData);
Owner.ItemsEvents.PointerClick.Invoke(Index, this, eventData);
}
if ((eventData.button == PointerEventData.InputButton.Left) && (eventData.clickCount <= 1))
{
#pragma warning disable 0618
onClick.Invoke();
#pragma warning restore 0618
if (ToggleOnClick && AllowItemsEvents())
{
Owner.ItemToggle(Index);
}
Select();
onClickItem.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.FirstClick.Invoke(Index, this, eventData);
Owner.ItemsEvents.FirstClick.Invoke(Index, this, eventData);
}
}
if ((eventData.button == PointerEventData.InputButton.Left) && (eventData.clickCount == 2))
{
onDoubleClick.Invoke(Index);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.DoubleClick.Invoke(Index, this, eventData);
Owner.ItemsEvents.DoubleClick.Invoke(Index, this, eventData);
}
}
}
/// <summary>
/// Process the pointer enter event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnPointerEnter(PointerEventData eventData)
{
if (!IsInteractable())
{
return;
}
onPointerEnter.Invoke(eventData);
onPointerEnterItem.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.PointerEnter.Invoke(Index, this, eventData);
Owner.ItemsEvents.PointerEnter.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Process the pointer exit event.
/// </summary>
/// <param name="eventData">Event data.</param>
public virtual void OnPointerExit(PointerEventData eventData)
{
if (!IsInteractable())
{
return;
}
onPointerExit.Invoke(eventData);
onPointerExitItem.Invoke(this);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.PointerExit.Invoke(Index, this, eventData);
Owner.ItemsEvents.PointerExit.Invoke(Index, this, eventData);
}
}
/// <summary>
/// Select this instance.
/// </summary>
public virtual void Select()
{
if (!IsInteractable())
{
return;
}
if (EventSystem.current.alreadySelecting)
{
return;
}
var ev = new ListViewItemEventData(EventSystem.current)
{
NewSelectedObject = gameObject
};
EventSystem.current.SetSelectedGameObject(ev.NewSelectedObject, ev);
}
Vector2 oldSize = new Vector2(-1f, -1f);
Action OnRectTransformDimensionsChangeDelegate;
/// <summary>
/// Implementation of a callback that is sent if an associated RectTransform has it's dimensions changed.
/// </summary>
protected override void OnRectTransformDimensionsChange()
{
var current = RectTransform.rect.size;
if (oldSize.Equals(current))
{
return;
}
oldSize = current;
onResize.Invoke(Index, oldSize);
if (AllowItemsEvents())
{
Owner.ItemsEventsInternal.Resize.Invoke(Index, this, oldSize);
Owner.ItemsEvents.Resize.Invoke(Index, this, oldSize);
}
}
/// <summary>
/// Reset RectTransform dimensions size and raise OnRectTransformDimensionsChange on next frame.
/// </summary>
public virtual void ResetDimensionsSize()
{
oldSize = new Vector2(-1f, -1f);
if (OnRectTransformDimensionsChangeDelegate == null)
{
OnRectTransformDimensionsChangeDelegate = OnRectTransformDimensionsChange;
}
Updater.RunOnceNextFrame(OnRectTransformDimensionsChangeDelegate);
}
/// <summary>
/// Called when item moved to cache, you can use it free used resources.
/// </summary>
public virtual void MovedToCache()
{
if (Owner != null)
{
Owner.ItemsEventsInternal.MovedToCache.Invoke(Index, this);
Owner.ItemsEvents.MovedToCache.Invoke(Index, this);
}
Updater.RemoveRunOnceNextFrame(OnRectTransformDimensionsChangeDelegate);
}
/// <summary>
/// Called when item in default state.
/// </summary>
public virtual void StateDefault()
{
}
/// <summary>
/// Called when item selected.
/// </summary>
public virtual void StateSelected()
{
}
/// <summary>
/// Called when item highlighted.
/// </summary>
public virtual void StateHighlighted()
{
}
/// <summary>
/// Upgrade this instance.
/// </summary>
public virtual void Upgrade()
{
}
/// <summary>
/// Is item events allowed?
/// </summary>
/// <returns>true if has owner and has valid index; otherwise false.</returns>
protected virtual bool AllowItemsEvents()
{
return !ComboboxInstance && (Owner != null) && Owner.IsValid(Index);
}
/// <summary>
/// Process the destroy event.
/// </summary>
protected override void OnDestroy()
{
MovedToCache();
base.OnDestroy();
}
#if UNITY_EDITOR
/// <summary>
/// Validate this instance.
/// </summary>
protected override void OnValidate()
{
base.OnValidate();
Compatibility.Upgrade(this);
GraphicsBackgroundInit();
GraphicsForegroundInit();
#if UNITY_2018_3_OR_NEWER
if (UnityEditor.PrefabUtility.IsPartOfAnyPrefab(this))
#endif
{
UnityEditor.PrefabUtility.RecordPrefabInstancePropertyModifications(this);
}
if (Compatibility.IsPrefab(this))
{
UnityEditor.EditorUtility.SetDirty(this);
}
}
#endif
#region IStylable implementation
/// <summary>
/// Reset graphics.
/// </summary>
protected virtual void ResetGraphics()
{
#if UNITY_EDITOR
var is_playmode = UnityEditor.EditorApplication.isPlaying;
#else
var is_playmode = true;
#endif
if (is_playmode)
{
GraphicsReset(GraphicsForeground);
GraphicsReset(GraphicsBackground);
}
}
/// <summary>
/// Set the style.
/// </summary>
/// <param name="styleBackground">Style for the background.</param>
/// <param name="styleText">Style for the text.</param>
/// <param name="style">Full style data.</param>
public virtual void SetStyle(StyleImage styleBackground, StyleText styleText, Style style)
{
styleBackground.ApplyTo(Background);
if ((Owner != null) && (Owner.StyleTable) && !ComboboxInstance)
{
Background.sprite = null;
if (GraphicsBackground != null)
{
foreach (var bg in GraphicsBackground)
{
style.Table.Background.ApplyTo(bg);
}
}
}
if (GraphicsForeground != null)
{
foreach (var gf in GraphicsForeground)
{
if (gf != null)
{
styleText.ApplyTo(gf.gameObject);
}
}
}
ResetGraphics();
}
/// <inheritdoc/>
public virtual bool SetStyle(Style style)
{
SetStyle(style.Collections.DefaultItemBackground, style.Collections.DefaultItemText, style);
return true;
}
/// <summary>
/// Set style options from widget properties.
/// </summary>
/// <param name="styleBackground">Style for the background.</param>
/// <param name="styleText">Style for the text.</param>
/// <param name="style">Full style data.</param>
public virtual void GetStyle(StyleImage styleBackground, StyleText styleText, Style style)
{
styleBackground.GetFrom(Background);
if ((Owner != null) && (Owner.StyleTable) && !ComboboxInstance)
{
if (GraphicsBackground != null)
{
foreach (var bg in GraphicsBackground)
{
style.Table.Background.GetFrom(bg);
}
}
}
if (GraphicsForeground != null)
{
foreach (var gf in GraphicsForeground)
{
if (gf != null)
{
styleText.GetFrom(gf.gameObject);
}
}
}
}
/// <inheritdoc/>
public virtual bool GetStyle(Style style)
{
GetStyle(style.Collections.DefaultItemBackground, style.Collections.DefaultItemText, style);
return true;
}
#endregion
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewItem.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewItem.cs",
"repo_id": "jynew",
"token_count": 9161
} | 1,418 |
namespace UIWidgets
{
/// <summary>
/// Item position info.
/// Should be nested inside TileViewStaggered, but impossible due to a bug.
/// https://issuetracker.unity3d.com/issues/nullables-of-nested-struct-inside-generic-class-cause-internal-error
/// </summary>
struct TileViewStaggeredItemPosition : System.IEquatable<TileViewStaggeredItemPosition>
{
/// <summary>
/// Block index.
/// </summary>
public int Block;
/// <summary>
/// Position.
/// </summary>
public float Position;
/// <summary>
/// Initializes a new instance of the <see cref="TileViewStaggeredItemPosition"/> struct.
/// </summary>
/// <param name="block">Block.</param>
/// <param name="position">Position.</param>
public TileViewStaggeredItemPosition(int block, float position)
{
Block = block;
Position = position;
}
/// <summary>
/// Determines whether the specified object is equal to the current object.
/// </summary>
/// <param name="obj">The object to compare with the current object.</param>
/// <returns>true if the specified object is equal to the current object; otherwise, false.</returns>
public override bool Equals(object obj)
{
if (obj is TileViewStaggeredItemPosition)
{
return Equals((TileViewStaggeredItemPosition)obj);
}
return false;
}
/// <summary>
/// Determines whether the specified object is equal to the current object.
/// </summary>
/// <param name="other">The object to compare with the current object.</param>
/// <returns>true if the specified object is equal to the current object; otherwise, false.</returns>
public bool Equals(TileViewStaggeredItemPosition other)
{
return Position == other.Position && Block == other.Block;
}
/// <summary>
/// Hash function.
/// </summary>
/// <returns>A hash code for the current object.</returns>
public override int GetHashCode()
{
return Position.GetHashCode() ^ Block;
}
/// <summary>
/// Compare specified visibility data.
/// </summary>
/// <param name="obj1">First data.</param>
/// <param name="obj2">Second data.</param>
/// <returns>true if the data are equal; otherwise, false.</returns>
public static bool operator ==(TileViewStaggeredItemPosition obj1, TileViewStaggeredItemPosition obj2)
{
return obj1.Equals(obj2);
}
/// <summary>
/// Compare specified visibility data.
/// </summary>
/// <param name="obj1">First data.</param>
/// <param name="obj2">Second data.</param>
/// <returns>true if the data not equal; otherwise, false.</returns>
public static bool operator !=(TileViewStaggeredItemPosition obj1, TileViewStaggeredItemPosition obj2)
{
return !obj1.Equals(obj2);
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/TileViewStaggeredItemPosition.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/TileViewStaggeredItemPosition.cs",
"repo_id": "jynew",
"token_count": 887
} | 1,419 |
fileFormatVersion: 2
guid: 827d3281b32d83548a31cec7e3e43b50
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/ListViewComponentPoolObsolete.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/ListViewComponentPoolObsolete.cs.meta",
"repo_id": "jynew",
"token_count": 97
} | 1,420 |
namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// ScrollListener.
/// </summary>
public class ScrollListener : MonoBehaviour, IScrollHandler
{
/// <summary>
/// Scroll event.
/// </summary>
public PointerUnityEvent ScrollEvent = new PointerUnityEvent();
/// <summary>
/// Handle scroll event.
/// </summary>
/// <param name="eventData">Event data.</param>
public void OnScroll(PointerEventData eventData)
{
ScrollEvent.Invoke(eventData);
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/ScrollListener.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/ScrollListener.cs",
"repo_id": "jynew",
"token_count": 180
} | 1,421 |
namespace UIWidgets
{
using UIWidgets.l10n;
using UIWidgets.Styles;
using UnityEngine;
/// <summary>
/// NotifyInfoBase.
/// </summary>
public class NotifyInfoBase : MonoBehaviour, IStylable
{
/// <summary>
/// Localization support.
/// </summary>
[SerializeField]
public bool LocalizationSupport;
/// <summary>
/// The message.
/// </summary>
[SerializeField]
public TextAdapter MessageAdapter;
/// <summary>
/// Content.
/// </summary>
[SerializeField]
public RectTransform ContentRoot;
/// <summary>
/// Current message.
/// </summary>
protected string CurrentMessage = null;
/// <summary>
/// Current message arguments.
/// </summary>
protected object[] CurrentMessageArgs = Compatibility.EmptyArray<object>();
/// <summary>
/// Process enable event.
/// </summary>
protected virtual void OnEnable()
{
Localization.OnLocaleChanged += UpdateText;
}
/// <summary>
/// Process disable event.
/// </summary>
protected virtual void OnDisable()
{
Localization.OnLocaleChanged -= UpdateText;
}
/// <summary>
/// Update text.
/// </summary>
protected virtual void UpdateText()
{
if ((MessageAdapter != null) && (CurrentMessage != null))
{
var message = LocalizationSupport ? Localization.GetTranslation(CurrentMessage) : CurrentMessage;
MessageAdapter.text = string.Format(message, CurrentMessageArgs);
}
}
/// <summary>
/// Sets the info.
/// </summary>
/// <param name="message">Message.</param>
public virtual void SetInfo(string message)
{
SetInfo(message, Compatibility.EmptyArray<object>());
}
/// <summary>
/// Sets the info.
/// </summary>
/// <param name="message">Message.</param>
/// <param name="args">An object array that contains zero or more objects to message format.</param>
public virtual void SetInfo(string message, params object[] args)
{
SaveDefaultValues();
if (message != null)
{
CurrentMessage = message;
}
CurrentMessageArgs = (args != null) ? args : Compatibility.EmptyArray<object>();
UpdateText();
}
/// <summary>
/// Set content.
/// </summary>
/// <param name="content">Content.</param>
public virtual void SetContent(RectTransform content)
{
if (content == null)
{
return;
}
if (ContentRoot == null)
{
Debug.LogWarning("ContentRoot not specified.", this);
return;
}
content.SetParent(ContentRoot, false);
}
bool defaultSaved;
string defaultMessage;
/// <summary>
/// Save default values.
/// </summary>
public virtual void SaveDefaultValues()
{
if (defaultSaved)
{
return;
}
defaultSaved = true;
if (MessageAdapter != null)
{
defaultMessage = MessageAdapter.text;
}
}
/// <summary>
/// Restore default values.
/// </summary>
public virtual void RestoreDefaultValues()
{
if (defaultSaved)
{
SetInfo(defaultMessage, null);
}
}
#region IStylable implementation
/// <inheritdoc/>
public virtual bool SetStyle(Style style)
{
if (MessageAdapter != null)
{
style.Notify.Text.ApplyTo(MessageAdapter.gameObject);
}
return true;
}
/// <inheritdoc/>
public virtual bool GetStyle(Style style)
{
if (MessageAdapter != null)
{
style.Notify.Text.GetFrom(MessageAdapter.gameObject);
}
return true;
}
#endregion
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotifyInfoBase.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotifyInfoBase.cs",
"repo_id": "jynew",
"token_count": 1232
} | 1,422 |
namespace UIWidgets
{
/// <summary>
/// Progressbar types.
/// </summary>
public enum ProgressbarTypes
{
/// <summary>
/// Allow specify Max progress.
/// </summary>
Determinate = 0,
/// <summary>
/// Indeterminate.
/// </summary>
Indeterminate = 1,
}
/// <summary>
/// Progressbar text types.
/// </summary>
public enum ProgressbarTextTypes
{
/// <summary>
/// Don't show text.
/// </summary>
None = 0,
/// <summary>
/// Show progress with percent.
/// </summary>
Percent = 1,
/// <summary>
/// Show progress with range.
/// </summary>
Range = 2,
}
/// <summary>
/// Progressbar direction.
/// </summary>
public enum ProgressbarDirection
{
/// <summary>
/// Horizontal.
/// </summary>
Horizontal = 0,
/// <summary>
/// Vertical.
/// </summary>
Vertical = 1,
}
/// <summary>
/// Progressbar speed type.
/// </summary>
public enum ProgressbarSpeedType
{
/// <summary>
/// Speed is time to change progress on 1.
/// </summary>
TimeToValueChangedOnOne = 0,
/// <summary>
/// Speed is time to change progress from 0 to Max. If value changed from 0 to Max/2 than animation takes speed/2 seconds.
/// </summary>
ConstantSpeed = 1,
/// <summary>
/// Speed is time to change progress from current value to new value.
/// </summary>
ConstantTime = 2,
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarEnums.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarEnums.cs",
"repo_id": "jynew",
"token_count": 490
} | 1,423 |
fileFormatVersion: 2
guid: 9a4375dae8777db43a80a22f20721812
labels:
- Widget
- Uiwidgets
- RangeSlider
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderVertical.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/RangeSlider/RangeSliderVertical.cs.meta",
"repo_id": "jynew",
"token_count": 89
} | 1,424 |
namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Resizable event.
/// </summary>
[Serializable]
public class ResizableEvent : UnityEvent<Resizable>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/Event/ResizableEvent.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/Event/ResizableEvent.cs",
"repo_id": "jynew",
"token_count": 71
} | 1,425 |
namespace UIWidgets
{
/// <summary>
/// Page size type.
/// </summary>
public enum PageSizeType
{
/// <summary>
/// Use ScrollRect size.
/// </summary>
Auto = 0,
/// <summary>
/// Fixed size.
/// </summary>
Fixed = 1,
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/PageSizeType.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/PageSizeType.cs",
"repo_id": "jynew",
"token_count": 103
} | 1,426 |
fileFormatVersion: 2
guid: 232d2d26535b8a4458502e01991bfda2
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ListViewPaginator.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ListViewPaginator.cs.meta",
"repo_id": "jynew",
"token_count": 70
} | 1,427 |
namespace UIWidgets
{
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Sidebar axis.
/// </summary>
public enum SidebarAxis
{
/// <summary>
/// Left to right.
/// </summary>
LeftToRight = 0,
/// <summary>
/// Top to bottom.
/// </summary>
TopToBottom = 1,
/// <summary>
/// Right to left.
/// </summary>
RightToLeft = 2,
/// <summary>
/// Bottom to top.
/// </summary>
BottomToTop = 3,
}
/// <summary>
/// Sidebar animation.
/// </summary>
public enum SidebarAnimation
{
/// <summary>
/// Overlay.
/// </summary>
Overlay = 0,
/// <summary>
/// Push.
/// </summary>
Push = 1,
/// <summary>
/// ScaleDown.
/// </summary>
ScaleDown = 2,
/// <summary>
/// Uncover.
/// </summary>
Uncover = 3,
/// <summary>
/// SlideAlong.
/// </summary>
SlideAlong = 4,
/// <summary>
/// SlideOut.
/// </summary>
SlideOut = 5,
/// <summary>
/// Resize.
/// </summary>
Resize = 6,
/// <summary>
/// The scale down and slide content.
/// </summary>
ScaleDownAndPush = 7,
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Sidebar/SidebarEnums.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Sidebar/SidebarEnums.cs",
"repo_id": "jynew",
"token_count": 504
} | 1,428 |
fileFormatVersion: 2
guid: 6bb40b7b05e2f7747beb3a9f19f9015c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/RangeSliderScaleFloat.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/RangeSliderScaleFloat.cs.meta",
"repo_id": "jynew",
"token_count": 98
} | 1,429 |
namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Snap grid.
/// </summary>
public class SnapGrid : SnapGridBase
{
/// <summary>
/// Margin.
/// </summary>
[SerializeField]
protected Vector2 padding = new Vector2(0f, 0f);
/// <summary>
/// Padding.
/// Distance from border to the first line.
/// </summary>
public Vector2 Padding
{
get
{
return padding;
}
set
{
if (padding != value)
{
padding = value;
UpdateLines();
}
}
}
/// <summary>
/// Grid step.
/// </summary>
[SerializeField]
protected Vector2 step = new Vector2(10f, 10f);
/// <summary>
/// Grid step.
/// </summary>
public Vector2 Step
{
get
{
return step;
}
set
{
if (step != value)
{
step = value;
UpdateLines();
}
}
}
/// <summary>
/// Spacing.
/// </summary>
[SerializeField]
protected Vector2 spacing = Vector2.zero;
/// <summary>
/// Spacing.
/// </summary>
public Vector2 Spacing
{
get
{
return spacing;
}
set
{
if (spacing != value)
{
spacing = value;
UpdateLines();
}
}
}
/// <summary>
/// Snap to spacing.
/// </summary>
[SerializeField]
protected bool snapToSpacing = false;
/// <summary>
/// Snap to spacing.
/// </summary>
public bool SnapToSpacing
{
get
{
return snapToSpacing;
}
set
{
if (snapToSpacing != value)
{
snapToSpacing = value;
UpdateLines();
}
}
}
/// <inheritdoc/>
protected override void UpdateLines()
{
var size = RectTransform.rect.size;
LinesX.Clear();
if (SnapToSpacing || (Spacing.x == 0f))
{
CalculateLinesWithSnapSpacing(size.x, Padding.x, Step.x, Spacing.x, LineX.Create, LinesX);
}
else
{
CalculateLines(size.x, Padding.x, Step.x, Spacing.x, LineX.Create, LinesX);
}
LinesY.Clear();
if (SnapToSpacing || (Spacing.y == 0f))
{
CalculateLinesWithSnapSpacing(size.y, Padding.y, Step.y, Spacing.y, LineY.Create, LinesY);
}
else
{
CalculateLines(size.y, Padding.y, Step.y, Spacing.y, LineY.Create, LinesY);
}
OnLinesChanged.Invoke();
}
/// <summary>
/// Calculate lines.
/// </summary>
/// <typeparam name="T">Line type.</typeparam>
/// <param name="size">Size.</param>
/// <param name="margin">Margin.</param>
/// <param name="step">Step.</param>
/// <param name="spacing">Spacing.</param>
/// <param name="constructor">Line constructor.</param>
/// <param name="output">Result list.</param>
protected virtual void CalculateLines<T>(float size, float margin, float step, float spacing, Func<float, bool, bool, T> constructor, List<T> output)
{
if (step <= 0f)
{
return;
}
var value = 0f;
size -= margin;
if (margin > 0f)
{
value += margin;
if (value < size)
{
output.Add(constructor(value, true, false));
}
value += step;
if (value < size)
{
output.Add(constructor(value, false, true));
}
if (spacing > 0f)
{
value += spacing;
if (value < size)
{
output.Add(constructor(value, true, false));
}
}
}
do
{
value += step;
if (value >= size)
{
break;
}
output.Add(constructor(value, false, true));
if (spacing > 0f)
{
value += spacing;
if (value >= size)
{
break;
}
output.Add(constructor(value, true, false));
}
}
while (true);
}
/// <summary>
/// Calculate lines with snap spacing.
/// </summary>
/// <typeparam name="T">Line type.</typeparam>
/// <param name="size">Size.</param>
/// <param name="margin">Margin.</param>
/// <param name="step">Step.</param>
/// <param name="spacing">Spacing.</param>
/// <param name="constructor">Line constructor.</param>
/// <param name="output">Result list.</param>
protected virtual void CalculateLinesWithSnapSpacing<T>(float size, float margin, float step, float spacing, Func<float, bool, bool, T> constructor, List<T> output)
{
if (step <= 0f)
{
return;
}
var value = 0f;
size -= margin;
if (margin > 0f)
{
value += margin;
if (value < size)
{
output.Add(constructor(value, true, true));
}
}
do
{
value += step;
if (value >= size)
{
break;
}
output.Add(constructor(value, true, true));
if (spacing > 0)
{
value += spacing;
if (value >= size)
{
break;
}
output.Add(constructor(value, true, true));
}
}
while (true);
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGrid.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGrid.cs",
"repo_id": "jynew",
"token_count": 2135
} | 1,430 |
namespace UIWidgets
{
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Serialization;
/// <summary>
/// Base class for the SnapGrid.
/// </summary>
#if UNITY_2018_4_OR_NEWER
[ExecuteAlways]
#else
[ExecuteInEditMode]
#endif
public abstract partial class SnapGridBase : UIBehaviourConditional
{
/// <summary>
/// Lines at X axis.
/// </summary>
protected List<LineX> LinesX = new List<LineX>();
/// <summary>
/// Lines at Y axis.
/// </summary>
protected List<LineY> LinesY = new List<LineY>();
[SerializeField]
[FormerlySerializedAs("snapBorderInside")]
Border snapBorderInner;
/// <summary>
/// Allow snapping to the inner side of the border.
/// </summary>
public Border SnapBorderInnner
{
get
{
return snapBorderInner;
}
set
{
if (snapBorderInner != value)
{
snapBorderInner = value;
UpdateLines();
}
}
}
[SerializeField]
[FormerlySerializedAs("snapBorderOutside")]
Border snapBorderOuter;
/// <summary>
/// Allow snapping to the outer side of the border.
/// </summary>
public Border SnapBorderOuter
{
get
{
return snapBorderOuter;
}
set
{
if (snapBorderOuter != value)
{
snapBorderOuter = value;
UpdateLines();
}
}
}
/// <summary>
/// Event on lines changed.
/// </summary>
[SerializeField]
public UnityEvent OnLinesChanged = new UnityEvent();
/// <summary>
/// Snap lines at X axis.
/// </summary>
protected List<LineX> SnapLinesX = new List<LineX>();
/// <summary>
/// Snap lines at Y axis.
/// </summary>
protected List<LineY> SnapLinesY = new List<LineY>();
RectTransform rectTransform;
/// <summary>
/// RectTransform.
/// </summary>
public RectTransform RectTransform
{
get
{
if (rectTransform == null)
{
rectTransform = transform as RectTransform;
}
return rectTransform;
}
}
/// <summary>
/// Process the Start event.
/// </summary>
protected override void Start()
{
base.Start();
Init();
}
/// <summary>
/// Init this instance.
/// </summary>
public virtual void Init()
{
UpdateLines();
}
/// <summary>
/// Process dimensions changed event.
/// </summary>
protected override void OnRectTransformDimensionsChange()
{
base.OnRectTransformDimensionsChange();
UpdateLines();
}
#if UNITY_EDITOR
/// <summary>
/// Process validate event.
/// </summary>
protected override void OnValidate()
{
base.OnValidate();
UpdateLines();
}
#endif
/// <summary>
/// Update lines.
/// </summary>
protected abstract void UpdateLines();
/// <summary>
/// Get lines at X axis.
/// </summary>
/// <param name="includeBorders">Include borders if snap borders enabled.</param>
/// <param name="output">Result.</param>
public virtual void GetLinesX(bool includeBorders, List<float> output)
{
if (includeBorders && (SnapBorderInnner.Left || SnapBorderOuter.Left))
{
output.Add(0f);
}
foreach (var line in LinesX)
{
output.Add(line.X);
}
if (includeBorders && (SnapBorderInnner.Right || SnapBorderOuter.Right))
{
output.Add(RectTransform.rect.width);
}
}
/// <summary>
/// Get lines at Y axis.
/// </summary>
/// <param name="includeBorders">Include borders if snap borders enabled.</param>
/// <param name="output">Result.</param>
public void GetLinesY(bool includeBorders, List<float> output)
{
if (includeBorders && (SnapBorderInnner.Bottom || SnapBorderOuter.Bottom))
{
output.Add(0f);
}
foreach (var line in LinesY)
{
output.Add(line.Y);
}
if (includeBorders && (SnapBorderInnner.Top || SnapBorderOuter.Top))
{
output.Add(RectTransform.rect.height);
}
}
/// <summary>
/// Get lines at X axis.
/// </summary>
/// <param name="output">Result.</param>
public virtual void GetLinesX(List<LineX> output)
{
if (SnapBorderInnner.Left || SnapBorderOuter.Left)
{
output.Add(new LineX(0f, SnapBorderInnner.Left, SnapBorderOuter.Left));
}
output.AddRange(LinesX);
if (SnapBorderInnner.Right || SnapBorderOuter.Right)
{
output.Add(new LineX(RectTransform.rect.width, SnapBorderOuter.Right, SnapBorderInnner.Right));
}
}
/// <summary>
/// Get grid position.
/// </summary>
/// <returns>Position.</returns>
protected virtual Vector2 GridPosition()
{
var size = RectTransform.rect.size;
var pivot = RectTransform.pivot;
var position = RectTransform.position;
var scale = RectTransform.lossyScale;
position.x = (position.x / scale.x) - (size.x * pivot.x);
position.y = (position.y / scale.y) - (size.y * pivot.y);
return position;
}
/// <summary>
/// Get lines at Y axis.
/// </summary>
/// <param name="output">Result.</param>
public virtual void GetLinesY(List<LineY> output)
{
if (SnapBorderInnner.Bottom || SnapBorderOuter.Bottom)
{
output.Add(new LineY(0f, SnapBorderInnner.Bottom, SnapBorderOuter.Bottom));
}
output.AddRange(LinesY);
if (SnapBorderInnner.Top || SnapBorderOuter.Top)
{
output.Add(new LineY(RectTransform.rect.height, SnapBorderOuter.Top, SnapBorderInnner.Top));
}
}
/// <summary>
/// Snap point.
/// </summary>
/// <param name="point">Point.</param>
/// <param name="snapDistance">Maximum distance to snap.</param>
/// <returns>Distance to the nearest line or lines.</returns>
public virtual Result Snap(Point point, Vector2 snapDistance)
{
var distance = new Distance(float.MaxValue);
Snap(point, ref distance);
return distance.Snap(snapDistance);
}
/// <summary>
/// Snap point.
/// </summary>
/// <param name="point">Point.</param>
/// <param name="distance">Distance.</param>
public virtual void Snap(Point point, ref Distance distance)
{
var current_position = GridPosition();
foreach (var line in SnapLinesX)
{
var x = current_position.x + line.X - point.X;
if (line.SnapLeft && point.Left)
{
distance.Left(x);
}
if (line.SnapRight && point.Right)
{
distance.Right(x);
}
}
foreach (var line in SnapLinesY)
{
var y = current_position.y + line.Y - point.Y;
if (line.SnapTop && point.Top)
{
distance.Top(y);
}
if (line.SnapBottom && point.Bottom)
{
distance.Bottom(y);
}
}
}
/// <summary>
/// Snap points.
/// </summary>
/// <param name="points">Points.</param>
/// <param name="snapDistance">Maximum distance to snap.</param>
/// <returns>Distance to the nearest line or lines.</returns>
public virtual Result Snap(List<Point> points, Vector2 snapDistance)
{
var distance = new Distance(float.MaxValue);
Snap(points, ref distance);
return distance.Snap(snapDistance);
}
/// <summary>
/// Snap points.
/// </summary>
/// <param name="points">Points.</param>
/// <param name="distance">Distance.</param>
public virtual void Snap(List<Point> points, ref Distance distance)
{
SnapLinesX.Clear();
GetLinesX(SnapLinesX);
SnapLinesY.Clear();
GetLinesY(SnapLinesY);
var current_position = GridPosition();
foreach (var point in points)
{
foreach (var line in SnapLinesX)
{
var x = current_position.x + line.X - point.X;
if (line.SnapLeft && point.Left)
{
distance.Left(x);
}
if (line.SnapRight && point.Right)
{
distance.Right(x);
}
}
foreach (var line in SnapLinesY)
{
var y = current_position.y + line.Y - point.Y;
if (line.SnapTop && point.Top)
{
distance.Top(y);
}
if (line.SnapBottom && point.Bottom)
{
distance.Bottom(y);
}
}
}
}
List<Point> tempPoints = new List<Point>(4);
/// <summary>
/// Snap target.
/// </summary>
/// <param name="target">Target.</param>
/// <param name="snapDistance">Maximum distance to snap.</param>
/// <returns>Distance to the nearest line or lines.</returns>
public virtual Result Snap(RectTransform target, Vector2 snapDistance)
{
tempPoints.Add(new Point(target, this, true, true));
tempPoints.Add(new Point(target, this, true, false));
tempPoints.Add(new Point(target, this, false, true));
tempPoints.Add(new Point(target, this, false, false));
var result = Snap(tempPoints, snapDistance);
tempPoints.Clear();
return result;
}
/// <summary>
/// Snap target.
/// </summary>
/// <param name="target">Target.</param>
/// <param name="distance">Distance.</param>
public virtual void Snap(RectTransform target, ref Distance distance)
{
tempPoints.Add(new Point(target, this, true, true));
tempPoints.Add(new Point(target, this, true, false));
tempPoints.Add(new Point(target, this, false, true));
tempPoints.Add(new Point(target, this, false, false));
Snap(tempPoints, ref distance);
tempPoints.Clear();
}
/// <summary>
/// Snap target.
/// </summary>
/// <param name="snapGrids">Snap grids.</param>
/// <param name="snapDistance">Snap distance.</param>
/// <param name="target">Target.</param>
/// <returns>Distance to the nearest line or lines.</returns>
public static Result Snap(List<SnapGridBase> snapGrids, Vector2 snapDistance, RectTransform target)
{
if (snapGrids == null)
{
return default(Result);
}
if (snapGrids.Count == 0)
{
return default(Result);
}
var distance = new Distance(float.MaxValue);
foreach (var snap_grid in snapGrids)
{
if (snap_grid == null)
{
continue;
}
snap_grid.Snap(target, ref distance);
}
return distance.Snap(snapDistance);
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.cs",
"repo_id": "jynew",
"token_count": 3818
} | 1,431 |
// <auto-generated/>
// Auto-generated added to suppress names errors.
namespace UIWidgets
{
using UIWidgets.Attributes;
using UnityEngine;
/// <summary>
/// Spinner.
/// </summary>
public class Spinner : SpinnerBase<int>
{
/// <summary>
/// onValueChange event.
/// </summary>
[DataBindEvent("Value")]
public OnChangeEventInt onValueChangeInt = new OnChangeEventInt();
/// <summary>
/// onEndEdit event.
/// </summary>
public SubmitEventInt onEndEditInt = new SubmitEventInt();
/// <summary>
/// Initializes a new instance of the <see cref="Spinner"/> class.
/// </summary>
public Spinner()
{
ValueMax = 100;
ValueStep = 1;
}
/// <summary>
/// Increase value on step.
/// </summary>
public override void Plus()
{
if ((Value <= 0) || (int.MaxValue - Value) >= Step)
{
Value += Step;
}
else
{
Value = int.MaxValue;
}
}
/// <summary>
/// Decrease value on step.
/// </summary>
public override void Minus()
{
if ((Value >= 0) || (Mathf.Abs(int.MinValue - Value) >= Step))
{
Value -= Step;
}
else
{
Value = int.MinValue;
}
}
/// <inheritdoc/>
public override void SetValue(int newValue, bool raiseEvent)
{
if (SpinnerValue == InBounds(newValue))
{
SetTextValue();
return;
}
SpinnerValue = InBounds(newValue);
SetTextValue();
if (raiseEvent)
{
onValueChangeInt.Invoke(SpinnerValue);
}
}
/// <summary>
/// Called when value changed.
/// </summary>
/// <param name="value">Value.</param>
protected override void ValueChange(string value)
{
if (Validation == SpinnerValidation.OnEndInput)
{
return;
}
if (value.Length == 0)
{
value = "0";
}
ParseValue(value);
}
/// <summary>
/// Parse value.
/// </summary>
/// <param name="value">Value.</param>
protected void ParseValue(string value)
{
int new_value;
if (!int.TryParse(value, out new_value))
{
new_value = (value.Trim()[0] == '-') ? int.MinValue : int.MaxValue;
}
SetValue(new_value);
}
/// <summary>
/// Called when end edit.
/// </summary>
/// <param name="value">Value.</param>
protected override void ValueEndEdit(string value)
{
if (value.Length == 0)
{
value = "0";
}
ParseValue(value);
onEndEditInt.Invoke(SpinnerValue);
}
/// <summary>
/// Validate when key down for Validation=OnEndInput.
/// </summary>
/// <returns>The char.</returns>
/// <param name="validateText">Validate text.</param>
/// <param name="charIndex">Char index.</param>
/// <param name="addedChar">Added char.</param>
protected override char ValidateShort(string validateText, int charIndex, char addedChar)
{
var empty_text = validateText.Length <= 0;
var is_positive = empty_text || validateText[0] != '-';
var selection_start = InputFieldAdapter.SelectionStart;
var selection_end = InputFieldAdapter.SelectionEnd;
var selection_at_start = selection_start == 0 && selection_start != selection_end;
if (selection_at_start)
{
charIndex = selection_start;
}
var not_first = charIndex != 0;
if (not_first || empty_text || is_positive || selection_at_start)
{
if (addedChar >= '0' && addedChar <= '9')
{
return addedChar;
}
if (addedChar == '-' && charIndex == 0 && Min < 0)
{
return addedChar;
}
}
return '\0';
}
/// <summary>
/// Validates when key down for Validation=OnKeyDown.
/// </summary>
/// <returns>The char.</returns>
/// <param name="validateText">Validate text.</param>
/// <param name="charIndex">Char index.</param>
/// <param name="addedChar">Added char.</param>
protected override char ValidateFull(string validateText, int charIndex, char addedChar)
{
var number = validateText.Insert(charIndex, addedChar.ToString());
if ((Min > 0) && (charIndex == 0) && (addedChar == '-'))
{
return (char)0;
}
var min_parse_length = ((number.Length > 0) && (number[0] == '-')) ? 2 : 1;
if (number.Length >= min_parse_length)
{
int new_value;
if (!int.TryParse(number, out new_value))
{
return (char)0;
}
if (new_value != InBounds(new_value))
{
return (char)0;
}
}
return addedChar;
}
/// <summary>
/// Clamps a value between a minimum and maximum value.
/// </summary>
/// <returns>The bounds.</returns>
/// <param name="value">Value.</param>
protected override int InBounds(int value)
{
return Mathf.Clamp(value, ValueMin, ValueMax);
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Spinner.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/Spinner.cs",
"repo_id": "jynew",
"token_count": 1844
} | 1,432 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the FileListView.
/// </summary>
[Serializable]
public class StyleFileListView : IStyleDefaultValues
{
/// <summary>
/// Style for the toggle button.
/// </summary>
[SerializeField]
public StyleImage ButtonToggle;
/// <summary>
/// Style for the up button.
/// </summary>
[SerializeField]
public StyleImage ButtonUp;
/// <summary>
/// Style for the path item background.
/// </summary>
[SerializeField]
public StyleImage PathItemBackground;
/// <summary>
/// Style for the path item text.
/// </summary>
[SerializeField]
public StyleText PathItemText;
#if UNITY_EDITOR
/// <inheritdoc/>
public void SetDefaultValues()
{
ButtonToggle.SetDefaultValues();
ButtonUp.SetDefaultValues();
PathItemBackground.SetDefaultValues();
PathItemText.SetDefaultValues();
}
#endif
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleFileListView.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleFileListView.cs",
"repo_id": "jynew",
"token_count": 330
} | 1,433 |
fileFormatVersion: 2
guid: 215e6db193a3b444eb41b58770c90ba2
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/StyleAccordion.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/StyleAccordion.cs.meta",
"repo_id": "jynew",
"token_count": 69
} | 1,434 |
namespace UIWidgets.Styles
{
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style support for the dialog.
/// </summary>
public class StyleSupportDialog : MonoBehaviour, IStylable
{
/// <summary>
/// The title.
/// </summary>
[SerializeField]
public GameObject Title;
/// <summary>
/// The content background.
/// </summary>
[SerializeField]
public Image ContentBackground;
/// <summary>
/// The delimiter.
/// </summary>
[SerializeField]
public Image Delimiter;
/// <summary>
/// The buttons.
/// </summary>
[SerializeField]
public List<StyleSupportButton> Buttons;
/// <summary>
/// The close button.
/// </summary>
[SerializeField]
public StyleSupportButtonClose CloseButton;
#region IStylable implementation
/// <inheritdoc/>
public virtual bool SetStyle(Style style)
{
style.Dialog.ContentBackground.ApplyTo(ContentBackground);
style.Dialog.Delimiter.ApplyTo(Delimiter);
if (Buttons != null)
{
foreach (var button in Buttons)
{
style.Dialog.Button.ApplyTo(button);
}
}
CloseButton.SetStyle(style);
return true;
}
/// <inheritdoc/>
public virtual bool GetStyle(Style style)
{
style.Dialog.ContentBackground.GetFrom(ContentBackground);
style.Dialog.Delimiter.GetFrom(Delimiter);
if (Buttons != null)
{
foreach (var button in Buttons)
{
style.Dialog.Button.GetFrom(button);
}
}
CloseButton.GetStyle(style);
return true;
}
#endregion
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportDialog.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleSupportDialog.cs",
"repo_id": "jynew",
"token_count": 594
} | 1,435 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the ColorPicker.
/// </summary>
[Serializable]
public class StyleColorPicker : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Background;
/// <summary>
/// Style for the palette toggle.
/// </summary>
[SerializeField]
public StyleButton PaletteToggle;
/// <summary>
/// Style for the palette border.
/// </summary>
[SerializeField]
public StyleImage PaletteBorder;
/// <summary>
/// Style for the palette cursor.
/// </summary>
[SerializeField]
public StyleImage PaletteCursor;
/// <summary>
/// Style for the vertical slider handle.
/// </summary>
[SerializeField]
public StyleImage SliderVerticalHandle;
/// <summary>
/// Style for the horizontal slider handle.
/// </summary>
[SerializeField]
public StyleImage SliderHorizontalHandle;
/// <summary>
/// Style for the input toggle.
/// </summary>
[SerializeField]
public StyleButton InputToggle;
/// <summary>
/// Style for the input channel label.
/// </summary>
[SerializeField]
public StyleText InputChannelLabel;
/// <summary>
/// Style for the input spinner.
/// </summary>
[SerializeField]
public StyleSpinner InputSpinner;
/// <summary>
/// Style for the hex input background.
/// </summary>
[SerializeField]
public StyleImage HexInputBackground;
/// <summary>
/// Style for the hex input text.
/// </summary>
[SerializeField]
public StyleText HexInputText;
/// <summary>
/// Style for the hex input placeholder.
/// </summary>
[SerializeField]
public StyleText HexInputPlaceholder;
#if UNITY_EDITOR
/// <inheritdoc/>
public void SetDefaultValues()
{
Background.SetDefaultValues();
PaletteToggle.SetDefaultValues();
PaletteBorder.SetDefaultValues();
PaletteCursor.SetDefaultValues();
SliderVerticalHandle.SetDefaultValues();
SliderHorizontalHandle.SetDefaultValues();
InputToggle.SetDefaultValues();
InputChannelLabel.SetDefaultValues();
InputSpinner.SetDefaultValues();
HexInputBackground.SetDefaultValues();
HexInputText.SetDefaultValues();
HexInputPlaceholder.SetDefaultValues();
}
#endif
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleColorPicker.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleColorPicker.cs",
"repo_id": "jynew",
"token_count": 782
} | 1,436 |
namespace UIWidgets.Styles
{
/// <summary>
/// Style support for the small button.
/// </summary>
public class StyleSupportButtonSmall : StyleSupportButton, IStylable
{
#region IStylable implementation
/// <inheritdoc/>
public override bool SetStyle(Style style)
{
style.ButtonSmall.ApplyTo(this);
return true;
}
/// <inheritdoc/>
public override bool GetStyle(Style style)
{
style.ButtonSmall.GetFrom(this);
return true;
}
#endregion
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButtonSmall.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSupportButtonSmall.cs",
"repo_id": "jynew",
"token_count": 179
} | 1,437 |
fileFormatVersion: 2
guid: 96277da66d9e024459082ab5ed43e5f7
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleCanvas.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleCanvas.cs.meta",
"repo_id": "jynew",
"token_count": 70
} | 1,438 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the scrollbar.
/// </summary>
[Serializable]
public class StyleScrollbar : IStyleDefaultValues
{
/// <summary>
/// Style for the main background.
/// </summary>
[SerializeField]
public StyleImage MainBackground;
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Background;
/// <summary>
/// Style for the handle.
/// </summary>
[SerializeField]
public StyleImage Handle;
/// <summary>
/// Apply style for the specified scrollbar.
/// </summary>
/// <param name="component">Scrollbar.</param>
public virtual void ApplyTo(Scrollbar component)
{
if (component == null)
{
return;
}
var style_support = component.GetComponent<StyleSupportScrollbar>();
if (style_support != null)
{
style_support.SetStyle(this);
}
else
{
MainBackground.ApplyTo(component.GetComponent<Image>());
Background.ApplyTo(component.transform.Find("Background"));
Handle.ApplyTo(component.targetGraphic as Image);
}
}
/// <summary>
/// Set style options from the specified scrollbar.
/// </summary>
/// <param name="component">Scrollbar.</param>
public virtual void GetFrom(Scrollbar component)
{
if (component == null)
{
return;
}
var style_support = component.GetComponent<StyleSupportScrollbar>();
if (style_support != null)
{
style_support.GetStyle(this);
}
else
{
MainBackground.GetFrom(component.GetComponent<Image>());
Background.GetFrom(component.transform.Find("Background"));
Handle.GetFrom(component.targetGraphic as Image);
}
}
#if UNITY_EDITOR
/// <inheritdoc/>
public void SetDefaultValues()
{
MainBackground.SetDefaultValues();
Background.SetDefaultValues();
Handle.SetDefaultValues();
}
#endif
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleScrollbar.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleScrollbar.cs",
"repo_id": "jynew",
"token_count": 703
} | 1,439 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the default Unity button.
/// </summary>
[Serializable]
public class StyleUnityButton : IStyleDefaultValues
{
/// <summary>
/// Use style on buttons with StyleSupportUnityButton script only.
/// </summary>
[SerializeField]
public bool StyleSupportRequired = true;
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Background;
/// <summary>
/// Style for the text.
/// </summary>
[SerializeField]
public StyleText Text;
/// <summary>
/// Apply style for the specified button.
/// </summary>
/// <param name="component">Button.</param>
public virtual void ApplyTo(Button component)
{
if (component == null)
{
return;
}
var style_support = component.GetComponent<StyleSupportUnityButton>();
if (style_support != null)
{
style_support.SetStyle(this);
}
else if (!StyleSupportRequired)
{
Background.ApplyTo(component.GetComponent<Image>());
Text.ApplyTo(component.transform.Find("Text"));
}
}
/// <summary>
/// Set style options from the specified button.
/// </summary>
/// <param name="component">Button.</param>
public virtual void GetFrom(Button component)
{
if (component == null)
{
return;
}
var style_support = component.GetComponent<StyleSupportUnityButton>();
if (style_support != null)
{
style_support.GetStyle(this);
}
else if (!StyleSupportRequired)
{
Background.GetFrom(component.GetComponent<Image>());
Text.GetFrom(component.transform.Find("Text"));
}
}
#if UNITY_EDITOR
/// <inheritdoc/>
public void SetDefaultValues()
{
Background.SetDefaultValues();
Text.SetDefaultValues();
}
#endif
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleUnityButton.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleUnityButton.cs",
"repo_id": "jynew",
"token_count": 669
} | 1,440 |
namespace UIWidgets
{
/// <summary>
/// Alias for TableHeaderDragCell.
/// </summary>
[System.Obsolete("Renamed to TableHeaderDragCell.")]
public class ResizableHeaderDragCell : TableHeaderDragCell
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderDragCell.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeaderDragCell.cs",
"repo_id": "jynew",
"token_count": 73
} | 1,441 |
fileFormatVersion: 2
guid: d9d07048805c39741acc245197527a73
timeCreated: 1614007924
licenseType: Store
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButtonBase.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButtonBase.cs.meta",
"repo_id": "jynew",
"token_count": 104
} | 1,442 |
fileFormatVersion: 2
guid: a067d3eb130818b4db8692e54502a61e
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIcons.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabIcons.cs.meta",
"repo_id": "jynew",
"token_count": 71
} | 1,443 |
namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Text null.
/// Used when not found any text component.
/// </summary>
public class TextNull : ITextProxy
{
/// <summary>
/// GameObject.
/// </summary>
public GameObject GameObject
{
get
{
return null;
}
}
/// <summary>
/// Graphic.
/// </summary>
public Graphic Graphic
{
get
{
return null;
}
}
/// <summary>
/// Color.
/// </summary>
public Color color
{
get
{
return Color.clear;
}
set
{
}
}
/// <summary>
/// Text.
/// </summary>
public string text
{
get
{
return null;
}
set
{
}
}
/// <summary>
/// Font size.
/// </summary>
public float fontSize
{
get
{
return 0;
}
set
{
}
}
/// <summary>
/// Font style.
/// </summary>
public FontStyle fontStyle
{
get
{
return FontStyle.Normal;
}
set
{
}
}
/// <summary>
/// Bold.
/// </summary>
public bool Bold
{
get
{
return false;
}
set
{
}
}
/// <summary>
/// Italic.
/// </summary>
public bool Italic
{
get
{
return false;
}
set
{
}
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextNull.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextNull.cs",
"repo_id": "jynew",
"token_count": 633
} | 1,444 |
fileFormatVersion: 2
guid: 06c5a179de9491d4482d412b3dac86ee
timeCreated: 1520699762
licenseType: Store
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderWholeNumberOfStepsSetter.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderWholeNumberOfStepsSetter.cs.meta",
"repo_id": "jynew",
"token_count": 107
} | 1,445 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the Value of an CenteredSliderVertical.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] CenteredSliderVertical Value Provider")]
public class CenteredSliderVerticalValueProvider : ComponentDataProvider<UIWidgets.CenteredSliderVertical, int>
{
/// <inheritdoc />
protected override void AddListener(UIWidgets.CenteredSliderVertical target)
{
target.OnValueChanged.AddListener(OnValueChangedCenteredSliderVertical);
}
/// <inheritdoc />
protected override int GetValue(UIWidgets.CenteredSliderVertical target)
{
return target.Value;
}
/// <inheritdoc />
protected override void RemoveListener(UIWidgets.CenteredSliderVertical target)
{
target.OnValueChanged.RemoveListener(OnValueChangedCenteredSliderVertical);
}
void OnValueChangedCenteredSliderVertical(int arg0)
{
OnTargetValueChanged();
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueProvider.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueProvider.cs",
"repo_id": "jynew",
"token_count": 362
} | 1,446 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the Value of an CircularSliderFloat.
/// </summary>
public class CircularSliderFloatValueObserver : ComponentDataObserver<UIWidgets.CircularSliderFloat, System.Single>
{
/// <inheritdoc />
protected override void AddListener(UIWidgets.CircularSliderFloat target)
{
target.OnChange.AddListener(OnChangeCircularSliderFloat);
}
/// <inheritdoc />
protected override System.Single GetValue(UIWidgets.CircularSliderFloat target)
{
return target.Value;
}
/// <inheritdoc />
protected override void RemoveListener(UIWidgets.CircularSliderFloat target)
{
target.OnChange.RemoveListener(OnChangeCircularSliderFloat);
}
void OnChangeCircularSliderFloat()
{
OnTargetValueChanged();
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatValueObserver.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatValueObserver.cs",
"repo_id": "jynew",
"token_count": 316
} | 1,447 |
fileFormatVersion: 2
guid: f7b25512d2af6984dbaf7e4a176d7a3c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Int/CircularSliderValueObserver.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Int/CircularSliderValueObserver.cs.meta",
"repo_id": "jynew",
"token_count": 97
} | 1,448 |
fileFormatVersion: 2
guid: 429ef4be3016ea74791c81fbdaba829d
folderAsset: yes
timeCreated: 1520697863
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO.meta",
"repo_id": "jynew",
"token_count": 81
} | 1,449 |
fileFormatVersion: 2
guid: 09b39a419b6faa145b18a918e3bb2ea9
folderAsset: yes
timeCreated: 1520698105
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/FileListView.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/FileListView.meta",
"repo_id": "jynew",
"token_count": 84
} | 1,450 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the SelectedItems of an ListViewHeight.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] ListViewHeight SelectedItems Provider")]
public class ListViewHeightSelectedItemsProvider : ComponentDataProvider<UIWidgets.ListViewHeight, System.Collections.Generic.List<string>>
{
/// <inheritdoc />
protected override void AddListener(UIWidgets.ListViewHeight target)
{
target.OnSelectString.AddListener(OnSelectStringListViewHeight);
target.OnDeselectString.AddListener(OnDeselectStringListViewHeight);
}
/// <inheritdoc />
protected override System.Collections.Generic.List<string> GetValue(UIWidgets.ListViewHeight target)
{
return target.SelectedItems;
}
/// <inheritdoc />
protected override void RemoveListener(UIWidgets.ListViewHeight target)
{
target.OnSelectString.RemoveListener(OnSelectStringListViewHeight);
target.OnDeselectString.RemoveListener(OnDeselectStringListViewHeight);
}
void OnSelectStringListViewHeight(int arg0, string arg1)
{
OnTargetValueChanged();
}
void OnDeselectStringListViewHeight(int arg0, string arg1)
{
OnTargetValueChanged();
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsProvider.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemsProvider.cs",
"repo_id": "jynew",
"token_count": 447
} | 1,451 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedItem of an ListViewInt.
/// </summary>
public class ListViewIntSelectedItemObserver : ComponentDataObserver<UIWidgets.ListViewInt, int>
{
/// <inheritdoc />
protected override void AddListener(UIWidgets.ListViewInt target)
{
target.OnSelectObject.AddListener(OnSelectObjectListViewInt);
target.OnDeselectObject.AddListener(OnDeselectObjectListViewInt);
}
/// <inheritdoc />
protected override int GetValue(UIWidgets.ListViewInt target)
{
return target.SelectedItem;
}
/// <inheritdoc />
protected override void RemoveListener(UIWidgets.ListViewInt target)
{
target.OnSelectObject.RemoveListener(OnSelectObjectListViewInt);
target.OnDeselectObject.RemoveListener(OnDeselectObjectListViewInt);
}
void OnSelectObjectListViewInt(int arg0)
{
OnTargetValueChanged();
}
void OnDeselectObjectListViewInt(int arg0)
{
OnTargetValueChanged();
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntSelectedItemObserver.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewInt/ListViewIntSelectedItemObserver.cs",
"repo_id": "jynew",
"token_count": 389
} | 1,452 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the ValueMax of a RangeSlider depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSlider ValueMax Setter")]
public class RangeSliderValueMaxSetter : ComponentSingleSetter<UIWidgets.RangeSlider, int>
{
/// <inheritdoc />
protected override void UpdateTargetValue(UIWidgets.RangeSlider target, int value)
{
target.ValueMax = value;
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxSetter.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMaxSetter.cs",
"repo_id": "jynew",
"token_count": 204
} | 1,453 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Min of a SpinnerFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] SpinnerFloat Min Setter")]
public class SpinnerFloatMinSetter : ComponentSingleSetter<UIWidgets.SpinnerFloat, float>
{
/// <inheritdoc />
protected override void UpdateTargetValue(UIWidgets.SpinnerFloat target, float value)
{
target.Min = value;
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatMinSetter.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatMinSetter.cs",
"repo_id": "jynew",
"token_count": 199
} | 1,454 |
fileFormatVersion: 2
guid: e651cf19a4b96264c9d8a39ed6302dfa
timeCreated: 1520700056
licenseType: Store
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerMinSetter.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerMinSetter.cs.meta",
"repo_id": "jynew",
"token_count": 108
} | 1,455 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the IsOn of a Switch depending on the System.Boolean data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Switch IsOn Setter")]
public class SwitchIsOnSetter : ComponentSingleSetter<UIWidgets.Switch, bool>
{
/// <inheritdoc />
protected override void UpdateTargetValue(UIWidgets.Switch target, bool value)
{
target.IsOn = value;
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnSetter.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Switch/SwitchIsOnSetter.cs",
"repo_id": "jynew",
"token_count": 194
} | 1,456 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the SelectedNodes of an TreeView.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] TreeView SelectedNodes Provider")]
public class TreeViewSelectedNodesProvider : ComponentDataProvider<UIWidgets.TreeView, System.Collections.Generic.List<UIWidgets.TreeNode<UIWidgets.TreeViewItem>>>
{
/// <inheritdoc />
protected override void AddListener(UIWidgets.TreeView target)
{
target.NodeSelected.AddListener(NodeSelectedTreeView);
target.NodeDeselected.AddListener(NodeDeselectedTreeView);
}
/// <inheritdoc />
protected override System.Collections.Generic.List<UIWidgets.TreeNode<UIWidgets.TreeViewItem>> GetValue(UIWidgets.TreeView target)
{
return target.SelectedNodes;
}
/// <inheritdoc />
protected override void RemoveListener(UIWidgets.TreeView target)
{
target.NodeSelected.RemoveListener(NodeSelectedTreeView);
target.NodeDeselected.RemoveListener(NodeDeselectedTreeView);
}
void NodeSelectedTreeView(UIWidgets.TreeNode<UIWidgets.TreeViewItem> arg0)
{
OnTargetValueChanged();
}
void NodeDeselectedTreeView(UIWidgets.TreeNode<UIWidgets.TreeViewItem> arg0)
{
OnTargetValueChanged();
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodesProvider.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodesProvider.cs",
"repo_id": "jynew",
"token_count": 487
} | 1,457 |
#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets.TMProSupport
{
/// <summary>
/// Autocomplete for ListViewIcons.
/// </summary>
public class AutocompleteIconsTMPro : AutocompleteCustomTMPro<ListViewIconsItemDescription, ListViewIconsItemComponent, ListViewIcons>
{
/// <summary>
/// Determines whether the beginning of value matches the Query.
/// </summary>
/// <param name="value">Value.</param>
/// <returns>true if beginning of value matches the Query; otherwise, false.</returns>
public override bool Startswith(ListViewIconsItemDescription value)
{
return UtilitiesCompare.StartsWith(value.Name, Query, CaseSensitive)
|| (value.LocalizedName != null && UtilitiesCompare.StartsWith(value.LocalizedName, Query, CaseSensitive));
}
/// <summary>
/// Returns a value indicating whether Query occurs within specified value.
/// </summary>
/// <param name="value">Value.</param>
/// <returns>true if the Query occurs within value parameter; otherwise, false.</returns>
public override bool Contains(ListViewIconsItemDescription value)
{
return UtilitiesCompare.Contains(value.Name, Query, CaseSensitive)
|| (value.LocalizedName != null && UtilitiesCompare.Contains(value.LocalizedName, Query, CaseSensitive));
}
/// <summary>
/// Convert value to string.
/// </summary>
/// <returns>The string value.</returns>
/// <param name="value">Value.</param>
protected override string GetStringValue(ListViewIconsItemDescription value)
{
return value.LocalizedName ?? value.Name;
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Autocomplete/AutocompleteIconsTMPro.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Autocomplete/AutocompleteIconsTMPro.cs",
"repo_id": "jynew",
"token_count": 515
} | 1,458 |
#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets.TMProSupport
{
using TMPro;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Color picker Hex block.
/// </summary>
public class ColorPickerHexBlockTMPro : ColorPickerHexBlockBase
{
/// <summary>
/// The input field for hex.
/// </summary>
[SerializeField]
[HideInInspector]
[System.Obsolete("Replaced with InputHexAdapter.")]
protected TMP_InputField InputHex;
/// <summary>
/// Upgrade this instance.
/// </summary>
public override void Upgrade()
{
#pragma warning disable 0612, 0618
Utilities.GetOrAddComponent(InputHex, ref InputHexAdapter);
#pragma warning restore 0612, 0618
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ColorPicker/ColorPickerHexBlockTMPro.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ColorPicker/ColorPickerHexBlockTMPro.cs",
"repo_id": "jynew",
"token_count": 294
} | 1,459 |
#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using TMPro;
using UnityEngine;
/// <summary>
/// ListViewInt component.
/// </summary>
public class ListViewIntComponentTMPro : ListViewIntComponentBase
{
/// <summary>
/// The number.
/// </summary>
[SerializeField]
[HideInInspector]
[System.Obsolete("Replaced with NumberAdapter.")]
public TextMeshProUGUI Number;
/// <summary>
/// Upgrade this instance.
/// </summary>
public override void Upgrade()
{
#pragma warning disable 0612, 0618
Utilities.GetOrAddComponent(Number, ref NumberAdapter);
#pragma warning restore 0612, 0618
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ListView/ListViewInt/ListViewIntComponentTMPro.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/ListView/ListViewInt/ListViewIntComponentTMPro.cs",
"repo_id": "jynew",
"token_count": 231
} | 1,460 |
#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using TMPro;
using UIWidgets.Styles;
using UnityEngine;
/// <summary>
/// Style support for TextMeshPro.
/// </summary>
public static class StyleTMPro
{
/// <summary>
/// Apply style for the specified gameobject.
/// </summary>
/// <param name="style">Style.</param>
/// <param name="go">Gameobject.</param>
/// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns>
public static bool ApplyTo(StyleText style, GameObject go)
{
var applied = false;
if (go != null)
{
#if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER
applied |= ApplyTo(style, go.GetComponent<TMP_InputField>());
applied |= ApplyTo(style, go.GetComponent<TMP_Text>());
#else
applied |= ApplyTo(style, go.GetComponent<TextMeshProUGUI>());
#endif
}
return applied;
}
#if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER
/// <summary>
/// Apply style for the specified InputField.
/// </summary>
/// <param name="style">Style.</param>
/// <param name="component">InputField.</param>
/// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns>
public static bool ApplyTo(StyleText style, TMP_InputField component)
{
if (component == null)
{
return false;
}
ApplyTo(style, component.textComponent, true);
if (component.placeholder != null)
{
ApplyTo(style, component.placeholder.GetComponent<TextMeshProUGUI>(), true);
}
return true;
}
#endif
/// <summary>
/// Apply style for the specified Text.
/// </summary>
/// <param name="style">Style for text.</param>
/// <param name="component">Text.</param>
/// <param name="isInputField">Is transform belongs to the InputField component?</param>
/// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns>
#if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER
public static bool ApplyTo(StyleText style, TMP_Text component, bool isInputField = false)
#else
public static bool ApplyTo(StyleText style, TextMeshProUGUI component, bool isInputField = false)
#endif
{
if (component == null)
{
return false;
}
if (style.ChangeFont && (style.FontTMPro != null))
{
component.font = style.FontTMPro;
}
if (style.ChangeFontStyle)
{
component.fontStyle = ConvertStyle(style.FontStyle);
}
if (style.ChangeLineSpacing)
{
component.lineSpacing = style.LineSpacing;
}
if (style.ChangeRichText && (!isInputField))
{
component.richText = style.RichText;
}
if (style.ChangeAlignment && (!isInputField))
{
component.alignment = ConvertAlignment(style.Alignment);
}
if (style.ChangeSize)
{
component.fontSize = style.Size;
}
if (style.ChangeHorizontalOverflow)
{
component.enableWordWrapping = style.HorizontalOverflow == HorizontalWrapMode.Wrap;
}
if (style.ChangeVerticalOverflow)
{
if (style.VerticalOverflow == VerticalWrapMode.Overflow)
{
component.overflowMode = TextOverflowModes.Overflow;
}
if (style.VerticalOverflow == VerticalWrapMode.Truncate)
{
component.overflowMode = TextOverflowModes.Truncate;
}
}
if (style.ChangeBestFit && (!isInputField))
{
component.enableAutoSizing = style.BestFit;
component.fontSizeMin = style.MinSize;
component.fontSizeMax = style.MaxSize;
}
if (style.ChangeColor)
{
component.color = style.Color;
}
if (style.ChangeMaterial)
{
component.material = style.Material;
}
component.SetAllDirty();
return true;
}
/// <summary>
/// Set style options from the specified gameobject.
/// </summary>
/// <param name="style">Style.</param>
/// <param name="go">Gameobject.</param>
/// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns>
public static bool GetFrom(StyleText style, GameObject go)
{
var processed = false;
if (go != null)
{
#if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER
processed |= GetFrom(style, go.GetComponent<TMP_InputField>());
processed |= GetFrom(style, go.GetComponent<TMP_Text>());
#else
processed |= GetFrom(style, go.GetComponent<TextMeshProUGUI>());
#endif
}
return processed;
}
#if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER
/// <summary>
/// Set style options from the specified InputField.
/// </summary>
/// <param name="style">Style.</param>
/// <param name="component">InputField.</param>
/// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns>
public static bool GetFrom(StyleText style, TMP_InputField component)
{
if (component == null)
{
return false;
}
GetFrom(style, component.textComponent, true);
if (component.placeholder != null)
{
GetFrom(style, component.placeholder.GetComponent<TextMeshProUGUI>(), true);
}
return true;
}
#endif
/// <summary>
/// Set style options from the specified Text.
/// </summary>
/// <param name="style">Style for text.</param>
/// <param name="component">Text.</param>
/// <param name="isInputField">Is transform belongs to the InputField component?</param>
/// <returns><c>true</c>, if children gameobjects was processed, <c>false</c> otherwise.</returns>
#if UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER
public static bool GetFrom(StyleText style, TMP_Text component, bool isInputField = false)
#else
public static bool GetFrom(StyleText style, TextMeshProUGUI component, bool isInputField = false)
#endif
{
if (component == null)
{
return false;
}
Style.SetValue(component.font, ref style.FontTMPro);
style.ChangeFont = true;
style.FontStyle = ConvertStyle(component.fontStyle);
style.ChangeFontStyle = true;
style.LineSpacing = Mathf.CeilToInt(component.lineSpacing);
style.ChangeLineSpacing = true;
if (!isInputField)
{
style.RichText = component.richText;
style.ChangeRichText = true;
}
if (!isInputField)
{
style.Alignment = ConvertAlignment(component.alignment);
style.ChangeAlignment = true;
}
style.Size = Mathf.RoundToInt(component.fontSize);
style.ChangeSize = true;
style.HorizontalOverflow = component.enableWordWrapping ? HorizontalWrapMode.Wrap : HorizontalWrapMode.Overflow;
style.ChangeHorizontalOverflow = true;
if (component.overflowMode == TextOverflowModes.Overflow)
{
style.VerticalOverflow = VerticalWrapMode.Overflow;
style.ChangeVerticalOverflow = true;
}
if (component.overflowMode == TextOverflowModes.Truncate)
{
style.VerticalOverflow = VerticalWrapMode.Truncate;
style.ChangeVerticalOverflow = true;
}
if (!isInputField)
{
style.BestFit = component.enableAutoSizing;
style.MinSize = Mathf.RoundToInt(component.fontSizeMin);
style.MaxSize = Mathf.RoundToInt(component.fontSizeMax);
style.ChangeBestFit = true;
}
style.Color = component.color;
style.ChangeColor = true;
Style.SetValue(component.material, ref style.Material);
style.ChangeMaterial = true;
return true;
}
/// <summary>
/// Convert alignment.
/// </summary>
/// <param name="alignment">Unity alignment.</param>
/// <returns>TMPro alignment.</returns>
public static TextAlignmentOptions ConvertAlignment(TextAnchor alignment)
{
// upper
if (alignment == TextAnchor.UpperLeft)
{
return TextAlignmentOptions.TopLeft;
}
if (alignment == TextAnchor.UpperCenter)
{
return TextAlignmentOptions.Top;
}
if (alignment == TextAnchor.UpperRight)
{
return TextAlignmentOptions.TopRight;
}
// middle
if (alignment == TextAnchor.MiddleLeft)
{
return TextAlignmentOptions.Left;
}
if (alignment == TextAnchor.MiddleCenter)
{
return TextAlignmentOptions.Center;
}
if (alignment == TextAnchor.MiddleRight)
{
return TextAlignmentOptions.Right;
}
// lower
if (alignment == TextAnchor.LowerLeft)
{
return TextAlignmentOptions.BottomLeft;
}
if (alignment == TextAnchor.LowerCenter)
{
return TextAlignmentOptions.Bottom;
}
if (alignment == TextAnchor.LowerRight)
{
return TextAlignmentOptions.BottomRight;
}
return TextAlignmentOptions.TopLeft;
}
/// <summary>
/// Convert alignment.
/// </summary>
/// <param name="alignment">TMPro alignment.</param>
/// <returns>Unity alignment.</returns>
public static TextAnchor ConvertAlignment(TextAlignmentOptions alignment)
{
// upper
if (alignment == TextAlignmentOptions.TopLeft)
{
return TextAnchor.UpperLeft;
}
if (alignment == TextAlignmentOptions.Top)
{
return TextAnchor.UpperCenter;
}
if (alignment == TextAlignmentOptions.TopRight)
{
return TextAnchor.UpperRight;
}
// middle
if (alignment == TextAlignmentOptions.Left)
{
return TextAnchor.MiddleLeft;
}
if (alignment == TextAlignmentOptions.Center)
{
return TextAnchor.MiddleCenter;
}
if (alignment == TextAlignmentOptions.Right)
{
return TextAnchor.MiddleRight;
}
// lower
if (alignment == TextAlignmentOptions.BottomLeft)
{
return TextAnchor.LowerLeft;
}
if (alignment == TextAlignmentOptions.Bottom)
{
return TextAnchor.LowerCenter;
}
if (alignment == TextAlignmentOptions.BottomRight)
{
return TextAnchor.LowerRight;
}
return TextAnchor.UpperLeft;
}
/// <summary>
/// Convert font style.
/// </summary>
/// <param name="fontStyle">Unity font style.</param>
/// <returns>TMPro font style.</returns>
public static FontStyles ConvertStyle(FontStyle fontStyle)
{
if (fontStyle == FontStyle.Normal)
{
return FontStyles.Normal;
}
if (fontStyle == FontStyle.Bold)
{
return FontStyles.Bold;
}
if (fontStyle == FontStyle.Italic)
{
return FontStyles.Italic;
}
if (fontStyle == FontStyle.BoldAndItalic)
{
return FontStyles.Bold | FontStyles.Italic;
}
return FontStyles.Normal;
}
/// <summary>
/// Convert font style.
/// </summary>
/// <param name="fontStyle">TMPro font style.</param>
/// <returns>Unity font style.</returns>
public static FontStyle ConvertStyle(FontStyles fontStyle)
{
if (fontStyle == FontStyles.Normal)
{
return FontStyle.Normal;
}
if (fontStyle == FontStyles.Bold)
{
return FontStyle.Bold;
}
if (fontStyle == FontStyles.Italic)
{
return FontStyle.Italic;
}
if (fontStyle == (FontStyles.Bold | FontStyles.Italic))
{
return FontStyle.BoldAndItalic;
}
return FontStyle.Normal;
}
}
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Style/StyleTMPro.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Style/StyleTMPro.cs",
"repo_id": "jynew",
"token_count": 4210
} | 1,461 |
fileFormatVersion: 2
guid: c69b98bf0eb7930438b18042a9fcc642
timeCreated: 1474299406
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Utilities/InputFieldTMProProxy.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Utilities/InputFieldTMProProxy.cs.meta",
"repo_id": "jynew",
"token_count": 100
} | 1,462 |
fileFormatVersion: 2
guid: 40b3f2a1905b3b04495a6df47f9052ea
labels:
- Tooltip
- Widget
- Uiwidgets
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip.cs.meta",
"repo_id": "jynew",
"token_count": 90
} | 1,463 |
fileFormatVersion: 2
guid: 5a4c8d110d6823542afb2d34a1bf7dfe
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip{TData,TTooltip}.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/Tooltip{TData,TTooltip}.cs.meta",
"repo_id": "jynew",
"token_count": 97
} | 1,464 |
fileFormatVersion: 2
guid: 1f6b8bdae3de47b43818cb5ea6144306
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/Track.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/Track.cs.meta",
"repo_id": "jynew",
"token_count": 70
} | 1,465 |
fileFormatVersion: 2
guid: 8ecf49dd887cc8949b91d4eaee20d5d0
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackViewBase.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackViewBase.cs.meta",
"repo_id": "jynew",
"token_count": 71
} | 1,466 |
fileFormatVersion: 2
guid: 6f23d6f22d8978a4daae244eb5b9fb51
folderAsset: yes
DefaultImporter:
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView.meta",
"repo_id": "jynew",
"token_count": 47
} | 1,467 |
namespace UIWidgets
{
using UIWidgets.l10n;
using UnityEngine;
/// <summary>
/// TreeView component.
/// </summary>
public class TreeViewComponent : TreeViewComponentBase<TreeViewItem>
{
TreeViewItem item;
/// <summary>
/// Gets or sets the item.
/// </summary>
/// <value>The item.</value>
public TreeViewItem Item
{
get
{
return item;
}
set
{
if (item != null)
{
item.OnChange -= UpdateView;
}
item = value;
if (item != null)
{
item.OnChange += UpdateView;
}
UpdateView();
}
}
/// <summary>
/// Sets the data.
/// </summary>
/// <param name="node">Node.</param>
/// <param name="depth">Depth.</param>
public override void SetData(TreeNode<TreeViewItem> node, int depth)
{
Node = node;
base.SetData(Node, depth);
Item = (Node == null) ? null : Node.Item;
}
/// <inheritdoc/>
public override void LocaleChanged()
{
UpdateName();
}
/// <summary>
/// Update display name.
/// </summary>
protected virtual void UpdateName()
{
if (Item == null)
{
return;
}
TextAdapter.text = Item.LocalizedName ?? Localization.GetTranslation(Item.Name);
}
/// <summary>
/// Updates the view.
/// </summary>
protected virtual void UpdateView()
{
if ((Icon == null) || (TextAdapter == null))
{
return;
}
if (Item == null)
{
Icon.sprite = null;
TextAdapter.text = string.Empty;
}
else
{
Icon.sprite = Item.Icon;
UpdateName();
}
if (SetNativeSize)
{
Icon.SetNativeSize();
}
// set transparent color if no icon
Icon.color = (Icon.sprite == null) ? Color.clear : Color.white;
}
/// <summary>
/// Called when item moved to cache, you can use it free used resources.
/// </summary>
public override void MovedToCache()
{
if (Icon != null)
{
Icon.sprite = null;
}
}
/// <summary>
/// This function is called when the MonoBehaviour will be destroyed.
/// </summary>
protected override void OnDestroy()
{
if (item != null)
{
item.OnChange -= UpdateView;
}
base.OnDestroy();
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeViewComponent.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeViewComponent.cs",
"repo_id": "jynew",
"token_count": 903
} | 1,468 |
fileFormatVersion: 2
guid: 39be7497731d1d4418c89c9866fa0346
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/ILateUpdatable.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/ILateUpdatable.cs.meta",
"repo_id": "jynew",
"token_count": 94
} | 1,469 |
namespace UIWidgets
{
using System;
using System.Collections.Generic;
/// <summary>
/// Comparer using specified comparison for comparisons between items.
/// </summary>
/// <typeparam name="T">The type of the objects to compare.</typeparam>
public class ComparisonComparer<T> : IComparer<T>
{
readonly Comparison<T> comparison;
/// <summary>
/// Initializes a new instance of the <see cref="ComparisonComparer{T}"/> class.
/// </summary>
/// <param name="newComparison">The comparison.</param>
public ComparisonComparer(Comparison<T> newComparison)
{
if (newComparison == null)
{
throw new ArgumentNullException("newComparison");
}
comparison = newComparison;
}
/// <summary>
/// Compares two objects and returns a value indicating whether one is less than, equal to, or greater than the other.
/// </summary>
/// <param name="x">The first object to compare.</param>
/// <param name="y">The second object to compare.</param>
/// <returns>A signed integer that indicates the relative values of x and y.</returns>
public int Compare(T x, T y)
{
return comparison(x, y);
}
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ComparisonComparer.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ComparisonComparer.cs",
"repo_id": "jynew",
"token_count": 373
} | 1,470 |
fileFormatVersion: 2
guid: efea45a6628f73741b82872ac25bdcc3
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Events/SelectEvent.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Events/SelectEvent.cs.meta",
"repo_id": "jynew",
"token_count": 71
} | 1,471 |
fileFormatVersion: 2
guid: 3b4cdeab2e6f8fd47bb1051c388a8fd8
labels:
- Modal
- ModalHelper
- Uiwidgets
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ModalHelper.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ModalHelper.cs.meta",
"repo_id": "jynew",
"token_count": 92
} | 1,472 |
fileFormatVersion: 2
guid: 02596809768f59c4bbf2ab378d94f534
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesAlign.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesAlign.cs.meta",
"repo_id": "jynew",
"token_count": 71
} | 1,473 |
fileFormatVersion: 2
guid: 33185ce6da0733140acb6544ffceabb5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/WaitForSecondsCustom.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/WaitForSecondsCustom.cs.meta",
"repo_id": "jynew",
"token_count": 91
} | 1,474 |
fileFormatVersion: 2
guid: 4e4861ccc130ae94a905a2be03776d50
labels:
- UiwidgetsProviderScriptTemplate
timeCreated: 1520685705
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/DataBindSupport/Provider.template.txt.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/DataBindSupport/Provider.template.txt.meta",
"repo_id": "jynew",
"token_count": 90
} | 1,475 |
fileFormatVersion: 2
guid: d15caf56397d36749ad2e2ce3828c82f
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
| jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/TestBase.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/TestBase.cs.meta",
"repo_id": "jynew",
"token_count": 70
} | 1,476 |
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
// Display the two colors interpolation between RGB colors from the left side to the right side.
// _ColorLeft - RGB color on the left side.
// _ColorRight - RGB color on the right side.
// Should be used only "_ColorLeft" and "_ColorRight" shader properties,
// other properties should have the default value to be compatible with Unity UI.
Shader "Custom/New UI Widgets/GradientShaderHLineRGB"
{
Properties
{
// Sprite texture
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
// Tint
_Color ("Tint", Color) = (1,1,1,1)
// RGB color on the left size
_ColorLeft ("Color left", Color) = (1,1,1,1)
// RGB color on the right size
_ColorRight ("Color right", Color) = (1,1,1,1)
_StencilComp ("Stencil Comparison", Float) = 8
_Stencil ("Stencil ID", Float) = 0
_StencilOp ("Stencil Operation", Float) = 0
_StencilWriteMask ("Stencil Write Mask", Float) = 255
_StencilReadMask ("Stencil Read Mask", Float) = 255
_ColorMask ("Color Mask", Float) = 15
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip("Use Alpha Clip", Float) = 0
}
SubShader
{
Tags
{
"Queue"="Transparent"
"IgnoreProjector"="True"
"RenderType"="Transparent"
"PreviewType"="Plane"
"CanUseSpriteAtlas"="True"
}
Stencil
{
Ref [_Stencil]
Comp [_StencilComp]
Pass [_StencilOp]
ReadMask [_StencilReadMask]
WriteMask [_StencilWriteMask]
}
Cull Off
Lighting Off
ZWrite Off
ZTest [unity_GUIZTestMode]
Blend SrcAlpha OneMinusSrcAlpha
ColorMask [_ColorMask]
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma target 2.0
#include "UnityCG.cginc"
#include "UnityUI.cginc"
#include "UIWidgets.cginc"
#pragma multi_compile_local _ UNITY_UI_CLIP_RECT
#pragma multi_compile_local _ UNITY_UI_ALPHACLIP
struct appdata_t
{
float4 vertex : POSITION;
float4 color : COLOR;
float2 texcoord : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct v2f
{
float4 vertex : SV_POSITION;
fixed4 color : COLOR;
float2 texcoord : TEXCOORD0;
float4 worldPosition : TEXCOORD1;
half4 mask : TEXCOORD2;
UNITY_VERTEX_OUTPUT_STEREO
};
CBUFFER_START(UnityPerMaterial)
UNITY_DECLARE_SCREENSPACE_TEXTURE(_MainTex);
fixed4 _Color;
fixed4 _TextureSampleAdd;
float4 _ClipRect;
float4 _MainTex_ST;
float _UIMaskSoftnessX;
float _UIMaskSoftnessY;
float4 _ColorLeft;
float4 _ColorRight;
CBUFFER_END
v2f vert(appdata_t v)
{
v2f OUT;
UNITY_SETUP_INSTANCE_ID(v);
UNITY_INITIALIZE_OUTPUT(v2f, OUT);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
float4 vPosition = UnityObjectToClipPos(v.vertex);
OUT.worldPosition = v.vertex;
OUT.vertex = vPosition;
float2 pixelSize = vPosition.w;
pixelSize /= float2(1, 1) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy));
float4 clampedRect = clamp(_ClipRect, -2e10, 2e10);
float2 maskUV = (v.vertex.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy);
OUT.texcoord = TRANSFORM_TEX(v.texcoord.xy, _MainTex);
OUT.mask = half4(v.vertex.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_UIMaskSoftnessX, _UIMaskSoftnessY) + abs(pixelSize.xy)));
OUT.color = v.color * _Color;
return OUT;
}
fixed4 frag(v2f IN) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
half4 color = IN.color * (UNITY_SAMPLE_SCREENSPACE_TEXTURE(_MainTex, IN.texcoord) + _TextureSampleAdd);
#if defined(UIWIDGETS_COLORSPACE_GAMMA) || defined(UNITY_COLORSPACE_GAMMA)
color = color * lerp(_ColorLeft, _ColorRight, IN.texcoord.x);
#else
color = color * lerp(LinearToGammaSpace4(_ColorLeft), LinearToGammaSpace4(_ColorRight), IN.texcoord.x);
color = GammaToLinearSpace4(color);
#endif
#ifdef UNITY_UI_CLIP_RECT
half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw);
color.a *= m.x * m.y;
#endif
#ifdef UNITY_UI_ALPHACLIP
clip(color.a - 0.001);
#endif
return color;
}
ENDCG
}
}
}
| jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIGradientShaderHLineRGB.shader/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIGradientShaderHLineRGB.shader",
"repo_id": "jynew",
"token_count": 1888
} | 1,477 |
#ifndef UIWIDGETS_INCLUDED
#define UIWIDGETS_INCLUDED
// Convert from linear colorspace to gamma.
// linRGB - color in the linear colorspace.
inline half4 LinearToGammaSpace4(half4 linRGB)
{
linRGB = max(linRGB, half4(0.h, 0.h, 0.h, 0.h));
// An almost-perfect approximation from http://chilliant.blogspot.com.au/2012/08/srgb-approximations-for-hlsl.html?m=1
return max(1.055h * pow(linRGB, 0.416666667h) - 0.055h, 0.h);
// Exact version, useful for debugging.
//return half4(LinearToGammaSpaceExact(linRGB.r), LinearToGammaSpaceExact(linRGB.g), LinearToGammaSpaceExact(linRGB.b), LinearToGammaSpaceExact(linRGB.a));
}
// Convert from gamma colorspace to linear.
// sRGB - color in the gamma colorspace.
inline half4 GammaToLinearSpace4(half4 sRGB)
{
// Approximate version from http://chilliant.blogspot.com.au/2012/08/srgb-approximations-for-hlsl.html?m=1
return sRGB * (sRGB * (sRGB * 0.305306011h + 0.682171111h) + 0.012522878h);
// Precise version, useful for debugging.
//return half4(GammaToLinearSpaceExact(sRGB.r), GammaToLinearSpaceExact(sRGB.g), GammaToLinearSpaceExact(sRGB.b), GammaToLinearSpaceExact(sRGB.a));
}
// Convert hue to base rgb info.
// H - H parameter from the HSV color.
inline float4 Hue(float H)
{
float R = abs(H * 6 - 3) - 1;
float G = 2 - abs(H * 6 - 2);
float B = 2 - abs(H * 6 - 4);
return saturate(float4(R,G,B,1));
}
// Get color of the specified point of the HSV circle.
// pos - point, relative to circle center.
// value - V parameter from HSV.
// quality - circle edges quality.
inline float4 CircleHSV(in float2 pos, in float value, in float quality)
{
float pi2 = 6.28318530718;
float saturation = sqrt(pos.x * pos.x * 4.0 + pos.y * pos.y * 4.0);
float alpha = 1.0 - smoothstep(1.0 - quality, 1.0 + quality, dot(pos, pos) * 4.0);
float hue = atan2(pos.x, pos.y) / pi2;
if (hue < 0)
{
hue += 1;
}
return saturate(float4(hue, saturation, value, alpha));
}
// Convert hsv color to rgb.
// HSV - HSV color.
inline float4 HSVtoRGB(in float4 HSV)
{
float4 result = ((Hue(HSV.x) - 1) * HSV.y + 1) * HSV.z;
result.a = HSV.a;
return result;
}
#endif | jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIWidgets.cginc/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Shaders/UIWidgets.cginc",
"repo_id": "jynew",
"token_count": 834
} | 1,478 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1822101463, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3}
m_Name: EditorSettings
m_EditorClassIdentifier:
programVersion1: 1
programVersion2: 1
programVersion3: 41
programVersion4: 5
dataVersion: 1
| jynew/jyx2/Assets/Plugins/Rewired/Data/EditorSettings.asset/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Data/EditorSettings.asset",
"repo_id": "jynew",
"token_count": 215
} | 1,479 |
fileFormatVersion: 2
guid: 14ee31e976b2b344fb160d8a2deffe62
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Integration/UnityUI/RewiredEventSystem.prefab.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Integration/UnityUI/RewiredEventSystem.prefab.meta",
"repo_id": "jynew",
"token_count": 41
} | 1,480 |
fileFormatVersion: 2
guid: 83f26fd3ad39b3a4497fc29c40207966
DefaultImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/Integration/RexEngine.zip.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/Integration/RexEngine.zip.meta",
"repo_id": "jynew",
"token_count": 40
} | 1,481 |
fileFormatVersion: 2
guid: 41bda9d4a6958014a9b592d4962e33fa
timeCreated: 1458421128
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/UWP/Rewired_UWP_IL2CPP.zip.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Assets/UWP/Rewired_UWP_IL2CPP.zip.meta",
"repo_id": "jynew",
"token_count": 70
} | 1,482 |
fileFormatVersion: 2
guid: 7ad725ead4528fe49a591f901be858ad
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset.meta",
"repo_id": "jynew",
"token_count": 38
} | 1,483 |
fileFormatVersion: 2
guid: fa485c60aeeb46a4487bfa7fb7359a75
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset.meta",
"repo_id": "jynew",
"token_count": 41
} | 1,484 |
fileFormatVersion: 2
guid: f37439def9763f043bc4b3dcebb0b52e
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset.meta",
"repo_id": "jynew",
"token_count": 41
} | 1,485 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 323110133, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3}
m_Name: GameStickController
m_EditorClassIdentifier:
controllerName: GameStick Controller
editorControllerName:
description:
controllerGuid: 47aaa5a4-617e-4650-a38a-1ad2e44f6335
templateGuids:
- 83b427e4-086f-47f3-bb06-be266abd1ca5
hideInLists: 0
joystickTypes: 0100000002000000
elementIdentifiers:
- _id: 0
_name: Left Stick X
_positiveName: Left Stick Right
_negativeName: Left Stick Left
_elementType: 0
_compoundElementType: 0
- _id: 1
_name: Left Stick Y
_positiveName: Left Stick Up
_negativeName: Left Stick Down
_elementType: 0
_compoundElementType: 0
- _id: 2
_name: Right Stick X
_positiveName: Right Stick Right
_negativeName: Right Stick Left
_elementType: 0
_compoundElementType: 0
- _id: 3
_name: Right Stick Y
_positiveName: Right Stick Up
_negativeName: Right Stick Down
_elementType: 0
_compoundElementType: 0
- _id: 4
_name: A
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 5
_name: B
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 6
_name: X
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 7
_name: Y
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 8
_name: L1
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 9
_name: R1
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 10
_name: Back
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 11
_name: Start
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 20
_name: Home
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 12
_name: Left Stick Button
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 13
_name: Right Stick Button
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 14
_name: D-Pad Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 15
_name: D-Pad Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 16
_name: D-Pad Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 17
_name: D-Pad Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 18
_name: Left Stick
_positiveName:
_negativeName:
_elementType: 100
_compoundElementType: 0
- _id: 19
_name: Right Stick
_positiveName:
_negativeName:
_elementType: 100
_compoundElementType: 0
compoundElements:
- type: 0
elementIdentifier: 18
componentElementIdentifiers: 0000000001000000
- type: 0
elementIdentifier: 19
componentElementIdentifiers: 0200000003000000
directInput:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName: []
productGUID: []
productId:
deviceType: 0
elements:
axes: []
buttons: []
variants: []
rawInput:
description:
matchingCriteria:
axisCount: 6
buttonCount: 16
disabled: 0
tag:
hatCount: 1
productName_useRegex: 1
productName:
- GameStick Controller.*
productGUID:
- 10110f0d
productId: 11100000
deviceType: 0
elements:
axes:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 0
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 1
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 2
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 3
sourceType: 1
sourceAxis: 6
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
buttons:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 4
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 5
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 8
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 9
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 11
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 12
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 13
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 14
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 15
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 1
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 16
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 2
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 17
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 3
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
variants: []
xInput:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
subType:
elements:
axes: []
buttons: []
variants: []
osx:
description:
matchingCriteria:
axisCount: 6
buttonCount: 24
disabled: 0
tag:
hatCount: 1
productName_useRegex: 1
productName:
- GameStick Controller.*
manufacturer:
- Unknown
productId: 11100000
vendorId: 0d0f0000
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceStick: 0
sourceAxis: 1
sourceOtherAxis: 0
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceStick: 0
sourceAxis: 2
sourceOtherAxis: 0
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 0
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 3
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 4
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceButton: 8
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceButton: 11
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 12
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 14
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 15
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 19
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 21
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceButton: 22
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 2
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 2
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 1
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 2
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 2
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 2
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 3
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
linux:
description:
matchingCriteria:
axisCount: 6
buttonCount: 187
disabled: 0
tag:
hatCount: 1
manufacturer_useRegex: 0
productName_useRegex: 1
systemName_useRegex: 0
manufacturer: []
productName:
- GameStick Controller.*
systemName: []
productGUID:
- 10110f0d
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 0
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 4
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 159
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 20
sourceType: 0
sourceButton: 166
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 1
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 2
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 3
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
windowsUWP:
description:
matchingCriteria:
axisCount: 6
buttonCount: 16
disabled: 0
tag:
hatCount: 1
manufacturer_useRegex: 0
productName_useRegex: 1
manufacturer: []
productName:
- GameStick Controller.*
productGUID:
- 10110f0d
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 0
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 0
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 4
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 159
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 20
sourceType: 0
sourceButton: 166
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 1
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 2
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 2
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 3
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_Windows:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WindowsUWP:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_OSX:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Linux:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 1
productName:
- GameStick Controller.*
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 1
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 4
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
buttons:
- elementIdentifier: 4
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 1
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 2
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 4
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 5
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 7
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 8
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 12
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 14
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 15
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 1
sourceAxis: 8
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 1
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 1
sourceAxis: 7
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 1
sourceAxis: 8
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 1
sourceAxis: 7
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 1
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_Linux_PreConfigured:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Android:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 1
productName:
- GameStick Controller.*
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 1
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 4
axisDeadZone: .100000001
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
buttons:
- elementIdentifier: 4
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 1
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 2
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 3
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 4
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 5
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 6
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 3
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 27
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 11
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 9
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 10
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 1
sourceAxis: 6
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 1
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 1
sourceAxis: 5
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 1
sourceAxis: 6
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 1
sourceAxis: 5
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 1
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_iOS:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Blackberry:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WindowsPhone8:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_XBox360:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_XBoxOne:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PS3:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PS4:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PSM:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PSVita:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Wii:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WiiU:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_AmazonFireTV:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_RazerForgeTV:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
webGL:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
productGUID: []
mapping:
elementCount: []
clientInfo: []
elements:
axes: []
buttons: []
variants: []
ouya:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
elements:
axes: []
buttons: []
variants: []
xboxOne:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
ps4:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
nintendoSwitch:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
internalDriver:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
vidPid: []
hatCount: 0
elements:
axes: []
buttons: []
variants: []
sdl2_Linux:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
sdl2_Windows:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
sdl2_OSX:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
elementIdentifierIdCounter: 21
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset",
"repo_id": "jynew",
"token_count": 37495
} | 1,486 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 323110133, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3}
m_Name: LogitechMOMO
m_EditorClassIdentifier:
controllerName: Logitech MOMO
editorControllerName:
description:
controllerGuid: f26d10b0-4488-4ed0-8d11-a7d9b71d1d50
templateGuids:
- 104e31d8-9115-4dd5-a398-2e54d35e6c83
hideInLists: 0
joystickTypes: 28000000290000002a000000
elementIdentifiers:
- _id: 0
_name: Wheel
_positiveName: Wheel Right
_negativeName: Wheel Left
_elementType: 0
_compoundElementType: 0
- _id: 1
_name: Accelerator
_positiveName: Accelerator
_negativeName:
_elementType: 0
_compoundElementType: 0
- _id: 2
_name: Brake
_positiveName: Brake
_negativeName:
_elementType: 0
_compoundElementType: 0
- _id: 3
_name: Left Paddle
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 4
_name: Right Paddle
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 5
_name: Wheel Button L1
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 6
_name: Wheel Button L2
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 7
_name: Wheel Button L3
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 8
_name: Wheel Button R1
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 9
_name: Wheel Button R2
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 10
_name: Wheel Button R3
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 11
_name: Shifter Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 12
_name: Shifter Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
compoundElements: []
directInput:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName: []
productGUID: []
productId:
deviceType: 0
elements:
axes: []
buttons: []
variants: []
rawInput:
description:
matchingCriteria:
axisCount: 4
buttonCount: 10
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName:
- Logitech MOMO Racing
productGUID:
- ca03046d
productId:
deviceType: 20
elements:
axes:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 0
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 11400000, guid: 273b18e7d1f742d47b01953e7e4aacc7,
type: 2}
customCalculationSourceData:
- sourceType: 1
sourceAxis: 3
sourceButton: 0
sourceOtherAxis: 0
sourceAxisRange: 0
axisDeadZone: 0
invert: 0
axisCalibrationType: 0
axisZero: 0
axisMin: 0
axisMax: 0
- sourceType: 1
sourceAxis: 2
sourceButton: 0
sourceOtherAxis: 0
sourceAxisRange: 2
axisDeadZone: .00999999978
invert: 1
axisCalibrationType: 0
axisZero: 0
axisMin: 0
axisMax: 0
elementIdentifier: 1
sourceType: 100
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 11400000, guid: 273b18e7d1f742d47b01953e7e4aacc7,
type: 2}
customCalculationSourceData:
- sourceType: 1
sourceAxis: 6
sourceButton: 0
sourceOtherAxis: 0
sourceAxisRange: 0
axisDeadZone: 0
invert: 0
axisCalibrationType: 0
axisZero: 0
axisMin: 0
axisMax: 0
- sourceType: 1
sourceAxis: 2
sourceButton: 0
sourceOtherAxis: 0
sourceAxisRange: 1
axisDeadZone: .00999999978
invert: 0
axisCalibrationType: 0
axisZero: 0
axisMin: 0
axisMax: 0
elementIdentifier: 2
sourceType: 100
sourceAxis: 6
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
buttons:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 3
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 4
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 5
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 6
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 7
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 8
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 9
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 10
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 11
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 12
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
variants: []
xInput:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
subType:
elements:
axes: []
buttons: []
variants: []
osx:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName: []
manufacturer: []
productId:
vendorId:
elements:
axes: []
buttons: []
variants: []
linux:
description:
matchingCriteria:
axisCount: 4
buttonCount: 10
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName:
- Logitech MOMO Racing
systemName: []
productGUID:
- ca03046d
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 0
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 3
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 4
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
windowsUWP:
description:
matchingCriteria:
axisCount: 4
buttonCount: 10
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
manufacturer: []
productName:
- Logitech MOMO Racing
productGUID:
- ca03046d
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 0
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 3
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 4
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 5
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 6
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_Windows:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WindowsUWP:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_OSX:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Linux:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Linux_PreConfigured:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Android:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_iOS:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Blackberry:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WindowsPhone8:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_XBox360:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_XBoxOne:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PS3:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PS4:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PSM:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PSVita:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Wii:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WiiU:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_AmazonFireTV:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_RazerForgeTV:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
webGL:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
productGUID: []
mapping:
elementCount: []
clientInfo: []
elements:
axes: []
buttons: []
variants: []
ouya:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
elements:
axes: []
buttons: []
variants: []
xboxOne:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
ps4:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
nintendoSwitch:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
internalDriver:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
vidPid: []
hatCount: 0
elements:
axes: []
buttons: []
variants: []
sdl2_Linux:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
sdl2_Windows:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
sdl2_OSX:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
elementIdentifierIdCounter: 13
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset",
"repo_id": "jynew",
"token_count": 16547
} | 1,487 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 323110133, guid: 09c9b883b79ef864a99683bb36c5776d, type: 3}
m_Name: SaitekX55RhinoThrottle
m_EditorClassIdentifier:
controllerName: Saitek X-55 Rhino Throttle
editorControllerName:
description:
controllerGuid: bcb1ba29-5b37-46b4-8029-f1fbe4f1bd85
templateGuids:
- 061a00cf-d8c2-4f8d-8cb5-a15a010bc53e
hideInLists: 0
joystickTypes: 14000000
elementIdentifiers:
- _id: 0
_name: Left Throttle
_positiveName: Left Throttle Up
_negativeName: Left Throttle Down
_elementType: 0
_compoundElementType: 0
- _id: 1
_name: Right Throttle
_positiveName: Right Throttle Up
_negativeName: Right Throttle Down
_elementType: 0
_compoundElementType: 0
- _id: 2
_name: Top Thumb Wheel (F)
_positiveName:
_negativeName:
_elementType: 0
_compoundElementType: 0
- _id: 3
_name: Bottom Thumb Wheel (G)
_positiveName:
_negativeName:
_elementType: 0
_compoundElementType: 0
- _id: 4
_name: RTY 3
_positiveName:
_negativeName:
_elementType: 0
_compoundElementType: 0
- _id: 5
_name: RTY 4
_positiveName:
_negativeName:
_elementType: 0
_compoundElementType: 0
- _id: 6
_name: Index Finger Button (H)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 7
_name: Mid Finger Button (I)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 15
_name: Thumb Button (E)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 8
_name: Pinky Switch Down (K)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 9
_name: Pinky Switch Up (K)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 10
_name: Slider
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 11
_name: Top Thumb Wheel Button (F)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 12
_name: Bottom Thumb Wheel Button (G)
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 13
_name: Pinky Wheel Forward
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 14
_name: Pinky Wheel Backward
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 16
_name: Mode 1
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 17
_name: Mode 2
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 18
_name: Mode 3
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 21
_name: Top Hat (H3) Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 41
_name: Top Hat (H3) Up-Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 19
_name: Top Hat (H3) Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 42
_name: Top Hat (H3) Down-Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 22
_name: Top Hat (H3) Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 43
_name: Top Hat (H3) Down-Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 20
_name: Top Hat (H3) Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 44
_name: Top Hat (H3) Up-Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 23
_name: Bottom Hat (H4) Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 45
_name: Bottom Hat (H4) Up-Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 25
_name: Bottom Hat (H4) Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 46
_name: Bottom Hat (H4) Down-Right
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 24
_name: Bottom Hat (H4) Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 47
_name: Bottom Hat (H4) Down-Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 26
_name: Bottom Hat (H4) Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 48
_name: Bottom Hat (H4) Up-Left
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 39
_name: TGL 1 Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 40
_name: TGL 1 Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 31
_name: TGL 2 Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 32
_name: TGL 2 Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 29
_name: TGL 3 Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 30
_name: TGL 3 Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 27
_name: TGL 4 Up
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 28
_name: TGL 4 Down
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 33
_name: SW 1
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 34
_name: SW 2
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 35
_name: SW 3
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 36
_name: SW 4
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 37
_name: SW 5
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 38
_name: SW 6
_positiveName:
_negativeName:
_elementType: 1
_compoundElementType: 0
- _id: 49
_name: Mouse Nub X
_positiveName: Mouse Nub Right
_negativeName: Mouse Nub Left
_elementType: 0
_compoundElementType: 0
- _id: 50
_name: Mouse Nub Y
_positiveName: Mouse Nub Up
_negativeName: Mouse Nub Down
_elementType: 0
_compoundElementType: 0
- _id: 51
_name: Mouse Nub
_positiveName:
_negativeName:
_elementType: 100
_compoundElementType: 0
- _id: 52
_name: Top Hat
_positiveName:
_negativeName:
_elementType: 100
_compoundElementType: 11
- _id: 53
_name: Bottom Hat
_positiveName:
_negativeName:
_elementType: 100
_compoundElementType: 11
compoundElements:
- type: 0
elementIdentifier: 51
componentElementIdentifiers: 3100000032000000
- type: 11
elementIdentifier: 52
componentElementIdentifiers: 15000000130000001600000014000000290000002a0000002b0000002c000000
- type: 11
elementIdentifier: 53
componentElementIdentifiers: 1700000019000000180000001a0000002d0000002e0000002f00000030000000
directInput:
description:
matchingCriteria:
axisCount: 8
buttonCount: 35
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName:
- Saitek Pro Flight X-55 Rhino Throttle
productGUID:
- a2150738
productId: 15a20000
deviceType: 20
elements:
axes:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 0
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 1
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 2
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 3
sourceType: 1
sourceAxis: 4
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 4
sourceType: 1
sourceAxis: 6
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 5
sourceType: 1
sourceAxis: 5
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 15
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 9
sourceType: 0
sourceButton: 27
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 8
sourceType: 0
sourceButton: 28
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 10
sourceType: 0
sourceButton: 34
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 11
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 12
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 13
sourceType: 0
sourceButton: 29
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 14
sourceType: 0
sourceButton: 30
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 16
sourceType: 0
sourceButton: 31
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 17
sourceType: 0
sourceButton: 32
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 18
sourceType: 0
sourceButton: 33
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 21
sourceType: 0
sourceButton: 19
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1600000014000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 41
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1300000014000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 19
sourceType: 0
sourceButton: 20
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 42
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1400000015000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 22
sourceType: 0
sourceButton: 21
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1400000016000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 43
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1500000016000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 20
sourceType: 0
sourceButton: 22
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 44
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1600000013000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 23
sourceType: 0
sourceButton: 23
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1a00000018000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 45
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1700000018000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 25
sourceType: 0
sourceButton: 24
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1700000019000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 46
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1800000019000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 24
sourceType: 0
sourceButton: 25
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 180000001a000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 47
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 190000001a000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 26
sourceType: 0
sourceButton: 26
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1900000017000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 48
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1a00000017000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 39
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 40
sourceType: 0
sourceButton: 12
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 31
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 32
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 29
sourceType: 0
sourceButton: 15
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 30
sourceType: 0
sourceButton: 16
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 27
sourceType: 0
sourceButton: 17
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 28
sourceType: 0
sourceButton: 18
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 33
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 34
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 35
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 36
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 37
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 38
sourceType: 0
sourceButton: 10
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
rawInput:
description:
matchingCriteria:
axisCount: 8
buttonCount: 35
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName:
- Saitek Pro Flight X-55 Rhino Throttle
productGUID:
- a2150738
productId: 15a20000
deviceType: 20
elements:
axes:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 0
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 1
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 2
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 3
sourceType: 1
sourceAxis: 4
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 4
sourceType: 1
sourceAxis: 6
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 5
sourceType: 1
sourceAxis: 5
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 49
sourceType: 1
sourceAxis: 1000
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 50
sourceType: 1
sourceAxis: 1000
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
alternateCalibrations: []
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
sourceOtherAxis: 1
buttons:
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 15
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 9
sourceType: 0
sourceButton: 27
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 8
sourceType: 0
sourceButton: 28
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 10
sourceType: 0
sourceButton: 34
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 11
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 12
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 13
sourceType: 0
sourceButton: 29
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 14
sourceType: 0
sourceButton: 30
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 16
sourceType: 0
sourceButton: 31
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 17
sourceType: 0
sourceButton: 32
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 18
sourceType: 0
sourceButton: 33
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 21
sourceType: 0
sourceButton: 19
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1600000014000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 41
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1300000014000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 19
sourceType: 0
sourceButton: 20
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 42
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1400000015000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 22
sourceType: 0
sourceButton: 21
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1400000016000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 43
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1500000016000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 20
sourceType: 0
sourceButton: 22
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 44
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1600000013000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 23
sourceType: 0
sourceButton: 23
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1a00000018000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 45
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1700000018000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 25
sourceType: 0
sourceButton: 24
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1700000019000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 46
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1800000019000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 24
sourceType: 0
sourceButton: 25
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 180000001a000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 47
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 190000001a000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 26
sourceType: 0
sourceButton: 26
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1900000017000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 48
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1a00000017000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 39
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 40
sourceType: 0
sourceButton: 12
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 31
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 32
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 29
sourceType: 0
sourceButton: 15
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 30
sourceType: 0
sourceButton: 16
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 27
sourceType: 0
sourceButton: 17
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 28
sourceType: 0
sourceButton: 18
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 33
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 34
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 35
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 36
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 37
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
- customCalculation: {fileID: 0}
customCalculationSourceData: []
elementIdentifier: 38
sourceType: 0
sourceButton: 10
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
sourceOtherAxis: 0
variants: []
xInput:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
subType:
elements:
axes: []
buttons: []
variants: []
osx:
description:
matchingCriteria:
axisCount: 8
buttonCount: 35
disabled: 0
tag:
hatCount: 0
productName_useRegex: 0
productName:
- Saitek Pro Flight X-55 Rhino Throttle
manufacturer:
- Madcatz
productId: 15a20000
vendorId: 38070000
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceStick: 0
sourceAxis: 1
sourceOtherAxis: 0
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceStick: 0
sourceAxis: 2
sourceOtherAxis: 0
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 0
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 3
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 4
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 3
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 5
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 2
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 49
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 4
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 50
sourceType: 1
sourceStick: 0
sourceAxis: 3
sourceOtherAxis: 5
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 28
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 27
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 34
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 1
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 2
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceButton: 29
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 0
sourceButton: 30
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 0
sourceButton: 31
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 0
sourceButton: 32
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 18
sourceType: 0
sourceButton: 33
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 21
sourceType: 0
sourceButton: 19
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1600000014000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 41
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1300000014000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 19
sourceType: 0
sourceButton: 20
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 42
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1400000015000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 22
sourceType: 0
sourceButton: 21
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1400000016000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 43
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1500000016000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 20
sourceType: 0
sourceButton: 22
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1500000013000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 44
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1600000013000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 23
sourceType: 0
sourceButton: 23
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1a00000018000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 45
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1700000018000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 25
sourceType: 0
sourceButton: 24
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1700000019000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 46
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1800000019000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 24
sourceType: 0
sourceButton: 25
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 180000001a000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 47
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 190000001a000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 26
sourceType: 0
sourceButton: 26
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1900000017000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 48
sourceType: 0
sourceButton: 0
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1a00000017000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 39
sourceType: 0
sourceButton: 11
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 40
sourceType: 0
sourceButton: 12
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 31
sourceType: 0
sourceButton: 13
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 32
sourceType: 0
sourceButton: 14
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 29
sourceType: 0
sourceButton: 15
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 30
sourceType: 0
sourceButton: 16
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 27
sourceType: 0
sourceButton: 17
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 28
sourceType: 0
sourceButton: 18
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 33
sourceType: 0
sourceButton: 5
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 34
sourceType: 0
sourceButton: 6
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 35
sourceType: 0
sourceButton: 7
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 36
sourceType: 0
sourceButton: 8
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 37
sourceType: 0
sourceButton: 9
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 38
sourceType: 0
sourceButton: 10
sourceStick: 0
sourceAxis: 0
sourceOtherAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
linux:
description:
matchingCriteria:
axisCount: 8
buttonCount: 35
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName:
- Saitek Pro Flight X-55 Rhino Throttle
systemName: []
productGUID:
- a2150738
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 0
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 4
sourceType: 1
sourceAxis: 5
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 5
sourceType: 1
sourceAxis: 4
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 49
sourceType: 1
sourceAxis: 6
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 50
sourceType: 1
sourceAxis: 7
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 27
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 28
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 34
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceButton: 29
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 0
sourceButton: 30
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 0
sourceButton: 31
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 0
sourceButton: 32
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 18
sourceType: 0
sourceButton: 33
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 21
sourceType: 0
sourceButton: 19
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1600000014000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 41
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1300000014000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 19
sourceType: 0
sourceButton: 20
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 42
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1400000015000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 22
sourceType: 0
sourceButton: 21
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1400000016000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 43
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1500000016000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 20
sourceType: 0
sourceButton: 22
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 44
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1600000013000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 23
sourceType: 0
sourceButton: 23
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1a00000018000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 45
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1700000018000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 25
sourceType: 0
sourceButton: 24
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1700000019000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 46
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1800000019000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 24
sourceType: 0
sourceButton: 25
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 180000001a000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 47
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 190000001a000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 26
sourceType: 0
sourceButton: 26
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1900000017000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 48
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1a00000017000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 39
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 40
sourceType: 0
sourceButton: 12
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 31
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 32
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 29
sourceType: 0
sourceButton: 15
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 30
sourceType: 0
sourceButton: 16
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 27
sourceType: 0
sourceButton: 17
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 28
sourceType: 0
sourceButton: 18
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 33
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 34
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 35
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 36
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 37
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 38
sourceType: 0
sourceButton: 10
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
windowsUWP:
description:
matchingCriteria:
axisCount: 8
buttonCount: 35
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
manufacturer: []
productName:
- Saitek Pro Flight X-55 Rhino Throttle
productGUID:
- a2150738
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 0
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 1
sourceType: 1
sourceAxis: 1
sourceAxisRange: 0
invert: 1
axisDeadZone: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 2
sourceType: 1
sourceAxis: 2
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 3
sourceAxisRange: 0
invert: 1
axisDeadZone: .0500000007
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 4
sourceType: 1
sourceAxis: 5
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 5
sourceType: 1
sourceAxis: 4
sourceAxisRange: 0
invert: 0
axisDeadZone: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 49
sourceType: 1
sourceAxis: 6
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
- elementIdentifier: 50
sourceType: 1
sourceAxis: 7
sourceAxisRange: 0
invert: 1
axisDeadZone: .100000001
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
sourceButton: 0
buttonAxisContribution: 0
sourceHat: 0
sourceHatDirection: 0
sourceHatRange: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceButton: 3
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceButton: 4
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceButton: 27
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceButton: 28
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceButton: 34
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceButton: 1
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceButton: 2
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceButton: 29
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 0
sourceButton: 30
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 0
sourceButton: 31
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 0
sourceButton: 32
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 18
sourceType: 0
sourceButton: 33
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 21
sourceType: 0
sourceButton: 19
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1600000014000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 41
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1300000014000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 19
sourceType: 0
sourceButton: 20
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 42
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1400000015000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 22
sourceType: 0
sourceButton: 21
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1400000016000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 43
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1500000016000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 20
sourceType: 0
sourceButton: 22
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1300000015000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 44
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1600000013000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 23
sourceType: 0
sourceButton: 23
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1a00000018000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 45
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1700000018000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 25
sourceType: 0
sourceButton: 24
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1700000019000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 46
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1800000019000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 24
sourceType: 0
sourceButton: 25
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 180000001a000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 47
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 190000001a000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 26
sourceType: 0
sourceButton: 26
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 1
ignoreIfButtonsActiveButtons: 1900000017000000
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 48
sourceType: 0
sourceButton: 0
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 1
requiredButtons: 1a00000017000000
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 39
sourceType: 0
sourceButton: 11
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 40
sourceType: 0
sourceButton: 12
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 31
sourceType: 0
sourceButton: 13
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 32
sourceType: 0
sourceButton: 14
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 29
sourceType: 0
sourceButton: 15
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 30
sourceType: 0
sourceButton: 16
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 27
sourceType: 0
sourceButton: 17
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 28
sourceType: 0
sourceButton: 18
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 33
sourceType: 0
sourceButton: 5
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 34
sourceType: 0
sourceButton: 6
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 35
sourceType: 0
sourceButton: 7
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 36
sourceType: 0
sourceButton: 8
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 37
sourceType: 0
sourceButton: 9
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 38
sourceType: 0
sourceButton: 10
sourceAxis: 0
sourceAxisPole: 0
axisDeadZone: 0
sourceHat: 0
sourceHatType: 0
sourceHatDirection: 0
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_Windows:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName:
- Saitek Pro Flight X-55 Rhino Throttle
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 1
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 4
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 4
sourceType: 1
sourceAxis: 5
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 5
sourceType: 1
sourceAxis: 6
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 4
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 5
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 1
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 8
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 9
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 10
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 2
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 3
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 13
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 14
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 16
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 17
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 18
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 21
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 20
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 41
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 19
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 42
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 22
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 43
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 20
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 44
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 23
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 45
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 25
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 46
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 24
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 47
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 26
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 48
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 39
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 12
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 40
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 13
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 31
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 14
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 32
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 15
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 29
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 16
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 30
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 17
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 27
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 18
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 28
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 19
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 33
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 6
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 34
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 7
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 35
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 8
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 36
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 9
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 37
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 10
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 38
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 11
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_WindowsUWP:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_OSX:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName:
- Madcatz Saitek Pro Flight X-55 Rhino Throttle
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 1
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
axisDeadZone: .5
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 4
axisDeadZone: .5
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 4
sourceType: 1
sourceAxis: 6
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 5
sourceType: 1
sourceAxis: 5
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 4
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 5
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 1
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 2
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 3
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 21
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 20
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 39
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 12
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 40
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 13
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 31
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 14
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 32
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 15
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 29
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 16
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 30
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 17
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 27
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 18
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 28
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 19
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 33
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 6
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 34
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 7
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 35
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 8
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 36
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 9
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 37
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 10
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 38
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 11
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_Linux:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName:
- Madcatz Saitek Pro Flight X-55 Rhino Throttle
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 1
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 1
_invert: 1
_deadZone: 0
_zero: -.5
_min: -1
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 1
_invert: 1
_deadZone: 0
_zero: -.5
_min: -1
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 4
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 4
sourceType: 1
sourceAxis: 5
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 5
sourceType: 1
sourceAxis: 6
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 0
axisMin: 0
axisMax: 0
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 4
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 5
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 1
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 2
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 3
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 21
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 20
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 39
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 12
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 40
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 13
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 31
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 14
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 32
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 15
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 29
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 16
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 30
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 17
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 27
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 18
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 28
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 19
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 33
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 6
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 34
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 7
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 35
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 8
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 36
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 9
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 37
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 10
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 38
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 11
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_Linux_PreConfigured:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Android:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName:
- Madcatz Saitek Pro Flight X-55 Rhino Throttle
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes:
- elementIdentifier: 0
sourceType: 1
sourceAxis: 1
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 1
sourceType: 1
sourceAxis: 2
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 1
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations:
- key: 1
calibration:
_applyRangeCalibration: 0
_invert: 1
_deadZone: 0
_zero: 0
_min: 0
_max: 0
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 1
- elementIdentifier: 2
sourceType: 1
sourceAxis: 3
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 3
sourceType: 1
sourceAxis: 14
axisDeadZone: .0500000007
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 1
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 4
sourceType: 1
sourceAxis: 15
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
- elementIdentifier: 5
sourceType: 1
sourceAxis: 4
axisDeadZone: 0
sourceButton: 0
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
invert: 0
sourceAxisRange: 0
buttonAxisContribution: 0
calibrateAxis: 0
axisZero: 1
axisMin: -1
axisMax: 1
alternateCalibrations: []
axisInfo:
_dataFormat: 0
_excludeFromPolling: 0
_specialAxisType: 0
buttons:
- elementIdentifier: 6
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 19
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 7
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 20
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 15
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 16
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 11
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 17
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
- elementIdentifier: 12
sourceType: 0
sourceAxis: 0
axisDeadZone: 0
sourceButton: 18
sourceKeyCode: 0
customCalculation: {fileID: 0}
customCalculationSourceData: []
sourceAxisPole: 0
unityHat_sourceAxis1: 0
unityHat_sourceAxis2: 0
unityHat_isActiveAxisValues1: {x: 0, y: 0}
unityHat_isActiveAxisValues2: {x: 0, y: 0}
unityHat_isActiveAxisValues3: {x: 0, y: 0}
unityHat_zeroValues: {x: 0, y: 0}
unityHat_checkNeverPressed: 0
unityHat_neverPressedZeroValues: {x: 0, y: 0}
requireMultipleButtons: 0
requiredButtons:
ignoreIfButtonsActive: 0
ignoreIfButtonsActiveButtons:
buttonInfo:
_excludeFromPolling: 0
_isPressureSensitive: 0
variants: []
fallback_iOS:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Blackberry:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WindowsPhone8:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_XBox360:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_XBoxOne:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PS3:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PS4:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PSM:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_PSVita:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_Wii:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_WiiU:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_AmazonFireTV:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
fallback_RazerForgeTV:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
matchUnityVersion: 0
matchUnityVersion_min:
matchUnityVersion_max:
elements:
axes: []
buttons: []
variants: []
webGL:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
productGUID: []
mapping:
elementCount: []
clientInfo: []
elements:
axes: []
buttons: []
variants: []
ouya:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
elements:
axes: []
buttons: []
variants: []
xboxOne:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
ps4:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
nintendoSwitch:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
elements:
axes: []
buttons: []
variants: []
internalDriver:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
alwaysMatch: 0
productName_useRegex: 0
productName: []
vidPid: []
hatCount: 0
elements:
axes: []
buttons: []
variants: []
sdl2_Linux:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
sdl2_Windows:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
sdl2_OSX:
description:
matchingCriteria:
axisCount: 0
buttonCount: 0
disabled: 0
tag:
hatCount: 0
manufacturer_useRegex: 0
productName_useRegex: 0
systemName_useRegex: 0
manufacturer: []
productName: []
systemName: []
productGUID: []
elements:
axes: []
buttons: []
variants: []
elementIdentifierIdCounter: 54
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset",
"repo_id": "jynew",
"token_count": 117601
} | 1,488 |
fileFormatVersion: 2
guid: 72f9d507f6cb1ef4ea6988ea95cf367a
timeCreated: 1490575623
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset.meta",
"repo_id": "jynew",
"token_count": 71
} | 1,489 |
fileFormatVersion: 2
guid: 9809fd086825ed548be96453cc73d514
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset.meta",
"repo_id": "jynew",
"token_count": 37
} | 1,490 |
fileFormatVersion: 2
guid: e7867d47a3411394e9969cd4a82bfe79
labels:
- Input
- Joysticks
- Controllers
- Rewired
- Hotplugging
- Keyboard
- Mouse
- Touch
- InputManager
- Control
- Gamepad
- Controller
- Joystick
- Xbox360
- XInput
- DirectInput
- RawInput
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset.meta",
"repo_id": "jynew",
"token_count": 108
} | 1,491 |
fileFormatVersion: 2
guid: f11698b2b8346ac49a3d8d65d06b2627
NativeFormatImporter:
userData:
| jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset.meta",
"repo_id": "jynew",
"token_count": 43
} | 1,492 |
#if UNITY_2020 || UNITY_2021 || UNITY_2022 || UNITY_2023 || UNITY_2024 || UNITY_2025
#define UNITY_2020_PLUS
#endif
#if UNITY_2019 || UNITY_2020_PLUS
#define UNITY_2019_PLUS
#endif
#if UNITY_2018 || UNITY_2019_PLUS
#define UNITY_2018_PLUS
#endif
#if UNITY_2017 || UNITY_2018_PLUS
#define UNITY_2017_PLUS
#endif
#if UNITY_5 || UNITY_2017_PLUS
#define UNITY_5_PLUS
#endif
#if UNITY_5_1 || UNITY_5_2 || UNITY_5_3_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_1_PLUS
#endif
#if UNITY_5_2 || UNITY_5_3_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_2_PLUS
#endif
#if UNITY_5_3_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_3_PLUS
#endif
#if UNITY_5_4_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_4_PLUS
#endif
#if UNITY_5_5_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_5_PLUS
#endif
#if UNITY_5_6_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_6_PLUS
#endif
#if UNITY_5_7_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_7_PLUS
#endif
#if UNITY_5_8_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_8_PLUS
#endif
#if UNITY_5_9_OR_NEWER || UNITY_2017_PLUS
#define UNITY_5_9_PLUS
#endif
#if UNITY_4_6 || UNITY_4_7 || UNITY_5_PLUS
#define SUPPORTS_UNITY_UI
#endif
#if (UNITY_PS4 && UNITY_2018_PLUS) || REWIRED_DEBUG_UNITY_PS4_2018_PLUS
#define UNITY_PS4_2018_PLUS
#endif
#if UNITY_2018_PLUS || UNITY_2017_4_OR_NEWER
#define PS4INPUT_NEW_PAD_API
#endif
// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
#pragma warning disable 0219
#pragma warning disable 0618
#pragma warning disable 0649
#pragma warning disable 0067
namespace Rewired.Utils {
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Rewired.Utils.Interfaces;
/// <exclude></exclude>
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
public class ExternalTools : IExternalTools {
private static System.Func<object> _getPlatformInitializerDelegate;
public static System.Func<object> getPlatformInitializerDelegate {
get {
return _getPlatformInitializerDelegate;
}
set {
_getPlatformInitializerDelegate = value;
}
}
public ExternalTools() {
#if UNITY_EDITOR
#if UNITY_2018_PLUS
UnityEditor.EditorApplication.pauseStateChanged += OnEditorPauseStateChanged;
#else
UnityEditor.EditorApplication.update += OnEditorUpdate;
#endif
_isEditorPaused = UnityEditor.EditorApplication.isPaused; // get initial state
#endif
}
public void Destroy() {
#if UNITY_EDITOR
#if UNITY_2018_PLUS
UnityEditor.EditorApplication.pauseStateChanged -= OnEditorPauseStateChanged;
#else
UnityEditor.EditorApplication.update -= OnEditorUpdate;
#endif
#endif
}
private bool _isEditorPaused;
public bool isEditorPaused {
get {
return _isEditorPaused;
}
}
private System.Action<bool> _EditorPausedStateChangedEvent;
public event System.Action<bool> EditorPausedStateChangedEvent {
add { _EditorPausedStateChangedEvent += value; }
remove { _EditorPausedStateChangedEvent -= value; }
}
#if UNITY_EDITOR
#if UNITY_2018_PLUS
private void OnEditorPauseStateChanged(UnityEditor.PauseState state) {
_isEditorPaused = state == UnityEditor.PauseState.Paused;
var evt = _EditorPausedStateChangedEvent;
if (evt != null) evt(_isEditorPaused);
}
#else
private void OnEditorUpdate() {
// Watch EditorApplication.isPaused state
bool isPaused = UnityEditor.EditorApplication.isPaused;
if(isPaused != _isEditorPaused) {
_isEditorPaused = isPaused;
var evt = _EditorPausedStateChangedEvent;
if (evt != null) evt(_isEditorPaused);
}
}
#endif
#endif
public object GetPlatformInitializer() {
#if UNITY_5_PLUS
#if (!UNITY_EDITOR && UNITY_STANDALONE_WIN) || UNITY_EDITOR_WIN
return Rewired.Utils.Platforms.Windows.Main.GetPlatformInitializer();
#elif (!UNITY_EDITOR && UNITY_STANDALONE_OSX) || UNITY_EDITOR_OSX
return Rewired.Utils.Platforms.OSX.Main.GetPlatformInitializer();
#elif (!UNITY_EDITOR && UNITY_STANDALONE_LINUX) || UNITY_EDITOR_LINUX
return Rewired.Utils.Platforms.Linux.Main.GetPlatformInitializer();
#elif UNITY_WEBGL && !UNITY_EDITOR
return Rewired.Utils.Platforms.WebGL.Main.GetPlatformInitializer();
#elif UNITY_ANDROID && !UNITY_EDITOR
return Rewired.Utils.Platforms.Android.Main.GetPlatformInitializer();
#else
if(_getPlatformInitializerDelegate != null) return _getPlatformInitializerDelegate();
else return null;
#endif
#else
#if UNITY_WEBGL && !UNITY_EDITOR
return Rewired.Utils.Platforms.WebGL.Main.GetPlatformInitializer();
#else
if (_getPlatformInitializerDelegate != null) return _getPlatformInitializerDelegate();
else return null;
#endif
#endif
}
public string GetFocusedEditorWindowTitle() {
#if UNITY_EDITOR
UnityEditor.EditorWindow window = UnityEditor.EditorWindow.focusedWindow;
#if UNITY_2017_PLUS
return window != null ? window.titleContent.text : string.Empty;
#else
return window != null ? window.title : string.Empty;
#endif
#else
return string.Empty;
#endif
}
public bool IsEditorSceneViewFocused() {
#if UNITY_EDITOR
ArrayList sceneViews = UnityEditor.SceneView.sceneViews;
if (sceneViews == null) return false;
string focusedWindowTitle = GetFocusedEditorWindowTitle();
for (int i = 0; i < sceneViews.Count; i++) {
UnityEditor.SceneView sceneView = sceneViews[i] as UnityEditor.SceneView;
if (sceneView == null) continue;
#if UNITY_2017_PLUS
if (sceneView.titleContent.text == focusedWindowTitle) return true;
#else
if (sceneView.title == focusedWindowTitle) return true;
#endif
}
return false;
#else
return false;
#endif
}
// Linux Tools
#if UNITY_5_PLUS && UNITY_STANDALONE_LINUX
public bool LinuxInput_IsJoystickPreconfigured(string name) {
return UnityEngine.Input.IsJoystickPreconfigured(name);
}
#else
public bool LinuxInput_IsJoystickPreconfigured(string name) {
return false;
}
#endif
// Xbox One Tools
#if UNITY_XBOXONE
public event System.Action<uint, bool> XboxOneInput_OnGamepadStateChange {
add { XboxOneInput.OnGamepadStateChange += new XboxOneInput.OnGamepadStateChangeEvent(value); }
remove { XboxOneInput.OnGamepadStateChange -= new XboxOneInput.OnGamepadStateChangeEvent(value); }
}
public int XboxOneInput_GetUserIdForGamepad(uint id) { return XboxOneInput.GetUserIdForGamepad(id); }
public ulong XboxOneInput_GetControllerId(uint unityJoystickId) { return XboxOneInput.GetControllerId(unityJoystickId); }
public bool XboxOneInput_IsGamepadActive(uint unityJoystickId) { return XboxOneInput.IsGamepadActive(unityJoystickId); }
public string XboxOneInput_GetControllerType(ulong xboxControllerId) { return XboxOneInput.GetControllerType(xboxControllerId); }
public uint XboxOneInput_GetJoystickId(ulong xboxControllerId) { return XboxOneInput.GetJoystickId(xboxControllerId); }
private bool _xboxOne_gamepadDLLException;
public void XboxOne_Gamepad_UpdatePlugin() {
#if !REWIRED_XBOXONE_DISABLE_VIBRATION
if(_xboxOne_gamepadDLLException) return;
try {
Ext_Gamepad_UpdatePlugin();
} catch {
UnityEngine.Debug.LogError("Rewired: An exception occurred updating vibration. Gamepad vibration will not function. Did you install the required Gamepad.dll dependency? See Special Platforms - Xbox One in the documentation for information.");
_xboxOne_gamepadDLLException = true;
}
#endif
}
public bool XboxOne_Gamepad_SetGamepadVibration(ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel) {
#if !REWIRED_XBOXONE_DISABLE_VIBRATION
if(_xboxOne_gamepadDLLException) return false;
try {
return Ext_Gamepad_SetGamepadVibration(xboxOneJoystickId, leftMotor, rightMotor, leftTriggerLevel, rightTriggerLevel);
} catch {
return false;
}
#else
return false;
#endif
}
public void XboxOne_Gamepad_PulseVibrateMotor(ulong xboxOneJoystickId, int motorInt, float startLevel, float endLevel, ulong durationMS) {
#if !REWIRED_XBOXONE_DISABLE_VIBRATION
if(_xboxOne_gamepadDLLException) return;
Rewired.Platforms.XboxOne.XboxOneGamepadMotorType motor = (Rewired.Platforms.XboxOne.XboxOneGamepadMotorType)motorInt;
try {
switch(motor) {
case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.LeftMotor:
Ext_Gamepad_PulseVibrateLeftMotor(xboxOneJoystickId, startLevel, endLevel, durationMS);
break;
case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.RightMotor:
Ext_Gamepad_PulseVibrateRightMotor(xboxOneJoystickId, startLevel, endLevel, durationMS);
break;
case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.LeftTriggerMotor:
Ext_Gamepad_PulseVibrateLeftTrigger(xboxOneJoystickId, startLevel, endLevel, durationMS);
break;
case Rewired.Platforms.XboxOne.XboxOneGamepadMotorType.RightTriggerMotor:
Ext_Gamepad_PulseVibrateRightTrigger(xboxOneJoystickId, startLevel, endLevel, durationMS);
break;
default: throw new System.NotImplementedException();
}
} catch {
}
#endif
}
#if !REWIRED_XBOXONE_DISABLE_VIBRATION
[System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "UpdatePlugin")]
private static extern void Ext_Gamepad_UpdatePlugin();
[System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "SetGamepadVibration")]
private static extern bool Ext_Gamepad_SetGamepadVibration(ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel);
[System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsLeftMotor")]
private static extern void Ext_Gamepad_PulseVibrateLeftMotor(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS);
[System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsRightMotor")]
private static extern void Ext_Gamepad_PulseVibrateRightMotor(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS);
[System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsLeftTrigger")]
private static extern void Ext_Gamepad_PulseVibrateLeftTrigger(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS);
[System.Runtime.InteropServices.DllImport("Gamepad", EntryPoint = "PulseGamepadsRightTrigger")]
private static extern void Ext_Gamepad_PulseVibrateRightTrigger(ulong xboxOneJoystickId, float startLevel, float endLevel, ulong durationMS);
#endif
#else
public event System.Action<uint, bool> XboxOneInput_OnGamepadStateChange;
public int XboxOneInput_GetUserIdForGamepad(uint id) { return 0; }
public ulong XboxOneInput_GetControllerId(uint unityJoystickId) { return 0; }
public bool XboxOneInput_IsGamepadActive(uint unityJoystickId) { return false; }
public string XboxOneInput_GetControllerType(ulong xboxControllerId) { return string.Empty; }
public uint XboxOneInput_GetJoystickId(ulong xboxControllerId) { return 0; }
public void XboxOne_Gamepad_UpdatePlugin() { }
public bool XboxOne_Gamepad_SetGamepadVibration(ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel) { return false; }
public void XboxOne_Gamepad_PulseVibrateMotor(ulong xboxOneJoystickId, int motorInt, float startLevel, float endLevel, ulong durationMS) { }
#endif
#if UNITY_PS4
public Vector3 PS4Input_GetLastAcceleration(int id) {
#if PS4INPUT_NEW_PAD_API
return UnityEngine.PS4.PS4Input.PadGetLastAcceleration(id);
#else
return UnityEngine.PS4.PS4Input.GetLastAcceleration(id);
#endif
}
public Vector3 PS4Input_GetLastGyro(int id) {
#if PS4INPUT_NEW_PAD_API
return UnityEngine.PS4.PS4Input.PadGetLastGyro(id);
#else
return UnityEngine.PS4.PS4Input.GetLastGyro(id);
#endif
}
public Vector4 PS4Input_GetLastOrientation(int id) {
#if PS4INPUT_NEW_PAD_API
return UnityEngine.PS4.PS4Input.PadGetLastOrientation(id);
#else
return UnityEngine.PS4.PS4Input.GetLastOrientation(id);
#endif
}
public void PS4Input_GetLastTouchData(int id, out int touchNum, out int touch0x, out int touch0y, out int touch0id, out int touch1x, out int touch1y, out int touch1id) {
UnityEngine.PS4.PS4Input.GetLastTouchData(id, out touchNum, out touch0x, out touch0y, out touch0id, out touch1x, out touch1y, out touch1id);
}
public void PS4Input_GetPadControllerInformation(int id, out float touchpixelDensity, out int touchResolutionX, out int touchResolutionY, out int analogDeadZoneLeft, out int analogDeadZoneright, out int connectionType) {
UnityEngine.PS4.PS4Input.ConnectionType connectionTypeEnum;
UnityEngine.PS4.PS4Input.GetPadControllerInformation(id, out touchpixelDensity, out touchResolutionX, out touchResolutionY, out analogDeadZoneLeft, out analogDeadZoneright, out connectionTypeEnum);
connectionType = (int)connectionTypeEnum;
}
public void PS4Input_PadSetMotionSensorState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.PadSetMotionSensorState(id, bEnable);
}
public void PS4Input_PadSetTiltCorrectionState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.PadSetTiltCorrectionState(id, bEnable);
}
public void PS4Input_PadSetAngularVelocityDeadbandState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.PadSetAngularVelocityDeadbandState(id, bEnable);
}
public void PS4Input_PadSetLightBar(int id, int red, int green, int blue) {
UnityEngine.PS4.PS4Input.PadSetLightBar(id, red, green, blue);
}
public void PS4Input_PadResetLightBar(int id) {
UnityEngine.PS4.PS4Input.PadResetLightBar(id);
}
public void PS4Input_PadSetVibration(int id, int largeMotor, int smallMotor) {
UnityEngine.PS4.PS4Input.PadSetVibration(id, largeMotor, smallMotor);
}
public void PS4Input_PadResetOrientation(int id) {
UnityEngine.PS4.PS4Input.PadResetOrientation(id);
}
public bool PS4Input_PadIsConnected(int id) {
return UnityEngine.PS4.PS4Input.PadIsConnected(id);
}
public void PS4Input_GetUsersDetails(int slot, object loggedInUser) {
if(loggedInUser == null) throw new System.ArgumentNullException("loggedInUser");
#if PS4INPUT_NEW_PAD_API
UnityEngine.PS4.PS4Input.LoggedInUser user = UnityEngine.PS4.PS4Input.GetUsersDetails(slot);
#else
UnityEngine.PS4.PS4Input.LoggedInUser user = UnityEngine.PS4.PS4Input.PadGetUsersDetails(slot);
#endif
Rewired.Platforms.PS4.Internal.LoggedInUser retUser = loggedInUser as Rewired.Platforms.PS4.Internal.LoggedInUser;
if(retUser == null) throw new System.ArgumentException("loggedInUser is not the correct type.");
retUser.status = user.status;
retUser.primaryUser = user.primaryUser;
retUser.userId = user.userId;
retUser.color = user.color;
retUser.userName = user.userName;
retUser.padHandle = user.padHandle;
retUser.move0Handle = user.move0Handle;
retUser.move1Handle = user.move1Handle;
#if UNITY_PS4_2018_PLUS
retUser.aimHandle = user.aimHandle;
#endif
}
public int PS4Input_GetDeviceClassForHandle(int handle) {
#if UNITY_PS4_2018_PLUS
return (int)UnityEngine.PS4.PS4Input.GetDeviceClassForHandle(handle);
#else
return -1;
#endif
}
public string PS4Input_GetDeviceClassString(int intValue) {
#if UNITY_PS4_2018_PLUS
return ((UnityEngine.PS4.PS4Input.DeviceClass)intValue).ToString();
#else
return null;
#endif
}
public int PS4Input_PadGetUsersHandles2(int maxControllers, int[] handles) {
#if UNITY_PS4_2018_PLUS
return UnityEngine.PS4.PS4Input.PadGetUsersHandles2(maxControllers, handles);
#else
return 0;
#endif
}
#if UNITY_PS4_2018_PLUS
private readonly UnityEngine.PS4.PS4Input.ControllerInformation _controllerInformation = new UnityEngine.PS4.PS4Input.ControllerInformation();
public void PS4Input_GetSpecialControllerInformation(int id, int padIndex, object controllerInformation) {
if(controllerInformation == null) throw new System.ArgumentNullException("controllerInformation");
Rewired.Platforms.PS4.Internal.ControllerInformation tControllerInformation = controllerInformation as Rewired.Platforms.PS4.Internal.ControllerInformation;
if(tControllerInformation == null) throw new System.ArgumentException("controllerInformation is not the correct type.");
UnityEngine.PS4.PS4Input.ControllerInformation c = _controllerInformation;
UnityEngine.PS4.PS4Input.GetSpecialControllerInformation(id, padIndex, ref c);
tControllerInformation.padControllerInformation.touchPadInfo.pixelDensity = c.padControllerInformation.touchPadInfo.pixelDensity;
tControllerInformation.padControllerInformation.touchPadInfo.resolutionX = c.padControllerInformation.touchPadInfo.resolutionX;
tControllerInformation.padControllerInformation.touchPadInfo.resolutionY = c.padControllerInformation.touchPadInfo.resolutionY;
tControllerInformation.padControllerInformation.stickInfo.deadZoneLeft = c.padControllerInformation.stickInfo.deadZoneLeft;
tControllerInformation.padControllerInformation.stickInfo.deadZoneRight = c.padControllerInformation.stickInfo.deadZoneRight;
tControllerInformation.padControllerInformation.connectionType = c.padControllerInformation.connectionType;
tControllerInformation.padControllerInformation.connectedCount = c.padControllerInformation.connectedCount;
tControllerInformation.padControllerInformation.connected = c.padControllerInformation.connected;
tControllerInformation.padControllerInformation.deviceClass = (int)c.padControllerInformation.deviceClass;
tControllerInformation.padDeviceClassExtendedInformation.deviceClass = (int)c.padDeviceClassExtendedInformation.deviceClass;
tControllerInformation.padDeviceClassExtendedInformation.capability = c.padDeviceClassExtendedInformation.capability;
tControllerInformation.padDeviceClassExtendedInformation.quantityOfSelectorSwitch = c.padDeviceClassExtendedInformation.quantityOfSelectorSwitch;
tControllerInformation.padDeviceClassExtendedInformation.maxPhysicalWheelAngle = c.padDeviceClassExtendedInformation.maxPhysicalWheelAngle;
}
public Vector3 PS4Input_SpecialGetLastAcceleration(int id) {
return UnityEngine.PS4.PS4Input.SpecialGetLastAcceleration(id);
}
public Vector3 PS4Input_SpecialGetLastGyro(int id) {
return UnityEngine.PS4.PS4Input.SpecialGetLastGyro(id);
}
public Vector4 PS4Input_SpecialGetLastOrientation(int id) {
return UnityEngine.PS4.PS4Input.SpecialGetLastOrientation(id);
}
public int PS4Input_SpecialGetUsersHandles(int maxNumberControllers, int[] handles) {
return UnityEngine.PS4.PS4Input.SpecialGetUsersHandles(maxNumberControllers, handles);
}
public int PS4Input_SpecialGetUsersHandles2(int maxNumberControllers, int[] handles) {
return UnityEngine.PS4.PS4Input.SpecialGetUsersHandles2(maxNumberControllers, handles);
}
public bool PS4Input_SpecialIsConnected(int id) {
return UnityEngine.PS4.PS4Input.SpecialIsConnected(id);
}
public void PS4Input_SpecialResetLightSphere(int id) {
UnityEngine.PS4.PS4Input.SpecialResetLightSphere(id);
}
public void PS4Input_SpecialResetOrientation(int id) {
UnityEngine.PS4.PS4Input.SpecialResetOrientation(id);
}
public void PS4Input_SpecialSetAngularVelocityDeadbandState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.SpecialSetAngularVelocityDeadbandState(id, bEnable);
}
public void PS4Input_SpecialSetLightSphere(int id, int red, int green, int blue) {
UnityEngine.PS4.PS4Input.SpecialSetLightSphere(id, red, green, blue);
}
public void PS4Input_SpecialSetMotionSensorState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.SpecialSetMotionSensorState(id, bEnable);
}
public void PS4Input_SpecialSetTiltCorrectionState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.SpecialSetTiltCorrectionState(id, bEnable);
}
public void PS4Input_SpecialSetVibration(int id, int largeMotor, int smallMotor) {
UnityEngine.PS4.PS4Input.SpecialSetVibration(id, largeMotor, smallMotor);
}
// Aim
public Vector3 PS4Input_AimGetLastAcceleration(int id) {
return UnityEngine.PS4.PS4Input.AimGetLastAcceleration(id);
}
public Vector3 PS4Input_AimGetLastGyro(int id) {
return UnityEngine.PS4.PS4Input.AimGetLastGyro(id);
}
public Vector4 PS4Input_AimGetLastOrientation(int id) {
return UnityEngine.PS4.PS4Input.AimGetLastOrientation(id);
}
public int PS4Input_AimGetUsersHandles(int maxNumberControllers, int[] handles) {
return UnityEngine.PS4.PS4Input.AimGetUsersHandles(maxNumberControllers, handles);
}
public int PS4Input_AimGetUsersHandles2(int maxNumberControllers, int[] handles) {
return UnityEngine.PS4.PS4Input.AimGetUsersHandles2(maxNumberControllers, handles);
}
public bool PS4Input_AimIsConnected(int id) {
return UnityEngine.PS4.PS4Input.AimIsConnected(id);
}
public void PS4Input_AimResetLightSphere(int id) {
UnityEngine.PS4.PS4Input.AimResetLightSphere(id);
}
public void PS4Input_AimResetOrientation(int id) {
UnityEngine.PS4.PS4Input.AimResetOrientation(id);
}
public void PS4Input_AimSetAngularVelocityDeadbandState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.AimSetAngularVelocityDeadbandState(id, bEnable);
}
public void PS4Input_AimSetLightSphere(int id, int red, int green, int blue) {
UnityEngine.PS4.PS4Input.AimSetLightSphere(id, red, green, blue);
}
public void PS4Input_AimSetMotionSensorState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.AimSetMotionSensorState(id, bEnable);
}
public void PS4Input_AimSetTiltCorrectionState(int id, bool bEnable) {
UnityEngine.PS4.PS4Input.AimSetTiltCorrectionState(id, bEnable);
}
public void PS4Input_AimSetVibration(int id, int largeMotor, int smallMotor) {
UnityEngine.PS4.PS4Input.AimSetVibration(id, largeMotor, smallMotor);
}
// Move
public Vector3 PS4Input_GetLastMoveAcceleration(int id, int index) {
return UnityEngine.PS4.PS4Input.GetLastMoveAcceleration(id, index);
}
public Vector3 PS4Input_GetLastMoveGyro(int id, int index) {
return UnityEngine.PS4.PS4Input.GetLastMoveGyro(id, index);
}
public int PS4Input_MoveGetButtons(int id, int index) {
return UnityEngine.PS4.PS4Input.MoveGetButtons(id, index);
}
public int PS4Input_MoveGetAnalogButton(int id, int index) {
return UnityEngine.PS4.PS4Input.MoveGetAnalogButton(id, index);
}
public bool PS4Input_MoveIsConnected(int id, int index) {
return UnityEngine.PS4.PS4Input.MoveIsConnected(id, index);
}
public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles, int[] secondaryHandles) {
return UnityEngine.PS4.PS4Input.MoveGetUsersMoveHandles(maxNumberControllers, primaryHandles, secondaryHandles);
}
public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles) {
return UnityEngine.PS4.PS4Input.MoveGetUsersMoveHandles(maxNumberControllers, primaryHandles);
}
public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers) {
return UnityEngine.PS4.PS4Input.MoveGetUsersMoveHandles(maxNumberControllers);
}
public System.IntPtr PS4Input_MoveGetControllerInputForTracking() {
return UnityEngine.PS4.PS4Input.MoveGetControllerInputForTracking();
}
public int PS4Input_MoveSetLightSphere(int id, int index, int red, int green, int blue) {
return UnityEngine.PS4.PS4Input.MoveSetLightSphere(id, index, red, green, blue);
}
public int PS4Input_MoveSetVibration(int id, int index, int motor) {
return UnityEngine.PS4.PS4Input.MoveSetVibration(id, index, motor);
}
#endif
#else
public Vector3 PS4Input_GetLastAcceleration(int id) { return Vector3.zero; }
public Vector3 PS4Input_GetLastGyro(int id) { return Vector3.zero; }
public Vector4 PS4Input_GetLastOrientation(int id) { return Vector4.zero; }
public void PS4Input_GetLastTouchData(int id, out int touchNum, out int touch0x, out int touch0y, out int touch0id, out int touch1x, out int touch1y, out int touch1id) { touchNum = 0; touch0x = 0; touch0y = 0; touch0id = 0; touch1x = 0; touch1y = 0; touch1id = 0; }
public void PS4Input_GetPadControllerInformation(int id, out float touchpixelDensity, out int touchResolutionX, out int touchResolutionY, out int analogDeadZoneLeft, out int analogDeadZoneright, out int connectionType) { touchpixelDensity = 0f; touchResolutionX = 0; touchResolutionY = 0; analogDeadZoneLeft = 0; analogDeadZoneright = 0; connectionType = 0; }
public void PS4Input_PadSetMotionSensorState(int id, bool bEnable) { }
public void PS4Input_PadSetTiltCorrectionState(int id, bool bEnable) { }
public void PS4Input_PadSetAngularVelocityDeadbandState(int id, bool bEnable) { }
public void PS4Input_PadSetLightBar(int id, int red, int green, int blue) { }
public void PS4Input_PadResetLightBar(int id) { }
public void PS4Input_PadSetVibration(int id, int largeMotor, int smallMotor) { }
public void PS4Input_PadResetOrientation(int id) { }
public bool PS4Input_PadIsConnected(int id) { return false; }
public void PS4Input_GetUsersDetails(int slot, object loggedInUser) { }
public int PS4Input_GetDeviceClassForHandle(int handle) { return -1; }
public string PS4Input_GetDeviceClassString(int intValue) { return null; }
public int PS4Input_PadGetUsersHandles2(int maxControllers, int[] handles) { return 0; }
#if UNITY_2018_PLUS
public void PS4Input_GetSpecialControllerInformation(int id, int padIndex, object controllerInformation) { }
public Vector3 PS4Input_SpecialGetLastAcceleration(int id) { return Vector3.zero; }
public Vector3 PS4Input_SpecialGetLastGyro(int id) { return Vector3.zero; }
public Vector4 PS4Input_SpecialGetLastOrientation(int id) { return Vector4.zero; }
public int PS4Input_SpecialGetUsersHandles(int maxNumberControllers, int[] handles) { return 0; }
public int PS4Input_SpecialGetUsersHandles2(int maxNumberControllers, int[] handles) { return 0; }
public bool PS4Input_SpecialIsConnected(int id) { return false; }
public void PS4Input_SpecialResetLightSphere(int id) { }
public void PS4Input_SpecialResetOrientation(int id) { }
public void PS4Input_SpecialSetAngularVelocityDeadbandState(int id, bool bEnable) { }
public void PS4Input_SpecialSetLightSphere(int id, int red, int green, int blue) { }
public void PS4Input_SpecialSetMotionSensorState(int id, bool bEnable) { }
public void PS4Input_SpecialSetTiltCorrectionState(int id, bool bEnable) { }
public void PS4Input_SpecialSetVibration(int id, int largeMotor, int smallMotor) { }
// Aim
public Vector3 PS4Input_AimGetLastAcceleration(int id) { return Vector3.zero; }
public Vector3 PS4Input_AimGetLastGyro(int id) { return Vector3.zero; }
public Vector4 PS4Input_AimGetLastOrientation(int id) { return Vector4.zero; }
public int PS4Input_AimGetUsersHandles(int maxNumberControllers, int[] handles) { return 0; }
public int PS4Input_AimGetUsersHandles2(int maxNumberControllers, int[] handles) { return 0; }
public bool PS4Input_AimIsConnected(int id) { return false; }
public void PS4Input_AimResetLightSphere(int id) { }
public void PS4Input_AimResetOrientation(int id) { }
public void PS4Input_AimSetAngularVelocityDeadbandState(int id, bool bEnable) { }
public void PS4Input_AimSetLightSphere(int id, int red, int green, int blue) { }
public void PS4Input_AimSetMotionSensorState(int id, bool bEnable) { }
public void PS4Input_AimSetTiltCorrectionState(int id, bool bEnable) { }
public void PS4Input_AimSetVibration(int id, int largeMotor, int smallMotor) { }
// Move
public Vector3 PS4Input_GetLastMoveAcceleration(int id, int index) { return Vector3.zero; }
public Vector3 PS4Input_GetLastMoveGyro(int id, int index) { return Vector3.zero; }
public int PS4Input_MoveGetButtons(int id, int index) { return 0; }
public int PS4Input_MoveGetAnalogButton(int id, int index) { return 0; }
public bool PS4Input_MoveIsConnected(int id, int index) { return false; }
public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles, int[] secondaryHandles) { return 0; }
public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers, int[] primaryHandles) { return 0; }
public int PS4Input_MoveGetUsersMoveHandles(int maxNumberControllers) { return 0; }
public System.IntPtr PS4Input_MoveGetControllerInputForTracking() { return System.IntPtr.Zero; }
public int PS4Input_MoveSetLightSphere(int id, int index, int red, int green, int blue) { return 0; }
public int PS4Input_MoveSetVibration(int id, int index, int motor) { return 0; }
#endif
#endif
#if UNITY_ANDROID && !UNITY_EDITOR
const int API_LEVEL_HONEYCOMB = 9;
const int API_LEVEL_KITKAT = 19;
public void GetDeviceVIDPIDs(out List<int> vids, out List<int> pids) {
vids = new List<int>();
pids = new List<int>();
try {
if(GetAndroidAPILevel() < API_LEVEL_KITKAT) return;
AndroidJavaClass android_view_InputDevice = new AndroidJavaClass("android.view.InputDevice");
int[] ids = null;
using(AndroidJavaObject jniArray = android_view_InputDevice.CallStatic<AndroidJavaObject>("getDeviceIds")) {
if(jniArray != null) {
ids = AndroidJNIHelper.ConvertFromJNIArray<int[]>(jniArray.GetRawObject());
}
}
if(ids == null) return;
for(int i = 0; i < ids.Length; i++) {
try {
using(AndroidJavaObject jo = android_view_InputDevice.CallStatic<AndroidJavaObject>("getDevice", ids[i])) {
if(jo == null) continue;
vids.Add(jo.Call<int>("getVendorId"));
pids.Add(jo.Call<int>("getProductId"));
}
} catch {
}
}
} catch {
}
}
public int GetAndroidAPILevel() {
try {
// Get the Android SDK version
int apiLevel = API_LEVEL_HONEYCOMB;
using(var version = new AndroidJavaClass("android.os.Build$VERSION")) {
apiLevel = version.GetStatic<int>("SDK_INT");
}
return apiLevel;
} catch {
return -1;
}
}
#else
public void GetDeviceVIDPIDs(out List<int> vids, out List<int> pids) {
vids = new List<int>();
pids = new List<int>();
}
public int GetAndroidAPILevel() {
return -1;
}
#endif
#region Windows Standalone
#if UNITY_2021_1_OR_NEWER
#if (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || (UNITY_EDITOR_WIN)
public void WindowsStandalone_ForwardRawInput(System.IntPtr rawInputHeaderIndices, System.IntPtr rawInputDataIndices, uint indicesCount, System.IntPtr rawInputData, uint rawInputDataSize) {
#if UNITY_2021_2_OR_NEWER
Rewired.Internal.Windows.Functions.ForwardRawInput(rawInputHeaderIndices, rawInputDataIndices, indicesCount, rawInputData, rawInputDataSize);
#else
throw new System.NotImplementedException();
#endif
}
#else
public void WindowsStandalone_ForwardRawInput(System.IntPtr rawInputHeaderIndices, System.IntPtr rawInputDataIndices, uint indicesCount, System.IntPtr rawInputData, uint rawInputDataSize) {}
#endif
#endif
#endregion
#region Unity UI
#if SUPPORTS_UNITY_UI
public bool UnityUI_Graphic_GetRaycastTarget(object graphic) {
if (graphic as UnityEngine.UI.Graphic == null) return false;
#if UNITY_5_2_PLUS
return (graphic as UnityEngine.UI.Graphic).raycastTarget;
#else
return true;
#endif
}
public void UnityUI_Graphic_SetRaycastTarget(object graphic, bool value) {
if (graphic as UnityEngine.UI.Graphic == null) return;
#if UNITY_5_2_PLUS
(graphic as UnityEngine.UI.Graphic).raycastTarget = value;
#endif
}
#else
public bool UnityUI_Graphic_GetRaycastTarget(object graphic) { return true; }
public void UnityUI_Graphic_SetRaycastTarget(object graphic, bool value) { }
#endif
#endregion
#region Touch
public bool UnityInput_IsTouchPressureSupported {
get {
#if UNITY_5_3_PLUS
return UnityEngine.Input.touchPressureSupported;
#else
return false;
#endif
}
}
public float UnityInput_GetTouchPressure(ref UnityEngine.Touch touch) {
#if UNITY_5_3_PLUS
return touch.pressure;
#else
return touch.phase != UnityEngine.TouchPhase.Ended &&
touch.phase != UnityEngine.TouchPhase.Canceled
? 1.0f : 0.0f;
#endif
}
public float UnityInput_GetTouchMaximumPossiblePressure(ref UnityEngine.Touch touch) {
#if UNITY_5_3_PLUS
return touch.maximumPossiblePressure;
#else
return 1.0f;
#endif
}
#endregion
#region Controller Templates
public IControllerTemplate CreateControllerTemplate(System.Guid typeGuid, object payload) {
return Rewired.Internal.ControllerTemplateFactory.Create(typeGuid, payload);
}
public System.Type[] GetControllerTemplateTypes() {
return Rewired.Internal.ControllerTemplateFactory.templateTypes;
}
public System.Type[] GetControllerTemplateInterfaceTypes() {
return Rewired.Internal.ControllerTemplateFactory.templateInterfaceTypes;
}
#endregion
}
} | jynew/jyx2/Assets/Plugins/Rewired/Internal/Scripts/Misc/ExternalTools.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Rewired/Internal/Scripts/Misc/ExternalTools.cs",
"repo_id": "jynew",
"token_count": 15138
} | 1,493 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -262940062, guid: a4865f1ab4504ed8a368670db22f409c, type: 3}
m_Name: OdinPathLookup
m_EditorClassIdentifier:
| jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Assets/Editor/OdinPathLookup.asset/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Assets/Editor/OdinPathLookup.asset",
"repo_id": "jynew",
"token_count": 169
} | 1,494 |
fileFormatVersion: 2
guid: c6464bb147d572a458ee55ef73896201
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Config/Resources.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Config/Resources.meta",
"repo_id": "jynew",
"token_count": 66
} | 1,495 |
fileFormatVersion: 2
guid: d9763cb398cf6e146b74d6b7bac2fe50
timeCreated: 1519909294
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/EnsureOdinInspectorDefine.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/EnsureOdinInspectorDefine.cs.meta",
"repo_id": "jynew",
"token_count": 101
} | 1,496 |
fileFormatVersion: 2
guid: 06ff9d202471c1c43b582f0cbea3899a
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/TextMesh Pro/Fonts/zh-cn_Commonly_used.txt.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Fonts/zh-cn_Commonly_used.txt.meta",
"repo_id": "jynew",
"token_count": 67
} | 1,497 |
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &-7935359371926308763
Material:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TextMeshPro/Sprite
m_Shader: {fileID: 4800000, guid: cf81c85f95fe47e1a27f6ae460cf182c, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _ColorMask: 15
- _CullMode: 0
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84a92b25f83d49b9bc132d206b370281, type: 3}
m_Name: PS4_Control
m_EditorClassIdentifier:
hashCode: -1440413009
material: {fileID: -7935359371926308763}
materialHashCode: 0
m_Version: 1.1.0
m_FaceInfo:
m_FaceIndex: 0
m_FamilyName:
m_StyleName:
m_PointSize: 0
m_Scale: 0
m_LineHeight: 0
m_AscentLine: 0
m_CapLine: 0
m_MeanLine: 0
m_Baseline: 0
m_DescentLine: 0
m_SuperscriptOffset: 0
m_SuperscriptSize: 0
m_SubscriptOffset: 0
m_SubscriptSize: 0
m_UnderlineOffset: 0
m_UnderlineThickness: 0
m_StrikethroughOffset: 0
m_StrikethroughThickness: 0
m_TabWidth: 0
spriteSheet: {fileID: 2800000, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3}
m_SpriteCharacterTable:
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 0
m_Scale: 1
m_Name: R2
m_HashCode: 2720
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 1
m_Scale: 1
m_Name: Options
m_HashCode: 840430256
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 2
m_Scale: 1
m_Name: Left Stick Right
m_HashCode: 1321002045
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 3
m_Scale: 1
m_Name: R3
m_HashCode: 2721
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 4
m_Scale: 1
m_Name: Left Stick Up
m_HashCode: -236959112
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 5
m_Scale: 1
m_Name: D-Pad Up
m_HashCode: -1784741799
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 6
m_Scale: 1
m_Name: D-Pad Left
m_HashCode: 2036678311
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 7
m_Scale: 1
m_Name: Share
m_HashCode: 99905165
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 8
m_Scale: 1
m_Name: Left Stick Left
m_HashCode: -350196858
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 9
m_Scale: 1
m_Name: L3
m_HashCode: 2559
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 10
m_Scale: 1
m_Name: Left Stick Down
m_HashCode: -349912081
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 11
m_Scale: 1
m_Name: D-Pad Down
m_HashCode: 2036954446
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 12
m_Scale: 1
m_Name: Touchpad Button
m_HashCode: -1718679930
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 13
m_Scale: 1
m_Name: D-Pad Right
m_HashCode: -1516502276
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 14
m_Scale: 1
m_Name: Triangle
m_HashCode: -557954866
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 15
m_Scale: 1
m_Name: Cross
m_HashCode: 81017790
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 16
m_Scale: 1
m_Name: Right Stick Right
m_HashCode: 76424678
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 17
m_Scale: 1
m_Name: Right Stick Up
m_HashCode: -1193821437
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 18
m_Scale: 1
m_Name: L1
m_HashCode: 2557
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 19
m_Scale: 1
m_Name: L2
m_HashCode: 2558
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 20
m_Scale: 1
m_Name: Square
m_HashCode: -1024775839
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 21
m_Scale: 1
m_Name: Circle
m_HashCode: -1622796654
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 22
m_Scale: 1
m_Name: Right Stick Left
m_HashCode: 1303318013
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 23
m_Scale: 1
m_Name: Right Stick Down
m_HashCode: 1303033236
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 24
m_Scale: 1
m_Name: PS4_Control_36
m_HashCode: -1176381579
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 25
m_Scale: 1
m_Name: PS4_Control_37
m_HashCode: -1176381580
- m_ElementType: 2
m_Unicode: 65534
m_GlyphIndex: 26
m_Scale: 1
m_Name: R1
m_HashCode: 2723
m_SpriteGlyphTable:
- m_Index: 0
m_Metrics:
m_Width: 55
m_Height: 40
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 55
m_GlyphRect:
m_X: 275
m_Y: 214
m_Width: 55
m_Height: 40
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -1528510295945331623, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 1
m_Metrics:
m_Width: 49
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 49
m_GlyphRect:
m_X: 224
m_Y: 202
m_Width: 49
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -4750906173548270364, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 2
m_Metrics:
m_Width: 56
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 56
m_GlyphRect:
m_X: 110
m_Y: 200
m_Width: 56
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -2558489548128917615, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 3
m_Metrics:
m_Width: 54
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 168
m_Y: 200
m_Width: 54
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 6657585533619818558, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 4
m_Metrics:
m_Width: 54
m_Height: 56
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 54
m_Y: 198
m_Width: 54
m_Height: 56
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 7130978045636875484, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 5
m_Metrics:
m_Width: 49
m_Height: 59
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 49
m_GlyphRect:
m_X: 3
m_Y: 196
m_Width: 49
m_Height: 59
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 2402351480355177256, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 6
m_Metrics:
m_Width: 59
m_Height: 50
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 59
m_GlyphRect:
m_X: 259
m_Y: 150
m_Width: 59
m_Height: 50
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -403400158275752912, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 7
m_Metrics:
m_Width: 36
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 36
m_GlyphRect:
m_X: 223
m_Y: 147
m_Width: 36
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 6284770267118045357, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 8
m_Metrics:
m_Width: 56
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 56
m_GlyphRect:
m_X: 110
m_Y: 144
m_Width: 56
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -2065630478802626183, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 9
m_Metrics:
m_Width: 54
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 168
m_Y: 144
m_Width: 54
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 8274673153267716513, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 10
m_Metrics:
m_Width: 54
m_Height: 56
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 54
m_Y: 140
m_Width: 54
m_Height: 56
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -4071150823582203865, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 11
m_Metrics:
m_Width: 49
m_Height: 58
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 49
m_GlyphRect:
m_X: 3
m_Y: 136
m_Width: 49
m_Height: 58
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -1830554539995577495, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 12
m_Metrics:
m_Width: 54
m_Height: 38
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 288
m_Y: 110
m_Width: 54
m_Height: 38
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 7246227590155855941, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 13
m_Metrics:
m_Width: 58
m_Height: 50
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 58
m_GlyphRect:
m_X: 228
m_Y: 96
m_Width: 58
m_Height: 50
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 6421594310321141899, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 14
m_Metrics:
m_Width: 54
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 116
m_Y: 88
m_Width: 54
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 5283165343971220872, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 15
m_Metrics:
m_Width: 54
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 172
m_Y: 88
m_Width: 54
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 211850061195991239, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3}
- m_Index: 16
m_Metrics:
m_Width: 56
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 56
m_GlyphRect:
m_X: 58
m_Y: 84
m_Width: 56
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 5535570723153850723, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 17
m_Metrics:
m_Width: 54
m_Height: 56
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 2
m_Y: 78
m_Width: 54
m_Height: 56
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -6506916653270941703, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 18
m_Metrics:
m_Width: 55
m_Height: 38
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 55
m_GlyphRect:
m_X: 287
m_Y: 56
m_Width: 55
m_Height: 38
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -9183213883878807740, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 19
m_Metrics:
m_Width: 55
m_Height: 40
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 55
m_GlyphRect:
m_X: 229
m_Y: 54
m_Width: 55
m_Height: 40
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -2128737335882640856, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 20
m_Metrics:
m_Width: 54
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 116
m_Y: 32
m_Width: 54
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -7189310482530333585, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 21
m_Metrics:
m_Width: 54
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 172
m_Y: 32
m_Width: 54
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 4786973964674114441, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 22
m_Metrics:
m_Width: 56
m_Height: 54
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 56
m_GlyphRect:
m_X: 58
m_Y: 28
m_Width: 56
m_Height: 54
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -651713471024508847, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 23
m_Metrics:
m_Width: 54
m_Height: 56
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 2
m_Y: 20
m_Width: 54
m_Height: 56
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 6755502027521572277, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 24
m_Metrics:
m_Width: 54
m_Height: 38
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 286
m_Y: 16
m_Width: 54
m_Height: 38
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: 4473421984290975994, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 25
m_Metrics:
m_Width: 54
m_Height: 38
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 54
m_GlyphRect:
m_X: 342
m_Y: 16
m_Width: 54
m_Height: 38
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -6504117867652121791, guid: 52f7cc5adbebb9743ae2095739f5859d,
type: 3}
- m_Index: 26
m_Metrics:
m_Width: 55
m_Height: 38
m_HorizontalBearingX: 0
m_HorizontalBearingY: 40
m_HorizontalAdvance: 55
m_GlyphRect:
m_X: 229
m_Y: 14
m_Width: 55
m_Height: 38
m_Scale: 1
m_AtlasIndex: 0
sprite: {fileID: -11899525757924105, guid: 52f7cc5adbebb9743ae2095739f5859d, type: 3}
spriteInfoList: []
fallbackSpriteAssets: []
| jynew/jyx2/Assets/Plugins/TextMesh Pro/Resources/Sprite Assets/PS4_Control.asset/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Resources/Sprite Assets/PS4_Control.asset",
"repo_id": "jynew",
"token_count": 8438
} | 1,498 |
Shader "TextMeshPro/Distance Field Overlay" {
Properties {
_FaceTex ("Face Texture", 2D) = "white" {}
_FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0
_FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0
[HDR]_FaceColor ("Face Color", Color) = (1,1,1,1)
_FaceDilate ("Face Dilate", Range(-1,1)) = 0
[HDR]_OutlineColor ("Outline Color", Color) = (0,0,0,1)
_OutlineTex ("Outline Texture", 2D) = "white" {}
_OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0
_OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0
_OutlineWidth ("Outline Thickness", Range(0, 1)) = 0
_OutlineSoftness ("Outline Softness", Range(0,1)) = 0
_Bevel ("Bevel", Range(0,1)) = 0.5
_BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0
_BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0
_BevelClamp ("Bevel Clamp", Range(0,1)) = 0
_BevelRoundness ("Bevel Roundness", Range(0,1)) = 0
_LightAngle ("Light Angle", Range(0.0, 6.2831853)) = 3.1416
[HDR]_SpecularColor ("Specular", Color) = (1,1,1,1)
_SpecularPower ("Specular", Range(0,4)) = 2.0
_Reflectivity ("Reflectivity", Range(5.0,15.0)) = 10
_Diffuse ("Diffuse", Range(0,1)) = 0.5
_Ambient ("Ambient", Range(1,0)) = 0.5
_BumpMap ("Normal map", 2D) = "bump" {}
_BumpOutline ("Bump Outline", Range(0,1)) = 0
_BumpFace ("Bump Face", Range(0,1)) = 0
_ReflectFaceColor ("Reflection Color", Color) = (0,0,0,1)
_ReflectOutlineColor("Reflection Color", Color) = (0,0,0,1)
_Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ }
_EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0)
[HDR]_UnderlayColor ("Border Color", Color) = (0,0,0, 0.5)
_UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0
_UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0
_UnderlayDilate ("Border Dilate", Range(-1,1)) = 0
_UnderlaySoftness ("Border Softness", Range(0,1)) = 0
[HDR]_GlowColor ("Color", Color) = (0, 1, 0, 0.5)
_GlowOffset ("Offset", Range(-1,1)) = 0
_GlowInner ("Inner", Range(0,1)) = 0.05
_GlowOuter ("Outer", Range(0,1)) = 0.05
_GlowPower ("Falloff", Range(1, 0)) = 0.75
_WeightNormal ("Weight Normal", float) = 0
_WeightBold ("Weight Bold", float) = 0.5
_ShaderFlags ("Flags", float) = 0
_ScaleRatioA ("Scale RatioA", float) = 1
_ScaleRatioB ("Scale RatioB", float) = 1
_ScaleRatioC ("Scale RatioC", float) = 1
_MainTex ("Font Atlas", 2D) = "white" {}
_TextureWidth ("Texture Width", float) = 512
_TextureHeight ("Texture Height", float) = 512
_GradientScale ("Gradient Scale", float) = 5.0
_ScaleX ("Scale X", float) = 1.0
_ScaleY ("Scale Y", float) = 1.0
_PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875
_Sharpness ("Sharpness", Range(-1,1)) = 0
_VertexOffsetX ("Vertex OffsetX", float) = 0
_VertexOffsetY ("Vertex OffsetY", float) = 0
_MaskCoord ("Mask Coordinates", vector) = (0, 0, 32767, 32767)
_ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767)
_MaskSoftnessX ("Mask SoftnessX", float) = 0
_MaskSoftnessY ("Mask SoftnessY", float) = 0
_StencilComp ("Stencil Comparison", Float) = 8
_Stencil ("Stencil ID", Float) = 0
_StencilOp ("Stencil Operation", Float) = 0
_StencilWriteMask ("Stencil Write Mask", Float) = 255
_StencilReadMask ("Stencil Read Mask", Float) = 255
_CullMode ("Cull Mode", Float) = 0
_ColorMask ("Color Mask", Float) = 15
}
SubShader {
Tags
{
"Queue"="Overlay"
"IgnoreProjector"="True"
"RenderType"="Transparent"
}
Stencil
{
Ref [_Stencil]
Comp [_StencilComp]
Pass [_StencilOp]
ReadMask [_StencilReadMask]
WriteMask [_StencilWriteMask]
}
Cull [_CullMode]
ZWrite Off
Lighting Off
Fog { Mode Off }
ZTest Always
Blend One OneMinusSrcAlpha
ColorMask [_ColorMask]
Pass {
CGPROGRAM
#pragma target 3.0
#pragma vertex VertShader
#pragma fragment PixShader
#pragma shader_feature __ BEVEL_ON
#pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER
#pragma shader_feature __ GLOW_ON
#pragma multi_compile __ UNITY_UI_CLIP_RECT
#pragma multi_compile __ UNITY_UI_ALPHACLIP
#include "UnityCG.cginc"
#include "UnityUI.cginc"
#include "TMPro_Properties.cginc"
#include "TMPro.cginc"
struct vertex_t {
UNITY_VERTEX_INPUT_INSTANCE_ID
float4 position : POSITION;
float3 normal : NORMAL;
fixed4 color : COLOR;
float2 texcoord0 : TEXCOORD0;
float2 texcoord1 : TEXCOORD1;
};
struct pixel_t {
UNITY_VERTEX_INPUT_INSTANCE_ID
UNITY_VERTEX_OUTPUT_STEREO
float4 position : SV_POSITION;
fixed4 color : COLOR;
float2 atlas : TEXCOORD0; // Atlas
float4 param : TEXCOORD1; // alphaClip, scale, bias, weight
float4 mask : TEXCOORD2; // Position in object space(xy), pixel Size(zw)
float3 viewDir : TEXCOORD3;
#if (UNDERLAY_ON || UNDERLAY_INNER)
float4 texcoord2 : TEXCOORD4; // u,v, scale, bias
fixed4 underlayColor : COLOR1;
#endif
float4 textures : TEXCOORD5;
};
// Used by Unity internally to handle Texture Tiling and Offset.
float4 _FaceTex_ST;
float4 _OutlineTex_ST;
pixel_t VertShader(vertex_t input)
{
pixel_t output;
UNITY_INITIALIZE_OUTPUT(pixel_t, output);
UNITY_SETUP_INSTANCE_ID(input);
UNITY_TRANSFER_INSTANCE_ID(input,output);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
float bold = step(input.texcoord1.y, 0);
float4 vert = input.position;
vert.x += _VertexOffsetX;
vert.y += _VertexOffsetY;
float4 vPosition = UnityObjectToClipPos(vert);
float2 pixelSize = vPosition.w;
pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy));
float scale = rsqrt(dot(pixelSize, pixelSize));
scale *= abs(input.texcoord1.y) * _GradientScale * (_Sharpness + 1);
if (UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert)))));
float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0;
weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5;
float bias =(.5 - weight) + (.5 / scale);
float alphaClip = (1.0 - _OutlineWidth*_ScaleRatioA - _OutlineSoftness*_ScaleRatioA);
#if GLOW_ON
alphaClip = min(alphaClip, 1.0 - _GlowOffset * _ScaleRatioB - _GlowOuter * _ScaleRatioB);
#endif
alphaClip = alphaClip / 2.0 - ( .5 / scale) - weight;
#if (UNDERLAY_ON || UNDERLAY_INNER)
float4 underlayColor = _UnderlayColor;
underlayColor.rgb *= underlayColor.a;
float bScale = scale;
bScale /= 1 + ((_UnderlaySoftness*_ScaleRatioC) * bScale);
float bBias = (0.5 - weight) * bScale - 0.5 - ((_UnderlayDilate * _ScaleRatioC) * 0.5 * bScale);
float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth;
float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight;
float2 bOffset = float2(x, y);
#endif
// Generate UV for the Masking Texture
float4 clampedRect = clamp(_ClipRect, -2e10, 2e10);
float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy);
// Support for texture tiling and offset
float2 textureUV = UnpackUV(input.texcoord1.x);
float2 faceUV = TRANSFORM_TEX(textureUV, _FaceTex);
float2 outlineUV = TRANSFORM_TEX(textureUV, _OutlineTex);
output.position = vPosition;
output.color = input.color;
output.atlas = input.texcoord0;
output.param = float4(alphaClip, scale, bias, weight);
output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy));
output.viewDir = mul((float3x3)_EnvMatrix, _WorldSpaceCameraPos.xyz - mul(unity_ObjectToWorld, vert).xyz);
#if (UNDERLAY_ON || UNDERLAY_INNER)
output.texcoord2 = float4(input.texcoord0 + bOffset, bScale, bBias);
output.underlayColor = underlayColor;
#endif
output.textures = float4(faceUV, outlineUV);
return output;
}
fixed4 PixShader(pixel_t input) : SV_Target
{
UNITY_SETUP_INSTANCE_ID(input);
float c = tex2D(_MainTex, input.atlas).a;
#ifndef UNDERLAY_ON
clip(c - input.param.x);
#endif
float scale = input.param.y;
float bias = input.param.z;
float weight = input.param.w;
float sd = (bias - c) * scale;
float outline = (_OutlineWidth * _ScaleRatioA) * scale;
float softness = (_OutlineSoftness * _ScaleRatioA) * scale;
half4 faceColor = _FaceColor;
half4 outlineColor = _OutlineColor;
faceColor.rgb *= input.color.rgb;
faceColor *= tex2D(_FaceTex, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y);
outlineColor *= tex2D(_OutlineTex, input.textures.zw + float2(_OutlineUVSpeedX, _OutlineUVSpeedY) * _Time.y);
faceColor = GetColor(sd, faceColor, outlineColor, outline, softness);
#if BEVEL_ON
float3 dxy = float3(0.5 / _TextureWidth, 0.5 / _TextureHeight, 0);
float3 n = GetSurfaceNormal(input.atlas, weight, dxy);
float3 bump = UnpackNormal(tex2D(_BumpMap, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y)).xyz;
bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5));
n = normalize(n- bump);
float3 light = normalize(float3(sin(_LightAngle), cos(_LightAngle), -1.0));
float3 col = GetSpecular(n, light);
faceColor.rgb += col*faceColor.a;
faceColor.rgb *= 1-(dot(n, light)*_Diffuse);
faceColor.rgb *= lerp(_Ambient, 1, n.z*n.z);
fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDir, -n));
faceColor.rgb += reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a;
#endif
#if UNDERLAY_ON
float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z;
faceColor += input.underlayColor * saturate(d - input.texcoord2.w) * (1 - faceColor.a);
#endif
#if UNDERLAY_INNER
float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z;
faceColor += input.underlayColor * (1 - saturate(d - input.texcoord2.w)) * saturate(1 - sd) * (1 - faceColor.a);
#endif
#if GLOW_ON
float4 glowColor = GetGlowColor(sd, scale);
faceColor.rgb += glowColor.rgb * glowColor.a;
#endif
// Alternative implementation to UnityGet2DClipping with support for softness.
#if UNITY_UI_CLIP_RECT
half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw);
faceColor *= m.x * m.y;
#endif
#if UNITY_UI_ALPHACLIP
clip(faceColor.a - 0.001);
#endif
return faceColor * input.color.a;
}
ENDCG
}
}
Fallback "TextMeshPro/Mobile/Distance Field"
CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI"
}
| jynew/jyx2/Assets/Plugins/TextMesh Pro/Shaders/TMP_SDF Overlay.shader/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Shaders/TMP_SDF Overlay.shader",
"repo_id": "jynew",
"token_count": 4609
} | 1,499 |
fileFormatVersion: 2
guid: 8f05276190cf498a8153f6cbe761d4e6
timeCreated: 1480316860
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/TextMesh Pro/Sprites/EmojiOne.json.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/TextMesh Pro/Sprites/EmojiOne.json.meta",
"repo_id": "jynew",
"token_count": 72
} | 1,500 |
fileFormatVersion: 2
guid: b879645f640b02b43a8e78e210c1da1f
timeCreated: 1455373896
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/UniRx/Examples/Sample13Scene.unity.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Examples/Sample13Scene.unity.meta",
"repo_id": "jynew",
"token_count": 73
} | 1,501 |
// original code from GitHub Reactive-Extensions/Rx.NET
// some modified.
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if (NETFX_CORE || NET_4_6 || NET_STANDARD_2_0 || UNITY_WSA_10_0)
using System;
using System.Threading;
namespace UniRx
{
/// <summary>
/// Represents a disposable resource that has an associated <seealso cref="T:System.Threading.CancellationToken"/> that will be set to the cancellation requested state upon disposal.
/// </summary>
public sealed class CancellationDisposable : ICancelable
{
private readonly CancellationTokenSource _cts;
/// <summary>
/// Initializes a new instance of the <see cref="T:System.Reactive.Disposables.CancellationDisposable"/> class that uses an existing <seealso cref="T:System.Threading.CancellationTokenSource"/>.
/// </summary>
/// <param name="cts"><seealso cref="T:System.Threading.CancellationTokenSource"/> used for cancellation.</param>
/// <exception cref="ArgumentNullException"><paramref name="cts"/> is null.</exception>
public CancellationDisposable(CancellationTokenSource cts)
{
if (cts == null)
throw new ArgumentNullException("cts");
_cts = cts;
}
/// <summary>
/// Initializes a new instance of the <see cref="T:System.Reactive.Disposables.CancellationDisposable"/> class that uses a new <seealso cref="T:System.Threading.CancellationTokenSource"/>.
/// </summary>
public CancellationDisposable()
: this(new CancellationTokenSource())
{
}
/// <summary>
/// Gets the <see cref="T:System.Threading.CancellationToken"/> used by this CancellationDisposable.
/// </summary>
public CancellationToken Token
{
get { return _cts.Token; }
}
/// <summary>
/// Cancels the underlying <seealso cref="T:System.Threading.CancellationTokenSource"/>.
/// </summary>
public void Dispose()
{
_cts.Cancel();
}
/// <summary>
/// Gets a value that indicates whether the object is disposed.
/// </summary>
public bool IsDisposed
{
get { return _cts.IsCancellationRequested; }
}
}
}
#endif | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/CancellationDisposable.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/CancellationDisposable.cs",
"repo_id": "jynew",
"token_count": 973
} | 1,502 |
using System;
using System.Threading;
namespace UniRx
{
public sealed class ScheduledDisposable : ICancelable
{
private readonly IScheduler scheduler;
private volatile IDisposable disposable;
private int isDisposed = 0;
public ScheduledDisposable(IScheduler scheduler, IDisposable disposable)
{
this.scheduler = scheduler;
this.disposable = disposable;
}
public IScheduler Scheduler
{
get { return scheduler; }
}
public IDisposable Disposable
{
get { return disposable; }
}
public bool IsDisposed
{
get { return isDisposed != 0; }
}
public void Dispose()
{
Scheduler.Schedule(DisposeInner);
}
private void DisposeInner()
{
if (Interlocked.Increment(ref isDisposed) == 1)
{
disposable.Dispose();
}
}
}
}
| jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/ScheduledDisposable.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Disposables/ScheduledDisposable.cs",
"repo_id": "jynew",
"token_count": 504
} | 1,503 |
using System;
using UniRx.Operators;
namespace UniRx
{
public static partial class Observable
{
public static IConnectableObservable<T> Multicast<T>(this IObservable<T> source, ISubject<T> subject)
{
return new ConnectableObservable<T>(source, subject);
}
public static IConnectableObservable<T> Publish<T>(this IObservable<T> source)
{
return source.Multicast(new Subject<T>());
}
public static IConnectableObservable<T> Publish<T>(this IObservable<T> source, T initialValue)
{
return source.Multicast(new BehaviorSubject<T>(initialValue));
}
public static IConnectableObservable<T> PublishLast<T>(this IObservable<T> source)
{
return source.Multicast(new AsyncSubject<T>());
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source)
{
return source.Multicast(new ReplaySubject<T>());
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, IScheduler scheduler)
{
return source.Multicast(new ReplaySubject<T>(scheduler));
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, int bufferSize)
{
return source.Multicast(new ReplaySubject<T>(bufferSize));
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, int bufferSize, IScheduler scheduler)
{
return source.Multicast(new ReplaySubject<T>(bufferSize, scheduler));
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, TimeSpan window)
{
return source.Multicast(new ReplaySubject<T>(window));
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, TimeSpan window, IScheduler scheduler)
{
return source.Multicast(new ReplaySubject<T>(window, scheduler));
}
public static IConnectableObservable<T> Replay<T>(this IObservable<T> source, int bufferSize, TimeSpan window, IScheduler scheduler)
{
return source.Multicast(new ReplaySubject<T>(bufferSize, window, scheduler));
}
public static IObservable<T> RefCount<T>(this IConnectableObservable<T> source)
{
return new RefCountObservable<T>(source);
}
/// <summary>
/// same as Publish().RefCount()
/// </summary>
public static IObservable<T> Share<T>(this IObservable<T> source)
{
return source.Publish().RefCount();
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.Binding.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.Binding.cs",
"repo_id": "jynew",
"token_count": 1173
} | 1,504 |
using System;
namespace UniRx
{
public static partial class Observable
{
public static Func<IObservable<TResult>> FromAsyncPattern<TResult>(Func<AsyncCallback, object, IAsyncResult> begin, Func<IAsyncResult, TResult> end)
{
return () =>
{
var subject = new AsyncSubject<TResult>();
try
{
begin(iar =>
{
TResult result;
try
{
result = end(iar);
}
catch (Exception exception)
{
subject.OnError(exception);
return;
}
subject.OnNext(result);
subject.OnCompleted();
}, null);
}
catch (Exception exception)
{
return Observable.Throw<TResult>(exception, Scheduler.DefaultSchedulers.AsyncConversions);
}
return subject.AsObservable();
};
}
public static Func<T1, IObservable<TResult>> FromAsyncPattern<T1, TResult>(Func<T1, AsyncCallback, object, IAsyncResult> begin, Func<IAsyncResult, TResult> end)
{
return x =>
{
var subject = new AsyncSubject<TResult>();
try
{
begin(x, iar =>
{
TResult result;
try
{
result = end(iar);
}
catch (Exception exception)
{
subject.OnError(exception);
return;
}
subject.OnNext(result);
subject.OnCompleted();
}, null);
}
catch (Exception exception)
{
return Observable.Throw<TResult>(exception, Scheduler.DefaultSchedulers.AsyncConversions);
}
return subject.AsObservable();
};
}
public static Func<T1, T2, IObservable<TResult>> FromAsyncPattern<T1, T2, TResult>(Func<T1, T2, AsyncCallback, object, IAsyncResult> begin, Func<IAsyncResult, TResult> end)
{
return (x, y) =>
{
var subject = new AsyncSubject<TResult>();
try
{
begin(x, y, iar =>
{
TResult result;
try
{
result = end(iar);
}
catch (Exception exception)
{
subject.OnError(exception);
return;
}
subject.OnNext(result);
subject.OnCompleted();
}, null);
}
catch (Exception exception)
{
return Observable.Throw<TResult>(exception, Scheduler.DefaultSchedulers.AsyncConversions);
}
return subject.AsObservable();
};
}
public static Func<IObservable<Unit>> FromAsyncPattern(Func<AsyncCallback, object, IAsyncResult> begin, Action<IAsyncResult> end)
{
return FromAsyncPattern(begin, iar =>
{
end(iar);
return Unit.Default;
});
}
public static Func<T1, IObservable<Unit>> FromAsyncPattern<T1>(Func<T1, AsyncCallback, object, IAsyncResult> begin, Action<IAsyncResult> end)
{
return FromAsyncPattern(begin, iar =>
{
end(iar);
return Unit.Default;
});
}
public static Func<T1, T2, IObservable<Unit>> FromAsyncPattern<T1, T2>(Func<T1, T2, AsyncCallback, object, IAsyncResult> begin, Action<IAsyncResult> end)
{
return FromAsyncPattern(begin, iar =>
{
end(iar);
return Unit.Default;
});
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.FromAsync.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Observable.FromAsync.cs",
"repo_id": "jynew",
"token_count": 2744
} | 1,505 |
fileFormatVersion: 2
guid: f7453a184d42aa34c854977496f381b9
timeCreated: 1468743755
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/UniRx/Scripts/Operators/WhereSelect.cs.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Operators/WhereSelect.cs.meta",
"repo_id": "jynew",
"token_count": 99
} | 1,506 |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace UniRx
{
// Scheduler Extension
public static partial class Scheduler
{
// configurable defaults
public static class DefaultSchedulers
{
static IScheduler constantTime;
public static IScheduler ConstantTimeOperations
{
get
{
return constantTime ?? (constantTime = Scheduler.Immediate);
}
set
{
constantTime = value;
}
}
static IScheduler tailRecursion;
public static IScheduler TailRecursion
{
get
{
return tailRecursion ?? (tailRecursion = Scheduler.Immediate);
}
set
{
tailRecursion = value;
}
}
static IScheduler iteration;
public static IScheduler Iteration
{
get
{
return iteration ?? (iteration = Scheduler.CurrentThread);
}
set
{
iteration = value;
}
}
static IScheduler timeBasedOperations;
public static IScheduler TimeBasedOperations
{
get
{
#if UniRxLibrary
return timeBasedOperations ?? (timeBasedOperations = Scheduler.ThreadPool);
#else
return timeBasedOperations ?? (timeBasedOperations = Scheduler.MainThread); // MainThread as default for TimeBased Operation
#endif
}
set
{
timeBasedOperations = value;
}
}
static IScheduler asyncConversions;
public static IScheduler AsyncConversions
{
get
{
#if WEB_GL
// WebGL does not support threadpool
return asyncConversions ?? (asyncConversions = Scheduler.MainThread);
#else
return asyncConversions ?? (asyncConversions = Scheduler.ThreadPool);
#endif
}
set
{
asyncConversions = value;
}
}
public static void SetDotNetCompatible()
{
ConstantTimeOperations = Scheduler.Immediate;
TailRecursion = Scheduler.Immediate;
Iteration = Scheduler.CurrentThread;
TimeBasedOperations = Scheduler.ThreadPool;
AsyncConversions = Scheduler.ThreadPool;
}
}
// utils
public static DateTimeOffset Now
{
get { return DateTimeOffset.UtcNow; }
}
public static TimeSpan Normalize(TimeSpan timeSpan)
{
return timeSpan >= TimeSpan.Zero ? timeSpan : TimeSpan.Zero;
}
public static IDisposable Schedule(this IScheduler scheduler, DateTimeOffset dueTime, Action action)
{
return scheduler.Schedule(dueTime - scheduler.Now, action);
}
public static IDisposable Schedule(this IScheduler scheduler, Action<Action> action)
{
// InvokeRec1
var group = new CompositeDisposable(1);
var gate = new object();
Action recursiveAction = null;
recursiveAction = () => action(() =>
{
var isAdded = false;
var isDone = false;
var d = default(IDisposable);
d = scheduler.Schedule(() =>
{
lock (gate)
{
if (isAdded)
group.Remove(d);
else
isDone = true;
}
recursiveAction();
});
lock (gate)
{
if (!isDone)
{
group.Add(d);
isAdded = true;
}
}
});
group.Add(scheduler.Schedule(recursiveAction));
return group;
}
public static IDisposable Schedule(this IScheduler scheduler, TimeSpan dueTime, Action<Action<TimeSpan>> action)
{
// InvokeRec2
var group = new CompositeDisposable(1);
var gate = new object();
Action recursiveAction = null;
recursiveAction = () => action(dt =>
{
var isAdded = false;
var isDone = false;
var d = default(IDisposable);
d = scheduler.Schedule(dt, () =>
{
lock (gate)
{
if (isAdded)
group.Remove(d);
else
isDone = true;
}
recursiveAction();
});
lock (gate)
{
if (!isDone)
{
group.Add(d);
isAdded = true;
}
}
});
group.Add(scheduler.Schedule(dueTime, recursiveAction));
return group;
}
public static IDisposable Schedule(this IScheduler scheduler, DateTimeOffset dueTime, Action<Action<DateTimeOffset>> action)
{
// InvokeRec3
var group = new CompositeDisposable(1);
var gate = new object();
Action recursiveAction = null;
recursiveAction = () => action(dt =>
{
var isAdded = false;
var isDone = false;
var d = default(IDisposable);
d = scheduler.Schedule(dt, () =>
{
lock (gate)
{
if (isAdded)
group.Remove(d);
else
isDone = true;
}
recursiveAction();
});
lock (gate)
{
if (!isDone)
{
group.Add(d);
isAdded = true;
}
}
});
group.Add(scheduler.Schedule(dueTime, recursiveAction));
return group;
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/Schedulers/Scheduler.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Schedulers/Scheduler.cs",
"repo_id": "jynew",
"token_count": 4029
} | 1,507 |
fileFormatVersion: 2
guid: f4389552ae1b4f54fb6d931c0a6efd08
folderAsset: yes
timeCreated: 1475139656
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| jynew/jyx2/Assets/Plugins/UniRx/Scripts/Tasks.meta/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/Tasks.meta",
"repo_id": "jynew",
"token_count": 78
} | 1,508 |
using System;
using System.Collections.Generic;
namespace UniRx.Operators
{
internal class BatchFrameObservable<T> : OperatorObservableBase<IList<T>>
{
readonly IObservable<T> source;
readonly int frameCount;
readonly FrameCountType frameCountType;
public BatchFrameObservable(IObservable<T> source, int frameCount, FrameCountType frameCountType)
: base(source.IsRequiredSubscribeOnCurrentThread())
{
this.source = source;
this.frameCount = frameCount;
this.frameCountType = frameCountType;
}
protected override IDisposable SubscribeCore(IObserver<IList<T>> observer, IDisposable cancel)
{
return new BatchFrame(this, observer, cancel).Run();
}
class BatchFrame : OperatorObserverBase<T, IList<T>>
{
readonly BatchFrameObservable<T> parent;
readonly object gate = new object();
readonly BooleanDisposable cancellationToken = new BooleanDisposable();
readonly System.Collections.IEnumerator timer;
bool isRunning;
bool isCompleted;
List<T> list;
public BatchFrame(BatchFrameObservable<T> parent, IObserver<IList<T>> observer, IDisposable cancel) : base(observer, cancel)
{
this.parent = parent;
this.timer = new ReusableEnumerator(this);
}
public IDisposable Run()
{
list = new List<T>();
var sourceSubscription = parent.source.Subscribe(this);
return StableCompositeDisposable.Create(sourceSubscription, cancellationToken);
}
public override void OnNext(T value)
{
lock (gate)
{
if (isCompleted) return;
list.Add(value);
if (!isRunning)
{
isRunning = true;
timer.Reset(); // reuse
switch (parent.frameCountType)
{
case FrameCountType.Update:
MainThreadDispatcher.StartUpdateMicroCoroutine(timer);
break;
case FrameCountType.FixedUpdate:
MainThreadDispatcher.StartFixedUpdateMicroCoroutine(timer);
break;
case FrameCountType.EndOfFrame:
MainThreadDispatcher.StartEndOfFrameMicroCoroutine(timer);
break;
default:
break;
}
}
}
}
public override void OnError(Exception error)
{
try { observer.OnError(error); } finally { Dispose(); }
}
public override void OnCompleted()
{
List<T> currentList;
lock (gate)
{
isCompleted = true;
currentList = list;
}
if (currentList.Count != 0)
{
observer.OnNext(currentList);
}
try { observer.OnCompleted(); } finally { Dispose(); }
}
// reuse, no gc allocate
class ReusableEnumerator : System.Collections.IEnumerator
{
readonly BatchFrame parent;
int currentFrame;
public ReusableEnumerator(BatchFrame parent)
{
this.parent = parent;
}
public object Current
{
get { return null; }
}
public bool MoveNext()
{
if (parent.cancellationToken.IsDisposed) return false;
List<T> currentList;
lock (parent.gate)
{
if (currentFrame++ == parent.parent.frameCount)
{
if (parent.isCompleted) return false;
currentList = parent.list;
parent.list = new List<T>();
parent.isRunning = false;
// exit lock
}
else
{
return true;
}
}
parent.observer.OnNext(currentList);
return false;
}
public void Reset()
{
currentFrame = 0;
}
}
}
}
internal class BatchFrameObservable : OperatorObservableBase<Unit>
{
readonly IObservable<Unit> source;
readonly int frameCount;
readonly FrameCountType frameCountType;
public BatchFrameObservable(IObservable<Unit> source, int frameCount, FrameCountType frameCountType)
: base(source.IsRequiredSubscribeOnCurrentThread())
{
this.source = source;
this.frameCount = frameCount;
this.frameCountType = frameCountType;
}
protected override IDisposable SubscribeCore(IObserver<Unit> observer, IDisposable cancel)
{
return new BatchFrame(this, observer, cancel).Run();
}
class BatchFrame : OperatorObserverBase<Unit, Unit>
{
readonly BatchFrameObservable parent;
readonly object gate = new object();
readonly BooleanDisposable cancellationToken = new BooleanDisposable();
readonly System.Collections.IEnumerator timer;
bool isRunning;
bool isCompleted;
public BatchFrame(BatchFrameObservable parent, IObserver<Unit> observer, IDisposable cancel) : base(observer, cancel)
{
this.parent = parent;
this.timer = new ReusableEnumerator(this);
}
public IDisposable Run()
{
var sourceSubscription = parent.source.Subscribe(this);
return StableCompositeDisposable.Create(sourceSubscription, cancellationToken);
}
public override void OnNext(Unit value)
{
lock (gate)
{
if (!isRunning)
{
isRunning = true;
timer.Reset(); // reuse
switch (parent.frameCountType)
{
case FrameCountType.Update:
MainThreadDispatcher.StartUpdateMicroCoroutine(timer);
break;
case FrameCountType.FixedUpdate:
MainThreadDispatcher.StartFixedUpdateMicroCoroutine(timer);
break;
case FrameCountType.EndOfFrame:
MainThreadDispatcher.StartEndOfFrameMicroCoroutine(timer);
break;
default:
break;
}
}
}
}
public override void OnError(Exception error)
{
try { observer.OnError(error); } finally { Dispose(); }
}
public override void OnCompleted()
{
bool running;
lock (gate)
{
running = isRunning;
isCompleted = true;
}
if (running)
{
observer.OnNext(Unit.Default);
}
try { observer.OnCompleted(); } finally { Dispose(); }
}
// reuse, no gc allocate
class ReusableEnumerator : System.Collections.IEnumerator
{
readonly BatchFrame parent;
int currentFrame;
public ReusableEnumerator(BatchFrame parent)
{
this.parent = parent;
}
public object Current
{
get { return null; }
}
public bool MoveNext()
{
if (parent.cancellationToken.IsDisposed) return false;
lock (parent.gate)
{
if (currentFrame++ == parent.parent.frameCount)
{
if (parent.isCompleted) return false;
parent.isRunning = false;
// exit lock
}
else
{
return true;
}
}
parent.observer.OnNext(Unit.Default);
return false;
}
public void Reset()
{
currentFrame = 0;
}
}
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/BatchFrame.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/BatchFrame.cs",
"repo_id": "jynew",
"token_count": 5556
} | 1,509 |
using System;
namespace UniRx.Operators
{
internal class SubscribeOnMainThreadObservable<T> : OperatorObservableBase<T>
{
readonly IObservable<T> source;
readonly IObservable<long> subscribeTrigger;
public SubscribeOnMainThreadObservable(IObservable<T> source, IObservable<long> subscribeTrigger)
: base(source.IsRequiredSubscribeOnCurrentThread())
{
this.source = source;
this.subscribeTrigger = subscribeTrigger;
}
protected override IDisposable SubscribeCore(IObserver<T> observer, IDisposable cancel)
{
var m = new SingleAssignmentDisposable();
var d = new SerialDisposable();
d.Disposable = m;
m.Disposable = subscribeTrigger.SubscribeWithState3(observer, d, source, (_, o, disp, s) =>
{
disp.Disposable = s.Subscribe(o);
});
return d;
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/SubscribeOnMainThread.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Operators/SubscribeOnMainThread.cs",
"repo_id": "jynew",
"token_count": 435
} | 1,510 |
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEngine;
namespace UniRx
{
[InitializeOnLoad]
public class ScenePlaybackDetector
{
private static bool _isPlaying = false;
private static bool AboutToStartScene
{
get
{
return EditorPrefs.GetBool("AboutToStartScene");
}
set
{
EditorPrefs.SetBool("AboutToStartScene", value);
}
}
public static bool IsPlaying
{
get
{
return _isPlaying;
}
set
{
if (_isPlaying != value)
{
_isPlaying = value;
}
}
}
// This callback is notified after scripts have been reloaded.
[DidReloadScripts]
public static void OnDidReloadScripts()
{
// Filter DidReloadScripts callbacks to the moment where playmodeState transitions into isPlaying.
if (AboutToStartScene)
{
IsPlaying = true;
}
}
// InitializeOnLoad ensures that this constructor is called when the Unity Editor is started.
static ScenePlaybackDetector()
{
#if UNITY_2017_2_OR_NEWER
EditorApplication.playModeStateChanged += e =>
#else
EditorApplication.playmodeStateChanged += () =>
#endif
{
// Before scene start: isPlayingOrWillChangePlaymode = false; isPlaying = false
// Pressed Playback button: isPlayingOrWillChangePlaymode = true; isPlaying = false
// Playing: isPlayingOrWillChangePlaymode = false; isPlaying = true
// Pressed stop button: isPlayingOrWillChangePlaymode = true; isPlaying = true
if (EditorApplication.isPlayingOrWillChangePlaymode && !EditorApplication.isPlaying)
{
AboutToStartScene = true;
}
else
{
AboutToStartScene = false;
}
// Detect when playback is stopped.
if (!EditorApplication.isPlaying)
{
IsPlaying = false;
}
};
}
}
}
#endif | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ScenePlaybackDetector.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/ScenePlaybackDetector.cs",
"repo_id": "jynew",
"token_count": 1262
} | 1,511 |
using System; // require keep for Windows Universal App
using UnityEngine;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableCollisionTrigger : ObservableTriggerBase
{
Subject<Collision> onCollisionEnter;
/// <summary>OnCollisionEnter is called when this collider/rigidbody has begun touching another rigidbody/collider.</summary>
void OnCollisionEnter(Collision collision)
{
if (onCollisionEnter != null) onCollisionEnter.OnNext(collision);
}
/// <summary>OnCollisionEnter is called when this collider/rigidbody has begun touching another rigidbody/collider.</summary>
public IObservable<Collision> OnCollisionEnterAsObservable()
{
return onCollisionEnter ?? (onCollisionEnter = new Subject<Collision>());
}
Subject<Collision> onCollisionExit;
/// <summary>OnCollisionExit is called when this collider/rigidbody has stopped touching another rigidbody/collider.</summary>
void OnCollisionExit(Collision collisionInfo)
{
if (onCollisionExit != null) onCollisionExit.OnNext(collisionInfo);
}
/// <summary>OnCollisionExit is called when this collider/rigidbody has stopped touching another rigidbody/collider.</summary>
public IObservable<Collision> OnCollisionExitAsObservable()
{
return onCollisionExit ?? (onCollisionExit = new Subject<Collision>());
}
Subject<Collision> onCollisionStay;
/// <summary>OnCollisionStay is called once per frame for every collider/rigidbody that is touching rigidbody/collider.</summary>
void OnCollisionStay(Collision collisionInfo)
{
if (onCollisionStay != null) onCollisionStay.OnNext(collisionInfo);
}
/// <summary>OnCollisionStay is called once per frame for every collider/rigidbody that is touching rigidbody/collider.</summary>
public IObservable<Collision> OnCollisionStayAsObservable()
{
return onCollisionStay ?? (onCollisionStay = new Subject<Collision>());
}
protected override void RaiseOnCompletedOnDestroy()
{
if (onCollisionEnter != null)
{
onCollisionEnter.OnCompleted();
}
if (onCollisionExit != null)
{
onCollisionExit.OnCompleted();
}
if (onCollisionStay != null)
{
onCollisionStay.OnCompleted();
}
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableCollisionTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableCollisionTrigger.cs",
"repo_id": "jynew",
"token_count": 1039
} | 1,512 |
using System; // require keep for Windows Universal App
using UnityEngine;
namespace UniRx.Triggers
{
[DisallowMultipleComponent]
public class ObservableFixedUpdateTrigger : ObservableTriggerBase
{
Subject<Unit> fixedUpdate;
/// <summary>This function is called every fixed framerate frame, if the MonoBehaviour is enabled.</summary>
void FixedUpdate()
{
if (fixedUpdate != null) fixedUpdate.OnNext(Unit.Default);
}
/// <summary>This function is called every fixed framerate frame, if the MonoBehaviour is enabled.</summary>
public IObservable<Unit> FixedUpdateAsObservable()
{
return fixedUpdate ?? (fixedUpdate = new Subject<Unit>());
}
protected override void RaiseOnCompletedOnDestroy()
{
if (fixedUpdate != null)
{
fixedUpdate.OnCompleted();
}
}
}
} | jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableFixedUpdateTrigger.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/Triggers/ObservableFixedUpdateTrigger.cs",
"repo_id": "jynew",
"token_count": 376
} | 1,513 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.