content stringlengths 5 1.05M |
|---|
--[[
Author : Levva of EU Khadgar
Version 0.01
Initial release of Concept code to curseforge
Version 0.02
Working XML export of basics character details
Version 0.03
Now can export Character Basics
Version 0.04
Can now export basic equipped items
Version 0.05
Now exports model, talents, professions and... |
-- Adapted from https://github.com/torch/sdl2-ffi/blob/master/dev/create-init.lua
print[[
-- Do not change this file manually
-- Generated with dev/create-init.lua
local ffi = require 'ffi'
local C = ffi.load('fftw3')
local ok, Cf = pcall(function () return ffi.load('fftw3f') end)
if not ok then
print('Warning: ... |
module("shadows.Room", package.seeall)
Object = require("shadows.Object")
Shadows = require("shadows")
Room = setmetatable( {}, Object )
Room.__index = Room
Room.__type = "Room"
Room.R, Room.G, Room.B, Room.A = 0, 0, 0, 255
function Room:new()
return setmetatable( {}, Room )
end
function Room:SetColor(R, G, B... |
----------------------------
-- Lighting World
----------------------------
local light = {
directional_light = {},
}
----------------------------
-- Light Source Functions
----------------------------
function light:init(scene)
local l = self.directional_light
local res = cvar.shadow_r... |
#!/usr/bin/env lua
--- lua websocket equivalent to test-server.c from libwebsockets.
-- using copas as server framework
package.path = '../src/?.lua;../src/?/?.lua;'..package.path
local copas = require'copas'
local socket = require'socket'
print('Open browser:')
print('file://'..io.popen('pwd'):read()..'/index.html')
... |
diseased_blurrg = Creature:new {
objectName = "@mob/creature_names:diseased_blurrg",
socialGroup = "self",
faction = "",
level = 37,
chanceHit = 0.41,
damageMin = 320,
damageMax = 350,
baseXp = 3551,
baseHAM = 8800,
baseHAMmax = 10800,
armor = 0,
resists = {140,140,-1,150,150,25,150,-1,-1},
meatType = "mea... |
Object = {}
function Object:prototype(o)
o = o or {} -- create table if user does not provide one
setmetatable(o, self)
self.__index = self
return o
end
function Object:new(o)
local obj = self:prototype(o)
obj:initialize()
return obj
end
function Object:print()
print('an Object')
end
function Object:ini... |
return {
AnimationId = "rbxassetid://-",
Available = true,
ImageIcon = "rbxgameasset://-",
IsActiveSkill = true,
PercentagePerLevel = {
0.2,
0.21,
0.22,
0.23,
0.24,
0.25,
0.26,
0.27,
0.28,
0.29,
0.3,
0.31,
0.32,
0.33,
0.34,
0.35,
0.36,
0.37,
0.38,
0.39,
... |
--------------------------------------------------------------------------------
-- General Util Methods
--------------------------------------------------------------------------------
Utils = { }
-- various added randomness methods
function Utils.random(range)
if (range == nil) then range = 1.0 end
return LuaBr... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED)
local condition = Condition(CONDITION_PARALYZE)
condition:setParameter(CONDITION_PARAM_TICKS, 50*1000)
condition:setFormula(0, -140, 0, -220)
combat:addCondition(condition)
function onCastSpell(creature, var)
if not combat:execute(c... |
newTalentType{ type="combat/unarmed", name = "unarmed", description = "Unarmed combat techniques" }
newTalent{
name = "Disarm",
short_name = "Disarm",
type = {"combat/unarmed", 1},
info = "Disarm target",
mode = "activated",
}
newTalent{
name = "Throw",
short_name = "Throw",
type = {"com... |
levels[1]={timeBetweenParticleCreation=150,weightBreakForTwoStars=500,weightBreakForThreeStars=800,numPortExplosionsWeight=100,numDiverterExplosionsWeight=25,numAntimatterExplosionsWeight=0,numParticlesInSinkWeight=0,numParticlesInPrisonWeight=100,background="1",particleSpeed=2,maxParticles=1,particlesToComplete=1,powe... |
object_static_worldbuilding_mechanical_hoth_elevator = object_static_worldbuilding_mechanical_shared_hoth_elevator:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_mechanical_hoth_elevator, "object/static/worldbuilding/mechanical/hoth_elevator.iff") |
local StringUtils = require("lib.string-utils")
local Board = {}
function Board:new(o)
o = o or {
rows = {}
}
setmetatable(o, self)
self.__index = self
return o
end
function Board:to_string()
local result = {}
for _, row in ipairs(self.rows) do
table.insert(result, table.c... |
AddCSLuaFile("shared.lua")
AddCSLuaFile("cl_init.lua")
include("shared.lua")
local offset = 8
local positionsX = {offset, -offset, offset, -offset}
local positionsY = {offset, offset, -offset, -offset}
local function grow(box)
local level = box.level
if level == nil then level = 0 end
if level == 5 then
for i = 1... |
local B58 = {}
local ossl = require("openssl")
local bn = require("openssl").bn
--from https://github.com/leafo/lua-base58/blob/master/base58/init.lua
local alphabet =
"123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"
function B58.enc(val)
local bi = bn.text(val)
local alphLen = alphabet:len()
--... |
local wibox = require ('wibox')
local gears = require ('gears')
local color_manipulation = require ('util.color')
local lighten = color_manipulation.lighter
local beautiful = require ('beautiful')
local dpi = beautiful.xresources.apply_dpi
local old_bg
local nw = function(arg)
local bg_container =... |
main_quest = true
markers = {
{
map = "res/map/highland/highland.tmx",
position = {1850, 1425},
npc = "npc_zephyra",
step = 0
},
{
map = "res/map/highland/highland.tmx",
position = {1850, 1300},
step = 1
},
{
map = "res/map/highland/highland.tmx",
position = {625, 500},
step = 2... |
module 'mock'
CLASS: AnimatorKeyFieldEnum ( AnimatorValueKey )
:MODEL{
Field 'value' :selection( 'getTargetFieldEnumItems' ) :string(); --Variation
}
function AnimatorKeyFieldEnum:__init()
self.value = false
end
function AnimatorKeyFieldEnum:setValue( value )
self.value = value
end
function AnimatorKeyFieldEn... |
--- === hs.fs ===
---
--- Access/inspect the filesystem
---
--- Home: http://keplerproject.github.io/luafilesystem/
---
--- This module is produced by the Kepler Project under the name "Lua File System"
local module = require("hs.fs.internal")
module.volume = require("hs.fs.volume")
--- hs.fs.volume.allVolumes([showH... |
reaper.SetExtState("reaticulate", "command", "set_default_channel=14", false)
|
local KUI, E, L, V, P, G = unpack(select(2, ...))
local AZB = KUI:NewModule("AzeriteButtons", "AceEvent-3.0")
local S = E:GetModule('Skins')
local LCG = LibStub('LibCustomGlow-1.0')
function AZB:CreateAZbuttons()
if not E.db.KlixUI.armory.azeritebtn then return end
local function Head_OnEnter(self)
GameTooltip:Set... |
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv15 = Instance.new("ScreenGui")
local openmain = Instance.new("Frame")
local open = Instance.new("TextButton")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local police = Ins... |
print("Entity.x: ")
callit() |
if (SERVER) then
AddCSLuaFile ("shared.lua")
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
end
if (CLIENT) then
SWEP.PrintName = "Explosive Grenade"
SWEP.Slot = 3
SWEP.SlotPos = 1
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = false
SWEP.ViewModelFOV = 65
SWEP... |
-- MIT License
--
-- Copyright (c) 2020 Maxim Biro <nurupo.contributions@gmail.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the... |
ITEM.name = "Armour base"
ITEM.model = "models/Items/hevsuit.mdl"
ITEM.width = 1
ITEM.height = 1
ITEM.desc = "An Item"
ITEM.category = "Armour"
ITEM.ability = {
}
ITEM.traits = {
hp = 0,
hpregen = 0,
armorrating = 0,
shield = 0,
shieldregen = 0,
damage = 0,
}
ITEM.armorCategory = "helmet"
if (CLIENT) then
... |
ROW, COLUMN, ICONS = 1, 2, 3
function window(title, contents, w, h, x, y)
--insert window title after content type
local padding, hi
if contents[1] == COLUMN then
goto column
elseif contents[1] == ICONS then
goto icons
end
::column::
if true then
local padding ... |
-- Copyright (C) K8sCat<k8scat@gmail.com>
-- https://open.feishu.cn/document/ukTMukTMukTM/uETOwYjLxkDM24SM5AjN#9f534005
local json = require("cjson")
local jwt = require("resty.jwt")
local http = require("resty.http")
local ngx = require("ngx")
local ok, new_tab = pcall(require, "table.new")
if not ok or type(new_tab... |
local status_ok, _ = pcall(require, "nvim-tree.config")
if not status_ok then
return
end
-- following options are the default
-- each of these are documented in `:help nvim-tree.OPTION_NAME`
local tree_cb = require("nvim-tree.config").nvim_tree_callback
vim.g.nvim_tree_respect_buf_cwd = 1
require("nvim-tree").set... |
function InitGuiThemes ()
gVegaWidgetFont = CreateFont_Ogre("TrebuchetMSBold",14)
GuiThemeSetDefaultParam("Text",{ font=gVegaWidgetFont,fontsize=14, textparam={r=0,g=0,b=0} })
local bordermatrix_32_widemid = MakeSpritePanelParam_BorderPartMatrix(GetPlainTextureGUIMat("window.png"),32,32,0,0, 0,0, 12,8,12, 12,8... |
local function check_sort(sort, not_comparison_based)
it("should handle edge cases", function()
local list = {}
sort(list)
assert(next(list) == nil)
list = { 1 }
sort(list)
assert(list[1] == 1)
end)
local function test_lists(less_than)
for _ = 1, 100 do
local list, copy = {}, {}
for index = 1, 10... |
files_project(_ROOTPATH .. '/components/citizen-server-impl/') {
'include/state/**.h',
'src/state/**.h',
'src/state/**.cpp',
}
vpaths {
["src/state/*"] = _ROOTPATH .. '/components/citizen-server-impl/src/state/**',
["include/state/*"] = _ROOTPATH .. '/components/citizen-server-impl/include/state/**',
}
defines {... |
local app = app
local libcore = require "core.libcore"
local Class = require "Base.Class"
local Unit = require "Unit"
local Pitch = require "Unit.ViewControl.Pitch"
local GainBias = require "Unit.ViewControl.GainBias"
local Gate = require "Unit.ViewControl.Gate"
local Encoder = require "Encoder"
local SamplePool = requ... |
--[[
-- added by passion @ 2021/5/28 18:42:38
-- SpritePanel视图层
-- 注意:
-- 1、成员变量最好预先在__init函数声明,提高代码可读性
-- 2、OnEnable函数每次在窗口打开时调用,直接刷新
-- 3、组件命名参考代码规范
--]]
local SpritePanelView = BaseClass("SpritePanelView", UIBaseView)
local base = UIBaseView
local SpriteTable = require("Config.Data.SpriteTable")
local SpriteSkill=re... |
return {
tag = 'playArea',
summary = 'Get the size of the play area.',
description = 'Returns the size of the play area, in meters.',
arguments = {},
returns = {
{
name = 'width',
type = 'number',
description = 'The width of the play area, in meters.'
},
{
name = 'depth',
... |
function getLap()
-- 133 final
return data.lap-128
end
function getMilisec()
return data.currMiliSec - 300
end
function getCheckpoint()
local checkpoint = data.current_checkpoint
local lapsize = data.lapsize
local lap = data.lap-128
-- local rank = data.rank/2+1
return checkpoint + (lap)*lapsi... |
TILESIZE = 10
MAPSIZE = 50
player = {}
fruit = {}
game_lost = false
local Direction = {
UP = 0,
DOWN = 1,
RIGHT = 2,
LEFT = 3
}
function love.load()
player.x = 0
player.y = 0
player.bodyParts = {}
player.cooldown = 50
player.direction = Direction.DOWN
fruit:spawn()
end
functi... |
local speedometericon = Material( "golden_hud/speedometer.png" )
local fuelicon = Material( "golden_hud/fuel.png" )
local engineicon = Material( "golden_hud/engine.png" )
local mphtext, speed
hook.Add("HUDPaint", "GoldenHudV1.HudSpeedometer", function()
if GoldenHUDV1.SpeedometerHud == false then return end
loc... |
antimage_mana_void_lua = class({})
LinkLuaModifier( "modifier_generic_stunned_lua", "lua_abilities/generic/modifier_generic_stunned_lua", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
-- AOE Radius
function antimage_mana_void_lua:GetAOERadius()
return self... |
local M = {}
local Path = require("plenary.path")
local config = require("coverage.config")
local signs = require("coverage.signs")
local util = require("coverage.util")
--- Returns a list of signs to be placed.
-- @param json_data from the generated report
M.sign_list = function(json_data)
local sign_list = {}
for... |
local gruvbox_theme = require('vacuumline.theme.gruvbox')
local M = {}
--TODO: Put short config in options instead of hardcoding in segments
-- Keep passing mode but use it as key
local function get_default_options(theme)
return {
separator = {
segment = {
left = '',
right = ''
}... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
local NPCLIKEITEM_PB = require("NpcLikeItem_pb")
local ITEMBRIEF_PB = require("ItemBrief_pb")
module('NpcFeelingOneNpc_pb')
NPCFEELINGONENPC = protobuf.Descriptor();
local NPCFEELINGONENPC_NPCID_FIELD = protobuf.FieldDescriptor();... |
-- file: fixture_mapped_include_2.lua
|
local mRapidView,mJavaBridge = ...
local mTabDataMap
local mViewPager
local mTabView = {}
local mItemWidth = 0
local mCurrentItem = 0
local mTabItem = {}
local mLastExposureTab = 0
function load()
local params = {}
params["test_req_data"] = "1"
mJavaBridge:request(1, params, onRequestListener)
end
function onReq... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local COMMAND = Clockwork.command:New("StaticRemove");
COMMAND.tip = "Remove stat... |
local kp = game.Players.LocalPlayer:WaitForChild("AddKeyBind")
local bind = {
["name"] = "mine";
["key"] = string.byte("m");
["on_down"] = false;
["errors"] = {};
["bind"] = function()
local m = Instance.new("Model", Workspace)
m.Name = "Mine"
local mine = Instance.new("Part", m)
mine.FormFactor = "Custom"
mine... |
-- Copyright 2016-2021 Gabriel Dubatti. See LICENSE.
-- BASED ON: file_diff module, Copyright 2015-2017 Mitchell mitchell.att.foicica.com. See LICENSE.
--
local Proj = Proj
local Util = Util
Proj.MARK_ADDITION = _SCINTILLA.next_marker_number()
Proj.MARK_DELETION = _SCINTILLA.next_marker_number()
Proj.MARK_MODIFICATION... |
modifier_custom_passive_xp = modifier_custom_passive_xp or class({})
function modifier_custom_passive_xp:IsPermanent()
return true
end
function modifier_custom_passive_xp:IsHidden()
return true
end
function modifier_custom_passive_xp:IsPurgable()
return false
end
function modifier_custom_passive_xp:OnCreated()
if... |
local TableUtil = require("sebaestschjin-tts.TableUtil")
local XmlUiElement = require("sebaestschjin-tts.xmlui.XmlUiElement")
local XmlUiFactory = require("sebaestschjin-tts.xmlui.XmlUiFactory")
---@class seb_XmlUi_Toggle : seb_XmlUi_Element
---@class seb_XmlUi_Toggle_Static
---@overload fun(element: tts__UIToggleEle... |
slot0 = class("ShipProfileMainExCvBtn", import(".ShipProfileCvBtn"))
slot0.Init = function (slot0, slot1, slot2, slot3, slot4)
slot0.shipGroup = slot1
slot0.isLive2d = slot3
slot0.skin = slot2
slot7 = i18n("word_cv_key_main") .. slot4 .. "Ex"
if pg.character_voice["main" .. slot4] then
slot0.voice = Clone(slot... |
print('loading 2')
function func2()
print('two')
end
|
--[[------------------------------------------------------------------
PICKUP ICONS
Default HL2 ammunition and item icons
]]--------------------------------------------------------------------
if CLIENT then
local TEXTURE = surface.GetTextureID("hl2rbhud/a_icons1");
local DATA = {texture = TEXTURE, w = 256, h... |
return {'februaristaking','februari','februarimaand','februarinummer','febe','februaristakingen','febes'} |
local types = {
-- unknown = require("datatypes.codecs.unknown"),
string = require("datatypes.codecs.string"),
boolean = require("datatypes.codecs.boolean"),
int32 = require("datatypes.codecs.int32"),
float32 = require("datatypes.codecs.float32"),
float64 = require("datatypes.codecs.float64"),
... |
return {'elwin','elwins'} |
local CombuctorSet = Combuctor:GetModule("Sets")
local L={}
L["Combuctor_Type_Farming"] = "Farming"
L["Combuctor_Type_All"] = "All"
L["Combuctor_Type_Seeds"] = "Seeds"
L["Combuctor_Type_Tools"] = "Tools"
L["Combuctor_Type_Vegetable"] = "Crops"
L["Combuctor_Type_Special"] = "Special Ingredients"
L["Combuctor_Farming_To... |
local _M = {
_VERSION = "0.1.0"
}
function _M.get_data()
local sock, err = ngx.req.socket()
if sock then
ngx.say("got the request socket")
else
ngx.say("failed to get the request socket: ", err)
return
end
local data, err, part = sock:receive(17)
if data then
ngx.say("rec... |
-- print all prime numbers less than or equal to the given number
print("Enter a number:")
n = io.read("n")
for i=2,n do
prime = true
for j=2,i-1 do
if i % j == 0 then
prime = false
break
end
end
if prime then
print(i)
end
end
|
display.setDefault( "background", 0.5, 0.5, 0.5 )
local memoryBitmap = require "plugin.memoryBitmap"
local tex = memoryBitmap.newTexture({
width=100,
height=100,
-- format="rgb",
})
local mask = memoryBitmap.newTexture({
width=100,
height=100,
format="mask",
})
display.newImage( tex.filename , tex.baseDir, d... |
function start_tree() node_num = 0; leaf_num = 0; end
function node()
node_num = node_num + 1
if l then leaf_num = leaf_num + 1 end
end
function stop_tree()
print(string.format("%d nodes (%d leaves)",
node_num, leaf_num))
end
|
local Queue = Object:extend()
function Queue:new(t)
self.queue = t or {}
end
function Queue:peek()
return self.queue[1]
end
function Queue:poll()
return table.remove(self.queue, 1)
end
function Queue:add(obj)
table.insert(self.queue, obj)
end
function Queue:isEmpty()
return #self.queue == 0
end... |
-- Helpers for reading floor-wide conditions from memory
require 'math'
local conditionHelpers = {}
local clearTurns = 0x021C6A6E -- Start of the "turns of weather left" block
local permaClearTurns = 0x021C6A7E -- Start of the "artificial permaweather" block
local weatherTurnsSize = 2 -- 2 bytes each
function co... |
-- ~~~~~~~~
-- hud.lua
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-- In-game HUD elements for Mars Lander
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
local HUD = {}
HUD.font = love.graphics.newFont(20)
-- TODO: Create variables in a init or create function
-- Fuel indicator elements
HUD.fuel = {x = 20, y = 40, width = SC... |
--Encapsulate SimpleAudioEngine to AudioEngine,Play music and sound effects.
local M = {}
function M.stopAllEffects()
cc.SimpleAudioEngine:getInstance():stopAllEffects()
end
function M.getMusicVolume()
return cc.SimpleAudioEngine:getInstance():getMusicVolume()
end
function M.isMusicPlaying()
return cc.S... |
-- Scripts pour régler l'horloge quand on est connecté en WIFI
-- Permet aussi de 'compresser' le unix time afin de prendre moins de place dans les strings
print("\n set_time.lua zf191030.2026 \n")
--source: https://www.freeformatter.com/epoch-timestamp-to-date-converter.html
ztime2019 = 1546300800 -- Unix time... |
minetest.register_node("sn_furniture:barrel", {
description = "Barrel",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {
"mp_barrel.png", --top
"mp_barrel.png", --bottom
"mp_barrel.png^[transformR90", --right
"mp_barrel.png^[transformR90", --left
"mp_barrel_top.png", --back
"mp_barrel_top.p... |
local function setleds(data)
if pd.board()=="BONFIRE_ARTY" then
port=0x80000000
cpu.w8(port+4,0) -- set port to output mode
cpu.w8(port,data)
elseif pd.board()=="BONFIRE_ULX3S" then
pio.port.setdir(pio.OUTPUT,pio.PA)
pio.port.setval(data,pio.PA)
else -- "simulate" LEDS on console
io.wri... |
-- WRAPPER FUNCTION FOR REQUIRE [BEGIN] --------------------------------------
return function(global)
print "[LOAD] -> client/Game/PlayerState/Reducer"
-- PRIVATE DATA AND HELPER FUNCTIONS [BEGIN] ---------------------------------
local Assert = global.Assert
local Require = global.Require
local logger = Req... |
local Template = { }
local metatable = { }
function Template.shallow_clone(source_table)
fail_if_missing(source_table)
local target_table = { }
for source_key, source_value in pairs(source_table) do
target_table[source_key] = source_value
end
return target_table
end
function Templ... |
---@gendoc
local SkyBoxUtils = Ballance2.Game.Utils.SkyBoxUtils
local GameSettingsManager = Ballance2.Services.GameSettingsManager
local GameSoundType = Ballance2.Services.GameSoundType
local DebugUtils = Ballance2.Utils.DebugUtils
local KeyCode = UnityEngine.KeyCode
local Time = UnityEngine.Time
local Yield = UnityEn... |
local utils = require("mod.test_room.data.map_archetype.utils")
local Item = require("api.Item")
local Charagen = require("mod.elona.api.Charagen")
local Itemgen = require("mod.elona.api.Itemgen")
local IItemFromChara = require("mod.elona.api.aspect.IItemFromChara")
local smithing = {
_id = "smithing"
}
function s... |
local M = {}
M.base_30 = {
white = "#D9D7D6",
darker_black = "#000a0e",
black = "#061115", -- nvim bg
black2 = "#0d181c",
one_bg = "#131e22",
one_bg2 = "#1c272b",
one_bg3 = "#242f33",
grey = "#313c40",
grey_fg = "#3b464a",
grey_fg2 = "#455054",
light_grey = "#4f5a5e",
red = "#DF5B6... |
-----------------------------------
-- Area: Lufaise Meadows
-- NPC: ??? - Amaltheia spawn
-- !pos 347.897 -10.895 264.382 24
-----------------------------------
local ID = require("scripts/zones/Lufaise_Meadows/IDs")
require("scripts/globals/npc_util")
-----------------------------------
function onTrade(player, npc... |
function removeColorCoding ( name )
return type(name)=='string' and string.gsub ( name, '#%x%x%x%x%x%x', '' ) or name
end
function pm(playerSource, command, arg1,...)
function findPlayerByName(playerPart)
local pl = removeColorCoding(getPlayerFromName(removeColorCoding(playerPart)))
if ( pl ) then return pl end
... |
local spell = Spell("instant")
function spell.onCastSpell(creature, variant)
return creature:conjureItem(3147, 3148, 3)
end
spell:name("Destroy Field Rune")
spell:words("adito grav")
spell:group("support")
spell:vocation("druid;true", "elder druid;true", "paladin;true", "royal paladin;true", "sorcerer;true", "master... |
-- Minetest 0.4 mod: stairs
-- See README.txt for licensing and other information.
-- Global namespace for functions
stairs = {}
-- Register aliases for new pine node names
minetest.register_alias("stairs:stair_pinewood", "stairs:stair_pine_wood")
minetest.register_alias("stairs:slab_pinewood", "stairs:slab_pine_... |
local default_config= {
amount= 500,
min_size= 8,
max_size= 8,
min_fall= 4,
max_fall= 16,
lumax= 4,
spin= 360,
}
confetti_config= create_setting("confetti config", "confetti_config.lua", default_config, -1)
confetti_config:load()
local confetti_data= confetti_config:get_data()
local real_rand= math.random
loca... |
local BasePlugin = require "kong.plugins.base_plugin"
local metrics = require "kong.plugins.gluu-metrics.metrics"
local basic_serializer = require "kong.plugins.log-serializers.basic"
local handler = BasePlugin:extend()
handler.PRIORITY = 14
-- Your plugin handler's constructor. If you are extending the
-- Base Plugi... |
----------------------------
-- Bunny Hop --
-- Created by Skeyler.com --
----------------------------
include("shared.lua")
ENT.Type = "anim"
ENT.Base = "base_anim"
local Laser = Material("skeyler/vgui/solidbeam.png")
local Col1 = Color(0, 255, 0, 255)
local Col2 = Color(255, 0, 0, 255)... |
-- * _JOKER_VERSION: 0.0.1 ** Please do not modify this line.
--[[----------------------------------------------------------
Joker - Jokes, Riddles, Fun Facts, & Other Tomfoolery
----------------------------------------------------------
*
* ADDING YOUR OWN JOKES:
* Be aware that modifying this file incorrectl... |
FPGAHelperHTML = [[
<!DOCTYPE html>
<html>
<head>
<style>
body {background-color: white; margin-right: 30px;}
h1 {font-family: Verdana, sans-serif;}
h2, h3, h4 {margin-bottom: 0; font-family: Verdana, sans-serif;}
p {margin-top: 0; font-family: Verdana, sans-serif;}
th, td {font-fami... |
-- This metatable is not "local" because we need the reference from inside it
number_mt = {
-- Only the add operation is functional
-- If we wanted a true reactive number system
-- we would had to add all the overloads
__add = function(lhs, rhs)
-- We create a new table which contain a single f... |
--[[
Humor API
Awesome Humor API.
The version of the OpenAPI document: 1.0
Contact: mail@humorapi.com
Generated by: https://openapi-generator.tech
]]
-- inline_response_200_5 class
local inline_response_200_5 = {}
local inline_response_200_5_mt = {
__name = "inline_response_200_5";
__index = inline_res... |
local self = {}
GLib.Event = GLib.MakeConstructor (self)
function self:ctor ()
self.Listeners = {}
self.ShouldSuppressEvents = false
end
function self:dtor ()
self:ClearListeners ()
end
function self:Clone (clone)
clone = clone or self.__ictor ()
clone:Copy (self)
return clone
end
function self:Copy (sour... |
-- default/trees.lua
-- support for MT game translation.
local S = default.get_translator
local random = math.random
--
-- Grow trees from saplings
--
-- 'can grow' function
function default.can_grow(pos)
local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
if not node_under then
... |
deathspeaker_xunra_rune_of_haste_modifier = class({})
function deathspeaker_xunra_rune_of_haste_modifier:OnCreated( kv )
self.haste_damage = self:GetAbility():GetSpecialValueFor("haste_damage")
self.haste_knockback = self:GetAbility():GetSpecialValueFor("haste_knockback")
if not IsServ... |
export['cel.label'] {
[[Factory for the label metacel]];
functiondef['cel.label(t)'] {
[[Creates a new label]];
code[=[
cel.label {
text = string,
onchange(self) = function, --TODO implement this
}
]=];
params = {
param.string[[text - text.]];
param['function'... |
-- LPeg.re LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, R, S, B = lpeg.P, lpeg.R, lpeg.S, lpeg.B
local lex = lexer.new('tpl')
local name = lexer.alpha * (P('_') + lexer.alnum)^0
-- Functions.
lex:add_rule('func_call', token(lexer.OPERATOR, '@')... |
local bin = require "bin"
local io = require "io"
local jdwp = require "jdwp"
local stdnse = require "stdnse"
local nmap = require "nmap"
local shortport = require "shortport"
local string = require "string"
description = [[
Attempts to exploit java's remote debugging port. When remote
debugging port is left open, it... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterUsableItem('bread', function(source)
local xPlayer = ESX.GetPlayerFromId(source)
xPlayer.removeInventoryItem('bread', 1)
TriggerClientEvent('esx_status:add', source, 'hunger', 200000)
TriggerClientEvent('esx_basicneeds:onEat'... |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2009-2015
-- =============================================================
-- License
-- =============================================================
--[[
> SSK is free to use.
> SSK is free to edit.
> ... |
--- Turbo.lua Websocket module.
--
-- Websockets according to the RFC 6455. http://tools.ietf.org/html/rfc6455
--
-- The module offers two classes:
-- * WebSocketHandler - WebSocket support for turbo.web.Application.
-- * WebSocketClient - Callback based WebSocket client.
-- Both classes uses the mixin class WebSocket... |
local wx = require "wx"
local ffi = require "ffi"
local gl = require "glewgl"
local glu = require "glutils"
local utils = require "utils"
local r3e = require "r3e"
local r3etrace = require "r3etrace"
local math3d = require "math3d"
local v3,v4,m4 = math3d.namespaces.v3,math3d.namespaces.v4,math3d.namespaces.m4
loca... |
local cjson = require("cjson")
local _M = {}
_M.mysql = {}
function _M.mysql.replace_meta_value(store,key,value)
return store:update({
sql = "replace into meta SET `key`=?, `value`=?",
params = { key, value }
})
end
function _M.mysql.select_meta_value(store,key)
return store:query({
sql = "select `value` f... |
local super = Class("Dialog", Window, function()
static.ModalityType = {
MODELESS = 1,
DOCUMENT_MODAL = 2,
APPLICATION_MODAL = 3,
TOOLKIT_MODAL = 4,
}
static.DEFAULT_MODALITY_TYPE = static.ModalityType.APPLICATION_MODAL
static.ModalExclusionType = {
NO_EXCLUDE = 1,
APPLICATION_EXCLU... |
blip = exports.customblips:createCustomBlip( 1187.8785400391,-2040.1242675781,25,25,"csgo2.png",1000)
exports.customblips:setCustomBlipRadarScale(blip,0.8,0.8)
function dxDraw(text, x, y, w, h, clr, scale, font, alignX, alignY, clip, wordBreak, postGUI )
if not wh then wh = 1.5 end
dxDrawText ( text, x - wh, y - wh,... |
#!/usr/bin/lua
---
-- @author wesen
-- @copyright 2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
for k, v in pairs(_G.arg) do
print(k, v)
end
print(#_G.arg)
--[[
local application = Application()
application:run()
--]]
|
package("bc")
set_kind("binary")
set_homepage("https://www.gnu.org/software/bc/")
set_description("Arbitrary precision numeric processing language")
set_license("GPL-3.0-or-later")
set_urls("https://ftp.gnu.org/gnu/bc/bc-$(version).tar.gz",
"https://ftpmirror.gnu.org/bc/bc-$(version).... |
-- arm.lua
local math = require("math")
module(...)
local presets = {
pickup = {elevator=0.08, wrist=false},
carry = {elevator=0.08, wrist=true},
slot = {elevator=0.08, wrist=true},
low = {elevator=0.08, wrist=true},
middle = {elevator=3.00, wrist=true},
high = {elevator=5.85, wrist=true},
... |
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