content stringlengths 5 1.05M |
|---|
--scifi_nodes by D00Med
--the builder node
local builder_formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;input;1,1;1,1;]" ..
"list[current_name;output;3,0;4,3;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" .... |
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))
local EFFECT_TEMPLATE = script:GetCustomProperty("EffectTemplate")
local TELEGRAPH_TEMPLATE = script:GetCustomProperty("TelegraphTemplate")
local WHIRL_RANGES = {180.0, 200.0, 250... |
--配置管理
local log = require("base/log")
function Init(self, path, callback)
log:Info("InitModule:setting, %s", path)
self.m_Data = {}
self.m_Callback = callback
self:LoadSetting(path)
end
function LoadSetting(self, path)
local req = uv.fs_scandir(path)
if not req then
return self:LoadFinish()
end
local funct... |
require "player"
require "blip"
updateList = {}
function wait(sec, blip)
local time = love.timer.getTime() + sec + 0.02 -- Sem o 0.02 os blips 2 e 3 ficavam sincronizados(não sei se apenas no meu computador)
local newUpdate = {time, blip}
table.insert(updateList, newUpdate)
coroutine.yield()
end
function ... |
local PANEL = {}
local MIN_X, MIN_Y = 800, 600
function PANEL:Init()
self:SetSize(MIN_X, MIN_Y)
self.modelview = vgui.Create('DModelPanel', self)
self.modelview:SetSize(80, 80)
self.modelview:SetPos(20, 30)
self.modelview:SetModel( "models/missiles/bgm_71e.mdl" )
self.modelview.LayoutEntity = function() end
... |
-- foo.server.lua |
--[[
Okazjonalnie uzywany zasob do przeprowadzania wyborów w ekipie
@author Lukasz Biegaj <wielebny@bestplay.pl>
@author Karer <karer.programmer@gmail.com>
@author WUBE <wube@lss-rp.pl>
@copyright 2011-2013 Lukasz Biegaj <wielebny@bestplay.pl>
@license Dual GPLv2/MIT
@package MTA-XyzzyRP
@link https://github.com/lpiob/... |
local abs = assert(math.abs)
local M = {}
-- See: http://love2d.org/wiki/HSL_color
function M.hslToRgb(h, s, l)
if s <= 0 then
return l, l, l
end
h, s, l = h * 6, s, l
local c = (1 - abs(2 * l - 1)) * s
local x = (1 - abs(h % 2 - 1)) * c
local m, r, g, b = (l - 0.5 * c), 0, 0, 0
if h < 1 then
... |
local po = require("po")
local u = require("luaunit")
function test_Message_new()
local msg = po.Message:new(13)
u.assertEquals(msg.id, 13)
u.assertEquals(#msg.comments, 0)
u.assertEquals(msg.fuzzy, false)
u.assertEquals(msg.msgid, nil)
u.assertEquals(msg.msgstr, nil)
u.assertEquals(msg.raw, "")
end
fu... |
local Colors = require "colors"
local Bricks = require "bricks"
local setup = require "setup"
function love.load(arg)
setup()
end
function love.update(dt)
-- body...
end
function love.draw()
love.graphics.setColor(Colors.unpack(COLOR.background))
love.graphics.rectangle("fill", 0, 0, WIN_W, WIN_H)
love.grap... |
------------------------TCP CLIENT----------------------------
local moon = require("moon")
local socket = require("moon.net.socket")
local function send(session,data)
if not session then
return false
end
local len = #data
return session:send(string.pack(">H",len)..data)
end
local function ses... |
NPC.PureName = "Announcer"
NPC.LevelFile = "goldenrod.dat"
NPC.Facing = 3
NPC.Position = Vector3(9, 0, 22)
NPC.Skin = "20"
NPC.PokemonVisible = false
local ClientExtraData = {}
local Tournament = {}
Tournament.Name = "Shitarment"
--[[---------------------------------------------------------
Name: Update
... |
-- nvim-hardline
-- By Olivier Roques
-- github.com/ojroques
-------------------- VARIABLES -----------------------------
local fn, cmd, vim = vim.fn, vim.cmd, vim
local g, o, wo = vim.g, vim.o, vim.wo
local fmt = string.format
local common = require('hardline.common')
local bufferline = require('hardline.bufferline')... |
--[[
# Copyright 2001-2014 Cisco Systems, Inc. and/or its affiliates. All rights
# reserved.
#
# This file contains proprietary Detector Content created by Cisco Systems,
# Inc. or its affiliates ("Cisco") and is distributed under the GNU General
# Public License, v2 (the "GPL"). This file may also include Detector Co... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "Infopanel Sections",
id = "ipColonist",
PlaceObj('XTemplateTemplate', {
'__context_of_kind', "Colonist",
'__template', "Infopanel",
'Description', T{10, --[[XTemplate ipColonist Description]] "<Description>"},
... |
loadLevel("data/Levels/TurretTest") |
--[[
# Copyright 2001-2014 Cisco Systems, Inc. and/or its affiliates. All rights
# reserved.
#
# This file contains proprietary Detector Content created by Cisco Systems,
# Inc. or its affiliates ("Cisco") and is distributed under the GNU General
# Public License, v2 (the "GPL"). This file may also include Detector Co... |
require 'math'
local Point = require 'util'.point
local factory = require 'datafactory'
local function Tetromino(shape_type, board)
local self = {
board = board,
shape_type = shape_type,
position = Point(0, 0)
}
local _data = factory(shape_type)
local _rotation = 0
local property_getters = {
rotation = fu... |
-- hercelot - kit kat fat cat chat
-- clean up temporary vfx
level:clearevents({
'MoveRoom',
'ReorderRooms',
'FadeRoom',
'SetBackgroundColor',
'SetRoomContentMode',
'ShowStatusSign',
'TintRows'
})
level:setuprooms()
-- set row visibility
level.rows[2]:setvisibleatstart(false)
level.rows[3]:setvisiblea... |
local _2afile_2a = "fnl/conjure/bridge.fnl"
local _2amodule_name_2a = "conjure.bridge"
local _2amodule_2a
do
package.loaded[_2amodule_name_2a] = {}
_2amodule_2a = package.loaded[_2amodule_name_2a]
end
local _2amodule_locals_2a
do
_2amodule_2a["aniseed/locals"] = {}
_2amodule_locals_2a = (_2amodule_2a)["aniseed/... |
return loadfile(THEME:GetPathB("Fade","In"))() |
Plugin.HasConfig = false
-- Plugin.ConfigName = "serverstart.json"
local md = TGNSMessageDisplayer.Create()
local serverStartTempfilePath = "config://tgns/temp/serverStart.json"
local NUMBER_OF_ACTIVE_MODS_INDICATIVE_OF_A_SERVER_RESTART = 15
local NUMBER_OF_PLAYERS_BEFORE_SCHEDULED_RESTART = 22
local NUMBER_OF_HOURS_S... |
-- Internal custom properties
local EQUIPMENT = script:FindAncestorByType('Equipment')
if not EQUIPMENT:IsA('Equipment') then
error(script.name .. " should be part of Equipment object hierarchy.")
end
local ABILITY = script:FindAncestorByType('Ability')
if not ABILITY:IsA('Ability') then
error(script.name .. "... |
#!/usr/bin/env lua
do
end
package.path = package.path..";?/init.lua;"
local M = require("appUmolflowFramework")
return M |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local lib = ReplicatedStorage:WaitForChild("lib")
local PizzaAlpaca = require(lib:WaitForChild("PizzaAlpaca"))
local Logger = PizzaAlpaca.GameModule:extend("Logger")
local LOG_FORMAT_STRING = "[%s][%s]: %s"
local logtype = {
OUTPUT = 1,
WARNING... |
local metal_caster = table.deepcopy(data.raw['assembling-machine']['oil-refinery'])
metal_caster.crafting_categories = {"melting"}
metal_caster.name = "melter"
metal_caster.placeable_by = {type="ItemToPlace", item="melter", count=1}
metal_caster.minable = {mining_time = 1, result = "melter"}
local item = {
ty... |
local function enum(tbl)
local call = {}
for k, v in pairs(tbl) do
if call[v] then
return error(string.format('enum clash for %q and %q', k, call[v]))
end
call[v] = k
end
return setmetatable({}, {
__call = function(_, k)
if call[k] then
return call[k]
else
return error('invalid... |
--[[
Time Gates
]]
GateActions("Time")
local CurTime = CurTime
local min = math.min
local max = math.max
local date = os.date
GateActions["accumulator"] = {
name = "Accumulator",
inputs = {"A", "Hold", "Reset"},
timed = true,
output = function(gate, A, Hold, Reset)
local DeltaTime = CurTime(... |
local SKIP_ANIMATION = script:GetCustomProperty("SkipAnimation"):WaitForObject()
local BUTTON = script:GetCustomProperty("SkipButton"):WaitForObject()
BUTTON.clickedEvent:Connect(function() Events.Broadcast("SkipAnimation") end)
Events.Connect("ShowSkipButton", function() SKIP_ANIMATION.visibility = Visibility.FORCE_... |
local lSettings = {}
do
local strBaseDir = "/home/ameen/mygithub/depos/DeepPep/"
lSettings.strFilenameInputSparse = string.format("%s/input_sparseList.csv", strBaseDir)
lSettings.strFilenameTarget = string.format("%s/target.csv", strBaseDir)
lSettings.nInputWidth=50104
return lSettings
end
|
local ASL = LibStub("AceLocale-3.0"):NewLocale("AddOnSkins", "frFR")
if not ASL then return end
ASL["About/Help"] = "À Propos/Aide"
ASL["AddOn Skins"] = "Skins d'AddOn"
ASL["Attach CoolLine to action bar"] = "Attacher CoolLine à la barre d'action"
ASL["Attach SexyCD to action bar"] = "Attacher SexyCD à la barre d'acti... |
local socket = require "socket"
local readbytes = socket.read
local writebytes = socket.write
local sockethelper = {}
local socket_error = setmetatable({} , { __tostring = function() return "[Socket Error]" end })
sockethelper.socket_error = socket_error
function sockethelper.readfunc(fd)
return function (sz)
lo... |
import("packages", {alias = "get_packages"})
function main(...)
-- get packages
local packages = get_packages({onlyhost = true})
local tables = {}
local col = 1
local row_max = 0
for _, pkgs in pairs(packages) do
for row, pkg in ipairs(pkgs) do
tables[row] = tables[row]... |
local mapQuests = {}
local states = {
None = 0x0,
Perform = 0x1,
Complete = 0x2,
PartyQuest = 0x3,
No = 0x4
}
local questIcons = {
questIcon4 = "UI/UIWindow.img/QuestIcon/4/0",
questIcon8 = "UI/UIWindow.img/QuestIcon/8/0",
}
local quests = {
-- Adventurer Tutorial --
Reactor1 = 1008,
Reactor2 = 1020,
Roge... |
cnfg = require "config"
game = require "game"
mf = require "mathFunctions"
ff = require "fileFunctions"
nf = require "neatFunctions"
Inputs = cnfg.InputSize+1
Outputs = #cnfg.ButtonNames
form = forms.newform(450, 650, "Metroid-Learning")
netPicture = forms.pictureBox(form, 5, 300, 420, 300)
event.onexit(onExit)
fun... |
Player = Class{}
require 'Animation'
local MOVE_SPEED = 120
local JUMP_VELOCITY = 400
local GRAVITY = 40
function Player:init(map)
self.width = 16
self.height = 20
self.x = map.tileWidth * 10
self.y = map.tileHeight * (map.mapHeight / 2 - 1) - self.height
self.dx = 0
self.dy = 0
self.map = map
--... |
---@class MockService
local M = {}
---@class MockContext table key protocName value args
---@type table<string, MockContext>
local responseMocks = {}
---@type table<string, MockContext>
local requestMocksAfterRequest = {}
function M.Init()
end
---@param context MockContext
function M.MockClientRequestResponse(prot... |
local helper = require("curstr.lib.testlib.helper")
local curstr = helper.require("curstr")
describe("file/search", function()
before_each(helper.before_each)
after_each(helper.after_each)
it("file_one", function()
curstr.setup({
sources = {
["file/search"] = {opts = {source_pattern = "\\v^([... |
PLUGIN.name = "Alcohol"
PLUGIN.author = "AleXXX_007, Frosty"
PLUGIN.description = "Adds alcohol with effects."
ix.lang.AddTable("english", {
itemBeerDesc = "An alcoholic drink brewed from cereal grains—most commonly from malted barley, though wheat, maize (corn), and rice are also used.",
itemBourbonDesc = "A bottle... |
-- luacheck: globals __LEMUR__
local ServerStorage = game:GetService("ServerStorage")
local TestEZ = require(ServerStorage.TestEZ)
local results = TestEZ.TestBootstrap:run(ServerStorage.TestDataStoreService, TestEZ.Reporters.TextReporter)
if __LEMUR__ then
if results.failureCount > 0 then
os.exit(1)
end
end |
local util = require 'lspconfig.util'
return {
default_config = {
cmd = { 'bal' },
filetypes = { 'bal' },
root_dir = util.root_pattern('Ballerina.toml')
}
}
|
local state = { variables = {} } -- | 500 | -- Техника
-- Стейт для реализации механики ручных печатей
---------------------------------------------------------------------
function state:Load(object)
state.variables.code = ""
end
---------------------------------------------------------------------
function state:Pro... |
-- Parts of this file are adapted from the ljsyscall project
-- The ljsyscall project is licensed under the MIT License,
-- and copyrighted as:
-- Copyright (C) 2011-2016 Justin Cormack. All rights reserved.
local ffi = require "ffi"
local log = require "kong.cmd.utils.log"
ffi.cdef [[
extern char **environ;
]]
... |
--[[
Name: "sv_hooks.lua".
Product: "kuroScript".
--]]
local MOUNT = MOUNT;
-- Called when kuroScript has loaded all of the entities.
function MOUNT:KuroScriptInitPostEntity()
self:LoadParentData();
self:LoadDoorData();
end; |
local math = require 'math'
local pairs, print, table = pairs, print, table
local maxLineLength = 80
local maxFunctionNesting = 0
local maxTableNesting = 1
local maxTableFields = 5
local maxUpvalues = 5
--- Function compares 2 table entries by LOSC
-- @param functionA First table entry
-- @param functionB Second ta... |
-----------------------------------
--
-- Zone: Hall_of_the_Gods (251)
--
-----------------------------------
local ID = require("scripts/zones/Hall_of_the_Gods/IDs")
require("scripts/globals/conquest")
require("scripts/globals/missions")
require("scripts/globals/zone")
-----------------------------------
function onI... |
--[[
desc: Grass, a article of grass.
author: Musoucrow
since: 2018-5-30
alter: 2018-8-10
]]--
local _RESMGR = require("actor.resmgr")
---@class Actor.Component.Article.Grass
---@field public frameaniDatas table<number, Lib.RESOURCE.FrameaniData>
local _Grass = require("core.class")()
function _Grass.HandleData(... |
migasiSIM_sorter = require("migasiSIM_sorter") |
local initiative = param.get("initiative", "table")
local member = param.get("member", "table") or app.session.member
-- TODO performance
local initiator
if member then
initiator = Initiator:by_pk(initiative.id, member.id)
end
local initiators_members_selector = initiative:get_reference_selector("initiating_members... |
local L = select(2, ...).L('deDE')
L['ALT key'] = ALT_KEY
L['ALT + CTRL key'] = ALT_KEY_TEXT .. ' + ' .. CTRL_KEY
L['ALT + SHIFT key'] = ALT_KEY_TEXT .. ' + ' .. SHIFT_KEY
-- config
L['Drag items into the window below to add more.'] = 'Ziehe Gegenstände in das Fenster, um sie hinzuzufügen.'
L['Items blacklisted from ... |
local helpers = require('test.functional.helpers')
local clear, feed = helpers.clear, helpers.feed
local eval, eq, neq = helpers.eval, helpers.eq, helpers.neq
local execute, source, expect = helpers.execute, helpers.source, helpers.expect
describe('completion', function()
before_each(function()
clear()
end)
... |
-- You probably shouldnt touch these.
local AnimationDuration = -1
local ChosenAnimation = ""
local ChosenDict = ""
local IsInAnimation = false
local MostRecentChosenAnimation = ""
local MostRecentChosenDict = ""
local MovementType = 0
local PlayerGender = "male"
local PlayerHasProp = false
local PlayerProps = {}
local... |
local wk = require 'which-key'
local map = require('me.settings.map').cmd_map
wk.register({
f = 'Fuzzy find a note',
}, { prefix = ';z' })
_G.my_zk = {}
_G.my_zk.find = function()
local pickers = require 'telescope.pickers'
local finders = require 'telescope.finders'
local conf = require('telescope.config').... |
---@class LossOfControl
C_LossOfControl = {}
---@param index number
---@return LossOfControlData|nil event
function C_LossOfControl.GetActiveLossOfControlData(index) end
---@param unitToken string
---@param index number
---@return LossOfControlData|nil event
function C_LossOfControl.GetActiveLossOfControlDataByUni... |
win = {
text = {
"You made it :)",
"Be proud of yourself!",
"",
"",
"Press ESC to quit",
"",
"Press any key to return to the menu"
}
}
function win:enter()
love.graphics.setFont(fonts.text)
end
function win:draw()
local linesTotalHeight = (fonts.text:getHeight() * #self.text)
local textOffsetY = (... |
--ZFUNC-last-v1
local function last( arr ) --> val
return arr[ #arr ]
end
return last
|
--[[
##########################################################
S V U I By: Munglunch
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.se... |
return{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x7e,0x81,0xa5,0x81,0xbd,0x99,0x81,0x7e,
0x7e,0xff,0xdb,0xff,0xc3,0xe7,0xff,0x7e,
0x6c,0xfe,0xfe,0xfe,0x7c,0x38,0x10,0x00,
0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,0x00,
0x38,0x7c,0x38,0xfe,0xfe,0x7c,0x38,0x7c,
0x10,0x10,0x38,0x7c,0xfe,0x7c,0x38,0x7c,
0x00,0x00,0x18,0x3c,0x3c,... |
local concord = require("lib.concord")
local components = require("components")
local updateViewSectors = concord.system({components.viewSector})
local insert, tau, cos, sin = table.insert, math.tau, math.cos, math.sin
local function generate(e, collider, viewSector)
local vertices = {}
local falloff = viewSector.... |
local argparse = grin.getPackageAPI("Team-CC-Corp/Grin", "argparse")
local parser = argparse.new()
parser
:switch"n"
parser
:argument"args"
:count"*"
local options = parser:parse({args={}}, ...)
if not options then
return
end
if options.n then
write(table.concat(options.args, " "))
else
print... |
local path = require 'pl.path'
local hasMoon, moonscript = pcall(require, 'moonscript')
return function()
local loadOutputHandler = function(busted, output, options)
local handlers = {}
local success, err = pcall(function()
for word in output:gmatch("%a+") do
if word:match('%.lua$') then
... |
local Stack = require 'stack'
describe('Stack', function()
describe(':push', function()
it('adds an element to the stack', function()
local stack = Stack:new()
stack:push(1)
assert.are.equal(1, #stack._stack)
end)
it('records minimum values when inserted', function()
local stack... |
local checkpoints = require("Checkpoints/checkpoints")
local key_blocks = require("Modules.GetimOliver.key_blocks")
local volcana3 = {
identifier = "volcana3",
title = "Volcana 3: Fire Walker",
theme = THEME.VOLCANA,
width = 4,
height = 4,
file_name = "volc-3.lvl",
world = 3,
level = 3,... |
local fs = require("fs")
local separator = package.config:match("^([^\n]*)")
local moduleDir = "node_modules"
local packageFile = "package.json"
local function getMain (modulePath)
local packagePath = modulePath..separator..packageFile
if not fs.isFile(packagePath) then
return
end
local content = fs.read(p... |
--- GENERATED CODE - DO NOT MODIFY
-- AWS CodeBuild (codebuild-2016-10-06)
local M = {}
M.metadata = {
api_version = "2016-10-06",
json_version = "1.1",
protocol = "json",
checksum_format = "",
endpoint_prefix = "codebuild",
service_abbreviation = "",
service_full_name = "AWS CodeBuild",
signature_version = "... |
local _={}
_[12]={}
_[11]={}
_[10]={tags=_[11],text="ne"}
_[9]={tags=_[12],text="ye"}
_[8]={tags=_[11],text="ok"}
_[7]={_[10]}
_[6]={_[9]}
_[5]={_[8]}
_[4]={_[6],_[7]}
_[3]={"return"}
_[2]={"text",_[5]}
_[1]={"choice",_[4]}
return {_[1],_[2],_[3]}
--[[
{ "choice", { { {
tags = {},
text = "ye"
} },... |
--[[Author: YOLOSPAGHETTI
Date: February 5, 2016
Puts Riki behind the target, if the target is an enemy, applies the bonus damage,
and queues up an attack order on the target]]
function BlinkStrike( keys )
local caster = keys.caster
local target = keys.target
local ability = keys.ability
local ability_level = a... |
-- test_hostconnection.lua
package.path = package.path..';../?.lua'
local Connection = require("hostconnection")
local Domain = require("domain")
local function printAttributes(conn)
print("==== printAttributes ====")
print("Host Name: ", conn:getHostName());
print("Encrypted: ", conn:isEncrypted());
print(" S... |
cfg = {
classDamageMultiplier = { [0] = 0.7,0.7,0.7,0.7,0.7,0.7,0.7,0.7,0.30,0.7,0.30,0.7,0.7,0.7,0.05,0.05,0.05,0.5,0.5,0.2,0.7,0.05 }
} |
require('neorg').setup {
load = {
['core.defaults'] = {},
['core.norg.concealer'] = {},
['core.norg.dirman'] = {
config = {
workspaces = {
default = '~/notes'
}
}
}
},
}
|
-- Copyright 2008 Steven Barth <steven@midlink.org>
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.admin.index", package.seeall)
local debugger = require "luci.debugger"
-- Shellfire Box modifications index function
--[[
function index()
local root = node()
if not root.target then
... |
BP = {
--SETTINGS
P_CYLINDER_MAX = 3.8, --max cylinder pressure [at]
P_CYLINDER_ATTACK = 0.4, --max cylinder pressure attack per second [at/s]
P_CYLINDER_RELEASE = 0.2, --max cylinder pressure release per second [at/s]
CYLINDER_VOLUME_RATIO = 0.1, --volume ratio cylinder:resevoir [Na... |
local class = require('middleclass')
--[[
This component provider always returns the same instance of the component. The instance
is passed to the provider at initialisation.
]]
local ComponentInstanceProvider = class('ComponentInstanceProvider')
--[[
Constructor
@param instance The instance to return whenever a com... |
--Torch lib for mpi commnication
local ffi = require("ffi")
ffi.load("libmpi",true)
require 'mpiT'
mpiT.Init()
print('init')
_rank = torch.IntStorage(1)
mpiT.Comm_rank(mpiT.COMM_WORLD,_rank)
rank = _rank[1]
_size = torch.IntStorage(1)
mpiT.Comm_size(mpiT.COMM_WORLD,_size)
size = _size[1]
assert(size>1)
print('si... |
local menu = {}
function menu:enter(previous, game)
self.game = game
end
function menu:mousereleased(x, y, button)
if button ~= 1 then return end
for option, menuButton in pairs(self.game.ui.buttons) do
if menuButton:isClicked(x, y) then
local ratios = {
easy = 0.11,
... |
--[[
© 2018 Thriving Ventures AB do not share, re-distribute or modify
without permission of its author (gustaf@thrivingventures.com).
]]
--
-- Common Prop Protection Interface Support
-- http://ulyssesmod.net/archive/CPPI_v1-1.pdf
--
local randomNumber = math.Round(math.random() * 50000)
CPPI = CPPI or {}
CPPI.CPP... |
--shorthand
lg = love.graphics
local shaders = require("src.shaders")
local ui = nil
local detail_scale = 1
local terrain_res = 256
local terrain_size = 200
local terrain_height = 32
local chunky_pixels = 2
function send_uniform_table(shader, t)
for k, v in pairs(t) do
if shader:hasUniform(k) then
shader:se... |
--====================================================================--
-- Config.lua
--
-- references
-- http://developer.coronalabs.com/content/configuring-projects
-- http://www.coronalabs.com/blog/2012/12/04/the-ultimate-config-lua-file/
--====================================================================--
ap... |
-- -*- Mode: Lua; -*-
--
-- loadpkg.lua load an RPL module, which instantiates a run-time package
--
-- © Copyright IBM Corporation 2017, 2018.
-- LICENSE: MIT License (https://opensource.org/licenses/mit-license.html)
-- AUTHOR: Jamie A. Je... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "InGame",
id = "GamepadCheatsDlg",
PlaceObj('XTemplateTemplate', {
'__template', "OverlayDlg",
}, {
PlaceObj('XTemplateWindow', {
'__class', "XLabel",
'Dock', "top",
'HAlign', "right",
'TextStyle', "Ov... |
--logfile=io.open("C:\\SBERBANK\\QUIK_SMS\\LuaIndicators\\qlua_log.txt", "w")
min_price_step = 0
sec_code = ""
timescale = ""
local w32 = require("w32")
Settings=
{
Name = "*StepNRTR",
Length = 5,
value_type = "ATR",
Kv = 1.5,
StepSize = 0,
Percentage = 0,
Switch = 1, --1 - HighLow, 2 - CloseClose
ShowLine = ... |
local Players = game:GetService("Players")
local AgeRestrictionWhitelist = require(script.Parent.AgeRestrictionWhitelist)
local AgeRestrictor = require(script.AgeRestrictor)
local GAME_MINUMUM_AGE_REQUIREMENT = 5000 -- in days
local EVALUATION_RESULT_TYPES = AgeRestrictor.enums.evaluationResultTypes
local GameAgeRes... |
--Screens
require 'ui.ui_button'
require 'screen.mainmenu_screen'
require 'screen.gameplay_screen'
require 'screen.gameover_screen'
require 'button'
DEBUG_MODE = false
--Game state
-- 0 - mainmenu
-- 1 - play
-- 2 - lose
STATE = 0
--Buttons color (r, g, b, a)
COLOR_RED = {0.8, 0, 0, 1}
COLOR_YELLOW = {0.8, 0.8, 0,... |
-- This file is generated by proto-gen-lua. DO NOT EDIT.
-- The protoc version is 'v3.19.2'
-- The proto-gen-lua version is 'Develop'
return {
name = [[nopackage/nopackage.proto]],
message_type = {
{
name = [[Message]],
field = {
{
name = [[st... |
local AdjacencyGraph = {
nodes = nil,
edges = nil,
}
function AdjacencyGraph:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.nodes = {}
self.edges = {}
return o
end
function AdjacencyGraph:addNode(val)
self.nodes[#self.nodes+1] = val
return #self.nodes
end
function AdjacencyGraph:add... |
local visitor = require("kotaro.visitor")
local print_visitor = require("kotaro.visitor.print_visitor")
local utils = require("kotaro.utils")
local tree_utils = {}
function tree_utils.dump(node, stream)
visitor.visit(print_visitor:new(stream), node)
end
local leaf_mutator_visitor = {}
function leaf_mutator_visitor... |
-- The Computer Language Benchmarks Game
-- http://benchmarksgame.alioth.debian.org/
-- contributed by Wim Couwenberg
--
-- requires LGMP "A GMP package for Lua 5.1"
--
-- 21 September 2008
local gmp, aux = {}, {}
require "c-gmp"(gmp, aux)
local add, mul, div = gmp.mpz_add, gmp.mpz_mul_ui, gmp.mpz_fdiv_q
local addmul,... |
-- Resources:
-- **********
-- IPL list: https://wiki.rage.mp/index.php?title=Interiors_and_Locations
fx_version 'cerulean'
game 'gta5'
author 'Bob_74'
description 'Load and customize your map'
version '2.0.10a'
client_scripts {
"lib/common.lua"
, "lib/observers/interiorIdObserver.lua"
, "lib/observers/officeSafe... |
local cwThirdPerson = cwThirdPerson;
Clockwork.config:AddToSystem("EnableThirdPerson", "enable_third_person", "EnableThirdPersonDesc");
if (!cwThirdPerson.addedSettings) then
Clockwork.setting:AddCheckBox("ThirdPerson", "EnableThirdPersonView", "cwThirdPerson", "EnableThirdPersonViewDesc");
Clockwork.setting:AddNum... |
local fio = require('fio')
local files = {}
-- class File
local File = {}
function File:new(opts)
assert(type(opts.path) == 'string')
assert(type(opts.content) == 'string' or opts.content == nil)
local file = {}
file.path = opts.path
file.content = opts.content or ''
file.content_was_read ... |
require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_frmGerencPluginItem()
local obj = GUI.fromHandle(_obj_new... |
TOOL.Category = "NPC Tools 2"
TOOL.Name = "NPC Notarget"
TOOL.Command = nil
TOOL.ConfigName = ""
if(CLIENT) then
TOOL.Information = {
{ name = "left" },
{ name = "right" }
}
language.Add("tool.npctool_notarget.name","No Target")
language.Add("tool.npctool_notarget.desc","Enable/Disable notarget for ... |
local get_map_options = function(custom_options)
local options = { noremap = true, silent = true }
if custom_options then
options = vim.tbl_extend('force', options, custom_options)
end
return options
end
local M = {}
M.map = function(mode, target, source, opts)
vim.api.nvim_set_keymap(mode, target, sour... |
class 'piranha_plant_turned'
local AI_SHOWING_UP = 0
local AI_SHOWING_IDLE = 1
local AI_HIDING_DOWN = 2
local AI_HIDING_IDLE = 3
function piranha_plant_turned:hideSprite()
self.npc_obj:setSpriteWarp(1.0, 1, true)
end
function piranha_plant_turned:updateWarp()
self.npc_obj:setSpriteWarp(1.... |
--[[=========================================
_ _ _
| | | | | | /\ /\
| | | | | | / \ _ __ _ __ / \ _ __ ___
| | | | | |/ /\ \ | '_ \| '_ \ / /\ \ | '__/ __|
| |___| |__| / ____ \| |_) | |_) / ____ \| | | (__
|______\____/_/ \_\ .__/| .__/_/ \_\_| \___|
Scripting Pro... |
require "ISUI/ISUIElement"
---@class ISLabel : ISUIElement
ISLabel = ISUIElement:derive("ISLabel");
--************************************************************************--
--** ISPanel:initialise
--**
--************************************************************************--
function ISLabel:initialise()
IS... |
local query = {}
local utils = require('utils')
-----
-- query (id, title, host, port, type, user, password)
-----
function query.model()
local model = {}
model.SPACE_NAME = 'query'
model.PRIMARY_INDEX = 'primary'
model.ID = 1
model.TITLE = 2
model.HOST = 3
model.PORT = 4
model.TYPE =... |
--[=[
@Author: Gavin "Mullets" Rosenthal
@Desc: Internal Modular Component System
]=]
local Components = {}
Components._Name = "Modular Component System"
Components._Bindings = {}
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Loader"))
local Manager = require("Manager")
local RunService... |
-- Created by Elfansoer
--[[
- TEXTS
Bounce
ACTIVE: Releases a bolt that bounces against enemies and dealing damage.
UPGRADE: Bounces or repeats the main function.
PASSIVE: Damage reflect
Breach
ACTIVE: Shot a long distance arrow that deals damage.
UPGRADE: Increases range of the main function.
PASSIVE: I... |
local handsUp = false
CreateThread(function()
while not HasAnimDictLoaded("random@mugging3") do
RequestAnimDict("random@mugging3")
Citizen.Wait(0)
end
while true do
Citizen.Wait(0)
if Ped.Active then
local status = true
if Ped.Available and not Ped.InVehicle and Ped.Visible and Ped.Collecti... |
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