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local metric = monitoring.counter("add_particle_calls", "number of add_particle calls") minetest.add_particle = metric.wrap(minetest.add_particle)
function erato2(n) if n < 2 then return {} end if n < 3 then return {2} end local t = {} local lmt = (n - 3) / 2 local sqrtlmt = (math.sqrt(n) - 3) / 2 for i = 0, lmt do t[i] = 1 end for i = 0, sqrtlmt do if t[i] ~= 0 then local p = i + i + 3 for j = (p*p - 3) / 2, lmt, p do t[j] = 0 end end end ...
require "lfs" local attributes = lfs.attributes("input.txt") if attributes then print(path .. " was last modified " .. os.date("%c", attributes.modification) .. ".") -- set access and modification time to now ... lfs.touch("input.txt") -- ... or set modification time to now, keep original access time ...
local util = require"lapis.util" local keys = require "keys.file" return function(self) do local key = self.params.key self.access = keys.use(key) end local function file_is(path, t) return os.execute(('[ -%s "%s" ]'):format(t, path)) == 0 end self.virtual = "/" .. util.unescape(self.params.splat or "...
wrk.method = "POST" wrk.headers["Content-Type"] = "multipart/form-data; boundary=----WebKitFormBoundaryX3bY6PBMcxB1vCan" bodyhead = "------WebKitFormBoundaryX3bY6PBMcxB1vCan" bodyhead = bodyhead .. '\r\n' bodyhead = bodyhead .. [[Content-Disposition: form-data; name="file"; filename="bench.lua"]] bodyhead = bodyhead .....
function GetDesire() return (0.0) end function Think() end
local worldBossReplay = {} local worldBossModule = require "module.worldBossModule"; local Time = require("module.Time") function worldBossReplay:Start(data) if data then self.idx = data.idx else self.idx = self.savedValues.idx or 1 end self.savedValues.idx = self.idx self:initUi()...
local Util = require(script.Parent.Parent.Shared.Util) local color3Type = Util.MakeSequenceType({ Prefixes = "# hexColor3 ! brickCOlor3"; ValidateEach = function(value, i) if value == nil then return false, ("Invalid or missing number at position %d in Color3 type."):format(i) elseif value < 0 or value > 255 ...
dir('bin', '755') sym('bin/plumb', '../etc/plumb') dir('boot', '755') dir('dev', '755') dir('etc', '755') dir('home', '755') dir('mnt', '755') dir('proc', '755') dir('root', '700') dir('run', '755') dir('sys', '755') dir('tmp', '755') dir('var', '755') dir('var/db', '755') dir('var/empty', '755') dir('var/log', '755') ...
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- B A T C H E X P O R T P L U G I N -- -----------------------------------------------------------------------------...
local ls = require("luasnip") local i = ls.insert_node local s = ls.snippet local t = ls.text_node local f = ls.function_node local cxx_hello_world = s({ trig = "hello", dscr = "Basic hello world" }, { t({ "#include <stdio.h>", "", "int main(int argc, char** argv)", "{", ' printf("Hello, World!\\n");', ...
object_static_structure_content_exar_kun_torture_table = object_static_structure_content_shared_exar_kun_torture_table:new { } ObjectTemplates:addTemplate(object_static_structure_content_exar_kun_torture_table, "object/static/structure/content/exar_kun_torture_table.iff")
return {'furie','furieus','furore','furies','furieuze','furieuzer','furien','furieust'}
#!/usr/bin/env luajit GTop = require("lgi").GTop GTop.glibtop_init() -- MEM mem = GTop.glibtop_mem() swap = GTop.glibtop_swap() GTop.glibtop_get_mem(mem) GTop.glibtop_get_swap(swap) local function mb(i) return i / (2^10) end print() print("Total: ", mb(mem.total)) print("Used: ", mb(mem.used - mem...
local Tunnel = module("vrp", "lib/Tunnel") local Proxy = module("vrp", "lib/Proxy") vRP = Proxy.getInterface("vRP") vRPclient = Tunnel.getInterface("vRP","vRP") RegisterCommand('rebocar', function(source, args, rawCommand) local user_id = vRP.getUserId({source}) if user_id ~= nil then local player = vRP.getUserSo...
-- Init.lua -- Written by KyrosKrane Sylvanblade (kyros@kyros.info) -- Copyright (c) 2015-2020 KyrosKrane Sylvanblade -- Licensed under the MIT License, as per the included file. -- Addon version: @project-version@ -- This file initializes some settings for Annoying Popup Remover. --#################################...
return function() local isAlive = require(script.Parent.isAlive) local function withMockCharacter(callback) local character = Instance.new("Model") character.Parent = workspace character.Name = "Character" local humanoid = Instance.new("Humanoid") humanoid.Parent = character callback(character) char...
--[[ Luci configuration model for statistics - collectd df plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at...
package.path = package.path .. ";./test/?.lua;./lua/?.lua" require "Json" function test1() for i = 1, 10 do print("In Test1: " .. tostring(i)) end end function test2(first, last) for i = first, last do print("In Test2: " .. tostring(i)) end end function sum2(a, b) local result =...
classer = require "classer" local coin = {} coin.Coin = classer.ncls() function coin.Coin:_init(world, radius, x, y, tileW, tileH) self.radius = radius self.width = radius * 2 self.height = radius * 2 self.x = x self.y = y self.ctype = "coin" self.world = world self.ox = tileW/2 self.oy = tileH/2 world:add...
local _, Engine = ... local L = Engine:NewLocale("enUS") if not L then return end --------------------------------------------------------------------- -- System Messages --------------------------------------------------------------------- -- Core Engine L["Bad argument #%d to '%s': %s expected, got %s"] = true L["...
print("hello, world!") --> =hello, world! print(1+2) --> =3 print(1 == 1.0) --> =true print(1, 2) --> =1 2 print("hello," .. " " .. "world!") --> =hello, world! local function max(x, y) if x > y then return x end return y end print(max(2, 3), max(3, 2)) --> =3 3 local function sum(n) local s = 0 ...
local T, C, L, G = unpack(select(2, ...)) local addon_name = G.addon_name local font = G.Font --[[------------------------ -- Group Inspect -- ------------------------]]-- party_cd = LibStub("AceAddon-3.0"):NewAddon("party_cd") if not party_cd then return end party_cd.Roster = {} party_cd.Frames = {} party...
-- This file contains all commands and chat types of Modern RP Schema. nut.command.add("gunlicense", { onRun = function(client, arguments) local char = client:getChar() local class = char:getClass() local classData = nut.class.list[class] if (classData.law) then traceData = {} traceData.start = client:G...
-------------------------------------------------------------------------------- --- LuaSTG Sub 键盘输入 --- LuaSTG Sub keyboard input -------------------------------------------------------------------------------- ---@class lstg.Input.Keyboard local M = {} -------------------------------------------------------...
local get_player_by_name = minetest.get_player_by_name local name local hp local generic_stat -- hierarchy = local table of players - player - status value local stats = {} --[[ health - how healthy you are hunger - how hungry you are thirst - how thirsty you are exhaustion - can limit your speed/stamina panic - how...
--[[ Functions ]] function rankInfos(group, rank) if not group or not rank then return {} end local infos = MySQL.single.await([[ SELECT * FROM ?? WHERE ?? = ? AND ?? = ? ]], { "groups_ranks", "group", group, "rank", rank }) if not infos then return {} end retur...
--[[ Copyright 2018 American Megatrends Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
function gen_error_obj(status) local code = status or 1 local message = "" if code == 1 then message = "success" elseif code == 3 then message = "Authentication Failure" elseif code == 4 then message = "Permission denied" elseif code == 5 then message = "File/Folder not exist" elseif code ...
-- MIT License -- Copyright (c) 2019 Tsukanov Alexander -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, mod...
local pretty = require 'core.pretty' describe('core.pretty', function() local dump = pretty.dump it('dump nil', function() assert.equals('nil', dump()) end) it('dump default', function() local cases = { ['1'] = 1, ['"a"'] = 'a', ['true'] = true, ...
HarmonicsTest1.luaprint("############### Test of orthogonality") N = 1000 Nt = N Nv = 2*N dtheta = math.pi/Nt dvaphi = 2.0*math.pi/Nv ell = 2 m = 1 ellp = 2 mp = 1 intgl = 0.0 for i=0,(Nt-1) do theta = dtheta/2.0 + i*dtheta for j=0,(Nv-1) do vaphi = dvaphi/2.0 + j*dtheta Y1 = chiYlm(ell,m,th...
ITEM.name = "Тяжелый оруженый мусор" ITEM.desc = "Свалка больших элементов конструкции оружия и механических частей в очень поврежденном состоянии. \n\nХАРАКТЕРИСТИКИ: \n-технологическое приспособление \n-используется для крафта" ITEM.price = 1820 ITEM.exRender = false ITEM.weight = 1.86 ITEM.model = "models/kek...
local screenWidth, screenHeight = guiGetScreenSize() local relativeScale, relativeFontScale = math.min(math.max(screenWidth/1600, 0.5), 1), math.min(math.max(screenWidth/1600, 0.85), 1) local notifications = {} notifications.list = {} notifications.offset = 5 notifications.padding = 10 notifications.fontScale = 1 notif...
-- This file is a part of the LibCVC project. -- It is subject to the license terms in the LICENSE file found -- in the top-level directory of this distribution. -- This simple example shows how to resize an image using LibCVC. -- No external dependencies are required execept for Alien (a Lua binding to libffi). -- To...
-- Generated by CSharp.lua Compiler local System = System System.namespace("Slipe.Shared.Rpc", function (namespace) namespace.class("EmptyIncomingRpc", function (namespace) return { __inherits__ = function (out) return { out.Slipe.Shared.Rpc.IRpc } end, __metadata__ = f...
local module = {} function module.init(modName) module.file = io.open(modName .. ".log", "w") end function module.write(message, level) level = level or "INFO" module.file:write(os.date("%Y-%m-%d %H:%M") .. " " .. level .. " " .. tostring(message) .. "\n") module.file:flush() end return module
--[[ © 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] ITEM.name = "First Aid Kit" ITEM.model = Model("models/firstaid/item_firstaid.mdl") ITEM.description = "A basic first aid kid used for treating wounds and injuries. Used for healing limbs." ITEM.category = "Medical" IT...
local config = require("waf.config") local redis = require "resty.redis" local cjson = require "cjson" ip = ngx.req.get_post_args()["ip"] type = ngx.req.get_post_args()["type"] local red = redis:new() red:set_timeouts(2000) -- 2 sec local ok, err = red:connect("127.0.0.1", 6379) if not ok then ngx.say("failed to ...
NeP.Config = {} local Config = NeP.Config local data = {} function Config.Load(tbl) --debug.print('Config Data Loaded', 'Config') if tbl == nil then NePData = {} data = NePData else data = tbl end end function Config.Read(key, ...) --debug.print('Reading Config Key: ' .. key, 'Config') key = t...
style = {["off_color"] = "000", ["on_color"] = "000", ["line_color"] = "000", ["line_width"] = "2"}; red_style = {["off_color"] = "000", ["on_color"] = "f00", ["line_color"] = "f00", ["off_line_color"] = "000", ["line_width"] = "3"}; text_style = {["...
--- @module DataLoader.Dictionary -- Provides definitions for the Dictionary class, which stores: -- 1) The map from word strings to their indices. -- 2) The map from word indices to their vector representation. require 'torch' -- The package/class variable local Dictionary = {} -------------------- Member Methods...
local files = require 'files' local lang = require 'language' return function (uri, callback) local state = files.getState(uri) if not state then return end if not state.ast.docs then return end for _, doc in ipairs(state.ast.docs) do if doc.type ~= 'doc.field' th...
--[[ © 2016-2017 TeslaCloud Studios See license in LICENSE.txt. --]] do local hexDigits = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"} -- A function to convert a single hexadecimal digit to decimal. function util.HexToDec(hex) if (isnumber(hex)) then return hex end ...
-- support for i18n local S = armor_i18n.gettext local armor_stand_formspec = "size[8,7]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. default.get_hotbar_bg(0,3) .. "list[current_name;armor_head;3,0.5;1,1;]" .. "list[current_name;armor_torso;4,0.5;1,1;]" .. "list[current_name;armor_legs;3,1.5...
vim.o.bg = 'dark' local colors = { none = {'none','none'}, -- base values bg_main = {"#000000",0}, fg_main = {"#ffffff",255}, bg_dim = {"#100f10",15}, fg_dim = {"#e0e6f0",226}, bg_alt = {"#191a1b",25}, fg_alt = {"#a8a8a8",169}, -- specifically for on/off states and must be combined with -- themselves, though...
return require('src.lua-cor.pack') :new('src.lua-cor') :modules( 'arr', 'ass', 'bro', 'cnt', 'com', 'lay', 'log', 'map', 'obj', 'typ', 'vec', 'wrp')
function onCreate() -- background shit makeLuaSprite('whitebg', 'whitebg', -700, -500); setScrollFactor('whitebg', 1, 1); addLuaSprite('whitebg', false); close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used anymore after loading the stage e...
require 'globals' require 'assets' local Menu = require 'gamestates.menu' local Game = require 'gamestates.game' function love.load() GS.switch(Menu) GS.registerEvents() end function love.update(dt) end function love.draw() if GS.current() == Menu then love.graphics.print('menu') elseif GS.current() == Game ...
local M = {} local sqlite3 = require('lsqlite3') local db = sqlite3.open('Yatay.db') local exist_stmt local insert_stmt local update_stmt M.exist = function(project, name) exist_stmt = assert(db:prepare('SELECT * FROM Yatay WHERE project = ? AND block = ?')) assert(exist_stmt:bind_values(project, name) == sqlite3...
object_tangible_item_beast_converted_pugoriss_decoration = object_tangible_item_beast_shared_converted_pugoriss_decoration:new { } ObjectTemplates:addTemplate(object_tangible_item_beast_converted_pugoriss_decoration, "object/tangible/item/beast/converted_pugoriss_decoration.iff")
local export = {} local tt = { ["Ꭰ"]="a", ["ꭰ"]="a", ["Ꭱ"]="e", ["ꭱ"]="e", ["Ꭲ"]="i", ["ꭲ"]="i", ["Ꭳ"]="o", ["ꭳ"]="o", ["Ꭴ"]="u", ["ꭴ"]="u", ["Ꭵ"]="v", ["ꭵ"]="v", ["Ꭶ"]="ga", ["ꭶ"]="ga", ["Ꭷ"]="ka", ["ꭷ"]="ka", ["Ꭸ"]="ge", ["ꭸ"]="ge", ["Ꭹ"]="gi", ["ꭹ"]="gi", ["Ꭺ"]="go", ["ꭺ"]="go", ["Ꭻ"]="gu", ["ꭻ"]="gu...
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! * ---@meta --- ---[4.7]font atlas[parent:] --- ---@class FontAtlas FontAtlas = {} --- ---[4.7]get font ascender --- --- @return int --- @nodiscard function FontAtlas:getFontAscender() end --- ---[4.7]get glyph --- --- @param arg0 int --- @return Gly...
------------------------------------------------ ----[ POINTS NAME ]-------------------- ------------------------------------------------ local PointsName = SS.Commands:New("PointsName") // Branch flag SS.Flags.Branch("Server", "PointsName") // Points name command function PointsName.Command(Player, Args) local B...
_CAState = require("state") local settsvals = { --A table to convert settings2.txt line number to a setting name "_CAGridW", "_CAGridH", "_CAAILevel", "_CAPlayer1", "_CAPlayer2", "_CAPlayer3", "_CAPlayer4" } local function checkValidPlayers() --Makes sure that at least 2 players are present local pc ...
workspace "BigBaseV2" architecture "x64" startproject "BigBaseV2" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}" IncludeDir = {} IncludeDir["fmtlib"] = "vendor/fmtlib/include" IncludeDir["json"] = "vendor/json/single_include" IncludeDir["MinHook"] = "vendo...
local res = {} res[#res+1] = arg[1] for i = 2, #arg do local cmd = arg[i] if cmd:sub(1, 1) == '-' then local k, v local pos = cmd:find('=', 1, true) if pos then k = cmd:sub(2, pos - 1) v = cmd:sub(pos + 1) else k = cmd:sub(2) ...
--[[ module: ColorConst author: DylanYang time: 2021-03-26 17:07:07 idea: Sets the usual colors that current project needs ]] local _M = Class("ColorConst") _M.singleton = true local const = _M.public.static.readonly local static = _M.public.static --The following common colors can be customized ac...
local _={} _.name="Actionbar" _.new=function(options) if options==nil then options={} end options.isService=true local r=BaseEntity.new(options) r.isUiDrawable=true r.editorVisible=false Entity.afterCreated(r,_,options) return r end --new _.drawUi=function(bar) local player=CurrentPlayer if player==...
--------------------------------------------------------------------------------------------------- -- User story: https://github.com/smartdevicelink/sdl_requirements/issues/9 -- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/button_press_emulation.md -- Item: Use Case 1: Main F...
--加属性,每个回合结束开始结算cd function onStart(target, buff) add_buff_parameter(target, buff, 1) end function onPostTick(target, buff) if buff.not_go_round > 0 then return end buff.remaining_round = buff.remaining_round - 1; if buff.remaining_round <= 0 then UnitRemoveBuff(buff); end end function onEnd(target, buff) ...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) function getIdentity(source, callback) local identifier = GetPlayerIdentifiers(source)[1] MySQL.Async.fetchAll('SELECT identifier, firstname, lastname, dateofbirth, sex, height FROM `users` WHERE `identifier` = @identifier', { ['@identifi...
local HomieCommon = {} HomieCommon.__index = HomieCommon ------------------------------------------------------------------------------ local function FormatInteger(v) return string.format(math.floor(tonumber(v))) end local function tointeger(v) return math.floor(tonumber(v)) end local function toboolean(...
local on_attach = require'completion'.on_attach require'lspconfig'.tsserver.setup {on_attach = on_attach} require'lspconfig'.clangd.setup { on_attach = on_attach, root_dir = function() return vim.loop.cwd() end } require'lspconfig'.pyls.setup {on_attach = on_attach} require'lspconfig'.julials.setup {on_attach...
includeFile("custom_content/building/mustafar/terrain/creature_lairs/serverobjects.lua") --New includeFile("custom_content/building/mustafar/terrain/must_bridge_rock_arch_50m.lua") includeFile("custom_content/building/mustafar/terrain/must_bridge_rock_arch_70m.lua") includeFile("custom_content/building/mustafar/terrai...
local moduleName = ... or "web" local M = {} _G[moduleName] = M M.extmap = { txt = "text/plain", htm = "text/html", html = "text/html", gif = "image/gif", jpg = "imge/jpeg", png = "image/png", lua = "text/html", ico = "image/x-icon", } M.reqTypes = { GET = true, POST = true } M...
name = "Simple Status Display" version = "1.1" description = "Showing Hunger and Health under your mouse!" author = "Kobayashi Yashiro" forumthread = "" api_version = 10 priority = 0 icon_atlas = "modicon.xml" icon = "modicon.tex" dont_starve_compatible = false reign_of_giants_compatible = false dst_compatib...
--[[ Author: EarthSalamander #42 Date: 29.01.2018 ]] courier_movespeed = class({}) function courier_movespeed:GetIntrinsicModifierName() return "modifier_courier_hack" end LinkLuaModifier("modifier_courier_hack", "components/abilities/courier", LUA_MODIFIER_MOTION_NONE) modifier_courier_hack = modifier_courier_h...
--[[ A plain implementation of SGD ARGS: - `opfunc` : a function that takes a single input (X), the point of a evaluation, and returns f(X) and df/dX - `x` : the initial point - `config` : a table with configuration parameters for the optimizer - `config.learningRate` : learning rate - `config.le...
ITEM.name = "Shotgun Shells" ITEM.model = "models/Items/BoxBuckshot.mdl" ITEM.ammo = "buckshot" -- type of the ammo ITEM.ammoAmount = 15 -- amount of the ammo ITEM.description = "shotgunammoDesc" ITEM.classes = {CLASS_EMP, CLASS_SGS, CLASS_REBEL} ITEM.factions = {FACTION_CONSCRIPT} ITEM.price = 45 if (CLIENT)...
-- incredible-gmod.ru -- simple connections-log example function IncredibleConnectLogs_DayCount() local current_date = os.date("!%d_%m_%Y", os.time() + 3 * 60 * 60) -- MSK TimeZoned TimeStamp local file_path = "incredible_connectlogs/all_"..current_date..".txt" return file_path, file.Read(file_path, "DATA") or 0 e...
require"imlua" require"cdlua" require"cdluaim" local canvas = cd.CreateCanvas(cd.NATIVEWINDOW, nil) canvas:Activate() local w, h = canvas:GetSize() local image = im.ImageCreate(w, h, im.RGB, im.BYTE) image:cdCanvasGetImage(canvas, 0, 0) error = image:Save("screencapture.jpg", "JPEG") image:Destroy() if (er...
function join(c, s) local result = "" if s == nil then s = ", " end for i,v in ipairs(c) do if i > 1 then result = result .. s .. v else result = result .. v end end return result end function format_time(secs) if secs < 60 then return secs .. "s" ...
local Util = require('opus.util') local device = _G.device local os = _G.os local peripheral = _G.peripheral local term = _G.term local args = { ... } local mon = args[1] and device[args[1]] or peripheral.wrap(args[1]) or peripheral.find('monitor') or error('Syntax: debug <monitor>') mon.clear() ...
--doc see http://wiki.nginx.org/HttpCoreModule#.24uri function catch(what) return what[1] end function try(what) status, result = pcall(what[1]) if not status then what[2](result) end return result end local ok = nil local pid = nil local sig = nil local doc = nil local timestamp = 0 local re...
require("presence"):setup( { -- General options auto_update = true, -- Update activity based on autocmd events (if `false`, map or manually execute `:lua package.loaded.presence:update()`) neovim_image_text = "The True Editor", -- Text displayed when hovered over the Neovim image main_image = "neovim"...
return { id = 3, version = "0.2.0", date = "03/20/2019", changelog = { "85 new hats, this brings the hat count to 132 (credit to Nathony1 and Pomatia for many hat ideas)", } }
module 'mock' CLASS: TiledTextureRect ( GraphicsPropComponent ) :MODEL{ Field 'texture' :asset('texture;framebuffer') :getset( 'Texture' ); Field 'size' :type('vec2') :getset('Size'); Field 'tileSize' :type('vec2') :getset('TileSize'); '----'; Field 'resetSize' :action( 'resetSize' ); } registerCompo...
local crypto = require("crypto") local Settings = {} -- Construct a new settings object given some rows of settings from the -- database. Return a Settings object on success and nil, err on failure. If a -- setting is defined, the Settigns object can be indexed with its name to -- return its value as a string. functi...
-- NPC XP Table LootTable = { /* ["zombie"] = { -- Name of key, useful if we don't want to use for loops class = "npc_zombie", -- Class of the NPC, can find it by using copy to clipboard in the q menu. value = 1, -- XP Value given when npc is level 1 name = "Zombie", -- Name of the NPC, can be whatever you wan...
-- -- beginRound: begins the round -- function beginRound() -- reset player score data for _, player in ipairs(getElementsByType("player")) do setElementData(player, "Score", 0) setElementData(player, "Rank", "-") end -- start round timer if _timeLimit > 0 then _missionTimer = exports.missiontimer:createMiss...
-- automatically generated by the FlatBuffers compiler, do not modify -- namespace: ExtraInfo local Info = { NONE = 0, Var = 1, ReqBody = 2, } return Info -- return the module
local _, Engine = ... local L = Engine:GetLocale() -- This module requires a "HIGH" priority, -- as other modules like the questtracker and the unitframes -- hook themselves into its frames! local Module = Engine:NewModule("ActionBars", "HIGH") Module.Template = {} -- table to hold templates for buttons and ba...
function onCreate() makeLuaSprite('xdxdxd', 'xdxdxd', -500, -160); addLuaSprite('xdxdxd', 'xdxdxd', -500, -160); scaleObject('xdxdxd', 1, 1) makeLuaSprite('mmmm', 'mmmm', -500, -160); addLuaSprite('mmmm', true); scaleObject('mmmm', 2, 2) end function onEvent(name,value1,value2) ...
local A = FonzAppraiser A.module 'fa.gui.summary' local L = AceLibrary("AceLocale-2.2"):new("FonzAppraiser") local abacus = AceLibrary("Abacus-2.0") local util = A.requires( 'util.string', 'util.time', 'util.money', 'util.chat' ) local palette = A.require 'fa.palette' local notice = A.requi...
Inherit = 'View' ToolBarColour = colours.lightGrey ToolBarTextColour = colours.black ShadowColour = colours.grey Title = '' Flashing = false CanClose = true OnCloseButton = nil OldActiveObject = nil LoadView = function(self) local view = self:GetObject('View') if view.ToolBarColour then window.ToolBarColour = vie...
-- Info.lua -- Implements the g_PluginInfo standard plugin description g_PluginInfo = { Name = "PrivateBlocks", Date = "2014-10-17", SourceLocation = "https://github.com/madmaxoft/PrivateBlocks", Description = [[ Auto-protects each block that each player places or breaks. Each block that a player builds is ...
local _vertBuf_x = {} local _vertBuf_y = {} local _vertBufLen = 0 local function addVert(x, y) _vertBufLen = _vertBufLen+1 _vertBuf_x[_vertBufLen] = x _vertBuf_y[_vertBufLen] = y end local function addQuad(x, y, w, h) addVert(x,y+h) addVert(x,y) addVert(x+w,y) addVert(x+w,y+h) end local funct...
banned = {"SomeBody","OtherPerson"} for i,j in pairs(game.Players:GetPlayers()) do for x,y in pairs(banned) do if string.find(string.lower(j.Name),string.lower(y)) then j:remove() end end end game.Players.PlayerAdded:connect(function(plr) for x,y in pairs(banned) do if string.find(string.lower(plr.Name),string....
-- Generated by CSharp.lua Compiler local System = System local SlipeServerAccounts System.import(function (out) SlipeServerAccounts = Slipe.Server.Accounts end) System.namespace("Slipe.Server.Accounts.Events", function (namespace) namespace.class("OnDataChangeEventArgs", function (namespace) local __ctor__ ...
the_curse_of_agony_curse_or_get_worse_buff_modifier = class({}) function the_curse_of_agony_curse_or_get_worse_buff_modifier:OnCreated( kv ) self.attack_damage_percentage = self:GetAbility():GetSpecialValueFor("attack_damage_percentage") self.buff_spell_amplify_percentage= self:GetAbility():GetSpecialValueFor("b...
local addonName, addon, _ = ... _G[addonName] = LibStub('AceAddon-3.0'):NewAddon(addon, addonName, 'AceEvent-3.0') -- GLOBALS: _G, LibStub, Auctional, TopFit, GameTooltip, Atr_ShowTipWithPricing, TradeSkillListScrollFrame, TradeSkillSkillName, TradeSkillFilterBar -- GLOBALS: IsAddOnLoaded, CreateFrame, GetCoinTextureS...
local Field = class("Field") local KeyRepeat = require("class.KeyRepeat") local BouncyThing = require("class.BouncyThing") local Chip = require("class.Chip") local MonsterType = require("class.MonsterType") local cursorColor = {0.05, 0.7, 0.8} function Field:initialize(settings, monsterImg, monsterQuad) self.set...
--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] local Clockwork = Clockwork; local tonumber = tonumber; local IsValid = IsValid; l...
http = {} http.cookie_jar = 'cookies.txt' http.default_referer = '' http.xsrf_token = '' function http.get(url, referer) referer = referer or http.default_referer local handle = io.popen('curl -q -k -s -b ' .. http.cookie_jar .. ' -c ' .. http.cookie_jar .. ' -X GET ' .. '-e "' .. referer .. '" ' ...
--[[ Copyright (C) Edgaras Fiodorovas - All Rights Reserved - Unauthorized copying of this file, via any medium is strictly prohibited - Proprietary and confidential - Written by Edgaras Fiodorovas <edgarasf123@gmail.com>, November 2017 -]] ---------------------------------------------------------...
function CreateJetTransferTexture(property) -- Create 1D transfer function texture -- Jet color table from OSPray example -- r, g, b, alpha local tf = { 0 , 0 , 0.562493 , 1.0 , 0 , 0 , 1 , 1.0 , 0 , 1 , 1 , 1.0 ...
local function GetCard() end;
-- ======= Copyright (c) 2003-2011, Unknown Worlds Entertainment, Inc. All rights reserved. ======= -- -- lua\PersonalShieldMixin.lua -- -- Created by: Andreas Urwalek (andi@unknownworlds.com) -- -- ========= For more information, visit us at http://www.unknownworlds.com ===================== PersonalShieldMixin ...
local PlayerService = { RESIST_PHYSICAL = 0, RESIST_FIRE = 1, RESIST_COLD = 2, RESIST_POISION = 3, RESIST_ENERGY = 4, EQUIPMENT_DRAG = 0, EQUIPMENT_RIGHTHAND = 1, -- wielding EQUIPMENT_LEFTHAND = 2, -- off hand EQUIPMENT_FEET = 3, -- wearing EQUIPMENT_LEGS = 4, EQUIPMENT_TORSO = 5, -...