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return Def.ActorFrame{ LoadActor(THEME:GetPathB("","ScreenSelectMusic overlay/current_group"))..{ InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_TOP+5;horizalign,left;vertalign,top;zoomx,1;cropbottom,0.3); }; LoadFont("monsterrat/_montserrat light 60px")..{ InitCommand=cmd(uppercase,true;horizalign,left;x,SCREEN...
local node_box = { type = "connected", fixed = {{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}}, -- connect_bottom = connect_front = {{-3/16, -1/2, -1/2, 3/16, 3/8, -1/4}}, connect_left = {{-1/2, -1/2, -3/16, -1/4, 3/8, 3/16}}, connect_back = {{-3/16, -1/2, 1/4, 3/16, 3/8, 1/2}}, connect_right = {{ 1/4, -1...
min = 2; max = 20; side = min + math.random(max - min); factor = min + math.random(5); if (ITEM == 1) then circ = side * 4 answ = msg1 .. tostring(math.floor(circ)) .. msg2 else circ = side * (factor + 1) * 2 answ = msg3 .. tostring(math.floor(circ)) .. msg4 .. tostring(math.floor(factor)) .. msg5 e...
local VALIDATOR = {} -- faz a checagem de tipo para os parametros simples recebidos local function checkSimpleType(interfaceType, param) local err = nil if interfaceType == "char" then if type(param) ~= "string" or #param ~= 1 then err = "Erro parametro não eh char. Param recebido: " .. type(param) e...
local ffi = require('ffi') local const = require('metrics.const') local quantile = {} if not pcall(ffi.typeof, "sample") then ffi.cdef[[ typedef struct sample {int Delta, Width; double Value; } sample; ]] end local sample_constructor = ffi.typeof('sample') local function quicksort(array, low, high) ...
-- Developers: --Divine (http://forum.botoflegends.com/user/86308-divine/) --PvPSuite (http://forum.botoflegends.com/user/76516-pvpsuite/) local sVersion = '2.1'; local rVersion = GetWebResult('raw.githubusercontent.com','/Nader-Sl/BoLStudio/master/Versions/p_movementHumanizer.version?no-cache=' .. math.rando...
----------------------------------------------------------- -- FFI ----------------------------------------------------------- local ffi = require 'ffi' ffi.cdef [[ typedef void* CURL; typedef int CODE; int curl_version (); void curl_free (void* p); CURL curl_easy_init (); CURL curl_easy_duph...
local red = require "resty.redis" local setmetatable = setmetatable local tonumber = tonumber local concat = table.concat local floor = math.floor local sleep = ngx.sleep local null = ngx.null local now = ngx.now local var = ngx.var local function enabled(val)...
--[[ A top-down action game made with Bitty Engine Copyright (C) 2021 Tony Wang, all rights reserved Engine page: https://paladin-t.github.io/bitty/ Game page: https://paladin-t.github.io/games/hb/ ]] Melee = class({ --[[ Variables. ]] _shape = nil, _affecting = false, _isBlade = false, _preInterval = 0.05, _...
CreateConVar("karma_tracker_debug", 0, 1, "Print debug messages to console.") local enableDebugLogging = GetConVar("karma_tracker_debug"):GetBool() function print_debug(...) if (enableDebugLogging) then print("[Karma Tracker]", ...) end end
--- Define an object Share. --- @class Share Share = {} Share.__index = Share --- The constructor of the object Share --- @return Share The new Share just created with the table of available services function Share:new() return setmetatable({services = {}}, Share) end --- This method inserts a service into the tabl...
function Populater(level, map) local spawnedPrism = false local treasureRoom = false local store = false local toSpawn = {} local roomsLeft = #map._rooms - 1 -- subtract the starting room local doors = {} local function hash(x, y) return x and y * 0x4000000 + x or false -- 26-bit x and y end lo...
object_mobile_greck_thug_m_04 = object_mobile_shared_greck_thug_m_04:new { } ObjectTemplates:addTemplate(object_mobile_greck_thug_m_04, "object/mobile/greck_thug_m_04.iff")
local CHIP_DATA = require "defs.chip_data_defs" local GENERIC_DEFS = require "defs.generic_defs" local gauntlet_data = require "gauntlet_data" local deepcopy = require "deepcopy" local CHIP = require "defs.chip_defs" local CHIP_ID = require "defs.chip_id_defs" local CHIP_CODE = require "defs.chip_code_defs" local rando...
ITEM.name = "Browning Hi-Power" ITEM.description= "A semi-automatic pistol chambered for 9x19mm." ITEM.longdesc = "The Browning Hi-Power pistol is product of the French military requesting a new service pistol.\nThe Hi-Power name alludes to the 13-round magazine capacity, almost twice that of contemporary designs such ...
local wibox = require('wibox') local mat_list_item = require('widgets.mat-list-item') local mat_slider = require('widgets.mat-slider') local icons = require('theme.icons') local watch = require('awful.widget.watch') local dpi = require('beautiful').xresources.apply_dpi local total_prev = 0 local idle_prev = 0 local s...
-------------------------------------------------------------------------------- -- Lua client for the DomRobot XML-RPC API. -- https://github.com/boethin/inwx-lua -- -- Copyright (c) 2015 Sebastian Böthin <sebastian@boethin.berlin> -------------------------------------------------------------------------------- -- Sa...
-------------------------------------------------------------------------------- -- БАРС для 81-722 -------------------------------------------------------------------------------- Metrostroi.DefineSystem("81_722_BARS") TRAIN_SYSTEM.DontAccelerateSimulation = true function TRAIN_SYSTEM:Initialize() self.Train:Loa...
--[[ Copyright 2019 Manticore Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, d...
project "assimp" kind "StaticLib" language "C++" cppdialect "C++17" systemversion "latest" staticruntime "On" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("inter/" .. outputdir .. "/%{prj.name}") warnings "Off" defines { -- For more info on the formats: http:...
----------------------------------------------------------------------------- -- Simple 911 Script by Mr.Gamer- A Simple FiveM Script, Made By Mr.Gamer#2222 -- ----------------------------------------------------------------------------- ----------------------------------------------------------------------------------...
project "02-Instancing" kind "ConsoleApp" language "C++" cppdialect "C++17" targetdir ("%{wks.location}/bin/" .. outputdir .. "/%{prj.name}") objdir ("%{wks.location}/bin-int/" .. outputdir .. "/%{prj.name}") files { "src/**.h", "src/**.cpp", "assets/**/*", "%{wks.location}/V...
object_tangible_loot_beast_beast_steroid_gorilla_griffon = object_tangible_loot_beast_shared_beast_steroid_gorilla_griffon:new { } ObjectTemplates:addTemplate(object_tangible_loot_beast_beast_steroid_gorilla_griffon, "object/tangible/loot/beast/beast_steroid_gorilla_griffon.iff")
local myname, ns = ... _G["SLASH_".. myname:upper().."1"] = GetAddOnMetadata(myname, "X-LoadOn-Slash") SlashCmdList[myname:upper()] = function(msg) ns:Slash() end
object_tangible_loot_creature_loot_collections_aurebesh_tile_senth = object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_senth:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_aurebesh_tile_senth, "object/tangible/loot/creature/loot/collections/aurebesh_tile_senth.iff...
object_intangible_beast_bm_tauntaun = object_intangible_beast_shared_bm_tauntaun:new { } ObjectTemplates:addTemplate(object_intangible_beast_bm_tauntaun, "object/intangible/beast/bm_tauntaun.iff")
return { IsClient = false, IsServer = true, Module = function() App.route( { method = "GET", path = "/", }, function (Request, Response, go) Response.body = '<p>OwO</p> <meta http-equiv="refresh" content="3; URL=/i...
-- dvdlogo.lua -- -- An object to control a dvdlogo. -- -- Uses bounce movement method for it's movement pattern. Changes -- it's sprite's colors when it bounces off of a wall. ----------------------------------------------------------------------- local dvdlogo = {} ---------------------------------------------------...
function CreateWindow(name, mode, x, y, width, height, id) local Window = { name = name or 'Generic Window', mode = mode or 'fill', x_offset = NormalizeToWindowWidth(x), y_offset = NormalizeToWindowHeight(y), width = width, height = height, id = id ...
local K, C = unpack(select(2, ...)) if not IsAddOnLoaded("KkthnxUI_Config") then return end local pairs = pairs -- Blizzard has too many issues with per character saved variables. if (not KkthnxUIConfigShared) then KkthnxUIConfigShared = {} end if (not KkthnxUIConfigShared.Account) then KkthnxUIConfigShared.Accou...
-- The following code is from "Get Comfortable [cozy]" (by everamzah; published under WTFPL) -- Thomas S. modified it, so that it can be used in this mod ts_vehicles.sit = function(pos, player, offset) local name = player:get_player_name() if not player_api.player_attached[name] then player:move_to(pos)...
local InputDevice = require("web-driver/interactions/input-device") local PointerInput = require("web-driver/interactions/pointer-input") local KeyInput = require("web-driver/interactions/key-input") local NoneInput = require("web-driver/interactions/none-input") local Interaction = require("web-driver/interactions/in...
if (!PW.Enabled) then return; end local Player = FindMetaTable("Player"); function Player:CanUsePW() for k,v in pairs(PW.Groups) do if (self:IsUserGroup(v)) then return true; end end return false; end if (CLIENT) then function Player:AddMsg(str) chat.AddText(PW.Chat.TagBracketsCol, "[", PW.Chat.TagCol, ...
-- Health check implementation for debugpy.nvim local M = {} local health = require 'health' local command = require('debugpy').adapter.executable.command local function check_dap() local success = pcall(require, 'dap') if success then health.report_ok "Plugin 'nvim-dap' found" else health.report_error "Plugi...
local names = {"FormDefine", "Form", "FormCategory", "FormInstance", "FileItem"} for i, it in ipairs(names) do io.write("Query<", it, "> query", it, "();\n") end
-- create node Combine require "moon.sg" local node = moon.sg.new_node("sg_combine") if node then node:set_pos(moon.mouse.get_position()) end
function do_remap() ts.client_request.set_url_host(ts.client_request.header["X-Api-Umbrella-Backend-Server-Host"]) ts.client_request.set_url_port(ts.client_request.header["X-Api-Umbrella-Backend-Server-Port"]) ts.client_request.set_url_scheme(ts.client_request.header["X-Api-Umbrella-Backend-Server-Scheme"]) --...
local get_buffers = require "helpers.nvim_get_buffers" local is_empty = require "helpers.is_empty" local function get_terminal_buffers() local buffers = get_buffers() local terminal_buffers = {} for _, buffer in pairs(buffers) do if not is_empty(vim.fn.matchstr(buffer, "^term://.*")) then ...
vim.opt_local.expandtab = false vim.opt_local.softtabstop = 0
Citizen.CreateThread(function() while true do if IsPedInAnyVehicle(GetPlayerPed(-1)) then local canshoot = false local kmhSpeed = GetEntitySpeed(GetVehiclePedIsUsing(PlayerPedId(-1))) * 3.6; if kmhSpeed < sc0tt_lucky_driveby.kmh then canshoot = true else canshoot = false end SetPlayerCanDo...
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
AddCSLuaFile() ENT.Base = "gballoon_tower_base" ENT.Type = "anim" ENT.PrintName = "Rainbow Beamer" ENT.Category = "RotgB: Towers" ENT.Author = "Piengineer" ENT.Contact = "http://steamcommunity.com/id/Piengineer12/" ENT.Purpose = "This tower shoots a rainbow beam that shreds gBalloons." ENT.Instructions = "" ENT.Spawna...
local request = require 'lusty-nginx.request' local response = require 'lusty-nginx.response' --returns a request table for this server --uses metatables to memoize calls out to nginx local function getRequest() local memo = {} return setmetatable({},{ -- lazy-load all of the ngx data requests so we only call...
--[[ RA-MOD ]]-- module("luci.controller.chinadns", package.seeall) function index() if not nixio.fs.access("/etc/config/chinadns") then return end local page page = node("admin", "RA-MOD") page.target = firstchild() page.title = _("RA-MOD") page.order = 65 page = entry({"admin", "RA-MOD", "chinadns"},...
-- -- test if ss is working -- local host, port = "www.youtube.com", 443 local socket = require("socket") local tcp = assert(socket.tcp()) tcp:settimeout(2); tcp:connect(host, port); tcp:send("GET / HTTP/1.1\n"); local s, status, partial = tcp:receive() if status == "closed" then io.write('yes') else io.write(...
local c local player = Var "Player" local JudgeCmds = { TapNoteScore_W1 = THEME:GetMetric("Judgment", "JudgmentW1Command"), TapNoteScore_W2 = THEME:GetMetric("Judgment", "JudgmentW2Command"), TapNoteScore_W3 = THEME:GetMetric("Judgment", "JudgmentW3Command"), TapNoteScore_W4 = THEME:GetMetric("Judgment", "Judgment...
function polypoints(sides, radius, start, displacement) local vertices = {} local x_center = RAND(-displacement,displacement) or 0.0 local y_center = RAND(-displacement,displacement) or 0.0 local angle = start local angle_increment = 2 * math.pi / sides local x=0.0 local y=0.0 -- print(s...
return {'zaza','zazas'}
function GetDesire() return ( 0.0); end
local ReplicatedStorage = game:GetService("ReplicatedStorage") local ServerStorage = game:GetService("ServerStorage") local Knit = require(ReplicatedStorage.Knit) Knit.Shared = ReplicatedStorage.Shared Knit.Modules = ServerStorage.Modules Knit.AddServices(ServerStorage.Services) Knit.Start():ThenCall(print, "Started ...
require'nvim-treesitter.configs'.setup { ensure_installed = { "c_sharp", "rust", "html", "css", "scss", "javascript", "typescript", "tsx", "toml", "yaml", "json", "swift", "vim", "lua" }, highlight = { enable = true, disable = { } }, indent ...
local txAdminClientVersion = "1.1.0" print("[txAdminClient] Version "..txAdminClientVersion.." starting...") -- Detect version compatibility issues Citizen.CreateThread(function() Citizen.Wait(1000) local serverCompatVersion = GetConvar("txAdmin-clientCompatVersion", "--") if serverCompatVersion ~= txAdmin...
if vim.b.did_ftp == true then return end vim.bo.commentstring = "#\\ %s" vim.opt_local.cursorline = true vim.opt_local.cursorcolumn = false
local config = {} function config.lsp() local servers = { 'bash', 'cpp', 'css', 'dart', 'docker', 'elixir', 'go', 'graphql', 'html', 'java', 'js-ts', 'json', 'latex', 'lua', 'omnisharp', 'php', 'python', 'ruby', 'rust', 'svelte', 'vim', 'yaml' } for _, server in ipairs(servers) do ...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
--[[-------------------------------------------------------------------- optparser.lua: does parser-based optimizations This file is part of LuaSrcDiet. Copyright (c) 2008 Kein-Hong Man <khman@users.sf.net> The COPYRIGHT file describes the conditions under which this software may be distributed. See the ...
# -*- lua -*- propT = { state = { validT = { experimental = 1, testing = 1, obsolete = 1 }, displayT = { experimental = { short = "(E)", long = "(E)", color = "blue", doc = "Experimental", }, testing = { short = "(T)", long = "(T)", color = "green", doc = "Testing", },...
--- A tiny program to remove most errors in your program. -- -- No, this isn't serious. It's a terrible idea. -- -- @usage require("error-fix") print(2 + false) -- won't error! local mt, void = {}, function() return nil end local methods = { "__call", "__index", "__newindex", "__len", "__unm", "__add", "__sub", ...
local ffi = require 'ffi' local ParseBack = require 'parseback' ffi.cdef [[ struct Expr; struct Select; struct sql_trigger; enum ast_type { AST_TYPE_UNDEFINED = 0, AST_TYPE_SELECT, AST_TYPE_EXPR, AST_TYPE_TRIGGER, ast_type_MAX }; struct sql_parsed_ast { const char* sql_query; /**< original query */ enum ast...
data:extend({ { type = "radar", name = "long-range-radar", icon = "__Long_Range_Radar__/graphics/item_icon_advanced_radar.png", icon_size = 64, icon_mipmaps = 4, flags = {"placeable-player", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "long-range-radar"}, max_h...
local node = require("nodes/node") local gameState = require("data/gamestate") local gameData = require("data/gamedata") local fonts = require("data/fonts") local display = require("data/display") local button = require("nodes/ui/textbutton") local uiOverlay = node:create() uiOverlay.TEXT_COLOR = { 1, 1, 1 } uiOverla...
SURVIVAL_IN_POLLUTION = "survival_in_pollution"
--- --- Copy a file from the system to a mass storage gadget --- usb = luausb.create({ id = 0, type = "keyboard"}, {id = 0, type = "storage" }) kb = usb.dev[1] local LABEL = "MY_DRIVE_LABEL" -- label of the drive (as assigned by you) while true do print("idle") -- poll until usb plugged in while usb.stat...
local EnemyBuffList = {} local function SortBuffs(buffs) local passive_buff = {} local other_buff = {} for _, buff in ipairs(buffs) do if buff.icon and buff.icon ~= "0" and buff.icon ~= "" and buff.icon ~= 0 then if buff.id >= 3000000 and buff.id < 4000000 then table.in...
-- Configurations -- Config = { width = lg.getWidth(), height = lg.getHeight(), debug = true, camera = { scale = 3 }, world = { tileSize = 16, cellSize = 32, }, color = { debug = { _:color('red-800') }, white = { _:color('white') }, black = { _:color('black') }, slopes = { _:c...
--[[ author: @sw1tch ]]-- function checkPlayerAdminLevel(player,level) local level = tonumber(level) local a_level = getElementData(player,"admin_level") if not level then if a_level > 0 then return true else return false end return end if a_level == level then return t...
function onEvent(name, value1, value2) if name == 'foxyj2' then makeAnimatedLuaSprite( 'foxyj2', 'foxyj2', 0, 0); addAnimationByPrefix('foxyj2', 'foxyj2', 'idle'); setObjectCamera('foxyj2', 'hud') addLuaSprite('foxyj2', true); objectPlayAnimation('foxyj2', 'idle', true); ...
------------------------------------------------------------------ -- -- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com> -- -- Copyright (C) 2015-2016 Alexey Melnichuk <alexeymelnichuck@gmail.com> -- -- Licensed according to the included 'LICENSE' document -- -- This file is part of lua-gntp library. -- -----...
vol,mute=io.popen("osascript -e 'get Volume settings'"):read("*all"):match(".*output volume:(%d+).*output muted:(%l+).*") vol=tonumber(vol) if mute=="true" then icon="婢" else icon="墳" end if vol==0 then bar=' ' elseif val < 13 then bar='_' elseif val < 25 then bar='▁' elseif val < 38 then bar='▂' elseif va...
return { PlaceObj("ModItemOptionNumber", { "name", "Range", "DisplayName", T(302535920011581, "Range"), "Help", T(302535920011582, "Max Range of Artificial Sun."), "DefaultValue", ArtificialSun.effect_range or 8, "MinValue", 1, "MaxValue", 250, --~ "StepSize", 10, }), }
-------------------------------------------------------------------------------- -- db.lua -------------------------------------------------------------------------------- local string_format = string.format local c = tengine.c local redis = tengine.redis local INFO_MSG = tengine.INFO_MSG local ERROR_MSG = tengine.ER...
-- -- User: Glastis -- Date: 15-Nov-19 -- local file = require('common.file') local utilities = {} local function trim(str) return str:gsub("^%s+", ""):gsub("%s+$", "") end utilities.trim = trim local function get_elem_in_table(table, elem) local i i = 1 while i <= #table do if table[i] == ...
local Context = require "Base.Context" local Mode = require "Base.Mode" local CardStatusViewer = require "Card.StatusViewer" local CardConsole = require "Card.Console" -- define the state local mode = Mode("Eject") local window = CardStatusViewer() local context = Context("Eject", window) function mode:enter() Mode...
-- replace.lua --[[---------------------------------------------------------------------------- * LuaFAR 2.6 is required because of 'gsub' method of compiled Far regex. This method is used in the "fast count" case, namely (aOp == "count") and not aParams.bSearchBack, that greatly speeds up counting matche...
-- schema.lua -- Holds the schema of your plugin's configuration, so that the user can only enter valid configuration values. -- Required: Yes return { no_consumer = true, -- this plugin is available on APIs as well as on Consumers, fields = { -- Describe your plugin's configuration's schema here. -- resou...
Locales["tr"] = { -- :) laot ["LAOT_GLING_PLAYDICE"] = "Oynamak için ~r~E ~w~basın.", ["LAOT_GLING_CANTPLAY"] = "Başkası oyunda!", ["LAOT_GLING_WAITNIGHT"] = "Şuan gece değil!", ["LAOT_GLING_NOTENOUGHMONEY"] = "Yeterince paranız yok!", ["LAOT_GLING_MINBET"] = "Mininum bahis mutlaka basılmalı!" ...
init_vanilla() --+--------------------------------------------------------------------------------+-- -- if Registry['VA_ENV'] == nil then local helpers = LoadV "vanilla.v.libs.utils" function sprint_r( ... ) return helpers.sprint_r(...) end function lprint_r( ... ) local rs = sprint_...
--[[ Model - Private Traffic Route Choice Type - MNL Authors - Adnan, Shahita ]] --Estimated values for all betas --Note: the betas that not estimated are fixed to zero. local beta_bTTVOT = -0.0013904847537047364 local beta_bCommonFactor = 1.542931900577706 local beta_bLength = -2.2760243196051997e-06 local beta_bH...
-- zenburn-red, awesome3 theme, by Adrian C. (anrxc), modified by jessor --{{{ Main local awful = require("awful") awful.util = require("awful.util") theme = {} home = os.getenv("HOME") config = awful.util.getdir("config") shared = "/usr/share/awesome" if not awful.util.file_readable(shared .....
--[[ Create a dictionary where each value in the given list corresponds to a key in the dictionary with a value of true ]] local function toSet(list) local new = {} for i = 1, #list do new[list[i]] = true end return new end return toSet
-------------------------------- -- Happy Weather: ABM registers -- License: MIT -- Credits: xeranas -------------------------------- -- ABM for extinguish fire minetest.register_abm({ nodenames = {"fire:basic_flame"}, interval = 4.0, chance = 2, action = function(pos, node, active_object_count, active_object_co...
local skynet = require "skynet" local socket = require "skynet.socket" local crypt = require "skynet.crypt" local log = require "skynet.log" local pbc = require "protobuf" local redis = require "skynet.db.redis" require "skynet.manager" local utils = require "utils" local constant = require "constant" local cjson = req...
local basaltFileName = "basalt-source.lua" local absolutePath = "source" local basalt = dofile(fs.combine(absolutePath, "packager.lua")) -- path to packager local b = fs.open(fs.combine(absolutePath, basaltFileName), "w") b.write(basalt) b.close()
local hissedHP = 0.45 local takedown = 0.11 local creepIsShaking = false function start (song) if difficulty == 1 then hissedHP = 0.63 takedown = 0 end print("Heww yeh, is angwy cat time >:3 -- Hiss Rate: " .. hissedHP .. " per hisssss") end function update (elapsed) local currentBeat = (songPos / 1000) * (bp...
local actions = require('telescope.actions') local action_set = require('telescope.actions.set') local action_state = require('telescope.actions.state') local finders = require('telescope.finders') local make_entry = require('telescope.make_entry') local path = require('telescope.path') local pickers = require('telesco...
--- removes a player from the call for everyone in the call. ---@param source number the player to remove from the call ---@param callChannel number the call channel to remove them from function removePlayerFromCall(source, callChannel) logger.verbose('[call] Removed %s from call %s', source, callChannel) call...
local utils = require('util') local url = require('url') local fs = require('fs') local path = require('path') local core = require('core') local client = require('rtsp/client') local RtspClient = client.RtspClient local rtspClient = nil local TAG = 'RTSPC' local color = console.color local function test_rtsp_c...
local orig_update_creative_inventory = creative.update_creative_inventory function creative.update_creative_inventory(player_name, tab_content) -- do original stuff orig_update_creative_inventory(player_name, tab_content) -- Set all stacks to maximum count local player_inv = minetest.get_inventory({type = "detach...
help( [[ This module loads the MPC Libraries into the environment. Gnu Mpc is a C library for the arithmetic of complex numbers with arbitrarily high precision and correct rounding of the result. ]]) whatis("Loads the Gnu MPC Libraries") local version = "1.0.3" local base = "/cvmfs/oasis.opensciencegrid.org/osg/modu...
gadsle_distombe = Creature:new { objectName = "@mob/creature_names:gadsle_distombe", socialGroup = "sith_shadow", faction = "sith_shadow", level = 87, chanceHit = 0.75, damageMin = 620, damageMax = 950, baseXp = 8315, baseHAM = 12400, baseHAMmax = 15200, armor = 0, resists = {70,70,70,70,70,70,70,70,-1}, m...
--- @param character EsvCharacter --- @param status string --- @param tooltip TooltipData local function OnStatusTooltip(character, status, tooltip) end local function Statuses_Tooltips_Init() Game.Tooltip.RegisterListener("StatusDescription", nil, OnStatusTooltip) end Ext.RegisterListener("SessionLoaded", S...
-- -- HERKULEX_* SUBSYSTEM REPORTING -- -- Setup reporter components for servo_inv and herkulex_sched. -- Component -- -- Intended to be run via config script. -- require "reporting" -- herkulex_sched statistics reporting.add_filereporter("herkulex_statistics", { { name = "herkulex/sched" , ports= {"statistics"} } ...
return { byte = 1, char = 1, dump = 1, find = 1, format = 4, gmatch = 1, gsub = 4, len = 1, lower = 1, match = 1, pack = 4, rep = 1, reverse = 1, sub = 1, unpack = 4, upper = 1, }
ResFontNumTxt = ClassUtil.class("ResFontNumTxt") ResFontNumTxt.ctor = function (slot0, slot1, slot2, slot3, slot4, slot5) slot0.iNum = nil ClassUtil.extends(slot0, ResFontTxt, true, slot1, slot2, slot3, slot4, slot5) end ResFontNumTxt.setNumber = function (slot0, slot1, slot2) if slot0.iNum ~= slot1 or slot2 then...
--[[ Awesome-Freedesktop Freedesktop.org compliant desktop entries and menu Menu section Licensed under GNU General Public License v2 * (c) 2016, Luke Bonham * (c) 2014, Harvey Mittens --]] local awful_menu = require("awful.menu") local menu_gen = require("menubar.menu_gen") local...
local RegionAttachment = {} function RegionAttachment.new (name) if not name then error("name cannot be nil", 2) end local self = { name = name } return self end return RegionAttachment
local GSE = GSE local AceGUI = LibStub("AceGUI-3.0") local L = GSE.L local libS = LibStub:GetLibrary("AceSerializer-3.0") local libC = LibStub:GetLibrary("LibCompress") local libCE = libC:GetAddonEncodeTable() local importframe = AceGUI:Create("Frame") importframe.AutoCreateIcon = true importframe:Hide() ...
res = 4 - 10 print(res) res = -34 print(res) numeroReal = 45.5 print(numeroReal) outroReal = -3.1 print(outroReal) pi = 3.145654646465656 print('PI ' .. pi)
local App = { gotoScene = function(class, options) end, newScene = function() return {} end } return App
-- * Metronome IM * -- -- This file is part of the Metronome XMPP server and is released under the -- ISC License, please see the LICENSE file in this source package for more -- information about copyright and licensing. -- This library contains shared code for Access Control Decision Function. local ipairs, type = i...