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-- Copyright (c) 2016 Thermo Fisher Scientific -- -- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files -- (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, -- merge, ...
local lush = require("lush") local c = require("gruvboy.colors") local theme = lush(function() return { markdownItalic({ fg = c.fg3 }), markdownH1({ fg = c.green, gui = "bold" }), markdownH2({ markdownH1 }), markdownH3({ fg = c.yellow, gui = "bold" }), markdownH4({ markdownH...
-- Example controlling RGB LED strip with PCA9685 I2C PWM controller -- Requires Lua PCA9685 driver: https://github.com/lexszero/esp8266-pwm/ -- Initialize I2C bus with SDA on GPIO0, SCL on GPIO2 -- https://github.com/nodemcu/nodemcu-firmware/wiki/nodemcu_api_en#new_gpio_map i2c.setup(0, 3, 4, i2c.SLOW) -- Initialize...
global["backup_inventories"] = global["backup_inventories"] or {} global["armor_bonus"] = global["armor_bonus"] or {} local function on_inventory_grow(player, old_armor_bonus, new_armor_bonus) local new_bonus = new_armor_bonus - old_armor_bonus player.character_inventory_slots_bonus = player.character_invento...
local SymbolTable = require("lunar.compiler.semantic.symbol_table") local Scope = {} Scope.__index = {} function Scope.new(level, parent, env, file_path) return Scope.constructor(setmetatable({}, Scope), level, parent, env, file_path) end function Scope.constructor(self, level, parent, env, file_path) self.symbol_t...
local hello = require 'lib/hello' function main() hello.sayHello() end main()
return { Name = "takeItem"; Aliases = {}; Description = "Removes quantity of item from players inventory"; Group = "Admin"; Args = { { Type = "itemId"; Name = "itemId"; Description = "Item to remove"; }, { Type = "player"; Name = "target"; Description = "Player to remove item from"; }, ...
dofile(reaper.GetResourcePath().."/UserPlugins/ultraschall_api.lua") reaper.CF_ShellExecute(ultraschall.Api_Path.."/Scripts")
m=component.proxy(component.list("modem")()) d=component.proxy(component.list("drone")()) m.setWakeMessage("RISE") local CMD_PORT = 2412 m.open(CMD_PORT) computer.beep(2000) local eventStack = {} local listeners = {} event = {} function event.listen(evtype,callback) if listeners[evtype] ~= nil then table.insert(list...
function renderFile(fileBlob) if not fileBlob then return nil end local html = string.format([[ <html> <body> <h1>Content of file:</h1> <p id="blob">%s</p> </body> </html>]], fileBlob) return html end
--[[ * Configuration for <scheduler.lua> script. * * Provides a time table to schedule actions. * * The actions' implementation is left to the user. ]] -- ---------------------------------------------------------------------------- local trace = require("lib.trace") -- -------------------------------...
local StatBoundedStat = require("bin.StatBoundedStat") local BoundedStat = require("bin.BoundedStat") local Stat = require("bin.Stat") local private = require("bin.instances") --local inspect = require("lib.inspect.main") local Health = Object:extend() function Health:new(max, bonus, val, reason) bonus...
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. module(...,package.seeall) -- Default to not using any Lua code on the filesystem. -- (Can be overridden with -P argument: see below.) package.path = '' local STP = require("lib.lua.StackTracePlus") local ffi = require("ffi") local zone =...
organicOres = {"minecraft:coal_ore", "minecraft:diamond_ore"} --This is a table of organic ores, SUPPORTING MODDED ORES nonOrganicOres = {"minecraft:gold_ore", "minecraft:lapis_ore", "minecraft:redstone_ore", "minecraft:iron_ore"} --This is a table of nonorganic ores, SUPPORTING MODDED ORES organicMinAtmosphere = 25 ...
Saw = Class { __includes=MeleeTower, init = function(self, gridOrigin, worldOrigin) self.towerType = "SAW" MeleeTower.init(self, animationController:createInstance(self.towerType), gridOrigin, worldOrigin, constants.STRUCTURE.SAW.WIDTH, constants.STRUCTURE.SAW.HEIGHT, con...
describe("Validation of absent rule", function() local rule = require("rules.absent") local valid_inputs = { nil } local invalid_inputs = { "foo", true, {}, } it("Must set result as True when matches expected value", function() for _, value in ipairs(valid_inputs) do local conte...
function onCreate() -- background shit makeLuaSprite('stageback5', 'stageback5', -600, -500); setScrollFactor('stageback5', 0.9, 0.9); makeLuaSprite('stagefront', 'stagefront', -650, 600); setScrollFactor('stagefront', 0.9, 0.9); scaleObject('stagefront', 5.5, 5.5); -- sprites that only load if Low Q...
object_tangible_meatlump_event_meatlump_weapon_palette_01_12 = object_tangible_meatlump_event_shared_meatlump_weapon_palette_01_12:new { } ObjectTemplates:addTemplate(object_tangible_meatlump_event_meatlump_weapon_palette_01_12, "object/tangible/meatlump/event/meatlump_weapon_palette_01_12.iff")
if mods['space-exploration'] then data:extend({ --- Space Exploration settings { type = "int-setting", name = "space-exploration-pack", default_value = 4, setting_type = "startup", order = "AS-SE-AA", allowed_values = {0, 1, 2, 3, 4} }, ...
demonic_warrior_deep_cutting_axe_modifier = class({}) function demonic_warrior_deep_cutting_axe_modifier:OnCreated( kv ) self.armor = self:GetAbility():GetSpecialValueFor("armor") self.magic_resist_percentage = self:GetAbility():GetSpecialValueFor("magic_resist_percentage") end function ...
local L = BigWigs:NewBossLocale("Neltharions Lair Trash", "ptBR") if not L then return end if L then L.breaker = "Rachador Megalito" L.hulk = "Gigante Estilhavil" L.gnasher = "Triscadente Costapétrea" L.trapper = "Coureador Rochatado" end L = BigWigs:NewBossLocale("Rokmora", "ptBR") if L then L.warmup_text = "Rok...
-- Environment Environment = _csharp_getType("system.LuaEnvironment"); -- Process Process = _csharp_getType("system.LuaProcess"); ProcessStartInfo = _csharp_getType("system.LuaProcessStartInfo"); -- URI Uri = _csharp_getType("system.LuaUri"); -- Time DateTime = _csharp_getType("system.LuaDateTime"); DateTimeOffset ...
local get_overlays = function(name, overlays_by_part) local result = "" for _,overlays in ipairs(overlays_by_part) do if overlays[name] ~= nil then result = result.."^"..overlays[name] end end return result end local get_texture_by_name = function(name, textures_by_part, fal...
local obj = {} obj.__index = obj obj.name = "Validator" function obj:topHalf(window, screen) return window.x == screen.x and window.y == screen.y and window.w == screen.w and window.h == (screen.h // 2) end function obj:topThird(window, screen) return window.x == screen.x and ...
-- Copyright (C) by Kwanhur Huang describe("create", function() local path = require('path') local image_path = path.new('/') local image_dir = image_path.join(path.currentdir(), "t", "image") local gd = require("resty.gd") it("create", function() local gdImage, err = gd.create(1, 1) ...
object_tangible_furniture_wod_themepark_pro_ns_herb_storage = object_tangible_furniture_wod_themepark_shared_pro_ns_herb_storage:new { } ObjectTemplates:addTemplate(object_tangible_furniture_wod_themepark_pro_ns_herb_storage, "object/tangible/furniture/wod_themepark/pro_ns_herb_storage.iff")
-- module describing business system (company, money laundering) local cfg = module("cfg/business") local htmlEntities = module("lib/htmlEntities") local lang = vRP.lang local sanitizes = module("cfg/sanitizes") -- sql MySQL.createCommand("vRP/business_tables",[[ CREATE TABLE IF NOT EXISTS vrp_user_business( user...
object_tangible_quest_camp_crate = object_tangible_quest_shared_camp_crate:new { } ObjectTemplates:addTemplate(object_tangible_quest_camp_crate, "object/tangible/quest/camp_crate.iff")
object_weapon_ranged_creature_shared_creature_spit_hoth_tauntaun = SharedWeaponObjectTemplate:new { clientTemplateFileName = "object/weapon/ranged/creature/shared_creature_spit_hoth_tauntaun.iff" } ObjectTemplates:addClientTemplate(object_weapon_ranged_creature_shared_creature_spit_hoth_tauntaun, "object/weapon/ranged...
module("think", package.seeall) require "bots/dota2_nn/nn_items" require "bots/dota2_nn/nn_move" require "bots/dota2_nn/util" local function DoLastHitThink(creeps, unit) -- do laning/last hit/deny for _, creep in ipairs(creeps) do if creep:GetHealth() < unit:GetAttackDamage() and (creep:GetTeam() == bit.bxor(GetT...
Jobs.RegisterServerCallback('esx_jobs:getPlayerGender', function(xPlayer, xJob, callback) MySQL.Async.fetchAll('SELECT `skin` FROM `users` WHERE `identifier` = @identifier', { ['@identifier'] = xPlayer.identifier }, function(userResult) if (userResult ~= nil and userResult[1] ~= nil) then ...
input = io.read("*line") print("Hello, World."); print(input);
local Message = 0 function love.load() love.graphics.setDefaultFilter("nearest", "nearest") Heroset = love.graphics.newImage("assets/hero.png") HerosetW, HerosetH = Heroset:getWidth(), Heroset:getHeight() HeroW, HeroH = 16, 16 HeroQuad = love.graphics.newQuad(16, 32, HeroW, HeroH, HerosetW, Hero...
-- detours so stuff go through portals AddCSLuaFile() -- bullet detour hook.Add("EntityFireBullets", "seamless_portal_detour_bullet", function(entity, data) if !SeamlessPortals or SeamlessPortals.PortalIndex < 1 then return end local tr = SeamlessPortals.TraceLine({start = data.Src, endpos = data.Src + data.Dir *...
dofilepath("data:scripts/FX_resfinder.lua") MovieScreen = { displayName = "$90138", helpTip = "$90139", Layout = {size_WH = { w = 1, h = 1, wr = "scr", hr = "scr" },}, stylesheet = "HW2StyleSheet", RootElementSettings = { backgroundColor = {0,0,0,0}, }, -- uncomment the following to en...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule('UnitFrames'); --Cache global variables --Lua functions --WoW API / Variables local CreateFrame = CreateFrame function UF:Construct_ArenaTargetIcon(frame) local targetIcon = CreateFrame("Fr...
local CONTAINS_DASH = "^(.*)%-([^.]+)" if string.match(ngx.var.http_host, CONTAINS_DASH) then ngx.var.port = 10002 else ngx.var.port = 7071 end
#!/usr/bin/env tarantool test = require("sqltester") test:plan(3) --!./tcltestrunner.lua -- 2013 March 05 -- -- The author disclaims copyright to this source code. In place of -- a legal notice, here is a blessing: -- -- May you do good and not evil. -- May you find forgiveness for yourself and forgive others. ...
local resty_lrucache = require('resty.lrucache') describe('Caching policy', function() local cache local caching_policy local cache_handler before_each(function() cache = resty_lrucache.new(1) -- The code uses ngx.shared.dict and it defines .add(), resty_lrucache -- does not, so we need to implem...
local PANEL = {} PANEL.Base = "DFrame" function PANEL:Init() self.HTML = vgui.Create( "Chromium", self ) -- Trying to open credits on a non-cef build? if ( !self.HTML ) then self:Remove() return end self.HTML:Dock( FILL ) self.HTML:OpenURL( "chrome://credits/" ) self.HTML:SetOpenLinksExternally( true ) ...
local lexit = {} lexit.KEY = 1 lexit.ID = 2 lexit.NUMLIT = 3 lexit.STRLIT = 4 lexit.OP = 5 lexit.PUNCT = 6 lexit.MAL = 7 lexit.catnames = { "Keyword", "Identifier", "NumericLiteral", "StringLiteral", "Operator", "Punctuation", "Malformed" } -- Character identification functions local function isLetter...
-- os Additions function os.getSystemBit() if (os.getenv('PROCESSOR_ARCHITEW6432')=='AMD64' or os.getenv('PROCESSOR_ARCHITECTURE')=='AMD64') then return 64 else return 32 end end function os.sleep(n) if not n then n=0 end local t0 = os.clock() while os.clock() - t0 <= n do end end function os.pause(msg) if m...
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") AddCSLuaFile("config.lua") include("shared.lua") include("config.lua") --[[ Net Library NetworkString ]]-- util.AddNetworkString( "Derma" ) util.AddNetworkString( "DataSend" ) ENT.SeizeReward = 950 local PrintMore local ReHeat local dhold = 0 function CanLevel(ply)...
local skynet = require "skynet" local socketManager = require("byprotobuf/socketManager") local socketCmd = require("logic/common/socketCmd") local socketchannel = require "socketchannel" local TAG = 'DiamondClient' local DiamondClient = class() function DiamondClient:isConnected() if self.m_pSocketfd and self.m_pS...
local Main = Game:addState('Main') function Main:enteredState() local Camera = require("lib/camera") self.camera = Camera:new() g.setBackgroundColor(150, 150, 150) blurShader = g.newShader('shaders/blur.glsl') loop_index = 1 loops = { { update = require('loop001'), bg = self.preloaded_im...
includeFile("custom_content/tangible/component/weapon/lightsaber/lightsaber_module_blackwing_crystal.lua") includeFile("custom_content/tangible/component/weapon/lightsaber/lightsaber_module_lava_crystal.lua") includeFile("custom_content/tangible/component/weapon/lightsaber/lightsaber_module_permafrost_crystal.lua")
local skynet = require "skynet" local s = require "service" local STATUS = { LOGIN = 2, GAME = 3, LOGOUT = 4, } local players = {} -- [playerid] = mgrplayer local function mgrplayer() local m = { playerid = nil, node = nil, agent = nil, status = nil, gate = ni...
local animationTime = 1 local padding = 32 -- entity menu button DEFINE_BASECLASS("ixMenuButton") local PANEL = {} AccessorFunc(PANEL, "callback", "Callback") function PANEL:Init() self:SetTall(ScrH() * 0.1) self:Dock(TOP) end function PANEL:DoClick() local bStatus = true local parent = ix.menu.panel local en...
-- -------------------------------------------------------------------------------- -- FILE: map_encoder.lua -- DESCRIPTION: protoc-gen-lua -- Google's Protocol Buffers project, ported to lua. -- https://code.google.com/p/protoc-gen-lua/ -- -- Copyright (c) 2010 , 林卓毅 (Zhuoyi Lin) netsnail@gmail.com ...
local y if x then while y do print("hello") end end
-- vlspawn.lua - Vault spawner -- This file is under copyright, and is bound to the agreement stated in the EULA. -- Any 3rd party content has been used as either public domain or with permission. -- © Copyright 2015-2016 Aritz Beobide-Cardinal All rights reserved. function ARCSlots.SpawnVault() ARCSlots.ClearV...
local URL = require 'net.url' local JSON = require 'json' local OAUTH2 = require 'lua-basic-oauth2' local GDUTILS = require 'lua-basic-google-drive.utils' local OAUTILS = require 'lua-basic-oauth2.utils' local baseConfig = { scope = 'https://www.googleapis.com/auth/drive', endpoint = 'https://www.googleapis.com/driv...
card_names = Array('skip','draw','reverse','wild','wilddraw') card_colors = Array('red','yellow','green','blue') card_w = 212 card_h = 336 -- TODO: limit the number of draw cards draw_card_count = 10 calcCardRect = function(card) local cx, cy, angle = card.x, card.y, math.rad(card.angle) local rotatePoint = functi...
return { postgres = { up = [[ DO $$ BEGIN ALTER TABLE IF EXISTS ONLY acls ADD tags TEXT[]; EXCEPTION WHEN DUPLICATE_COLUMN THEN -- Do nothing, accept existing state END$$; DO $$ BEGIN CREATE INDEX IF NOT EXISTS acls_tags_idex_tags_idx ON acls USING GIN(...
id = 'V-38470' severity = 'medium' weight = 10.0 title = 'The audit system must alert designated staff members when the audit storage volume approaches capacity.' description = 'Notifying administrators of an impending disk space problem may allow them to take corrective action prior to any disruption.' fixtext = [==[T...
----------------------------------- -- Area: Dynamis-Beaucedine -- NPC: ??? (qm5) -- Note: Spawns Goublefaupe ----------------------------------- require("scripts/globals/dynamis") ----------------------------------- function onTrade(player, npc, trade) dynamis.qmOnTrade(player, npc, trade) end function onTrigge...
function updateSpecificResource(res, no) if (source and res and no) then -- Get table of devs, for now just source --triggerClientEvent(source, "UCDadmin.updateSpecificResource", source, ) end end addEvent("UCDadmin.updateSpecificResource") addEventHandler("UCDadmin.updateSpecificResource", root, updateSpecificRe...
include "layerLayout"; include "util.textures"; local textInput = include "util.textInput"; local bgName = "bgHighContrast"; local timer; -------------------------------------------------- -- Layer Data ------------------------------------ -------------------------------------------------- -- Can be 0 for the defa...
---ite --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by Administrator. --- DateTime: 2021/3/2 20:29 --- local modGui = require("mod-gui") require("lib.ksptooi.commons.ExportModule") --创建ext菜单按钮 function initExtMenuBtn(player) local btnFlow = modGui.get_button_flow(player) if btnFlow.extMe...
-- --------------------------------------------- -- ljsc.lua 2017/06/18 -- Copyright (c) 2017 Toshi Nagata -- released under the MIT open source license. -- --------------------------------------------- -- Where am I? local pname = ... local dname = string.gsub(pname, "init", "") package.path = dname .. "?...
local skynet = require "skynet" local socket = require "skynet.socket" local string = string local SERVICE_NAME = "http_worker" skynet.start(function() local agent = {} local protocol = "http" for i= 1, 5 do agent[i] = skynet.newservice(SERVICE_NAME, "agent", protocol) end local balance = 1 local id = socket....
--------------------------------------------------- -- pawnSpace - lib --------------------------------------------------- -- provides functions for moving pawns around -- during a skill effect, in order to force -- a particular board preview. -- -- valid sequences are [clear - rewind] or [filter - rewind] -- and ther...
ITEM.name = "9x39 Ammo" ITEM.model = "models/gmodz/ammo/9x39.mdl" ITEM.ammo = "9x39mm" ITEM.ammoAmount = 12 ITEM.maxRounds = 50 ITEM.description = "Ammo box that contains 9x39 mm caliber" ITEM.price = 10800 ITEM.rarity = { weight = 32 }
box.cfg { background = true, listen = 3301, pid_file = "/dewt/tarantool.pid", memtx_dir = "/dewt/data", wal_dir = "/dewt/data", vinyl_dir = "/dewt/data", work_dir = "/dewt/app", log = "/dewt/logs/log.txt", memtx_memory = 512 * 1024 *1024, checkpoint_interval = 7200, custom_proc_title = "drakonhub_onprem" } ...
local table = require("hs/lang/table") local Sprite = require("hs/core/Sprite") -------------------------------------------------------------------------------- -- デフォルトのスキン設定です。 -- TODO:全然だめなのでかえる予定 -------------------------------------------------------------------------------- local Skins = { TextLabel = { ...
local Observable = require 'observable' local util = require 'util' --- Returns a new Observable that runs a combinator function on the most recent values from a set -- of Observables whenever any of them produce a new value. The results of the combinator function -- are produced by the new Observable. -- @arg {Observ...
vim.g.committia_hooks = { edit_open = function(info) if info.vcs == 'git' and vim.fn.getline(1) == '' then vim.cmd('startinsert') end vim.keymap.set('i', '<A-d>', '<Plug>(committia-scroll-diff-down-half)', { buffer = true }) vim.keymap.set('i', '<A-u>', '<Plug>(committia-scroll-diff-up-half)', {...
--- Abstraction layer between a data collections (e.g. tarantool's spaces) and --- the GraphQL query language. --- --- Random notes: --- --- * GraphQL top level statement must be a collection name. Arguments for this --- statement match non-deducible field names of corresponding object and --- passed to an accessor...
--[[ isim bulamadım huba amk ]] return(function(nebakiyonoc_IlllIIIlIllll,nebakiyonoc_llIlllIIIllI,nebakiyonoc_llIlllIIIllI)local nebakiyonoc_llIIlIlllllI=string.char;local nebakiyonoc_llIIIIIllI=string.sub;local nebakiyonoc_IllIllIIII=table.concat;local nebakiyonoc_IllIllIl=math.ldexp;local nebakiyonoc_IlIllIlIIIlIlII...
if string.find(Var "Element", "Active") then return Def.Sprite { Texture=NOTESKIN:GetPath( '_Down', 'Hold Active' ); Frame0000=0; Delay0000=1; }; else return Def.Sprite { Texture=NOTESKIN:GetPath( '_Down', 'Tap Note' ); Frame0000=0; Delay0000=1; }; end
--[[ LibQuestData by Sharlikran https://sharlikran.github.io/ Convert fireundubh lists ^(\d{1,4}), "(.*)" \[\1] = "\2", Other (.*) = "(.*)" = "(.*), ", "\2", = \{\3\,}, ^"(.*)", = \{(.*)\}, \["\1"] = \{\2 }, For renumbering new rebuilt tables (.*)\[(\d{1,4})\] = "(.*)", \2, "\3" --]] local lib = _G["L...
local cqueues = require'cqueues' cqueues.socket = require'cqueues.socket' local protocol = require'redis-client.protocol' local response = require'redis-client.response' local server = cqueues.socket.listen{ host = '127.0.0.1', port = '0' } local _, host, port = server:localname() local M = { host = host, port = ...
local CorePackages = game:GetService("CorePackages") local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies) local t = InGameMenuDependencies.t local Roact = InGameMenuDependencies.Roact local CloseMenuButton = require(script.Parent.CloseMenuButton) local GameIconButton = require(script.Parent.Gam...
function updateTooltipPosition( _,_, x, y ) guiSetPosition( label, x + 8, y + 10, false ); guiBringToFront( label ); end function changeNOSGaugePosition( _, btnState, x, y ) if btnState == "down" then g_tGaugePosition[ 1 ] = x - 50; g_tGaugePosition[ 2 ] = y - 50; end end function saveGaugePositionToFile(...
local subst = require 'pl.template'.substitute local List = require 'pl.List' local asserteq = require 'pl.test'.asserteq asserteq(subst([[ # for i = 1,2 do <p>Hello $(tostring(i))</p> # end ]],_G),[[ <p>Hello 1</p> <p>Hello 2</p> ]]) asserteq(subst([[ <ul> # for name in ls:iter() do <li>$(name)</li> #end </ul> ]]...
local trigger = {} trigger.name = "ExtendedVariantMode/DashDirectionTrigger" trigger.placements = { name = "trigger", data = { revertOnLeave = false, revertOnDeath = true, delayRevertOnDeath = false, withTeleport = false, topLeft = true, top = true, topRi...
-- I had to include it. It's easy to implement, so why not. --[[ local rot13 = function(msg) return (msg:gsub(".", function(c) local l = bit32.btest(c:byte(), 32) and 97 or 65 return c:upper() == c:lower() and c or c.char((c:byte()-l+13)%26+l) end)) end ]] local ASSERTIONS_ENABLED = true -- Whe...
return recursivedtrequire("systems", "systems")
------------------------------------------------------- -- nacl-cli -- Written by Erik Poupaert, Cambodia -- (c) 2018 -- Licensed under the LGPL ------------------------------------------------------- local util={} -- The origin of this function is a comment on stackoverflow -- It was contributed b...
MathUtils = { } function MathUtils:getShortUid() return CS.LuaExtend.getSUID() end function MathUtils:getLongUid() return CS.LuaExtend.getLUID() end
local h = {} local u = require'bfredl.util' local a = u.a function h.clint(bufnr) name = a.buf_get_name(bufnr) -- local path, fname = u.splitlast(name, 'src/nvim/') local makename = 'touches/ran-clint-'..fname:gsub("[/.]","-") vim.bo[bufnr].makeprg = 'ninja' vim.cmd ("make -C "..path.."build/ "..makename)...
--Not the hatloader mod. function loadhat(path) local s = love.filesystem.read(path) if not s then return end local s1 = s:split("|") if #s1 ~= 8 then return end if not love.filesystem.exists("hats/" .. s1[7] .. ".png") or not love.filesystem.exists("hats/" .. s1[8] .. ".png") then return end table....
local assets= { Asset("ANIM", "anim/pan_flute.zip"), } local function onfinished(inst) inst:Remove() end local function HearPanFlute(inst, musician, instrument) if inst.components.sleeper then inst.components.sleeper:AddSleepiness(10, TUNING.PANFLUTE_SLEEPTIME, inst) end end local function fn(Sim) loca...
return { HOOK_PLAYER_BREAKING_BLOCK = { CalledWhen = "Just before a player breaks a block. Plugin may override / refuse. ", DefaultFnName = "OnPlayerBreakingBlock", -- also used as pagename Desc = [[ This hook is called when a {{cPlayer|player}} breaks a block, before the block is actually broken in the ...
--[[-- Physical representation of connected player. `Player`s are a type of `Entity`. They are a physical representation of a `Character` - and can possess at most one `Character` object at a time that you can interface with. See the [Garry's Mod Wiki](https://wiki.garrysmod.com/page/Category:Player) for all other m...
playerKeys = { kc.w, kc.s, kc.a, kc.d, kc.space, kc.left, kc.right, kc.up, kc.down, kc.kp7, kc.kp8, kc.kp4, kc.kp5, kc.kp6, kc.kp1, kc.kp2, kc.e, kc.q } pk_vx = { [kc.a] = -1, [kc.left] = -1, [kc.d] = 1, [kc.right] = 1 } pk_vy = { [kc.space] = -1, [kc.w] = -1, [kc.up] = -1, [kc.s] = 1, [kc....
--- Module implementing the LuaRocks "test" command. -- Tests a rock, compiling its C parts if any. local cmd_test = {} local util = require("luarocks.util") local test = require("luarocks.test") function cmd_test.add_to_parser(parser) local cmd = parser:command("test", [[ Run the test suite for the Lua project i...
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('XTemplate', { __is_kind_of = "XContentTemplate", group = "Paradox", id = "ParadoxUIActionBars", PlaceObj('XTemplateWindow', { '__class', "XContentTemplate", 'IdNode', false, 'Dock', "bottom", }, { PlaceObj('XTemplateWindow', { ...
--[[ [] Author: Martynas Petuska [] E-mail: martynas.petuska@outlook.com [] Date: January 2018 --]] ---------------- NAMESPACE ---------------- local UI = ADDON.UI; local UpdateInfo = ADDON.UpdateInfo; local Classes = ADDON.Classes; local Sizes = ADDON.Sizes; ------------------------------------------- ---Cons...
local M={} M.eps = 1e-6 M.meanstd = { mean = {0.485, 0.456, 0.406}, std = {0.229, 0.224, 0.225}} M.pca = { eigval = torch.Tensor{0.2175, 0.0188, 0.0045}, eigvec = torch.Tensor{ { -0.5675, 0.7192, 0.4009 }, { -0.5808, -0.0045, -0.8140 }, { -0.5836, -0.6948, 0.4203 }} } return M
-- setup path to find the project source files of Pegasus package.path = "./src/?.lua;./src/?/init.lua;"..package.path local pegasus = require 'pegasus' local server = pegasus:new({port='9090'}) local printTable = function (table) for k, v in pairs(table) do print(k, '=', v) end end server:start(function (r...
-- authorized_callback.lua -- Once the client has been authorized by the API provider in their -- login, the provider is supposed to send the client (via redirect) -- to this endpoint, with the same status code that we sent him at the -- moment of the first redirect local random = require 'resty.random' local ts = req...
BuzzboxDB = { ["profileKeys"] = { ["Jyggen - Draenor"] = "Jyggen - Draenor", }, ["profiles"] = { ["Jyggen - Draenor"] = { }, }, }
local web = CreateWebUI(0, 0, 0, 0, 1, 16) SetWebAlignment(web, 0, 0) SetWebAnchors(web, 0, 0, 1, 1) SetWebURL(web, "http://asset/"..GetPackageName().."/dialog.html") local nextId = 1 local dialogs = {} local lastOpened = -1 local globalTheme = "themes/default-dark.css" function createDialog(title, text, ...) local...
local Builder = creox.game.Builder.Block Builder.block_builder("dirt").texture({"dirt.png"}).build() Builder.block_builder("iron_block").texture({"metal_texture.png"}).build() Builder.block_builder("gold_block").texture({"metal_texture.png^[multiply:#FFC900"}).build() Builder.block_builder("oak_wood_planks").texture({...
-- Used for particle effects, like explosions, fire, breaking walls, etc. particles = {} -- Particles use gravWorld, since they are affected by gravity function spawnParticle(x, y, type, dir, time) local particle = {} particle.x = x particle.y = y particle.width = 50 particle.height = 50 particle.corner...
local config = { [9238] = Position(33456, 31346, 8), [9239] = Position(33199, 31978, 8) } function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if not player then return true end local targetPosition = config[item.uid] if not targetPosition then return true end pl...
-- Copyright 2014-2015 Greentwip. All Rights Reserved. local MyApp = class("MyApp", cc.load("mvc").AppBase) function MyApp:onCreate() math.randomseed(os.time()) self:setup() end function MyApp:setup() self:initiate() --cc.lite_edition_ = true display.setAutoScale({autoscale = "SHOW_ALL", width =...
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") -- Sets the players model and basic physics ect.. function ENT:Initialize() self:SetModel("models/gman_high.mdl") self:SetHullType(HULL_HUMAN); self:SetHullSizeNormal(); self:SetNPCState(NPC_STATE_SCRIPT) self:SetSolid(SOLID_BBOX) self...
local ffi = require("ffi"); local samcli = require("samcli"); local netutils_ffi = require("netutils_ffi"); local core_string = require("core_string_l1_1_0"); local JSON = require("dkjson"); --[[ NET_API_STATUS NetLocalGroupEnum ( LPCWSTR servername , DWORD level, LPBYTE *bufptr, ...