content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local M = { }
local colors = {
red = "#E06C75",
dark_red = "#BE5046",
green = "#98C379",
yellow = "#E5C07B",
dark_yellow = "#D19A66",
blue = "#61AFEF",
purple = "#C678DD",
cyan = "#56B6C2",
white = "#ABB2BF",
black = "#282C34",
visual_black = "NONE",
comment_grey = "#5C6370",
gutter_fg_grey ... | nilq/small-lua-stack | null |
return {'thriller','thrillerachtig','thrillerauteur','thrillerlezer','thrillerschrijfsters','thrillerschrijver','thrillergenre','thrillerdebuut','thrillerelement','thrillerclip','thracie','thrillerauteurs','thrillers','thrillerachtige','thrillerelementen','thrillerschrijvers'} | nilq/small-lua-stack | null |
local Util = require('util')
local Point = { }
function Point.copy(pt)
return { x = pt.x, y = pt.y, z = pt.z }
end
function Point.same(pta, ptb)
return pta.x == ptb.x and
pta.y == ptb.y and
pta.z == ptb.z
end
function Point.above(pt)
return { x = pt.x, y = pt.y + 1, z = pt.z, heading = pt.he... | nilq/small-lua-stack | null |
return function (App)
App.route(
{
method = "GET",
path = "/API/Connections/List/",
},
function (Request, Response)
local Return = {}
for Index, Connection in pairs(Connections) do
table.insert(Return, {Id = Connection.Id})
... | nilq/small-lua-stack | null |
-- Copyright (C) 2011-2015 Anton Burdinuk
-- clark15b@gmail.com
-- https://tsdemuxer.googlecode.com/svn/trunk/xupnpd
http.sendurl_buffer_size(32768,1);
if cfg.daemon==true then core.detach() end
core.openlog(cfg.log_ident,cfg.log_facility)
if cfg.daemon==true then core.touchpid(cfg.pid_file) end
if cfg.embedded==t... | nilq/small-lua-stack | null |
local webhook = ''
TriggerEvent('es:addGroupCommand', 'shotplayer', "superadmin", function(source, args, user)
if webhook ~= '' then
if tonumber(args[1]) ~= nil then
if GetPlayerName(args[1]) ~= nil then
TriggerClientEvent('chatMessage', source, "SYSTEM ", {255, 0, 0}, "Ot... | nilq/small-lua-stack | null |
if not vim.g.vscode then
-- 基础配置
require("basic")
-- 快捷键映射
require("keybindings")
-- Packer插件管理
require("plugins")
-- 主题设置
require("colorscheme")
-- 自动命令
require("autocmds")
-- 插件配置
require("plugin-config.nvim-tree")
require("plugin-config.bufferline")
require("plugin-config.lualine")
require("plugin-con... | nilq/small-lua-stack | null |
require("config")
require("framework.init")
local Store = require("services.Store")
-- define global module
game = {}
function game.startup()
game.store = Store.new()
game.store:addEventListener(Store.TRANSACTION_PURCHASED,
game.onTransactionPurchased)
game.store:addEvent... | nilq/small-lua-stack | null |
-- luacheck: globals describe beforeAll expect it
local noOptMatcher = function(_received, _expected)
return {
message = "",
pass = true,
}
end
return function()
beforeAll(function()
expect.extend({
scope_0 = noOptMatcher,
})
end)
it("SHOULD inherit from previous beforeAll", function()
assert(expec... | nilq/small-lua-stack | null |
local config = require "lua-url-shortener.config"
describe("Test config file", function()
local test_config_filename = "spec/config-sample.lua"
it("should find config file", function()
assert.truthy(config.file_exists(test_config_filename))
end)
local test, msg = config.load_config(test_config_filename)
... | nilq/small-lua-stack | null |
return {
bg = '#000000',
fg = '#CCCCCC',
}
| nilq/small-lua-stack | null |
local Sewing = Class(function(self, inst)
self.inst = inst
self.repair_value = 1
end)
function Sewing:DoSewing(target, doer)
if target.components.fueled and target.components.fueled.fueltype == "USAGE" and target.components.fueled:GetPercent() < 1 then
target.components.fueled:DoDelta(self.repair_... | nilq/small-lua-stack | null |
--[[
LuiExtended
License: The MIT License (MIT)
--]]
local zo_strformat = zo_strformat
-- Local Damagetypes for easy use
local PhysicalDamage = GetString(SI_DAMAGETYPE2) .. " Damage" -- TODO: Localize
local FlameDamage = GetString(SI_DAMAGETYPE3) .. " Damage" -- TODO: Localize
local ShockDamage ... | nilq/small-lua-stack | null |
require("Cocos2d")
local HPCounter = class("HPCounter",function()
return cc.Node:create()
end)
function HPCounter:create()
self._isBlooding = false
self._num = 0
return HPCounter.new()
end
function HPCounter:showBloodLossNum(dmage,racetype,atack)
local time = 1
local function getRandomXYZ()
... | nilq/small-lua-stack | null |
local lunatest = require "lunatest"
function busywait(n)
n = n or 10000
for i=1,n do
for j=1,n do
-- no-op
end
end
end
function setup(n)
-- show that test case time does not include setup
busywait()
end
local teardown_count = 0
function teardown(n)
teardown_count = teardown_co... | nilq/small-lua-stack | null |
local shader = require "shader"
local lovr2d = require "lovr2d"
local context2d = lovr2d.newContext()
local gridtex = lovr.graphics.newTexture("grid.png")
gridtex:setWrap("repeat")
local gridmat = lovr.graphics.newMaterial(gridtex)
local gridw, gridh = gridtex:getDimensions()
local gridquad = lovr2d.newQuad(-gridw, ... | nilq/small-lua-stack | null |
local Cuboid = assert(foundation.com.Cuboid)
local is_table_empty = assert(foundation.com.is_table_empty)
local ng = Cuboid.new_fast_node_box
local string_hex_escape = assert(foundation.com.string_hex_escape)
local data_network = assert(yatm.data_network)
minetest.register_node("yatm_data_logic:data_node_sensor", {
... | nilq/small-lua-stack | null |
local template = require("nightfox.util.template")
--#region Types
---@class Spec
---@field bg0 string
---@field bg1 string
---@field bg2 string
---@field bg3 string
---@field bg4 string
---@field fg0 string
---@field fg1 string
---@field fg2 string
---@field fg3 string
---@field sel0 string
---@field sel1 string
---... | nilq/small-lua-stack | null |
-- If AAI is installed, update the technologies with SP0.
if data.raw.technology["basic-automation"] and data.raw.technology["basic-logistics"] then
require("prototypes.technology.science-pack-0-update")
end
| nilq/small-lua-stack | null |
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local Promise = require(ReplicatedStorage.Packages.Promise)
local Stitch = require(script.Parent.Parent.Parent.Parent... | nilq/small-lua-stack | null |
local log = require 'goldsmith.log'
local M = {}
function M.run()
log.toggle_debug_console()
end
return M
| nilq/small-lua-stack | null |
--Basic example for model loading, keyboad interaction, a script-based animation
print("Starting Lua script for ModelViewer example")
--Todo:
-- Lua modules (for better organization, and maybe reloading?)
-- Allow pointlights to attach to nodes
-- Allow fill lights (no n-dot-l term) to hack global illum
--These 9 spe... | nilq/small-lua-stack | null |
--[[
Adobe Experience Manager (AEM) API
Swagger AEM is an OpenAPI specification for Adobe Experience Manager (AEM) API
OpenAPI spec version: 3.2.0-pre.0
Contact: opensource@shinesolutions.com
Generated by: https://openapi-generator.tech
]]
--[[
Unit tests for openapi-client.model.truststore_items
Automat... | nilq/small-lua-stack | null |
--====================================================================--
-- dmc_lua/lua_bytearray/pack_bytearray.lua
--
-- Documentation: http://docs.davidmccuskey.com/
--====================================================================--
--[[
The MIT License (MIT)
Copyright (c) 2014-2015 David McCuskey
Permissi... | nilq/small-lua-stack | null |
require 'torch'
require 'nn'
require 'image'
require 'densecap.DetectionModel'
require 'densecap.DataLoader'
local utils = require 'densecap.utils'
local box_utils = require 'densecap.box_utils'
local vis_utils = require 'densecap.vis_utils'
--[[
Run a trained DenseCap model on images.
The inputs can be any one of:... | nilq/small-lua-stack | null |
object_mobile_space_comm_gotal_warlord_02 = object_mobile_shared_space_comm_gotal_warlord_02:new {
}
ObjectTemplates:addTemplate(object_mobile_space_comm_gotal_warlord_02, "object/mobile/space_comm_gotal_warlord_02.iff")
| nilq/small-lua-stack | null |
local mod = DBM:NewMod(1237, "DBM-Party-WoD", 4, 558)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 13746 $"):sub(12, -3))
mod:SetCreatureID(79852)
mod:SetEncounterID(1750)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 163054",
"SPELL_CAST_... | nilq/small-lua-stack | null |
POTION.Name = "Dragon Potion"
POTION.Model = "models/sohald_spike/props/potion_5.mdl"
POTION.Scale = 3
POTION.Color = Color(127, 0, 0)
POTION.OnDrink = function(pl)
if SERVER then
pl:EmitSound("npc/antlion/pain1.wav")
pl:EmitSound("ambient/voices/cough" .. math.random(1, 4) .. ".wav")
... | nilq/small-lua-stack | null |
function UpdateImpulsers()
local x,y = 0,0
while x < width do
while y < height do
if GetChunk(x,y).hasimpulser then
if not cells[y][x].updated and cells[y][x].ctype == 28 then
if x > 1 then PullCell(x-2,y,0,false,1) end
end
y = y + 1
else
y = y + 25
end
end
y = 0
x = x + 1
end
... | nilq/small-lua-stack | null |
-- Copyright 2016 Marcel Haupt
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http ://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed ... | nilq/small-lua-stack | null |
-- The CoolCam Siren can act as both Siren and Doorbell.
-- The different modes, sounds and volume has to be set as configurations
-- Please note that the configurations are not resetted to what it was before.
local deviceName = "Siren"
local doorbell = "dingdong"
local alarm = "alarm"
debug = true
----
local device... | nilq/small-lua-stack | null |
describe('yaml', function()
local yaml = require('wowapi.yaml')
local null = require('lyaml').null
describe('parse', function()
it('works on empty', function()
assert.Nil(yaml.parse(''))
end)
it('works on all types', function()
local input = [[
---
bool: true
number: 42
string: foo
empty_s... | nilq/small-lua-stack | null |
RGE_Enchantable = RGE_Item:New()
function RGE_Enchantable:IsValid()
return (self.bag > -1 and
self.slot > -1 and
self.type > -1 and
not RGE.IsEmpty(self.link) and
not RGE.IsEmpty(self.name) and
IsItemEnchantable(self.bag, self.slot))
end
function RGE_Enchantable:IsEnchantableBy(glyph)
return glyph:C... | nilq/small-lua-stack | null |
require("lspconfig").elixirls.setup {
cmd = { DATA_PATH .. "/lspinstall/elixir/elixir-ls/language_server.sh" },
}
-- needed for the LSP to recognize elixir files (alternativly just use elixir-editors/vim-elixir)
-- vim.cmd([[
-- au BufRead,BufNewFile *.ex,*.exs set filetype=elixir
-- au BufRead,BufNewFile *.eex,... | nilq/small-lua-stack | null |
include('shared.lua')
function ENT:Draw()
//self.Entity:DrawModel()
RDbeamlib.BeamRender( self:GetEnt() )
end
function ENT:Think()
if ( CurTime() >= ( self.NextRBUpdate or 0 ) ) then
RDbeamlib.UpdateRenderBounds( self:GetEnt() )
self.NextRBUpdate = CurTime() + 3
end
end
| nilq/small-lua-stack | null |
local Promise = require(script.Parent.Parent.Promise)
local AccessLayer = require(script.Parent.Layers.AccessLayer)
local DocumentData = require(script.Parent.DocumentData)
local stackSkipAssert = require(script.Parent.stackSkipAssert).stackSkipAssert
local Document = {}
Document.__index = Document
function Document.... | nilq/small-lua-stack | null |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
-- https://github.com/madler/zlib
local params = { ... }
local ZLIB_ROOT = params[1]
local ZLIB_FILES = {
ZLIB_ROOT .. "*.c",
ZLIB_ROOT .. "*.h"
}
local ZLIB_DEFINES = {}
if getTargetOS() ==... | nilq/small-lua-stack | null |
local tostring, tonumber, select, type, getmetatable, setmetatable, rawget = tostring, tonumber, select, type, getmetatable, setmetatable, rawget
local bit = require('bit')
local bnot, band, bor, bxor, lshift, rshift = bit.bnot, bit.band, bit.bor, bit.bxor, bit.lshift, bit.rshift
local Types = require('types')
local An... | nilq/small-lua-stack | null |
return {'jus','juskom','juslepel','justeerder','justeren','justificatie','justitiabel','justitiabelen','justitie','justitieapparaat','justitieassistent','justitiebegroting','justitiebeleid','justitiedossier','justitieel','justitiekosten','justitieminister','justitiepaleis','justitiesamenwerking','justitiewoordvoerder',... | nilq/small-lua-stack | null |
masks = {
circle="plugin/mask/mask-Circle.fx",
backgroundFilter="plugin/mask/mask-BackGroundFilter.fx",
}
function dgsCreateMask(texture1,texture2,settings)
settings = settings or {}
assert(dgsGetType(texture1) == "texture","Bad argument @dgsCreateMask at argument 1, expect texture "..dgsGetType(texture1))
local ... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
local sys = require("sys")
local sock = require"sys.sock"
local thread = sys.thread
assert(thread.init())
local evq = assert(sys.event_queue())
-- Scheduler
local sched
do
sched = assert(thread.scheduler())
-- Workers
assert(thread.run(sched.loop, sched))
end
print("-- Timer event")
loc... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local snax = require "skynet.snax"
skynet.start(function()
local ps = snax.uniqueservice ("pingserver", "test queue")
for i=1, 10 do
ps.post.sleep(true,i*10)
ps.post.hello()
end
for i=1, 10 do
ps.post.sleep(false,i*10)
ps.post.hello()
end
skynet.exit()
end)
| nilq/small-lua-stack | null |
--[[
Copyright 2020 Teverse
@File core/client/loader.lua
@Author(s) Jay
@Description Loads all open sourced components of the client.
--]]
print("Loaded Client")
require("tevgit:core/client/debug.lua")
require("tevgit:core/client/chat.lua")
require("tevgit:core/client/playerList.lua")
--require("tevgit... | nilq/small-lua-stack | null |
--**************************
-- YouBot Kuka Robot's battery
-- @author Klaus Raizer
-- @date 24-02-2017
--
-- Description: Controls the battery of the YouBot Kuka Robot
--**************************
-- Returns a list with the handles of all the recharge stations in the scene
getListOfRechargeStations = function ()
... | nilq/small-lua-stack | null |
--
-- Please see the readme.txt file included with this distribution for
-- attribution and copyright information.
--
function onInit()
-- REGISTER A GENERAL HANDLER
ChatManager.registerRollHandler("", processDiceLanded);
end
--function onClose()
-- UNREGISTER A GENERAL HANDLER
--ChatManager.unregisterRollHan... | nilq/small-lua-stack | null |
local function object(parent)
local obj = {}
obj.__index = parent
return setmetatable(obj, obj)
end
local Entity = object()
Entity._entity = true
function Entity:__call(...)
local obj = object(self)
obj:call('new', ...)
return obj
end
function Entity:extend()
local cls = object(self)
cls.__call = self.__call... | nilq/small-lua-stack | null |
local M = {}
local function make_specs(specs_name, ness)
local background = vim.opt.background:get()
package.loaded[specs_name] = nil
if ness == nil then
return require(specs_name)
end
vim.g[specs_name .. "_" .. background .. "ness"] = ness
local specs = require(specs_name)
vim.g[specs_name .. "_" .. backgrou... | nilq/small-lua-stack | null |
local playerMeta = FindMetaTable("Player");
PLUGIN:SetGlobalAlias("cwDiseases");
PLUGIN.version = "r8"
Clockwork.kernel:IncludePrefixed("cl_hooks.lua");
Clockwork.kernel:IncludePrefixed("sh_hooks.lua");
Clockwork.kernel:IncludePrefixed("sv_hooks.lua");
-- Called when the schema has been loaded.
function PLUGIN:Clock... | nilq/small-lua-stack | null |
local hello = require("plugins.HelloWorld.hello")
return {
name = "HelloWorld",
description = "Hello World is an example Clank Plugin",
version = {
major = 0,
minor = 1,
patch = 0
},
depends = {},
events = {
PLUGIN_INIT_EVENT = hello.init,
PLUGIN_SHUTDOWN_EVENT = hello.shutdown,
TICK_EVENT = hello.on... | nilq/small-lua-stack | null |
local GameWeapon = {}
GameWeapon.__index = GameWeapon
function GameWeapon.create()
local weapon = {} -- our new object
setmetatable(weapon,GameWeapon) -- make GameWeapon handle lookup
weapon.bulletCount = 20 -- initialize our object
weapon.weaponChargingRate=0.02
weapon.weaponSpeed=30
... | nilq/small-lua-stack | null |
--Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later versio... | nilq/small-lua-stack | null |
local env = environment()
local l = mk_param_univ("l")
local A = Local("A", mk_sort(l))
local a = Local("a", A)
local b = Local("b", A)
local P = Local("P", mk_arrow(A, Prop))
env = add_decl(env, mk_definition("id", {l},
Pi(A, mk_arrow(A, mk_arrow(A, Prop))),
... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
This file is part of Friday Night Funkin' Rewritten by HTV04
------------------------------------------------------------------------------]]
return Sprite (
love.graphics.newImage("images/GF_assets.png"),
-- Automatically generat... | nilq/small-lua-stack | null |
--Helper function for common use
local function AddBox(panel,cmd,str)
panel:AddControl("CheckBox",{Label=str, Command=cmd})
end
--Helper function for common use
local function AddTextBox(panel,cmd,str)
panel:AddControl("TextBox",{Label=str, Command=cmd})
end
local function AddSlider(panel,cmd,str,min,max,fl)
... | nilq/small-lua-stack | null |
local s = splay_map()
assert(s:empty())
assert(#s == 0)
s:insert(10, 1)
assert(not s:empty())
assert(#s == 1)
assert(s:find(10) == 1)
| nilq/small-lua-stack | null |
--[[
_ _ ____ _ _
| | | | | _ \ | | |
| |_ _ _ __ __ _| | ___| |_) |_ _ _ __ __| | | ___
_ | | | | | '_ \ / _` | |/ _ \ _ <| | | | '_ \ / _` | |/ _ \
| |__| | |_| | | | | (_| | | __/ |_) | |_| | | | ... | nilq/small-lua-stack | null |
local s = require("null-ls.state")
local u = require("null-ls.utils")
local methods = require("null-ls.methods")
local generators = require("null-ls.generators")
local M = {}
local postprocess = function(action)
s.register_action(action)
action.command = methods.internal.CODE_ACTION
action.action = nil
e... | nilq/small-lua-stack | null |
----------------------------------------
-- Sassilization
-- http://sassilization.com
-- By Sassafrass / Spacetech / LuaPineapple
-- Models By Jaanus
----------------------------------------
MAPS = {}
MAPS.List = {
"sa_orbit",
"sa_exodus",
"sa_olympia",
"sa_stronghold",
}
/*
Maps currently remove... | nilq/small-lua-stack | null |
local encode = require 'modbus.encode'
local decode = require 'modbus.decode'
local ecm = require "modbus.ecm"
local _M = {}
local function create_header(unit)
local data = encode.uint8(unit)
return data
end
function _M.encode(pdu, req)
if not pdu then
return nil, 'no pdu object'
end
local adu = create_header... | nilq/small-lua-stack | null |
-- Inspired by:
-- https://blog.dutchcoders.io/openresty-with-dynamic-generated-certificates/
local ssl = require "ngx.ssl"
local resty_lock = require "resty.lock"
local lrucache = require "resty.lrucache"
-- initialize memory caches for certs/keys.
-- these lrucaches are NOT shared among nginx workers (https://githu... | nilq/small-lua-stack | null |
-- A helper utility based on code by Quenty.
local Maid = {}
function Maid.new()
local self = {
_tasks = {},
}
setmetatable(self, Maid)
return self
end
function Maid:__index(key)
return Maid[key] or self._tasks[key]
end
function Maid:__newindex(key, newTask)
if rawget(self, key) or rawget(Maid, key) then
... | nilq/small-lua-stack | null |
local os = require "os"
local table = require "table"
local process = require "luvit.process"
local ibmt = require "ibmt"
local odbxuv = require "odbxuv"
local mq = require "koh.mq"
local createQueryBuilder = require "odbxuv.queryBuilder".createQueryBuilder
local setTimeout = require "luvit.timer".setTimeout
local epoc... | nilq/small-lua-stack | null |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {
PlaceObj('ForEachExecuteEffects', {
'Label', "Colonist",
'Filters', {
PlaceObj('HasTrait', {
'Trait', "Renegade",
'Negate', true,
}),
},
'RandomPercent', 15,
'Effects', {
... | nilq/small-lua-stack | null |
include( "shared.lua" )
include( "database/cl_database.lua" )
include( "datatables/minomodels.lua" )
include( "datatables/humanmodels.lua" )
include( "datatables/endgamesongs.lua" )
include( "datatables/abilities.lua" )
include( "cl_scoreboard.lua" )
include( "cl_report.lua" )
-- This gamemode was created by TB002. U... | nilq/small-lua-stack | null |
return function()
local isDark = require(script.Parent.isDark)
it("throws if argument is not a Color3", function()
expect(pcall(isDark, true)).to.equal(false)
end)
it("returns `false` for white", function()
expect(isDark(Color3.new(1, 1, 1))).to.equal(false)
end)
it("returns `true` for black", fu... | nilq/small-lua-stack | null |
local Root = script.Parent.Parent.Parent
local CorePackages = game:GetService("CorePackages")
local PurchasePromptDeps = require(CorePackages.PurchasePromptDeps)
local Roact = PurchasePromptDeps.Roact
local PromptState = require(Root.Enums.PromptState)
local purchaseItem = require(Root.Thunks.purchaseItem)
local laun... | nilq/small-lua-stack | null |
-- vim: ts=2 sw=2 sts=2 et :
-- Testing Nums
-- (c) 2021 Tim Menzies (timm@ieee.org) unlicense.org
package.path = '../src/?.lua;' .. package.path
local Lib,Num=require("lib"),require("num")
do
local n=Num(10,"asds-")
n:add {9,2,5,4,12,7,8,11,9,3,7,4,12,5,4,10,9,6,9,4}
assert(n.mu == 7,"mu test")
assert(3.06... | nilq/small-lua-stack | null |
if UseItem(161) == true then goto label0 end;
do return end;
::label0::
SetScenceMap(-2, 1, 29, 25, 0);
SetScenceMap(-2, 1, 29, 24, 3698);
SetScenceMap(-2, 1, 28, 24, 3696);
ModifyEvent(-2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -2, -2, -2);
jyx2_FixMapObject("梅庄地牢开门",1);
do return end;
| nilq/small-lua-stack | null |
-- oUF_Simple: core/spawn
-- zork, 2016
-----------------------------
-- Variables
-----------------------------
local A, L = ...
local oUF = L.oUF or oUF
-----------------------------
-- oUF Tags
-----------------------------
--add player regen to the unitless event tags
oUF.Tags.SharedEvents["PLAYER_REGEN_DISABL... | nilq/small-lua-stack | null |
function lang_switch_keys(lang)
local in_lang = {}
local langs =
{
[1] = {lang_key = "tr", lang_name = "Türkçe", script_name = "Satır Sil", sub_menu = "Satır/Sil"},
[2] = {lang_key = "en", lang_name = "English", script_name = "Delete Lines", sub_menu = "Lines/Delete"}
}
local lang_list = {}
local ... | nilq/small-lua-stack | null |
a = {}
for i=-200, 100, 1 do
a[i] = 0
end
print(#a)
print(a[-200])
print(a[100])
-- Matrix
matrix = {}
for i=1, 4 do
matrix[i] = {}
for j=1, 4 do
matrix[i][j] = 0
end
end
matrix_tiny = {}
xdim, ydim = 4,4
for i=1,ydim do
for j=1, xdim do
matrix_tiny[(i-1)*xdim+j]=0
end
end
-- Single List
node = nil
v = ... | nilq/small-lua-stack | null |
env = require('test_run')
test_run = env.new()
engine = test_run:get_cfg('engine')
-- one part indices
-- int type
space0 = box.schema.space.create('space0', { engine = engine })
index0 = space0:create_index('primary', { type = 'tree', parts = {1, 'INTEGER'} })
space0:insert({1, "AAAA"})
space0:insert({2, "AAAA"})
s... | nilq/small-lua-stack | null |
local backgroundTexture = game.gui.getTexture("res/error_bg.png")
local logoTexture = game.gui.getTexture("res/logo.png")
local function onCreate(overlay, data)
local menu = StackMenu:create(900, overlay, 15, "Error")
menu:pad(100)
menu:setBackground(backgroundTexture)
local errorMessage = menu:addL... | nilq/small-lua-stack | null |
--[[
* Natural Selection 2 - Combat++ Mod
* Authors:
* WhiteWizard
*
* Toggles the Combat HUD on and off during the count down sequence.
*
* Wrapped Functions:
* 'Alien:OnCountDown' - Turns the Combat HUD off while the count down sequence is executing.
* 'Alien:OnCountDownEnd' - Turns the C... | nilq/small-lua-stack | null |
--
-- The agglomerative clustering algorithm.
--
require 'hdf5'
local agg_clustering = {}
local K_c = 5
-- > indices: indice for k-nearest neighbors
-- < labels: cluster labels for samples
function agg_clustering.init(indices)
-- initialize labels for input data given knn indices
local nsamples = (#indices)[1]
... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
-- Spine Runtimes Software License v2.5
--
-- Copyright (c) 2013-2016, Esoteric Software
-- All rights reserved.
--
-- You are granted a perpetual, non-exclusive, non-sublicensable, and
-- non-transferable license to use, install, ex... | nilq/small-lua-stack | null |
local if_nil = vim.F.if_nil
local default_header = {
type = "text",
val = {
-- [[⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⢄⢄⠢⡠⡀⢀⠄⡀⡀⠄⠄⠄⠄⠐⠡⠄⠉⠻⣻⣟⣿⣿⣄⠄⠄⠄⠄⠄⠄⠄⠄]],
-- [[⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢠⢣⠣⡎⡪⢂⠊⡜⣔⠰⡐⠠⠄⡾⠄⠈⠠⡁⡂⠄⠔⠸⣻⣿⣿⣯⢂⠄⠄⠄⠄⠄⠄]],
-- [[⠄⠄⠄⠄⠄⠄⠄⠄⡀⠄⠄⠄⠄⠄⠄⠄⠐⢰⡱⣝⢕⡇⡪⢂⢊⢪⢎⢗⠕⢕⢠⣻⠄⠄⠄⠂⠢⠌⡀⠄⠨⢚⢿⣿⣧⢄⠄⠄⠄⠄⠄]],
-- [[⠄⠄⠄⠄⠄⠄⠄⡐⡈⠌⠄⠄⠄⠄⠄⠄⠄⡧⣟⢼⣕⢝⢬⠨⡪⡚⡺⡸⡌⡆⠜⣾⠄⠄⠄⠁⡐⠠⣐⠨⠄⠁⠹⡹⡻⣷⡕⢄... | nilq/small-lua-stack | null |
draft_cm = require(GetScriptDirectory()..'/CM/handle')
function Think()
if (GetGameMode() == GAMEMODE_CM) then
draft_cm.Handle()
else
print('Other mode launched, bypass')
end
end
| nilq/small-lua-stack | null |
local Locale = {
list = {
'en',
'ru'
},
main = 'en',
__newindex = function()end -- ro
}
Locale.__index = Locale
function Locale:get(cat, k, lang)
assert(cat, 'Give category')
assert(k, 'Give key')
lang = lang or self.main
local v = (self[lang] or {})[cat]
if not v then
return self[sel... | nilq/small-lua-stack | null |
require "predefine"
local CS = require "csharp"
------------------------------------------------------------------------------
-- command line
------------------------------------------------------------------------------
local dir = table.unpack {...}
local USAGE = "regenerator.exe cs_windowskits.lua {cs_dst... | nilq/small-lua-stack | null |
local function tcount(tbl)
local cnt = 0
for k,v in pairs(tbl) do
cnt = cnt + 1
end
return cnt
end
return {
tcount = tcount,
} | nilq/small-lua-stack | null |
local from_expr = require('related_files').pargen_from_expression
return {
-- Describe types of files by provinding a name/id, parser function and
-- generator function (aka pargen).
-- Alternatively for a lot of simple cases, you can use the
-- 'pargen_from_expression' helper function that implements a... | nilq/small-lua-stack | null |
local Object = require 'lib.classic'
local squeak = require 'lib.squeak'
local ParticlesComponent = squeak.components.particles
local images = require 'services.images'
local lg = love.graphics
local Particles = Object:extend()
function Particles:new() end
function Particles:dust()
local DUST_COUNT = 3
local p... | nilq/small-lua-stack | null |
--Notifications
function nadmin:Notify(...) --CLIENT version
local arg = {...}
local args = {}
for _, a in ipairs(arg) do
if isstring(a) or istable(a) then table.insert(args, a)
elseif tostring(a) then table.insert(args, a) end
end
chat.AddText(unpack(args))
end
net... | nilq/small-lua-stack | null |
--[[ ä
Name: Advanced Questbook
By: Crypton
]]
--[[
%s is a "Wild Card" character. AQB uses these to replace with data
such as names of items, players, etc.. It is important not to remove
them or you will receive errors. For translating, you can move them
where they need to go in the sentence so the data forms ... | nilq/small-lua-stack | null |
-- German localisation by Alex6002 & LarryCurse
local L = LibStub("AceLocale-3.0"):NewLocale("NauticusClassic", "deDE")
if not L then return; end
-- addon description
L["Tracks the precise arrival & departure schedules of boats and Zeppelins around Azeroth and displays them on the Mini-Map and World Map in real-time... | nilq/small-lua-stack | null |
zeta = game.Players.acb227
main = "Really black"
range = 20
guard = false
tor = zeta.Character.Torso
bp = Instance.new("Model")
bp.Parent = zeta.Character
bp.Name = "Backpack Guardian is on Stand..By"
script.Parent = bp
hum = Instance.new("Humanoid")
hum.MaxHealth = 0
hum.Parent = bp
head = Instance.new("Pa... | nilq/small-lua-stack | null |
include("shared.lua")
function ENT:Draw()
self:DrawModel()
end
language.Add("ent_frisbee_combat_mk2","Combat Frisbee MK2"); | nilq/small-lua-stack | null |
local Vargs = require 'klib/utils/vargs'
local TypeUtils = require 'klib/utils/type_utils'
local Event = require 'klib/event/proxy'
local CHECK_POINT = {
BEFORE = 1,
AFTER = 2,
MEET = 3 --- execute when condition meets
}
--- remove handler if condition meets
--- arguments: table[event_id, condition, on_re... | nilq/small-lua-stack | null |
local plr = game.Players.LocalPlayer
local chr = plr.Character
local maus = plr:GetMouse()
local PGui=plr.PlayerGui
local lleg = chr["Left Leg"]
local rleg = chr["Right Leg"]
local larm = chr["Left Arm"]
local rarm = chr["Right Arm"]
local hed = chr.Head
local rutprt = chr.HumanoidRootPart
local torso = chr.Torso
local... | nilq/small-lua-stack | null |
init_restriction = function()
if restrictions == nil then
return
end
for keyObj, valObj in pairs( restrictions ) do
local object_n = keyObj
local obj = Get_TECH_OBJECT( object_n )
if obj ~= nil then
for keyM, valM in pairs( valObj ) do
... | nilq/small-lua-stack | null |
-- when somthing wrong in lua scripts and a dead loop happens, we could remove this file
-- by sending the command 'file.remote("init.lua")' to NodeMCU while it is booting
-- in the first second!
-- by leon(leonstill@163.com) 2018.12.02
-------------------------------------------------------------------------------
--... | nilq/small-lua-stack | null |
--[[
Example Service
This is an example to demonstrate how to use the BaseService class to implement a game service.
**NOTE:** After declaring you service, you have to include your package inside the main.lua file!
]]--
require 'common'
require 'services.baseservice'
--Declare class ExampleServic... | nilq/small-lua-stack | null |
ArrayName={}
ArrayName[1] = 12
ArrayName[2] = 1
print(ArrayName[1]) | nilq/small-lua-stack | null |
local Boost = require 'Game.Parts.Boost'
local Core = {}
function Core:Attach(part)
end
function Core:Start(part)
local boostParts = {}
part:Traverse(function(p)
local isBoost, type = Boost.Check(p)
if isBoost then
boostParts[type] = p
end
end)
end
return Core | nilq/small-lua-stack | null |
---------------------------------------------------------------------
-- LuaSoap implementation for Lua.
-- See Copyright Notice in license.html
-- $Id: soap.lua,v 1.5 2004/11/03 13:29:51 tomas Exp $
---------------------------------------------------------------------
require"lxp.lom"
local assert, ipairs, pairs, to... | nilq/small-lua-stack | null |
ITEM.name = "Сундук"
ITEM.desc = "Простейший деревянный сундук."
ITEM.model = "models/container2.mdl"
ITEM.width = 4
ITEM.height = 2
ITEM.invW = 6
ITEM.invH = 4
ITEM.locksound = "hgn/crussaria/devices/door_regular_stopclose.wav"
ITEM.opensound = "hgn/crussaria/devices/door_regular_opening.wav"
| nilq/small-lua-stack | null |
require("config")
require("framework.init")
require("framework.shortcodes")
require("framework.cc.init")
local UIDemoApp = class("UIDemoApp", cc.mvc.AppBase)
function UIDemoApp:ctor()
UIDemoApp.super.ctor(self)
self.scenes_ = {
"TestUIPageViewScene",
"TestUIListViewScene",
"TestUIScro... | nilq/small-lua-stack | null |
require 'nn'
require 'cunn'
require 'cudnn'
local utils = paths.dofile'utils.lua'
local model = nn.Sequential()
-- building block
local function Block(nInputPlane, nOutputPlane)
model:add(cudnn.SpatialConvolution(nInputPlane, nOutputPlane, 3,3, 1,1, 1,1):noBias())
model:add(nn.SpatialBatchNormalization(nOutputP... | nilq/small-lua-stack | null |
package.path = "../?.lua;" .. package.path
local control_port = arg[1] or CONTROL_PORT or 'CNCB1'
local data_port = arg[2] or DATA_PORT or 'CNCB0'
local rs232 = require "rs232"
local ztimer = require "lzmq.timer"
local utils = require "utils"
local TEST_CASE = require "lunit".TEST_CASE
local out ... | nilq/small-lua-stack | null |
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