text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace Unity.Profiling.Editor
{
internal class SelectableLabel : TextField
{
public SelectableLabel()
{
... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/UIElements/SelectableLabel.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/UIElements/SelectableLabel.cs",
"repo_id": "UnityCsReference",
"token_count": 206
} | 424 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Text;
using UnityEditor.Profiling;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor
{
class VisualProgressItem... | UnityCsReference/Modules/Progress/VisualProgressItem.cs/0 | {
"file_path": "UnityCsReference/Modules/Progress/VisualProgressItem.cs",
"repo_id": "UnityCsReference",
"token_count": 8177
} | 425 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Text;
namespace Unity.Pr... | UnityCsReference/Modules/Properties/Runtime/Properties/PropertyPath.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/Properties/PropertyPath.cs",
"repo_id": "UnityCsReference",
"token_count": 17915
} | 426 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Unity.Jobs;
using Unity.Properties.Internal;
using UnityEngine.Bindings... | UnityCsReference/Modules/Properties/Runtime/PropertyBags/PropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/PropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 3690
} | 427 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Globalization;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine.Bindings;
namespace Unity.Pr... | UnityCsReference/Modules/Properties/Runtime/Utility/TypeConversion.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/Utility/TypeConversion.cs",
"repo_id": "UnityCsReference",
"token_count": 19659
} | 428 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
//#define DEBUG_INDEXING
using System;
using System.IO;
using UnityEditor.AssetImporters;
namespace UnityEditor.Search
{
[Flags]
public enum IndexingOption... | UnityCsReference/Modules/QuickSearch/Editor/Indexing/SearchIndexEntryImporter.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Indexing/SearchIndexEntryImporter.cs",
"repo_id": "UnityCsReference",
"token_count": 2622
} | 429 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// #define DEBUG_FIND_PROVIDER
using System;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO;
using System.Linq;
using System... | UnityCsReference/Modules/QuickSearch/Editor/Providers/FindProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Providers/FindProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 7884
} | 430 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Search
{
enum QueryBl... | UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/Blocks/QueryFilterBlock.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/Blocks/QueryFilterBlock.cs",
"repo_id": "UnityCsReference",
"token_count": 12175
} | 431 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.Search
{
interface IQueryEnumerable<T> : IEnumerabl... | UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/EnumerableCreator.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/EnumerableCreator.cs",
"repo_id": "UnityCsReference",
"token_count": 1046
} | 432 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEditor.Search
{
/// <summary>
/// Enumeration representing the query node types.
/// </summary>
pu... | UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryNodes.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryNodes.cs",
"repo_id": "UnityCsReference",
"token_count": 10612
} | 433 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using Object = UnityEngine.Object;
namespace UnityEditor.Search
{
static part... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/ContextEvaluators.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/ContextEvaluators.cs",
"repo_id": "UnityCsReference",
"token_count": 1097
} | 434 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Text.RegularExpressions;
namespace UnityEditor.Search
{
static partial class Parsers
{
readonly static Regex s_AliasWithQuotesRx = new... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/AliasExpressionParser.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Parsers/AliasExpressionParser.cs",
"repo_id": "UnityCsReference",
"token_count": 773
} | 435 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using UnityEditorInternal... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/TaskEvaluatorManager.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/TaskEvaluatorManager.cs",
"repo_id": "UnityCsReference",
"token_count": 5182
} | 436 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor.SearchService;
using UnityEngine;
n... | UnityCsReference/Modules/QuickSearch/Editor/SearchSettings.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 24697
} | 437 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using DateTime = System.DateTime;
using System.Text;
namespace Unit... | UnityCsReference/Modules/QuickSearch/Editor/Transactions/TransactionManager.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Transactions/TransactionManager.cs",
"repo_id": "UnityCsReference",
"token_count": 9483
} | 438 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using UnityEditor.UIElements;
using Unit... | UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchAutoCompleteWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchAutoCompleteWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 10529
} | 439 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Search
{
interface ISearchTableViewCellValue
{
void Update(obj... | UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchTableViewCell.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/UITK/SearchTableViewCell.cs",
"repo_id": "UnityCsReference",
"token_count": 6797
} | 440 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.UI;
using UnityEditor.PackageManager.UI.Internal;
using System.L... | UnityCsReference/Modules/SafeMode/SafeModeToolbarWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/SafeMode/SafeModeToolbarWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 4584
} | 441 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.IO;
using JetBrains.Annotations;
using UnityEngine;
namespace UnityEditor.SceneTemplate
{
internal static class SnapshotUtils
{
public... | UnityCsReference/Modules/SceneTemplateEditor/SnapshotUtils.cs/0 | {
"file_path": "UnityCsReference/Modules/SceneTemplateEditor/SnapshotUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 2655
} | 442 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/B... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/BlockVariable.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/BlockVariable.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2518
} | 443 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/I... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/InterfaceRegistrationStatement.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/InterfaceRegistrationStatement.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2353
} | 444 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
namespace UnityEditor.ShaderFoundry
{
[NativeHeader("Modules/ShaderFoundry/Public/S... | UnityCsReference/Modules/ShaderFoundry/ScriptBindings/ShaderFunction.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ShaderFoundry/ScriptBindings/ShaderFunction.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 3777
} | 445 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor.ShortcutManagement
{
[V... | UnityCsReference/Modules/ShortcutManagerEditor/ContextManager.cs/0 | {
"file_path": "UnityCsReference/Modules/ShortcutManagerEditor/ContextManager.cs",
"repo_id": "UnityCsReference",
"token_count": 3957
} | 446 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Mono.Cecil;
using Mono.Cecil.Cil;
using UnityEngine;
namespace Un... | UnityCsReference/Modules/ShortcutManagerEditor/ShortcutAttributeDiscoveryProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/ShortcutManagerEditor/ShortcutAttributeDiscoveryProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 4060
} | 447 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor.AnimatedValues;
namespace UnityEditor
{
[CustomEditor(typeof(SpriteMask))]
[CanEditMultipleObjects]
internal class... | UnityCsReference/Modules/SpriteMaskEditor/Editor/Managed/SpriteMaskEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/SpriteMaskEditor/Editor/Managed/SpriteMaskEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 2140
} | 448 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Tex... | UnityCsReference/Modules/StyleSheetsEditor/StyleCatalog.cs/0 | {
"file_path": "UnityCsReference/Modules/StyleSheetsEditor/StyleCatalog.cs",
"repo_id": "UnityCsReference",
"token_count": 42989
} | 449 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.SubsystemsImplementation
{
public abstract class SubsystemDescriptorWithProvider : ISubsystemDescriptor
{
publi... | UnityCsReference/Modules/Subsystems/SubsystemDescriptorWithProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/Subsystems/SubsystemDescriptorWithProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 1230
} | 450 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Rendering;
using uei = UnityEngine.Internal;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.TerrainTools
{
publ... | UnityCsReference/Modules/Terrain/Public/TerrainPaintUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/Terrain/Public/TerrainPaintUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 10402
} | 451 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditor;
using UnityEngine.TerrainTools;
using UnityEditor.ShortcutManagement;
namespace UnityEditor.TerrainTools
{
internal class... | UnityCsReference/Modules/TerrainEditor/PaintTools/PaintHolesTool.cs/0 | {
"file_path": "UnityCsReference/Modules/TerrainEditor/PaintTools/PaintHolesTool.cs",
"repo_id": "UnityCsReference",
"token_count": 1586
} | 452 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine
{
[NativeHeader("Modules/TerrainPhysics/TerrainCollider.h")]
[NativeHeader("Modules/Terrain/Public/Terrai... | UnityCsReference/Modules/TerrainPhysics/TerrainPhysics.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/TerrainPhysics/TerrainPhysics.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 303
} | 453 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using System.Collections.Generic;
using UnityEngine.TextCore.LowLevel;
namespace UnityEngine.TextCore.Text
{
/// <summary>
... | UnityCsReference/Modules/TextCoreTextEngine/Managed/FontFeatureTable.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/FontFeatureTable.cs",
"repo_id": "UnityCsReference",
"token_count": 2166
} | 454 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.TextCore.Text
{
/// <summary>
/// A basic element of text representing a pictograph, image, sprite or emoji.
/// <... | UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/SpriteCharacter.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextAssets/SpriteCharacter.cs",
"repo_id": "UnityCsReference",
"token_count": 1050
} | 455 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.TextCore.LowLevel;
namespace UnityEngine.TextCore.Text
{
internal partial class TextGenerator
{
void SaveWordWrappingState(ref Wo... | UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextGeneratorInternal.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngine/Managed/TextGenerator/TextGeneratorInternal.cs",
"repo_id": "UnityCsReference",
"token_count": 19128
} | 456 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.TextCore.Text;
namespace UnityEditor.TextCore.Text
{
[CustomPropertyDrawer(typeof(SpriteGlyph))]
internal class Sprit... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/PropertyDrawers/SpriteGlyphPropertyDrawer.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/PropertyDrawers/SpriteGlyphPropertyDrawer.cs",
"repo_id": "UnityCsReference",
"token_count": 1832
} | 457 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEditor.TextCore.LowLevel;
using UnityEngine.TextCore.Text;
using UnityEngine;
using UnityEngine.Rendering;
namespace U... | UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/TextEditorResourceManager.cs/0 | {
"file_path": "UnityCsReference/Modules/TextCoreTextEngineEditor/Managed/TextEditorResourceManager.cs",
"repo_id": "UnityCsReference",
"token_count": 4428
} | 458 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Scripting;
namespace UnityEngine.Tilemaps
{
[Serializable]
[RequiredByNativeCode]
[HelpURL("https://docs.unity3d.com/Ma... | UnityCsReference/Modules/Tilemap/Managed/Tile.cs/0 | {
"file_path": "UnityCsReference/Modules/Tilemap/Managed/Tile.cs",
"repo_id": "UnityCsReference",
"token_count": 748
} | 459 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace TreeEditor
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class TreeAttribute : A... | UnityCsReference/Modules/TreeEditor/Includes/TreeAttribute.cs/0 | {
"file_path": "UnityCsReference/Modules/TreeEditor/Includes/TreeAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 1973
} | 460 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine
{
public sealed partial class RectTransformUtility
{
private static readonly Vector3[] s_Corners = new Vector3[4];
pr... | UnityCsReference/Modules/UI/ScriptBindings/RectTransformUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/UI/ScriptBindings/RectTransformUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 2955
} | 461 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
using System.Collections.Generic;
using UnityEditor;
using System;
using System.IO;
namespace Unity.UI.Builder
{
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Document/BuilderDocument.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Document/BuilderDocument.cs",
"repo_id": "UnityCsReference",
"token_count": 6957
} | 462 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
namespace Unity.UI.Builder
{
internal class BuilderHierarchyWindow : BuilderPaneWindow
{
BuilderHierarchy m_HierarchyPane;
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Explorer/BuilderHierarchyWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Explorer/BuilderHierarchyWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 860
} | 463 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using Unity.Properties;
using UnityEditor.Search;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
//... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BuilderDataSourcePathCompleter.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/Binding/BuilderDataSourcePathCompleter.cs",
"repo_id": "UnityCsReference",
"token_count": 4915
} | 464 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
internal class BuilderInspectorWi... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/BuilderInspectorWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Inspector/BuilderInspectorWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 746
} | 465 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
class BuilderResizer : BuilderTra... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Manipulators/BuilderResizer.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Manipulators/BuilderResizer.cs",
"repo_id": "UnityCsReference",
"token_count": 6170
} | 466 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using UnityEditor.UIElem... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderCommandHandler.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Utilities/BuilderCommandHandler.cs",
"repo_id": "UnityCsReference",
"token_count": 11265
} | 467 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace Unity.UI.Builder
{
///... | UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/BuilderUxmlAttributeFieldFactoryRegistry.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/UxmlAttributesView/Fields/BuilderUxmlAttributeFieldFactoryRegistry.cs",
"repo_id": "UnityCsReference",
"token_count": 1768
} | 468 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
internal interface IBuilderViewportWindow
{
BuilderSelection selection { get; }
... | UnityCsReference/Modules/UIBuilder/Editor/Builder/Viewport/IBuilderViewportWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Builder/Viewport/IBuilderViewportWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 154
} | 469 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
internal class FontStyleStrip : BaseField<string>
{
static readonly string... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/FontStyleStrip/FontStyleStrip.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/FontStyleStrip/FontStyleStrip.cs",
"repo_id": "UnityCsReference",
"token_count": 1272
} | 470 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace Unity.UI.Builder
{
internal enum BoxType
{
Margin,
Border,
Padding,
BorderColor,
BorderWidth,
Bord... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/BoxType.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/BoxType.cs",
"repo_id": "UnityCsReference",
"token_count": 160
} | 471 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
internal class StyleFieldBase : B... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/StyleField.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleField/StyleField.cs",
"repo_id": "UnityCsReference",
"token_count": 4248
} | 472 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.StyleSheets;
using UnityEditor... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StyleComplexSelectorExtensions.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/StyleSheetExtensions/StyleComplexSelectorExtensions.cs",
"repo_id": "UnityCsReference",
"token_count": 1928
} | 473 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace Unity.UI.Builder
{
readonly struct UIStyleValue<T>
{
public readonly T value;
public readonly Style... | UnityCsReference/Modules/UIBuilder/Editor/Utilities/Transitions/UIStyleValue.cs/0 | {
"file_path": "UnityCsReference/Modules/UIBuilder/Editor/Utilities/Transitions/UIStyleValue.cs",
"repo_id": "UnityCsReference",
"token_count": 354
} | 474 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Properties;
namespace UnityEngine.UIElements
{
public partial struct BackgroundPosition
{
internal class PropertyBag : ContainerPropert... | UnityCsReference/Modules/UIElements/Core/BackgroundPosition.PropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/BackgroundPosition.PropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 584
} | 475 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Globalization;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Properties;
using UnityEngine.Bindings;
namespac... | UnityCsReference/Modules/UIElements/Core/Bindings/ConverterGroups.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Bindings/ConverterGroups.cs",
"repo_id": "UnityCsReference",
"token_count": 15481
} | 476 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
internal class ClickDetector
{
private class ButtonClickStatus
{
... | UnityCsReference/Modules/UIElements/Core/ClickDetector.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/ClickDetector.cs",
"repo_id": "UnityCsReference",
"token_count": 3347
} | 477 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Pool;
namespace UnityEngine.UIElements
{
internal class DynamicHeightVirtualizationController... | UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/DynamicHeightVirtualizationController.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Collections/Virtualization/DynamicHeightVirtualizationController.cs",
"repo_id": "UnityCsReference",
"token_count": 20427
} | 478 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Unity.Profiling;
using UnityEngine.Pool;
using Unity.Properties;
... | UnityCsReference/Modules/UIElements/Core/Controls/BaseVerticalCollectionView.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/BaseVerticalCollectionView.cs",
"repo_id": "UnityCsReference",
"token_count": 32787
} | 479 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Properties;
namespace UnityEngine.UIElements
{
/// <summary>
/// User message types.
/// </summary>
public enum HelpBoxMe... | UnityCsReference/Modules/UIElements/Core/Controls/HelpBox.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/HelpBox.cs",
"repo_id": "UnityCsReference",
"token_count": 3817
} | 480 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
namespace UnityEngine.UIElements
{
/// <summary>
/// Lays out columns within their conta... | UnityCsReference/Modules/UIElements/Core/Controls/MultiColumn/ColumnLayout.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/MultiColumn/ColumnLayout.cs",
"repo_id": "UnityCsReference",
"token_count": 16088
} | 481 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using Unity.Properties;
namespace UnityEngine.UIElements
{
/// <summary>
/// A control t... | UnityCsReference/Modules/UIElements/Core/Controls/RadioButtonGroup.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/RadioButtonGroup.cs",
"repo_id": "UnityCsReference",
"token_count": 4580
} | 482 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using Unity.Properties;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
/// <summary>
/// Item structure p... | UnityCsReference/Modules/UIElements/Core/Controls/TreeViewItemData.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Controls/TreeViewItemData.cs",
"repo_id": "UnityCsReference",
"token_count": 1744
} | 483 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using JetBrains.Annotations;
namespace UnityEngine.UIElements
{
static class DebuggerEventDispatchUtilities
{
internal static IGlobalPanelDebugger ... | UnityCsReference/Modules/UIElements/Core/Events/DebuggerEventDispatchUtilities.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Events/DebuggerEventDispatchUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 706
} | 484 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.UIElements.Experimental
{
/// <summary>
/// This event is sent when a pointer enters a link tag.
/// </summary>
[EventCategory... | UnityCsReference/Modules/UIElements/Core/Events/LinkTagEvent.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Events/LinkTagEvent.cs",
"repo_id": "UnityCsReference",
"token_count": 3657
} | 485 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Diagnostics;
using UnityEngine.UIElements.UIR;
namespace UnityEngine.UIElements
{
/// <summary>
... | UnityCsReference/Modules/UIElements/Core/GameObjects/PanelSettings.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/GameObjects/PanelSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 16217
} | 486 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.UIElements
{
/// <summary>
/// This interface provides access to a VisualElement transform data.
/// </summary>
/// <remarks>
... | UnityCsReference/Modules/UIElements/Core/ITransform.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/ITransform.cs",
"repo_id": "UnityCsReference",
"token_count": 419
} | 487 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using U... | UnityCsReference/Modules/UIElements/Core/Layout/Model/Components/LayoutDataStore.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Layout/Model/Components/LayoutDataStore.cs",
"repo_id": "UnityCsReference",
"token_count": 6924
} | 488 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine;
using UnityEngine.Bindings;... | UnityCsReference/Modules/UIElements/Core/Native/Renderer/UIPainter2D.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Native/Renderer/UIPainter2D.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1627
} | 489 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Assertions;
using Unity.Profiling;
namespace UnityEngine.UIElements
{
internal class UIRAtlasAllocator : IDisposable
{
... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRAtlasAllocator.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRAtlasAllocator.cs",
"repo_id": "UnityCsReference",
"token_count": 6268
} | 490 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine.UIElements.UIR
{
class LinkedPoolItem<T>
{
internal T poolNext;
}
class LinkedPool<T> where T : Linked... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRLinkedPool.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRLinkedPool.cs",
"repo_id": "UnityCsReference",
"token_count": 1270
} | 491 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEngine.UIElements.UIR
{
internal struct TextCoreSettings : IEquatable<TextCoreSettings>
{
public Co... | UnityCsReference/Modules/UIElements/Core/Renderer/UIRTextCoreSettings.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Renderer/UIRTextCoreSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 744
} | 492 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Properties;
namespace UnityEngine.UIElements
{
public partial struct Background
{
internal class PropertyBag : ContainerPropertyBag<Bac... | UnityCsReference/Modules/UIElements/Core/Style/Background.PropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Background.PropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 979
} | 493 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
/******************************************************************************/
//
// DO NOT MODIFY
// This file has been gene... | UnityCsReference/Modules/UIElements/Core/Style/Generated/ResolvedStyleAccessPropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Generated/ResolvedStyleAccessPropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 16631
} | 494 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Properties;
namespace UnityEngine.UIElements
{
internal partial class ResolvedStyleAccess
{
private VisualElement ve { ge... | UnityCsReference/Modules/UIElements/Core/Style/ResolvedStyleAccess.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/ResolvedStyleAccess.cs",
"repo_id": "UnityCsReference",
"token_count": 285
} | 495 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.TextCore.Text;
namespace UnityEngine.UIElements
{
/// <summary>
/// Style value that ... | UnityCsReference/Modules/UIElements/Core/Style/StyleFontDefinition.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/StyleFontDefinition.cs",
"repo_id": "UnityCsReference",
"token_count": 1980
} | 496 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Unity.Properties;
namespace UnityEngine.UIElements
{
public partial struct Translate
{
internal class PropertyBag : ContainerPropertyBag<Tran... | UnityCsReference/Modules/UIElements/Core/Style/Translate.PropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/Style/Translate.PropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 768
} | 497 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Pool;
using Unity.Profiling;
using UnityEngine.Assertions;
using UnityEngine.Bindings;
namespace ... | UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleSelectorHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/StyleSelectorHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 6510
} | 498 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine.UIElements.StyleSheets.Syntax
{
[VisibleToOtherModules("UnityEditor.UIBuilderModule")]
internal class Exp... | UnityCsReference/Modules/UIElements/Core/StyleSheets/Syntax/StyleSyntaxExpression.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/StyleSheets/Syntax/StyleSyntaxExpression.cs",
"repo_id": "UnityCsReference",
"token_count": 1682
} | 499 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements.Experimental;
namespace UnityEngine.UIElements
{
/// <summary>
/// Give access to TextElement experimental featu... | UnityCsReference/Modules/UIElements/Core/TextElementExperimental.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/TextElementExperimental.cs",
"repo_id": "UnityCsReference",
"token_count": 637
} | 500 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Globalization;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.Bindings;
namespace UnityEngine.UIElements
{
/... | UnityCsReference/Modules/UIElements/Core/UXML/UxmlAttributeDescription.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/UXML/UxmlAttributeDescription.cs",
"repo_id": "UnityCsReference",
"token_count": 17717
} | 501 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements.Experimental;
namespace UnityEngine.UIElements.Experimental
{
internal interface IValueAnimationUpdate
{
... | UnityCsReference/Modules/UIElements/Core/ValueAnimation.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/ValueAnimation.cs",
"repo_id": "UnityCsReference",
"token_count": 4714
} | 502 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEngine.UIElements
{
internal static class VisualElementUtils
{
private static readon... | UnityCsReference/Modules/UIElements/Core/VisualElementUtils.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/Core/VisualElementUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 940
} | 503 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace UnityEngine.UIElements;
[StructLayout(La... | UnityCsReference/Modules/UIElements/ScriptBindings/VisualNodeClassData.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElements/ScriptBindings/VisualNodeClassData.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2216
} | 504 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Bindings
{
internal class EditorMultiColumnListViewController ... | UnityCsReference/Modules/UIElementsEditor/Bindings/EditorMultiColumnListViewController.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Bindings/EditorMultiColumnListViewController.cs",
"repo_id": "UnityCsReference",
"token_count": 753
} | 505 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Debugger
{
... | UnityCsReference/Modules/UIElementsEditor/Debugger/DebuggerTreeView.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Debugger/DebuggerTreeView.cs",
"repo_id": "UnityCsReference",
"token_count": 6036
} | 506 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.UIElements.Experimental;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.U... | UnityCsReference/Modules/UIElementsEditor/Debugger/OverlayPainter.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Debugger/OverlayPainter.cs",
"repo_id": "UnityCsReference",
"token_count": 8237
} | 507 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
using Object = UnityEn... | UnityCsReference/Modules/UIElementsEditor/EditorDragAndDrop.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/EditorDragAndDrop.cs",
"repo_id": "UnityCsReference",
"token_count": 1478
} | 508 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.TextCore.Text;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
[CustomEditor(typeof(PanelTextSettings))]
internal class ... | UnityCsReference/Modules/UIElementsEditor/Text/PanelTextSettingsEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/Text/PanelTextSettingsEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 118
} | 509 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.Bindings;
using UnityEng... | UnityCsReference/Modules/UIElementsEditor/UXML/UxmlSerializedDataDescription.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsEditor/UXML/UxmlSerializedDataDescription.cs",
"repo_id": "UnityCsReference",
"token_count": 5061
} | 510 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class ButtonSn... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/ButtonSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/ButtonSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 608
} | 511 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements.Samples
{
internal class MinMaxSliderSnippet : ... | UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/MinMaxSliderSnippet.cs/0 | {
"file_path": "UnityCsReference/Modules/UIElementsSamplesEditor/Snippets/MinMaxSliderSnippet.cs",
"repo_id": "UnityCsReference",
"token_count": 576
} | 512 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEditor.MPE
{
[MovedFrom("Unity.MPE")]
[RequiredByNativeC... | UnityCsReference/Modules/UMPE/Editor/RoleProviderAttribute.cs/0 | {
"file_path": "UnityCsReference/Modules/UMPE/Editor/RoleProviderAttribute.cs",
"repo_id": "UnityCsReference",
"token_count": 383
} | 513 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Scripting;
namespace UnityEditor.Analytics
{
[RequiredByNativeCode(Ge... | UnityCsReference/Modules/UnityAnalyticsCommon/Public/Events/PackageUtilityAnalytics.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityAnalyticsCommon/Public/Events/PackageUtilityAnalytics.cs",
"repo_id": "UnityCsReference",
"token_count": 501
} | 514 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEditor.Scripting.ScriptCompilation;
namespace UnityEditor.Connect
{
static class PackageHelper
{
const string k_CoreP... | UnityCsReference/Modules/UnityConnectEditor/Common/PackageHelper.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/Common/PackageHelper.cs",
"repo_id": "UnityCsReference",
"token_count": 642
} | 515 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine.UIElements;
using Button = UnityEngine.UIElements.Button;
namespace UnityEditor.Connect
{
/// <summary>
... | UnityCsReference/Modules/UnityConnectEditor/ProjectSettings/GeneralProjectSettings.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/ProjectSettings/GeneralProjectSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 4071
} | 516 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Networking;
namespace UnityEdit... | UnityCsReference/Modules/UnityConnectEditor/ServicesRepository.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityConnectEditor/ServicesRepository.cs",
"repo_id": "UnityCsReference",
"token_count": 4042
} | 517 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine.Scripting;
using UnityEn... | UnityCsReference/Modules/UnityWebRequest/Public/WebRequestUtils.cs/0 | {
"file_path": "UnityCsReference/Modules/UnityWebRequest/Public/WebRequestUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 13194
} | 518 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.VFX
{
public enum VFXSpawner... | UnityCsReference/Modules/VFX/Public/ScriptBindings/VFXSpawnerState.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/VFX/Public/ScriptBindings/VFXSpawnerState.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1959
} | 519 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine
{
[NativeHeader("Modules/Vehicles/WheelCollider.h")]
public struct WheelHit
{
[NativeName("po... | UnityCsReference/Modules/Vehicles/Vehicles.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Vehicles/Vehicles.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1138
} | 520 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.XR
{
// Matches... | UnityCsReference/Modules/XR/ScriptBindings/VRNodeState.cs/0 | {
"file_path": "UnityCsReference/Modules/XR/ScriptBindings/VRNodeState.cs",
"repo_id": "UnityCsReference",
"token_count": 2650
} | 521 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using Sy... | UnityCsReference/Runtime/2D/Common/ScriptBindings/Clipper2D.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/2D/Common/ScriptBindings/Clipper2D.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 3159
} | 522 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using UnityEngineInternal;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
using UnityEngine.SceneManagement;
namespace Uni... | UnityCsReference/Runtime/Export/Application/Application.bindings.cs/0 | {
"file_path": "UnityCsReference/Runtime/Export/Application/Application.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 6805
} | 523 |
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