content stringlengths 5 1.05M |
|---|
--[[
chain.lua
Copyright 2016,2017 Robert T. Miller
Licensed under the Apache License, Version 2.0 (the "License");
you may not use these files except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applic... |
--------------------------------
-- @module SplitCols
-- @extend TiledGrid3DAction
--------------------------------
-- @function [parent=#SplitCols] create
-- @param self
-- @param #float float
-- @param #unsigned int int
-- @return SplitCols#SplitCols ret (return value: cc.SplitCols)
----------------------... |
local ffi = require "ffi"
local memory = require "memory"
local lock = require "lock"
local mod = {}
ffi.cdef[[
struct counter {
uint8_t active;
uint32_t count;
struct lock* lock;
};
]]
local counter = {}
counter.__index = counter
function mod.new()
local cnt = memory.alloc("struct counter*", ffi.size... |
--[[
Multi-threaded data loader to make loading of large-size images efficient
Kui Jia, Dacheng Tao, Shenghua Gao, and Xiangmin Xu, "Improving training of deep neural networks via Singular Value Bounding", CVPR 2017.
http://www.aperture-lab.net/research/svb
This code is based on the fb.resnet.torch package (https:/... |
-- duplicate the elements of a list
-- > dupli{'a', 'b', 'c', 'd', 'c'}
-- {'a', 'a', 'b', 'b', 'c', 'c', 'd', 'd', 'c', 'c'}
dupli = function (t)
local res = {}
for i = 1, #t do
table.insert(res, t[i])
table.insert(res, t[i])
end
return res
end
dofile 'dumper.lua'
print(DataDumper(dup... |
--[[
Metatool settings parser unit tests for busted.
Execute busted at metatool source directory.
TODO: Add more configuration files for different situations:
- Only default configuration
- Configuration only for single tool
- Metatool core/API configuration
- No configuration, empty file
- No configurati... |
--[[
Copyright (c) 2021, TU Delft
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, softwar... |
local AddonName, AddonTable = ...
AddonTable.cloth = {
111557, -- Sumptuous Fur
}
|
-- @todo
-- @module native
-- @submodule datafile
-- @see DATAFILE_CREATE
-- @usage void DATAFILE_CREATE();
-- @return void
function DatafileCreate() end
-- @todo
-- @module native
-- @submodule datafile
-- @see DATAFILE_DELETE
-- @usage void DATAFILE_DELETE();
-- @return void
function DatafileDelete() e... |
local turtle = require "turtle"
local utils = require "utils"
local deep = 8
local width = 3
function harvestSugar()
if utils.isSugarCane() then
turtle.up()
if utils.isSugarCane() then
-- sugar cane is two high
turtle.down()
turtle.dig()
turtle.suck()
turtle.tur... |
#!/usr/bin/env luajit
dofile'../include.lua'
local si = require'simple_ipc'
local util = require'util'
local munpack = require'msgpack'.unpack
local mpack = require'msgpack'.pack
local movearm = require'movearm'
local T = require'Transform'
local vector = require'vector'
local counter = 0
local f_adlib
local prevPath
... |
local new = require "LuaObservable.src.new"
local isObservable = require "LuaObservable.src.is"
local subscribe = require "LuaObservable.src.subscribe"
--[[
]]
local function defaultFlatMapMutator(x)
return x
end
return function (observable, onNext, onError, onComplete)
onNext = type(onNext) == "functi... |
function OnPlayerChangeTeam(player, team, oldTeam)
KAG.SendMessage("(" .. os.time() .. ") " .. player:GetName() .. " switched from team " .. oldTeam .. " to team " .. team)
end |
--package.path = '/usr/local/openresty/lualib/?.lua;;' .. package.path
--[[
redis_factory.lua
Redis factory method.
You can also find it at https://gist.github.com/karminski/33fa9149d2f95ff5d802
@version 151019:5
@author karminski
@license MIT
@changelogs
15... |
--
-- Created by IntelliJ IDEA.
-- User: Sling
-- Date: 26-03-2019
-- Time: 20:27
-- Made for CiviliansNetwork
--
local Proxy = module("vrp", "lib/Proxy")
vRP = Proxy.getInterface("vRP")
local isCarsPlaced = false
local defaultcars = {
}
local fotovogne = {
}
local basiccost = 5000
RegisterServerEvent('cn-fotovog... |
-- SPDX-License-Identifier: MIT
-- Copyright (c) 2021 oO (https://github.com/oocytanb)
---@type cytanb @See `cytanb_annotations.lua`
local cytanb = require('cytanb')(_ENV)
local settings = (function ()
local transform_switch_name = 'atelier_transform_switch'
return {
atelier_mesh_name = 'atelier_mesh',
... |
-- Copyright 2015 Nikolay Konovalow
-- Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
-- http://www.apache.org/licenses/LICENSE-2.0>
--====================| Набор полезных функций |====================--
-- Отображение документа:
-- табуляция = 3 пробела, 133 символа в строке
-- Соглашение о имен... |
----------------------------------------------------------------------
-- Generates unit test data to test Torch to DeepBoof
--
-- Peter Abeles
----------------------------------------------------------------------
require 'torch'
require 'nn'
require 'boof'
operation_name = "sequential"
local function prune(lin)
... |
-- A spritebatchable rectangle drawing implementation
-- Stretches a 1x1 white pixel to achieve the same effect
local utils = require("utils")
local drawing = require("utils.drawing")
local drawableSprite = require("structs.drawable_sprite")
local spriteLoader = require("sprite_loader")
local drawableRectangle = {}
... |
return redis.call('flushdb') |
require("x_functions");
if not x_requires then
-- Sanity check. If they require a newer version, let them know.
timer = 1;
while (true) do
timer = timer + 1;
for i = 0, 32 do
gui.drawbox( 6, 28 + i, 250, 92 - i, "#000000");
end;
gui.text( 10, 32, string.format("This Lua script requires the x_functions l... |
--[[
A top-down action game made with Bitty Engine
Copyright (C) 2021 Tony Wang, all rights reserved
Engine page: https://paladin-t.github.io/bitty/
Game page: https://paladin-t.github.io/games/hb/
]]
local function pickWeapons(index)
local group1 = {
{
class = 'Melee',
type = 'knife'
}
}
local group2... |
-- LosOceanic_PhoneMK.1 = My Attempt at building a phones --
-- --
-- By DK - 2019 ... Dont forget your Bananas! --
------------------------------------------------------------------------------
--[[ Loading ESX Object Dependancies ]]--
ESX = nil
TriggerEvent('Frame:getSha... |
local Registry = class("Registry")
Registry.classes_ = {}
Registry.objects_ = {}
function Registry.add(cls, name)
assert(type(cls) == "table" and cls.__cname ~= nil, "Registry.add() - invalid class")
if not name then name = cls.__cname end
assert(Registry.classes_[name] == nil, string.format("Registry.ad... |
local S = aurum.get_translator()
aurum.mobs.register("aurum_mobs_animals:spider", {
description = S"Spider",
herd = "aurum:loom",
longdesc = S"A warped arthropod emerging from the strange machinations of the loom.",
initial_properties = {
visual = "sprite",
textures = {"aurum_mobs_animals_spider.png"},
visu... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_atm:deposit')
AddEventHandler('esx_atm:deposit', function(amount)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
amount = tonumber(amount)
if amount == nil or amount <= 0 or amount > xPlayer.get... |
AddCSLuaFile()
ENT.Base = "arccw_ammo"
ENT.PrintName = "Shotgun Ammo"
ENT.Category = "ArcCW - Ammo"
ENT.Spawnable = true
ENT.Model = "models/items/arccw/shotgun_ammo.mdl"
ENT.AmmoType = "buckshot"
ENT.AmmoCount = 20
if engine.... |
class("MetaCharacterRepairCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot9 = getProxy(BayProxy).getShipById(slot5, slot3).getMetaCharacter(slot6).getAttrVO(slot7, slot4).getItem(slot8)
if getProxy(BagProxy):getItemCountById(slot9:getItemId()) < slot9:getTotalCnt() then
return
end
if slot8:isM... |
--[[
LibDualSpec-1.0 - Adds dual spec support to individual AceDB-3.0 databases
Copyright (C) 2009-2012 Adirelle
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code mus... |
-----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Fayeewah
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Aht_Urhgan_Whitegate/IDs")
require("scripts/globals/shop")
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
local ... |
--[[
screenshake module
]]
local screenshake = class({
name = "screenshake",
})
function screenshake:new()
self.amplitude = 0
self.time = 1
self.timer = 0
end
function screenshake:update(dt)
self.timer = self.timer + dt
end
function screenshake:amount()
if self.time == 0 or self.timer > self.time then
retu... |
function hello(wsapi_env)
local headers = { ["Content-type"] = "text/html" }
local function hello_text()
coroutine.yield("<html><body>")
coroutine.yield("<p>Hello Wsapi!</p>")
coroutine.yield("<p>PATH_INFO: " .. wsapi_env.PATH_INFO .. "</p>")
coroutine.yield("<p>SCRIPT_NAME: " .. wsapi_env.SCRIPT_NA... |
return {
id = "nicergift",
name = "Nicer Gift",
description = "Very Very Nice!",
type = "hat",
rarity = 3,
hidden = false,
}
|
--[[
Author: Bude
Date: 30.09.2015.
Sets some initial values and prepares the caster for motion controllers
NOTE: Modifier that keeps huskar from attacking (etc.) does not get removed properly if Life Break is cancelled
]]
function LifeBreak( keys )
-- Variables
local caster = keys.caster
lo... |
--- 900UV
return {
{
name = "RS",
desc = "设备工作状态",
vt = "int",
},
{
name = "i12101",
desc = "工作状态",
vt = "int",
},
{
name = "i12103",
desc = "报警详情",
vt = "int",
},
{
name = "alarm",
desc = "分析仪故障(原始值)", -- 30011 HIGH
vt = "int",
},
{
name = "adjust",
desc = "系统校正(原始值)", -- 30011 LOW... |
local upvalue1 = {}
local upvalue2 = {}
function f()
local a = upvalue1.print
local b = upvalue2.print
local c = _ENV.print
return print
end
function g()
return _ENV.print
end
function f2(a)
upvalue1.print = a
upvalue2.print = a
_ENV.print = a
print = a
end
|
-- luarabbit simple tests
local lr = require "luarabbit"
local function stohex(s) -- return the hex representation of a string
return s:gsub(".", function(c)
return string.format("%02x", string.byte(c))
end)
end
local function hextos(h) -- parse a hex string
return h:gsub("%s", ""):gsub("..", function(cc)
... |
object_tangible_collection_hanging_light_04 = object_tangible_collection_shared_hanging_light_04:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_hanging_light_04, "object/tangible/collection/hanging_light_04.iff") |
local wibox = require("wibox")
local beautiful = require('beautiful')
local widget = {}
function widget.get_widget()
return wibox.widget {
{
id = "icon",
image = '/usr/share/icons/Arc/status/symbolic/audio-volume-muted-symbolic.svg',
resize = true,
widget =... |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmBase()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local sheet... |
local Init = {}
local event = require("event")
local thread = require("thread")
local computer = require("computer")
local file = io.open("./conf/config.lua", "r")
local config = file:read("*a")
io.close(file)
local ci_flag = false
local co_count = 1
local fi_count = 1
local fif_count = 1
local input_number = 14
thr... |
local insert, unpack = table.insert, table.unpack
local char = string.char
-- varint(value, index) -> number, number | string
-- Function
-- Converts a byte `string` in the `NIBArchive` `varint` format into an unsigned `number` value, or a `number` value into a byte `string`.
-- It codes intege... |
local uv = require('luv')
local StdioStream = {}
StdioStream.__index = StdioStream
function StdioStream.open()
local self = setmetatable({
_in = uv.new_pipe(false),
_out = uv.new_pipe(false)
}, StdioStream)
self._in:open(0)
self._out:open(1)
return self
end
function StdioStream:write(data)
self.... |
modifier_arena_event_proxy = modifier_arena_event_proxy or {}
if IsClient() then return end
function modifier_arena_event_proxy:DeclareFunctions()
return { MODIFIER_EVENT_ON_DEATH }
end
function modifier_arena_event_proxy:OnDeath(event)
Events:Emit("OnDeath", event)
end
|
local type = type
local pairs = pairs
local common = require "gateway.module.common"
local uri_lrucache = require "gateway.module.summary_lru" -- 用作持久的统计使用
local function table_is_array(t)
if type(t) ~= "table" then return false end
local i = 0
for _ in pairs(t) do
i = i + 1
if t[i] == nil ... |
local behaviour = {} -- 默认行为
function behaviour:init(world, block)
self.world = world
self.__block = block
print("init block behaviour: " .. block.InternalName)
end
function behaviour:tick(x, y, z)
-- default implement
end
function behaviour:place(x, y, z)
-- default implement
end
function behav... |
--- tweets
engine.name = 'RedFrikTweets'
function init() end
local t1 = 1
local t2 = 2
key = function(n,z)
if z > 0 then
if n == 2 then
t1 = t1 - 1
if t1 < 0 then t1 = 70 end
engine.tweet(1, t1)
redraw()
end
if n == 3 then
t1 = t1 + 1
if t1 > 70 then t1 = 1 end
... |
function createSet(list)
local set = {}
for _,l in ipairs(list) do
set[l] = true
end
return set
end
vowels = createSet{"A","a","E","e","I","i","O","o","U","u","Y","y","Æ","æ","Œ",
"œ"}
-- q is intentionally left out here
consonants = createSet{"B","b","C","c","D","d","F","f","G","g","H","h","J","... |
return {
name = "Disk Manager",
run = "any"
} |
--
---Lua BitOp is a C extension module for Lua 5.1/5.2 which adds bitwise operations on numbers.
---@class bit
bit = bit or {}
---Normalizes a number to the numeric range for bit operations and returns it. This function is usually not needed since all bit operations already normalize all of their input arguments.
fu... |
LJT 7 % $> 7 '2 >G setTextSizeset by Lua: setText 1 5 G setText |
ActiveRecord.define_model('attributes', function(t)
t:string 'attribute_id'
t:integer 'character_id'
t:integer 'level'
t:integer 'progress'
end)
ActiveRecord.define_model('attribute_multipliers', function(t)
t:integer 'attribute_id'
t:integer 'value'
t:datetime 'expires_at'
end)
ActiveRecord.defin... |
require "mod-gui"
require "stopit/stopit"
-- when creating a new game, initialize data structure
--script.on_init(todo.mod_init)
-- When a player is joining, create the UI for them
--[[script.on_event(defines.events.on_player_created, function(event)
local player = game.players[event.player_index]
todo.creat... |
TextRenderVerticalAlignment = {}
---@type number
TextRenderVerticalAlignment.Bottom = 3
---@type number
TextRenderVerticalAlignment.Top = 1
---@type number
TextRenderVerticalAlignment.Center = 2
---@type number
TextRenderVerticalAlignment.FirstLine = 0
|
local args = ...
local g = args[1]
local map_data = args[2]
local layer_data = args[3]
local layer_index = args[4]
local map_index = args[5]
local SleepDuration = g.SleepDuration
local pos = { x=nil, y=nil }
local player = {
file = "Elli 4x4 (doubleres).png",
dir = "Down",
tweening = false,
input = {
Active ... |
wlScans = {
["heirlooms"] = "122349:1,122352:1,122366:0,122354:0,122367:0,122385:0,122386:0,122389:0,122351:0,122369:0,122365:0,122363:0,122353:1,122368:0,105690:0,122350:0,122364:0,122391:0,105680:0,122392:0,122387:0,122263:0,122264:0,122388:0,122381:1,122245:1,122251:1,122355:1,127010:0,127012:0,127011:0,122373:0... |
return {'ardeens','ardennen','ardennenoffensief','arduin','arduinen','arduinsteen','ards','ard','arda','ardenner','ardens','ardooie','ardenne','arden','ardon','ardesch','arde','arden','arduinstenen','ardeense','ards','ardas'} |
local sx, sy = guiGetScreenSize()
local text;
local tick = 0;
local alpha = 255;
local x = (sx - 899) / 2;
local y = (sy - 315) / 2;
local w = ((sx - 899) / 2) + 899;
local h = ( (sy - 315) / 2) + 315;
local function drawNotification()
if text then
dxDrawText("Görev Tamamlandı\n"..text, x + 1, y + 1, w... |
-- Global options must be set before calling `require'nvim-tree'` or calling setup
vim.cmd[[let g:nvim_tree_quit_on_open = 1]]
vim.cmd[[let g:nvim_tree_indent_markers = 1]]
vim.cmd[[let g:nvim_tree_git_hl = 1]]
vim.cmd[[let g:nvim_tree_highlight_opened_files = 1]]
vim.cmd[[let g:nvim_tree_root_folder_modifier = ':~']]
... |
local testRareAlive = {
ID = 1,
Name = "Danny Mob",
EventType = "Alive",
Health = 90,
X = 12,
Y = 19,
MajorEvent = true,
SourceCharacter = GetUnitName("player"),
SourcePublisher = "SlashCommand"
}
local testRareAliveOtherZone = {
ID = 1,
Name = "Danny Mob",
EventType = "Alive",
Health = 90,
X = 12,
Y =... |
--target
local _, cfg = ... --export config
local addon, ns = ... --get addon namespace
local f = CreateFrame("Button","BobTargetHUD",UIParent,"SecureUnitButtonTemplate")
local UnitPowerType = UnitPowerType
f.unit = "target" --change to unit you want to track
--Make the Health Bar
--background texture
f.back = f:Creat... |
slot2 = "ParticleTintCdCcsPane"
ParticleTintCdCcsPane = class(slot1)
ParticleTintCdCcsPane.onCreationComplete = function (slot0)
slot0._w = nil
slot0._h = nil
slot0._r = nil
slot0._offsetX = nil
slot0._offsetY = nil
slot3 = slot0
slot0._parent = slot0.getParent(slot2)
slot0._isCdReverse = false
if slot0.shad... |
object_ship_nova_orion_patrol_med_tier10 = object_ship_shared_nova_orion_patrol_med_tier10:new {
}
ObjectTemplates:addTemplate(object_ship_nova_orion_patrol_med_tier10, "object/ship/nova_orion_patrol_med_tier10.iff")
|
--[[
Name: tp-01_thermocouple_(ain_ef).lua
Desc: This example shows how to get temp readings from a TP-01 thermocouple
Note: Connect the thermocouple leads between AIN1 and GND
The voltage output from the thermocouple is automatically converted
into degK by the T7s AIN Extended Feature ... |
--[[
An OAuth library for use with mattata, the feature-packed, multi-purpose Telegram bot.
Based on LuaOAuth, by Ignacio Burgueño.
Copyright 2017 Matthew Hesketh <wrxck0@gmail.com>
See LICENSE for details
]]
local ltn12 = require('ltn12')
local http = require('socket.http')
local https = requ... |
local wibox = require("wibox")
-- Create a textclock widget
mytextclock = wibox.widget.textclock()
|
return {'rewinkel','rewijk'} |
local g_Me = getLocalPlayer()
local g_NewHudEnabled = false
local g_MapRunning = true
local g_Spectating = false
local g_hud = false
local g_radar = false
local g_StartTick = nil
local g_Duration = nil
g_FadedIn = true
local sx,sy = guiGetScreenSize()
-- toggling the hud --
function showHud (hud)
hud = tonumber(hud)... |
package.path = package.path .. ";/usr/local/openresty/nginx/lualib/?.lua"
local split = (require "stringutils").split
local path = ngx.var.host
path = split(path, ".endpoints.")[1]
--ngx.log(ngx.ERR, "PATH: " .. path)
local vars = split(path, "-")
--tcp-172_19_0_4-8000
local protocol = vars[1]
local ip = vars[2]:... |
---------------------------------------------
-- Hydroball
-- Deals Water damage to targets in a fan-shaped area of effect. Additional effect: STR Down
-- Type: Breath
-- Utsusemi/Blink absorb: Ignores shadows
-- Notes: STR reduced by 15%.
---------------------------------------------
require("scripts/globals/set... |
dofile("common.inc");
dofile("settings.inc");
----------------------------------------
-- Global Variables --
----------------------------------------
hotkeyTaskNames = {"Jug", "Clay Motar", "Cookpot"};
dropdown_values = {"Shift Key", "Ctrl Key", "Alt Key", "Mouse Wheel Click"};
total_delay_t... |
--[[
GD50
Super Mario Bros. Remake
Author: Colton Ogden
cogden@cs50.harvard.edu
]]
PlayerIdleState = Class{__includes = BaseState}
function PlayerIdleState:init(player)
self.player = player
self.animation = Animation {
frames = {1},
interval = 1
}
self.player.currentAnimation = self.animation
end
func... |
local Plugin = script.Parent.Parent.Parent.Parent
local Libs = Plugin.Libs
local Roact = require(Libs.Roact)
local Constants = require(Plugin.Core.Util.Constants)
local ContextHelper = require(Plugin.Core.Util.ContextHelper)
local withTheme = ContextHelper.withTheme
local Components = Plugin.Core.Components
local F... |
local path = "qnSwfRes/sfw/red_envelope_num_turn_swf_pin.png"
local red_envelope_num_turn_swf_pin_map = {
["red_envelope_num_turn_4.png"] = {
file=path,
x=2,y=2,
width=190,height=81,
offsetX=2,offsetY=0,
utWidth=199,
utHeight=86,
rotated=false
},
["red_envelope_num_turn_1.png"] = {
file=path,
x=... |
local Secretary = require "me.strangepan.libs.secretary.v1.Secretary"
local class = require "me.strangepan.libs.util.v1.class"
local assert_that = require "me.strangepan.libs.truth.v1.assert_that"
local Game = class.build()
function Game:_init(secretary)
self.secretary = assert_that(secretary):is_instance_of(Secret... |
kaadu_male = Creature:new {
objectName = "@mob/creature_names:kaadu_male",
socialGroup = "kaadu",
faction = "",
level = 14,
chanceHit = 0.3,
damageMin = 150,
damageMax = 160,
baseXp = 714,
baseHAM = 2000,
baseHAMmax = 2400,
armor = 0,
resists = {0,0,0,0,0,0,0,-1,-1},
meatType = "meat_avian",
meatAmount = ... |
-- server
util.AddNetworkString("xyz_msg")
function XYZShit.Msg(tag, clr, msg, ply)
net.Start("xyz_msg")
net.WriteString(tag)
net.WriteColor(clr)
net.WriteString(msg)
if not ply then
net.Broadcast()
else
net.Send(ply)
end
end |
local array2d = require("pl.array2d")
describe("pl.array2d", function()
describe("new()", function()
it("creates an empty 2d array", function()
assert.same({{},{},{}}, array2d.new(3,3,nil))
end)
it("creates a value-filled 2d array", function()
assert.same({{99,99,99},
{99... |
local PANEL = {}
function PANEL:Init()
self:PerformLayout()
self.Wait = CurTime() + 5
self.Pos = 1
self.YPos = 220
self.ListMode = true
self.DrawTbl = {}
self.Awards = {}
self.Lists = {}
self.Lists[1] = { 5, ScrW() * 0.30, "Survivors", function() return self:GetSurvivors() end, "bot/whoo2.wav" }
self.... |
local lwtk = require"lwtk"
local call = lwtk.call
local getFocusHandler = lwtk.get.focusHandler
local Focusable = lwtk.newMixin("lwtk.Focusable")
Focusable.extra = {}
local handlePostponedStates
function Focusable.initClass(Focusable, Super) -- luacheck: ignore 431/Focusable
function Focusable:_ha... |
--=================================================================================================================================
--
-- Author: Jeremy Shopf
-- 3D Application Research Group
-- AMD, Inc.
--
-- Script for calculating SSAO
--========================================================... |
local m, s, o
local openclash = "openclash"
local uci = luci.model.uci.cursor()
local fs = require "luci.openclash"
local sys = require "luci.sys"
local sid = arg[1]
font_red = [[<font color="red">]]
font_off = [[</font>]]
bold_on = [[<strong>]]
bold_off = [[</strong>]]
function IsYamlFile(e)
e=e or""
local e... |
-- Prevent accidental quitting.
-- This alias requires the 'no_quit/confirm_quit' alias.
-- Pattern: ^quit$
-- Command: EMPTY
cecho('<red>Quitting will drop all your inventory.\nIf you realy want to quit type \'quitforreal\'\n') |
LinkLuaModifier("modifier_soul_burn", "<unknown>.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_soul_buff", "<unknown>.lua", LUA_MODIFIER_MOTION_NONE)
--Spell Function
firelord_soul_burn = class({})
function firelord_soul_burn:OnSpellStart()
self:GetCursorTarget():EmitSound(hero_bloodseeker.bloodRage)
... |
assert(assets.structures.cannon)
assert(anim8)
return {
id = "CANNON",
image = assets.structures.cannon,
grid = anim8.newGrid(32, 32, assets.structures.cannon:getWidth(), assets.structures.cannon:getHeight()),
animation_names = {
"DEFAULT"
},
layers = {
{
DEFAULT = {... |
local kbdcode = {}
kbdcode.event = {
KEYRELEASE = 0,
KEYPRESS = 1,
}
kbdcode.code = {
ESC = 1,
RETURN = 28,
BKSP = 14,
UP = 200,
DOWN = 208,
LEFT = 203,
RIGHT = 205,
HOME = 199,
END = 207,
PGUP = 201,
PGDOWN = 209,
LSHIFT = 42,
RSHIFT = 54,
CAPSLOCK = 58,
LCTRL = 29,
... |
local class = require '30log'
return class('Player', {
name = 'Soreto',
age = 10
}) |
local pdu = require 'modbus.pdu'
local code = require "modbus.code"
local class = {}
local function packet_check(apdu, req)
local req = req
return function(msg)
return apdu.check(msg, req)
end
end
-- Request {
--ecm, error checking methods
--unit, unit address
--func, modbus function code
--addr, start address
... |
local fs = require('fs')
local json = require('json')
local constants = require('constants')
local enums = require('enums')
local package = require('../../package.lua')
local API = require('client/API')
local Shard = require('client/Shard')
local Resolver = require('client/Resolver')
local GroupChannel = require('co... |
return {
no_consumer = true,
fields = {
test = {type = "boolean", default = true, required = "true"},
}
} |
---@type Ellyb
local Ellyb = Ellyb(...);
if Ellyb.Enum then
return
end
local Enum = {};
Ellyb.Enum = Enum;
Enum.CHARS = {
NON_BREAKING_SPACE = " "
}
Enum.UI_ESCAPE_SEQUENCES = {
CLOSE = "|r",
COLOR = "|c%.2x%.2x%.2x%.2x",
}
Enum.CLASSES = {
HUNTER = "HUNTER",
WARLOCK = "WARLOCK",
PRIEST = "PRIEST",
PALADIN... |
if not modules then modules = { } end modules ['layo-ini'] = {
version = 1.001,
comment = "companion to layo-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- We need to share inf... |
-- Copyright 2014-2021 Sandor Balazsi <sandor.balazsi@gmail.com>
-- Licensed to the public under the GNU General Public License.
local socket = require "socket"
local url = require "socket.url"
local http = require "socket.http"
local https = require "ssl.https"
local ltn12 = require "ltn12"
local nixio = require "nix... |
dathomir_rancor_enraged_bull_lair_neutral_large_boss_01 = Lair:new {
mobiles = {{"enraged_bull_rancor",1}},
bossMobiles = {{"monstrous_brute",1}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_bones_large_fog_red.iff"},
buildingsEasy = {"object/tangible/lair/base/poi_all_lair_bones_... |
local API = {}
function API:CheckExploit()
if syn then
return print("Synapse X")
end
if is_sirhurt_closure and rightpress and is_sirhurt_closure(rightpress) then
return print("Sirhurt")
end
if is_protosmasher_closure and get_nil_instances and is_protosmasher_closure(get_nil_instanc... |
--[[
TheNexusAvenger
Tests the NexusScrollBar class.
--]]
local NexusUnitTesting = require("NexusUnitTesting")
local NexusPluginFramework = require(game:GetService("ReplicatedStorage"):WaitForChild("NexusPluginFramework"))
local NexusScrollBar = NexusPluginFramework:GetResource("UI.Scroll.NexusScrollBar")
--[[
Te... |
---@class CS.UnityEngine.Cubemap : CS.UnityEngine.Texture
---@field public mipmapCount number
---@field public format number
---@field public isReadable boolean
---@type CS.UnityEngine.Cubemap
CS.UnityEngine.Cubemap = { }
---@overload fun(width:number, format:number, flags:number): CS.UnityEngine.Cubemap
---@return CS... |
return function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local lib = ReplicatedStorage.lib
local Llama = require(lib.Llama)
local Dictionary = Llama.Dictionary
local filter = Dictionary.filter
it("should not mutate the given table", function()
local a = {
foo = "FooValue",
bar =... |
-- module
local UtilsModule = {}
local generateGUID = MOAIEnvironment.generateGUID
--------------------------------------------------------------------
local function affirmGUID ( entity )
if not entity.__guid then
entity.__guid = generateGUID ()
end
for com in pairs ( entity.components ) do
if not com.__guid ... |
Hooks:PreHook(CrimeSpreeContractMenuComponent, "_setup_new_crime_spree", "SetDesiredCSL", function(self, ...)
local levels = {
1000, --Change Me
10000, --Change Me
100000 --Change Me
}
tweak_data.crime_spree.starting_levels = levels
end ) |
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