content stringlengths 5 1.05M |
|---|
-- system.lua
local server
local client = {}
local n_success = 0
local n_failure = 0
local n_tests = 1
local ncli = 0
local params
local T = sdl.timer(.001,"T")
local function Start(nclients, ip, port, npings, ping_int, timeout)
n_tests = nclients or n_tests
params = { ip, port, npings, ping_int, timeout }
--... |
local component = require("component")
local computer = require("computer")
local fs = require("filesystem")
local shell = require("shell")
local term = require("term")
if not require("auth").isRoot() then
io.stderr:write("not authorized")
return
end
local args, options = shell.parse(...)
if not component.isAvai... |
MOAISim.setStep ( 1 / 60 )
MOAISim.clearLoopFlags ()
MOAISim.setLoopFlags ( MOAISim.SIM_LOOP_ALLOW_BOOST )
MOAISim.setLoopFlags ( MOAISim.SIM_LOOP_LONG_DELAY )
MOAISim.setBoostThreshold ( 0 )
local config = {
title = "Hanappe",
screenWidth = 480,
screenHeight = 320,
mainScene = "main_scene",
}
return ... |
--
-- target.lua
--
Target = {}
Target.__index = Target
Target.instances = {}
---------------------------------------------------------------------------
--
-- Target:create()
--
--
--
---------------------------------------------------------------------------
function Target:create(player,key,name)
local id = #Tar... |
require("__5dim_core__.lib.logistic.generation-roboport")
local speed = 1000
local modules = 5
local energy = 50
local emisions = 100
local logistic = 25
local constructions = 55
local botSlot = 7
local recharges = 40
local slots = 4
local techCount = 500
-- Electric furnace 01
genRoboports {
number = "01",
s... |
local Class = require("hamsterTank.Class")
local Sprite = require("hamsterTank.Sprite")
local utils = require("hamsterTank.utils")
local M = Class.new()
function M:init(tank, config)
self.tank = tank
self.game = self.tank.game
local x, y, angle = utils.decompose2(config.transform)
self.body = love.physics.n... |
return (function(addons, addon, field)
local toc = addons[addon]
return toc and toc.attrs[field] or nil
end)(...)
|
-- Copywrite 2020 -- Scott Smith --
local export = export
export. hal = {conf = hal_conf}
hal.debug = {}
export. keys2 = require "keys2"
--{{{populate hal_conf.AG
do
local game_config = "game.cfg"
local data = require"utils.io".open("./"..game_config, "r")
if data then
local idat = require"ini".parse(data:read("*... |
#!/usr/bin/env lua5.3
--[[
Copyright 2019 Valeri Ochinski
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by appli... |
--------------------------------
-- @module EaseCircleActionIn
-- @extend ActionEase
-- @parent_module cc
---@class cc.EaseCircleActionIn:cc.ActionEase
local EaseCircleActionIn = {}
cc.EaseCircleActionIn = EaseCircleActionIn
--------------------------------
---
---@param action cc.ActionInterval
---@return cc.EaseC... |
local _, T = ...
local L = T.L
-- Default settings
T.defaults = {
["AddonEnabled"] = true,
["EquippableOnly"] = true,
}
-- Create the frame and register events
local frame = CreateFrame("FRAME", "RequiresLevelXFrame")
frame:RegisterEvent("VARIABLES_LOADED")
-- Function to add information to item tooltips
local f... |
-- slb_teleport trigger
ENT.Base = "base_entity"
ENT.Type = "brush"
ENT.AlreadyTeleported = 0
/*---------------------------------------------------------
Name: Initialize
---------------------------------------------------------*/
function ENT:Initialize()
end
/*-----------------------------------------... |
data:extend({
{
type = "item",
name = "5d-personal-roboport-mk2-equipment",
icon = "__5dim_equipment__/graphics/icons/personal-roboport2-equipment.png",
placed_as_equipment_result = "5d-personal-roboport-mk2-equipment",
flags = {"goes-to-main-inventory"},
subgroup = "armor-roboport",
order... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
L = LANG.GetLanguageTableReference("deutsch")
-- GENERAL ROLE LANGUAGE STRINGS
L[NECROMANCER.name] = "Geisterbeschwörer"
L[NECROMANCER.defaultTeam] = "TEAM Geisterbeschwörer"
L["hilite_win_" .. NECROMANCER.defaultTeam] = "THE NECRO WON"
L["win_" .. NECROMANCER.defaultTeam] = "Der Geisterbeschwörer hat gewonnen!"
L["in... |
local BMSPF = "[B] %-12s%-15s%dms"
function inspect(t)
if type(t) == 'string' then return '"' .. tostring(t) .. '"' end
if type(t) ~= 'table' then return tostring(t) end
local s = {}
for k,v in pairs(t) do
if k ~= #s+1 then
s[#s+1] = "[" .. inspect(k) .. "] = " .. inspect(v)
else
s[#s+1] =... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function GenerateAccountNumber()
local running = true
local account = nil
while running do
local rand = '' .. math.random(11111,99999)
local count = MySQL.Sync.fetchScalar("SELECT COUNT(account_number) FROM... |
local parser_config = require("nvim-treesitter.parsers").get_parser_configs()
parser_config.crystal = {
install_info = {
url = "https://github.com/will/tree-sitter-crystal", -- local path or git repo
files = {"src/parser.c"}
}
}
|
local extractStatus = require("ExtractStatus")
local taskManager = require("TaskManager")
local Task = {}
Task.__index = Task
Task.TaskStatus = require("StatusEnum")
Task.sleep = require("Sleep")
function Task.new(fn)
local self = setmetatable({}, Task)
if type(fn) == "function" then
self.Coroutine = coroutine.c... |
moduleName = "[GameOverScreen]"
local mouseSens = 0.01 --this var has to be global on main.lua
local rating = "??"
local scoreRecv = nil
local precisionRecv = nil
local backButtonPos = {}
local backButtonSize = {}
local backButtonBoundaries = {}
local backMult = 1
local backX = 0
local sizeBack = 1
function gameOver... |
-- ===========================================================================
--
-- Slideout panel for selecting a new destination for a spy unit
--
-- ===========================================================================
include("InstanceManager");
include("AnimSidePanelSupport");
include("SupportFunctions");
i... |
return
Polygon.new({
6, 555,
244, 565,
478, 555,
517, 398,
631, 408,
638, 558,
840, 549,
893, 507,
983, 514,
993, 572,
1264, 583,
1264, 699,
12, 711,
}).points
|
object_tangible_loot_npc_loot_electro_polearm_generic = object_tangible_loot_npc_loot_shared_electro_polearm_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_electro_polearm_generic, "object/tangible/loot/npc/loot/electro_polearm_generic.iff")
|
lightning_storm = {
cast = function(player)
-- dmg 6802 to 90 ac
local damage = 3600
local aethers = 87000
local magicCost = 1200
if (not player:canCast(1, 1, 0)) then
return
end
if (player.magic < magicCost) then
player:sendMinitext("Your will is too weak.")
return
end
player:sendAction(... |
local cal = require("common.cal")
local simple = require("common.simple")
local th_mod_flow = require("sync.th.mod_flow")
local filters = require("sync.th.mod_flow_filters")
local global = require("q.global")
local main = global.daom.Get("main")
local ret = main.Keys("def", "", "*", nil)
return ret |
return {
name = "dnsforge.de",
label = _("DNS Forge - DE"),
resolver_url = "https://dnsforge.de/dns-query",
bootstrap_dns = "176.9.93.198,176.9.1.117,2a01:4f8:151:34aa::198,2a01:4f8:141:316d::117",
help_link = "https://dnsforge.de/",
help_link_text = "DNSForge.de"
}
|
slot2 = "config.globalDefine"
FishingJoyRequireLua(slot1)
slot2 = "config.remoteConfig.FishingJoy_Proto"
FishingJoyRequireLua(slot1)
slot0 = FishingJoyRequireLua(slot1)
slot1 = FishingJoyRequireLua("config.localConfig.FishingJoy_Fish")
slot2 = FishingJoyRequireLua("config.localConfig.FishingJoy_Cannon")
slot3 = Fis... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX UteKnark by DemmyDemon Modified for QBCore by Terranzin#5119'
shared_scripts {
'@qb-core/shared/locale.lua',
--'locales/*.lua',
'config.lua',
'lib/octree.lua',
'lib/growth.lua',
'lib/cropstate.lua',
}
client_scrip... |
local flavours = {"PCRE", "POSIX", "oniguruma", "TRE", "GNU"}
-- Rockspec data
-- Variables to be interpolated:
--
-- flavour: regex library
-- version
-- md5sum: checksum of distribution tarball
-- When Lua 5.1 support is dropped, use an env argument with loadfile
-- instead of wrapping in a table
return {
default... |
--[[
examine_c
"Public/Game/GUI/examine_c.swf"
Show tooltip event:
"showFormattedTooltip"
tooltipArray
ExternalInterface.call events:
switch(this.type)
{
case 0:
ExternalInterface.call("selectNone",id);
break;
case 1:
ExternalInterface.call("selectStat",id);
break;
case 2:
ExternalInterface.call("select... |
require 'torch'
require 'nn'
require 'mon_LanguageModel'
require 'util.DataLoader'
local utils = require 'util.utils'
local cmd = torch.CmdLine()
cmd:option('-checkpoint', '')
cmd:option('-split', 'test')
cmd:option('-gpu', 0)
cmd:option('-gpu_backend', 'cuda')
local opt = cmd:parse(arg)
-- Set up GPU stuff
loca... |
#!/usr/bin/lua
path = arg[1]
file = io.open(path, 'r')
-- Determine if the file exists
if file == nil then
return
end
for value in file:lines()
do
print(value)
end
os.execute("awk '{print $2}' ./test")
io.close(file)
|
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... |
data:extend ({
{
type = "recipe",
name = "sell-chest-proxy-wars",
enabled = true,
ingredients =
{
{"iron-chest", 1},
{"electronic-circuit", 4}
},
result = "sell-chest-proxy-wars",
energy_required = 4
},
{
type = "item",
name = "sell-chest-proxy-wars",
icon = "__Proxy_Wars__/graphics/sell_... |
-- A collection of individual operations that will be tested with other components
-- Importing modules
local elasticsearch = require "elasticsearch"
local util = require "lib.util"
-- Setting up environment
local _ENV = lunit.TEST_CASE "tests.integration.operations"
-- Declaring module
local operations = {}
local ... |
local M = {}
M.game_width = 1250
M.game_height = 1500
M.gui_order = {BACKGROUND = 0, DEFAULT = 1, TRANSITION = 14, DEBUG = 15}
return M
|
require("items/item_refresher")
function OnDealDamage(keys)
local caster = keys.caster
local target = keys.unit
local ability = keys.ability
if RollPercentage(ability:GetLevelSpecialValueFor("bash_chance", ability:GetLevel() - 1)) and not caster:HasModifier("modifier_item_refresher_core_bash_cooldown") then
targ... |
local horizontalRoomWrapController = {}
horizontalRoomWrapController.name = "MaxHelpingHand/HorizontalRoomWrapController"
horizontalRoomWrapController.depth = 0
horizontalRoomWrapController.placements = {
name = "controller"
}
horizontalRoomWrapController.texture = "ahorn/MaxHelpingHand/horizontal_room_wrap"
ret... |
return require("lapis.flow")
|
--[[ Copyright (C) 2017-2019 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the ho... |
--[[
Created by Sharkringan kthx
--]]
wait(1/60)
plr = game:service'Players'.LocalPlayer
char = plr.Character
root = char:FindFirstChild'HumanoidRootPart'
hum = char:FindFirstChildOfClass'Humanoid'
mouse = plr:GetMouse()
clones = {}
if char.Head:FindFirstChild'face' then
char.Head.face:Destroy()
end
for _, a in p... |
-- Copyright (c) Jérémie N'gadi
--
-- All rights reserved.
--
-- Even if 'All rights reserved' is very clear :
--
-- You shall not use any piece of this software in a commercial product / service
-- You shall not resell this software
-- You shall not provide any facility to install this particular software in a c... |
-- luacheck: globals hs powerSource batteryWatcher sessionWatcher
local function mainsPower()
print("AC Power")
-- Nothing currently
end
local function killApp(name)
local app = hs.application.get(name)
if app ~= nil then
app:kill()
print("killed " .. name)
end
end
local function... |
local interiors_ = {}
local interiorMarkers = {}
local resourceFromInterior = {}
--format interior = { [resource_] = { [id] = { return= { [element],[element] }, entry=[element] } }
addEvent ( "NGCbank_int.doTriggerServerEvents", true )
addEvent ( "NGCbank_int.onPlayerInteriorHit" )
addEvent ( "NGCbank_int.onPlayerInt... |
local self = {}
GLib.Lua.StringConstant = GLib.MakeConstructor (self, GLib.Lua.GarbageCollectedConstant)
function self:ctor (str)
self.Type = GLib.Lua.GarbageCollectedConstantType.String
self.Length = 0
self.Value = str or ""
end
function self:Deserialize (type, inBuffer)
self.Length = type - GLib.Lua.GarbageColl... |
local _, addon = ...
-- Index is from the first argument of DungeonInfoFunc.
-- This data table is needed as there's no way to find out how many encounters are in each part of the same raid (to my knowledge).
addon.raidData = {
-- MoP Raid finder as of 5.4
[527] = { numEncounters = 3, startFrom = 1 }, -- Guardian... |
--[[----------------------------------------------------------------------------
Showing distance, intensity and confidence images in separate views.
------------------------------------------------------------------------------]]
local deco = View.ImageDecoration.create()
deco:setRange(0, 10000)
-- Create the cam... |
id = 'V-38688'
severity = 'medium'
weight = 10.0
title = 'A login banner must be displayed immediately prior to, or as part of, graphical desktop environment login prompts.'
description = 'An appropriate warning message reinforces policy awareness during the logon process and facilitates possible legal action against a... |
--[[ Netherstorm -- Arcanist Ardonis.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- BlackHe... |
Weapon.PrettyName = "MP5K"
Weapon.WeaponID = "fas2_mp5k"
Weapon.DamageMultiplier = 2.1
Weapon.WeaponType = WEAPON_PRIMARY |
----------------------------------------------------------------------------------------------------
-- A resource management system that caches loaded resources to maximize performance.
--
-- @author Makoto
-- @release V3.0.0
---------------------------------------------------------------------------------------------... |
--[[
--=====================================================================================================--
Script Name: One In The Chamber, for SAPP (PC & CE)
Description:
GAME MECHANICS:
1). Spawn with a pistol that has no ammo.
2). Melee someone to receive 1 bullet
3). Killing someone results in recieving 1 more... |
-----------------------
-- NO: A game of numbers
-- Created: 23.08.08 by Michael Enger
-- Version: 0.2
-- Website: http://www.facemeandscream.com
-- Licence: ZLIB
-----------------------
-- Handles buttons and such.
-----------------------
Hint = {}
Hint.__index = Hint
function Hint.create(type,text,x,y)... |
local class = require "class"
local Entity = require "entity"
local M = class.Class(Entity)
function M.new()
return setmetatable({},M)
end
function M:init(id, kind, x, y)
self._super(self,id,"item",kind,x,y)
self.isStatic = false
self.isFromChest = false
end
function M:handleDespawn(params)
s... |
print('Initial heap', node.heap())
node.setcpufreq(node.CPU160MHZ)
local secrets = require 'secrets'
local WIFI_INDICATOR_PIN = 4
gpio.mode(WIFI_INDICATOR_PIN, gpio.OUTPUT, gpio.FLOAT)
pwm.setup(WIFI_INDICATOR_PIN, 3, 512)
pwm.start(WIFI_INDICATOR_PIN)
wifi.setphymode(wifi.PHYMODE_B)
wifi.setmode(wifi.STATION)
--wif... |
local mod = {}
local document = {}
document.lines = []
document.text = ""
document.pos = 0
document.length = function ()
return #document.text
end
document.insert = function (text, pos)
for i=1, #document.lines do
if pos < document.lines[i] then
break
end
pos = pos - document.lines[i]
end
... |
--[[
Copyright 2011-2018 João Cardoso
Poncho is distributed under the terms of the GNU General Public License (Version 3).
As a special exception, the copyright holders of this library give you permission to embed it
with independent modules to produce an addon, regardless of the license terms of these
independent mod... |
Config = {}
Config.Locale = 'nl'
Config.DrawDistance = 10
Config.CurrancySymbol = '€'
Config.CanProcessInVehicle = false -- when `true` players are allowed to sit in their vehicle and use the circle
Config.Marker = {
['harvest'] = {
x = 10.0, y = 10.0, ... |
dofile("table_show.lua")
dofile("urlcode.lua")
local urlparse = require("socket.url")
local http = require("socket.http")
JSON = (loadfile "JSON.lua")()
local item_dir = os.getenv('item_dir')
local warc_file_base = os.getenv('warc_file_base')
local item_type = nil
local item_name = nil
local item_value = nil
local ur... |
--[[
main.lua
Constant specifics for the addon
--]]
local ADDON, Addon = ...
Addon.FrameTemplate = BackdropTemplateMixin and 'BackdropTemplate'
Addon.Slash = 'bgn'
|
require("mod.titles.event.save")
require("mod.titles.event.title")
|
-----------------------------------
-- Gust Slash
-- Dagger weapon skill
-- Skill level: 40
-- Deals wind elemental damage. Damage varies with TP.
-- Will not stack with Sneak Attack.
-- Aligned with the Breeze Gorget.
-- Aligned with the Breeze Belt.
-- Element: Wind
-- Modifiers: DEX:20% INT:20%
-- 100%TP 200%TP ... |
require 'qt'
qt.require 'libqtsvg'
local qt = qt
local type = type
qtsvg = qtsvg or {}
function qtsvg.loadsvg(filename)
return qt.QSvgRenderer(filename)
end
function qtsvg.paintsvg(port,svg,...)
if type(port) == "table" then
port = port.port
end
if not qt.isa(port, "QtLuaPainter") then
erro... |
local utils = {}
function utils.copy(tab)
local t = {}
for k, v in pairs(tab) do
t[k] = v
end
return t
end
return utils |
local vertex_motion = include('lib/3d/utils/vertex_motion')
local draw_3d = include('lib/3d/utils/draw_3d')
-- ------------------------------------------------------------------------
local Point = {}
Point.__index = Point
-- ------------------------------------------------------------------------
-- CONSTRUCTOR... |
require 'lib/util'
local Ant = {}
Ant.__index = Ant
-- simple constructor with coordinates and reference to the board object
function Ant.new(x, y, board)
local a = {}
setmetatable(a, Ant)
a.board = board
a.path = { {x, y} }
a.status = 'search'
a.pheromone = 0
return a
end
-- move this... |
return
{
["id"]=10005,
["name"]="夜晚城市",
["groupName"]="Demo测试关卡",
["playStartAnimation"]=true,
["sceneName"]="Demo02.unity",
["sceneFile"]="Assets/Scenes/Demo02.unity",
["desc"]="",
["borns"]={
},
["props"]={
},
["triggers"]={
[1]={
["id"]=3001,
["enable"]=true,
["unlimited"]=false,
["desc"]="... |
minetest.register_node("factory:sieve_stack", {
drawtype = "nodebox",
tiles = {"factory_brick.png"},
paramtype = "light",
description = factory.S("stack sieve"),
groups = {cracky=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3},
{-0.5, -0.5, 0.5, 0.5, 0.5, 0.3},
{-0... |
return function(props)
props = props or {}
props.canvasOffset = vector2(0, 0)
props.canvasSize = guiCoord(1, 0, 1, 200)
props.scrollBarAlpha = 1
props.scrollBarColour = colour(1,1,1)
props.scrollBarWidth = 8
props.scrollBarPadding = 1
local self = {}
self.container = core.construct("guiFrame", {parent = props... |
return function()
local liter = require(game:GetService('ReplicatedStorage').liter)
it('should increment the counter after each step in the iteration', function()
local count = 0
local iter = liter.array({ 1, 5 }):inspect(function()
count += 1
end)
iter:after()
expect(count).to.equal(1)
it... |
return LoadActor(THEME:GetPathG("","_grade"),"Tier02"); |
--[[
© 2015 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
CW_SPANISH = Clockwork.lang:GetTable("Spanish");
CW_SPANISH["YouSetContainerP... |
entitylist = {}
entitylist.__index = entitylist
entitylist.__metatable = "None of your business"
function entitylist:new()
local t = {
count = 0,
data = {}
}
return setmetatable(t,entitylist)
end
function entitylist.addentity(self,e)
self.count = self.count + 1
self.data[self.count] = e
end
funct... |
args = {...}
if #args > 0 then
require = nil
if fs.exists("/usr/apis/require") then
require = fs.open("/usr/apis/require", "r")
elseif shell.resolveProgram("require") and fs.exists(shell.resolveProgram("require")) then
require = fs.open(shell.resolveProgram("require"), "r")
end
if r... |
return function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Packages = ReplicatedStorage.Packages
local Llama = require(Packages.Llama)
local List = Llama.List
local first = List.first
it("should return the first element of a list", function()
local a = { "foo", "bar" }
expect(f... |
dofile("server.lua")dofile("getSensors.lua")dofile("initwifi.lua")dofile("file_s.lua")sD={}function controller()node.egc.setmode(node.egc.ALWAYS)local a={c='cache.cache',ssnc='ssn.cache',pwdc='pass.cache',apc='ap.cache',prd=15000,cDrtn=31536000,ssnDrtn=1}wifi_ap_launch(a.apc)local b=tmr.create()b:register(100,tmr.ALARM... |
st_targs = T{'<st>', '<stpc>', '<stpt>', '<stal>', '<stnpc>'}
st_actions = T{'/attack', '/a', '/assist', '/as',
'/magic', '/ma', '/ninjutsu', '/nin', '/song', '/so',
'/jobability', '/ja', '/pet', '/bstpet', '/weaponskill', '/ws', '/monsterskill', '/ms',
'/shoot', '/range', '/ra', '/throw',
'/check', '/c', '/c... |
local array = include( "modules/array" )
local util = include( "modules/util" )
local cdefs = include( "client_defs" )
local simdefs = include("sim/simdefs")
local simquery = include("sim/simquery")
local abilityutil = include( "sim/abilities/abilityutil" )
local recharge =
{
name = STRINGS.ABILITIES.RECHARGE,
cr... |
function init()
g_keyboard.bindKeyDown('Ctrl+I', toggle)
inventoryButton = modules.client_topmenu.addRightGameToggleButton('inventoryButton', tr('Inventory') .. ' (Ctrl+I)', '/images/topbuttons/inventory', toggle)
inventoryButton:setVisible(false)
connect(g_game, {
onGameStart = online,
onGameEnd = offl... |
return function(player)
if not global.players[player.index].settings.show_research then
return
end
local string = global.research_progress_strings[player.force.index]
if string then
return { "", { "statsgui.research-finished" }, " = ", string }
end
end
|
laptop.register_theme("Green Shell", {
desktop_background = "laptop_theme_greenshell_desktop_background.png",
app_background = "laptop_theme_greenshell_app_background.png",
major_button = "laptop_theme_greenshell_major_button.png",
major_textcolor = "#00FF33",
minor_button = "laptop_theme_greenshell_minor_button.p... |
gpio.write(4, gpio.LOW)
gpio.mode(4, gpio.OUTPUT)
|
--[[
TheNexusAvenger
Generates a house cell.
--]]
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TweenService = game:GetService("TweenService")
local ReplicatedStorageProject = require(ReplicatedStorage:Wa... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
local image = require('../image')
return {
name = "Crystal Ball",
description = "You figure a wizard might want this.",
image = image.crystalBall
} |
-------------------------------------------------------------------------------
-- Delleren
-- External CD caller.
-- (C) 2015 Mukunda Johnson (mukunda@mukunda.com)
--
-- See LICENSE-DELLEREN.TXT
-------------------------------------------------------------------------------
local Delleren = DellerenAddon
local L = De... |
--[==[
* 返回的状态码说明:
* `OK`: 请求成功.
* `auth:method_not_allowed`: 请求方法不被允许.
* `auth:auth_failed`: 鉴权失败.
* `validate:url_not_found`: 请求的URL不存在.
* `validate:url_arg_error`: 参数错误.
* `validate:post_data_error`: 上传的数据错误.
* `resource:not_found`: 查询的资源在系统中不存在.
* `internal:db_error`: 内部错误之数据库错误.
... |
local Deque = require('./Deque')
local timer = require('timer')
local yield = coroutine.yield
local resume = coroutine.resume
local running = coroutine.running
local setTimeout = timer.setTimeout
local Mutex = require('class')('Mutex', Deque)
function Mutex:__init()
Deque.__init(self)
self._active = fa... |
local errors = {}
function system_error_msg(ec)
if not ec then
return "nil"
end
return errors[ec].desc
end
local function add(err)
assert(errors[err.code] == nil, string.format("have the same error code[%x], msg[%s]", err.code, err.message))
errors[err.code] = {code = err.code, desc = err.desc}
re... |
---
-- The brute library is an attempt to create a common framework for performing
-- password guessing against remote services.
--
-- The library currently attempts to parallelize the guessing by starting
-- a number of working threads and increasing that number gradually until
-- brute.threads limit is reached. The s... |
local mod = DBM:NewMod("NLTrash", "DBM-Party-Legion", 5)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17204 $"):sub(12, -3))
--mod:SetModelID(47785)
mod:SetZone()
mod.isTrashMod = true
mod:RegisterEvents(
"SPELL_CAST_START 183088",
"SPELL_AURA_APPLIED 200154 183407"
)
local warn... |
require 'torch'
require 'nn'
require 'cudnn'
require 'cunn'
require 'image'
require 'paths'
require 'optim'
require 'lib/ArtisticStyleLossCriterion'
require 'lib/ImageLoaderAsync'
require 'lib/TVLossModule'
require 'lib/StyleINLossModule'
require 'lib/AdaptiveInstanceNormalization';
require 'lib/utils'
local cmd = tor... |
local AddonName, AddonTable = ...
-- BfA Reputation
AddonTable.reputation = {
174518,
}
|
local geometry = {}
function geometry.pointInRect(rect, point)
return point.x >= rect.x and
point.y >= rect.y and
point.x <= rect.x + rect.w and
point.y <= rect.y + rect.h
end
function geometry.rectMidpoint(rect)
return {
x = rect.x + rect.w * .5,
y = rect.y + ... |
-- tolua: function class
-- Written by Waldemar Celes
-- TeCGraf/PUC-Rio
-- Jul 1998
-- $Id: function.lua,v 1.4 2009/11/24 16:45:14 fabraham Exp $
-- This code is free software; you can redistribute it and/or modify it.
-- The software provided hereunder is on an "as is" basis, and
-- the author has no obligation to p... |
local PRE_REC = 2
TimeWaver = {
name = "time~waver",
icon = "~",
loop_quantization = {4,8,16,32,64,128}, -- 1bar, 2bar, 4bar, ...
Wave = function (o,conf)
return {
steps = conf and conf["steps"] or {},
playing = conf and conf["playing"] or false,
recording = false,
star... |
-- See LICENSE for terms
SpiceHarvester = {
-- Melanger colour
Color = -11328253,
-- shuttle colours
Color1 = -12247037,
Color2 = -11196403,
Color3 = -13297406,
Max_Shuttles = 50,
}
local DoneObject = DoneObject
local Sleep = Sleep
local IsValid = IsValid
local PlaySound = PlaySound
local GetSoundDuration = Ge... |
local function luabundle()
print("Give a star: https://github.com/Benjamin-Dobell/luabundle !")
end
return luabundle
|
function getRandomPoint(radius)
local a = math.random()
local b = math.random()
return b*radius*math.cos(2*math.pi*a/b), b*radius*math.sin(2*math.pi*a/b)
end
|
--[[
module evt
Contains various helper functions and types for connecting events.
--]]
local tabutil = require 'tabutil'
local util = require 'util'
local oo = require 'oo'
-- Compatibility
function jd.connect(component, event, callback)
-- When we get event="foo", we need to call the components onFoo f... |
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