content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local Model = require("lapis.db.model").Model
return Model:extend("articles", {
relations = {
{ "author", belongs_to = "Authors" }
}
})
| nilq/small-lua-stack | null |
local utils = {}
local home = os.getenv("HOME")
local path_sep = utils.is_windows and '\\' or '/'
function utils.load_variables()
utils.is_mac = jit.os == 'OSX'
utils.is_linux = jit.os == 'Linux'
utils.is_windows = jit.os == 'Windows'
utils.vim_path = home .. path_sep..'.config'..path_sep..'nvim'
ut... | nilq/small-lua-stack | null |
function love.conf(t)
t.window.title = "Underdeeps"
t.window.minwidth = 800
t.window.minheight = 600
t.window.resizable = true
t.window.fullscreen = true
end
| nilq/small-lua-stack | null |
local machine=require "statemachine"
local fsm=machine.create({
initial="begin",
events={
{name="gamestart",from="begin",to="state2"},
{name="allot",from="state2",to="state3"},
{name="waitallot",from="state3",to="state4"},
{name="waitplay",from="state4",to="state5"},
{... | nilq/small-lua-stack | null |
while not _G.PERKS do
Task.Wait()
end
local tier1 = _G.PERKS.TIER1
local tier2 = _G.PERKS.TIER2
local tier3 = _G.PERKS.TIER3
local propPremiumRoot = script:GetCustomProperty("PremiumRoot"):WaitForObject()
local propCurrencyTitle = script:GetCustomProperty("CurrencyTitle"):WaitForObject()
local propPremiumC... | nilq/small-lua-stack | null |
local voxel = {}
local cd = (...):match("(.-)[^%.]+$")
local vox_model = require(cd .. "vox_model")
local vox_texture = require(cd .. "vox_texture")
function voxel.new(filename)
local vox = {}
local data, err = love.filesystem.read(filename)
if data == nil then error(filename .. ": " .. err) end
vox.... | nilq/small-lua-stack | null |
-- ==========================================================================
-- opendkim.lua - Lua bindings to OpenDKIM's libopendkim API.
-- --------------------------------------------------------------------------
-- Copyright (c) 2015 Barracuda Networks, Inc.
--
-- Permission is hereby granted, free of charge, to ... | nilq/small-lua-stack | null |
--[[
Name: bentley.lua
For: Argon Gamilng Network
By: Cheese
]]--
local Car = {}
Car.VIP = true
Car.Make = "Bentley"
Car.Name = "Platnum Motorsports Continental GT"
Car.UID = "bently_pmcontinental"
Car.Desc = "Bentley Continental GT"
Car.Model = "models/lonewolfie/bently_pmcontinental.mdl"
Car.Script = "scripts/veh... | nilq/small-lua-stack | null |
slot3 = {}
MoveCompent = class(slot1, "MoveCompent")
MoveCompent.ctor = function (slot0)
slot0.view = nil
slot0.m_pPosition = {
x = 0,
y = 0
}
slot0.m_fDirection = 0
slot0.m_fSpeed = 0
slot0.m_bPause = false
slot0.m_nPathID = 0
slot0.m_bEndPath = false
slot0.m_Offest = {
x = 0,
y = 0
}
slot0.m_fDela... | nilq/small-lua-stack | null |
--the builder node
local builder_formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;input;1,1;1,1;]" ..
"list[current_name;output;3,0;4,3;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_name... | nilq/small-lua-stack | null |
data:extend(
{
{
type = "technology",
name = "silicon-processing",
icon = "__Engineersvsenvironmentalist__/graphics/icons/chemicals/silicon-plate.png",
prerequisites = {"electronics"},
effects =
{
{
type = "unlock-recipe",
recipe = "quartz-crushing"
},
{
... | nilq/small-lua-stack | null |
---
-- LoadMissionFrame.lua
local class = require "middleclass"
local BaseFrame = require "frames.base_frame"
local LoadMissionFrame = class("LoadMissionFrame", BaseFrame)
function LoadMissionFrame:initialize(data)
BaseFrame.initialize(self)
self:check_abstract_methods(LoadMissionFrame)
if not data.l... | nilq/small-lua-stack | null |
require "luaScript/PerformanceTest/PerformanceSpriteTest"
local MAX_COUNT = 1
local LINE_SPACE = 40
local kItemTagBasic = 1000
local testsName =
{
[0] = "PerformanceSpriteTest",
"PerformanceParticleTest",
"PerformanceNodeChildrenTest",
"PerformanceTextureTest",
"PerformanceTouchesTest"
}
loca... | nilq/small-lua-stack | null |
--Note: Update PendingRequestsAmount =3 in .ini file
-------------------------------------------------------------------------------------------------
------------------------------------------- Automated preconditions -----------------------------
-----------------------------------------------------------------------... | nilq/small-lua-stack | null |
local filepath = require "util/filepath"
local function OnNewGame( mod, game_state )
-- Require this Mod to be installed to launch this save game.
if TheGame:GetGameState():GetOptions().mutators then
for id, data in pairs(TheGame:GetGameState():GetOptions().mutators) do
local graft_data = C... | nilq/small-lua-stack | null |
-- Script Name: Nintendo Library
-- Script Ver.: 1.51
-- Thread Link: http://goo.gl/AiyB00
-- Author : Skeem
_G.ScriptCode = Base64Decode("bZu4rKVUSUlQTUpSaNZYXW5SRUxJQlJPQ0tTVUs9TElCWE+DS5SUSEVpiUJTVYOLU7lIRUxTglLQSYuTVK2FTElMks/EUZOUSKrMSUJcj0PNWZSIRbEJQlJZg8vVWoiFTK5CU09Ni1PXToWMSaeSUENVk9TLS0yJQpNPRUtwlEhGUkmE... | nilq/small-lua-stack | null |
local cmnp = modutil.require("check_prefix","venus")
local registered_machines = {}
local machine_node_def = {
paramtype2 = "facedir",
is_ground_content = false,
}
local function set_default(t,i,v,copy)
if not t[i] then
if copy then
t[i] = v[i]
else
t[i] = v
end
end
end
local functio... | nilq/small-lua-stack | null |
-- Name: Turret test
-- Description: An Atlantis with two turreted beams and four idle targets within range.
-- Type: Test
function init()
-- Create the player ship, and modify its two beam weapons to add turrets
player = PlayerSpaceship():
setFaction("Human Navy"):
setTemplate("Atlantis"):
setPosition... | nilq/small-lua-stack | null |
local a = Acid.new(10)
assert(a:getLen() == 10)
a:setLen(11)
assert(a:getLen() == 11)
local b = makeAcid(12)
assert(b:getLen() == 12)
local c = acd.makeAcid(13)
assert(c:getLen() == 13)
local f = Fish.new(15)
assert(f:grill() == "grill 15")
assert(f:fry() == "fry 15")
assert(gem.mining() == "mining gem")
assert(g... | nilq/small-lua-stack | null |
-- ########################################################
-- ECHONET Lite Wireshark dissector
-- ########################################################
--
-- Author : Yuki MIZUNO
-- Version: 1.2.1
-- License: MIT
--
-- ########################################################
--
-- Copyright (c) 201... | nilq/small-lua-stack | null |
local display = {}
local sharedDirector = CCDirector:sharedDirector()
local sharedTextureCache = CCTextureCache:sharedTextureCache()
local sharedSpriteFrameCache = CCSpriteFrameCache:sharedSpriteFrameCache()
local sharedAnimationCache = CCAnimationCache:sharedAnimationCache()
-- check device screen siz... | nilq/small-lua-stack | null |
--
-- Command mode mappings.
--
local cnoremap = wincent.vim.cnoremap
local rhs = wincent.vim.rhs
local is_search = function()
local cmdtype = vim.fn.getcmdtype()
return cmdtype == '/' or cmdtype == '?'
end
cnoremap('<C-a>', '<Home>')
cnoremap('<C-e>', '<End>')
-- `<Tab>`/`<S-Tab>` to move between matches witho... | nilq/small-lua-stack | null |
-- This file was @generated by Tarmac. It is not intended for manual editing.
return {
brand = {
["loading-logo"] = "rbxassetid://5584664400",
},
faces = {
["cartoon-face-angry"] = "rbxassetid://5584664491",
["cartoon-face-died"] = "rbxassetid://5584664569",
["cartoon-face-sad"] = "rbxassetid://5584664658",
... | nilq/small-lua-stack | null |
--[[ Copyright (C) 2018 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... | nilq/small-lua-stack | null |
minetest.register_node("concrete:red", {
description = "Red Concrete",
tiles = {"concrete_red.png"},
is_ground_content = false,
groups = {cracky = 3, stone = 1},
})
minetest.register_craft({
output = 'concrete:red',
recipe = {
{'group:sand', 'default:gravel', 'group:sand'},
{'default:gravel', '... | nilq/small-lua-stack | null |
-- February2013
-- Copyright © 2013 John Watson <john@watson-net.com>
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights to
-- us... | nilq/small-lua-stack | null |
DiabolicUI_DB = {
["Minimap"] = {
["profiles"] = {
["faction"] = {
["Alliance"] = {
["useGameTime"] = false,
["use24hrClock"] = true,
},
},
["character"] = {
["Radioedit-奥蕾莉亚"] = {
["useGameTime"] = false,
["use24hrClock"] = true,
},
},
["global"] =... | nilq/small-lua-stack | null |
local myButton = display.newImage( "button.png" )
myButton.x = display.contentWidth/2
myButton.y = display.contentHeight/2
local textobj = display.newText("HELLO World", 100, 50, native.systemFont, 64)
textobj:setFillColor(1, 1, 1)
function moveButtonDown( event )
--textobj.y = (textobj.y + 50)%display.contentHeigh... | nilq/small-lua-stack | null |
local lint = require("lint")
lint.linters_by_ft = {
markdown = {"vale"},
vue = {"eslint"},
javascript = {"eslint"},
typescript = {"eslint"},
dockerfile = {"hadolint"},
bash = {"shellcheck"},
lua = {"luacheck"}
}
| nilq/small-lua-stack | null |
-- 2019 (c) kontakt@herrsch.de
-- NOTE useful git command to setup when you want to count all lines of code in the current git repository
-- To count ALL files:
-- $ git config --local alias.count "! git ls-files | xargs wc -l"
-- To count ONLY whitelisted files:
-- $ git config --local alias.count "! git ls-files | ... | nilq/small-lua-stack | null |
--- Module for generating a bool randomly.
-- @classmod lqc.generators.bool
-- @alias new
local Gen = require 'lqc.generator'
local random = require 'lqc.random'
--- Picks a random bool
-- @return true or false
local function pick()
return random.between(0, 1) == 0
end
--- Shrinks down a bool (always shrinks to f... | nilq/small-lua-stack | null |
local M = {}
function M.setup()
local dbg_path = require("dap-install.config.settings").options["installation_path"] .. "codelldb/"
local codelldb_path = dbg_path .. "extension/adapter/codelldb"
local liblldb_path = dbg_path .. "extension/lldb/lib/liblldb.so"
local opts = {
dap = {
adapter = require(... | nilq/small-lua-stack | null |
--
-- This is file `expl3.lua',
-- generated with the docstrip utility.
--
-- The original source files were:
--
-- l3luatex.dtx (with options: `package,lua')
-- l3names.dtx (with options: `package,lua')
-- l3sys.dtx (with options: `package,lua')
-- l3token.dtx (with options: `package,lua')
-- l3intarray.dtx (with... | nilq/small-lua-stack | null |
-- prevent wireshark loading this file as plugin
if not _G['maritimedissector'] then return end
-- load modules
local binarystream = require "binarystream"
-- Dissector for the binary file descriptor
BINARY_FILE_DESCRIPTOR = Proto("binary-file-descriptor", "Binary File Descriptor")
local fd_length = ProtoField.uint3... | nilq/small-lua-stack | null |
animApi=module("_core","client/functions/_Anims")local a=nil;local b=0;local c="prop_amb_phone"local d="out"local e=nil;local f=nil;local g=false;local h={['cellphone@']={['out']={['text']='cellphone_text_in',['call']='cellphone_call_listen_base'},['text']={['out']='cellphone_text_out',['text']='cellphone_text_in',['ca... | nilq/small-lua-stack | null |
Gamestate = require "libraries/gamestate"
local game = require"game"
local menu = require"menu"
function love.load()
Gamestate.registerEvents()
Gamestate.switch(game)
end | nilq/small-lua-stack | null |
local GameObject = nil
local GOXform = nil
local GOMesh = nil
local b = true
local mTransform = nil
local start = false
local meshName = "stars"
local texName = "stars_t"
meshOffset = 2.5
meshForward = 0.35
local scale = Vector3(0.3, 0.3, 0.3)
local yRot = 0.0
local speed = 0.5
local shakeSpeed = 2.0
local shake = 0.... | nilq/small-lua-stack | null |
--Discord: https://discord.gg/eW7FqsX
--Obfuscated for Protection!
local r=string.byte;local S=string.char;local n=string.sub;local R=table.concat;local Y=math.ldexp;local M=getfenv or function()return _ENV end;local J=setmetatable;local B=select;local a=unpack;local W=tonumber;local function N(a)local l,e,c="","",{}l... | nilq/small-lua-stack | null |
display.setStatusBar( display.DefaultStatusBar )
local json = require "json"
local store = require("plugin.google.iap.v3")
local products = {
"com.solar2d.permanent",
"com.solar2d.comsumable",
"nope-product",
}
local subscriptionProducts = {
"com.solar2d.subscription",
"nope-subscription",
}
local listenerTabl... | nilq/small-lua-stack | null |
-- Some SoundCloud playlist utility functions
-- Cannot be used as is, but may be useful to someone.
local API_KEY = "54b083f616aca3497e9e45b70c2892f5"
local function queryPlaylist(id, cb)
http.Fetch("http://api.soundcloud.com/playlists/" .. id .. "?representation=id&client_id=" .. API_KEY, function(body)
l... | nilq/small-lua-stack | null |
local M = {}
M.map = function(mode, lhs, rhs, opts)
local options = {
noremap = true,
silent = true
}
if opts then
options = vim.tbl_extend("force", options, opts)
end
local stat, error = pcall(vim.api.nvim_set_keymap, mode, lhs, rhs, options)
if not stat then
vim.notify(error, vim.log.leve... | nilq/small-lua-stack | null |
--[[
Author: TheOriginalBIT
Version: 1.1.2
Created: 26 APR 2013
Last Update: 30 APR 2013
License:
COPYRIGHT NOTICE
Copyright © 2013 Joshua Asbury a.k.a TheOriginalBIT [theoriginalbit@gmail.com]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation ... | nilq/small-lua-stack | null |
return function()
warnings 'Off'
includedirs {
'third_party/stb/stb'
}
files {
'third_party/stb/stb/**.h',
'third_party/stb/stb/**.c'
}
end | nilq/small-lua-stack | null |
local M = {}
-- Set the opt folder where the plugins will be symlinked to.
local opt = vim.fn.stdpath('data')..'/site/pack/backpack/opt'
-- Set the path where the plugins source lives.
local plugins = vim.fn.stdpath('config')..'/plugins'
-- Set the path to the manifest file.
local manifest = vim.fn.stdpath('config')..... | nilq/small-lua-stack | null |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "1.0.2",
orientation = "orthogonal",
renderorder = "left-down",
width = 144,
height = 128,
tilewidth = 8,
tileheight = 8,
nextobjectid = 30,
properties = {},
tilesets = {
{
name = "LIKO-12",
firstgid = 1,
tilewidt... | nilq/small-lua-stack | null |
--[[
# [Col.lua](../src/col.lua)
Data comes in rows and columns.
Column contents are summarized in `Cols`.
`Col`s have
- a count `n` of the number of things seen to date
- (optional) a `pos`ition (some integer).
- (optional) a name (stored in `txt`)
- if that name starts with "`<`" then this column is a goal t... | nilq/small-lua-stack | null |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... | nilq/small-lua-stack | null |
local screenX, screenY = guiGetScreenSize()
local screenW,screenH = guiGetScreenSize()
local mapTextureSize = 3072
local mapRatio = 6000 / mapTextureSize
toggleControl("radar", false)
renderTimers = {}
function createRender(id, func)
if not isTimer(renderTimers[id]) then
renderTimers[id] = setTimer(func,... | nilq/small-lua-stack | null |
TominaruNpc = {
click = async(function(player, npc)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
local opts = {
"Lesson 1 'Karma'",
"Lesson 2 'Groupin... | nilq/small-lua-stack | null |
local bindUility = {}
function bindUility.bindKeyToPressed(keyName, functionOnPressed, functionOnRelease)
--Make sure the function doesn't error because of missing table field; give best feedback.
assert(keyName, "keyName argument is nil.")
local enumKey = enums.key[keyName]
assert(enumKey,... | nilq/small-lua-stack | null |
function onSortCompare(w1, w2)
if w1.name.getValue() == "" then
return true;
elseif w2.name.getValue() == "" then
return false;
end
return w1.name.getValue() > w2.name.getValue();
end
| nilq/small-lua-stack | null |
AddEventHandler('esx:playerLoaded', function(xPlayer)
TriggerServerEvent("free:updateTimeout")
end)
RegisterNetEvent("free:toggleFreeMenu")
AddEventHandler("free:toggleFreeMenu", function(state)
SetNuiFocus(state, state)
SendNUIMessage({type = "toggleshow", enable = state})
end)
RegisterNetEvent("free:se... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------
-- decoration and building material
---------------------------------------------------------------------------------------
-- * includes a wagon wheel that can be used as decoration on walls or to build (stationary) wagons
-- * dir... | nilq/small-lua-stack | null |
-- Submodule for process monitoring.
local process = require 'concurrent.process'
local concurrent
local monitor = {}
monitor.monitors = {} -- Active monitors between processes.
-- The calling process starts monitoring the specified process.
function monitor.monitor(dest)
concurrent = concurrent or req... | nilq/small-lua-stack | null |
-- // oUF tutorial layout
-- // zork - 2010
--get the addon namespace
local addon, ns = ...
--get the config values
local cfg = ns.cfg
--get the library
local lib = ns.lib
-----------------------------
-- STYLE FUNCTIONS
-----------------------------
local function gen... | nilq/small-lua-stack | null |
local cjson = require("cjson")
--lua对象到字符串
local obj = {
id = 1,
name = "zhangsan",
age = nil,
is_male = false,
hobby = {"film", "music", "read"}
}
local str = cjson.encode(obj)
ngx.say(str, "<br/>") -- 打印输出:{"hobby":["film","music","read"],"is_male":false,"name":"zhangsan","id":1}<br/>
-... | nilq/small-lua-stack | null |
scenario_cfg={
}
function scenario_cfg:reload()
end
function scenario_cfg:awake()
scenario_cfg:reload()
end
function scenario_cfg:init()
--print(scenario_cfg[100][1][1].next_step);
--print_table(scenario_cfg)
end
function scenario_cfg:after_init()
end
function scenario_cfg:ready_execute()
end
functi... | nilq/small-lua-stack | null |
--------------------------------
-- @module ArmatureData
-- @extend Ref
-- @parent_module ccs
--------------------------------
--
-- @function [parent=#ArmatureData] addBoneData
-- @param self
-- @param #ccs.BoneData boneData
-- @return ArmatureData#ArmatureData self (return value: ccs.ArmatureData)
------... | nilq/small-lua-stack | null |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Effects = {},
Enables = {},
Prerequisites = {},
ScriptDone = true,
Text = T(118568947215, --[[StoryBit DomeLeaks_3_Aftermath Text]] "It is now safe to send a repair team to seal the crack in the dome ... | nilq/small-lua-stack | null |
Mesh = "mge/models/Box.obj" --Add path to the model.
Texture = "mge/textures/Box.png" --Add path to the texture
--Specific Box Coding could go here. | nilq/small-lua-stack | null |
local mod = ...
local util = require 'tarantoolapp.util'
local fio = require 'fio'
-- local fun = require 'fun'
local M = {
avail = {}
}
function M.load(name)
local r,e = pcall(require,'tarantoolapp.commands.'..name)
if not r then
if e:match('not found:') then
return false
else
print(e)
os.exit(255)
... | nilq/small-lua-stack | null |
return {
version = "1.5",
luaversion = "5.1",
tiledversion = "1.7.2",
orientation = "orthogonal",
renderorder = "right-down",
width = 26,
height = 13,
tilewidth = 8,
tileheight = 8,
nextlayerid = 17,
nextobjectid = 787,
properties = {},
tilesets = {
{
name = "sprite_sheet",
fir... | nilq/small-lua-stack | null |
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apach... | nilq/small-lua-stack | null |
local M = { }
-- TODO: Setup Test menu
function M.setup(override)
end
return M | nilq/small-lua-stack | null |
-- hoi. v1.2 is here. More stuff. I skipped v1.1 xd
-- I added alot now. Remember most of the credits goes to DMSpotato
local UVG12 = Instance.new("ScreenGui")
local Opener = Instance.new("Frame")
local Open = Instance.new("TextButton")
local hoi = Instance.new("Frame")
local Closeframe = Instance.new("Frame")
local ... | nilq/small-lua-stack | null |
---@class CS.FairyEditor.ResourceRef
---@field public packageItem CS.FairyEditor.FPackageItem
---@field public displayItem CS.FairyEditor.FPackageItem
---@field public displayFont CS.FairyGUI.BaseFont
---@field public name string
---@field public desc string
---@field public isMissing boolean
---@field public missingIn... | nilq/small-lua-stack | null |
ClassLoader = {
classes = {},
paths = {},
singletons = {},
COCOS_LOADER_INDEX = 2
}
ClassLoader.registerClass = function (slot0, slot1, slot2)
if type(slot1) == "string" then
ClassLoader.paths[slot1] = slot2
elseif type(slot1) == "table" then
for slot6 = 1, #slot1, 1 do
ClassLoader.paths[slot1[slot6].clas... | nilq/small-lua-stack | null |
local timeout_ms = 10
if arg_count >= 2 then
timeout_ms = tonumber(ARGV[2])
end
local function process_missed_key(key, timeout_ms)
if timeout_ms == 0 then
return {1, nil}
end
local locked = redis.call('GET', get_lock_key(key))
if locked then
return {2, tonumber(locked)}
else
local lock_value =... | nilq/small-lua-stack | null |
-- Is selected, midi index changing on edit, thus cannot update
-- auto update from Lua - keep track of midi changes ?
local function Msg(param)
reaper.ShowConsoleMsg(tostring(param).."\n")
end
Note = {
-- startTime = 0, -- sec
-- endTime = 0,
startppqpos = 0,
endppqpos = 0,
ppqLength ... | nilq/small-lua-stack | null |
local ltui = require("ltui")
local path = require("path")
local struct = require("struct")
local cfg = require("necromancy.cfg")
local utilities = require("necromancy.utilities")
local color = require("necromancy.models.color")
local colormap = require("necromancy.models.colormap")
local log = require("necromancy.log... | nilq/small-lua-stack | null |
-- Configuration
function love.conf(t)
t.title = 'Test Application';
t.version = "0.10.1"
t.window.width = 320
t.window.height = 240
t.console = true
end | nilq/small-lua-stack | null |
package("depot_tools")
set_kind("binary")
set_homepage("https://chromium.googlesource.com/chromium/tools/depot_tools")
set_description("Tools for working with Chromium development")
add_urls("https://github.com/xmake-mirror/depot_tools.git",
"https://chromium.googlesource.com/chromium/tool... | nilq/small-lua-stack | null |
-- Like a sinter, but on sorted set.
-- Args are:
-- - unique name to be used for tmp key (we don't pass it has key
-- to make the API simpler, and because it's tmp, so no cluster issue)
-- - the number of items to retrieve
redis.call('ZINTERSTORE', ARGV[1], #KEYS, unpack(KEYS))
-- `stop` is inclusive, so we do minus... | nilq/small-lua-stack | null |
CraftablePool = {
{
input = {
-- ["string"] = 3,
["w_lasso"] = 1
},
output = {"w_shotgun_doublebarrel", 1}
}
}
CraftableExclusivePool = {
[1] = {
input = {
['gunpowder'] = 1,
['wood'] = 2
},
output = {"w_shotgun... | nilq/small-lua-stack | null |
local substitute = require("substitute")
local function execute_keys(feedkeys)
local keys = vim.api.nvim_replace_termcodes(feedkeys, true, false, true)
vim.api.nvim_feedkeys(keys, "x", false)
end
local function get_buf_lines()
local result = vim.api.nvim_buf_get_lines(0, 0, vim.api.nvim_buf_line_count(0), false... | nilq/small-lua-stack | null |
function logAmbientLight()
require('initAds1115')
initAds1115()
package.loaded['initAds1115'] = nil
initAds1115 = nil
require('readADC_SingleEnded')
local value = readADC_SingleEnded(1)
package.loaded['readADC_SingleEnded'] = nil
readADC_SingleEnded = nil
require('logSensor')
logS... | nilq/small-lua-stack | null |
--[[ Copyright (c) 2021 npc_strider, ickputzdirwech
* Original mod by npc_strider.
* For direct use of code or graphics, credit is appreciated and encouraged. See LICENSE.txt for more information.
* This mod may contain modified code sourced from base/core Factorio.
* This mod has been modified by ickputzdirwech.
]... | nilq/small-lua-stack | null |
log = require 'rxilog.log'
log.outfile = '.log'
return log
| nilq/small-lua-stack | null |
-----------------------------------
-- Area: Temenos W T
-- Mob: Enhanced Mandragora
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/limbus")
require("scripts/globals/pathfind")
local ID = require("scripts/zones/Temenos/IDs")
local flags = tpz.path.flag.NONE
local path =
... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Alzadaal Undersea Ruins
-- NPC: ??? (Spawn Cheese Hoarder Gigiroon(ZNM T1))
-- !pos -184 -8 24 72
-----------------------------------
local ID = require("scripts/zones/Alzadaal_Undersea_Ruins/IDs")
require("scripts/globals/npc_util")
-----------------------------------
fun... | nilq/small-lua-stack | null |
local function poggers()
print("this function is quite simple indeed")
print("poggers")-- __AUTO_GENERATED_PRINTF__
end
| nilq/small-lua-stack | null |
giant_angler = Creature:new {
objectName = "@mob/creature_names:giant_angler",
socialGroup = "angler",
faction = "",
level = 35,
chanceHit = 0.41,
damageMin = 320,
damageMax = 350,
baseXp = 3460,
baseHAM = 8800,
baseHAMmax = 10800,
armor = 0,
resists = {135,25,25,25,25,-1,25,-1,-1},
meatType = "meat_insect... | nilq/small-lua-stack | null |
local M = {}
M.INPUT_TOUCH = hash("touch")
M.INPUT_ACQUIRE_FOCUS = hash("acquire_input_focus")
M.INPUT_RELEASE_FOCUS = hash("release_input_focus")
M.MSG_PHYSICS_CONTACT = hash("contact_point_response")
M.MSG_PHYSICS_COLLISION = hash("collision_response")
M.MSG_PHYSICS_TRIGGER = hash("trigger_response")
M.MSG_PHYSICS_... | nilq/small-lua-stack | null |
--[[
-- DEV NOTES
-- We're storing the houses in this [fucking massive] table as to minimize the need for SQL queries. That way we use more CPU than we do the database, making for less lag.
--]]
--[[
houseLocs = {"UCDhousing",
-- [houseID] = {"UCDhousing", interiorID, x, y, z, streetName, initialPrice}
-- interiorI... | nilq/small-lua-stack | null |
local fio = require('fio')
local t = require('luatest')
local g = t.group()
local helpers = require('test.helper')
g.before_all = function()
g.cluster = helpers.Cluster:new({
datadir = fio.tempdir(),
server_command = helpers.entrypoint('srv_basic'),
cookie = require('digest').urandom(6):he... | nilq/small-lua-stack | null |
-- deus0ww - 2021-05-07
local ipairs,loadfile,pairs,pcall,tonumber,tostring = ipairs,loadfile,pairs,pcall,tonumber,tostring
local debug,io,math,os,string,table,utf8 = debug,io,math,os,string,table,utf8
local min,max,floor,ceil,huge,sqrt = math.min,math.max,math.floor,math.ceil,math.huge,math.sqrt
local mp = requi... | nilq/small-lua-stack | null |
local app = app
local Class = require "Base.Class"
local MenuControl = require "Unit.MenuControl"
local ply = app.SECTION_PLY
-- OptionControl Class
local OptionControl = Class {}
OptionControl:include(MenuControl)
function OptionControl:init(args)
MenuControl.init(self)
self:setClassName("UnitMenu.OptionControl"... | nilq/small-lua-stack | null |
Language = {}
local DEFAULT_LANGUAGE = Locales.languages[1]
local FALLBACK_TO_DEFAULT = true
local currentLanguage
function Language.set(lang)
if not lang then
return false
end
if not Locales.isValid(lang) then
return false
end
if currentLanguage then
Locales.unload(currentLanguage)
end
Locales.load(lang)... | nilq/small-lua-stack | null |
local addonName, addon, _ = 'Midget', {}
-- GLOBALS: ZO_SavedVars, Midget_Controller, COMPASS_PINS, BUFF_EFFECT_TYPE_BUFF, BUFF_EFFECT_TYPE_DEBUFF, LINK_STYLE_DEFAULT
-- GLOBALS: d, GetFrameTimeSeconds, GetNumBuffs, GetUnitBuffInfo, GetBagInfo, GetSlotStackSize, GetItemName, GetItemLink, GetGroupSize, GetGroupUnitTagB... | nilq/small-lua-stack | null |
local cfg = {}
-- list of atms positions
cfg.atms = {
{89.577018737793,2.16031360626221,68.322021484375},
{-526.497131347656,-1222.79455566406,18.4549674987793},
{-2072.48413085938,-317.190521240234,13.315972328186},
{-821.565551757813,-1081.90270996094,11.1324348449707},
{1686.74694824219,4815.8828125,42.... | nilq/small-lua-stack | null |
--- 服装道具类
---@module ClothingItem:ItemBase
-- @copyright Lilith Games, Avatar Team
-- @author Dead Ratman
local ClothingItem = class('ClothingItem', ItemBase)
function ClothingItem:initialize(_baseData, _derivedData)
ItemBase.initialize(self, _baseData, _derivedData)
print('ClothingItem:initialize()')
end
--在... | nilq/small-lua-stack | null |
class("NewGuildMainBluePage", import(".NewGuildMainRedPage")).getUIName = function (slot0)
return "NewGuildBlueUI"
end
return class("NewGuildMainBluePage", import(".NewGuildMainRedPage"))
| nilq/small-lua-stack | null |
insulate("Table declaration", function()
local parser = require("snabbp4.syntax.parser")
local config = {preprocess = true}
local input = [[
table ipv4_routing {
action_profile : ecmp_action_profile;
size : 16384; // 16K possible IPv4 prefixes
reads {
ipv4.dstAddr: lpm;
}
}
]]
local statement... | nilq/small-lua-stack | null |
function onCreate()
makeAnimatedLuaSprite('angelback', 'ANGELBACK', -190, -270)
setScrollFactor('angelback', 0.8, 0.8);
addAnimationByPrefix('angelback', 'angel', 'BACK', 30, true);
addLuaSprite('angelback', false)
objectPlayAnimation('angelback', 'angel', false)
makeLuaSprite('floor', 'Angelgr... | nilq/small-lua-stack | null |
local settings = {}
local item_decay_defaults = require('item_decay_defaults')
table.insert(settings,
{
type = "int-setting",
name = "spice-rack-decaying-goods-debug-mode",
order = "a",
setting_type = "runtime-global",
default_value = 0,
allowed_values = { 0, 1, 2, 3... | nilq/small-lua-stack | null |
require 'config'
local limit_rate = require("resty.limit.rate")
local _M = {}
function _M.req_rate_limiter()
if enable_req_rate_limiter ~= 'on' then
return
end
-- global 40r/s 12000r/5m
local lim_global,err = limit_rate.new("limit_rate_store", 100, 12000, 4, nil, {
lock_enable = true... | nilq/small-lua-stack | null |
Event = mondelefant.new_class()
Event.table = 'event'
Event:add_reference{
mode = 'm1',
to = "Issue",
this_key = 'issue_id',
that_key = 'id',
ref = 'issue',
}
Event:add_reference{
mode = 'm1',
to = "Initiative",
this_key = 'initiative_id... | nilq/small-lua-stack | null |
local Subscription = require("reactivex.subscription")
local util = require("reactivex.util")
-- @class SubjectSubscription
-- @description A specialized Subscription for Subjects. **This is NOT a public class,
-- it is intended for internal use only!**<br>
-- A handle representing the link between an Observer and a ... | nilq/small-lua-stack | null |
require('lspconfig').pylsp.setup {
cmd = {"pyls"},
}
| nilq/small-lua-stack | null |
---
-- @author wesen
-- @copyright 2019-2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local TestCase = require "wLuaUnit.TestCase"
---
-- Checks that the Server works as expected.
--
-- @type TestServer
--
local TestServer = TestCase:extend()
---
-- The require path for the class that is tested by... | nilq/small-lua-stack | null |
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