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// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/FlowAnalysis/Dominance.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/FlowAnalysis/Dominance.cs", "repo_id": "ILSpy", "token_count": 2079 }
224
// Copyright (c) 2016 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publi...
ILSpy/ICSharpCode.Decompiler/IL/ControlFlow/DetectPinnedRegions.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/ControlFlow/DetectPinnedRegions.cs", "repo_id": "ILSpy", "token_count": 14446 }
225
// Copyright (c) 2014-2020 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, //...
ILSpy/ICSharpCode.Decompiler/IL/Instructions.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions.cs", "repo_id": "ILSpy", "token_count": 91189 }
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#nullable enable using ICSharpCode.Decompiler.TypeSystem; namespace ICSharpCode.Decompiler.IL { partial class ExpressionTreeCast { public bool IsChecked { get; set; } public ExpressionTreeCast(IType type, ILInstruction argument, bool isChecked) : base(OpCode.ExpressionTreeCast, argument) { this.type = ...
ILSpy/ICSharpCode.Decompiler/IL/Instructions/ExpressionTreeCast.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions/ExpressionTreeCast.cs", "repo_id": "ILSpy", "token_count": 265 }
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using ICSharpCode.Decompiler.FlowAnalysis; using ICSharpCode.Decompiler.IL.ControlFlow; using ICSharpCode.Decompiler.Util; namespace ICSharpCode.Decompiler.IL.Transforms { /// <summary> /// Per-block IL transform. /// </s...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/BlockTransform.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/BlockTransform.cs", "repo_id": "ILSpy", "token_count": 1522 }
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// Copyright (c) 2011-2017 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, //...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/ILInlining.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/ILInlining.cs", "repo_id": "ILSpy", "token_count": 10748 }
229
// Copyright (c) 2017 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/ProxyCallReplacer.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/ProxyCallReplacer.cs", "repo_id": "ILSpy", "token_count": 1702 }
230
// Copyright (c) 2017 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/UsingTransform.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/UsingTransform.cs", "repo_id": "ILSpy", "token_count": 7186 }
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// Copyright (c) Tunnel Vision Laboratories, LLC. All Rights Reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. namespace LightJson { /// <summary> /// Enumerates the types of Json values. /// </summary> internal enum JsonValueType : byte { ///...
ILSpy/ICSharpCode.Decompiler/Metadata/LightJson/JsonValueType.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/LightJson/JsonValueType.cs", "repo_id": "ILSpy", "token_count": 260 }
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// Copyright (c) 2023 James May // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, d...
ILSpy/ICSharpCode.Decompiler/Metadata/TypeReferenceMetadata.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/TypeReferenceMetadata.cs", "repo_id": "ILSpy", "token_count": 1127 }
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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/Semantics/OperatorResolveResult.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Semantics/OperatorResolveResult.cs", "repo_id": "ILSpy", "token_count": 957 }
234
// Copyright (c) 2018 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publi...
ILSpy/ICSharpCode.Decompiler/TypeSystem/ApplyAttributeTypeVisitor.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/ApplyAttributeTypeVisitor.cs", "repo_id": "ILSpy", "token_count": 5123 }
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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/ITypeReference.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/ITypeReference.cs", "repo_id": "ILSpy", "token_count": 818 }
236
// Copyright (c) 2018 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/FakeMember.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/FakeMember.cs", "repo_id": "ILSpy", "token_count": 2386 }
237
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/NestedTypeReference.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/NestedTypeReference.cs", "repo_id": "ILSpy", "token_count": 1229 }
238
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/IntersectionType.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/IntersectionType.cs", "repo_id": "ILSpy", "token_count": 1824 }
239
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/TopLevelTypeName.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/TopLevelTypeName.cs", "repo_id": "ILSpy", "token_count": 1534 }
240
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/Util/EmptyList.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Util/EmptyList.cs", "repo_id": "ILSpy", "token_count": 994 }
241
#nullable enable // Copyright (c) 2018 Daniel Grunwald // Based on the .NET Core ResourceReader; make available under the MIT license // by the .NET Foundation. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), t...
ILSpy/ICSharpCode.Decompiler/Util/ResourcesFile.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Util/ResourcesFile.cs", "repo_id": "ILSpy", "token_count": 5961 }
242
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ICSharpCode.ILSpyX/Search/AbstractSearchStrategy.cs/0
{ "file_path": "ILSpy/ICSharpCode.ILSpyX/Search/AbstractSearchStrategy.cs", "repo_id": "ILSpy", "token_count": 1726 }
243
using System; using System.Linq; using System.Text.RegularExpressions; using ICSharpCode.Decompiler.Metadata; namespace ICSharpCode.ILSpy.AddIn { public class AssemblyFileFinder { public static string FindAssemblyFile(Mono.Cecil.AssemblyDefinition assemblyDefinition, string assemblyFile) { string tfi = Dete...
ILSpy/ILSpy.AddIn.Shared/AssemblyFileFinder.cs/0
{ "file_path": "ILSpy/ILSpy.AddIn.Shared/AssemblyFileFinder.cs", "repo_id": "ILSpy", "token_count": 1358 }
244
<Window x:Class="ILSpy.BamlDecompiler.Tests.Cases.Issue2097" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns...
ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Issue2097.xaml/0
{ "file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Issue2097.xaml", "repo_id": "ILSpy", "token_count": 211 }
245
<?xml version="1.0" encoding="UTF-8"?> <WixLocalization Culture="en-US" xmlns="http://schemas.microsoft.com/wix/2006/localization"> <String Id="VerifyReadyDlgInstallText" Overridable="yes">Click Install to begin the installation. Click Cancel to exit the wizard. ILSpy will be installed for current user into ...
ILSpy/ILSpy.Installer/winui.wxl/0
{ "file_path": "ILSpy/ILSpy.Installer/winui.wxl", "repo_id": "ILSpy", "token_count": 135 }
246
// Copyright (c) 2022 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ILSpy/Analyzers/CopyAnalysisResultsContextMenuEntry.cs/0
{ "file_path": "ILSpy/ILSpy/Analyzers/CopyAnalysisResultsContextMenuEntry.cs", "repo_id": "ILSpy", "token_count": 637 }
247
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Commands/SortAssemblyListCommand.cs/0
{ "file_path": "ILSpy/ILSpy/Commands/SortAssemblyListCommand.cs", "repo_id": "ILSpy", "token_count": 864 }
248
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>WinExe</OutputType> <TargetFramework>net8.0-windows</TargetFramework> <RuntimeIdentifiers>win-x64;win-arm64</RuntimeIdentifiers> <GenerateAssemblyInfo>False</GenerateAssemblyInfo> <AutoGenerateBi...
ILSpy/ILSpy/ILSpy.csproj/0
{ "file_path": "ILSpy/ILSpy/ILSpy.csproj", "repo_id": "ILSpy", "token_count": 2135 }
249
<!-- This file was generated by the AiToXaml tool.--> <!-- Tool Version: 14.0.22307.0 --> <DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <DrawingGroup.Children> <GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" /> <GeometryDrawing Brush="#FFF6F6F6" Geometry="F1...
ILSpy/ILSpy/Images/EnumValue.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/EnumValue.xaml", "repo_id": "ILSpy", "token_count": 496 }
250
<!-- This file was generated by the AiToXaml tool.--> <!-- Tool Version: 14.0.22307.0 --> <DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <DrawingGroup.Children> <GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" /> <GeometryDrawing Brush="#FFF6F6F6" Geometry="F1...
ILSpy/ILSpy/Images/Library.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/Library.xaml", "repo_id": "ILSpy", "token_count": 633 }
251
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sod...
ILSpy/ILSpy/Images/ReferenceFolder.svg/0
{ "file_path": "ILSpy/ILSpy/Images/ReferenceFolder.svg", "repo_id": "ILSpy", "token_count": 1852 }
252
<DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <DrawingGroup.Transform> <TranslateTransform X="0" Y="10.615" /> </DrawingGroup.Transform> <DrawingGroup.Children> <GeometryDrawing Geometry="F1 M16,16z M0,0z M16,16L0,16 0,0 16,0 16,16z"> <GeometryDrawing.Brush> <S...
ILSpy/ILSpy/Images/ZoomIn.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/ZoomIn.xaml", "repo_id": "ILSpy", "token_count": 1029 }
253
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/CorTables/AssemblyRefTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/CorTables/AssemblyRefTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1430 }
254
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/CorTables/ImplMapTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/CorTables/ImplMapTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 2174 }
255
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/CorTables/TypeRefTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/CorTables/TypeRefTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1295 }
256
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/DosHeaderTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/DosHeaderTreeNode.cs", "repo_id": "ILSpy", "token_count": 1858 }
257
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/MetadataTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/MetadataTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1770 }
258
// Copyright (c) 2017 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Options/MiscSettingsPanel.xaml.cs/0
{ "file_path": "ILSpy/ILSpy/Options/MiscSettingsPanel.xaml.cs", "repo_id": "ILSpy", "token_count": 728 }
259
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/TaskHelper.cs/0
{ "file_path": "ILSpy/ILSpy/TaskHelper.cs", "repo_id": "ILSpy", "token_count": 2530 }
260
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/TextView/UIElementGenerator.cs/0
{ "file_path": "ILSpy/ILSpy/TextView/UIElementGenerator.cs", "repo_id": "ILSpy", "token_count": 900 }
261
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, cop...
ILSpy/ILSpy/TreeNodes/AssemblyListTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/TreeNodes/AssemblyListTreeNode.cs", "repo_id": "ILSpy", "token_count": 4113 }
262
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/TreeNodes/ResourceNodes/XmlResourceNode.cs/0
{ "file_path": "ILSpy/ILSpy/TreeNodes/ResourceNodes/XmlResourceNode.cs", "repo_id": "ILSpy", "token_count": 1333 }
263
// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/SharpTreeView/FlatListTreeNode.cs/0
{ "file_path": "ILSpy/SharpTreeView/FlatListTreeNode.cs", "repo_id": "ILSpy", "token_count": 5337 }
264
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Default="clr-namespace:ICSharpCode.TreeView" xmlns:styles="urn:TomsToolbox.Wpf.Styles"> <Style x:Key="Expand...
ILSpy/SharpTreeView/Themes/Generic.xaml/0
{ "file_path": "ILSpy/SharpTreeView/Themes/Generic.xaml", "repo_id": "ILSpy", "token_count": 10163 }
265
<jupyter_start><jupyter_text>You must install **.NET Interactive Notebooks** extension in VS Code to run this notebook!Load the NuGet package and print out the version to make sure we are using the latest and greatest<jupyter_code>#r "nuget: ICSharpCode.Decompiler, 8.1.0.7455" using System.Reflection.Metadata; using I...
ILSpy/decompiler-nuget-demos.ipynb/0
{ "file_path": "ILSpy/decompiler-nuget-demos.ipynb", "repo_id": "ILSpy", "token_count": 1146 }
266
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEvent = UnityEngine.Event; // We are putting this in the Editor folder for now since on SpriteEditorWindow et al. are u...
UnityCsReference/Editor/Mono/2D/Interface/IEvent.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/2D/Interface/IEvent.cs", "repo_id": "UnityCsReference", "token_count": 1053 }
267
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor; using UnityEditor.IMGUI.Controls; namespace UnityEditorInternal { class AddCurvesPopupHierarchyDataSource : TreeViewDataSource { ...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/AddCurvesPopupHierarchyDataSource.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AddCurvesPopupHierarchyDataSource.cs", "repo_id": "UnityCsReference", "token_count": 823 }
268
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor; using System.Collections.Generic; using UnityEditor.IMGUI.Controls; namespace UnityEditorInternal { [System.Serializable]...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowHierarchy.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowHierarchy.cs", "repo_id": "UnityCsReference", "token_count": 1423 }
269
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine; using UnityEditor; using System.Collections.Generic; using System.Collections; using Object = UnityEngine.Object...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveEditorSelection.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveEditorSelection.cs", "repo_id": "UnityCsReference", "token_count": 1118 }
270
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEditor; namespace UnityEditorInternal { [Serializable] internal class GameObjectSelectionItem : AnimationWindow...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/GameObjectSelectionItem.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/GameObjectSelectionItem.cs", "repo_id": "UnityCsReference", "token_count": 1112 }
271
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; namespace UnityEditor { [System.Serializable] ...
UnityCsReference/Editor/Mono/Animation/TickHandler.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/TickHandler.cs", "repo_id": "UnityCsReference", "token_count": 4607 }
272
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections; using System.Collections.Generic; namespace UnityEditor { // Helpers for builtin arrays ... // These are O(n) opera...
UnityCsReference/Editor/Mono/ArrayUtility.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/ArrayUtility.cs", "repo_id": "UnityCsReference", "token_count": 2097 }
273
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor; using UnityEngine; namespace UnityEditorInternal { [ExcludeFromPreset] public sealed partial class AssemblyDefinitionReferenceImporter :...
UnityCsReference/Editor/Mono/AssetPipeline/AssemblyDefinitionReferenceImporter.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetPipeline/AssemblyDefinitionReferenceImporter.cs", "repo_id": "UnityCsReference", "token_count": 162 }
274
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.AssetImporters; using System; using UnityEditor.AnimatedValues; using UnityEngine; using System.IO; using System.Collections.Generic; using static...
UnityCsReference/Editor/Mono/AssetPipeline/SpeedTree/SpeedTree9ImporterModelEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetPipeline/SpeedTree/SpeedTree9ImporterModelEditor.cs", "repo_id": "UnityCsReference", "token_count": 16178 }
275
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License /* * Server class handling communication with the server backend * * Jonas Drewsen - (C) Unity3d.com - 2011 * */ using UnityEngine; using UnityEditor; using Un...
UnityCsReference/Editor/Mono/AssetStore/AssetStoreClient.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetStore/AssetStoreClient.cs", "repo_id": "UnityCsReference", "token_count": 15313 }
276
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.Analytics; namespace UnityEditor.Audio.Analytics; [InitializeOnLoad] class AudioRandomContainerQuitAnalyticsEve...
UnityCsReference/Editor/Mono/Audio/Analytics/AudioRandomContainerQuitAnalyticsEvent.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Audio/Analytics/AudioRandomContainerQuitAnalyticsEvent.cs", "repo_id": "UnityCsReference", "token_count": 660 }
277
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor.Audio; namespace UnityEditor { internal static class AudioMixerColorCodes { // Must match 'colorNames' array ...
UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerColorCodes.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor.UIElements; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.Audio.UIElements; class AudioContainerElementCl...
UnityCsReference/Editor/Mono/Audio/UIElements/AudioContainerElementClipField.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.IO; using System.Collections.Generic; using UnityEngine; using UnityEngine.Bindings; using UnityEditor.Build.Reporting; using Mono.Cecil;...
UnityCsReference/Editor/Mono/BuildPipeline.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.Build.Reporting; using UnityEngine; namespace UnityEditor.Build.Rendering { class EnsureSinglePipelineOnBuild : IPreprocessBuildWithReport ...
UnityCsReference/Editor/Mono/BuildPipeline/RenderPipeline/EnsureSinglePipelineOnBuild.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEditor.Modules; using UnityEngine; using UnityEngine.Bindings; using UnityEngine.Rendering; using UnityEngine.UIElement...
UnityCsReference/Editor/Mono/BuildProfile/BuildProfileModuleUtil.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor.Experimental.Rendering { public interface IScriptableBakedReflectionSystemStageNotifier { void EnterStage(int stage, string pr...
UnityCsReference/Editor/Mono/Camera/IScriptableBakedReflectionSystemStageNotifier.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Diagnostics; using System.IO; using System.Linq; using Unity.CodeEditor; using UnityEditorInternal; using UnityEngine; namespace UnityEditor { int...
UnityCsReference/Editor/Mono/CodeEditor/DefaultExternalCodeEditor.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEngine.Bindings; namespace UnityEditor { // How ContainerWindows are visualized. Used with ContainerWindow.Show [VisibleToOth...
UnityCsReference/Editor/Mono/ContainerWindow.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using Object = UnityEngine.Object; using System.Collections; using UnityEngine.Bindings; using UnityEngine.Scripting; using System....
UnityCsReference/Editor/Mono/DragAndDrop.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor; sealed partial class EditorGUILayout { // Rendering Layers public static uint RenderingLayerMaskField(string la...
UnityCsReference/Editor/Mono/EditorGUILayout.RenderPipeline.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine.Bindings; using Object = UnityEngine.Object; namespace UnityEditor { public enum SerializationMode { ...
UnityCsReference/Editor/Mono/EditorSettings.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor { // Export package option. Multiple options can be combined together using the | operator. [Flags] public enum Expo...
UnityCsReference/Editor/Mono/ExportPackageOptions.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Bindings; namespace UnityEditor { [NativeHeader("Editor/Src/GI/Enlighten/LightmapParameters.h")] [PreventReadOnlyInstanceMo...
UnityCsReference/Editor/Mono/GI/LightmapParameters.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.Events; namespace UnityEditor.AnimatedValues { public abstract class BaseAnimValueNonAlloc<T> : BaseAnimValu...
UnityCsReference/Editor/Mono/GUI/AnimatedValues.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEngine.Scripting; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Reflection; using System...
UnityCsReference/Editor/Mono/GUI/EditorApplicationLayout.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor; using UnityEditorInternal; namespace UnityEditor { class PresetLibraryGradientEditor : PresetLibraryEditor<GradientPreset...
UnityCsReference/Editor/Mono/GUI/GradientPicker.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using System.Collections.Generic; using UnityEngine; using UnityEngine.Pool; using System.Text; namespace UnityEditor { // Cla...
UnityCsReference/Editor/Mono/GUI/MaskFieldGUI.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor; using UnityEditorInternal; namespace UnityEditor { internal class ScreenShots { public static Color kToolbarB...
UnityCsReference/Editor/Mono/GUI/ScreenShotting.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.IO; using System.Linq; using UnityEditor.IMGUI.Controls; using UnityEditor.ProjectWindowCallback; using...
UnityCsReference/Editor/Mono/GUI/TreeView/AssetsTreeViewDataSource.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/AssetsTreeViewDataSource.cs", "repo_id": "UnityCsReference", "token_count": 11426 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor.IMGUI.Controls { public partial class TreeView { public static class DefaultGUI { publ...
UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewControl/TreeViewControlDefaults.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEditor.IMGUI.Controls; namespace UnityEditor.TreeViewExamples { class LazyTestDataSource : LazyTreeViewDataSource...
UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewTests/TreeViewTestLazyDataSource.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEditorInternal; using UnityEngine; namespace UnityEditor { //The only purpose of this class is to en...
UnityCsReference/Editor/Mono/GUIDebugger/StyleDrawInspectView.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUIDebugger/StyleDrawInspectView.cs", "repo_id": "UnityCsReference", "token_count": 4810 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEditor.Snap; using UnityEngine; namespace UnityEditor.IMGUI.Controls { public class ArcHandle { static...
UnityCsReference/Editor/Mono/Handles/ArcHandle.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor { public sealed partial class Handles { /// <summary> /// Set of IDs corresponding t...
UnityCsReference/Editor/Mono/Handles/PositionHandle.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Handles/PositionHandle.cs", "repo_id": "UnityCsReference", "token_count": 10216 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Data.Common; using System.IO; using System.Linq; using System.Reflection; using UnityEditor.Overlays; u...
UnityCsReference/Editor/Mono/HostView.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/HostView.cs", "repo_id": "UnityCsReference", "token_count": 18153 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEditor.AssetImporters; namespace UnityEditor { internal abstract class BaseSpeedTreeImporterTabUI : BaseAssetImpor...
UnityCsReference/Editor/Mono/ImportSettings/BaseSpeedTreeImporterTabUI.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine; using UnityEditor; using UnityEditorInternal; using UnityEditor.AnimatedValues; using System.Collections.Generic...
UnityCsReference/Editor/Mono/Inspector/AnimatorInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/AnimatorInspector.cs", "repo_id": "UnityCsReference", "token_count": 2714 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor; using UnityEngine; namespace UnityEditor { [CustomEditor(typeof(AudioReverbFilter))] [CanEditMultipleObjects] class AudioReverbFilte...
UnityCsReference/Editor/Mono/Inspector/AudioReverbFilterEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/AudioReverbFilterEditor.cs", "repo_id": "UnityCsReference", "token_count": 1941 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEditorInternal; using Object = UnityEngine.Object; namespace Unit...
UnityCsReference/Editor/Mono/Inspector/BillboardAssetInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/BillboardAssetInspector.cs", "repo_id": "UnityCsReference", "token_count": 5038 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEditor.IMGUI.Controls; using UnityEngine; namespace UnityEditor.AddComponent { internal class AddComponentGUI : AdvancedDropdownGUI ...
UnityCsReference/Editor/Mono/Inspector/Core/AddComponent/AddComponentGUI.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using scm = System.ComponentModel; using uei = UnityEngine.Internal; using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute; usin...
UnityCsReference/Editor/Mono/Inspector/Core/CustomEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Core/CustomEditor.cs", "repo_id": "UnityCsReference", "token_count": 515 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using System.Collections.Generic; using System.Reflection; using UnityEngine; using UnityEditorInternal; using UnityEngine.Bindings...
UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/PropertyHandler.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/PropertyHandler.cs", "repo_id": "UnityCsReference", "token_count": 11771 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Linq; using UnityEditorInternal; using UnityEngine; namespace UnityEditor { internal class EditorDragging { const string k_DraggingMod...
UnityCsReference/Editor/Mono/Inspector/EditorDragging.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEditor.AnimatedValues; using UnityEditorInternal; using System.Collections.Generic; using System.Linq; using UnityEditor...
UnityCsReference/Editor/Mono/Inspector/LODGroupEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/LODGroupEditor.cs", "repo_id": "UnityCsReference", "token_count": 39495 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditorInternal; using UnityEngine; using static UnityEditor.MaskDropDownUtils; using S...
UnityCsReference/Editor/Mono/Inspector/MaskFieldDropdown.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/MaskFieldDropdown.cs", "repo_id": "UnityCsReference", "token_count": 10918 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.AI; namespace UnityEditor { [CanEditMultipleObjects] [CustomEditor(typeof(OffMeshLink))] [Obsolete("...
UnityCsReference/Editor/Mono/Inspector/OffMeshLinkInspector.deprecated.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/OffMeshLinkInspector.deprecated.cs", "repo_id": "UnityCsReference", "token_count": 1734 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using UnityEditorInternal; using System.Linq; using UnityEditor.AnimatedValues; using System.Globalization; na...
UnityCsReference/Editor/Mono/Inspector/RectTransformEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/RectTransformEditor.cs", "repo_id": "UnityCsReference", "token_count": 33341 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using System.Collections.Generic; using UnityEditor.AssetImporters; using System.Linq; using UnityEditor.VersionControl; using Unit...
UnityCsReference/Editor/Mono/Inspector/ShaderImporterInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/ShaderImporterInspector.cs", "repo_id": "UnityCsReference", "token_count": 3663 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor { internal class StandardShaderGUI : ShaderGUI { private enum WorkflowMode { ...
UnityCsReference/Editor/Mono/Inspector/StandardShaderGUI.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/StandardShaderGUI.cs", "repo_id": "UnityCsReference", "token_count": 10353 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEditor; namespace UnityEditor { public static class TransformUtils { public static Vector3 GetInspector...
UnityCsReference/Editor/Mono/Inspector/TransformUtils.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor; using UnityEditor.AnimatedValues; namespace UnityEditor { [CustomEditor(typeof(WindZone))] [CanEditMultipleObjects] ...
UnityCsReference/Editor/Mono/Inspector/WindInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/WindInspector.cs", "repo_id": "UnityCsReference", "token_count": 1309 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEditor { [UsedByNativeCode] struct ...
UnityCsReference/Editor/Mono/Menu.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Menu.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1232 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace UnityEditor { internal interface IFileOpenInfo { string FilePath { get; set; } int LineNumber { get; set; } } }
UnityCsReference/Editor/Mono/MonoCecil/IFileOpenInfo.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/MonoCecil/IFileOpenInfo.cs", "repo_id": "UnityCsReference", "token_count": 108 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using System.Text; using UnityEditor.IMGUI.Controls; using UnityEngine; using UnityEngine.Events; namespace UnityEditor { // D...
UnityCsReference/Editor/Mono/ObjectTreeForSelector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/ObjectTreeForSelector.cs", "repo_id": "UnityCsReference", "token_count": 6739 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.UIElements; namespace UnityEditor.Overlays { sealed class OverlayMenuItem : VisualElement { const string k_UxmlPath = "UXML/Overl...
UnityCsReference/Editor/Mono/Overlays/OverlayMenuItem.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Overlays/OverlayMenuItem.cs", "repo_id": "UnityCsReference", "token_count": 1809 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Profiling; using UnityEngine.Networking.PlayerConnection; using UnityEditorIn...
UnityCsReference/Editor/Mono/PerformanceTools/FrameDebugger.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/PerformanceTools/FrameDebugger.cs", "repo_id": "UnityCsReference", "token_count": 7339 }
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