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// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/CSharp/TranslatedExpression.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/CSharp/TranslatedExpression.cs", "repo_id": "ILSpy", "token_count": 11208 }
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// Copyright (c) 2018 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/DebugInfo/SequencePoint.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/DebugInfo/SequencePoint.cs", "repo_id": "ILSpy", "token_count": 667 }
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using System; using System.Collections.Immutable; using ICSharpCode.Decompiler.DebugInfo; using ICSharpCode.Decompiler.TypeSystem; using ICSharpCode.Decompiler.TypeSystem.Implementation; namespace ICSharpCode.Decompiler.IL { /// <summary> /// Heavily based on <see cref="ApplyAttributeTypeVisitor"/> /// </summary> ...
ILSpy/ICSharpCode.Decompiler/IL/ApplyPdbLocalTypeInfoTypeVisitor.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/ApplyPdbLocalTypeInfoTypeVisitor.cs", "repo_id": "ILSpy", "token_count": 1785 }
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// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, cop...
ILSpy/ICSharpCode.Decompiler/IL/ControlFlow/YieldReturnDecompiler.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/ControlFlow/YieldReturnDecompiler.cs", "repo_id": "ILSpy", "token_count": 21447 }
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#nullable enable // Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modif...
ILSpy/ICSharpCode.Decompiler/IL/Instructions/CallInstruction.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions/CallInstruction.cs", "repo_id": "ILSpy", "token_count": 2141 }
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#nullable enable // Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modif...
ILSpy/ICSharpCode.Decompiler/IL/Instructions/Leave.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions/Leave.cs", "repo_id": "ILSpy", "token_count": 1398 }
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#nullable enable // Copyright (c) 2016 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modif...
ILSpy/ICSharpCode.Decompiler/IL/Patterns/ListMatch.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Patterns/ListMatch.cs", "repo_id": "ILSpy", "token_count": 2140 }
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// Copyright (c) 2019 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/DynamicIsEventAssignmentTransform.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/DynamicIsEventAssignmentTransform.cs", "repo_id": "ILSpy", "token_count": 2069 }
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// Copyright (c) 2019 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/LocalFunctionDecompiler.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/LocalFunctionDecompiler.cs", "repo_id": "ILSpy", "token_count": 11613 }
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// Copyright (c) 2017 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/SwitchOnStringTransform.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/SwitchOnStringTransform.cs", "repo_id": "ILSpy", "token_count": 24825 }
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// Copyright (c) 2023 James May // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, d...
ILSpy/ICSharpCode.Decompiler/Metadata/ExportedTypeMetadata.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/ExportedTypeMetadata.cs", "repo_id": "ILSpy", "token_count": 1070 }
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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/Semantics/ForEachResolveResult.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Semantics/ForEachResolveResult.cs", "repo_id": "ILSpy", "token_count": 959 }
241
// Copyright (c) 2018 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publi...
ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/MetadataField.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/MetadataField.cs", "repo_id": "ILSpy", "token_count": 3544 }
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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/ParameterizedType.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/ParameterizedType.cs", "repo_id": "ILSpy", "token_count": 5245 }
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// Copyright (c) 2016 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/TypeSystem/VarArgInstanceMethod.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/VarArgInstanceMethod.cs", "repo_id": "ILSpy", "token_count": 2563 }
244
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.IO; using System.IO.Compression; using System.IO.MemoryMappedFiles; using System.Linq; using System.Reflection.Metadata; using System.Reflection.PortableExecutable; using System.Threading; using System.Threading.Ta...
ILSpy/ICSharpCode.ILSpyCmd/IlspyCmdProgram.cs/0
{ "file_path": "ILSpy/ICSharpCode.ILSpyCmd/IlspyCmdProgram.cs", "repo_id": "ILSpy", "token_count": 5638 }
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using System; using System.IO; using ICSharpCode.Decompiler; using ICSharpCode.Decompiler.DebugInfo; using ICSharpCode.Decompiler.Metadata; using ICSharpCode.Decompiler.TypeSystem; namespace ICSharpCode.ILSpyX { public static class LoadedAssemblyExtensions { /// <summary> /// This method creates a Cecil object...
ILSpy/ICSharpCode.ILSpyX/LoadedAssemblyExtensions.cs/0
{ "file_path": "ILSpy/ICSharpCode.ILSpyX/LoadedAssemblyExtensions.cs", "repo_id": "ILSpy", "token_count": 805 }
246
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ICSharpCode.ILSpyX/Search/SearchResult.cs/0
{ "file_path": "ILSpy/ICSharpCode.ILSpyX/Search/SearchResult.cs", "repo_id": "ILSpy", "token_count": 1056 }
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using System.Collections.Generic; using EnvDTE; using ICSharpCode.Decompiler.Metadata; using Microsoft.VisualStudio.Shell; namespace ICSharpCode.ILSpy.AddIn.Commands { /// <summary> /// Represents a project reference item in Solution Explorer, which can be opened in ILSpy. /// </summary> class ProjectReference...
ILSpy/ILSpy.AddIn.Shared/Commands/ProjectReferenceForILSpy.cs/0
{ "file_path": "ILSpy/ILSpy.AddIn.Shared/Commands/ProjectReferenceForILSpy.cs", "repo_id": "ILSpy", "token_count": 924 }
248
<?xml version="1.0" encoding="utf-8"?> <CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <!-- This is the file that defines the actual layout and type of the commands. It is divided in different sections (e.g. command defini...
ILSpy/ILSpy.AddIn/ILSpyAddIn.en-US.vsct/0
{ "file_path": "ILSpy/ILSpy.AddIn/ILSpyAddIn.en-US.vsct", "repo_id": "ILSpy", "token_count": 1601 }
249
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <AssemblyName>ILSpy.BamlDecompiler.Plugin</AssemblyName> <TargetFramework>net8.0-windows</TargetFramework> <RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers> <IsPackable>false</IsPackable> <GenerateAs...
ILSpy/ILSpy.BamlDecompiler/ILSpy.BamlDecompiler.csproj/0
{ "file_path": "ILSpy/ILSpy.BamlDecompiler/ILSpy.BamlDecompiler.csproj", "repo_id": "ILSpy", "token_count": 491 }
250
// Copyright (c) 2018 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ILSpy.ReadyToRun/ReadyToRunLanguage.cs/0
{ "file_path": "ILSpy/ILSpy.ReadyToRun/ReadyToRunLanguage.cs", "repo_id": "ILSpy", "token_count": 3455 }
251
// Copyright (c) 2018 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ILSpy/Analyzers/AnalyzerContext.cs/0
{ "file_path": "ILSpy/ILSpy/Analyzers/AnalyzerContext.cs", "repo_id": "ILSpy", "token_count": 901 }
252
// Copyright (c) 2018 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ILSpy/Analyzers/Builtin/MethodUsesAnalyzer.cs/0
{ "file_path": "ILSpy/ILSpy/Analyzers/Builtin/MethodUsesAnalyzer.cs", "repo_id": "ILSpy", "token_count": 1810 }
253
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace ICSharpCode.ILSpy.Commands { public class DelegateCommand : ICommand { private readonly Action action; private readonly Func<bool> canExecute; public event...
ILSpy/ILSpy/Commands/DelegateCommand.cs/0
{ "file_path": "ILSpy/ILSpy/Commands/DelegateCommand.cs", "repo_id": "ILSpy", "token_count": 547 }
254
// Copyright (c) 2021 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ILSpy/Commands/ScopeSearchToAssembly.cs/0
{ "file_path": "ILSpy/ILSpy/Commands/ScopeSearchToAssembly.cs", "repo_id": "ILSpy", "token_count": 970 }
255
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, cop...
ILSpy/ILSpy/Controls/MarkupExtensions.cs/0
{ "file_path": "ILSpy/ILSpy/Controls/MarkupExtensions.cs", "repo_id": "ILSpy", "token_count": 773 }
256
// Copyright (c) 2019 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Docking/DockWorkspace.cs/0
{ "file_path": "ILSpy/ILSpy/Docking/DockWorkspace.cs", "repo_id": "ILSpy", "token_count": 2972 }
257
<!-- This file was generated by the AiToXaml tool.--> <!-- Tool Version: 14.0.22307.0 --> <DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <DrawingGroup.Children> <GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" /> <GeometryDrawing Brush="#FFF6F6F6" Geometry="F1...
ILSpy/ILSpy/Images/Copy.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/Copy.xaml", "repo_id": "ILSpy", "token_count": 439 }
258
<!-- This file was generated by the AiToXaml tool.--> <!-- Tool Version: 14.0.22307.0 --> <DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <DrawingGroup.Children> <GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" /> <GeometryDrawing Brush="#FFF6F6F6" Geometry="F1...
ILSpy/ILSpy/Images/Field.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/Field.xaml", "repo_id": "ILSpy", "token_count": 334 }
259
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sod...
ILSpy/ILSpy/Images/SearchMsdn.svg/0
{ "file_path": "ILSpy/ILSpy/Images/SearchMsdn.svg", "repo_id": "ILSpy", "token_count": 1763 }
260
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Languages/ILLanguage.cs/0
{ "file_path": "ILSpy/ILSpy/Languages/ILLanguage.cs", "repo_id": "ILSpy", "token_count": 2964 }
261
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/CorTables/ExportedTypeTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/CorTables/ExportedTypeTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1803 }
262
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/CorTables/ModuleRefTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/CorTables/ModuleRefTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1082 }
263
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, cop...
ILSpy/ILSpy/Metadata/DebugTables/CustomDebugInformationTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/DebugTables/CustomDebugInformationTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 4437 }
264
#region Using directives using System.Windows; #endregion //In order to begin building localizable applications, set //<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file //inside a <PropertyGroup>. For example, if you are using US english //in your source files, set the <UICulture> to en-US. Th...
ILSpy/ILSpy/Properties/WPFAssemblyInfo.cs/0
{ "file_path": "ILSpy/ILSpy/Properties/WPFAssemblyInfo.cs", "repo_id": "ILSpy", "token_count": 294 }
265
<UserControl x:Class="ICSharpCode.ILSpy.TextView.DecompilerTextView" x:ClassModifier="public" x:Name="self" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:properties="clr-namespace:ICSharpCode.ILSpy.P...
ILSpy/ILSpy/TextView/DecompilerTextView.xaml/0
{ "file_path": "ILSpy/ILSpy/TextView/DecompilerTextView.xaml", "repo_id": "ILSpy", "token_count": 2719 }
266
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:themes="clr-namespace:ICSharpCode.ILSpy.Themes"> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Base.Light.x...
ILSpy/ILSpy/Themes/Theme.Light.xaml/0
{ "file_path": "ILSpy/ILSpy/Themes/Theme.Light.xaml", "repo_id": "ILSpy", "token_count": 2683 }
267
<?xml version="1.0" encoding="utf-8"?> <Window x:Class="ICSharpCode.ILSpy.OpenFromGacDialog" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:controls="clr-namespace:ICSharpCode.ILSpy.Controls" xmlns:properties="clr-namespace:ICSh...
ILSpy/ILSpy/Views/OpenFromGacDialog.xaml/0
{ "file_path": "ILSpy/ILSpy/Views/OpenFromGacDialog.xaml", "repo_id": "ILSpy", "token_count": 893 }
268
// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/SharpTreeView/SharpTreeNode.cs/0
{ "file_path": "ILSpy/SharpTreeView/SharpTreeNode.cs", "repo_id": "ILSpy", "token_count": 6711 }
269
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under MIT X11 license (for details please see \doc\license.txt) using System.ComponentModel; using System.Windows.Controls; using System.Xml.Linq; using ICSharpCode.ILSpy; using ICSharpC...
ILSpy/TestPlugin/CustomOptionPage.xaml.cs/0
{ "file_path": "ILSpy/TestPlugin/CustomOptionPage.xaml.cs", "repo_id": "ILSpy", "token_count": 897 }
270
# Files ## License-Related |File|Contents/Usage| |---|---| |ILSpyAboutPage.txt|Binary inclusion in ILSpy for About listing ILSpy components' licenses and third party notices link| |third-party-notices.txt|Binary inclusion in ILSpy for third party libraries and code used in ILSpy and its components| |copyright.txt|Cop...
ILSpy/doc/README.md/0
{ "file_path": "ILSpy/doc/README.md", "repo_id": "ILSpy", "token_count": 140 }
271
<?xml version="1.0" encoding="utf-8"?> <Project> <Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" /> <PropertyGroup> <AssemblyName>PlayerBuildProgramLibrary.Data</AssemblyName> <TargetFramework>netstandard2.1</TargetFramework> <GenerateDocumentationFile>false</GenerateDocumentationFile> <AllowUn...
UnityCsReference/Editor/IncrementalBuildPipeline/PlayerBuildProgramLibrary.Data/PlayerBuildProgramLibrary.Data.gen.csproj/0
{ "file_path": "UnityCsReference/Editor/IncrementalBuildPipeline/PlayerBuildProgramLibrary.Data/PlayerBuildProgramLibrary.Data.gen.csproj", "repo_id": "UnityCsReference", "token_count": 280 }
272
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor.Accessibility { internal enum ColorBlindCondition { Default, Deuteranopia, Protanopia, ...
UnityCsReference/Editor/Mono/Accessibility/UserAccessibilitySettings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Accessibility/UserAccessibilitySettings.cs", "repo_id": "UnityCsReference", "token_count": 642 }
273
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEditorInternal; using Object = UnityEngine...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindow.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindow.cs", "repo_id": "UnityCsReference", "token_count": 7335 }
274
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine; using UnityEditor; using System.Collections.Generic; using System.Collections; using Object = UnityEngine.Object...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowSelectionItem.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowSelectionItem.cs", "repo_id": "UnityCsReference", "token_count": 3238 }
275
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Linq; using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; namespace UnityEditor { internal class Int...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveRenderer/IntCurveRenderer.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveRenderer/IntCurveRenderer.cs", "repo_id": "UnityCsReference", "token_count": 727 }
276
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.IO; using System.Collections.Generic; using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute; na...
UnityCsReference/Editor/Mono/Animation/AnimatorController.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimatorController.cs", "repo_id": "UnityCsReference", "token_count": 5454 }
277
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Bindings; namespace UnityEditor { [NativeType(CodegenOptions.Custom, "AnnotationBindings")] struct Annotation { ...
UnityCsReference/Editor/Mono/Annotation/AnnotationUtility.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Annotation/AnnotationUtility.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1321 }
278
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; using UnityEngine; namespace UnityEditor { [NativeType(Header = "Modules/AssetDatabase/Editor/Public/AssetImportInProgressProxy.h")...
UnityCsReference/Editor/Mono/AssetDatabase/AssetImportInProgressProxy.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetDatabase/AssetImportInProgressProxy.bindings.cs", "repo_id": "UnityCsReference", "token_count": 522 }
279
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.ComponentModel; using UnityEditor.Build; using UnityEditor.AssetImporters; using UnityEngine; using Uni...
UnityCsReference/Editor/Mono/AssetPipeline/TextureImporter.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetPipeline/TextureImporter.bindings.cs", "repo_id": "UnityCsReference", "token_count": 8132 }
280
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using Object = UnityEngine.Object; using UnityEngine.Bindings; namespace UnityEditorInternal { [NativeHeader("Editor/Mono/AssetStore.bindings.h")] [StaticA...
UnityCsReference/Editor/Mono/AssetStoreToolUtils.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetStoreToolUtils.bindings.cs", "repo_id": "UnityCsReference", "token_count": 214 }
281
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License //#define DEBUG_PLOT_GAIN using System; using System.Globalization; using UnityEditor.Audio; using UnityEngine; namespace UnityEditor { class DuckVolumeGUI : ...
UnityCsReference/Editor/Mono/Audio/Effects/DuckVolumeGUI.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Audio/Effects/DuckVolumeGUI.cs", "repo_id": "UnityCsReference", "token_count": 8573 }
282
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEditor.Audio; namespace UnityEditor { internal class AudioMixerSelection ...
UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerSelection.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.Bindings; namespace UnityEditor { [NativeType(Header = "Editor/Mono/Audio/WaveformStreamer.bindings.h")] ...
UnityCsReference/Editor/Mono/Audio/WaveformStreamer.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using NiceIO; using UnityEditor.Build.Reporting; using UnityEngine; using UnityEngine.Scripting; ...
UnityCsReference/Editor/Mono/BuildPipeline/DataBuildDirtyTracker.cs/0
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285
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using System.IO; using UnityEditor.IMGUI.Controls; namespace UnityEditor { internal class BuildPlayerScene...
UnityCsReference/Editor/Mono/BuildPlayerSceneTreeView.cs/0
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286
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Bindings; using UnityEditor.Build; using System.Runtime.InteropServices; using GraphicsDeviceType = UnityEngine.Rendering.GraphicsDe...
UnityCsReference/Editor/Mono/BuildTargetDiscovery.bindings.cs/0
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287
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; // ReSharper disable once CheckNamespace - we explicitly want UnityEditor namespace namespace UnityEditor { internal static cl...
UnityCsReference/Editor/Mono/Clipboard/ClipboardContextMenu.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEngine.Scripting; using static UnityEditor.AttributeHelper; u...
UnityCsReference/Editor/Mono/CollectImportedDependenciesAttribute.cs/0
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289
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using Object = UnityEngine.Object; namespace UnityEditor { //T...
UnityCsReference/Editor/Mono/DataWatchService.cs/0
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290
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; using UnityEngine; namespace UnityEditor { public sealed...
UnityCsReference/Editor/Mono/EditorApplication.deprecated.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/EditorApplication.deprecated.cs", "repo_id": "UnityCsReference", "token_count": 1916 }
291
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License //#define DEBUG_MODE_SERVICE using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using JetBrains.Annotati...
UnityCsReference/Editor/Mono/EditorMode/ModeService.cs/0
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292
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.Build; namespace UnityEditor { internal static class EditorUserBuildSettingsUtils { public static BuildTarget CalculateSelectedBu...
UnityCsReference/Editor/Mono/EditorUserBuildSettingsUtils.cs/0
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293
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.LightBaking; namespace UnityEngine.LightTransport { public static class InputExtraction { // Completely opaque object in the publ...
UnityCsReference/Editor/Mono/GI/InputExtraction.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Runtime.InteropServices; using Unity.Collections; using Unity.Collections.LowLevel.Unsafe; using UnityEngine.Bindings; namespace UnityEn...
UnityCsReference/Editor/Mono/GI/RadeonRaysDeviceContext.bindings.cs/0
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295
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; namespace UnityEditor { class CallbackController { readonly Action m_Callback; ...
UnityCsReference/Editor/Mono/GUI/CallbackController.cs/0
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296
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System; namespace UnityEditor { internal class FlexibleMenu : PopupWindowContent { class Styles { publ...
UnityCsReference/Editor/Mono/GUI/FlexibleMenu/FlexibleMenu.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { /// *undocumented* internal class ListViewGUI { static int[] dummyWidths = new int[1]; stat...
UnityCsReference/Editor/Mono/GUI/ListViewGUI.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/ListViewGUI.cs", "repo_id": "UnityCsReference", "token_count": 2306 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; namespace UnityEditor { [VisibleToOtherModules("UnityEditor.UIBuilderModule")] internal enum PopupLocation { Below,...
UnityCsReference/Editor/Mono/GUI/PopupLocation.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Linq; using UnityEngine; using System.Collections.Generic; namespace UnityEditor { public sealed partial class EditorGUI { private con...
UnityCsReference/Editor/Mono/GUI/TextFieldDropDown.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using System.Linq; namespace UnityEditor.IMGUI.Controls { // LazyTreeViewDataSource assumes that the Item tree only contains...
UnityCsReference/Editor/Mono/GUI/TreeView/LazyTreeViewDataSource.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEditor.IMGUI.Controls; using UnityEngine; namespace UnityEditor { // Total size: 1) When changing: ...
UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewGUIWithCustomItemHeights.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Globalization; using UnityEngine; namespace UnityEditor { internal interface IBaseInspectView { void UpdateInstructions(...
UnityCsReference/Editor/Mono/GUIDebugger/BaseInspectView.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.Bindings; using UnityEditorInternal; using UnityEditor.SceneManagement; using UnityEditor.Modules; using System.G...
UnityCsReference/Editor/Mono/GameView/GameView.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GameView/GameView.cs", "repo_id": "UnityCsReference", "token_count": 22837 }
304
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Reflection; using UnityEngine.Rendering; namespace UnityEditor.Rendering { public static class RenderPipelineGraphicsSettingsEditorU...
UnityCsReference/Editor/Mono/Graphics/RenderPipelineGraphicsSettingsEditorUtility.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Graphics/RenderPipelineGraphicsSettingsEditorUtility.cs", "repo_id": "UnityCsReference", "token_count": 981 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditorInternal; using UnityEngine; namespace UnityEditor { public sealed partial class Handles { internal static Vector2 DoConeHandle(Qu...
UnityCsReference/Editor/Mono/Handles/ConeHandle.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Handles/ConeHandle.cs", "repo_id": "UnityCsReference", "token_count": 1277 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor; using UnityEditor.Snap; using UnityEngine; namespace UnityEditorInternal { internal class SliderScale { private st...
UnityCsReference/Editor/Mono/Handles/SliderScale.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Handles/SliderScale.cs", "repo_id": "UnityCsReference", "token_count": 4688 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor; namespace UnityEditor { public interface IHasCustomMenu { void AddItemsToMenu(GenericMenu menu); } }
UnityCsReference/Editor/Mono/IHasCustomMenu.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.IO; using System.Linq; using UnityEditor.AnimatedValues; using UnityEditor.AssetImporters; using UnityE...
UnityCsReference/Editor/Mono/ImportSettings/SpeedTreeImporterModelEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/ImportSettings/SpeedTreeImporterModelEditor.cs", "repo_id": "UnityCsReference", "token_count": 17616 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { [CustomEditor(typeof(AudioEchoFilter))] class AudioEchoFilterEditor : Editor { private SerializedPro...
UnityCsReference/Editor/Mono/Inspector/AudioEchoFilterInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/AudioEchoFilterInspector.cs", "repo_id": "UnityCsReference", "token_count": 752 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor; using System; using System.Collections; using System.Collections.Generic; using UnityEditorInternal; using System.Linq; using...
UnityCsReference/Editor/Mono/Inspector/Avatar/AvatarMappingEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Avatar/AvatarMappingEditor.cs", "repo_id": "UnityCsReference", "token_count": 18374 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; using UnityEditorInternal; using UnityObject = UnityEngine.Object; using UnityEditor.Overlays; ...
UnityCsReference/Editor/Mono/Inspector/ClothInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/ClothInspector.cs", "repo_id": "UnityCsReference", "token_count": 43037 }
312
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Callbacks; using UnityEngine; using Event = UnityEngine.Event; namespace Unity...
UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/AdvancedDropdownWindow.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/AdvancedDropdownWindow.cs", "repo_id": "UnityCsReference", "token_count": 10646 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor { // Tells a custom [[PropertyDrawer]] which run-time [[Serializable]] class or [[PropertyAttribute]] it's a drawer for. ...
UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/CustomPropertyDrawerAttribute.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/CustomPropertyDrawerAttribute.cs", "repo_id": "UnityCsReference", "token_count": 365 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { internal class CubemapPreview { static readonly int s_ShaderCubemapRotation = Shader.PropertyToID("_Cube...
UnityCsReference/Editor/Mono/Inspector/CubemapPreview.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/CubemapPreview.cs", "repo_id": "UnityCsReference", "token_count": 3635 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Rendering.Settings; using UnityEditor.Inspector.GraphicsSettingsInspectors; usi...
UnityCsReference/Editor/Mono/Inspector/GraphicsSettingsInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/GraphicsSettingsInspector.cs", "repo_id": "UnityCsReference", "token_count": 7546 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { [CustomEditor(typeof(LightProbes))] class LightProbesInspector : Editor { public override void OnIn...
UnityCsReference/Editor/Mono/Inspector/LightProbesInspector.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace UnityEditorInternal {...
UnityCsReference/Editor/Mono/Inspector/MinMaxGradientPropertyDrawer.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/MinMaxGradientPropertyDrawer.cs", "repo_id": "UnityCsReference", "token_count": 2647 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using System.IO; namespace UnityEditor { internal abstract class WebTemplateManagerBase { clas...
UnityCsReference/Editor/Mono/Inspector/PlayerSettingsEditor/WebTemplateManagerBase.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/PlayerSettingsEditor/WebTemplateManagerBase.cs", "repo_id": "UnityCsReference", "token_count": 5467 }
319
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Linq; using UnityEditor.AnimatedValues; using UnityEngine.Rendering; using UnityEngineInternal; using System.Globalization; using Un...
UnityCsReference/Editor/Mono/Inspector/RendererLightingSettings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/RendererLightingSettings.cs", "repo_id": "UnityCsReference", "token_count": 21513 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditorInternal; using UnityEngine; using UnityEngine.Rendering; namespace UnityEditor { [CustomEditor(typeof(UnityEngine.Rendering.SortingGroup))] ...
UnityCsReference/Editor/Mono/Inspector/SortingGroupEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/SortingGroupEditor.cs", "repo_id": "UnityCsReference", "token_count": 590 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditorInternal; using UnityEngine; using UnityEngine.Experimental.Rendering; using Object = UnityEngine.Object; namespace UnityEditor { ...
UnityCsReference/Editor/Mono/Inspector/Texture3DPreview.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Texture3DPreview.cs", "repo_id": "UnityCsReference", "token_count": 11242 }
322
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.Experimental; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.UIElements.ProjectSettings { internal abstract class Pr...
UnityCsReference/Editor/Mono/Inspector/VisualElements/ProjectSettings/ProjectSettingsElementWithSO.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/VisualElements/ProjectSettings/ProjectSettingsElementWithSO.cs", "repo_id": "UnityCsReference", "token_count": 356 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Collections; using UnityEngine.Bindings; using System.Reflec...
UnityCsReference/Editor/Mono/LogEntries.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/LogEntries.bindings.cs", "repo_id": "UnityCsReference", "token_count": 2360 }
324
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using Mono.Cecil; using UnityEditor.Scripting.ScriptCompilation; using UnityEngine; namespace UnityEditor.Modules {...
UnityCsReference/Editor/Mono/Modules/DefaultCompilationExtension.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Modules/DefaultCompilationExtension.cs", "repo_id": "UnityCsReference", "token_count": 425 }
325
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Bindings; namespace UnityEditor { [NativeHeader("Editor/Platform/Interface/AppInfo.h")] [NativeHeader("Runtime/Utilities/Fi...
UnityCsReference/Editor/Mono/OSUtil.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/OSUtil.bindings.cs", "repo_id": "UnityCsReference", "token_count": 305 }
326
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.ComponentModel; using UnityEngine.UIElements; namespace UnityEditor.Overlays { class OverlayContainerDropZone : OverlayDropZoneBase ...
UnityCsReference/Editor/Mono/Overlays/OverlayContainerDropZone.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayContainerDropZone.cs", "repo_id": "UnityCsReference", "token_count": 983 }
327
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text.RegularExpressions; using UnityEditor.EditorTools; usi...
UnityCsReference/Editor/Mono/Overlays/OverlayUtilities.cs/0
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328
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using Unity.Collections; using UnityEngine; namespace UnityEditor { public struct PickingIncludeExcludeList : I...
UnityCsReference/Editor/Mono/Picking/PickingIncludeExcludeList.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Picking/PickingIncludeExcludeList.cs", "repo_id": "UnityCsReference", "token_count": 848 }
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