content stringlengths 5 1.05M |
|---|
AuctionatorConfigSellingFrameMixin = CreateFromMixins(AuctionatorPanelConfigMixin)
function AuctionatorConfigSellingFrameMixin:OnLoad()
Auctionator.Debug.Message("AuctionatorConfigSellingFrameMixin:OnLoad()")
self.name = AUCTIONATOR_L_CONFIG_SELLING_CATEGORY
self.parent = "Auctionator"
self:SetupPanel()
end
... |
env = require('test_run')
test_run = env.new()
test_run:cmd("push filter '(.builtin/.*.lua):[0-9]+' to '\\1'")
-- gh-2025 box.savepoint
s1 = nil
s1 = box.savepoint()
box.rollback_to_savepoint(s1)
box.begin() s1 = box.savepoint()
box.rollback()
box.begin() box.rollback_to_savepoint(s1)
box.rollback()
engine = test_... |
local Fs = require("api.Fs")
local MapEntrance = require("mod.elona_sys.api.MapEntrance")
local state = require("mod.test_room.internal.global.state")
local Event = require("api.Event")
local Log = require("api.Log")
local function require_all_in(dir)
return Fs.iter_directory_items(dir, "full_path")
:map(Fs.c... |
SkadaPerCharDB = {
["total"] = {
["healingabsorbed"] = 0,
["dispells"] = 9,
["ccbreaks"] = 1,
["time"] = 697,
["interrupts"] = 8,
["damage"] = 1704040,
["players"] = {
{
["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
},
["dispells"] = 0,
["role"] = "DAMAGER",
... |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
ENT.delayTime = 0
ENT.range = 256
ENT.radiationamount = 1
ENT.geigerHeavy = {"geiger/heavy/geiger_heavy_1.wav", "geiger/heavy/geiger_heavy_2.wav", "geiger/heavy/geiger_heavy_3.wav", "geiger/heavy/geiger_heavy_4.wav", "geiger/heavy/geiger_... |
local E, C, L, _ = select(2, shCore()):unpack()
if C.main.autoLoot ~= true then return end
----------------------------------------------------------------------------------------
-- Loot roll confirmation (tekKrush by Tekkub)
--------------------------------------------------------------------------------------... |
function create(x, y, width, height)
entity = getNewEntity("baseLuaEntity")
sizeMultiplier = getGlobalValue("sizeMultiplier")
setEntityX(entity, x * sizeMultiplier)
setEntityY(entity, y * sizeMultiplier)
addEntityValue(entity, "orientation", "bool")
setEntityValue(entity, "orientation", true)
... |
ITEM.name = "Soda Bottle"
ITEM.model = "models/props_junk/garbage_plasticbottle003a.mdl"
ITEM.hungerAmount = 8
ITEM.cookable = false
ITEM.foodDesc = "A Pet Bottle of Soda."
ITEM.price = 3
ITEM.quantity = 10 |
local uv = require 'luv'
local helper = require'helper'
local ssl = require 'luv.ssl'
-----------------------------------------------
---[[
local count = 0
local function setInterval (fn, ms)
local handle = uv.new_timer()
uv.timer_start(handle, ms, ms, fn)
return handle
end
setInterval(function ()
print(os... |
local rbxDebug = {}
rbxDebug.traceback = debug.traceback
rbxDebug.profilebegin = function()
end
rbxDebug.profileend = function()
end
-- debug.loadmodule will be added by createEnvironment since it needs access to
-- the environment.
return rbxDebug
|
FogVolume = {
type = "FogVolume",
--ENTITY_DETAIL_ID=1,
Properties = {
bActive = 1,
VolumeType = 0,
Size = { x = 1, y = 1, z = 1 },
color_Color = { x = 1, y = 1, z = 1 },
fHDRDynamic = 0, -- -1=darker..0=normal..1=brighter
bUseGlobalFogColor = 0,
GlobalDensity = 1.0,
DensityOffset = ... |
ITEM.ID = "bugbait";
ITEM.Name = "Antlion Pheromone Pod";
ITEM.Description = "A bit of an antlion guard that smells disgusting.";
ITEM.Model = "models/weapons/w_bugbait.mdl";
ITEM.Weight = 1;
ITEM.FOV = 7;
ITEM.CamPos = Vector( 50, 50, 50 );
ITEM.LookAt = Vector( 0, 0, 0 );
ITEM.BulkPrice = 3500;
ITEM... |
-- add all elements of array `a'
function add (a)
local sum = 0
for i,v in ipairs(a) do
sum = sum + v
end
return sum
end
|
local _, XB = ...
XB.Locale = {}
local locale = GetLocale()
function XB.Locale:TA(gui, index)
if XB.Locale[locale] and XB.Locale[locale][gui] then
if XB.Locale[locale][gui][index] then
return XB.Locale[locale][gui][index]
end
end
return XB.Locale.zhCN[gui][index] or 'INVALID STRING'
end |
-- Required by gamemode
-- component list. comment out things to disable them
-- require('components/filters/index')
-- require('components/abilities/index')
-- require('components/reflexfilters/index')
-- require('components/minimap/index')
-- require('components/creeps/index')
-- require('components/points/index')
-... |
for i,v in pairs(file.list()) do
print(i,v)
end
--assert(l1=="line 1\n")
os.exit(0)
|
local component = require("component");
local computer = require("computer");
local fs = require("filesystem")
function getFileFromUrl(url, path, overwrite)
local continue = true
if fs.exists(path) then
if overwrite == true then
continue = true
else
continue = false
end
end
if continue ... |
local ItemPurchaseSystem = dofile(GetScriptDirectory() .. "/constants/ItemPurchaseSystem")
local ItemsToBuy = {
"item_tango",
"item_tango",
"item_branches",
"item_branches",
"item_slippers",
"item_slippers",
"item_magic_stick",
"item_recipe_magic_wand", --大魔棒7.14
"item_circlet",
"item_recipe_wraith_band",
"item_circl... |
--[[
GD50
Legend of Zelda
Author: Colton Ogden
cogden@cs50.harvard.edu
]]
EntityWalkState = Class{__includes = BaseState}
function EntityWalkState:init(entity, dungeon)
self.entity = entity
self.entity:changeAnimation('walk-down')
self.dungeon = dungeon
-- used for AI control
se... |
---------------------------------
-- GLOBAL VARIABLES
---------------------------------
local WIDGET_START_X = 173
local WIDGET_START_Y = 43
local WIDGET_WIDTH = 40
local WIDGET_HEIGHT = 24
local function layout()
lcd.drawFilledRectangle(WIDGET_START_X, WIDGET_START_Y, WIDGET_WIDTH, WIDGET_HEIGHT, ERASE)
lcd.drawR... |
object_draft_schematic_weapon_tusken_elite = object_draft_schematic_weapon_shared_tusken_elite:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_tusken_elite, "object/draft_schematic/weapon/tusken_elite.iff")
|
demo_start_clock = nil
demo_is_starting = true
function demo_open_screen()
gsplus = gs.GetPlus()
gsplus:RenderInit(SCR_WIDTH, SCR_HEIGHT)
end
function demo_close_screen()
if gsplus ~= nil then
gsplus:RenderUninit()
gsplus = nil
end
end
function demo_init()
frame_count = 0
logo_phase = 0
... |
--NOTE:session:ExpectNotification("notification_name", { argument_to_check }) is chanegd to session:ExpectNotification("notification_name", {{ argument_to_check }}) due to defect APPLINK-17030
--After this defect is done, please reverse to session:ExpectNotification("notification_name", { argument_to_check })
--------... |
client_script 'afterStart_client.lua'
server_script 'afterStart_server.lua'
|
-- -----------------------------------------
-- FlightFactor B757/767 Strobe Lights LUA Script
-- Created by SGRA
-- v1.0 24-Nov-2021
-- -----------------------------------------
if PLANE_ICAO == "B752" or PLANE_ICAO == "B753" or PLANE_ICAO == "B762" or PLANE_ICAO == "B763" then
-- Defines the Landing Light DataR... |
slot0 = class("GuildChatBubble", import(".ChatBubble"))
slot0.init = function (slot0)
slot0.nameTF = findTF(slot0.tf, "name_bg/name"):GetComponent("Text")
slot0.face = findTF(slot0.tf, "face/content")
slot0.circle = findTF(slot0.tf, "shipicon/frame")
slot0.timeTF = findTF(slot0.tf, "time"):GetComponent("Text")
sl... |
local Mcts = require('Mcts')
local Tree = require('Mcts.Tree')
local Rule = require('Rule')
local ThreadPool = require('ThreadPool')
local ParallelMap = require('ThreadPool.ParallelMap')
love.timer = require('love.timer')
local m = {}
local function checkNumIterations(cfg)
cfg.numIterations = cfg.numIterations - 1
... |
local __exports = LibStub:NewLibrary("ovale/scripts/ovale_rogue_spells", 10000)
if not __exports then return end
local __Scripts = LibStub:GetLibrary("ovale/Scripts")
local OvaleScripts = __Scripts.OvaleScripts
__exports.register = function()
local name = "ovale_rogue_spells"
local desc = "[7.0] Ovale: Rogue sp... |
return {
whitelist_globals = {
['.'] = {
'_',
'love',
}
}
}
|
function Strong(elem)
return pandoc.SmallCaps(elem.c)
end |
ModifyEvent(-2, 2, 0, -1, -1, -1, -1, -1, -1, -1, -2, -2, -2);
ModifyEvent(11, 94, 1, 1, 109, -1, -1, 5294, 5294, 5294, -2, -2, -2);
do return end;
|
local chatExpression_pin2_map = require("qnFiles/qnPlist/games/chatExpression_pin2");
chatExpress=
{
name="chatExpress",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=800,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignRight,
{
name="touchView",type=0,typeName="View",time=88137617,r... |
local Candlestick = {}
setmetatable(Candlestick, {
__call = function(self)
local item = {
open = self.open,
close = self.close,
high = self.high,
low = self.low,
volume = self.volume
}
setmetatable(item, {
__tostring = ... |
-- SendCmpct Packet
local packet = {}
packet.name = "sendcmpct"
packet.type = 22
packet.fields = {
mode = ProtoField.uint8("handshake.sendcmpct.mode", "Mode", base.DEC),
version = ProtoField.uint64("handshake.sendcmpct.version", "Version",
base.DEC)
}
function packet.parse(pro... |
local screen = require 'hs.screen'
local drawing = require 'hs.drawing'
local log = require'hs.logger'.new('ColorShade')
local colorShade = {}
colorShade.__index = colorShade
colorShade.name = "ColorShade"
colorShade.version = "0.1"
colorShade.author = "Brad Parks"
colorShade.homepage = "https://github.com/bradparks/... |
if mods["Krastorio2"] then
local matter = require("__Krastorio2__/lib/public/data-stages/matter-util")
local silica_matter =
{
item_name = "silica",
minimum_conversion_quantity = 10,
matter_value = .65,
energy_required = 2,
only_deconversion = false,
need_stabilizer = false,
unlocked_by_t... |
local skynet = require "skynet"
local log = require "chestnut.skynet.log"
local context = require "chestnut.agent.AgentContext"
local REQUEST = require "chestnut.agent.request"
local RESPONSE = require "chestnut.agent.response"
local traceback = debug.traceback
local assert = assert
local login_type = skynet.getenv '... |
local defaultdata = {Wallet = 8000, Bank = 0, Clothes = {}, Cars = {}, Property = {}, Inventory={}}
local currentdatabuff = {Wallet = 0, Bank = 0, Clothes = {}, Cars = {}, Property = {}, Inventory={}}
local NetIDBuffer = {}
function FetchDiscordID(source)
for k,v in pairs(GetPlayerIdentifiers(source))do
... |
fprp.declareChatCommand({
command = "sleep",
description = "Go to sleep or wake up",
delay = 1.5
});
fprp.declareChatCommand({
command = "wake",
description = "Go to sleep or wake up",
delay = 1.5
});
fprp.declareChatCommand({
command = "wakeup",
description = "Go to sleep or wake up",
delay = 1.5
});
|
--- Actions with time like delay or get time info
-- @submodule Actions
local const = require("adam.const")
local ActionInstance = require("adam.system.action_instance")
local M = {}
--- Trigger event after time elapsed. Trigger event is optional
-- @function actions.time.delay
-- @tparam number|variable seconds Am... |
return
{
binary_bytes = request('binary_bytes'),
binary_units = request('binary_units'),
frequency = request('frequency'),
general_number = request('general_number'),
general_time = request('general_time'),
}
|
--setfenv(1,_G)
local meta = {}
local co = setmetatable({},meta)
_G.co = co
-- todo
-- error handler wrapper?
-- select() polling support (epoll() please :c)
-- co.make steal parameters
-- ?
local waitticks = {}
local -- internal identifiers for error control
SLEEP,
CO_RET,
SLEEP_TICK,
CO_END,
... |
ESX = nil
local dataCache = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function reloadServerData()
print("esx_business: Syncing businesses from database")
dataCahe = {}
for key,val in ipairs(MySQL.Sync.fetchAll('SELECT * FROM businesses;')) do
dataCache[val["id"]]... |
-- Autogenerated from KST: please remove this line if doing any edits by hand!
local luaunit = require("luaunit")
require("process_xor_value")
TestProcessXorValue = {}
function TestProcessXorValue:test_process_xor_value()
local r = ProcessXorValue:from_file("src/process_xor_1.bin")
luaunit.assertEquals(r.k... |
local PossessBarFrame = _G.PossessBarFrame
if not PossessBarFrame then return end
--------------------------------------------------------------------------------
-- Possess bar
-- Lets you move around the bar for displaying possess abilities
----------------------------------------------------------------------------... |
include("names")
r = math.random(#zensko_ime_nom)
ime = zensko_ime_nom[r]
bank = math.random(289000) + 711000
car = math.random(199999) + 600001
salary = math.random(99990) + 100010
cost = math.random(39990) + 20010
rest = bank - car - cost + salary
|
function f(x)
return x*5;
end
for i=1, f(5) do
print(i);
end
for i=10,1,-1 do
print(i);
end
for i=1,10 do
print(i);
end
tbl = {"alpha", "beta", ["one"] = "uno", ["two"] = "dos"};
for key, value in pairs(tbl) do
print(key, value);
end
|
function dewPoint(data)
node.egc.setmode(node.egc.ALWAYS)
local c
local a, b,temp, rh =17.27, 237.7, data.temp, data.rh/100
c=((a*temp)/(b+temp))+ln(rh)
local dp = round((((b*c)/(a-c))*10)/10,2)
c,a,b,temp,rh=nil,nil,nil,nil,nil
return dp
end
function round(n, dec)
node.egc.setmode(node.egc.ALWAYS)
lo... |
local coverage = require('charon.coverage')
local test = {}
test.should_return_a_table = function()
local data = coverage.analyze("@lib/charon/coverage.lua")
assert( type(data) == 'table' )
end
test.should_return_a_total_coverage = function()
local data = coverage.analyze("@lib/charon/coverage.lua")
assert(ty... |
objects = {}
types = {}
lookup = {}
function lookup.__index(self, i) return self.base[i] end
object = {}
object.speed_x = 0;
object.speed_y = 0;
object.remainder_x = 0;
object.remainder_y = 0;
object.hit_x = 0
object.hit_y = 0
object.hit_w = 8
object.hit_h = 8
object.facing = 1
object.solid = true
object.freeze = 0
f... |
-- _PCC_SHALLOW_COPY
function _PCC_SHALLOW_COPY(_PCC_t)
local _PCC_t2 = {}
for _PCC_k,_PCC_v in pairs(_PCC_t) do
_PCC_t2[_PCC_k] = _PCC_v
end
return _PCC_t2
end
-- END
-- _PCC_SHALLOW_COPY
function _PCC_NEW_MULTI_DIM_ARRAY(_PCC_dim)
local MT = {};
for _PCC_i=0, _PCC_dim do
MT[_P... |
local greenCode = greenCode;
local table = table;
local pairs = pairs;
--[[ Define the territory class metatable. --]]
TERRITORY_CLASS = TERRITORY_CLASS or {__index = TERRITORY_CLASS};
function TERRITORY_CLASS:__call( parameter, failSafe )
return self:Query( parameter, failSafe );
end;
function T... |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Taumila
-- Starts and Finishes Quest: Tiger's Teeth (R)
-- !pos -140 -5 -8 230
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/titles")
require("scripts/globals/shop")
require("scripts/globals/ques... |
workspace "Shaderer"
architecture "x86_64"
startproject "Shaderer"
configurations { "Debug", "Release" }
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["GLFW"] = "3rdparty/GLFW/include"
IncludeDir["Glad"] = "3rdparty/Glad/include"
IncludeDir["ImGui"] = "3rdpart... |
-- Copyright 2012 by Till Tantau
--
-- This file may be distributed an/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- @release $Header: /cvsroot/pgf/pgf/generic/pgf/graphdrawing/lua/pgf/gd... |
local args = { ... }
local ui = args[1]
assert(ui, 'Imevul UI library not found')
local gfx = ui.lib.cobalt.graphics
---@class Bar : Object Basic "progress bar" style meter
---@field public value number
---@field public minValue number
---@field public maxValue number
---@field public color string
---@field public gra... |
require 'torch'
require 'nn'
require 'cunn'
require 'optim'
require 'pl'
local adversarial = {}
function rmsprop(opfunc, x, config, state)
-- (0) get/update state
local config = config or {}
local state = state or config
local lr = config.learningRate or 1e-2
local alpha = config.alpha or 0.9
l... |
return {
id = "face_chill",
price = 50,
onSale = true,
} |
function PlayerManager:_dodge_T5_boost()
local bonus = self:upgrade_value("player", "dodge_T5_boost")
local stamina_regen = self:player_unit():movement():_max_stamina() * bonus.stamina
local armor_regen = self:player_unit():character_damage():_max_armor() * bonus.armor
mx_log_chat('self:player_unit():character_dam... |
-- Function to convert a table to a string
-- Metatables not followed
-- Unless key is a number it will be taken and converted to a string
function t2s(t)
-- local levels = 0
local rL = {cL = 1} -- Table to track recursion into nested tables (cL = current recursion level)
rL[rL.cL] = {}
local result = {}
do
rL[... |
require("sdurw")
require("sdurws")
function openpackage (ns)
for n,v in pairs(ns) do
if _G[n] ~= nil then
print("name clash: " .. n .. " is already defined")
else
_G[n] = v
end
end
end
openpackage(sdurw)
openpackage(sdurws)
rwstudio = getRobWorkStudioInstance()
-- load workce... |
Class = require "lib.hump.class"
vector = require "lib.hump.vector"
SimpleParticle = require "game.particles.simpleParticle"
Entity = require "entity"
MindRayProjectile = Class{__includes = Entity,
init = function(self, x, y, dx, dy)
Entity.init(self, x, y)
self.velocity = vector(dx, dy)
self.type = "playerray"... |
---@class DeepCoreStatePolicy
local DeepCoreStatePolicy = {}
---@param previous_state_context table<string, any>
---@return table<string, any>
function DeepCoreStatePolicy:on_enter(previous_state_context)
end
---@param state_context table<string, any>
function DeepCoreStatePolicy:on_update(state_context)
end
---@par... |
-- Dialogue for NPC "npc_jana"
loadDialogue = function(DL)
if (not DL:isConditionFulfilled("npc_jana", "talked")) then
DL:setRoot(1)
else
DL:setRoot(2)
end
if (not DL:isConditionFulfilled("npc_jana", "talked")) then
DL:createNPCNode(1, 5, "DL_Jana_Hello") -- Hello there! You look like you're freezin... |
srv = net.createServer(net.TCP)
srv:listen(502, function(conn)
local cc = function(data)
if (data ~= nil and #data == 13) then
print("TCP response: ", dataToString(data))
conn:send(data)
end
end
conn:on("receive", function(sck, payload)
--payload:gsub(".", f... |
-- vim:sw=2
-- https://github.com/solutionroute/dotfiles/blob/master/config/nvim/lua/solutionroute/settings.lua
--
-- Include in here only nvim-specific configuration not tied to or dependent on
-- plugins; at the end; organizing plugin-specific settings in a relevant config/* file.
local vim = vim
local api = vim.api... |
local mLibs = exports["meta_libs"]
local progBar = (Config.UseProgBars and exports["progbars"] or false)
local Vector = mLibs:Vector()
local Scenes = mLibs:SynchronisedScene()
local sceneObjects = {}
local SlingNextFrame = false
local MarketAccess = false
local StopInfluence = false
loc... |
local config = {}
function config.nvim_treesitter()
vim.api.nvim_command('set foldmethod=expr')
vim.api.nvim_command('set foldexpr=nvim_treesitter#foldexpr()')
require'nvim-treesitter.configs'.setup {
ensure_installed = "maintained",
highlight = {
enable = true,
},
textobjects = {
sel... |
-- SPDX-License-Identifier: MIT
-- Copyright (c) 2019 oO (https://github.com/oocytanb)
describe('Test cytanb_fake_vci', function ()
local RoundVector3 = function (vec, decimalPlaces)
return Vector3.__new(
vci.fake.Round(vec.x, decimalPlaces),
vci.fake.Round(vec.y, decimalPlaces),
... |
local mock = require "deftest.mock.mock"
local unload = require "deftest.util.unload"
local function wait_until(cb)
local co = coroutine.running()
timer.delay(0.01, true, function(self, handle, elapsed_time)
if cb() then
timer.cancel(handle)
coroutine.resume(co)
end
end)
coroutine.yield()
end
local func... |
local AmbientSound
local AmbientSoundTimer
local SpottedBy = {}
AddEvent("OnPackageStop", function()
DestroySound(AmbientSound)
DestroyTimer(AmbientSoundTimer)
end)
AddEvent("OnPackageStart", function()
AmbientSound = CreateSound("client/sounds/chased.mp3", true)
SetSoundVolume(AmbientSound, 0.0)
... |
fx_version 'cerulean'
game 'gta5'
name 'template'
client_script 'dist/client/client.js'
server_script 'dist/server/server.js'
|
local Cuboid = assert(foundation.com.Cuboid)
local ng = Cuboid.new_fast_node_box
local Groups = assert(foundation.com.Groups)
local FakeMetaRef = assert(foundation.com.FakeMetaRef)
local is_table_empty = assert(foundation.com.is_table_empty)
local is_blank = assert(foundation.com.is_blank)
local data_network = assert(y... |
--[[
desc: Vanish, A buff of vanish.
author: Musoucrow
since: 2018-9-30
alter: 2019-1-24
]]--
local _Base = require("actor.buff.base")
---@class Actor.Buff.Vanish : Actor.Buff
local _Vanish = require("core.class")(_Base)
function _Vanish:Exit()
if (_Base.Exit(self)) then
self._entity.battle.dea... |
require "ISUI/ISPanel"
require "ISUI/ISButton"
require "ISUI/ISInventoryPane"
require "ISUI/ISResizeWidget"
require "ISUI/ISMouseDrag"
require "defines"
---@class CharacterInfoPage : ISPanel
CharacterInfoPage = ISPanel:derive("CharacterInfoPage");
function CharacterInfoPage:initialise()
ISPanel.initialise(self);
... |
#!/usr/bin/env lua
-------------------------------------------------------------------------------
-- Description: unit test file for iptable
-------------------------------------------------------------------------------
package.cpath = "./build/?.so;"
describe("iptable.network(): ", function()
expose("ipt: ", ... |
bars = shader('Shaders/ZXSpectrumBars.mgfxo')
title = text(_TEXT);
function reset()
x = 1920
i = 0
bombdone = false
bombtime = 0
end
function draw(time)
bars.set("Time", time);
bars.set("Rand", math.random(1, 100));
bars.on();
title.draw();
bars.off();
end
|
-----------------------------------------
-- ID: 28540
-- Warp Ring
-- Transports the user to their Home Point
-----------------------------------------
require("scripts/globals/teleports")
require("scripts/globals/status")
-----------------------------------------
function onItemCheck(target)
return 0
end
funct... |
local polled = false
return Def.ActorFrame {
InitCommand = function(self)
self:x(26)
if SL.IsEtterna then
self:SetUpdateFunction(
function()
polled = false
end
):SetUpdateFunctionInterval(0.05)
end
end,
Def.Quad {
BeginCommand = function(self)
self:diffuse(color("#000a11")... |
return {
{
effect_list = {
{
type = "BattleBuffFixAmmo",
trigger = {
"onAttach"
},
arg_list = {
damage_rate = 1,
index = {
2
}
}
}
}
},
{
effect_list = {
{
type = "BattleBuffFixAmmo",
trigger = {
"onAttach"
},
arg_list = {
damage_... |
vim.opt.completeopt = { "menu", "menuone", "noselect" }
-- Don't show the dumb matching stuff.
vim.opt.shortmess:append("c")
local cmp = require("cmp")
-- TODO setup cmp highlights
cmp.setup({
snippet = {
expand = function(args)
require("luasnip").lsp_expand(args.body)
end,
},
... |
cflags{
'-I $outdir',
'-I $srcdir',
'-I $srcdir/mi',
'-I $srcdir/parse',
'-I $srcdir/util',
}
yacc('gram', '$srcdir/parse/gram.y')
build('copy', '$outdir/gram.h', '$outdir/gram.tab.h')
lib('libparse.a', [[
$outdir/gram.tab.c
parse/(
dump.c
err.c
export.c
fold.c
infer.c
names.c
node.c
specialize... |
--ZFUNC-isabsolute-v1
local function isabsolute( path ) --> res
--ZFUNC-rootprefix-v1
local function rootprefix( path )
local remote = path:match[[^//%w+/]] or path:match[[^\\%w+\]]
if remote then return remote end
local unix = path:sub( 1, 1 )
if unix == "/" then return unix end
l... |
--[[
Copyright (c) 2009, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com >
All rights reserved.
]]
--[[
Generic Bar Frame Template
]]
local _, Bartender4 = ...
local Bar = CreateFrame("Button")
local Bar_MT = {__index = Bar}
local table_concat, table_insert, tostring, assert, pairs, min, max = table.conca... |
#!/usr/bin/wpexec
--[[
WP Virtual HSP/HFP mic
This is a wireplumber standalone script or plugin that creates a virtual
mic for every bluetooth device that supports both HSP/HFP and A2DP profiles.
This virtual mic is automatically connected to the actual mic when it exists
and the profile is automatically ... |
local playsession = {
{"rjdunlap", {14194}},
{"XaLpHa1989", {871}},
{"Ed9210", {343987}},
{"James_Hackett", {522444}},
{"Preums", {21565}},
{"adam1285", {3695}},
{"Dimon312", {28765}},
{"HYPPS", {262004}},
{"Cloudtv", {3133}},
{"Weizenbrot", {96983}},
{"jackazzm", {70063}},
{"yulingqixiao", {4898}},
{"bera... |
local Zip_mt = {}
local Zip = {}
local status, ffi = pcall(require, "ffi")
-- print(ffi.abi('le'))
ffi.cdef([[
typedef struct __attribute__((packed)) {
uint32_t header; // offset 0
uint16_t minVersion; // offset 4
uint16_t generalFlag; // offset 6
uint16_t compres... |
-- ###########################
--
-- THIS TEMPLATE IS CURRENTLY INCOMPLETE
--
-- ###########################
--
--- kitty transform, expects a table in the shape:
--
-- @param colors {
-- fg = "#000000",
-- bg = "#000000",
-- cursor_fg = "#000000",
-- cursor_bg = "#000000",
-- selection_fg = "#000000",
-- s... |
-- s-300pmu2 92h6e tr (truck)
GT = {};
GT_t.ws = 0;
set_recursive_metatable(GT, GT_t.generic_stationary);
set_recursive_metatable(GT.chassis, GT_t.CH_t.STATIC);
GT.chassis.life = 4;
GT.visual.shape = "30h6_truck";
GT.visual.shape_dstr = "30h6_truck_d";
GT.visual.fire_pos[2] = 1;
GT.snd.radarRotation = "RadarRotation... |
local PlotScripts = {}; PlotScripts.__index = PlotScripts
function PlotScripts:new()
return setmetatable({
plots = {
{
{"Ele acorda sem sua mulher ao lado, vai até a cozinha...", "Põe dois pratos na mesa, mas não sente sua presença","De qualquer forma ele tem que trabalhar..."},... |
object_tangible_loot_npc_loot_blue_wiring_generic = object_tangible_loot_npc_loot_shared_blue_wiring_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_blue_wiring_generic, "object/tangible/loot/npc/loot/blue_wiring_generic.iff")
|
--[=[
@class IKAimPositionPriorities
]=]
local IKAimPositionPriorities = {
DEFAULT = 0;
LOW = 1000;
MEDIUM = 3000;
HIGH = 4000;
}
table.freeze(IKAimPositionPriorities)
return IKAimPositionPriorities
|
local ADDON_NAME = "GamePadHelper_TooltipPrice"
local ADDON_VERSION = 1.00
-- TODO: use LibPrice
local COLOR_GAME = ZO_ColorDef:New("FFFFFF")
local COLOR_TTC = ZO_ColorDef:New("EECA2A")
local COLOR_TITLE = ZO_ColorDef:New("FFFFFF")
local COLOR_DETAILS = ZO_ColorDef:New("B2B2B2")
local PRICE_ICON = ZO_Currency_GetGa... |
local function abs(n) return n<0 and -n or n end
local function atLeastOne(n) return n>1 and n or 1 end
local sethook = debug.sethook
local function count(f, ...)
local c = 0
sethook(function() c = c + 1 end, "c")
f(...)
sethook()
return c
end
local function decrement(x) return x - 1 end
local function id(x) ... |
#!/usr/bin/env lua
local cjson = require'cjson'
local tinsert = table.insert
local ev = require'ev'
local websockets = require'websockets'
local ws_ios = {}
local context = nil
local log =
function(...)
print('zbus-websocket-bridge',...)
end
local zm = require'zbus.member'
local zbus_config = require'zbus.... |
--[[
Settings GUI Definitions
Copyright 2018 okulo
]]
local GC = GuildContributionsAddonContainer
local CLASS = GC.Class()
GC.SettingsGUIClass = CLASS
function CLASS:Initialize( aDb )
self.Db = aDb
self.LamWksp = GC.ADDON_NAME.."_LamWksp"
self.PanelData = {
type = "panel",
name... |
Class = require 'class'
local player = Class{}
function player:init (x, y, keyUp, keyDown)
self.speed = 240
self.x = x
self.y = y
self.keyUp = keyUp
self.keyDown = keyDown
end
function player:update (dt)
if love.keyboard.isDown(self.keyUp) then
self.y = self.y - dt*self.speed
end
if love.keyboar... |
staticRuntime = "on" -- VS only. on -> MultiThreaded, off -> MultiThreadedDLL.
workspace "Firefly"
architecture "x86_64"
startproject "Sandbox"
configurations
{
"Debug",
"Release",
"Dist"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}... |
---------------------------------------------
-- Spoil
--
-- Description: Lowers the strength of target.
-- Type: Enhancing
-- Utsusemi/Blink absorb: Ignore
-- Range: Self
-- Notes: Very sharp evasion increase.
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/glob... |
-- moreglass/init.lua
moreglass = {}
moreglass.BASENAME = "moreglass"
moreglass.modpath = minetest.get_modpath(moreglass.BASENAME)
local modpath = moreglass.modpath -- modpath pointer
dofile(modpath.."/api.lua") -- run api
dofile(modpath.."/glass.lua") -- load glass
if not minetest.get_modpath("morelights") then
do... |
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