content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
function love.keypressed(key)
if key == "escape" or key == "q" then
love.event.quit()
elseif key == "p" or key == "space" then
if not pause then
pause = true
else
pause = false
end
elseif key == "f" then
local fullscreen = love.window.getFullscreen()
if not fullscreen then
love.window.setFullscr... | nilq/small-lua-stack | null |
Ext.Require("BootstrapShared.lua")
Ext.Require("Server/_InitServer.lua")
| nilq/small-lua-stack | null |
object_tangible_tcg_series6_shared_painting_nightsister = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/tcg/series6/shared_painting_nightsister.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_tcg_series6_shared_painting_nightsister, "object/tangible/tcg/series6/shared_paintin... | nilq/small-lua-stack | null |
local TXT = Localize{
[0] = " ",
[1] = "Door",
[2] = "Leave the Cave",
[3] = "Chest",
[4] = "Button",
[5] = "Lever",
[6] = "Vault",
[7] = "Cabinet",
[8] = "Switch",
[9] = "",
[10] = "Bookcase",
[11] = "",
[12] = "Strange Torch",
[13] = "The exit is sealed!",
[14] = "You Successfully disarm the trap",
[1... | nilq/small-lua-stack | null |
require('mobdebug').start()
waxClass{"TestDebugVC"}
function viewDidLoad(self)
self:ORIGviewDidLoad();
print(self:memberString())
print(self:memberDict())
self:setMemberString("123")
self:setMemberDict({key1="value1", key2="value2"})
end
function aButtonPress(self, sender)
print("lua aButtonPress")
print(se... | nilq/small-lua-stack | null |
local github = require("cmp_git.github")
local gitlab = require("cmp_git.gitlab")
local utils = require("cmp_git.utils")
local Source = {
cache_issues = {},
cache_mentions = {},
cache_merge_requests = {},
config = {},
filetypes = {},
}
Source.new = function(overrides)
local self = setmetatable... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
local ts = tostring
io.write ([[
function allocate_integer
(parent : widget_access_t;
bar_type : type_t;
flags : flags_t;
min : agar.core.types.integer_access_t;
max : agar.core.types.integer_access_t;
visible : agar.core.types.integer_access_t) return... | nilq/small-lua-stack | null |
local lsp_selection_range = require('lsp-selection-range')
local client_module = require('lsp-selection-range.client')
local Range = require('lsp-selection-range.range')
local selection = require('lsp-selection-range.selection')
local utils = require('lsp-selection-range.tests.helpers.utils')
local simple_php = require... | nilq/small-lua-stack | null |
local I = require("inspect")
local T = require("tools")
local lines, count = T.input(5)
local LOWER = 0
local UPPER = 1
local BYTE_F = string.byte("F", 1)
local BYTE_B = string.byte("B", 1)
local BYTE_L = string.byte("L", 1)
local BYTE_R = string.byte("R", 1)
local function convert_line(line)
local rows = {}... | nilq/small-lua-stack | null |
function onCreate()
makeLuaSprite('shade', 'shadepink', 0, 0);
setLuaSpriteScrollFactor('shade', 0, 0);
defaultCamZoom = getProperty('defaultCamZoom') - 0.01;
setProperty('shade.scale.x', 1 / defaultCamZoom);
setProperty('shade.scale.y', 1 / defaultCamZoom);
setProperty('shade.alpha', 0.0001);
addLuaSprit... | nilq/small-lua-stack | null |
-- © 2016 Peter Brantsch <peter@bingo-ev.de>, see license.txt
local config = {
url = "http://www.invg.de/rt/getRealtimeData.action?stopPoint=2&station=IN-Klini&sid=273";
interval = 30;
display = {
interval = 5;
lines = 4;
columns = 20;
};
hostname = "busschild-01";
telnetport = 23;
}
return co... | nilq/small-lua-stack | null |
-- CSS Lang
require'lspconfig'.cssls.setup{
on_attach = require('lsp').custom_attach
}
| nilq/small-lua-stack | null |
--IupDialog Example in IupLua
--Creates a simple dialog.
require( "iuplua" )
vbox = iup.vbox { iup.label {title="Label"}, iup.button { title="Test" } }
dlg = iup.dialog{vbox; title="Dialog"}
dlg:show()
if (iup.MainLoopLevel()==0) then
iup.MainLoop()
end
| nilq/small-lua-stack | null |
-- Complete list of commands (and command aliases for Bumpercarz)
-- Type "/help <command name>" and it will show information about that command.
rconadd(aliases: "addrcon")
adminadd(aliases: "a", "addadmin")
admindel(aliases: "deladmin", "revoke", "a del", "adminrevoke", "revokeadmin")
setafk(aliases: "afk")
adminli... | nilq/small-lua-stack | null |
--[[
-- $Id$
-- Simple animation class
-- See Copyright Notice in COPYRIGHT
--]]
require "class"
Animation = class(function(self)
self.running = true
self.frames = {}
self.activeFrame = 1
self.time = 0
self.duration = 0
end)
function Animation:addFrame(image, x, y, width, height, delay)
if type(image) == "stri... | nilq/small-lua-stack | null |
------- Metadata --------------------------------------------------------------
-- Cpuing
-- Author: Lucky Penny
-- Description: Generates the meters for the cpu widget.
-- License: Creative Commons BY-NC-SA 3.0
-- Version: 0.0.3
--
-- Initialize(): As described.
-------------------------------------------------------... | nilq/small-lua-stack | null |
Consumeables = {
["sandwich"] = math.random(35, 54),
["water_bottle"] = math.random(35, 54),
["tosti"] = math.random(40, 50),
["kurkakola"] = math.random(35, 54),
["twerks_candy"] = math.random(35, 54),
["snikkel_candy"] = math.random(40, 50),
["coffee"] = math.random(40, 50),
["whiskey"... | nilq/small-lua-stack | null |
--[[
A tiny library for working with paths. Tiny, because it is simple.
Only Unix-style paths are supported. Windows-style `\` are not handled.
My hypothesis is that it's less error-prone for a path library to support a
consistant API surface. If you need Windows paths, you can write conversion
functions that will let... | nilq/small-lua-stack | null |
--[[
AI Unit tests
Mainly just to see if all AI functionality is available.
Code: Perry
Date: October, 2015
]]
AIUnitTests = class({})
function AIUnitTests:Run( global, unit, ability, aiPlayerRes )
local success = 0
local fail = 0
local globalF = {
'AI_FindUnitsInRadius',
'AI_MinimapEvent',
'AI_EntInde... | nilq/small-lua-stack | null |
MQ_Consumer = {
input_type = "mq.consume",
icon = "terminal.png",
output_type = "request"
}
| nilq/small-lua-stack | null |
-- steel_bars/init.lua
-- Load support for Minebase translation.
local S = minetest.get_translator("steel_bars")
minetest.register_craftitem("steel_bars:bar", {
description = S("Steel Bar"),
inventory_image = "steel_bars_bar.png",
})
minetest.register_craft({
output = "steel_bars:bar",
type = "shaped",
recipe =... | nilq/small-lua-stack | null |
local Slot = require("motras_slot")
local t = require("motras_types")
local TrackUpgdateUtils = {}
function TrackUpgdateUtils.upgradeFromParams(params)
if not (params.modules and params.slotId) then
return {}
end
if not (params.modules[params.slotId] and params.modules[params.slotId].me... | nilq/small-lua-stack | null |
local nextTick = require'nodish.process'.nextTick
local S = require'syscall'
local h = require "syscall.helpers"
local events = require'nodish.events'
local ev = require'ev'
local nsocket = require'nodish.net.socket'
local util = require'nodish._util'
local dns = require'nodish.dns'
local ffi = require'ffi'
local loop... | nilq/small-lua-stack | null |
local Rand = require("api.Rand")
local Chara = require("api.Chara")
local I18N = require("api.I18N")
local Effect = require("mod.elona.api.Effect")
local Skill = require("mod.elona_sys.api.Skill")
local Charagen = require("mod.elona.api.Charagen")
local Dialog = require("mod.elona_sys.dialog.api.Dialog")
local Deferred... | nilq/small-lua-stack | null |
local frames = {
["ContainerFrame1"] = {
DriftDisabledBy = "bagsDisabled"
},
["ContainerFrame1.ClickableTitleFrame"] = {
DriftDelegate = "ContainerFrame1",
DriftDisabledBy = "bagsDisabled"
},
["ContainerFrame2"] = {
DriftDisabledBy = "bagsDisabled"
},
... | nilq/small-lua-stack | null |
local EVENT = {}
EVENT.Title = "Petrify!"
EVENT.Description = "Turns players into a stone like figure, playing a quite annoying sound when they move."
EVENT.id = "petrify"
function EVENT:GetConVars()
local sliders = {}
for _, v in pairs({}) do
local name = "randomat_" .. self.id .. "_" .. v
if... | nilq/small-lua-stack | null |
minetest.register_node("terranova:craft_bench", {
description = "Workshop",
tiles = {"t.workbench.png"},
drawtype = "nodebox",
on_construct = function()
})
utils.register_craft({
output = "iron_ingot",
input = {"magnetite_lump"},
type = {"craftbench", "smelter"},
milestone = 0,
alternate = fal... | nilq/small-lua-stack | null |
local lwGetMode = _G.love.window.getMode
local lgPush = _G.love.graphics.push
local lgPop = _G.love.graphics.pop
local lgTranslate = _G.love.graphics.translate
local lgScale = _G.love.graphics.scale
local lgRectangle = _G.love.graphics.rectangle
local lgSetColor = _G.love.graphics.... | nilq/small-lua-stack | null |
local f = string.format
My.Translator:register("en", {
side_mission_destroy_graveyard_too_close = "You are too close to the area of operations and can not accept the mission.",
side_mission_destroy_graveyard = function(sectorName)
return f("Destroy space junk in sector %s", sectorName)
end,
sid... | nilq/small-lua-stack | null |
--[=[
@Author: Gavin "Mullets" Rosenthal
@Desc: Public Modular Component System. The only respectible way to handle Roblox UI
]=]
--[=[
Modular Component System is a light weight component system designed
for handling interface at a surface level. Components work with attributes
so you won't have to do anything w... | nilq/small-lua-stack | null |
-- reserve the namespace
save_restore = {}
-- TODO: if this gets more versatile, add sanity checks for filename
-- TODO: save and restore ought to be library functions and not implemented in each individual mod!
save_restore.save_data = function( filename, data )
local path = minetest.get_worldpath()..'/'..filenam... | nilq/small-lua-stack | null |
--[[Created by Luada
--]]
require "base.class"
require "base.scriptObject"
require "common.ticker"
require "common.timeEvent"
require "common.eventCenter"
require "common.eventCallback"
require "game"
| nilq/small-lua-stack | null |
local displayTime = true
local useMilitaryTime = false
local displayDayOfWeek = true
local displayDate = true
local timeAndDateString = nil
local hour
local minute
local dayOfWeek
local month
local dayOfMonth
local year
-- Display Time and Date at top right of screen -- format: | 12:13 | Wednesday | January 17, 2017 ... | nilq/small-lua-stack | null |
-- Copyright (C) by Zexuan Luo (spacewander), under MIT License
-- Ported from https://github.com/ryanuber/go-glob
local _M = {}
local _E = {}
local mt = {__index = _E}
local GLOB = '*'
local GLOB_BYTE = string.byte(GLOB, 1)
-- http://lua-users.org/wiki/SplitJoin
local function split(s, sep)
local res = {}
i... | nilq/small-lua-stack | null |
local _M = {}
local ffi = require "ffi"
local C = ffi.C
local ffi_str = ffi.string
local base = require "resty.core.base"
local FFI_OK = base.FFI_OK
local FFI_ERROR = base.FFI_ERROR
local FFI_AGAIN = base.FFI_AGAIN
local get_request = base.get_request
local co_yield = coroutine._yield
local ERR_BUF_SIZE = 128
local ... | nilq/small-lua-stack | null |
-- Copyright (c) 2021 Kirazy
-- Part of Artisanal Reskins: Bob's Mods
--
-- See LICENSE in the project directory for license information.
-- Check to see if reskinning needs to be done.
if mods["ScienceCostTweakerM"] then return end
if not (reskins.bobs and reskins.bobs.triggers.technology.items) then return end
loca... | nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found... | nilq/small-lua-stack | null |
local LibNumbers = Wheel("LibNumbers")
assert(LibNumbers, "GenericXP requires LibNumbers to be loaded.")
-- Lua API
local _G = _G
local math_floor = math.floor
local math_min = math.min
local tonumber = tonumber
local tostring = tostring
-- WoW API
local GetRestState = GetRestState
local GetTimeToWellRested = GetTim... | nilq/small-lua-stack | null |
if not PriceTracker then
return
end
local PriceTracker = PriceTracker
local PriceTrackerEnchantingTable = {}
PriceTracker.enchantingTable = PriceTrackerEnchantingTable
PriceTrackerEnchantingTable.enchanting = ENCHANTING
PriceTrackerEnchantingTable.enchantingRunes = {
potency = {
bagId = nil,
itemIndex = nil
},... | nilq/small-lua-stack | null |
return {'timbaal','timbre','time','timemanagement','timen','timer','timesharing','timide','timiditeit','timing','timmeraar','timmerage','timmerbedrijf','timmerdoos','timmeren','timmerfabriek','timmergereedschap','timmerhout','timmering','timmerloods','timmerman','timmermansbaas','timmermansjongen','timmermansoog','timm... | nilq/small-lua-stack | null |
local Hamming = {}
function Hamming.compute(a,b)
if #a ~= #b then return -1 end
local distance = 0
for i = 1, a:len() do
if (a:sub(i, i) ~= b:sub(i, i)) then
distance = distance + 1
end
end
return distance
end
return Hamming
| nilq/small-lua-stack | null |
--
-- Author: SunLightJuly
-- Date: 2014-07-29 16:56:47
--
local ArmatureTestLayer = require("layers.ArmatureTestLayer")
local TestArmatureNesting = class("TestArmatureNesting", ArmatureTestLayer)
function TestArmatureNesting:ctor(index)
TestArmatureNesting.super.ctor(self)
self:creatTitleAndSubTitle(index)
end
fun... | nilq/small-lua-stack | null |
HOME = os.getenv("HOME")
CONFIG_DIR = (os.getenv("XDG_CONFIG_HOME") or HOME .. "/.config") .. "/awesome"
user = {
terminal = os.getenv("TERMINAL") or "xterm",
editor = os.getenv("EDITOR") or "vim",
}
-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
module('TeamCountClient_pb')
TEAMCOUNTCLIENT = protobuf.Descriptor();
local TEAMCOUNTCLIENT_TEAMTYPE_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTCLIENT_LEFTCOUNT_FIELD = protobuf.FieldDescriptor();
local TEAMCOUNTCLIENT_BUY... | nilq/small-lua-stack | null |
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
script.Parent.ShowAndLeave.Enabled = true
local showButton = script.Parent.ShowAndLeave.EditAvatarButton
local leaveButton = script.Parent.ShowAndLeave.LeaveButton
local AvatarEd... | nilq/small-lua-stack | null |
return {
summary = 'Get the size of the Blob\'s data.',
description = [[
Returns the size of the Blob's contents, in bytes.
]],
arguments = {},
returns = {
{
name = 'bytes',
type = 'number',
description = 'The size of the Blob, in bytes.'
}
}
}
| nilq/small-lua-stack | null |
-- Based on http://lua-users.org/wiki/SimpleLuaClasses
-- Simplified to remove inheritance
--
-- Example:
--
-- Person = class()
--
-- function Person:__init(name, age)
-- self.name = name
-- self.age = age
-- end
--
-- function Person:sayHi()
-- print("Hi, my name is " .. self.name)
-- end
... | nilq/small-lua-stack | null |
-- Vaygr
supplyLimit("Fighter", 135);
supplyLimit("Scout", 30);
supplyLimit("Interceptor", 135);
supplyLimit("Bomber", 135);
supplyLimit("LanceFighter", 135);
supplyLimit("Capital", 26);
supplyLimit("Carrier", 5);
| nilq/small-lua-stack | null |
local Vector2 = require('geometry.vector2')
local DiskObstacle = require('geometry.disk')
local SegSeqObstacle = require('geometry.segseq')
local Obstacle = require('core.obstacle')
local Vehicle = require('core.vehicle')
local FollowPath = require('steering.follow_path')
local Space ... | nilq/small-lua-stack | null |
-- Plane of Earth
function events.AfterLoadMap()
Party.QBits[930] = true -- DDMapBuff, changed for rev4 for merge
end
| nilq/small-lua-stack | null |
local M = {}
local char_to_hex = function(c)
return ("%%%02X"):format(c:byte())
end
local encode = function(url)
url = url:gsub("\n", "\r\n")
url = url:gsub("([^%w _%%%-%.~/:%?@=&#])", char_to_hex)
url = url:gsub(" ", "+")
return url
end
function M.collect(self)
local file_path = self.pathlib.user_data_p... | nilq/small-lua-stack | null |
local utils = require("jupyter-nvim.utils")
local config = require("jupyter-nvim.config")
local M = {}
M.setup = config.setup
M.utils = utils
return M
| nilq/small-lua-stack | null |
--- Simple, non-blocking, TCP socket server that listens for
-- clients on a specific port and for each connection
-- polls for data.
--
-- @usage
--
-- local function on_data(data, ip)
-- print("Received", data, "from", ip)
-- return "My response"
-- end
--
-- local function on_client_connected(ip)
-- print("Clien... | nilq/small-lua-stack | null |
local HttpRequestAdapter = require("AlgoLua.Api.HttpRequestAdapter")
local json = require("AlgoLua.Libs.json")
local HttpClient = {}
local function _catch_response(on_success, on_error)
return function(_, _, http_response)
if (http_response and http_response.status == 200) then
local _, response = pcall(json.dec... | nilq/small-lua-stack | null |
RPGM.RegisterScaledConstant("HUD.Minimap.Size", 240)
local rotation = Angle(0, 0, 0)
local lerpAngle = LerpAngle
local ft = FrameTime
local hasFocus = system.HasFocus
local function updateStats(ply)
if not hasFocus() then return ply:EyeAngles() end
local rot = ply:EyeAngles()
if ply:InVehicle() then
... | nilq/small-lua-stack | null |
BuildEnv(...)
Area = Addon:NewClass('Area', Object)
function Area:Constructor(id, level)
self.id = id
self.level = level
end
function Area:GetID()
return self.id
end
function Area:GetLevel()
return self.level
end
function Area:GetMapID()
return MAP_FILE_TO_ID[self.id]
end
... | nilq/small-lua-stack | null |
minetest.register_node("sponge:sponge", {
description = "Sponge Dry",
drawtype = "normal",
tiles = {"sponge_sponge.png"},
paramtype = 'light',
walkable = true,
pointable = true,
diggable = true,
buildable_to = false,
stack_max = 99,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
after_pl... | nilq/small-lua-stack | null |
------------------------------------------------------------------------
--- @file percc.lua
--- @brief (percc) utility.
--- Utility functions for the percc_header structs
--- Includes:
--- - percc constants
--- - percc header utility
--- - Definition of percc packets
--------------------------------------------------... | nilq/small-lua-stack | null |
local core = require "core"
local command = require "core.command"
local config = require "core.config"
local keymap = require "core.keymap"
local function dv()
return core.active_view
end
local function doc()
return core.active_view.doc
end
command.add("core.docview", {
["doc:copy-path"] = function()
... | nilq/small-lua-stack | null |
lightbridge = class:new()
function lightbridge:init(x, y, dir, r)
self.cox = x
self.coy = y
self.dir = dir
self.r = r
self.childtable = {}
self.enabled = true
self:updaterange()
end
function lightbridge:link()
self.outtable = {}
if #self.r > 2 then
for j, w in pairs(outputs) do
for i, v in pairs(objec... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2017 George Prosser
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute... | nilq/small-lua-stack | null |
require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_frmFichaRPGmeister4h_svg()
local obj = GUI.fromHandle(_ob... | nilq/small-lua-stack | null |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterUsableItem('moottorikitti', function(source)
local _source = source
TriggerClientEvent('esx_korjauskitti:moottori', _source)
end)
RegisterServerEvent('esx_korjauskitti:poistakitti')
AddEventHandler('esx_korjaus... | nilq/small-lua-stack | null |
Citizen.CreateThread(function()
SwitchTrainTrack(0, true)
SwitchTrainTrack(3, true)
N_0x21973bbf8d17edfa(0, 120000)
SetRandomTrains(true)
end) | nilq/small-lua-stack | null |
-- Nexss PROGRAMMER 2.0.0 - Lua
-- Default template for JSON Data
json = require "json"
-- STDIN
local NexssStdin = io.read()
local parsedJson = json.decode(NexssStdin)
-- Modify Data
parsedJson['test'] = "test"
local NexssStdout = json.encode(parsedJson)
-- STDOUT
io.write(NexssStdout) | nilq/small-lua-stack | null |
return {'enig','enige','enigen','enigerlei','enigermate','enigerwijs','enigerwijze','eniggeboren','enigheid','enigma','enigmatisch','enigst','enigszins','eniac','enigmas','enigmata','enigmatische','enigmatischer','enigste'} | nilq/small-lua-stack | null |
-- Packet Handlers
Helpers.PacketHandler('lawman:GoOnDuty', function(playerId, data)
Lawman.GoOnDuty(playerId, data.LocationId)
end)
Helpers.PacketHandler('lawman:GoOffDuty', function(playerId, data)
Lawman.GoOffDuty(playerId)
end)
Helpers.PacketHandler('lawman:GetArmoryItem', function(playerId, data... | nilq/small-lua-stack | null |
---
-- Plot a real-valued signal in a gnuplot time plot. This sink requires the
-- gnuplot program. This sink should be used with relatively low sample rates,
-- as it does not skip any samples, or it may otherwise throttle a flow graph.
--
-- @category Sinks
-- @block GnuplotPlotSink
-- @tparam int num_samples Number ... | nilq/small-lua-stack | null |
require( "debugLog" )
function make_logistics_wagon_items( wName, wFilePath )
local item =
{
type = "item",
name = wName,
icon = "__LogisticsWagons__/resources/icons/" .. wFilePath .. ".png",
icon_size = 32,
subgroup = "transport",
order = "a[train-system]-z[" .... | nilq/small-lua-stack | null |
--Copyright © 2017, Krizz
--All rights reserved.
--Redistribution and use in source and binary forms, with or without
--modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of conditions and the fol... | nilq/small-lua-stack | null |
--[[
Sample plugin file for highlight 3.9
]]
Description="Capitalize keywords if the syntax is not case sensitive."
-- optional parameter: syntax description
function syntaxUpdate(desc)
if IgnoreCase ~=true then
return
end
function Decorate(token, state)
if (state == HL_KEYWORD and not token:match("%... | nilq/small-lua-stack | null |
function GetTimeString(amt)
local minutes = math.floor(amt / 60)
local seconds = math.floor(amt % 60)
local timestring = ""
if minutes > 0 and seconds > 0 then
timestring = minutes .. " minutes and " .. seconds .. " seconds."
elseif seconds > 0 then
timestring = seconds .. " seconds."
elseif minutes > 0 then
... | nilq/small-lua-stack | null |
Gamestate = require('./libraries/gamestate')
suit = require('./libraries/SUIT/')
local card = require('./src/card')
local cards = card.getCards()
local counter = 0
local cardTimer = 0
local gameTimer = 30
local prevCard = {}
local prevIndex = 0
local score = 0
local gameOver = false
local fadeOut = 255
local winCondi... | nilq/small-lua-stack | null |
function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end
gg.alert("HYDRA SCRİPT V3\n Yapan=Hydra🇹🇷","DEWAMKE➡️")
gg.toast("■□□□□□□□□□10% ")
gg.sleep(300)
gg.toast("■■□□□□□□□□20% ")
gg.sleep(300)
gg.toast("■■■□□□□□□□30% ... | nilq/small-lua-stack | null |
require "ISBaseObject"
require "ISUI/ISBackButtonWheel"
require "ISUI/ISInventoryPage"
require "ISUI/ISLayoutManager"
require "ISUI/ISSafetyUI"
---@class ISPlayerDataObject : ISBaseObject
ISPlayerDataObject = ISBaseObject:derive("ISPlayerDataObject");
function ISPlayerDataObject:createInventoryInterface()
local... | nilq/small-lua-stack | null |
local fs = require 'fs'
local path = require 'path'
local timer = require 'timer'
local spawn = require 'coro-spawn'
local function escape(s)
local needs_escape = {
['-'] = true
}
return (s:gsub('.', function(c)
if needs_escape[c] then
return '%' .. c
end
end))
end
local function multipart(... | nilq/small-lua-stack | null |
local addon = KuiNameplates
local ele = addon:NewElement('AbsorbBar')
-- prototype additions #########################################################
function addon.Nameplate.UpdateAbsorb(f)
f = f.parent
f.state.absorbs = UnitGetTotalAbsorbs(f.unit) or 0
if f.elements.AbsorbBar then
if f.state.hea... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
-- Blackrock Caverns
AddonTable.blackrock = {
-- Rom'ogg Bonecrusher
55278,
55279,
55776,
55777,
55778,
56310,
56311,
56312,
56313,
56314,
157608,
-- Corla, Herald of Twilight
55263,
55264,
55265,
55266,
55267,
... | nilq/small-lua-stack | null |
function iscallable(x)
if type(x) == 'function' then
return true
elseif type(x) == 'table' then
-- It would be elegant and quick to say
-- `return iscallable(debug.getmetatable(x).__call)`
-- but that is actually not quite correct
-- (at least in my experiments), since it... | nilq/small-lua-stack | null |
ix.lang = ix.lang or {}
ix.lang.stored = ix.lang.stored or {}
ix.lang.names = ix.lang.names or {}
function ix.lang.LoadFromDir(directory)
for _, v in ipairs(file.Find(directory.."/sh_*.lua", "LUA")) do
local niceName = v:sub(4, -5):lower()
ix.util.Include(directory.."/"..v, "shared")
if (LANGUAGE) then
if... | nilq/small-lua-stack | null |
return {
CACHE_AGE = 3600, -- seconds
ID_DELAY = 5000, -- milliseconds
GATEWAY_DELAY = 500, -- milliseconds,
DISCORD_EPOCH = 1420070400000, -- milliseconds
GATEWAY_VERSION = 6,
DEFAULT_AVATARS = 5,
ZWSP = '\226\128\139',
NS_PER_US = 1000,
US_PER_MS = 1000,
MS_PER_S = 1000,
S_PER_MIN = 60,
MIN_PE... | nilq/small-lua-stack | null |
require('components/mutation/mutation_list')
require('components/mutation/mutation_settings')
local validItems = {} -- Empty table to fill with full list of valid airdrop items
local tier1 = {} -- 1000 to 2000 gold cost up to 5 minutes
local tier2 = {} -- 2000 to 3500 gold cost up to 10 minutes
local tier3 = {} -- 350... | nilq/small-lua-stack | null |
-- luacheck: max line length 152
-- local nvim = require'nvim'
-- local tools = require'tools'
-- local executable = require'tools'.files.executable
local load_module = require'tools'.helpers.load_module
local get_icon = require'tools'.helpers.get_icon
-- local set_mapping = nvim.mappings.set_mapping
local saga... | nilq/small-lua-stack | null |
--[[
AarOS Interpreter 1.2
AarOS Version Interpreted: 1.2
Created by Aarex
Read the readme.md for all of the commands.
]]--
-- Main variables
code,xPosition,yPosition,direction,memory,memoryPosition,output=io.read("*a"),1,1,0,{0},1,''
-- Functions
function getCharacterFromLocation(text,position)
return string.sub(t... | nilq/small-lua-stack | null |
local classes = classes;
local super = classes.Object;
local class = inherit({
name = "Stream",
super = super,
func = inherit({}, super.func),
get = inherit({}, super.get),
set = inherit({}, super.set),
concrete = true,
}, super);
classes[class.name] = class;
... | nilq/small-lua-stack | null |
function f(a, b)
return a or b
end
print(f(3))
print(f(3, 4))
print(f(3, 4, 5))
| nilq/small-lua-stack | null |
if (SERVER) then return end
function PIS:GetServerID()
return game.GetIPAddress() or "192.168.0.0:27015"
end
function PIS:CreateSQLTables()
sql.Query([[
CREATE TABLE IF NOT EXISTS nexus_psi_settings (
id TEXT(50),
settings TEXT(4000),
PRIMARY KEY (id)
)
]])
end
function PIS:LoadSettings(ply)
local i... | nilq/small-lua-stack | null |
Script.Load("lua/Globals.lua")
Script.Load("lua/GUIUtility.lua")
Script.Load("lua/GUIAnimatedScript.lua")
class 'MarineStatusHUD' (GUIAnimatedScript)
MarineStatusHUD.kTexture = PrecacheAsset("ui/marine_HUD_presbg.dds")
MarineStatusHUD.kXpBarTexture = PrecacheAsset("ui/combatui_xp_bar.dds")
MarineStatusHUD.... | nilq/small-lua-stack | null |
--爱情加工厂
menuBtn.onClick=function()
退出页面()
end
require "import"
import "android.app.*"
import "android.os.*"
import "android.widget.*"
import "com.lua.views.MarTextView"
ghost={
LinearLayout,
layout_height="match_parent",
layout_width="match_parent",
orientation="vertical",
background="#FFFFFFFF"... | nilq/small-lua-stack | null |
--
-- from src/acker.c
--
-- int A(int, int) to ack
--
local function ack(x, y)
if x == 0 then return y+1 end
if y == 0 then return ack(x-1,1) end
return ack(x-1, ack(x,y-1))
end
return {
ack = ack
}
| nilq/small-lua-stack | null |
Wait(500)
character_1:WithWaitTime(100):UseSkill(1)
SkipAttack() | nilq/small-lua-stack | null |
local adsKit = require "plugin.huaweiAdsKit"
local widget = require( "widget" )
local json = require("json")
local TAG = "adsKit"
local header = display.newText( "Huawei Ads Kit", display.contentCenterX, 60, native.systemFont, 10 )
header:setFillColor( 255, 255, 255 )
local function listener( event )
print(TAG, ... | nilq/small-lua-stack | null |
--[[
Performs a left-fold of the list with the given initial value and callback.
]]
local function foldLeft(list, initial, callback)
local accum = initial
for i = 1, #list do
accum = callback(accum, list[i], i)
end
return accum
end
return foldLeft
| nilq/small-lua-stack | null |
return {
unpack = table.unpack or unpack,
}
| nilq/small-lua-stack | null |
require('pathfinding/point');
local Point = Pathfinding.Point;
--[[
Checks if a specific point is along a segment. Returns true if it is, otherwise false.
All three arguments should be a Point object
]]
function Pathfinding.pointOnSegment(point, segmentStart, segmentEnd)
local dx,dy = segmentEnd.x - segmentStart.x... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Batallia Downs
-- NPC: Luck Rune
-- Involved in Quest: Mhaura Fortune
-- !pos -362.167 -12.199 157.158 105
-----------------------------------
local ID = require("scripts/zones/Batallia_Downs/IDs")
-----------------------------------
function onTrade(player,npc,trade)
end... | nilq/small-lua-stack | null |
-- ***************************************************************
--
-- Copyright 2016 by Sean Conner. All Rights Reserved.
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either ... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: Noneatme
-- Date: 23.12.2014
-- Time: 13:36
-- Project: MTA iLife
--
CObject = inherit(CElement)
registerElementClass("object", CObject)
function CObject:constructor()
end
function CObject:destructor()
end
function CObject:setMass(...)
return setObjectMass(self, ...)
end | nilq/small-lua-stack | null |
love.graphics.setBackgroundColor(0.1, 0.1, 0.1)
love.graphics.setDefaultFilter("nearest", "nearest")
require("lib.steady")
score = 0
local W = require("src.worlds")
currentWorld = W.intro
music = love.audio.newSource("music/main.ogg", "static")
music:setLooping(true)
music:setVolume(0.08)
function love.load()
... | nilq/small-lua-stack | null |
local contrail = Material( "snowysnowtime/contrails/needler_contrail" )
function EFFECT:Init( data )
self.Position = data:GetStart()
self.EndPos = data:GetOrigin()
self.WeaponEnt = data:GetEntity()
self.Attachment = data:GetAttachment()
self.StartPos = self:GetTracerShootPos( self.Position, self.WeaponEnt, self... | nilq/small-lua-stack | null |
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