content stringlengths 5 1.05M |
|---|
local groups = {}
for _, hotkey in ipairs(awful.key.hotkeys) do
if not groups[hotkey.group] then
groups[hotkey.group] = {}
end
table.insert(groups[hotkey.group], hotkey)
end
-- TODO: Refactor some bits to not use globals
-- Flatten table containing tables of strings
function tbl_flat(tbl)
local out = {}
for _, ... |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2008-2018 (All Rights Reserved)
-- =============================================================
local measure = {}
local function countGlobals()
local count = 0
for k,v in pairs(_G) do
count = count+1
end
return cou... |
-- =============================================
-- Troll action logic from the player modal is located here (callbacks, events)
-- =============================================
if (GetConvar('txAdmin-menuEnabled', 'false') ~= 'true') then
return
end
local EFFECT_TIME_MS = GetConvarInt('txAdmin-menuDrunkDuration'... |
-- // MODULES //
local Scheduler = require(script.Parent).Module
local TimedFunction = require(script.Parent.TimedFunction).TimedFunction
-- // MAIN FUNCTIONS //
local function insert(tail, node)
if tail then
local compare = tail
while compare do
-- // behind ( [0]=([1])=[2]=[3] )
if node.item.exp... |
local Spell = { }
Spell.LearnTime = 300
Spell.Base = "Welding Charm"
Spell.Description = [[
Swaps two objects.
Usage: cast on some object,
then cast on another object.
Also, works on players and
NPCs.
]]
Spell.ShouldSay = false
Spell.NodeOffset = Vector(1730, -1051, 0)
Spell.SpriteColor = Color(255, 255, 255)
... |
--[[
@package Geany plugins lua
@filename geany-nest-comment/geany-nest-comment.lua
@version 3.0
@autor Díaz Urbaneja Víctor Eduardo Diex <victor.vector008@gmail.com>
@date 03.08.2020 14:00:48
]]--
local ds = geany.dirsep
local config_dir = geany.appinfo().scriptdir .. ds .. 'support' .. ds .. 'nest... |
require 'networks/mc-models/fast'
require('networks/modules/Normalize2')
local McCnnFast, parent = torch.class('McCnnFast','FastNetwork')
local function createModel(opt, dataset)
return McCnnFast:new(opt, dataset)
end
function McCnnFast:__init(self, opt, dataset)
parent.__init(parent, self, opt, dataset)
end
fu... |
--IupCanvas Example in IupLua
require( "iuplua" )
require("cdlua")
require("iupluacd")
require("imlua")
require("iupluaim")
require("cdluaim")
cnv = iup.canvas {rastersize="600x400"}
bt = iup.button{
title = "Draw Line",
}
dg = iup.dialog{
iup.vbox{
cnv,
bt
};
title="IupCanvas"
}
boxc = {x=300,y=200} -- c... |
hp = 1000
attack = 350
defense = 300
speed = 67
mdefense = 300
luck = 50
float = 0
strength = ELEMENT_NONE
weakness = ELEMENT_NONE
stage = 0
STAGE_INIT = 0
STAGE_FORWARD = 1
STAGE_BACKWARD = 2
SPEED = 3 / 10
sucked = false
function initId(i)
id = i
end
function start()
preloadSFX("... |
local telescope = require("telescope")
telescope.setup({
pickers = {
file_browser = {
disable_devicons = true,
hidden = true,
},
find_files = {
find_command = {
"fd",
"--hidden",
"--type",
"f"... |
-- ansicolors.lua v1.0.2 (2012-08)
-- Copyright (c) 2009 Rob Hoelz <rob@hoelzro.net>
-- Copyright (c) 2011 Enrique García Cota <enrique.garcia.cota@gmail.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to d... |
-- Modules
local Chunks = require('chunks')
-- Tests
describe('Chunks', function()
describe('#.first()', function()
it('should return the first item in the array', function()
local results = Chunks.first({1, 2, 3})
assert.equals(results, 1)
end)
end)
describe('#.last()', function()
it(... |
---
--- Generated by MLN Team (https://www.immomo.com)
--- Created by MLN Team.
--- DateTime: 15-01-2020 17:35
---
---
--- 编辑框
---
---@note 非容器视图,不可以添加子视图
---@class EditTextView @parent class
---@public field name string
---@type EditTextView
local _class = {
_priveta_class_name = "EditTextView"}
---
--- 构造方法
--... |
-- create node Divide
require "moon.sg"
local node = moon.sg.new_node("sg_div")
if node then
node:set_pos(moon.mouse.get_position())
end |
require "TimedActions/ISBaseTimedAction"
G_OnPickLockTimedAction = ISBaseTimedAction:derive("G_OnPickLockTimedAction");
function G_OnPickLockTimedAction:isValid()
return self.character:getInventory():contains("Paperclip") and self.character:getInventory():contains("Screwdriver")
end
function G_OnPickLockTimedActio... |
if not modules then modules = { } end modules ['data-aux'] = {
version = 1.001,
comment = "companion to luat-lib.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local find = string.fin... |
function momoIRTweak.compatibility.SpaceX()
-- drydock-assembly drydock-structural
-- fusion-reactor hull-component protection-field
-- space-thruster fuel-cell habitation
-- life-support command astrometrics
-- ftl-drive
if (settings.startup["momo-spaceEx"].value) then
--- using
local ITEM ... |
help(
[[
This module loads c-blosc 1.7.1
A blocking, shuffling and loss-less compression library that can be faster than
`memcpy()`
]])
whatis("Loads c-blosc")
local version = "1.7.1"
local base = "/cvmfs/oasis.opensciencegrid.org/osg/modules/cblosc/"..version
prepend_path("LD_LIBRARY_PATH", pathJoin(base, "lib"))
... |
-----------------------------------
-- Area: Misareaux_Coast
-- NPC: ??? (Spawn Gration)
-- !pos 113.563 -16.302 38.912 25
-----------------------------------
local ID = require("scripts/zones/Misareaux_Coast/IDs")
require("scripts/globals/npc_util")
-----------------------------------
function onTrade(player, npc, t... |
object_static_structure_general_cave_stalactite_snow_style_03 = object_static_structure_general_shared_cave_stalactite_snow_style_03:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_cave_stalactite_snow_style_03, "object/static/structure/general/cave_stalactite_snow_style_03.iff")
|
do
-- will hold the currently playing sources
local sources = {}
-- check for sources that finished playing and remove them
-- add to love.update
function love.audio.update()
local remove = {}
for _,s in pairs(sources) do
if s:isStopped() then
remove[#rem... |
local timeUtil = {}
function timeUtil.secondsToDigitalTime(seconds)
local display = ""
local remaingSeconds = 0 -- The number of seconds left after converting seconds to minutes.
-- Convert minutes to seconds.
if seconds >= 60 then
local minutes = math.floor(seconds / 60)
if minutes... |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "2018.01.23",
orientation = "orthogonal",
renderorder = "right-down",
width = 40,
height = 40,
tilewidth = 16,
tileheight = 16,
nextobjectid = 31,
properties = {
["collidable"] = "true"
},
tilesets = {
{
name = "GGJ_bac... |
if FirstLoad then
WaypointChains = false
end
--config.DebugWaypoints = true
local ChainTypes = {
["Door"] = "entrance",
["Doorentrance1"] = "entrance",
["Doorentrance2"] = "entrance",
["Doorexit1"] = "entrance",
["Doorexit2"] = "entrance",
["Cardoor"] = "drone_factory_exit",
["Dronein"] = "rocket_entrance",
... |
--[[
Copyright (c) 2016 by Marco Lizza (marco.lizza@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including... |
local class = require("lib/middleclass")
local module = {}
module.Circle = class('components/circle')
function module.Circle:initialize(parameters)
self.radius = parameters.radius or 50
self.style = parameters.style or "fill"
self.lineWidth = parameters.lineWidth or 1
end
return module
|
local NotificationBindable = Instance.new("BindableFunction")
NotificationBindable.OnInvoke = callback
--
game.StarterGui:SetCore("SendNotification", {
Title = "Dynamic Client";
Text = "Friend Request Spam Activated.";
Icon = "rbxassetid://4774152984";
Duration = 3;
Callback = NotificationBindable;
})
local Robl... |
local S = farming.intllib
-- lettuce
minetest.register_craftitem("farming:lettuce", {
description = S("Lettuce"),
inventory_image = "farming_lettuce.png",
groups = {seed = 2, food_lettuce = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, point... |
local signatures = {
['sodium_init'] = [[
int %s(void)
]],
['sodium_memzero'] = [[
void %s(void * const pnt, const size_t len)
]],
['randombytes_random'] = [[
uint32_t %s(void)
]],
['randombytes_uniform'] = [[
uint32_t %s(const uint32_t upper_bound)
]],
['randombytes_buf'] = [[
voi... |
rootElement = getRootElement()
thisResource = getThisResource()
missionTimers = {}
bool = { [false]=true, [true]=true }
addEvent ( "onClientMissionTimerElapsed", true )
addEventHandler("onClientResourceStart",resourceRoot,
function()
triggerServerEvent ( "onClientMissionTimerDownloaded", getLocalPlayer() )
end
)
... |
local command = require('core.command')
local ffi = require('ffi')
ffi.cdef[[
void* GetConsoleWindow();
bool ShowWindow(void*, int);
bool IsWindowVisible(void*);
]]
local C = ffi.C
local hwnd = C.GetConsoleWindow()
local cw = command.new('cw')
local commands = {
show = true,
hi... |
require "devmode"
local Board = require "sources.board"
local Scaling = require "sources.scaling"
local Storage = require "sources.storage"
TITLE = "ChineseCheckersLöve"
ID = "chinese.checkers.love"
WIDTH = 800
HEIGHT = 600
-- Affichage des identifiants des cases
DEVMODE_SHOW_TILES_ID = false
-- Affichage des coup... |
ITEM.name = "Anorak"
ITEM.model ="models/kek1ch/rookie_outfit.mdl"
ITEM.newModel ="models/stalkerisaac/playermodel/male_01_anorak.mdl"
ITEM.description= "A worn anorak."
ITEM.longdesc = "A simple polyester-cotton mix anorak. Doesn't provide much protection from anything except the wind and rain. "
ITEM.width = 2
ITEM.h... |
local gamemode = ScriptedGamemode()
gamemode.PlayerNicks = {}
gamemode:On("PlayerControlledEntityUpdate", function (self, player, oldEntity, newEntity)
local id = player:GetPlayerIndex()
local text = self.PlayerNicks[id]
if (text) then
text:Hide()
end
if (newEntity) then
local text = newEntity:AddText({
... |
object_tangible_wearables_base_base_cybernetic_legs = object_tangible_wearables_base_shared_base_cybernetic_legs:new {
}
ObjectTemplates:addTemplate(object_tangible_wearables_base_base_cybernetic_legs, "object/tangible/wearables/base/base_cybernetic_legs.iff")
|
--[[
Copyright (c) 2015, Robert 'Bobby' Zenz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the fo... |
-- Baked Clay by TenPlus1
local clay = {
{"natural", "Natural"},
{"white", "White"},
{"grey", "Grey"},
{"black", "Black"},
{"red", "Red"},
{"yellow", "Yellow"},
{"green", "Green"},
{"cyan", "Cyan"},
{"blue", "Blue"},
{"magenta", "Magenta"},
{"orange", "Orange"},
{"violet", "Violet"},
{"brown", "Brown"},
... |
heraldConvoTemplate = ConvoTemplate:new {
initialScreen = "init",
templateType = "Lua",
luaClassHandler = "herald_conv_handler",
screens = {}
}
init = ConvoScreen:new {
id = "init",
leftDialog = "",
stopConversation = "false",
options = {
}
}
heraldConvoTemplate:addScreen(init);
npc_1_1 = ConvoScreen:new {
... |
-----------------------------------
-- Area: Windurst Waters [S]
-- NPC: Ezura-Romazura
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters_[S]/IDs")
require("scripts/globals/shop")
-----------------------------------
function onTrade(player, npc, trade)
end
... |
local bit = require('bit')
local fs_ffi = require('acid.fs_ffi')
local strutil = require('acid.strutil')
local util = require('acid.util')
local _M = {}
function _M.is_exist(path)
local _, err, errmsg = fs_ffi.access(path, fs_ffi.F_OK)
if err ~= nil then
return nil, err, errmsg
end
return tr... |
GM.NotifyFadeTime = 8
local DefaultFont = "FRETTA_MEDIUM"
local DefaultFontEntity = "FRETTA_MEDIUM"
local PANEL = {}
function PANEL:Init()
self:DockPadding(8, 2, 8, 2)
end
local matGrad = Material("VGUI/gradient-r")
function PANEL:Paint()
surface.SetMaterial(matGrad)
surface.SetDrawColor(0, 0, 0, 180)
local a... |
-- vpath.lua - VPI handling
local _VPATH = {}
function _VPATH.new()
local self = { ready = 0 }
-- Our VCI handlers are stored here
local VCI = {}
local function _input(data)
end
-- Send data through VCI, via VPI
function self.put(vci, data)
VCI[vci].put(data)
end
-- Read data from VPI, through VCI
fu... |
{data={name="???", author="Magnus siiftun1857 Frankline"}, blocks={
{1259800, command={
--faction=0
}}}} |
local colors = {
white = "#F8F8F2",
darker_black = "#232531",
black = "#282A36", -- nvim bg
black2 = "#303341",
one_bg = "#373844", -- real bg of onedark
one_bg2 = "#44475a",
one_bg3 = "#565761",
grey = "#5e5f69",
grey_fg = "#666771",
grey_fg2 = "#6e6f79",
light_grey = "#73747e",
re... |
function Div(el)
-- this function takes in an element as a parameter
if el.classes[1] == "box" then
-- classes is a field of a Div element; if the class of the element is solution, perform the table.insert function
-- Pandoc can determine the class of the Div by interpreting it in fenced div notation (i.e. ::: no... |
----------------------------------------
-- Group Calendar 5 Copyright (c) 2018 John Stephen
-- This software is licensed under the MIT license.
-- See the included LICENSE.txt file for more information.
----------------------------------------
----------------------------------------
-- Limits
---------------... |
-- Copyright (c) 2008 Mikael Lind
--
-- Permission is hereby granted, free of charge, to any person
-- obtaining a copy of this software and associated documentation
-- files (the "Software"), to deal in the Software without
-- restriction, including without limitation the rights to use,
-- copy, modify, merge, publis... |
object_tangible_food_generic_drink_bantha_blaster = object_tangible_food_generic_shared_drink_bantha_blaster:new {
}
ObjectTemplates:addTemplate(object_tangible_food_generic_drink_bantha_blaster, "object/tangible/food/generic/drink_bantha_blaster.iff")
|
require "System"
System.Enum = System.ValueType:new()
|
HowToColossus = HowToColossus or {}
local HowToColossus = HowToColossus
local WM = GetWindowManager()
local COLOSSUS = 1
local HORN = 2
local MAJOR_VULNE_ID = 122397
local MAJOR_FORCE_ID = 40225
local HORN_ID = 40224
function HowToColossus.SaveColossusLoc()
HowToColossus.savedVariables.collossusAlertX = ColossusAl... |
function on_activate(parent, ability)
local targets = parent:targets():hostile():attackable()
local targeter = parent:create_targeter(ability)
targeter:set_selection_attackable()
targeter:add_all_selectable(targets)
targeter:add_all_effectable(targets)
targeter:activate()
end
function on_targe... |
return {
"icons/fat_medusa_weapon_mirror01",
"icons/weapon/wp_talisman05_000_001",
"icons/weapon/wp_talisman09_mob-qrich",
"icons/weapon/wp_talisman12_000_001",
"icons/weapon/wp_talisman14_000_002",
"icons/weapon/wp_talisman14_000_003",
"icons/weapon/wp_talisman14_mob-kafke-cloth-01",
"icons/weapon/wp_talisman15_000_00... |
-- simon.lua v1.1 -- by Tallow
--
-- Set up a list of points to click on request. Useful for paint or
-- ad-hoc macros.
--
dofile("common.inc");
askText = singleLine([[
Simon v1.1 (by Tallow) --
Sets up a list of points and then click on them in sequence.
]]);
clickList = {};
clickDelay = 150;
is_stats = true;
... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
return {'amicaal','amice','amict','amigo','aminen','aminozuur','aminozuurvolgorde','amine','amin','amie','amina','amine','amir','amira','amit','amiri','amini','amier','amicale','amicaler','amices','amicten','aminozuren','amicaalst','amigos','amies','amins','aminas','amines','amirs','amiras','amits'} |
--------------------------------------------------------------------------------
--- Tools to ensure correct code behaviour
-- @module lua-nucleo.ensure
-- This file is a part of lua-nucleo library
-- @copyright lua-nucleo authors (see file `COPYRIGHT` for the license)
--------------------------------------------------... |
-- This tests the 'text_path' and 'glyph_path' methods. The output image
-- shows the outlines of some text, with the paths filled and then stroked
-- in a different colour.
--
-- The first line of text uses 'text_path' to get a path for a string, but
-- also uses a custom matrix transformation to get an unusual backw... |
local runService = game:GetService("RunService")
-- Used to create a tunnel between client and server
local src = script.Parent.Parent
local packages = src.Parent
local maidConstructor = require(packages:WaitForChild("maid"))
local class = {}
local fusion = script.Parent.Parent
local Abstract = require(script.Parent... |
-- gitgutter highlights
local lush = require("lush")
local base = require("lush_jsx.base")
local M = {}
M = lush(function()
return {
-- git-gutter
GitGutterAdd {base.LushJSXGreenSign},
GitGutterChange {base.LushJSXAquaSign},
GitGutterDelete {base.LushJSXRedSign},
GitGutterChangeDelete {base.LushJ... |
function onCreate()
-- background shit
makeLuaSprite('HTFunkersBG', 'HTFunkersBG', -600, -40);
addLuaSprite('HTFunkersBG', false);
makeAnimatedLuaSprite('Russel And Flaky','Russel And Flaky',-570,440)
addAnimationByPrefix('Russel And Flaky','dance','Russel And Flaky bop' ,24,true)
addLuaSprite('Rus... |
if vim.g.loaded_markdown_tools == 1 then
return
end
vim.api.nvim_exec("command! MarkdownImagePaste lua require'markdown_image_paste.modules'.MarkdownImagePaste()", true)
vim.api.nvim_exec("command! MarkdownImageDelete lua require'markdown_image_paste.modules'.MarkdownImageDelete()", true)
vim.api.nvim_exec("comman... |
local Enum = require("api.Enum")
local Gui = require("api.Gui")
local MapEdit = {}
function MapEdit.start()
local MapEditLayer = require("mod.elona.api.gui.MapEditLayer")
Gui.mes_newline()
Gui.mes("building.home.design.help")
MapEditLayer:new():query()
end
function MapEdit.is_tile_selectable(tile)
loc... |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
-- https://github.com/bkaradzic/bgfx
local params = { ... }
local BGFX_ROOT = params[1]
local BGFX_INCLUDE = {
BGFX_ROOT .. "include",
BGFX_ROOT .. "3rdparty",
BGFX_ROOT .. "3rdparty/khronos... |
SILE.registerCommand("alt", function(o, c)
local options = {}
for i=1,#c do
SILE.call("hbox", {}, {c[i]})
options[#options + 1] = SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes]
SILE.typesetter.state.nodes[#SILE.typesetter.state.nodes] = nil
end
alt = SILE.nodefactory.newAlternative({
... |
wrk.method = "POST"
wrk.body = "name=test&content=hello"
wrk.headers["Content-Type"] = "application/x-www-form-urlencoded"
wrk.headers["Cookie"] = "user=admin"
cnt = 0
errs = 0
request = function ()
body = "name=test&content=hello" .. tostring(cnt)
cnt = cnt + 1
-- io.write("req " .. body .. "\n")
r... |
-- repl.lua
i = dfselct("OUT"); -- get element count for port "OUT"
value, IPaddr, size, type = dfsrecv("IN")
while value == 0 do
string = dfsderef(IPaddr)
for j = 0, i - 1 do
value, IPaddr2 = dfscrep(string)
--myprint(IPaddr2)
value = dfssend("OUT["..j.."]", IPaddr2)
end
--myprint(I... |
includeFile("tatooine/tatooine_world_boss/custom_jawa_boss.lua")
includeFile("tatooine/tatooine_world_boss/custom_jawa_bodyguard.lua")
includeFile("tatooine/tatooine_world_boss/custom_krayt_queen.lua")
|
object_mobile_dressed_valarian_thug_gran = object_mobile_shared_dressed_valarian_thug_gran:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_valarian_thug_gran, "object/mobile/dressed_valarian_thug_gran.iff")
|
local plstring = require("pl.stringx")
local _M = {}
_M.format = string.format
_M.lower = string.lower
_M.upper = string.upper
_M.find = string.find
_M.split = plstring.split
_M.replace = plstring.replace
return _M
|
local g = vim.g
g.db_ui_use_nerd_fonts = 1
|
local tostring = tostring
local string = require "string"
local table = require "table"
local export = { }
function export.required (selector)
local format = "Selector [%s] is required but not implemented!"
return string.format (format, tostring (selector))
end
function export.conflict (selector)
... |
if submode ~= "maps" then
eventGameStart()
end |
----------------------------- 以下为 UI代码 不可修改 -----------------------------------
---@type Framework.UI.Prefab
local super = require("Framework.UI.Prefab")
---@class Examples.04_Button.UI_04:Framework.UI.Prefab
---@field m_Button Framework.UI.Button
---@field m_Text Framework.UI.TextField
UI_04 = class("Examples.04_Butt... |
-- Stone Monster by PilzAdam
mobs:register_mob("mobs:stone_monster", {
-- animal, monster, npc, barbarian
type = "monster",
-- aggressive, deals 8 damage to player when hit
passive = false,
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 4,
-- health & armor
hp_min = 20,
hp_max = 25,
ar... |
---
-- @author wesen
-- @copyright 2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local Object = require "classic"
---
-- Provides the template data for Total coverage data objects.
--
-- @type Total
--
local Total = Object:extend()
---
-- The raw Total coverage data
--
-- @tfield CoverageData.Tota... |
--[[
Utility functions
Copyright (C) 2016 Kui Jia
All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found in the PATENTS file in the same directory.
--]]
local... |
object_mobile_tyrok = object_mobile_shared_tyrok:new {
}
ObjectTemplates:addTemplate(object_mobile_tyrok, "object/mobile/tyrok.iff")
|
--control.lua
script.on_event(defines.events.on_built_entity, function(e)
on_drop_car(e)
end)
script.on_event(defines.events.on_player_driving_changed_state, function(x)
on_exit_car(x)
end)
function on_drop_car(e)
if e.created_entity.name == "car" then
local player = game.players[e.player_index]
... |
slot0 = class("ChargeAwardPage", import("...base.BaseActivityPage"))
slot0.OnInit = function (slot0)
slot0.bg = slot0:findTF("bg")
slot0.charge = slot0:findTF("charge")
slot0.take = slot0:findTF("take")
slot0.finish = slot0:findTF("finish")
end
slot0.OnDataSetting = function (slot0)
return
end
slot0.OnFirstFlus... |
local blip, endblip
local jobstate = 0
local route = 0
local oldroute = -1
local marker, endmarker
local routescompleted = 0
local deliveryStopTimer = nil
local wage = 0
routes = {
{ 1615.5283203125, -1614.431640625, 12.10223865509 },
{ 1476.5732421875, -1735.2548828125, 11.943592071533 },
{ 1360.879882... |
items={}
Item("sword","a sword",1,"item_sword",
{
pta_min=1,
pta_max=2,
portee=5
}
)
Item("cure","a cure",2,"item_tome",
{
pta_type = "s",
pta_min = 5,
pta_max = 10,
mana = 10
}
)
Item("sheld","a sheld",1,"item_sheld",
{
pta_type = "b",
pta_min = 5,
pta_max = 10,
de... |
local ids = require 'ids'
local TEX_HEADER = [[
-- textures.txt: strings for wall, floor, and ceiling textures.
-- `name` is what appears when you click on a texture.
-- `use` is what appears when you double-click (i.e. attempt to use) it.
-- `texids` is a list of texture IDs (0-511); most textures have a few variants... |
local locales = require "faker.locales"
local helpers = require "faker.helpers"
local split = helpers.split
table.copy = helpers.table_copy
local M = {
add_locale = locales.add_locale,
address = require("faker.core.address"),
app = require("faker.core.app"),
avatar = require("faker.core.avatar"),
b... |
-- -*- coding: utf-8-unix -*-
---
-- @file Scale9.lua
-- @author Junichi Yamazaki
-- @since 2012-08-31
local pScale9
local count = 0
local asset = "asset://Horiz.png.imag"
function setup()
count = 0
pScale9 = UI_Scale9(nil, 7000, 10, 10, 100, 100, asset)
pScale9_2 = UI_Scale9(nil, 6000, 60, 6... |
local t = Def.ActorFrame{
Def.Quad{
InitCommand=cmd(FullScreen;diffuse,color("1,1,1,1"));
};
};
t[#t+1] = Def.ActorFrame{
LoadActor("sound")..{
OnCommand=cmd(queuecommand,"Play");
PlayCommand=cmd(play);
};
LoadActor("Konami")..{
InitCommand=cmd(Center);
OnCommand=cmd(diffusealpha,0;linear,0.5;diffusealph... |
object_mobile_smuggler_fence_norris = object_mobile_shared_smuggler_fence_norris:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_fence_norris, "object/mobile/smuggler_fence_norris.iff")
|
return {'mba','mbabane'} |
object_static_particle_pt_smoke_holocron_blue = object_static_particle_shared_pt_smoke_holocron_blue:new {
}
ObjectTemplates:addTemplate(object_static_particle_pt_smoke_holocron_blue, "object/static/particle/pt_smoke_holocron_blue.iff")
|
-----------------------------------
-- Area: Ru'Lude Gardens
-- NPC: Explorer Moogle
-- Type: Mog Tablet
-- !pos 1.000 -1 0.000 243
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:s... |
local _M = {}
local strutil = require("acid.strutil")
local tableutil = require("acid.tableutil")
local mime = require("acid.ngx.mime")
local merge = require("acid.ngx.merge")
local repr = tableutil.repr
function _M.get_url_argument()
local uri = ngx.var.request_uri
local elts = strutil.split( uri, '[?][?]... |
#!/usr/bin/env lua
---
-- @author Gianluca Fiore
-- @copyright 2012-2014, Gianluca Fiore <forod.g@gmail.com>
--
package.path = "/mnt/d/Script/lib/?.lua;" .. package.path
local markdown = require("markdown") -- that's the markdown.lua implementation from http://www.frykholm.se/files/markdown.lua
local lfs = require("l... |
PLUGIN.name = "Vendors"
PLUGIN.author = "Chessnut"
PLUGIN.desc = "Adds NPC vendors that can sell things."
if (SERVER) then
AddCSLuaFile("cl_editor.lua")
end
nut.util.include("sv_logging.lua")
nut.util.include("sh_enums.lua")
nut.util.include("sv_networking.lua")
nut.util.include("cl_networking.lua")
nut.util.include... |
function Dulce(_x, _y)
-- show warning indicator
Indicator(_x)
-- delay spawning by one second
Timer(1, function()
sfx(13)
add(world, {
id = {
class = "enemy",
subclass = "dulce",
size = "medium"
},
pos = {
x=_x,
y=_y
},
vel = {
x=0,
y=C.DULCE_MOVE_VY
},
box = ... |
function start (song)
print("Song: " .. song .. " @ " .. bpm .. " downscroll: " .. downscroll)
end
function update (elapsed)
local currentBeat = (songPos / 1000)*(bpm/84)
if curStep >= 192 then
for i=0,8 do
setActorY(_G['defaultStrum'..i..'Y'] + 10 * math.sin((currentBeat + i*0.25) * mat... |
--[[
================================================================================
ProjectNukeCorePackets
================================================================================
Author: stuntguy3000
--]]
-- GeneralCommunicationPacket Object
GeneralCommunicationPacket = ProjectNukeCoreClasses.Packe... |
---@class EquipWindow
local EquipWindow = DClass("EquipWindow", BaseWindow)
_G.EquipWindow = EquipWindow
function EquipWindow:ctor(data)
EquipMgr:setCurSelectHero(data[1])
EquipMgr:initEquipingEquips()
end
function EquipWindow:addListeners()
self.messager:addListener(Msg.EQUIP_OPEN_SELECTSUIT, self.openSe... |
-- Options related to the interface implementation.
options.cache = true
options.charset = ''
options.close = false
options.info = true
options.limit = 0
options.range = math.huge
|
--
-- DICOM Web Viewer (DWV) lua script for integration in a Conquest PACS server.
--
-- Usage
-- In the dicom.ini of your web server, create the dwv viewer:
-- >> [dwv]
-- >> source = viewers\dwv.lua
-- And set it as the default viewer:
-- >> [webdefaults]
-- >> ...
-- >> viewer = dwv
-- This script relies on the 'kF... |
--[[ TO DO
-- Implement player filtering for reporting function
-- Implement temporary mob_filters variable for reporting function
]]
percent_table = {
intimidate = S{"hit","block","anticipate","parry","evade"},
evade = S{"hit","block","anticipate","parry"},
parry = S{"nonparry"},
anticipate = S... |
-- AUTO BUILD, DON'T MODIFY!
dofile "autobuild/jiguang-types.lua"
name = "jiguang"
path = "../../frameworks/plugins/jiguang"
headers = [[
#include "lua-bindings/lua_conv.h"
#include "lua-bindings/lua_conv_manual.h"
#include "cclua/xlua.h"
#include "JiGuang.h"
]]
chunk = nil
luaopen = nil
typeconf 'c... |
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