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return { mod_key = 'Mod4', alt_key = 'Mod1' }
local name, addon = ...; --[[ Many azerite traits augment healing done from existing spellIDs, and the amount added by the azerite traits does NOT scale with intellect. This code is to estimate the percentage of a heal which was added by azerite, using knowledge of the spell coeffecients & calculated azerite coeffeci...
require "ataraxis.autocommands" local options = require "ataraxis.options" local add_pads = require "ataraxis.add_pads" local M = {} function M.setup(user_options) options.set(user_options) add_pads() end return M
if not modules then modules = { } end modules ['publ-dat'] = { version = 1.001, comment = "this module part of publication support", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } -- todo: s...
-- -- vs2010.lua -- Add support for the Visual Studio 2010 project formats. -- Copyright (c) Jason Perkins and the Premake project -- local p = premake p.vstudio.vs2010 = {} local vs2010 = p.vstudio.vs2010 local vstudio = p.vstudio local project = p.project local tree = p.tree --- -- Map Premake tokens to the...
-- ## Global Configuration ## UMMConfig = nil; UMMSettings = { Save = function(self) SaveVariables("UMMConfig"); end; Set = function(self, entry, value) if (UMMConfig == nil) then self:Init(); end UMMConfig.Settings[entry] = value; self:Save(); end; Get = function(self,...
MARKET_TIMER = { TIMER_ADDR = 0x7E2513, TIMER = 0, TIMER_GOAL = 0xc4e0, TIMER_OVERFLOW = 0x3b1f, FRAME_COUNTER_ADDR = 0x7E0B19, FRAME_COUNTER = 0, FPS = 60.098475521, OVERRIDE_FLAG_ADDR = 0x7E225D, OVERRIDE_FLAG_OFFSET = 0x08, OVERRIDE_FLAG = false }
local log = require('tarantool-lsp.log') local function ltrim(s) return (s:gsub("^%s*", "")) end local function rtrim(s) local n = #s while n > 0 and s:find("^%s", n) do n = n - 1 end return s:sub(1, n) end local completionKinds = { Text = 1, Method = 2, Function = 3, Constructor = 4, Fie...
local mysql = require "db.zs_sql" local cjson = require "cjson" local lua_db_help = require "db.lua_db_help" local db_help = lua_db_help.new() local _M = {} _M._VERSION = '0.01' local mt = { __index = _M } function _M.new() return setmetatable({}, mt) end -- 将一个字符串通过空格分割成t...
local WatchDog = {} local Delegate = require 'Utils.Delegate' function WatchDog.WatchTable(tbl) local proxy = { __value = tbl, onValueChanged = Delegate(), } return setmetatable(proxy, { __index = function(t, name) return t.__value[name] end, __newindex = function(t, name, newValue) local old = t....
--[[ Miscellaneous functions to help with handling colors ]] return { hexToRGBA = function(hexcode) hexcode = hexcode:gsub("#","") -- remove pound symbol, if present -- extract values in a format love2d can use local r = tonumber(hexcode:sub(1,2),16) / 255 local g = tonumber(hexcode:sub(3,4),16) / 255 local...
LIGHT_PIN = 2 gpio.mode(LIGHT_PIN, gpio.OUTPUT) function Light_on() gpio.write(LIGHT_PIN, gpio.HIGH) end function Light_off() gpio.write(LIGHT_PIN, gpio.LOW) end
local mod = DBM:NewMod(675, "DBM-Party-MoP", 4, 303) local L = mod:GetLocalizedStrings() local sndWOP = mod:SoundMM("SoundWOP") mod:SetRevision(("$Revision: 9469 $"):sub(12, -3)) mod:SetCreatureID(56589) mod:SetZone() mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED", "SPE...
local http = require "datanet.http"; -- TEST USE-CASE SETTINGS local CollectionName = "testdata"; local Key = "unit_test"; -- TEST DEFAULT SETTINGS local Channel = "0"; local Username = "default"; local Password = "password"; -- ERROR USE-CASE SETTINGS local MissingKey = "abcdefghi...
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:SetModel( "models/props_combine/combine_intmonitor003.mdl" ) self:PhysicsInit( SOLID_VPHYSICS ) -- Make us work with physics, self:SetMoveType( MOVETYPE_VPHYSICS ) -- after all, gmod is a physics sel...
include( "shared.lua" ) language.Add("weapon_rpw_binoculars_scout", "Scouting Binoculars") surface.CreateFont( "rangefinderscout", { font = "Arial", extended = false, size = 32, weight = 600, blursize = 2, scanlines = 0, antialias = true, underline = false, italic = false, strikeout = false, ...
return {'rhone','rhona','rhonda','rhonas','rhondas','rhoonse'}
--- 控制某个变量随时间变化的协程类 --- @module TweenController --- @copyright Lilith Games, Avatar Team --- @author An Dai local TweenController = class('TweenController') ---_name:类名,_sender:使用它的类,_getTotalTime:获得总时间的方法,_update _callback:回调函数 _isFix:是否在fixupdate中执行, _start: 开始函数 function TweenController:initialize(_name, _sender, _...
local cjson = require "cjson" local helpers = require "spec.helpers" local function get_available_port() local socket = require("socket") local server = assert(socket.bind("*", 0)) local _, port = server:getsockname() server:close() return port end local test_port1 = get_available_port() local test_port2...
#!/usr/bin/env tarantool local build_path = os.getenv("BUILDDIR") package.cpath = build_path..'/test/sql-tap/?.so;'..build_path..'/test/sql-tap/?.dylib;'..package.cpath local test = require("sqltester") test:plan(2) box.schema.func.create("gh-5938-wrong-string-length.ret_str", { language = "C", param_list = {...
omniknight_guardian_angel_lua = class({}) LinkLuaModifier( "modifier_omniknight_guardian_angel_lua", "lua_abilities/omniknight_guardian_angel_lua/modifier_omniknight_guardian_angel_lua", LUA_MODIFIER_MOTION_NONE ) -------------------------------------------------------------------------------- -- Ability Start functio...
local G = torch.class('Check') function G.gradCheck(module, criterion, input, label, delta) delta = delta or 1e-6 local grad_param, grad_input = G.analyticalGrad(module, criterion, input, label) print('\n-- Module --') G.printModule(module, input, 1, '') print('\n-- Params --') G.printParams(m...
-- Key Codes -- KEY_SPACE = 32 KEY_APOSTROPHE = 39 KEY_COMMA = 44 KEY_MINUS = 45 KEY_PERIOD = 46 KEY_SLASH = 47 KEY_0 = 48 KEY_1 = 49 KEY_2 = 50 KEY_3 = 51 KEY_4 ...
-- See `:help vim.diagnostic.*` for documentation on any of the below functions vim.keymap.set('n', '<leader>de', '<cmd>lua vim.diagnostic.open_float()<CR>') vim.keymap.set('n', '[d', '<cmd>lua vim.diagnostic.goto_prev()<CR>') vim.keymap.set('n', ']d', '<cmd>lua vim.diagnostic.goto_next()<CR>') vim.keymap.set('n', '<le...
-- visp operatives and AST manipulation functions. -- -- operatives are first-class combiners whose operands -- are never evaluated. -- applicatives are operatives that evaluate the operands. -- -- Defines oper, wrapoper and defoper. -- Lambda could be defined as: -- (def-oper "lambda" -- (oper (args body) --...
local pie = require "lua-pie" local class = pie.class local static = pie.static local public = pie.public local private = pie.private local operators = pie.operators local extends = pie.extends local interface = pie.interface local abstract_function = pie.abstract_function local implements = pie.implements interface "...
client = client or {} function client.init(conf) client.tcp_gate = conf.tcp_gate client.websocket_gate = conf.websocket_gate client.kcp_gate = conf.kcp_gate client.session = 0 client.sessions = {} -- 连线对象 client.linkobjs = ccontainer.new() end function client.onconnect(linktype,linkid,addr) local linkobj = cl...
local quick = require("arshlib.quick") ---Text object for in/around the next object. ---@param motion any local function next_obj(motion) --{{{ local c = vim.fn.getchar() local ch = vim.fn.nr2char(c) local step = "l" if ch == ")" or ch == "]" or ch == ">" or ch == "}" then step = "h" end local sequence...
local T = {} local function sort2(x, y, optargs) local exp_file = 'Q/OPERATORS/F1F2_IN_PLACE/lua/expander_f1f2_in_place' local expander = assert(require(exp_file)) local z = assert(expander("sort2", x, y, optargs)) return z end T.sort2 = sort2 require('Q/q_export').export('sort2', sort2) --====================...
-- -- MUST be included through blend2d.lua, not independently -- -- since the BLContextCore is by far the biggest object, it makes -- sense to have it split out on its own for easy maintenance -- local ffi = require("ffi") local C = ffi.C local bit = require("bit") local bor, band = bit.bor, bit.band local min, max =...
local mod = {} local device = require "device" local turbo = require "turbo" local libmoon = require "libmoon" local stats = require "stats" local ffi = require "ffi" local log = require "log" local HTTPError = turbo.web.HTTPError local deviceHandler = class("deviceHandler", turbo.web.RequestHandler) ...
local GFX = {} GFX.__index = GFX return GFX
return { boolean = function(Value0, Value1, Alpha) return Alpha < 0.5 and Value0 or Value1; end, number = function(Value0, _, Alpha) local Delta = Value0 - Value0; return Value0 + Delta * Alpha; end, CFrame = function(Value0, Value1, Alpha) return Value0:Lerp(Value1,Alpha)...
-- Title: QuestLevelPatch -- Version: 1.24 -- Author: iceeagle -- Notes: Adds level within brackets to the quest name. Example: [62] Order Must Be Restored -------------------------------------------------------------------------------------------------------- -- QuestLevelPatch varia...
local parser = {} return parser
local pg = require('PiroGame/PiroGame'); local gs = require('GameState'); local mms = pg.class('MainMenuState', gs); function mms.testscore(button) button.gameState.game.currentScore = { name = 'Test level', time = 1010101, points = 1234 }; button.gameState.game:switchState('SaveScoreState'); end function mm...
-- Config local storage_types = { "minecraft:chest", "ironchest:iron_chest", "ironchest:gold_chest", "ironchest:diamond_chest", "ironchest:copper_chest", "ironchest:silver_chest", "ironchest:obsidian_chest" } local io_types = {"minecraft:trapped_chest", "ironchest:crystal_chest"} local listening_channel = 234 -...
--[[ GetPostions: Return the postion of Mario Using in game Hex Bits --]] function getPositions() --In the classic game the X bit is done using a paging bit first --This allows you to have bigger numbers than 256 marioPage=memory.readbyte(0x6D) marioX = memory.readbyte(0x6D) * 0x100 + memory.readbyte(0x86) marioY ...
object_mobile_otonon_tracks_ice_cream = object_mobile_shared_otonon_tracks_ice_cream:new { } ObjectTemplates:addTemplate(object_mobile_otonon_tracks_ice_cream, "object/mobile/otonon_tracks_ice_cream.iff")
local uv = require('uv') local getenv = require('os').getenv local success, luvi = pcall(require, 'luvi') if success then loadstring(luvi.bundle.readfile("luvit-loader.lua"), "bundle:luvit-loader.lua")() else dofile('luvit-loader.lua') end local connect = require('redis-client') local p = require('pretty-print').p...
musicentity = class("musicentity") function musicentity:init(x, y, r) self.x = x self.y = y self.cox = x self.coy = y self.visible = false self.r = {unpack(r)} self.single = true self.triggered = false table.remove(self.r, 1) table.remove(self.r, 1) --VISIBLE if #self.r > 0 and self.r[1] ~= "link" then ...
local utils = {} utils.if_nil = function(x, was_nil, was_not_nil) if x == nil then return was_nil else return was_not_nil end end utils.get_default = function(x, default) return utils.if_nil(x, default, x) end utils.get_border = function(title, width, title_pos) local top = '╭' .. string.rep('─', w...
function SMOnlineScreen() for pn in ivalues(GAMESTATE:GetHumanPlayers()) do if not IsSMOnlineLoggedIn(pn) then return "ScreenSMOnlineLogin" end end return "ScreenNetRoom" end function SelectMusicOrCourse() if IsNetSMOnline() then return "ScreenNetSelectMusic" elseif GAMESTATE:IsCourseMode() then return...
-- VECTOR 2D function CreateVector(x, y) return { x = x, y = y } end function CreateZeroVector() return CreateVector(0, 0) end -- returns a new vector (a lua table w/ x and y properties) function CloneVector(original) return CreateVector(original.x, original.y) end function SetVector(v, x, y) v.x = ...
--[[ Copyright (c) 2015, Robert 'Bobby' Zenz All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the fo...
function change(startX, startY, endX, endY, screen, color, name) local tempScreen = screen for y=startY, endY do for x=startX, endX do screen[name][x][y] = screen[x][y] screen[x][y] end end end
-------------------------------------------------------------------------------- -- Handler.......... : onSconAnalogActionContinuous -- Author........... : -- Description...... : -------------------------------------------------------------------------------- ------------------------------------------------------...
-- See LICENSE for terms -- unlock the tech at start local function Startup() UnlockBuilding("DefenceTower") end OnMsg.CityStart = Startup OnMsg.LoadGame = Startup --~ local next, pairs = next, pairs --~ local IsValid = IsValid --~ local IsValidThread = IsValidThread --~ local CreateRealTimeThread = CreateRealTimeT...
if mg.request_info.request_method=='SUBSCRIBE' then --UUIDを作って投げるだけ package.path=mg.script_name..'/../../?.lua' mg.write('HTTP/1.1 200 OK\r\n', 'SID: uuid:'..require('uuid4').getUUID():lower()..'\r\n', 'Server: '..mg.system:gsub(' ','/')..' UPnP/1.1 EpgTimerSrv/0.10\r\n', 'Timeout: Second-1800\r...
function C_GM13B_GUI_Panel:Fill_GM13B_SubTab_Map(GM13B_SubTab_Map) -- Setup local GM13B_SubTab_Map_PropertySheet = vgui.Create("DPropertySheet") GM13B_SubTab_Map_PropertySheet:SetParent(GM13B_SubTab_Map) GM13B_SubTab_Map_PropertySheet:Dock(FILL) local GM13B_SubTab_Map_Top = vgui.Create("DPanel") GM13B_SubT...
function SetTarget( _configuration, _platform, _basepath ) --print(_configuration .. _platform) local platformname = _platform local archname = _platform if _platform == "x32" then platformname = "Win32" archname = "x86" end local strtarget = string.format( "%s/bin/%s_%s/", _basepath, _configuration...
local scandir = require "scandir" local files, err = scandir.scandir(".") if files == nil then print("Failed to open dir: " .. err) os.exit(1) end local keys = { } for k,v in pairs(files) do table.insert(keys, k) end table.sort(keys) for _,k in pairs(keys) do print(k) -- print(k .. " type " .. files[k]....
-- vim: ts=2 sw=2 sts=2 expandtab:cindent:formatoptions+=cro --------- --------- --------- --------- --------- --------- require "lib" require "rows" function dom(t,row1,row2, n,a0,a,b0,b,s1,s2) s1,s2,n = 0,0, 0 for _ in pairs(t.w) do n=n+1 end for c,w in pairs(t.w) do a0 = row1[c] b0 = row2[c]...
Ray Tracing mode script in vGPU ><RT-mod start.cfg> start rtcore start rtcore_client start coreboost start vcore start rtmod_script ><End of RT-mod start.cfg> ' Toggle rtcore> Cores: <rtcore1> <rtcore2> Clone core "rtcore1" and "rtcore2"x100000 Run all rt cores Basic v...
require("lua.log") counter = 0 function initialization_event() counter = ports:get_double_port("starter") log.debug(counter) return duration.new(0) end function unplanned_event(elapsed_dt) return duration.new(1) end function planned_event(elapsed_dt) counter = counter + 1 log.debug(counter) ...
local langName = { common = { loaded = "Lang laoded", access = "Accéder" }, menu = { mainmenu = { title = "", tel = "Tel: ", police = "Menu Police", anim = "Animations", reper = "Répertoire", givecash = "Donner de l'argent", givedcash = "Donner de l'argent sal...
local Plugin = SS.Plugins:New("Title") // When players values get set function Plugin.PlayerSetVariables(Player) CVAR.New(Player, "Title", "Custom Title", "") end // When players GUI is updated function Plugin.PlayerUpdateGUI(Player) Player:SetNetworkedString("Title", CVAR.Request(Player, "title")) end // Chat c...
local ffi = require("ffi") ffi.cdef[[ /* * IEEE 802.3 Ethernet magic constants. The frame sizes omit the preamble * and FCS/CRC (frame check sequence). */ static const int ETH_ALEN = 6; /* Octets in one ethernet addr */ static const int ETH_HLEN = 14; /* Total octets in header. */ static const int ETH_ZLEN = ...
--[[-- path = request.get_path() Returns the path in the URL of the request. May return nil for a HTTP OPTIONS request with "*" target. --]]-- function request.get_path() return request._http_request.path end
pExodus.ItemId.FORGET_ME_LATER = Isaac.GetItemIdByName("Forget Me Later") local NumberFloors = 0 function pExodus.forgetMeLaterAdd() NumberFloors = pExodus.Level:GetAbsoluteStage() + math.random(2) end pExodus:AddCustomCallback(pExodus.ExodusCallbacks.MC_ADD_COLLECTIBLE, pExodus.forgetMeLaterAdd, pExodus.ItemId....
local GameCreationCallHandler = class() function GameCreationCallHandler:start_game_command(session, response) stonehearth.game_creation:start_game(session) response:resolve({}) end return GameCreationCallHandler
includeFile("dungeon/corellian_corvette/serverobjects.lua") includeFile("dungeon/death_watch_bunker/serverobjects.lua") includeFile("dungeon/geonosian_bio_lab/serverobjects.lua") includeFile("dungeon/warren/serverobjects.lua") includeFile("dungeon/exar_kun/serverobjects.lua")
--- --- Created by Jacobs Lei. --- DateTime: 2018/9/12 下午4:21 --- local _plastic = {} local str_find = string.find local str_upper = string.upper local cjson = require("core.utils.json") local param_type = require("core.constants.param_type") local ngx_req = ngx.req local quote_sql_str = ngx.quote_sql_str local DEBUG...
local vim, api, fn, exe = vim, vim.api, vim.fn, vim.api.nvim_command --[[ VARIABLES ]] -- These are constants for the indexes in the colors that were defined before. local _NONE = 'NONE' local _PALETTE_256 = 2 local _PALETTE_ANSI = 3 local _PALETTE_HEX = 1 local _TYPE_STRING = 'string' local _TYPE_TABLE = 'table' ...
object_tangible_furniture_all_frn_all_trophy_xandank = object_tangible_furniture_all_shared_frn_all_trophy_xandank:new { } ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_trophy_xandank, "object/tangible/furniture/all/frn_all_trophy_xandank.iff")
function RPGM.Classes.TimeArgument(name, optional, default) local tbl = RPGM.Classes.Argument(name, optional, default) tbl.__type = "argument_time" tbl.DisplayType = "Time" function tbl:processString(str) local splitStr = string.Split(str, " ") if #splitStr < 1 then return self:getOpti...
do local _ = { ['automated-cleanup'] = { icon = '__base__/graphics/achievement/automated-cleanup.png', name = 'automated-cleanup', icon_size = 128, type = 'deconstruct-with-robots-achievement', steam_stats_name = 'deconstructed-by-robots', ...
-- rsyslog 添加配置 -- local4.* /var/log/app.log -- $EscapeControlCharactersOnReceive off -- local skynet = require "skynet.manager" local syslog = require "syslog" local date_helper = require "bw.util.date_helper" local log = require "bw.log" local sformat = string.format local smatch = string.match lo...
local Editor = {} function Editor.diagnostic() return { "folke/lsp-trouble.nvim", wants = { "nvim-web-devicons", "nvim-lspconfig" }, config = require("modules.editor.diagnostic")(), disable = true, } end function Editor.gist() return { "mattn/gist-vim", want...
local lg = love.graphics --Localize love.graphics local dirs = { --8 directions {0, -1}, {1, -1}, {1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1} } local cave = {} cave.__index = cave function cave:getRenderedCanvas() --Renders itself to it's canvas and returns it lg.setCanvas(self.canvas)...
function love.load(args) t=0 hello = { text='hello world', x=0, y=0 } echo = { text='can you hear me?', x=0, y=0 } end function love.update(dt) t=t+dt hello.x=350+200*math.cos(t)-(#hello*3) hello.y=300+200*math.sin(t) echo.x=350+1...
local GTabLayer = require("graphic.popup.GTabLayer") local ActivityTabLayer = class("ActivityTabLayer", GTabLayer) local layerConfig = { --{layerName=enum.ui.layer.gm, name="gm", class="graphic.popup.console.GmLayer"}, } function ActivityTabLayer:ctor() GTabLayer.ctor(self) end function ActivityTabLayer:init() ...
Citizen.CreateThread(function() LoadInterior(GetInteriorAtCoords(440.84,-983.14,30.69)) for _,ipl in pairs(allIpls) do loadInt(ipl.coords,ipl.interiorsProps) end end) function loadInt(coordsTable,table) for _,coords in pairs(coordsTable) do local interiorID = GetInteriorAtCoords(coords[1],coords[2],coords[3]) ...
local utils = require "kong.tools.utils" local function check_user(anonymous) if anonymous == "" or utils.is_valid_uuid(anonymous) then return true end return false, "the anonymous user must be empty or a valid uuid" end return { no_consumer = true, fields = { anonymous = {type = "string", defaul...
SetGameType('5M Cops and Robbers') Citizen.CreateThread(function() while not CNR do Wait(1) end CNR.SQL = { -- Execute and Forget -- Executes 'cb' (callback) function on result with result as argument -- Script doesn't wait for a response/result EXECUTE = function(query,tbl,cb) if n...
imgui.Begin("title1") imgui.Text("aalsdfjias") imgui.End() print("1111111111111")
--# selene: allow(unused_variable) ---@diagnostic disable: unused-local -- Inspect/manipulate display brightness -- -- Home: https://github.com/asmagill/mjolnir_asm.sys -- -- This module is based primarily on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegutis/). ---@class hs....
Locales['fr'] = { ['invoices'] = 'Factures', ['received_invoice'] = '~r~Vous avez reçu une facture.', ['paid_invoice'] = 'Vous avez ~r~payé~w~ une facture.', ['received_payment'] = 'Votre société a ~g~reçu~w~ un paiement.', ['player_not_logged'] = '~r~Le joueur n\'est pas connecté !', ['no_money'] = '~r~Vous n...
local _, NeP = ... local T = NeP.Interface.toggleToggle local L = { mastertoggle = function(state) T(self,'MasterToggle', state) end, aoe = function(state) T(self,'AoE', state) end, cooldowns = function(state) T(self,'Cooldowns', state) end, interrupts = function(state) T(self,'Interrupts', s...
local Character = require 'common.class' () function Character:_init(spec) self.spec = spec self.hp = spec.max_hp end function Character:get_name() return self.spec.name end function Character:get_appearance() return self.spec.appearance end function Character:get_hp() return self.hp, self.spec.max_hp en...
function model.getAvailableConveyors() local l=sim.getObjectsInTree(sim.handle_scene,sim.handle_all,0) local retL={} for i=1,#l,1 do local data=sim.readCustomDataBlock(l[i],simBWF.modelTags.CONVEYOR) if data then retL[#retL+1]={simBWF.getObjectAltName(l[i]),l[i]} end ...
-- Bootstrap & run lua web application. This module -- sets several global variables and initializes other -- commonly used modules (eg. database). local Database = require("library.database"); local Application = {}; APPLICATION_PATH = ""; APPLICATION_DB = ""; -- Bootstrap application. Init global variables and env...
--[[ Copyright 2015 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
local hex = { [0]='0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' } local function escapec1(chr) local code = string.byte(chr) local hi, lo = math.floor(code / 16), code % 16 return '""\\x'..hex[hi]..hex[lo]..'""' end local function escapec(str) return string.gsub(str, "[\x00-\x1f\...
--[[ Game Dev 2020 Game name: Whaff (from "whiff-whaff") Author : Marc Freir E-mail : marcfreir@outlook.com Version : 0.1 Created with Lua and Löve2D in August 19, 2020 >>Based on Pong by Colton Ogden (cogden@cs50.harvard.edu)<< ]] local push = { defalts = { fullscreen = ...
local common = require "upcache.common" local console = common.console local module = {} local varyHeader = "Vary" local function build_key(key, headers, list) local resVal local reqVal for reqName, map in pairs(list) do reqVal = headers[reqName] if reqVal ~= nil then resVal = map[reqVal] if resVal ~= n...
require 'cutorch'; require 'cunn'; require 'cudnn' require 'image' require 'model' dofile('util.lua') -- example usage: th test.lua --gpu_index 0 --model model.net --test_data scenes_test.txt local basePath = 'data/keypointmatch' opt_string = [[ -h,--help print hel...
Widget = {} function Widget.create(properties) if type(properties) ~= "table" then properties = {} end local widget = {} widget.x = exports.dpUtils:defaultValue(properties.x, 0) widget.y = exports.dpUtils:defaultValue(properties.y, 0) widget.width = exports.dpUtils:defaultValue(properties.width, 0) widget.he...
--- ---Utility class with helpful string functions. ---@class StringUtil:AeroServer --- local StringUtil = {} -- Constants --- Value used in string <---> byte conversion local MAX_TUPLE = 7997 --- ---Formats a number with commas and dots. (e.g. 1234567 -> 1,234,567) --- ---@param n number ---@return string --- funct...
script_name('Mordor Police Helper') script_description('Удобный помощник для МЮ.') script_author('Shepi, Just-Mini') script_version_number(46) script_version('3.0.5') script_dependencies('mimgui; samp events; lfs; MoonMonet') local latestUpdate = '22.01.2022' require 'moonloader' local dlstatus = requ...
--[[---------------------------------------------------------------------------- Application Name: TCPIPServer Description: Creating TCP/IP Server. Script creates a TCPIPServer and wait for connections on port 2120. If new connections arrive, they are accepted and a greeting message is sent to them. The da...
if settings.startup["guft-misc-fragile-burners"] then data.raw["mining-drill"]["burner-mining-drill"].minable.result = nil data.raw["mining-drill"]["burner-mining-drill"].minable.results = data.raw["recipe"]["burner-mining-drill"].normal and data.raw["recipe"]["burner-mining-drill"].normal.ingredients or data.raw["re...
---- ale config -- only used for linting on save vim.g.ale_fixers = { javascript = 'eslint', typescript = 'eslint', rust = 'rustfmt', go = 'gofmt', lua = 'stylua', } vim.g.ale_fix_on_save = 1 vim.g.ale_lint_on_enter = 0 vim.g.ale_lint_on_insert_leave = 0 vim.g.ale_lint_on_filetype_changed = 0 vim.g.ale_lint_o...
return {'luo','luong'}
local exports = exports or {} local function publicFunc() end exports.publicFunc = publicFunc return exports
local CollectMe = LibStub("AceAddon-3.0"):GetAddon("CollectMe") local Export = CollectMe:NewModule("Export") local CompanionDB = CollectMe:GetModule("CompanionDB") local MountDB = CollectMe:GetModule("MountDB") local ZoneDB = CollectMe:GetModule("ZoneDB") local db local function extractZones(source) loca...
------------------------------------------------------------------------------- -- Mob Framework Mod by Sapier -- -- You may copy, use, modify or do nearly anything except removing this -- copyright notice. -- And of course you are NOT allow to pretend you have written it. -- --! @file template.lua --! @brief templat...
local isLocating = false local WAYPOINTLOC = { } local DistToPoint = 0 local TRACKELEMENT = nil function createWaypointLoc ( x, y, z ) TRACKELEMENT = nil local px, py, pz = getElementPosition ( localPlayer ) local dist = getDistanceBetweenPoints2D ( px, py, x, y ) if ( dist <= 20 ) then return exports.VDBGMessag...
local http = require "http" local json = require "json" local shortport = require "shortport" local stdnse = require "stdnse" local table = require "table" description = [[ Enumerates Drupal users by exploiting an information disclosure vulnerability in Views, Drupal's most popular module. Requests to admin/views/aja...
#!/usr/bin/env tarantool box.cfg{slab_alloc_arena = 0.1} r = require('redis') local function pp(self) self.s:write('+TEST\r\n') end redis = r.new('127.0.0.1', 6379) :command('ping', pp) :start()