content stringlengths 5 1.05M |
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-- NetHack 3.6 oracle.des $NHDT-Date: 1524689580 2018/04/25 20:53:00 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.10 $
-- Copyright (c) 2015 by Pasi Kallinen
-- NetHack may be freely redistributed. See license for details.
des.level_flags("noflip");
des.room({ type ="delphi", lit = 1, x=39, y=10, xalign="cente... |
impulse.Ops = impulse.Ops or {}
impulse.Ops.Snapshots = impulse.Ops.Snapshots or {}
local snapshotCommand = {
description = "Plays the snapshot specified by the snapshot ID.",
requiresArg = true,
adminOnly = true,
onRun = function(ply, arg, rawText)
local id = arg[1]
if not tonumber(id... |
--
-- Created by IntelliJ IDEA.
-- User: james
-- Date: 2018/2/24
-- Time: 16:03
-- To change this template use File | Settings | File Templates.
--
redis.call('SET', KEYS[1], ARGV[1])
redis.call('SET', KEYS[2], ARGV[2])
local currentVal = redis.call('GET', KEYS[1])
if currentVal == ARGV[1]
then redis.call('SET', KE... |
-- =============================================
-- -== Nvim LSP ==-
-- =============================================
local colors = require("tokyonight.colors").setup({})
local lsp_installer = require("nvim-lsp-installer")
local lspconfig = require("lspconfig")
local lsp_colors = require("lsp-colors")
loca... |
local skynet = require "skynet"
local sharedata = require "sharedata"
local syslog = require "syslog"
local mapdata = require "gddata.map"
local CMD = {}
local map_instance = {}
local online_character = {}
function CMD.kick (character)
local a = online_character[character]
if a then
skynet.call (a, "lua", "kick")... |
local entityMeta = FindMetaTable("Entity")
-- Make a cache of chairs on start.
local CHAIR_CACHE = {}
-- Add chair models to the cache by checking if its vehicle category is a class.
for k, v in pairs(list.Get("Vehicles")) do
if (v.Category == "Chairs") then
CHAIR_CACHE[v.Model] = true
end
end
-- Whether or not ... |
slot0 = class("GalleryView", import("..base.BaseSubView"))
slot0.getUIName = function (slot0)
return "GalleryUI"
end
slot0.OnInit = function (slot0)
slot0:initData()
slot0:findUI()
slot0:addListener()
slot0:initCardListPanel()
slot0:initTimeSelectPanel()
slot0:initPicPanel()
slot0:Show()
slot0:recoveryFromRu... |
local _, cfg = ... --import config
local _, ns = ... --get addon namespace
local _, playerClass = UnitClass("player")
local isBeautiful = IsAddOnLoaded("!Beautycase") --!Beautycase check
if not cfg.group.enable then return end
-----------------------------
-- functions
-----------------------------
-- Backdrop functi... |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- function PPM.TextureIsOutdated(ent, name, newhash)
-- if not PPM.isValidPony(ent) then return true end
-- if ent.ponydata_tex == nil then return true end
-- if ent.ponydata_tex[name] == nil then return true end
-... |
--Incremental live completion (note: this is now a default on master)
vim.opt.inccommand = "nosplit"
--Set highlight on search
vim.opt.hlsearch = true
--Make line numbers default
vim.wo.number = true
--Do not save when switching buffers (note: this is now a default on master)
vim.opt.hidden = true
--Enable mouse mo... |
return function()
filter {}
configuration {}
if _OPTIONS['game'] == 'five' then
add_dependencies { 'gta:mission-cleanup', 'gta:streaming', 'devtools:five' }
end
end |
require("nvim-treesitter.configs").setup({
ensure_installed = "maintained", -- one of "all", "maintained" (parsers with maintainers), or a list of languages
highlight = {
enable = true, -- false will disable the whole extension
additional_vim_regex_highlighting = true,
indent = { enable = true },
},
... |
--Initialize randomness!
math.randomseed(os.time())
--Moves and choices!
local moves = {"rock", "paper", "scissors"}
local res = 0
local mov = 0
--Function to get Rock/Paper/Scissors.
function get_move()
return math.random(1, 3)
end
--Sleep function. Taken from lua wiki.
function sleep(s)
local ntime = os.cl... |
local lume = require "lib/lume"
local event = require "event"
ui.checkBoxSettings = {
name = "noname", x = 0, y = 0, w = 100, h = 100, checked = false,
hoverColor = { 37 / 255, 41 / 255, 49 / 255 },
color = { 33 / 255, 37 / 255, 43 / 255 },
}
-- checkBox
function ui.checkBox( settings )
loc... |
tests.includes = {os.realpath(".")}
library "TestHelpers"
files {"helpers/**.cpp"}
includedirs(tests.includes)
library "TestDoubles"
files {"doubles/**.cpp"}
includedirs(tests.includes)
include "libs"
include "testcases"
include "benchmarks"
|
vim.g.colors_name = "apropospriate"
-- useful when testing
package.loaded["lush_theme.apropospriate"] = nil
require("apropospriate")
|
es.news = {}
es.news["last"] = {
image = "https://i.imgur.com/WdwlDpi.png",
title = "Обновление 1.1.0",
desc = [[• Сервер получил обновление:
- Был установлен пак FAS 2.0
- Добавлены паки: 'Новичок' и 'Про'
- Система уровней (!lvl)
> Встроенный боевой пропуск (неактивен)
> Поднимай уровень и получай к... |
require 'util'
-- [1518-04-05 00:00] Guard #131 begins shift
-- [1518-09-12 00:54] falls asleep
-- [1518-08-28 00:12] falls asleep
-- [1518-06-06 00:25] wakes up
function countBy(t,f)
local res = {}
local g
for k,v in pairs(t) do
if type(f) == 'function' then
g = f(v)
el... |
function util.gregor(el_id, relaxed)
ui.script{ script =
'gregor_addGui({' ..
'element_id: "' .. el_id .. '",' ..
'month_names: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"],' ..
'weekday_names: ["Mo", "T... |
local mobLocations =
{
domsy={name='domsy',start=1,frames=4},
nomsy={name='nomsy',start=5,frames=32},
}
return mobLocations
|
require "util"
-- this is both in demo and alpha
require("prototypes.ambient-sounds")
require("prototypes.entity.demo-entities")
require("prototypes.entity.demo-explosions")
require("prototypes.entity.demo-crash-site")
require("prototypes.entity.demo-mining-drill")
require("prototypes.particle.demo-particles")
require... |
ITEM.name = "File Cabinet"
ITEM.description = "containerFileCabinetDesc"
ITEM.ContainerModel = "models/props_wasteland/controlroom_filecabinet002a.mdl"
ITEM.price = 360 |
--------------------------------------------------------
-- Defines globals availables in all scripts
-- Author: DArt, Ked
--------------------------------------------------------
env.info( '*** LOADING 3rd DCS Lua Framework *** ' )
local _com = {
version = "0.0.1"
} -- Main object
-- Use to store initialistaion of ... |
require("gameData/gameData");
require("hall/php/phpSocketCmd");
--@brief 排行榜tab显示控制
RankListTabData = class(GameData);
RankListTabData.Delegate = {
onGetRankListTabCallBack = "onGetRankListTabCallBack";
}
RankListTabData.initData = function(self)
self.m_orgData = {};
self.m_tabList = {};
... |
print("this is the util.lua")
|
-- An Elepower Mod
-- Copyright 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
local modpath = minetest.get_modpath(minetest.get_current_modname())
elesolar = rawget(_G, "elesolar") or {}
elesolar.modpath = modpath
dofile(modpath.."/generator.lua")
dofile(modpath.."/register.lua")
dofile(modpath.."/crafting.lua")
i... |
local MakePlayerCharacter = require "prefabs/player_common"
local function DoCharacter(name)
return MakePlayerCharacter(name, {},
{
Asset("ANIM", "anim/"..name..".zip"),
Asset("SOUND", "sound/"..name..".fsb")
}
, function() end)
end
return DoCharacter("wilton")
|
#!/usr/bin/env luajit
local argparse = require('argparse')
local parser = argparse("replace-config", "Replace the collectd's config and restart the daemon")
parser:argument({
name = "new_config_path",
description = "A path to collectd's config file",
args = "?"
})
parser:option("-c --command", "colle... |
-- =====================
-- Global variables
-- =====================
local Setter = {}
-- ==============
-- Functions
-- ==============
--
-- What does it do?
-- This function adds the given character to the end of the line.
--
-- Parameters:
-- @bufnr: The buffer number where to change it (0 for current)
-- @line_... |
local hsluv = require("nightfox.hsluv")
local util = {}
util.bg = "#000000"
util.fg = "#ffffff"
util.day_brightness = 0.3
function util.warn(...)
for _, msg in ipairs({ ... }) do
vim.api.nvim_command('echohl WarningMsg | echom "Nightfox: ' .. msg .. '" | echohl NONE')
end
end
function util.hex_to_rgb(hex_st... |
--[[
This files takes care of the digging and EXP adding.
by Ryan Dang
--]]
-- checks for which exp to assign
minetest.register_on_dignode(function(pos, oldnode, digger)
local tool = digger:get_wielded_item():get_name()
-- checking for axe exp
-- node must be tree
if string.find(oldnode.name, "tree") then
... |
--Keep the Faith -Sayuri Remix-
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
local m,cm=Senya.SayuriRitualPreload(37564910)
cm.Senya_name_with_remix=true
function cm.initial_effect(c)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_T... |
local nmap = require "nmap"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local ftp = require "ftp"
description=[[
Checks to see if an FTP server allows port scanning using the FTP bounce method.
]]
author = "Marek Majkowski"
license = "Same as Nmap--See https://... |
TOOL.Tab = "Aperture Science"
TOOL.Category = "Construction"
TOOL.Name = "#tool.aperture_paint_dropper.name"
TOOL.ClientConVar["model"] = "models/aperture/paint_dropper.mdl"
TOOL.ClientConVar["keyenable"] = "45"
TOOL.ClientConVar["startenabled"] = "0"
TOOL.ClientConVar["toggle"] = "0"
TOOL.ClientConVar["paint_typ... |
require "lib.util"
require "lib.require"
local assets = require 'assets'
local Signal = require 'lib.hump.signal'
local Timer = require 'lib.hump.timer'
local Gamestate = require "lib.hump.gamestate"
local love = love
local state = require.tree("gamestate")
--local shader, shader2
function love.load()
Gamestate.... |
return function(thread)
local API={
_version={0,0,5};
_dependencies={
"stdlib";
"gel";
};
elements={};
}
local text_buffer_element=thread.libraries["gel"].elements.default_element:extend() --::::::::::::::::::::[Text Buffer Element]::::::::::::::::::::
function text_buffer_element:__tostr... |
game = Canvas{camera = Camera2D{size = {20, 20}, fixed = false}}
addCanvas(game)
player = Actor
{
graphics = SpriteGraphics{sprite="hero.tga"},
collider = AabbCollider{},
physics = {cor=0.01, cof=0},
transform = {position = {2, 0}}
}
game:addActor(player)
game:setCenter(10, 0)
camY = 0
--game:setCenter... |
_player = {};
_hooks = {"join", "team", "say", "sayteam", "name", "endround", "hit", "startround", "spawn", "kill", "leave", "minute", "serveraction", "mapchange"};
_ranksPath = "gfx/ranks/";
_cooldownTime = 3000;
_serverMsgs = {
["info"] = "\169041098255[Server]: \169250250250";
["success"] = "\169000225000[Serv... |
-- general lvim
lvim.log.level = "warn"
lvim.format_on_save = true
lvim.colorscheme = "kanagawa"
-- vim.g.tokyonight_style = "day"
-- lvim.colorscheme = "tokyonight"
lvim.lsp.diagnostics.virtual_text = false
-- keymappings [view all the defaults by pressing <leader>Lk]
lvim.leader = "space"
lvim.keys.normal_mode["<C... |
--[[
FiveM Scripts
Copyright C 2018 Sighmir
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
at your option any later version.
... |
require 'nn'
require 'cunn'
require 'cudnn'
require 'nngraph'
require './BinarizedNeurons'
require './cudnnBinarySpatialConvolution'
require './BinaryLinear'
require 'nnx'
local DimConcat = 2
local SpatialConvolution = cudnnBinarySpatialConvolution
local SpatialMaxPooling = cudnn.SpatialMaxPooling
local SpatialAverage... |
local helper = require("null-ls.helpers")
local methods = require("null-ls.methods")
local FORMATTING = methods.internal.FORMATTING
local RANGE_FORMATTING = methods.internal.RANGE_FORMATTING
local DIAGNOSTICS = methods.internal.DIAGNOSTICS
local M = {}
M.latexindent = helper.make_builtin({
name = "latexindent",
... |
#!/usr/bin/env lua
-- MoonFLTK example: input.lua
--
-- Derived from the FLTK test/input.cxx example (http://www.fltk.org)
--
fl = require("moonfltk")
function cb(ob)
print("Callback for " .. ob:label() .. " '" .. ob:value() .."'")
end
when = 0
input = {}
function toggle_cb(b, v)
if b:value() then when = when... |
local _, ns = ...
local SyLevel = ns.SyLevel
local argcheck = SyLevel.argcheck
local pipesTable = ns.pipesTable
local filtersTable = {}
local activeFilters = {}
local numFilters = 0
function SyLevel:RegisterFilter(name, type, filter, desc)
argcheck(name, 2, "string")
argcheck(type, 3, "string")
argcheck(filter, 4... |
dynamic_liquid = {} -- global table to expose liquid_abm for other mods' usage
dynamic_liquid.registered_liquids = {} -- used by the flow-through node abm
dynamic_liquid.registered_liquid_neighbors = {}
local water_level = tonumber(minetest.get_mapgen_setting("water_level"))
local modname = minetest.get_current_modn... |
vehicleInfoTable = {}
patternInfoTable = {}
local verFile = LoadResourceFile(GetCurrentResourceName(), "version.json")
local curVersion = tonumber(json.decode(verFile).version) or 000
local latestVersion = curVersion
local resourceName = "ELS-FiveM" .. (GetCurrentResourceName() ~= "ELS-FiveM" and " (" .. GetCurrentRes... |
--------------------------------------------------------------------------
-- Crytek Source File.
-- Copyright (C), Crytek Studios, 2001-2004.
--------------------------------------------------------------------------
-- $Id$
-- $DateTime$
-- Description:
--
---------------------------------------------------------... |
local ChangeHistoryService = game:GetService("ChangeHistoryService")
local Selection = game:GetService("Selection")
local toolbar = plugin:CreateToolbar("Part-To-Lua")
local NewButton = toolbar:CreateButton("Convert", "Convert now!", "rbxassetid://4458901886")
NewButton.Click:Connect(function()
local tbl = Selectio... |
function clamp(val,minval,maxval,valadded)
if val+valadded <= maxval then
if val+valadded >= minval then
val = val+valadded
else
val = minval
end
else
val = maxval
end
return val
end
function table_count(tbl)
local nb = 0
for k, v in pairs(tbl) do
... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('PhotoFilterPreset', {
SortKey = 1000,
desc = T(7072, --[[PhotoFilterPreset None desc]] "None"),
displayName = T(7071, --[[PhotoFilterPreset None displayName]] "None"),
id = "None",
})
PlaceObj('PhotoFilterPreset', {
SortKey = 2000,
desc... |
UtilFunctions = {}
LuxModule.registerclass("luxinialuacore","UtilFunctions",
"The UtilFunctions class is a collection of miscellanous useful lua functions.",UtilFunctions,{})
LuxModule.registerclassfunction("pairsByKeys",
[[
(function):(table,[comperator]) - returns an iterator function to traverse the table in
so... |
function randomNumber(max)
math.randomseed(os.time())
rnd = math.random()
return math.random(max)
end
print "Guess a number"
number = randomNumber(100)
count = 0
while true do
print("What is the number you propose ?")
answer = io.read("*n")
count = count + 1
print("Your answer is : " .. a... |
local join = function(self, channel, data)
if(type(data) == 'table' and data.password) then
self:Join(channel, data.password)
else
self:Join(channel)
end
end
return {
['376'] = {
function(self)
if(not self.config.channels) then
return
end
for channel, data in next, self.config.channels do
s... |
return {'ebitda'} |
-- Json Parsing based on https://gist.github.com/tylerneylon/59f4bcf316be525b30ab
-- Base64 decoding based on wikipedia description of 8/6bit encoding.
-- base64 char array.. note final 2 chars are for RFC4648-URL encoding
-- as per JWT spec section 2 terminology 'Base64url Encoding'
local OBJDEF = {}
local alpha = 'AB... |
object_tangible_tcg_series4_vendor_deed_toydarian = object_tangible_tcg_series4_shared_vendor_deed_toydarian:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series4_vendor_deed_toydarian, "object/tangible/tcg/series4/vendor_deed_toydarian.iff") |
--[[
MIT License
Copyright (c) 2019 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... |
--------------------------------
-- @module EaseBounceInOut
-- @extend EaseBounce
-- @parent_module cc
--------------------------------
-- @function [parent=#EaseBounceInOut] create
-- @param self
-- @param #cc.ActionInterval actioninterval
-- @return EaseBounceInOut#EaseBounceInOut ret (return value: cc.EaseBounceI... |
local _2afile_2a = "fnl/aniseed/fs.fnl"
local _2amodule_name_2a = "conjure.aniseed.fs"
local _2amodule_2a
do
package.loaded[_2amodule_name_2a] = {}
_2amodule_2a = package.loaded[_2amodule_name_2a]
end
local _2amodule_locals_2a
do
_2amodule_2a["aniseed/locals"] = {}
_2amodule_locals_2a = (_2amodule_2a)["aniseed/... |
-----------------------------------
-- Drakesbane
-- Polearm weapon skill
-- Skill level: N/A
-- Delivers a fourfold attack. Chance of params.critical hit varies with TP. Ryunohige: Aftermath effect varies with TP.
-- Available only after completing the Unlocking a Myth (Dragoon) quest.
-- Aligned with the Flame Gorget... |
-- Copyright 2016 The Cartographer Authors
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... |
--
-- This file is part of SmithSNMP
-- Copyright (C) 2014, Credo Semiconductor Inc.
-- Copyright (C) 2015, Leo Ma <begeekmyfriend@gmail.com>
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation... |
local CorePackages = game:GetService("CorePackages")
local Roact = require(CorePackages.Roact)
local Constants = require(script.Parent.Parent.Constants)
local FRAME_HEIGHT = Constants.UtilityBarFormatting.FrameHeight
local SMALL_FRAME_HEIGHT = Constants.UtilityBarFormatting.SmallFrameHeight
local CS_BUTTON_WIDTH = Con... |
local fontEngine = {}
local scale
local x,y,r,sx,sy
local HelloWorld
local lg = love.graphics
function fontEngine.createFont(pFontFileTTF,pFontName)
fontEngine[pFontName] = {}
local new = fontEngine[pFontName]
for i=1, 100 do
new[i] = love.graphics.newFont( pFontFileTTF, i )
end
end
--
function fontEngin... |
--- Provide cms function in lua.
-- cms are based on apps/cms.c from the OpenSSL dist, so for more information, see the documentation for OpenSSL.
-- cms api need flags, not support "detached", "nodetached", "text", "nointern", "noverify", "nochain", "nocerts",
-- "noattr", "binary", "nosigs"
--
-- Decrypts the S/MIME ... |
-- _.identity.lua
--
-- This method returns the first argument provided to it.
-- @usage local object = {x=5}
-- _.print(_.identity(object) == object);
-- --> true
--
-- @param value Any value.
-- @return Returns value.
_.identity = function(...) return ... end
local iterCollection = function(table, desc)
local sor... |
--Obtenha o tamanho do cliente do servidor
--Como um script ClientWidth()Após a execução, você pode conectar a variável global e a variável correspondente..
function ClientWidth()
Server.FireEvent("GetW")
end
function ClientHeight()
Server.FireEvent("GetH")
end
Server.GetTopic("Width").Add(
function(... |
local NORMAL_ZSET = KEYS[1];
local TEMP_ZSET = KEYS[2];
local RETRY_ZSET = KEYS[3];
local PAUSE_ZSET = KEYS[4];
local taskId = ARGV[1];
-- the taskid in TEMP_ZSET means it is waiting for execution resp,you can not modify it
local score = redis.call("ZSCORE", TEMP_ZSET, taskId);
if (score) then
return nil;
end;
... |
local entities = {}
entities.prototypes = {}
entities.prototypes.goblin = {}
entities.prototypes.goblin.image = love.graphics.newImage("res/goblin.png")
entities.prototypes.rogue = {}
entities.prototypes.rogue.image = love.graphics.newImage("res/rogue.png")
entities.prototypes.wizard = {}
entities.prototypes.wizard... |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "1.0.3",
orientation = "orthogonal",
renderorder = "right-down",
width = 32,
height = 28,
tilewidth = 8,
tileheight = 8,
nextobjectid = 20,
properties = {},
tilesets = {
{
name = "menu_tiled",
firstgid = ... |
local log = require "log"
local Co = require "internal.Co"
local timer = require "internal.Timer"
local redis = require "protocol.redis"
local type = type
local error = error
local pcall = pcall
local toint = math.tointeger
local tostring = tostring
local setmetatable = setmetatable
local co_self = Co.self
local co_w... |
--白泽球的装甲
function c22222001.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(c22222001.condition)
e1:SetOperation(c22222001.activate)
c:Registe... |
local local0 = 0.6 - 0.5
local local1 = 0 - local0
local local2 = 2.2 - local0
local local3 = 0 - local0
local local4 = 2.6 - local0
local local5 = 0 - local0
local local6 = 0 - local0
local local7 = 2.3 - local0
local local8 = 0 - local0
local local9 = 2.3 - local0
local local10 = 0 - local0
local local11 = 2.1 - loca... |
function RPGM.SetBabyGod(ply, enabled)
if not RPGM.Config.BabyGodEnabled then return end
if not IsValid(ply) then return end
if enabled then
timer.Remove("RPGM.BabyGod:" .. ply:UserID())
ply:GodEnable()
ply:SetRenderMode(RENDERMODE_TRANSALPHA)
ply:SetColor(Color(255, 255, ... |
--閃術兵器-H.A.M.P.
--
--Script by Ruby & mercury233
function c100285001.initial_effect(c)
--special summon rule(on self field)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100285001,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetProper... |
local Constants = require(game:GetService("ReplicatedStorage").Constants)
local module = {}
function module.SetJump(jump)
if jump > Constants.MaxJump then
return Constants.MaxJump
elseif jump < Constants.MinJump then
return Constants.MinJump
else
return jump
end
end
function module.SetSpeed(speed)
if spee... |
--load our other stools first
--include( "RD2/tool_manifest.lua" )
--dev link stool
--TOOL = ToolObj:Create()
TOOL.Mode = "rd3_dev_link2"
TOOL.Category = "Resource Distribution"
TOOL.Name = "#Smart Link Tool"
TOOL.Command = nil
TOOL.ConfigName = ""
if CLIENT and GetConVarNumber("CAF_UseTab") == 1 then
TOOL.Tab = "... |
--------------------
-- Sassilization
-- By Sassafrass / Spacetech / LuaPineapple
--------------------
local tex = Material("sassilization/goldhud.png")
local texw, texh = 271, 90
local tex2 = Material("sassilization/icons/gold.png")
local texw2, texh2 = 32, 32
local runnerUpGold, gold, u, v, w, h, x, y, x1, y1, text... |
---
-- @module CommonFuncs
---
-- Leftover from demon souls, shouldn't work as expected in DS3. Issues NPC_ATK_ChangeWep_L1 if left hand weapon isn't WEP_Primary for npcs.
-- @tparam userdata ai AI object.
-- @tparam userdata goal Goal object.
function CommonNPC_ChangeWepL1(ai, goal)
local wepIndex = ai:GetEq... |
class 'Taxi'
function Taxi:__init( position, angle, faction, lane, cell )
self.position = position
self.angle = angle
self.faction = faction
self.lane = lane
self.removed = false
local destination = nil
local node = GetClosestNode( position, 1 )
position = node.position
local speed_limit = node.info.speed_l... |
local opts = {
backup = false,
clipboard = "unnamedplus",
cmdheight = 1,
completeopt = { "menu", "noselect" },
conceallevel = 0,
expandtab = true,
fileencoding = "utf-8",
guicursor = "i:block",
hlsearch = true,
ignorecase = true,
mouse = "a",
number = true,
numberwidt... |
local module = {}
local mytmr = tmr.create()
token = nil
rtctime.set(1574509386, 0)
local function get_token()
-- counter = 1
-- maxCounter = config.COUNT
-- mytimer = tmr.create()
-- mytimer:register(10000, tmr.ALARM_AUTO, function(t)
-- if counter <= maxCounter then
reqSec, reqUsec = rtc... |
module("luci.controller.mikhmon", package.seeall)
function index()
entry({"admin", "services", "mikhmon"}, template("mikhmon"), _("Mikhmon"), 2).leaf=true
end
|
local OwnedProperties, Blips, CurrentActionData = {}, {}, {}
local CurrentProperty, CurrentPropertyOwner, LastProperty, LastPart, CurrentAction, CurrentActionMsg
local firstSpawn, hasChest, hasAlreadyEnteredMarker = true, false, false
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:g... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT.Initialize(self)
self:SetModel("models/freeman/owain_prisonhole_top.mdl")
self:SetUseType(SIMPLE_USE)
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetRenderMode(R... |
--- @module tank
local tank = {}
local terrain = require "terrain"
local utils = require "utils"
local bullets = require "bullets"
local effects = require "effects"
-- gameplay constants
local FPS = 32
local TANK_VELOCITY_MAX = 4.0 * 2
local TANK_VELOCITY_DELTA = TANK_VELOCITY_MAX / FPS / 2
local TANK_BREAKING_VELOCI... |
local collider = {}
-- Checks if rectangles a and b overlap.
function CheckCollision(ax1,ay1,aw,ah, bx1,by1,bw,bh)
local ax2,ay2,bx2,by2 = ax1 + aw, ay1 + ah, bx1 + bw, by1 + bh
return ax1 < bx2 and ax2 > bx1 and ay1 < by2 and ay2 > by1
end
return collider
|
local invoke, emit
local onInvoke, on
local serverScript
do
local remoteEvent = script.Parent.RemoteEvent
local remoteFunction = script.Parent.RemoteFunction
function invoke(event, ...)
if type(event) ~= "string" then
error("`event` must be a string")
end
return remoteFunction:InvokeServer(event, ...)
en... |
--[[
compose Longest Common Subsequence and Shortest Edit Script.
The algorithm implemented here is based on "An O(NP) Sequence Comparison Algorithm"
by described by Sun Wu, Udi Manber and Gene Myers
--]]
ONP = {}
function ONP.new (a, b)
local self = {
A = a,
... |
-----------------------------------
-- Area: Windurst Waters
-- NPC: Gantineux
-- Starts Quest: Acting in Good Faith
-- !pos -83 -9 3 238
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/keyitems")
require("scripts/globals/shop")
require("scripts/globals/quests")
local I... |
return {
PlaceObj("ModItemOptionToggle", {
"name", "EnableMod",
"DisplayName", T(302535920011303, "<color ChoGGi_yellow>Enable Mod</color>"),
"Help", T(302535920011793, "Disable mod without having to see missing mod msg."),
"DefaultValue", true,
}),
PlaceObj("ModItemOptionToggle", {
"name", "DisableHUD",
... |
--[[
Ingots - allows the placemant of ingots in the world
Copyright (C) 2018 Skamiz Kazzarch
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at yo... |
object_mobile_exar_kun_tomb_guardian_01 = object_mobile_shared_exar_kun_tomb_guardian_01:new {
}
ObjectTemplates:addTemplate(object_mobile_exar_kun_tomb_guardian_01, "object/mobile/exar_kun_tomb_guardian_01.iff")
|
do
local _ = {
['burner-mining-drill'] = {
icon = '__base__/graphics/icons/burner-mining-drill.png',
vector_to_place_result = {-0.5, -1.3},
damaged_trigger_effect = {
damage_type_filters = 'fire',
entity_name = 'spark-explosion',
... |
function onCreate()
addCharacterToList('bf-copy', 'boyfriend');
makeLuaSprite('uproarScreenThing', nil, -700, -500);
makeGraphic('uproarScreenThing', screenWidth * 2, screenHeight * 2, 'FFFFFF');
setScrollFactor('uproarScreenThing', 0, 0);
addLuaSprite('uproarScreenThing', true);
setProperty('uproarScree... |
return {
PlaceObj("ModItemOptionToggle", {
"name", "NewPause",
"DisplayName", T(302535920011076, "Pause on New Game"),
"DefaultValue", true,
}),
PlaceObj("ModItemOptionToggle", {
"name", "LoadPause",
"DisplayName", T(302535920011565, "Pause on Load Game"),
"DefaultValue", true,
}),
}
|
AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "ACF Gun"
ENT.WireDebugName = "ACF Gun"
if CLIENT then
local ACF_GunInfoWhileSeated = CreateClientConVar("ACF_GunInfoWhileSeated", 0, true, false)
function ENT:Initialize()
self.BaseClass.Initialize( self )
self.Last... |
-- All the net messages defined here
util.AddNetworkString("xyz_orgs_menu")
util.AddNetworkString("xyz_orgs_join")
util.AddNetworkString("xyz_orgs_create")
util.AddNetworkString("xyz_orgs_deposit")
util.AddNetworkString("xyz_orgs_withdraw")
util.AddNetworkString("xyz_orgs_disband")
util.AddNetworkString("xyz_orgs_updat... |
--[[
This file is part of 'Masque', an add-on for World of Warcraft. For license information,
please see the included License.txt file.
* File.....: Core\Locales.lua
* Revision.: 360
* Author...: StormFX
Localization
[ Notes ]
The contents of this file are automatically generated. Please use the... |
-- Allows for script-based wishing.
function createItem(mat,itemType,quality,pos)
local item=df['item_'..df.item_type[itemType[1]]:lower()..'st']:new() --incredible
item.id=df.global.item_next_id
df.global.world.items.all:insert('#',item)
df.global.item_next_id=df.global.item_next_id+1
if itemType... |
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