content stringlengths 5 1.05M |
|---|
---------------------------------------------
-- Tarutaru Warp II
-- End Ark Angel TT teleport
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
------------------------------------... |
#!/usr/bin/env luajit
require 'ext'
local env = setmetatable({}, {__index=_G})
if setfenv then setfenv(1, env) else _ENV = env end
require 'symmath'.setup{env=env, implicitVars=true, MathJax=true}
local chart = Tensor.Chart{coords={t,x,y,z}}
local flatChart = Tensor.Chart{coords={T,X,Y,Z}, symbols='ABCDEFGHIJKLMNOPQRS... |
class 'rinka'
function rinka:initProps()
-- FOR AI_SHOWING_IDLE
self.cur_shootDelay = 0
self.target_detected=false
end
function rinka:__init(npc_obj)
self.npc_obj = npc_obj
self.def_shootDelay = smbx_utils.ticksToTime(50)
self.def_speed = 3
self.player_pos_detector = self.npc_o... |
local forth = require 'forth'
if arg[ 1 ] then
forth.script (arg[ 1 ])
else
forth.run ( )
end |
vim.cmd [[
au BufRead,BufNewFile tsconfig.json set filetype=jsonc
autocmd BufRead .babelrc set filetype=json
autocmd BufRead .eslintrc set filetype=json
autocmd BufRead .tslintrc set filetype=json
]]
|
--[[----------------------------------------------------------------------------
Implementation of the sections shown in the export dialog.
Copyright (C) 2007-2009 Arnaud Mouronval <arnaud.mouronval@yahoo.com>
Copyright (C) 2007 Moritz Post <mail@moritzpost.de>
Released under the GNU GPL.
-------------------------... |
#!/usr/bin/env lua
local gl = require("moongl")
local glfw = require("moonglfw")
local SCR_WIDTH, SCR_HEIGHT = 800, 600
local vertex_shader_source = [[
#version 330 core
layout (location = 0) in vec3 aPos;
void main() {
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
}
]]
local fragment_shader_source = [[
#versi... |
fx_version 'cerulean'
games { 'rdr3', 'gta5' }
author 'nimaiso'
description 'ShowID'
version '1.0.0'
client_scripts{
"client.lua"
}
|
PlantConfig = {
TypeModifiers = {
--npk = nitrogen, phosphorus and potassium content (nutrients)
--each ground type affects quality
--players can alter by adding water, fertilizer
--planting on farmland has best quality but risky, easily spotted, etc.
--water = starting water... |
local app = require 'app'
local store = require 'hawk/store'
local utils = require 'utils'
local Gamestate = require 'vendor/gamestate'
local camera = require 'camera'
local sound = require 'vendor/TEsound'
local fonts = require 'fonts'
local state = Gamestate.new()
local Player = require 'player'
local window = requi... |
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); ... |
------------------------------------------------------------------------------------------------
-- The Object Pool module.
--
-- Simple module for Corona for reusing objects instead of creating new ones.
--
-- @module objectpool
-- @author Łukasz Durniat
-- @license MIT
-- @copyright Łukasz Durniat, Apr-2018
-------... |
--- Socket Object.
-- Supports IPv4, IPv6 and UNIX (POSIX only) families.
-- @cstyle instance
module "nixio.Socket"
--- Get the local address of a socket.
-- @class function
-- @name Socket.getsockname
-- @return IP-Address
-- @return Port
--- Get the peer address of a socket.
-- @class function
-- @name Socket.getpe... |
local consts = require 'lcoap.protocol.consts'
local Option = require 'lcoap.protocol.option'
local Message = {}
Message.__index = Message
local function randuint(bytes) return math.random(bytes << 8 + 1) - 1 end
function Message.new(args)
return setmetatable({
message_id = assert(args.message_id),
... |
local dbcrows = require('dbc').rows
local function rowsForBuild(version, data)
local iterfn, iterdata = dbcrows(data, '{' .. version.sig .. '}')
local function wrapfn(...)
local t = iterfn(...)
return t and setmetatable(t, version.rowMT) or nil
end
return wrapfn, iterdata
end
return {
build = rowsFo... |
--- Loads all of the serializers for the world
local file = require('functional/file')
local dir = 'classes/world/serializers/'
local files = file.scandir(dir, true, false)
for _, f in ipairs(files) do
if f:sub(-7) ~= 'all.lua' and f:sub(-4) == '.lua' then
require(dir .. f:sub(1, -5))
end
end
|
local L = CookeryWizLanguage.language
CookeryWizOptions = EasyFrame:new()
CookeryWizOptions.name = "CookeryWizOptions"
CookeryWizOptions.cookeryWiz = nil
CookeryWizOptions.contentControl = nil
CookeryWizOptions.characterComboBox = nil
CookeryWizOptions.characterDropdown = nil
CookeryWizOptions.externalCh... |
import 'test/data/import/circular-self.lua' ()
return
{
}
|
local role = {}
-- override event from blueprint
function role:ReceiveBeginPlay()
self.handle = self.OnFire:Add(function(value,name)
print("Trigger onfire",value,name)
end)
self:Super()
print("role:ReceiveBeginPlay")
print("setupfire")
end
-- override event from blueprint
function... |
--
-- This file is part of SmartSNMP
-- Copyright (C) 2014, Credo Semiconductor Inc.
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your optio... |
return {
{
effect_list = {
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
attr = "cannonPower",
number = 500
}
},
{
type = "BattleBuffAddAttrRatio",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
... |
local K, C, L = unpack(select(2, ...))
local Module = K:NewModule("Installer")
local _G = _G
local SetCVar = _G.SetCVar
local CreateFrame = _G.CreateFrame
local IsAddOnLoaded = _G.IsAddOnLoaded
function Module:ResetInstallData()
KkthnxUIData[K.Realm][K.Name] = {}
if (KkthnxUIConfigPerAccount) then
KkthnxUIConfi... |
CaerdonMount = {}
CaerdonMountMixin = {}
--[[static]] function CaerdonMount:CreateFromCaerdonItem(caerdonItem)
if type(caerdonItem) ~= "table" or not caerdonItem.GetCaerdonItemType then
error("Usage: CaerdonMount:CreateFromCaerdonItem(caerdonItem)", 2)
end
local itemType = CreateFromMixins(CaerdonMountMixin)
... |
StateMachine = class{}
function StateMachine:init(states)
self.states = states -- [name] -> function that returns state
self.current = {
render = function() end,
update = function() end,
enter = function() end,
exit = function() end,
}
end
function StateMachine:... |
#!/usr/bin/env tarantool
local tap = require('tap')
local test = tap.test('gh-6330-table-new')
test:plan(2)
local t = table.new(16, 0)
test:ok(t, 'table new')
-- The following test relies on the internal table representaion and on
-- the way LuaJIT calculates the table lenght. Without preallocation
-- it would be #t... |
Objects = {
createObject ( 16644, 2782.7, -1120.6, 93.1, 0, 0, 64 ),
createObject ( 16644, 2775.02, -1136.2, 93.1, 0, 0, 63.995 ),
createObject ( 16644, 2767.8999, -1150.6, 93.1, 0, 0, 63.745 ),
createObject ( 16644, 2754.3999, -1177.8, 79.63, 0, 330, 63.743 ),
createObject ( 980, 2753.5, -1174.2, 71.2, 0, 0, 180.25 )... |
item_faerie_custom = class({})
function item_faerie_custom:OnSpellStart()
self:GetCaster():Heal(self:GetSpecialValueFor("heal"), self:GetCaster())
self:PlayEffects()
self:SpendCharge()
end
function item_faerie_custom:PlayEffects()
EmitSoundOn("DOTA_Item.FaerieSpark.Activate", self:GetCaster() )
l... |
locksound = false
local pillused = true
RegisterNetEvent('dix-oblivionpill:piluleoubli')
AddEventHandler('dix-oblivionpill:piluleoubli', function()
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if pillused == true then
StartScreenEffect("DeathFailOut", 0, 0)
if... |
--- Component
local Component = {}
Component.__index = Component
--- Creates a new Component.
-- @param populate A function that populates the Bag with values
-- @return A Component object
function Component.new(populate)
local component = setmetatable({
__populate = populate,
__isComponent = true,
... |
return {'ineen','ineendraaien','ineengedoken','ineengedrongen','ineengedrukt','ineengrijpen','ineenkrimpen','ineenlopen','ineens','ineenschrompelen','ineenschuiven','ineenslaan','ineenstorten','ineenstorting','ineenstrengelen','ineenvlechten','ineenvloeien','ineenzakken','ineenzetten','ineffectief','ineffectiviteit','i... |
--------------------------------------------------------------------
-- This file was automatically generated by ProjectGenerator
-- which is tooling part the build system designed for GUCEF
-- (Galaxy Unlimited Framework)
-- For the latest info, see http://www.VanvelzenSoftware.com/
--
-- The contents of this file... |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
loc... |
object_mobile_dressed_imperial_mechanic_nils_cridmeen = object_mobile_shared_dressed_imperial_mechanic_nils_cridmeen:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_imperial_mechanic_nils_cridmeen, "object/mobile/dressed_imperial_mechanic_nils_cridmeen.iff")
|
local path, pid, luaapi = ...
local function dofile(filename, ...)
local f = assert(io.open(filename))
local str = f:read "a"
f:close()
local func = assert(load(str, "=(BOOTSTRAP)"))
return func(...)
end
dofile(path.."/script/debugger.lua","windows",path,pid,luaapi)
|
function main()
local socket
socket = uv.createConnection('127.0.0.1', 8080,
function ()
print('connected')
print(socket)
socket:onData(
function(data)
print('received: ' .. data)
socket:write('HTTP/1.1 200 OK\r... |
local Package = game:GetService("ReplicatedStorage").Fusion
local captureDependencies = require(Package.Dependencies.captureDependencies)
local sharedState = require(Package.Dependencies.sharedState)
return function()
it("should set a dependency set contextually", function()
local dependencySet = {}
captureDepend... |
local afm_ui = require("afm-ui")
local afm_data = require("afm-data")
local thread = require("thread")
local ev = require("event")
local component = require("component")
local nfr = component.getPrimary("nc_fission_reactor")
local tunnel = nil
-- get tunnel, if available
pcall(function () tunnel = component.tunnel end... |
--!The Make-like Build Utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache L... |
--
-- User: pat
-- Date: 9/1/15
--
require 'torch'
require 'optim'
require 'UniversalSchemaEncoder'
local TransEEncoder, parent = torch.class('TransEEncoder', 'UniversalSchemaEncoder')
function TransEEncoder:build_scorer()
-- layers to compute score for the positive and negative samples
local rel = nn.Select... |
local ErrorBuilder = import("errors.lua")
local types = import("types.lua")
-----------------------
-- Placeholder Class --
-----------------------
local mt = { __class_name = "Placeholder" }
-- Returns the event from a placeholder object.
local function get_event(obj)
return getmetatable(obj).event
end
-- Returns... |
-- Shifts player control over to another unit in adventure mode.
-- author: Atomic Chicken
-- based on "assumecontrol.lua" by maxthyme, as well as the defunct advtools plugin "adv-bodyswap"
-- calls "modtools/create-unit" for nemesis and histfig creation
--@ module = true
local utils = require 'utils'
local validArgs... |
-- This file is used to add additional options in the player's context menu.
properties.Add("FScript.ForceCreateCharacter", {
MenuLabel = FScript.Config.ScriptPrefix .. FScript.Lang.ForceCharacterCreation,
Order = 1,
MenuIcon = "icon16/user_add.png",
Filter = function(self, entity, player)
if not FScript.IsVali... |
-- ######################
-- ### NVIM INIT FILE ###
-- ######################
-- Basic settings
vim.api.nvim_command 'runtime config.vim'
vim.api.nvim_command 'runtime autogroups.vim'
vim.api.nvim_command 'runtime mappings.vim'
-- Plugins and their setup
require 'plugin/packer'
require 'init/packer_compiled'
-- Func... |
---@class happ
happ = {}
require "happ.core.happ_object"
require "happ.utils.utils_lua"
require "happ.utils.utils_unity"
require "happ.module.module_asset"
require "happ.module.module_view"
require "happ.module.view.view"
require "happ.module.view.view_fgui"
require "happ.module.view.view_window"
require "happ.modu... |
#!/usr/bin/env luajit
-- (c) 2014 Stephen McGill
dofile'include.lua'
local util = require'util'
local processes = {
'run_dcm',
'run_imu',
'state_wizard',
'camera_wizard',
'vision_wizard',
'world_wizard',
'gc_wizard',
}
local is_running = {}
for _, v in ipairs(processes) do
is_running[v] = false
end
lo... |
-- Label parameters
-- Copyright (C) 2018, Eagle Dynamics.
-- labels = 0 -- NONE
-- labels = 1 -- FULL
-- labels = 2 -- ABBREVIATED
-- labels = 3 -- DOT ONLY
-- Off: No labels are used
-- Full: As we have now
-- Abbreviated: Only red or blue dot and unit type name based on side
-- Dot Only: Onl... |
local sourcevalue = "library";
local sourceclass = nil;
local sourceitems = {};
local dragging = false;
function onInit()
-- set the hover cursor
setHoverCursor("hand");
-- get the source value
if source then
sourcevalue = source[1];
end
-- get the class value
if class then
sourcecla... |
local PANEL = {}
function PANEL:Init()
self.bgcol = MAIN_COLORD
self.Limit = 100
self:SetPadding( 1 )
self:SetSpacing( 1 )
self:SetAutoSize(false)
self:EnableHorizontal( false )
self:EnableVerticalScrollbar( true )
self.VBar.Paint = function(s) end
self.VBar.btnGrip.Paint = function(s,w,h) DrawRect( 2 , 0 ,... |
--Random quotes,phrases and memes from various rhythm gaming communities /o/
--(that you may or may not be familar with.... heck i don't even know the references for some of these)
--mainly from ossu, stepman and bms
-- Also (hopefully helpful) tips regarding the game/theme,etc.
--------------------------------------... |
{3015234, 3015233},
{3015235, 3015234},
{3014944, 3015235},
{3014945, 3014944},
{3014946, 3014945},
{3014947, 3014946},
{3014948, 3014947},
{3080507, 3014948},
{3080544, 3080507},
{3080545, 3080544},
{3080546, 3080545},
{3080547, 3080546},
{3080548, 3080547},
{3080549, 3080548},
{3080543, 3080549},
{30... |
termID = nil
--turtle direction. 0 means not facing that direction
yDirection = 1
xDirection = 0
--turtle relative positioning
curx = 0
cury = -3
curdepth = 0
--send a message to the terminal
local function sendMessage(message)
if termID ~= -1 then
rednet.send(termId, message)
end
end
--[[
these functions cau... |
--[[
Copyright (c) 2016 Baidu.com, Inc. All Rights Reserved
@file PageJudge.lua
@author sunnnychan@gmail.com
@date 2016/03/12 11:27:24
@brief Page judge
]]--
local BDLOG = require('lua.bdlib.BdLogWrite')
local setmetatable = setmetatable
local tostring = tostring
local require = require
local type = type
local pair... |
-- menubar
dofile(zwm.spoonPath.."utilities.lua")
menubar = hs.menubar.new()
function set_workspaces()
local c = zwm.config
local all_spaces = get_spaces()
local current = spaces.activeSpace()
local inactive_before_text = ""
local inactive_after_text = ""
local separator = ""
local active_text =... |
commandArray = {}
print("fbnetdev-running")
return commandArray
|
LinkLuaModifier("modifier_boss_cursed_zeld_three_cores", "heroes/bosses/cursed_zeld/three_cores.lua", LUA_MODIFIER_MOTION_NONE)
boss_cursed_zeld_three_cores = {
GetIntrinsicModifierName = function() return "modifier_boss_cursed_zeld_three_cores" end,
}
modifier_boss_cursed_zeld_three_cores = {
IsPurgable = functio... |
help(
[[
This module loads R 3.3.1 into the environment
]])
whatis("Loads R, a tool for statistical analysis")
local version = "3.3.1"
local base = "/cvmfs/oasis.opensciencegrid.org/osg/modules/R/"..version
prepend_path("PATH", pathJoin(base, "bin"))
prepend_path("LD_LIBRARY_PATH", pathJoin(base, "lib64"))
prepend_p... |
local top
local whee
local border = 5
local inputX = THEME:GetMetric("ScreenNetSelectBase", "ChatInputX")
local inputY = THEME:GetMetric("ScreenNetSelectBase", "ChatInputY")
local inputWidth = THEME:GetMetric("ScreenNetSelectBase", "ChatTextInputWidth") * 0.4
local inputHeight = 25
local outputX = THEME:GetMetric("S... |
-----------------------------------
-- Area: Windurst Waters
-- NPC: Maysoon
-- Starts and Finishes Quest: Hoist the Jelly, Roger
-- Involved in Quests: Cook's Pride
-- !pos -105 -2 69 238
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs");
require("scripts/globals/settings");
... |
Common = {
Skins = {
Male = {
'a_m_m_indian_01'
},
Female = {}
}
}
RelationshipTypes = {
{ Hash = GetHashKey('CIVMALE'), Gang = -1 },
{ Hash = GetHashKey('CIVFEMALE'), Gang = -1 },
{ Hash = GetHashKey('SECURITY_GUARD'), Gang = -1 },
{ Hash = GetHashKey('AMBIENT_GANG_LOST'), Gang = -1 },
{ Hash = GetHas... |
meta =
{
-- ID of your mod; Make sure this is unique!
-- Will be used for identifying the mod in dependency lists
-- Will be changed to workshop ID (ensuring uniqueness) when you upload the mod to the workshop
id = "DebuggerExample",
-- Name of your mod; You may want this to be unique, but it's no... |
C_SpecializationInfo = {}
---@return boolean canUse
---@return string failureReason
---[Documentation](https://wow.gamepedia.com/API_C_SpecializationInfo.CanPlayerUsePVPTalentUI)
function C_SpecializationInfo.CanPlayerUsePVPTalentUI() end
---@return boolean canUse
---@return string failureReason
---[Documentation](ht... |
tetris = {}
map = {}
graphics = { tileSize = 20, }
pieces = { { color = "purple" , map = {{1, 1, 1, 1}} },
{ color = "yellow", map = {{1, 1}, {1, 1}} },
{ color = "red", map = {{1, 0}, {1, 1}, {0, 1}}},
{ color = "green", map = {{0, 1}, {1, 1}, {1, 0}}},
{ color = "pink", map = {{1, 0}, {1, 1}, {1, 0}}},
{ color =... |
-- Game World
-- Collision's callbacks
local beginContact = function(fixtureA, fixtureB, contact)
-- Get entities that are being in contact
local entityA = fixtureA:getUserData()
local entityB = fixtureB:getUserData()
-- If entity has endContact mehtod, execute it
if entityA.beginContact then entityA:beginContac... |
#!usr/bin/env lua-5.4
local words = {}
for line in io.stdin:lines() do
if line:match("[^%s]") then
for word in line:gmatch("%s*([^%s]*)%s*") do
if #word > 0 then
word = word:lower()
words[word] = (words[word] or 0) + 1
end
end
end
end
local wordlist = {}
fo... |
local function aFunction(...)
local i = debug.getinfo(...)
if not i then
print("none")
else
print(i.name, i.currentline, i.source)
end
end
local function foo(...)
aFunction(...)
return 1 -- avoid TCO
end
foo(1)
--> =aFunction 2 luatest
foo(2)
--> =foo 11 luatest
foo(0)
--> =g... |
local scellepLoader = {}
function scellepLoader:Init()
local Loader = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local LoadStatus = Instance.new("TextLabel")
local LoaderCorner = Instance.new("UICorner")
local BGSlider = Instance.new("TextLabel")
local BGSliderCorner = Instance.new("UICorne... |
local ffi = require "ffi"
local table = require "table"
local base = require "eelua.core.base"
local EE_Document = require "eelua.core.EE_Document"
local EE_Frame = require "eelua.core.EE_Frame"
local unicode = require "unicode"
local C = ffi.C
local ffi_new = ffi.new
local ffi_cast = ffi.cast
local tinsert ... |
local CastleNathria = LibStub("AceAddon-3.0"):GetAddon("BestInSlotRedux"):NewModule("CastleNathria")
local CN = "CN"
function CastleNathria:OnEnable()
local L = LibStub("AceLocale-3.0"):GetLocale("BestInSlotRedux")
local castleNathriaName = C_Map.GetMapInfo(1735).name
self:RegisterExpansion("Shadowlands", EXPANS... |
local alert = {}
function alert.showOnly(text, duration, size)
alert.close()
alert.show(text, duration, size)
end
function alert.close()
hs.alert.closeAll(0)
end
function alert.show(text, duration, size)
duration = duration or 0.5
size = size or 24
local radius = size - 4
hs.alert.show(
text,
... |
-- Floyd-Warshall "all pairs-shortest" algorithm implementation
-- See : http://en.wikipedia.org/wiki/Floyd%E2%80%93Warshall_algorithm
-- Note : this implementation (and tests) were roughly translated to
-- Lua from Diego Allen's implementation of the same problem.
-- See : https://github.com/kennyledet/Algorithm-Im... |
-- Objective-C
return {
name = "Objective-C",
lexer = 3,
extensions = "m,h",
keywords = {
[0] = {
name = "Primary Keywords",
keywords = require "c_keywords"
},
[1] = {
name = "Secondary Keywords",
keywords = require "objc_keywords"
},
[2] = {
name = "Doc Keyword... |
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
-- Script: HeliTrim
-- Author: Carsten Lynker
-- Version: 1.2
-- Build: 2019-07-19
-- Licence: Same as FlyWithLua (MIT licence)
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --... |
-- Hi!
-- Save this as ~/.hydra/init.lua and choose Reload Config from the menu
import = require('utils/import')
import.clearCache()
config = import('config')
function config:get(keyPath, default)
local root = self
for part in string.gmatch(keyPath, "[^\\.]+") do
root = root[part]
if root == ... |
local DLib = DLib
local Color = Color
local table = table
DLib.skin.icons = { }
do
local _accum_0 = { }
local _len_0 = 1
local _list_0 = {
'blue',
'green',
'orange',
'pink',
'purple',
'red',
'yellow'
}
for _index_0 = 1, #_list_0 do
local color = _list_0[_index_... |
local indicator = "Off"
RegisterNetEvent('pv:syncIndicator')
AddEventHandler('pv:syncIndicator', function (playerId, IStatus)
if GetPlayerFromServerId(playerId) ~= PlayerId() then
local ped = GetVehiclePedIsIn(GetPlayerPed(GetPlayerFromServerId(playerId)), false)
if IStatus == "Off" then
SetVehicleIndicatorLig... |
--action event pack
--B_30102
return
{
["MSkill_1_1"] = {
[1] = {
type = "EffectSave",
time = Fixed64(0) --[[0]],
realTime = Fixed64(0) --[[0]]
},
[2] = {
type = "LookTarget",
time = Fixed64(0) --[[0]],
realTime = Fixed64(0) --[[0]],
lookTargetSpeed = Fixed64(5242880) --[[5]],
lookTarg... |
--[[
QNET ROBLOX BAN MODULE
~By EramsorGR, part of the NSE Network group.
Protect by an MIT License
Copyright (c) 2020 Nicholas S.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software with... |
local view, colors, styles = view, lexer.colors, lexer.styles
-- required colors
colors.yellow = 0x66bab2 -- highlight color from editing.lua
colors.orange = 0x222222 -- highlight color from editing.lua
colors.red = 0x6161c2 -- diff lexer
colors.green = 0x81cc81 -- diff lexer
colors.base0 = 0x1d1616
co... |
local PANEL = {}
AccessorFunc(PANEL, "bReadOnly", "ReadOnly", FORCE_BOOL)
function PANEL:Init()
self:SetSize(ScrW() * 0.45, ScrH() * 0.65)
self:SetTitle("")
self:MakePopup()
self:Center()
local header = self:Add("DPanel")
header:SetTall(34)
header:Dock(TOP)
self.vendorName = header:Add("DLabel")
self.vend... |
local theme={colors={normal={blue={0.54117647058824,0.70196078431373,0.70980392156863,1},green={0.74509803921569,0.70980392156863,0.35686274509804,1},cyan={0.48235294117647,0.74117647058824,0.64313725490196,1},white={0.8156862745098,0.7843137254902,0.77647058823529,1},red={0.79607843137255,0.37647058823529,0.4666666666... |
if nil == cc.Terrain then
return
end
cc.Terrain.CrackFixedType =
{
SKIRT = 0,
INCREASE_LOWER = 1,
}
cc.Animate3DQuality =
{
QUALITY_NONE = 0,
QUALITY_LOW = 1,
QUALITY_HIGH = 2,
}
|
-- Please dont remove my rights
-- Made by Oscar_Moe_Jadi
--for High Style and Arab Master
-- Menu state
local showMenu = false
-- Keybind Lookup table
local keybindControls = {
["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, [... |
local accesslog = {}
local cjson = require "cjson"
local json_encode = cjson.encode
-- dynamic metadata filter name
local DMFN = "com.reblaze.curiefense"
local LOG_KEY = "request.info"
local function get_log_table(request_map)
-- handle is userData which is not serializable
local entries = {
["geo"] = "... |
return {
game = require(... ..".game"),
gameOver = require(... ..".gameOver"),
gameWin = require(... ..".gameWin"),
intro = require(... ..".intro"),
}
|
local utils = require("rust-tools.utils.utils")
local M = {}
local latest_buf_id = nil
function M.execute_command(command, args, cwd)
local full_command = utils.chain_commands({
utils.make_command_from_args("cd", { cwd }),
utils.make_command_from_args(command, args),
})
-- check if a buffer with the latest i... |
ENT.Base = "base_ai"
ENT.Type = "ai"
ENT.PrintName = "Auto Body Shop NPC"
ENT.Category = "Other"
ENT.Author = "TheAsian EggrollMaker"
ENT.Contact = "theasianeggrollmaker@gmail.com"
ENT.Purpose = ""
ENT.Instructions = ""
ENT.AutomaticFrameAdvance = true
ENT.Spawnable = true
ENT.AdminSpawnable = false
|
object_mobile_skeleton_bm_cat_domestic = object_mobile_skeleton_shared_bm_cat_domestic:new {
}
ObjectTemplates:addTemplate(object_mobile_skeleton_bm_cat_domestic, "object/mobile/skeleton/bm_cat_domestic.iff")
|
local is_show = false
local the_admin = "Administrator"
local the_owner = "Gracz"
local the_reason = "Nadmierne odwalanie"
local the_punish = "Kara"
addEventHandler("onClientRender",getRootElement(),
function()
-- Jakiś warunek wyświetlania
if is_show then
local screen_x, screen_y = guiGetScreenSize()
dxDr... |
AddCSLuaFile()
resource.AddFile("materials/mute-icon.png")
if (CLIENT) then
local drawMute = false
local muteIcon = Material("materials/mute-icon.png")
net.Receive("drawMute", function()
drawMute = net.ReadBool()
end)
hook.Add("HUDPaint", "ttt_discord_bot_HUDPaint", function()
if drawMute then
surface.Se... |
local file = require 'files.file'
---@class files
local mt = {}
mt.__index = mt
mt.type = 'files'
mt._fileCount = 0
---@type table<uri, file>
mt._files = nil
local function findNames(uri, text)
local names = {}
for name in text:gmatch("[%w_]+") do
names[name] = names[name] and names[name] + 1 or 1
... |
require "Scripts/Heroes/IHero"
WarriorHero =
{
_name = "Warrior",
_hp = 10,
_sglClickAblPath = "Scripts/Heroes/Warrior Hero/MeleeSweep.lua",
_dblClickAblPath = "Scripts/Heroes/Warrior Hero/ThrownDagger.lua",
_spritesheetPath = "Images/Entities/Hero/Hero_SS.sprites",
_animPath = "Images/Entities/Hero/Hero_Walk.an... |
module(..., package.seeall)
require"audio"
function sdCardTask()
sys.wait(5000)
--挂载SD卡,返回值0表示失败,1表示成功
io.mount(io.SDCARD)
--第一个参数1表示sd卡
--第二个参数1表示返回的总空间单位为KB
local sdCardTotalSize = rtos.get_fs_total_size(1,1)
log.info("sd card total size "..sdCardTotalSize.." KB")
... |
require("src.lua.utils.vector")
require("src.lua.utils.math")
require("coord")
require("ui")
love.window.setTitle("Path Maker/Viewer")
love.window.setIcon(love.image.newImageData("icon.png"))
love.window.maximize()
local width, height = love.graphics.getDimensions()
local currentMode = "line"
local wasDown = false
loc... |
box.cfg.wal_mode
space = box.schema.space.create('tweedledum')
index = space:create_index('primary', { type = 'hash' })
space:insert{1}
space:insert{2}
space:insert{3}
space.index['primary']:get(1)
space.index['primary']:get(2)
space.index['primary']:get(3)
space.index['primary']:get(4)
box.snapshot()
box.snapshot()
sp... |
package("linux-headers")
set_homepage("https://kernel.org/")
set_description("Header files of the Linux kernel")
set_license("GPL-2.0-only")
add_urls("https://cdn.kernel.org/pub/linux/kernel/$(version).tar.xz",
"https://mirrors.edge.kernel.org/pub/linux/kernel/$(version).tar.xz",
... |
-- Some utility functions that shouldn't be exposed.
local ffi = require "ffi"
return {
-- https://github.com/stevedonovan/Penlight/blob/master/lua/pl/path.lua#L286
format_path = function(path)
local np_gen1,np_gen2 = '[^SEP]+SEP%.%.SEP?','SEP+%.?SEP'
local np_pat1, np_pat2 = np_gen1:gsub('SEP','/'), np_gen2:g... |
AddCSLuaFile( )
ENT.Type = "anim"
ENT.Spawnable = false
ENT.AutomaticFrameAdvance = true
local Sequences = {
[""] = { stand = "idle_all_01", //idle_all_01
walk = "walk_all",
run = "run_all_01",
crouch = "cidle_all",
crouch_walk = "cwalk_all" },
["pistol"] = { stand = "idle_pistol",
walk = "walk_pistol",
... |
-- Clientside language stuff
-- Need to build custom tables of strings. Can't use language.Add as there is no
-- way to access the translated string in Lua. Identifiers only get translated
-- when Source/gmod print them. By using our own table and our own lookup, we
-- have far more control. Maybe it's slower, but may... |
#!/usr/bin/env lua
tlc = require "tlc"
program =
[[#include <stdio.h>
int main(int argc, char **argv)
{
printf("Hello, %s!\n", argv[1]);
return 0;
}]]
assert(type(tlc) == "table")
ctx = tlc.new()
assert(type(ctx) == "userdata")
assert(ctx:setoutputtype(tlc.output.memory))
assert(ctx:compilestring(program))
... |
-- robot_gateway.lua 机器人测试网关
local skynet = require "skynet"
----------------------------------------------------------------------------------------
-- 服务名。
local _test_client_service = "mock/test_client_service"
----------------------------------------------------------------------------------------
local M = {}
loc... |
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