text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Snap;
using UnityEngine;
namespace UnityEditor
{
public sealed partial class Handles
{
/// <summary>
/// Se... | UnityCsReference/Editor/Mono/Handles/RotationHandle.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Handles/RotationHandle.cs",
"repo_id": "UnityCsReference",
"token_count": 3713
} | 314 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor;
internal interface IBuildPlatformProperties : IPlatformProperties
{
// The BuildPlayerWindow.ActiveBuildTargetsGUI method uses this prop... | UnityCsReference/Editor/Mono/IBuildPlatformProperties.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/IBuildPlatformProperties.cs",
"repo_id": "UnityCsReference",
"token_count": 272
} | 315 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditor
{
internal class ... | UnityCsReference/Editor/Mono/ImportSettings/ExposeTransformEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ImportSettings/ExposeTransformEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 3564
} | 316 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Linq;
using UnityEditor.Compilation;
using UnityEngine;
using UnityEditorInternal;
using UnityEditor.AssetImporters;
usi... | UnityCsReference/Editor/Mono/Inspector/AssemblyDefinitionReferenceImporterInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/AssemblyDefinitionReferenceImporterInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 3047
} | 317 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
using UnityEditor.Inspector;
using UnityEngine;
using UnityEngine.Re... | UnityCsReference/Editor/Mono/Inspector/CameraEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/CameraEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 30565
} | 318 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEditorInternal;
namespace UnityEditor.AddComponent
{
class NewScriptDropdownIte... | UnityCsReference/Editor/Mono/Inspector/Core/AddComponent/NewScriptDropdownItem.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/AddComponent/NewScriptDropdownItem.cs",
"repo_id": "UnityCsReference",
"token_count": 1970
} | 319 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor
{
internal class InspectorPreviewWindow : Vi... | UnityCsReference/Editor/Mono/Inspector/Core/InspectorPreviewWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/InspectorPreviewWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 1834
} | 320 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using uei = UnityEngine.Internal;
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
u... | UnityCsReference/Editor/Mono/Inspector/Core/ScriptBindings/Editor.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Core/ScriptBindings/Editor.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 277
} | 321 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using UnityEngine.Rendering;
using System;
namespace UnityEditor
{
[CustomEditor(typeof(LightmapParameters))]
[CanEdi... | UnityCsReference/Editor/Mono/Inspector/Enlighten/LightmapParameters.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/Enlighten/LightmapParameters.cs",
"repo_id": "UnityCsReference",
"token_count": 5411
} | 322 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
internal class LayoutDropdownWindow : PopupWindowContent
{
class Styles
{
public Col... | UnityCsReference/Editor/Mono/Inspector/LayoutDropdownWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/LayoutDropdownWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 13132
} | 323 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityE... | UnityCsReference/Editor/Mono/Inspector/MaterialPropertyDrawer.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/MaterialPropertyDrawer.cs",
"repo_id": "UnityCsReference",
"token_count": 14050
} | 324 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.AnimatedValues;
using UnityEngine;
using UnityEditor.Build;
using UnityEditor.SceneManagement;
using UnityEditor.PlatformSupport;
using UnityEdito... | UnityCsReference/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 96114
} | 325 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Rendering;
using Object = UnityEngine.Object;
namespace UnityEditor
{
/// <summary>
/// Provides a display for a <see ... | UnityCsReference/Editor/Mono/Inspector/RenderPipelineAssetSelector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/RenderPipelineAssetSelector.cs",
"repo_id": "UnityCsReference",
"token_count": 1958
} | 326 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System.Collections.Generic;
using System.Linq;
namespace UnityEditor
{
[CustomEditor(typeof(ShaderVariantCollection))]
internal cl... | UnityCsReference/Editor/Mono/Inspector/ShaderVariantCollectionInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/ShaderVariantCollectionInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 7729
} | 327 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEditor.Presets;
using UnityEditor.Rendering;
using UnityEditor.UIElements;
using UnityEditor.UIElements.ProjectSettings... | UnityCsReference/Editor/Mono/Inspector/TagManagerInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/TagManagerInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 10245
} | 328 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using UnityEditor.VersionControl;
using Un... | UnityCsReference/Editor/Mono/Inspector/VersionControlSettingsInspector.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Inspector/VersionControlSettingsInspector.cs",
"repo_id": "UnityCsReference",
"token_count": 9588
} | 329 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEngine;
namespace UnityEditorInternal
{
/// <summary>
/// Helper factory for <see cref="UnityEditor.MonoScript"/> instances.
... | UnityCsReference/Editor/Mono/Internal/MonoScripts.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Internal/MonoScripts.cs",
"repo_id": "UnityCsReference",
"token_count": 349
} | 330 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
[NativeHeader("Editor/Mono/MeshUtility.b... | UnityCsReference/Editor/Mono/MeshUtility.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/MeshUtility.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1106
} | 331 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;
... | UnityCsReference/Editor/Mono/MonoScript.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/MonoScript.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 854
} | 332 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Overlays
{
// No interference from OverlayCanvas. This overlay completely controls when ... | UnityCsReference/Editor/Mono/Overlays/IMGUIOverlay.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Overlays/IMGUIOverlay.cs",
"repo_id": "UnityCsReference",
"token_count": 704
} | 333 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.ComponentModel;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Overlays
{
// This is an ugly hack to ge... | UnityCsReference/Editor/Mono/Overlays/OverlayPopupWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayPopupWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 1377
} | 334 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Text;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Profiling;
using UnityEngine.E... | UnityCsReference/Editor/Mono/PerformanceTools/FrameDebuggerEventDisplayData.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PerformanceTools/FrameDebuggerEventDisplayData.cs",
"repo_id": "UnityCsReference",
"token_count": 32101
} | 335 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEditor.Playables
{
[NativeHeader("Editor/Src... | UnityCsReference/Editor/Mono/Playables/Playables.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Playables/Playables.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 380
} | 336 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
using System;
using System.Linq;
using System.Text.RegularExpressions;
using System.Runtime.CompilerServices;
using S... | UnityCsReference/Editor/Mono/PlayerSettingsSwitch.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PlayerSettingsSwitch.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 6399
} | 337 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEditor.AssetImporters;
using UnityEditor.SceneManagement;
using UnityEditor.UIElements;
using UnityEngine;
namespace U... | UnityCsReference/Editor/Mono/Prefabs/PrefabImporterEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Prefabs/PrefabImporterEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 8549
} | 338 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor
{
[AssetFileNameExtension("curves", "curvesNormalized", "particleCurve... | UnityCsReference/Editor/Mono/PresetLibraries/CurvePresetLibrary.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/PresetLibraries/CurvePresetLibrary.cs",
"repo_id": "UnityCsReference",
"token_count": 1854
} | 339 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
namespace UnityEditor
{
static class GlobSearchUtiliti... | UnityCsReference/Editor/Mono/ProjectBrowser/GlobSearchUtilities.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ProjectBrowser/GlobSearchUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 1518
} | 340 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Inspector.GraphicsSettingsInspectors;
using UnityEditor.Rendering.Settings;
using UnityEngine.Rend... | UnityCsReference/Editor/Mono/RenderPipelineGraphicsSettingsContextMenu.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/RenderPipelineGraphicsSettingsContextMenu.cs",
"repo_id": "UnityCsReference",
"token_count": 2994
} | 341 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace UnityEditor.SceneManagement
{
public sealed cla... | UnityCsReference/Editor/Mono/SceneManagement/StageManager/MainStage.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneManagement/StageManager/MainStage.cs",
"repo_id": "UnityCsReference",
"token_count": 1881
} | 342 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Rendering;
using UnityEditor.Rendering;
using System.Linq;
using System;
namespace UnityEditor
{
//Attribute that should b... | UnityCsReference/Editor/Mono/SceneModeWindows/LightingExplorerWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneModeWindows/LightingExplorerWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 3340
} | 343 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.AnimatedValues;
using UnityEngine;
namespace UnityEditor
{
static class GridSettings
{
const float k_GridSizeMin = ... | UnityCsReference/Editor/Mono/SceneView/SceneViewGrid.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SceneView/SceneViewGrid.cs",
"repo_id": "UnityCsReference",
"token_count": 7406
} | 344 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Scripting;
using UnityEditor;
using UnityEditor.Utils;
using System;
using System.IO;
using System.Collections.Generic;
using ... | UnityCsReference/Editor/Mono/ScriptEditorUtility.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/ScriptEditorUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 1368
} | 345 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.Scripting.Compilers
{
internal class MicrosoftCSharpResponseFileProvider : ResponseFileProvider
{
public overri... | UnityCsReference/Editor/Mono/Scripting/Compilers/MicrosoftCSharpResponseFileProvider.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/Compilers/MicrosoftCSharpResponseFileProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 160
} | 346 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Bee.BeeDriver;
using Bee.BinLog;
using NiceIO;
using ScriptCompilationBuil... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/BeeDriver/BeeScriptCompilation.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/BeeDriver/BeeScriptCompilation.cs",
"repo_id": "UnityCsReference",
"token_count": 5059
} | 347 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute;
using System;
using UnityEditor.Compilation;
using System.Collections.Gen... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs",
"repo_id": "UnityCsReference",
"token_count": 4978
} | 348 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor.Scripting.ScriptCompilation
{
internal interface ISafeModeInfo
{
string[] GetWhiteL... | UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/SafeMode.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Scripting/ScriptCompilation/SafeMode.cs",
"repo_id": "UnityCsReference",
"token_count": 260
} | 349 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.SearchService
{
delegate void AdvancedObjectSelectorHandler(AdvancedObjectSelectorEventType eventType, in AdvancedObjectSel... | UnityCsReference/Editor/Mono/Search/AdvancedObjectSelectorAttribute.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Search/AdvancedObjectSelectorAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 1367
} | 350 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
using System;
using Object = UnityEngine.Object;
namespace UnityEditor
{
[NativeHeader("Editor/Src/Utility/Seria... | UnityCsReference/Editor/Mono/SerializedObject.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SerializedObject.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 3909
} | 351 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(RenderSettings))]
internal class OtherRenderingEditor : Editor
{
internal stati... | UnityCsReference/Editor/Mono/SettingsWindow/OtherRenderingEditor.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/SettingsWindow/OtherRenderingEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 1230
} | 352 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEditor;
using System.Runtime.InteropServices;
namespace UnityE... | UnityCsReference/Editor/Mono/StateMachineBehaviourContext.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/StateMachineBehaviourContext.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 324
} | 353 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
namespace UnityEditor.EditorTools
{
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("EditorTools has bee... | UnityCsReference/Editor/Mono/Tools/EditorTools.deprecated.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Tools/EditorTools.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 681
} | 354 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEditor
{
[NativeHeader("Editor/Mono/TypeSystem/UnityTy... | UnityCsReference/Editor/Mono/TypeSystem/UnityType.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/TypeSystem/UnityType.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 347
} | 355 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
/// <summary>
/// An interface for toolbar items tha... | UnityCsReference/Editor/Mono/UIElements/Controls/Toolbar/IToolbarMenuElement.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/Controls/Toolbar/IToolbarMenuElement.cs",
"repo_id": "UnityCsReference",
"token_count": 706
} | 356 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.UIElements
{
[LibraryFolderPath("UIElements/EditorWindows")]
internal class EditorWindowViewData : ScriptableSingletonDictionary<
... | UnityCsReference/Editor/Mono/UIElements/EditorWindowPersistentViewData.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/EditorWindowPersistentViewData.cs",
"repo_id": "UnityCsReference",
"token_count": 233
} | 357 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEngine.Bindings;
using Object = UnityEngine.Object;
namespace UnityEditor.UIElements.StyleSheets
{
enum URIValidation... | UnityCsReference/Editor/Mono/UIElements/StyleSheets/URIHelpers.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/StyleSheets/URIHelpers.cs",
"repo_id": "UnityCsReference",
"token_count": 9688
} | 358 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using Mono.Cecil;
using Mono.Cecil.Cil;
using UnityEdit... | UnityCsReference/Editor/Mono/Utils/AssemblyReferenceChecker.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Utils/AssemblyReferenceChecker.cs",
"repo_id": "UnityCsReference",
"token_count": 6696
} | 359 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine.Bindings;
name... | UnityCsReference/Editor/Mono/Utils/Paths.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Utils/Paths.cs",
"repo_id": "UnityCsReference",
"token_count": 7225
} | 360 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using UnityEditor.VersionControl;
namespace UnityEditorInternal.VersionControl
{
// This is a custom nested, double link... | UnityCsReference/Editor/Mono/VersionControl/UI/VCListItem.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VersionControl/UI/VCListItem.cs",
"repo_id": "UnityCsReference",
"token_count": 7238
} | 361 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System.Runtime.InteropServices;
using System.Lin... | UnityCsReference/Editor/Mono/VersionControl/VCProvider.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VersionControl/VCProvider.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 4913
} | 362 |
//
// File autogenerated from Include/C/Baselib_Timer.h
//
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using size_t = System.UIntPtr;
namespace Unity.Baselib.LowLevel
{
[NativeHeader("baselib/CSharp/BindingsUnity/Baselib_Timer.gen.binding.h")]
internal static unsafe partial... | UnityCsReference/External/baselib/baselib/CSharp/BindingsUnity/Baselib_Timer.gen.binding.cs/0 | {
"file_path": "UnityCsReference/External/baselib/baselib/CSharp/BindingsUnity/Baselib_Timer.gen.binding.cs",
"repo_id": "UnityCsReference",
"token_count": 1739
} | 363 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.AI;
public partial struct NavMeshLinkInstance
{
[Obsolete("valid has been deprecated. Use NavMesh.IsLinkValid() instead.")... | UnityCsReference/Modules/AI/NavMesh/NavMesh.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/AI/NavMesh/NavMesh.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 359
} | 364 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Accessibility;
[NativeHeader("Modules/Accessibility/Native/Accessibil... | UnityCsReference/Modules/Accessibility/Bindings/AccessibilitySettings.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Accessibility/Bindings/AccessibilitySettings.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 636
} | 365 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Accessibility
{
/// <summary>
/// Se... | UnityCsReference/Modules/AccessibilityEditor/Managed/TreeViewSearchBar.cs/0 | {
"file_path": "UnityCsReference/Modules/AccessibilityEditor/Managed/TreeViewSearchBar.cs",
"repo_id": "UnityCsReference",
"token_count": 4009
} | 366 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Animations;
namespace UnityEngine.Playables
{
public static class AnimationPlayableUtilities
{
[... | UnityCsReference/Modules/Animation/Managed/AnimationPlayableUtilities.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/Managed/AnimationPlayableUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 1154
} | 367 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Playables;
using UnityObject = UnityEngine.Object;
namespace UnityEngine.... | UnityCsReference/Modules/Animation/ScriptBindings/AnimationLayerMixerPlayable.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/ScriptBindings/AnimationLayerMixerPlayable.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1867
} | 368 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
using UnityEngine.Internal;
using UnityEngine.Scripting.APIUpdating;
using Unity.Jobs;
namespace UnityEngine.Animations
... | UnityCsReference/Modules/Animation/ScriptBindings/AnimatorJobExtensions.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/ScriptBindings/AnimatorJobExtensions.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2157
} | 369 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using UnityEngine;
namespace UnityEditor
{
internal partial clas... | UnityCsReference/Modules/AssetDatabase/Editor/V2/Managed/ArtifactDifferenceReporter.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetDatabase/Editor/V2/Managed/ArtifactDifferenceReporter.cs",
"repo_id": "UnityCsReference",
"token_count": 15791
} | 370 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Linq;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(ModelImporter))]
[CanEditMultipleObjects... | UnityCsReference/Modules/AssetPipelineEditor/ImportSettings/ModelImporterEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetPipelineEditor/ImportSettings/ModelImporterEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 1372
} | 371 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEditor.Utils;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor
{
[NativeHeader("Editor/Src/Script... | UnityCsReference/Modules/AssetPipelineEditor/Public/RoslynAnalyzerConfig.binding.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetPipelineEditor/Public/RoslynAnalyzerConfig.binding.cs",
"repo_id": "UnityCsReference",
"token_count": 311
} | 372 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Playables;
namespace UnityEngine.Audio
{
[NativeHeader("Modules/Audio/Public/Sc... | UnityCsReference/Modules/Audio/Public/ScriptBindings/AudioPlayableGraphExtensions.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Audio/Public/ScriptBindings/AudioPlayableGraphExtensions.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 234
} | 373 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.ObjectModel;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityE... | UnityCsReference/Modules/BuildPipeline/Editor/Managed/GameManagerDependencyInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildPipeline/Editor/Managed/GameManagerDependencyInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 376
} | 374 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Build.Profile.Elements
{
/// <summary>
/// List item showing a build profile name an... | UnityCsReference/Modules/BuildProfileEditor/Elements/BuildProfileListLabel.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildProfileEditor/Elements/BuildProfileListLabel.cs",
"repo_id": "UnityCsReference",
"token_count": 702
} | 375 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEditor.Build.Reporting
{
[NativeType(Header = "Modules/BuildReportingEditor/Managed/BuildSummary.bindi... | UnityCsReference/Modules/BuildReportingEditor/Managed/BuildSummary.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildReportingEditor/Managed/BuildSummary.cs",
"repo_id": "UnityCsReference",
"token_count": 1173
} | 376 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor.Purchasing
{
[NativeHeader("Modules/UnityConnect/UnityPurchasing/UnityPurchasingSettings.... | UnityCsReference/Modules/CloudServicesSettingsEditor/Purchasing/ScriptBindings/PurchasingSettings.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/CloudServicesSettingsEditor/Purchasing/ScriptBindings/PurchasingSettings.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 277
} | 377 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEngine;
using UnityEngine.Rendering;
namespace UnityEditor.DeviceSimulation
{
[Serializable]
internal class Devic... | UnityCsReference/Modules/DeviceSimulatorEditor/DeviceInfo/DeviceInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/DeviceSimulatorEditor/DeviceInfo/DeviceInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 2037
} | 378 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Playables;
namespace UnityEngine.Playables
{
[Nativ... | UnityCsReference/Modules/Director/ScriptBindings/PlayableDirector.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Director/ScriptBindings/PlayableDirector.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2025
} | 379 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.Toolbars
{
[EditorToolbarElement("Editor Utility/Layers", typeof(DefaultMainToolbar))]
sealed class Lay... | UnityCsReference/Modules/EditorToolbar/ToolbarElements/LayersDropdown.cs/0 | {
"file_path": "UnityCsReference/Modules/EditorToolbar/ToolbarElements/LayersDropdown.cs",
"repo_id": "UnityCsReference",
"token_count": 593
} | 380 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
public class GridBackground : ImmediateModeElemen... | UnityCsReference/Modules/GraphViewEditor/Decorators/GridBackground.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Decorators/GridBackground.cs",
"repo_id": "UnityCsReference",
"token_count": 4038
} | 381 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
... | UnityCsReference/Modules/GraphViewEditor/Elements/Node.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Elements/Node.cs",
"repo_id": "UnityCsReference",
"token_count": 7894
} | 382 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
internal struct InsertInfo
... | UnityCsReference/Modules/GraphViewEditor/IInsertLocation.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/IInsertLocation.cs",
"repo_id": "UnityCsReference",
"token_count": 221
} | 383 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
// TODO: S... | UnityCsReference/Modules/GraphViewEditor/Manipulators/SelectionDropper.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Manipulators/SelectionDropper.cs",
"repo_id": "UnityCsReference",
"token_count": 3614
} | 384 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine.Bindings;
namespace Unity.Hierarchy
{
[VisibleToOtherModules("UnityEd... | UnityCsReference/Modules/HierarchyCore/Managed/HierarchySearch.cs/0 | {
"file_path": "UnityCsReference/Modules/HierarchyCore/Managed/HierarchySearch.cs",
"repo_id": "UnityCsReference",
"token_count": 1993
} | 385 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Pool;
using UnityEngine.Scr... | UnityCsReference/Modules/HierarchyCore/ScriptBindings/HierarchyViewModel.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/HierarchyCore/ScriptBindings/HierarchyViewModel.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 17541
} | 386 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEngine
{
[ExcludeFromPreset]
[ExcludeFromObjectFactory]
[System.ComponentMo... | UnityCsReference/Modules/IMGUI/GUILayer.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/GUILayer.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 244
} | 387 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
namespace UnityEngine
{
// *undocumented*
[Visible... | UnityCsReference/Modules/IMGUI/LayoutGroup.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/LayoutGroup.cs",
"repo_id": "UnityCsReference",
"token_count": 18261
} | 388 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.IntegerTime;
namespace UnityEngine.InputForUI
{
/// <summary>
/// Common properties that should be implemented by all events
/// </summary>... | UnityCsReference/Modules/InputForUI/Events/IEventProperties.cs/0 | {
"file_path": "UnityCsReference/Modules/InputForUI/Events/IEventProperties.cs",
"repo_id": "UnityCsReference",
"token_count": 427
} | 389 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine
{
[NativeHeader("Modules/JSONSerialize/Public/JsonUtility.bindings.h")]
public static class... | UnityCsReference/Modules/JSONSerialize/Public/JsonUtility.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/JSONSerialize/Public/JsonUtility.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 946
} | 390 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Licensing.UI.Events.Text;
namespace UnityEditor.Licensing.UI.Events.Buttons;
sealed class OkButton : TemplateEventsButton
{
IN... | UnityCsReference/Modules/Licensing/UI/Events/Buttons/OkButton.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Buttons/OkButton.cs",
"repo_id": "UnityCsReference",
"token_count": 283
} | 391 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Licensing.UI.Data.Events;
using UnityEditor.Licensing.UI.Events.Buttons;
using UnityEditor.Licensing.UI.Events.Text;
using UnityEditor.Licensing.U... | UnityCsReference/Modules/Licensing/UI/Events/Windows/LicenseExpiredWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Windows/LicenseExpiredWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 415
} | 392 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Licensing.UI.Helper;
using UnityEngine;
namespace UnityEditor.Licensing.UI;
class LicenseLogger : ILicenseLogger
{
const string k_Tag = "Lic... | UnityCsReference/Modules/Licensing/UI/Helper/LicenseLogger.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Helper/LicenseLogger.cs",
"repo_id": "UnityCsReference",
"token_count": 230
} | 393 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute;
namespace UnityEditor.PackageManager
{
public static c... | UnityCsReference/Modules/PackageManager/Editor/Managed/Events.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Events.cs",
"repo_id": "UnityCsReference",
"token_count": 303
} | 394 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.PackageManager.Requests
{
[Serializable]
internal sealed partial class PerformSearchRequest : Reques... | UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/PerformSearchRequest.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/PerformSearchRequest.cs",
"repo_id": "UnityCsReference",
"token_count": 289
} | 395 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEditor.PackageManage... | UnityCsReference/Modules/PackageManager/Editor/Managed/SignatureInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/SignatureInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 369
} | 396 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Analytics;
namespace UnityEditor.PackageManager.UI.Internal
{
[AnalyticInfo(eventName: k_EventName, vendorKey: k_VendorKey)]
... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Analytics/PackageManagerDialogAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Analytics/PackageManagerDialogAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 687
} | 397 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IAssetStorePackag... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStorePackageInstaller.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStorePackageInstaller.cs",
"repo_id": "UnityCsReference",
"token_count": 3124
} | 398 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IFe... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/FetchStatusTracker.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/FetchStatusTracker.cs",
"repo_id": "UnityCsReference",
"token_count": 1744
} | 399 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IOperation
{
event Action<IOperation, UIError> onOperationError... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Interfaces/IOperation.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Interfaces/IOperation.cs",
"repo_id": "UnityCsReference",
"token_count": 488
} | 400 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.PackageManager.UI.Internal;
internal class ImportNewAction : ImportActionBase
{
public ImportNewAction(IPackageOperationDispatcher operat... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/ImportNewAction.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/ImportNewAction.cs",
"repo_id": "UnityCsReference",
"token_count": 488
} | 401 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
internal class PackageImage
{
public enum ImageType
{
... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageImage.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageImage.cs",
"repo_id": "UnityCsReference",
"token_count": 232
} | 402 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics.CodeAnalysis;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IPageFactory : IS... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageFactory.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageFactory.cs",
"repo_id": "UnityCsReference",
"token_count": 1493
} | 403 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
int... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/SimplePage.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/SimplePage.cs",
"repo_id": "UnityCsReference",
"token_count": 3175
} | 404 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IP... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Proxies/PackageManagerProjectSettingsProxy.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Proxies/PackageManagerProjectSettingsProxy.cs",
"repo_id": "UnityCsReference",
"token_count": 2949
} | 405 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class UpmPackageFactory : Package.Factory
... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmPackageFactory.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmPackageFactory.cs",
"repo_id": "UnityCsReference",
"token_count": 8698
} | 406 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Interna... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/LoadingSpinner.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/LoadingSpinner.cs",
"repo_id": "UnityCsReference",
"token_count": 1413
} | 407 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Interna... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/Filters/AssetStoreFiltersWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Filters/AssetStoreFiltersWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 4747
} | 408 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class MultiSelectItem : VisualElement
{
private IPackageV... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/MultiSelect/MultiSelectItem.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/MultiSelect/MultiSelectItem.cs",
"repo_id": "UnityCsReference",
"token_count": 1406
} | 409 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageDetailsOverviewTab : PackageDetailsTabElement
{
public const string k_Id = ... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsOverviewTab.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsOverviewTab.cs",
"repo_id": "UnityCsReference",
"token_count": 423
} | 410 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Interna... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageListScrollView.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageListScrollView.cs",
"repo_id": "UnityCsReference",
"token_count": 9282
} | 411 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageStatusBar : Vi... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageStatusBar.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageStatusBar.cs",
"repo_id": "UnityCsReference",
"token_count": 3828
} | 412 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEditor.Experimental;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/SelectionWindow/SelectionWindowRow.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/SelectionWindow/SelectionWindowRow.cs",
"repo_id": "UnityCsReference",
"token_count": 1339
} | 413 |
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