content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--- === plugins.microsoftteams.application.manager ===
---
--- Registers Microsoft Teams with the Core Application Manager if installed.
local require = require
local application = require "hs.application"
local infoForBundleID = application.infoForBundleID
local plugin = {
id ... | nilq/small-lua-stack | null |
require("import") -- the import fn
import("cpp11_strongly_typed_enumerations") -- import lib
-- catch "undefined" global variables
local env = _ENV -- Lua 5.2
if not env then env = getfenv () end -- Lua 5.1
setmetatable(env, {__index=function (t,i) error("undefined global variable `"..i.."'",2) end})
function enumChe... | nilq/small-lua-stack | null |
function processRequest(url, requestHeaders, cookies, hostname)
local query = urlParser.parse(url).query
if not query.username then
return false
end
local result = exports.dpCore:getUserAccount(query.username)
if not result then
result = { error = "User not found" }
end
retur... | nilq/small-lua-stack | null |
local function bottleneck()
if remote.interfaces["Bottleneck"] and remote.interfaces["Bottleneck"]["blacklist_name"] then
remote.call("Bottleneck", "blacklist_name", "liquify2-liquifier")
end
end
script.on_init(bottleneck);
script.on_load(bottleneck);
| nilq/small-lua-stack | null |
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if NetworkIsSessionStarted() then
TriggerServerEvent("Queue:playerActivated")
return
end
end
end)
| nilq/small-lua-stack | null |
-- lodr helper: erase lodr from the arg array
local alreadyRan = false
local target = require("z_lodrSupport.target")
return function()
if not alreadyRan then
alreadyRan = true
arg[0] = target
local argc = #arg
for i=1,argc do arg[i] = arg[i+1] end
end
end
| nilq/small-lua-stack | null |
---@type ModuleA
local a
---@type string
local num
num = a.module_scoped_var
| nilq/small-lua-stack | null |
--Keep traders from bringing blood, ichor, or goo with their caravans.
local my_entity=df.historical_entity.find(df.global.ui.civ_id)
local sText=" "
local k=0
local v=1
for x,y in pairs(df.global.world.entities.all) do
my_entity=y
k=0
while k < #my_entity.resources.misc_mat.extracts.mat_index do
v=my_ent... | nilq/small-lua-stack | null |
module(..., package.seeall)
NODE = {
title="@JavaScript (Prototype for Javascript Pages)",
prototype="@Text_Config",
category="_prototypes",
actions=[[js="javascript.js"]],
permissions = [[allow(all_users, "js")]],
content=[[ The content of this page is ignored but it's fields are inherited by some of... | nilq/small-lua-stack | null |
local Peg = require "espalier:espalier/peg"
local subGrammar = require "espalier:espalier/subgrammar"
local fragments = require "orb:orb/fragments"
local Twig = require "orb:orb/metas/twig"
local table_str = [[
table ← WS* handle* WS* row+
row ← WS* pipe cell (!table-end pipe cell)* tab... | nilq/small-lua-stack | null |
-- Raid Debuffs general options
local L = LibStub("AceLocale-3.0"):GetLocale("Grid2Options")
local RDO = Grid2Options.RDO
local options = {}
RDO.OPTIONS_GENERAL = options
function RDO:InitGeneralOptions()
Grid2Options:MakeStatusTitleOptions( RDO.statuses[1], options)
end
-- separate content from title
... | nilq/small-lua-stack | null |
local M = {}
M.config = function()
require'telescope'.setup{
extensions = {
fzf = {
fuzzy = true,
override_generic_sorter = true,
override_file_sorter = true,
},
},
}
require'telescope'.load_extension'fzf'
local map = vim.api.nvim_set_keymap
local opts = {noremap... | nilq/small-lua-stack | null |
-- Dependencies
local Playable = require("engine.Playable")
-- Repeater class
local Repeater = Playable:derive("Repeater")
-- Constructor
function Repeater:Repeater(period, callback)
self:Playable() -- Superclass constructor
self.period = period -- Repetition period
self.callback = callback -... | nilq/small-lua-stack | null |
local function LogAndTsay(str)
ulx.logString("[HSNotice] " .. str)
ulx.tsay(NULL, "[HSNotice] " .. str)
end
function HSNotice.JoinAlert(pl)
local str = "플레이어[" .. (pl:Nick() or "{UNKNOWN}") .. "] 님께서 게임에 참여하셨습니다. (" .. pl:IPAddress() .. ")"
LogAndTsay(str)
end
hook.Remove("PlayerInitialSpawn", "HSNotice.JoinAlert"... | nilq/small-lua-stack | null |
-----------------------------------
--
-- Zone: Lower_Jeuno (245)
--
-----------------------------------
local ID = require("scripts/zones/Lower_Jeuno/IDs")
require("scripts/zones/Lower_Jeuno/globals")
require("scripts/globals/conquest")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
require("s... | nilq/small-lua-stack | null |
local Class = require "hump.class"
local Vector = require "hump.vector"
local BaseObject = require "toys/baseObject"
Rectangle = Class{__includes = BaseObject}
function Rectangle:init(world, mapObject)
-- calculate values from map object
self.width, self.height = mapObject.width, mapObject.height
local xSpawn, y... | nilq/small-lua-stack | null |
local items = __pointers__.items
local entities = __pointers__.entities
for i=1,#items do
local item = items:at(i)
local speed = 5.0
local dir = vec2.normalize(vec2.new(400, 300) - item.pos) * speed
item.vel = dir
end
| nilq/small-lua-stack | null |
local Module = {}
return Module
| nilq/small-lua-stack | null |
local LabelID = {}
LabelAll = 0
addEvent("doCreateLabel", true)
addEventHandler("doCreateLabel", root, function(text, color, x, y, z, dis, dimens, font, size) create3DTextLabel(text, color, x, y, z, dis, dimens, font, size) end)
addEvent("doRemoveLabel", true)
addEventHandler("doRemoveLabel", root, function(id) delet... | nilq/small-lua-stack | null |
local baton = require 'libs.baton'
local controlsA = baton.new {
controls = {
left = {'key:left', 'axis:leftx-', 'button:dpleft'},
right = {'key:right', 'axis:leftx+', 'button:dpright'},
up = {'key:up', 'axis:lefty-', 'button:dpup'},
down = {'key:down', 'axis:lefty+', 'button:dpdown... | nilq/small-lua-stack | null |
local IInput = require("api.gui.IInput")
local IUiLayer = require("api.gui.IUiLayer")
local InputHandler = require("api.gui.InputHandler")
local UiTheme = require("api.gui.UiTheme")
local VisualAIBlockList = require("mod.visual_ai.api.gui.VisualAIBlockList")
local Ui = require("api.Ui")
local UiWindow = require("api.gu... | nilq/small-lua-stack | null |
-- require 'tableutils';
loadModule("util/tableutils");
loadModule("util/checkutils");
--[[!
\file
\brief Este script define funciones auxiliares e iteradores útiles para
trabajar con cadenas e caracteres.
]]
--! Iterador de palabras separadas por uno o varios separadores (por defecto, espacios)
--! Los separad... | nilq/small-lua-stack | null |
return {
name = "Mage",
description = "Mages spend years learning to harness arcane forces to impose their will on the world around them. As scholars, they tend to be less brawny than Warriors and less stout than Clerics. Their powerful spells keep them alive and allow them to wreak havoc... as long as the... | nilq/small-lua-stack | null |
return {
["trail"] = "iz",
["texture filter"] = "doku filtresi",
["show only with active weapon"] = "sadece aktif silah çıkmışken göster",
["parent velocity length"] = "ebeveyn hız büyükluğü",
["equal"] = "eşit",
["owner velocity right"] = "sahip sağ hızı",
["owner velocity length"] = "sahip hız büyüklüğü",
["timerx"] ... | nilq/small-lua-stack | null |
return {
level = 63,
need_exp = 140000,
clothes_attrs = {
1,
1,
1,
1,
1,
0,
0,
0,
0,
0,
},
} | nilq/small-lua-stack | null |
local jsonish = require 'jsonish'
local t = require 'testhelper'
t( jsonish '', nil )
t( jsonish '1', 1 )
t( jsonish 'true', true )
t( jsonish '"hi"', "hi" )
t( jsonish '""', "" )
t( jsonish [["\u0021"]], [[!]] )
t( jsonish [["h\u0021i"]], [[h!i]] )
t( jsonish [["\\u0021"]], [[\u0021]] )
t( jsonish [["h\\u0021i... | nilq/small-lua-stack | null |
do class "FIFO" : namespace "util"
: implements "Countable" : from "interfaces"
{
m_tbl = {},
}
setter "GCCB->m_fnGcCB"
function Initialize( self )
end
function Push( self, var )
self.m_tbl[#self.m_tbl+1] = var
end
function Pop( self )
assert( #self.m_tbl > 0 )
local r = self:Next()
table.remove(... | nilq/small-lua-stack | null |
ENT.Type = "Anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Grenade"
ENT.Author = "VurtualRuler98"
ENT.Contact = "steam"
ENT.Purpose = "Getting more ammo!"
ENT.Instructions = "Spawn. Use. Reload."
ENT.Category = "Vurtual's base"
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.DetFragMagnitude="50"
ENT... | nilq/small-lua-stack | null |
--[[
MIT License
Copyright (c) 2018 JWRR.COM
git clone https://github.com/jwrr/lued.git
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the righ... | nilq/small-lua-stack | null |
function lovr.load()
shader = lovr.graphics.newShader([[
vec4 position(mat4 projection, mat4 transform, vec4 vertex) {
return projection * transform * vertex;
}
]], [[
const float gridSize = 25.;
const float cellSize = .5;
vec4 color(vec4 gcolor, sampler2D image, vec2 uv) {
// Dist... | nilq/small-lua-stack | null |
term = {}
qA = {}
qB = {}
answA = {}
answB = {}
term[1] = math.random(59) + 10;
term[2] = math.random(90 - term[1]) + 10;
term[3] = math.random(59) + 10 ;
term[4] = math.random(90 - term[3]) + 10;
for i=1,4 do
term[i] = term[i];
end
summA = term[1] + term[2];
summB = term[3] + term[4];
qA[... | nilq/small-lua-stack | null |
ColorsState = GameState:new()
function GameState:getName()
return 'colors'
end
function ColorsState:update(dt)
Background:update(dt)
AIColors:update(dt)
Colors:update(dt)
end
function ColorsState:draw()
Colors:draw()
AIColors:draw()
end
function ColorsState:onMousePressed(mousePosition)
... | nilq/small-lua-stack | null |
require("impatient")
require("plugins")
require("functions")
require("mappings")
require("settings")
| nilq/small-lua-stack | null |
local class = require("30log")
local Controller = class "Controller"
Controller.init = {
-- Used here as a filler
_do_nothing =function() end,
is_bound = false
}
function Controller:bind_to_handler(--[[handler]])
self.is_bound = true
end
function Controller:unbind_to_handler(--[[handler]])
self.... | nilq/small-lua-stack | null |
-- Parameters variables (do not change)
obs = obslua
distance_file = ""
source_name = ""
shown = false
started = false
last_distance = 0.0
threshold = 100
check_time = 2
decay = 5
--
-- This part is providing main functionality
--
function visibility_change(visible)
-- Get... | nilq/small-lua-stack | null |
----
-- Tests for the xlsxwriter.lua xml writer class.
--
-- Copyright 2014, John McNamara, jmcnamara@cpan.org
--
require "Test.More"
local utility = require "xlsxwriter.utility"
local expected
local got
local caption
local tests
plan(15)
----
-- Test the utility cell_to_rowcol functions.
--
tests = {
--row, col,... | nilq/small-lua-stack | null |
local hit_effects = require ("__base__/prototypes/entity/demo-hit-effects.lua")
local sounds = require("__base__/prototypes/entity/demo-sounds.lua")
local function createHeatGenerator(name, energy_usage, energy_source, recipeEnabled, order)
data:extend({
{
type = "item",
name = name,
icon... | nilq/small-lua-stack | null |
--- Виджет поля ввода
-- @module dpUI.DpInput
DpInput = {}
local inputColors = {
dark = "gray",
light = "gray_light"
}
function DpInput.create(properties)
if type(properties) ~= "table" then
properties = {}
end
local widget = Input.create(properties)
local colorName = inputColors[exports.dpUtils:defaultVal... | nilq/small-lua-stack | null |
function Struct()
local struct = {}
struct.__index = struct
-- Class information --
local info = debug.getinfo(2, "Sl")
local structName = string.split(info.source, "/") -- remove everything before path
-- @fixme This doesn't work with Lua 5.1. I'm not sure if it's because of
-- the escape... | nilq/small-lua-stack | null |
--[[
----gui function---------------------------------------------------------------
gui:newWindow(x,y,width,height,screen_address)
return window
gui:update()
----window function------------------------------------------------------------
window:close()
return nil
window:setWindowName(name)
return ... | nilq/small-lua-stack | null |
local K, C, L, _ = select(2, ...):unpack()
local format, find, gsub = string.format, string.find, string.gsub
local match = string.match
local floor, ceil = math.floor, math.ceil
local print = print
local reverse = string.reverse
local tonumber, type = tonumber, type
local unpack, select = unpack, select
local CreateF... | nilq/small-lua-stack | null |
local eterna_forest_0 = DoorSlot("eterna_forest","0")
local eterna_forest_0_hub = DoorSlotHub("eterna_forest","0",eterna_forest_0)
eterna_forest_0:setHubIcon(eterna_forest_0_hub)
local eterna_forest_1 = DoorSlot("eterna_forest","1")
local eterna_forest_1_hub = DoorSlotHub("eterna_forest","1",eterna_forest_1)
eterna_for... | nilq/small-lua-stack | null |
local m = require 'pegparser.parser'
local coder = require 'pegparser.coder'
local util = require'pegparser.util'
g = [[
program <- SKIP head^Err_001 decs block^Err_002 Dot^Err_003 !.
head <- PROGRAM^Err_004 Id^Err_005 (LPar ids^Err_006 RPar^Err_007 / !Semi %{Err_008} .)? Semi^Err_009
decs ... | nilq/small-lua-stack | null |
TOOL.Category = "Harbor"
TOOL.Name = "Ship Designator"
cleanup.Register( "nocollide" )
function TOOL:LeftClick( trace )
if ( !IsValid( trace.Entity ) ) then return end
if ( trace.Entity:IsPlayer() ) then return end
-- If there's no physics object then we can't constraint it!
--if ( SERVER && ... | nilq/small-lua-stack | null |
sampleInfo = {
CodeName="LDS",
ShortName="LDS",
LongName="Low Discrepancy Sequences",
Description="Low discrepancy sequences",
Functions= {
{ name = "NRooks", progressive = false, randomized = true, cache = false },
{ name = "Sobol", progressive = true, randomized = false, cache = f... | nilq/small-lua-stack | null |
ardour {
["type"] = "EditorHook",
name = "Check if file exists",
author = "M. Schott",
description = "Import midi file when it exists",
}
function signals ()
return LuaSignal.Set():add ({[LuaSignal.LuaTimerDS] = true})
end
function factory ()
-- setup filesystem vars
local home_dir = os.geten... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: gerry
-- Date: 15/02/2017
-- Time: 20:10
-- To change this template use File | Settings | File Templates.
--
local setmetatable = setmetatable
local ngx = ngx
local gw_conf = require "trustbuilder-gateway.configuration"
local ngx_escape_uri = ng... | nilq/small-lua-stack | null |
-- credit to atom0s for help with decompiling
-- Decompiled using luadec 2.2 rev: for Lua 5.1 from https://github.com/viruscamp/luadec
return {
Const = {
RandomTypeCount = {
{ 1, 1 },
{ 0, 0 },
{ 3, 4 },
},
SkipCost = { 10, 20, 30, 40, 50, 60, 70, 80, 90,... | nilq/small-lua-stack | null |
return {'asamoah','asante'} | nilq/small-lua-stack | null |
-- NoIndex: true
-- Adds creation and property data to the GUI element classes,
-- as well as GB-specific methods for selecting, deleting, duplicating, dragging, etc
--[[
{prop = "", caption = "", class = ""},
prop Target element's property
caption Displayed property name
class Pr... | nilq/small-lua-stack | null |
-- Code created by Kwik - Copyright: kwiksher.com {{year}}
-- Version: {{vers}}
-- Project: {{ProjName}}
--
local _M = {}
--
local _K = require "Application"
--
{{#ultimate}}
local imageWidth = {{elW}}/4
local imageHeight = {{elH}}
local mX, mY = _K.ultimatePosition({{mX}}, {{mY}}... | nilq/small-lua-stack | null |
cflags{
'-Wall', '-Wpedantic', '-Wno-parentheses',
'-I $dir',
}
lib('libpci.a', [[
lib/(
init.c
access.c
generic.c
dump.c
names.c
filter.c
names-hash.c
names-parse.c
names-net.c
names-cache.c
names-hwdb.c
params.c
caps.c
sysfs.c
)
]])
cc('common.c')
exe('lspci', {
'lspci.c',
'ls-vpd... | nilq/small-lua-stack | null |
-----------------------------------------------------------------------------------
local MAJOR, MINOR = "AgiDialogs", 5
local AgiDialogs, OldMinor = LibStub:NewLibrary(MAJOR, MINOR)
if ( not AgiDialogs ) then return end -- No Upgrade needed.
-----------------------------------------------------------------------... | nilq/small-lua-stack | null |
aurum.carts = {}
b.dofile("rail.lua")
b.dofile("cart.lua")
b.dofile("default_carts.lua")
| nilq/small-lua-stack | null |
require("utilfunctions")
require("prototypes.item-groups")
require("prototypes.parts")
require("prototypes.fuel")
require("prototypes.inserters.burner-inserter")
require("prototypes.inserters.long-inserter")
require("prototypes.inserters.fast-inserter")
require("prototypes.inserters.stack-inserter")
require("prototyp... | nilq/small-lua-stack | null |
local skynet = require "skynet"
skynet.start(function()
skynet.dispatch("lua", function(session, source, cmd, subcmd, ...)
print("test dispatch", session, source, cmd, subcmd)
end)
end)
| nilq/small-lua-stack | null |
return {
load="load.lua",
doInitSDL=true
}
| nilq/small-lua-stack | null |
local utils = require('util')
local core = require('core')
local client = require('rtsp/client')
local RtspClient = client.RtspClient
local rtspClient = nil
local TAG = 'test_rtsp_client'
local color = console.color
-------------------------------------------------------------------------------
-- MockClientSocke... | nilq/small-lua-stack | null |
Sprite = {}
-- this sprite just work if all animation sprites are on the same line
function Sprite.new(image, start_x, start_y, width, height)
local self = {}
self.start_x = start_x
self.start_y = start_y
self.quad_width = width
self.quad_height = height
self.quad = {}
self.image = image
self.x_scal... | nilq/small-lua-stack | null |
local math, string = math, string
local wibox = require('wibox')
local Container = require('sanity/util/container')
local FontIcon = require('sanity/util/fonticon')
local markup = require('lain.util.markup')
local weather = require('lain.widget.weather')
local display = require('sanity/util/display')
local dstheme = ... | nilq/small-lua-stack | null |
-- http://lua-users.org/wiki/FileInputOutput
-- Return true if file exists and is readable.
function file_exists(path)
local file = io.open(path, "rb")
if file then file:close() end
return file ~= nil
end
-- get all lines from a file, returns an empty
-- list/table if the file does not exist
... | nilq/small-lua-stack | null |
local K, C, L = unpack(select(2, ...))
if C.Misc.MoveBlizzard ~= true then return end
-- Lua API
local _G = _G
local type = type
-- Lua Wow
local IsAddOnLoaded = _G.IsAddOnLoaded
-- Global variables that we don"t cache, list them here for the mikk"s Find Globals script
-- GLOBALS: TradeSkillFrame, AchievementFrameHe... | nilq/small-lua-stack | null |
-------------------------------------
--- PANELS
-------------------------------------
local Panels = MR.CL.Panels
-- Networkings
net.Receive("CL.Panels:RefreshProperties", function()
Panels:RefreshProperties(MR.CL.ExposedPanels:Get("properties", "self"))
end)
local function validateEntry(panel)
local input = pane... | nilq/small-lua-stack | null |
-- The init file of PLoop.System.Net.MQTT
require "PLoop.System.Net"
-- Core
require "PLoop.System.Net.OPC.Core"
require "PLoop.System.Net.OPC.DataTypes"
require "PLoop.System.Net.OPC.Reference"
require "PLoop.System.Net.OPC.NodeClasses"
require "PLoop.System.Net.OPC.EventTypes"
require "PLoop.System.Net.OPC.Variable... | nilq/small-lua-stack | null |
--load all the module from the dll
package.loadlib("LuaSmartCardLibrary.dll", "luaopen_card")()
package.loadlib("LuaSmartCardLibrary.dll", "luaopen_sam")()
package.loadlib("LuaSmartCardLibrary.dll", "luaopen_log")()
package.loadlib("LuaSmartCardLibrary.dll", "luaopen_bytes")()
package.loadlib("LuaSmartCardLibrary.dll",... | nilq/small-lua-stack | null |
require("curses");
function read_cmd()
curses.attron(curses.A_BOLD);
curses.addstr("Command: ");
curses.attron(underline);
local s = "";
while (true) do
local c = string.char(curses.getch());
if (c == '\n') then break; end
s = s .. c;
end
curses.attroff(underline);
curses.attroff(cu... | nilq/small-lua-stack | null |
local TAG = "城市争夺战 商店======snake"
local activityConfig = require "config.activityConfig"
local ShopModule = require "module.ShopModule"
local buildScienceConfig = require "config.buildScienceConfig"
local Time = require "module.Time"
local BuildShopModule = require "module.BuildShopModule"
local MapConfig = require "co... | nilq/small-lua-stack | null |
-- Note: This file contains comments taken from this document:
-- http://java.sun.com/javase/6/docs/platform/serialization/spec/protocol.html
--
-- The document is (C) 2005 Sun Microsystems, all rights reserved.
-- I am only using it for reference.
-- Removal of the comments should not affect functionality.
--
-- Thi... | nilq/small-lua-stack | null |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... | nilq/small-lua-stack | null |
-- Mizar32 A board configuration
return {
cpu = 'at32uc3a0512',
components = {
sercon = { uart = "cdc", speed = 115200 },
mmcfs = { spi = 4, cs_port = 0, cs_pin = "SD_MMC_SPI_NPCS_PIN" },
adc = { buf_size = 2 },
term = { lines = 25, cols = 80 },
tcpip = { ip = "193.168.1.10", netmask = "255.255... | nilq/small-lua-stack | null |
-----------------------------------------------------------------------------------------------------------------------
-- RedFlat monitor widget --
--------------------------------------------------------------------------------... | nilq/small-lua-stack | null |
__STD_REQUIRE = require;
local function checkstring(s)
local t = type(s)
if t == "string" then
return s
elseif t == "number" then
return tostring(s)
else
error("bad argument #1 to 'require' (string expected, got "..t..")", 3)
end
end
local function split_prefix_module_name(... | nilq/small-lua-stack | null |
name = "xSoulStealerx"
me = game.Players[name]
me.Chatted:connect(function(msg)
if string.sub(msg, 1, 6) == "music/" then
local test = string.sub(msg,7)
local msg = Instance.new("Hint")
msg.Parent = workspace
msg.Text = ""
local son = Instance.new("Sound")
son.Parent = workspace
son.Volume = 0.5
son... | nilq/small-lua-stack | null |
-- Register a network event
RegisterNetEvent( 'wk:deleteVehicle' )
-- The distance to check in front of the player for a vehicle
-- Distance is in GTA units, which are quite big
local distanceToCheck = 5.0
-- Add an event handler for the deleteVehicle event.
-- Gets called when a user types in /dv in chat (see se... | nilq/small-lua-stack | null |
#! /usr/bin/env wsapi.cgi
local orbit = require("orbit")
local cjson = require("cjson")
module("example", package.seeall, orbit.new)
function log(web)
local env_info = {}
for k, v in pairs(web.vars) do
if type(v) == "string" then
env_info[k] = v
end
end
print(web.path_... | nilq/small-lua-stack | null |
-- Enhanced from a script written by Wim Langers
require'cdlua'
require'iuplua'
require'iupluacd'
require'cdluapdf'
function DrawInCanvas(canvas)
-- If you want that your coordinates means the same thing independent from the driver
-- then set the Window to be the your "world" coordinate system
canvas... | nilq/small-lua-stack | null |
pfUI:RegisterSkin("Character", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
local magicResTextureCords = {
{0.21875, 0.78125, 0.25, 0.3203125},
{0.21875, 0.78125, 0.0234375, 0.09375},
{0.21875, 0.78125, 0.13671875, 0.20703125},... | nilq/small-lua-stack | null |
local S = farming.intllib
--= A nice addition from Ademant's grain mod :)
-- Rye
farming.register_plant("hades_extrafarming:rye", {
description = S("Rye seed"),
paramtype2 = "meshoptions",
inventory_image = "farming_rye_seed.png",
steps = 8,
place_param2 = 3
})
minetest.override_item("hades_extrafarming:rye",... | nilq/small-lua-stack | null |
-- Hello World server
--
-- Expects "Hello" from client, replies with "World"
--
local zmq = require 'luazmq'
local mp = require 'MessagePack'
local dumpstring = require 'dump'.dumpstring
zmq.init()
local address = 'tcp://127.0.0.1:12315'
local s = zmq.socket(zmq.ROUTER)
s:bind(address)
print('server start at '... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
--[[-------------------------------------------------------------------
LuaSrcDiet
Compresses Lua source code by removing unnecessary characters.
Copyright (c) 2005 Kein-Hong Man <khman@users.sf.net>
The COPYRIGHT file describes the conditions under which this
software may be distributed ... | nilq/small-lua-stack | null |
c_vertexes={}
c_colors={}
c_segments={}
local mn2=50
local mn1=50
local fk=2*math.pi
local r1=4000
local r2=4000
local r3=4000
local index1 = 0
local c1=0x00903050
local segm1 =fk/mn1
local segm2 =fk/mn2/2
for k=0,mn2 do
local z=r3*math.cos(k*segm2)
for i=1,mn1 do
local x=math.sin(i*segm1)*r1*math.s... | nilq/small-lua-stack | null |
-- VARIABLES ===================================================================
-- [components]
local owner_pathFinding = nil
local owner_transform = nil
local owner_rigidBody = nil
local isConstruct = false
--Enemy INFO
ParticleSpeed = 20
myMoveIndex = 2
local telePoints = nil
local finalPos =... | nilq/small-lua-stack | null |
local activityConfig = require "config.activityConfig"
local equipConfig = require "config.equipmentConfig"
local HeroScroll = require "hero.HeroScroll"
local CemeteryConf = require "config.cemeteryConfig"
local SmallTeamDungeonConf = require "config.SmallTeamDungeonConf"
local openLevel = require "config.openLevel"
l... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2016-present, Facebook, Inc.
All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found in the PATENTS file in the same directory.
]]--
local tnt ... | nilq/small-lua-stack | null |
local Rain = require('rain')
local numberOfDrops = 1
local width, height = love.graphics.getDimensions()
local rain = Rain(width, height, numberOfDrops)
function love.load(arg)
love.graphics.setBackgroundColor(230, 230, 250) -- Purple
end
function love.keypressed(k)
if k == 'escape' or k == 'q' then
l... | nilq/small-lua-stack | null |
local chat = require("lukkit/chat")
-- Text components are used to create plain messages.
local component = chat.text("your text")
-- Translatables are used for client side translations. It can be used to send translation keys for the client translate
-- client side, this means you are limited to the text provided b... | nilq/small-lua-stack | null |
local function ApplyLeading(tooltip_mc, element, amount)
local val = 0
if element then
if amount == 0 or amount == nil then
amount = tooltip_mc.m_Leading * 0.5
end
local heightPadding = 0
if element.heightOverride then
heightPadding = element.heightOverride / amount
else
heightPadding = element.he... | nilq/small-lua-stack | null |
local CorePackages = game:GetService("CorePackages")
local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies)
local Roact = InGameMenuDependencies.Roact
local Cryo = InGameMenuDependencies.Cryo
local UIBlox = InGameMenuDependencies.UIBlox
local t = InGameMenuDependencies.t
local withStyle = UIBlox.... | nilq/small-lua-stack | null |
local bmf = require 'bitmapFontLoader'
local printf = function(self, string)
local origin = self.node:getOrigin()
self.text = string
local node, rect = bmf.newString(self.bmflabel, self.text, self.material, self.geometry, self.shaderProgram)
node:setOrigin(origin)
node:setRenderCategory(self.node)
node:getSta... | nilq/small-lua-stack | null |
local qt = require "qtest"
local S = require "serialize"
---- orderedPairs
local orderedPairs = S.orderedPairs
local function top(t, o)
local s = ""
for k,v in orderedPairs(t) do
s = s .. tostring(k) .. "=" .. tostring(v) .. ";"
end
return qt.eq(o, s)
end
top( {y="A", x="a", [5]="b", [false] = tru... | nilq/small-lua-stack | null |
local Array = require('arken.Array')
local FormHelper = require('arken.Helper.FormHelper')
local test = {}
test.should_return_html_not_checked = function()
local list = Array.new{ { id = 1, name = 'description' } }
local data = { id = '1' }
local controller = {controller_name = 'form', action_name = 'save'}... | nilq/small-lua-stack | null |
return {'wodka','wodkafles','wodanseik','wodan','wodkas','wodans'} | nilq/small-lua-stack | null |
package.path = package.path .. ";../src/?.lua"
require 'busted.runner'()
local match = require("luassert.match")
--Mocking the kong/restify dependencies
local BasePlugin = {
extend = function() return {
super = {
new = function() end,
access = function() end
}
} end
}
... | nilq/small-lua-stack | null |
ModMagicNumbersFileAdd( "mods/mod_dev_settings/files/magic_numbers.xml" ) | nilq/small-lua-stack | null |
--
local mg = metagui
settings = { }
local modules = { }
local moduleProto = { }
local moduleMt = extend(moduleProto)
local pageProto = { }
local pageMt = extend(pageProto)
local loadedPages = { }
local ap = mg.cfg.assetPath
local function setAssetPath(p)
mg.cfg.assetPath = p or ap
end
local scriptId, scriptPat... | nilq/small-lua-stack | null |
class "sScriptConfig"
function sScriptConfig:__init(name, theme)
UpdateWindow()
self.name = name
self.theme = theme
self.state = nil
self.states = {}
self.substates = {}
self.par = {}
self.resize = false
self.move = false
self.pos = {x = 0, z = 50}
self.touch = ... | nilq/small-lua-stack | null |
return function()
local Option = require(script.Parent.Parent.Parent.Option)
local assign = require(script.Parent.Parent.Parent.TableUtils.assign)
it("should accept zero additional tables", function()
local input = {}
local result = assign(input)
expect(input).to.equal(result)
end)
it("should merge multi... | nilq/small-lua-stack | null |
local wezterm = require 'wezterm'
actions = {
wezterm.on('trigger-vim-with-scrollback', function(window, pane)
local scrollback = pane:get_lines_as_text()
local name = os.tmpname()
local f = io.open(name, 'w+')
f:write(scrollback)
f:flush()
f:close()
window:perform_action(
wezterm.action { SpawnCommandInNewW... | nilq/small-lua-stack | null |
-- classical-physics
data:extend({
{
type = "technology",
name = "classical-physics",
icon = "__fundamental_physics__/graphics/technology/classical-physics.png",
icon_size = 128,
effects = {},
unit =
{
count_formula = "5",
ingredients =
{
{"science-pack-1", 1},
... | nilq/small-lua-stack | null |
-- manage a pool of worker threads running arbitrary lua tasks
-- copyright 2017 Samuel Baird MIT Licence
local class = require('core.class')
local array = require('core.array')
local rascal = require('rascal.core')
local proxy_client = require('rascal.proxy.client')
local proxy_server = require('rascal.proxy.server... | nilq/small-lua-stack | null |
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