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/*
* Tencent is pleased to support the open source community by making xLua available.
* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
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using System.Diagnostics;
using System.IO;
using UnityEngine;
using UnityEditor;
using Debug = UnityEngine.Debug;
namespace TapTap.AntiAddiction.Editor {
public class AntiAddictionExporter {
[MenuItem("TapTap/Export PC Anti-Addiction SDK")]
static void Export() {
string path = EditorUt... | jynew/jyx2/TapSdkFiles/TapTap/AntiAddiction/Editor/AntiAddictionExporter.cs/0 | {
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//
// CommonConfig.h
// AntiAddictionService
//
// Created by jessy on 2021/9/22.
// Copyright © 2021 JiangJiahao. All rights reserved.
//
#import <Foundation/Foundation.h>
//#import <AntiAddictionService/AntiAddictionService-Swift.h>
NS_ASSUME_NONNULL_BEGIN
@interface CommonConfig : NSObject
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#import <AntiAddictionUI/AntiAddiction.h>
#import <AntiAddictionService/AntiAddictionService-Swift.h>
char const *GAME_OBJECT = "PluginBridge";
char* MakeStringCopy(const char* string)
{
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using System;
using System.Collections;
using System.Threading.Tasks;
using UnityEngine;
using Network = TapTap.AntiAddiction.Internal.Network;
namespace TapTap.AntiAddiction
{
/// <summary>
/// 防沉迷轮询器
/// </summary>
internal class AntiAddictionPoll : MonoBehaviour
{
static readonly stri... | jynew/jyx2/TapSdkFiles/TapTap/AntiAddiction/Script/Internal/AntiAddictionPoll.cs/0 | {
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using System;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using TapSDK.UI;
using TapTap.AntiAddiction.Internal;
using TapTap.AntiAddiction.Model;
using TapTap.Common;
using UnityEngine;
using Network = TapTap.AntiAddiction.Internal.Network;
namespace TapTap.AntiAddiction
{
public abstra... | jynew/jyx2/TapSdkFiles/TapTap/AntiAddiction/Script/Internal/Worker/BaseAntiAddictionWorker.cs/0 | {
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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
namespace TapTap.Common.Editor
{
public static class Plist
{
private static List<int> offsetTable = new List<int>();
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