content
stringlengths
0
1.05M
origin
stringclasses
2 values
type
stringclasses
2 values
local _, ts_utils = pcall(require, 'nvim-treesitter.ts_utils') local configs = require'nvim-treesitter.configs' local M = {} M.tbl_filetypes = { 'html', 'javascript', 'typescript', 'javascriptreact', 'typescriptreact', 'svelte', 'vue', 'tsx', 'jsx' } M.tbl_skipTag = { 'area', 'base', 'br', 'col', 'command', 'e...
nilq/small-lua-stack
null
ActorPlayer = { speed=3.5, color1={242, 190, 101, 255}, color2={148, 84, 20, 255}, color3={36, 130, 15, 255}, color4={47, 40, 89, 255}, playerImage='fem_char' }
nilq/small-lua-stack
null
-- hdf5-udf simple_vector.h5 simple_vector.lua Simple.lua:2000:float function dynamic_dataset() local udf_data = lib.getData("Simple.lua") local udf_dims = lib.getDims("Simple.lua") print("udf_dims=" .. udf_dims[1]) local N = udf_dims[1] for i=1, N do udf_data[i] = i-1 end end
nilq/small-lua-stack
null
local day23 = require("day23") describe("day23", function() describe("Part 1", function() it("should work for the sample input", function() assert.are.equal(92658374, day23.part1("389125467", 10)) assert.are.equal(67384529, day23.part1("389125467", 100)) end) it("should work for the real input", function...
nilq/small-lua-stack
null
--[[FDOC @id CharaTppIntelObject @category Script Character @brief 情報ギミック ]]-- --[[ 配置スクリプト Command.StartGroup() local locator = Command.CreateData( Editor.GetInstance(), "ChCharacterLocatorData" ) local params = Command.CreateEntity( "TppGadgetLocatorParameter" ) local objectCreator = Command.CreateEntity( "TppG...
nilq/small-lua-stack
null
module("kinfo", package.seeall) setfenv(1, getfenv(2)); kinfo = kinfo or {} kinfo.enabled = false kinfo.colors = kinfo.colors or {} function kinfo:doInfo() local param = kinstall.params[1] if param == 'color' then local cmd = table.concat(kinstall.params, ' ', 2) if string.trim(cmd) == '' then cecho...
nilq/small-lua-stack
null
local lazy = require("bufferline.lazy") ---@module "bufferline.ui" local ui = lazy.require("bufferline.ui") ---@module "bufferline.pick" local pick = lazy.require("bufferline.pick") ---@module "bufferline.config" local config = lazy.require("bufferline.config") ---@module "bufferline.constants" local constants = lazy.r...
nilq/small-lua-stack
null
ix.faction = ix.faction or {} ix.faction.teams = ix.faction.teams or {} ix.faction.indices = ix.faction.indices or {} local CITIZEN_MODELS = { "models/humans/group01/male_01.mdl", "models/humans/group01/male_02.mdl", "models/humans/group01/male_04.mdl", "models/humans/group01/male_05.mdl", "models/humans/group01/...
nilq/small-lua-stack
null
local FirstNames = { "Hudson", "Jordan", "Austin", "Nathan", "Alex", "Hayden", "John", "Jasper", "Boris", "Horace", "Morris", "Doris", "Julian", "Nate", "Seth", "Luca", "Jackson", "Isaac", "David", "Matthew", "Thomas", "Sam", "Oscar", "Timothy", "Anthony", "Archer", "Christian", "Bailey", "Jayden", "Michael", "Brodie",...
nilq/small-lua-stack
null
local numbershers = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "0"} local frameX = 10 local frameY = 45 local active = false local whee local spacingY = 20 local textzoom = 0.35 local ActiveSS = 0 local SSQuery = {} SSQuery[0] = {} SSQuery[1] = {} local frameWidth = capWideScale(360, 400) local frameHeig...
nilq/small-lua-stack
null
require "mods" require "playerprofile" require "playerdeaths" require "saveindex" require "map/extents" local LOAD_UPFRONT_MODE = false local MainScreen = nil if PLATFORM == "PS4" then MainScreen = require "screens/mainscreen_ps4" else MainScreen = require "screens/mainscreen" end -- Always on broadcasting widge...
nilq/small-lua-stack
null
-- Bob's Functions Library mod seablock.overwrite_setting('bool-setting', 'bobmods-library-technology-cleanup', false) seablock.overwrite_setting('bool-setting', 'bobmods-library-recipe-cleanup', true)
nilq/small-lua-stack
null
require('prototypes/picker') require('prototypes/renamer') require('prototypes/zapper') require('prototypes/tools')
nilq/small-lua-stack
null
--[[ Process sequence with command-line arguments. ]] return function(self, args) local options = self:parse_args(args) --[[ <options> is map of records {type: <>, value: <>}. <result> should be map of values. ]] local result = {} for key, rec in pairs(options) do result[key] ...
nilq/small-lua-stack
null
AddCSLuaFile(); SWEP.Base = "weapon_coi_grenade"; SWEP.PrintName = "Trick Bag"; SWEP.HoldType = "grenade"; SWEP.ViewModel = "models/weapons/c_grenade.mdl"; SWEP.WorldModel = ""; SWEP.UseHands = false; SWEP.NoDraw = true; SWEP.Primary.Ammo = "trickbag"; SWEP.Primary.ClipSize = 1; SWEP.Primary.DefaultClip = 1; SWEP.Pr...
nilq/small-lua-stack
null
--# selene: allow(unused_variable) ---@diagnostic disable: unused-local -- This submodule allows you to create observers for accessibility elements and be notified when they trigger notifications. Not all notifications are supported by all elements and not all elements support notifications, so some trial and error wi...
nilq/small-lua-stack
null
--- Make interpolation curves -- A good place to generate and test these out: http://cubic-bezier.com/ -- Based upon https://gist.github.com/gre/1926947#file-keyspline-js -- @module BezierFactory local lib = {} function lib.BezierFactory(P1x, P1y, P2x, P2y) -- Same as CSS transition thing. assert(P1x, "[BezierFact...
nilq/small-lua-stack
null
---- -- @file Sound ---- Brief description. -- <#Description#> -- @return <#return value description#> function Sound:calculateSerializeBufferSize() end ---- Brief description. -- <#Description#> -- @param dataBuffer <#dataBuffer description#> -- @param serializer <#serializer description#> -- @return <#return valu...
nilq/small-lua-stack
null
--[[ Disrupt Pirate Attack NOTES: - First, easy mission for LOTW ADDITIONAL REQUIREMENTS TO DO THIS MISSION: - Take it off the mission board. It should be persistent like the black market mission. ROUGH OUTLINE - Go to a sector. - Pirates are there. - Kill them al...
nilq/small-lua-stack
null
BlacksmithingMaterials = { [808] = {level = "1 - 14"}, -- iron ore [5413] = {level = "1 - 14"}, -- iron ingot [5820] = {level = "16 - 24"}, -- high iron ore [4487] = {level = "16 - 24"}, -- steel ingot [23103] = {level = "26 - 34"}, -- orichalcum ore [23107] = {level = "26 - 34"}, -- orichalcu...
nilq/small-lua-stack
null
local Combination = { -- Note: combinations are put in alphabetical order (ex AltCtrl not CtrlAlt) None = 0, Shift = 1, Ctrl = 2, CtrlShift = 3, Alt = 4, AltShift = 5, AltCtrl = 6, AltCtrlShift = 7, Meta = 8, -- Expand to have Meta combinations if needed } local function get(shift, ctrl, alt, meta) -- retur...
nilq/small-lua-stack
null
class "LazyUtility" Callback.Add("Load", function() LazyUtility:OnLoad() end) function LazyUtility:OnLoad() self.Nudes = { Sexy = "https://i.imgur.com/swMci7o.png", Rainbows = "https://i.imgur.com/oeDGue7.png", bilgewaterCutlass = "https://i.imgur.com/IREFNf6.png", Botrk = "https://i.imgur.com/tVOUUBN....
nilq/small-lua-stack
null
XYZBadges.Config.Badges = {} -- Whitelisted badges --XYZBadges.Config.Badges["police"] = {name = "Police Officer", desc = "Has been whitelisted for PD", icon = "police"} --XYZBadges.Config.Badges["ems"] = {name = "EMS", desc = "Has been whitelisted for EMS", icon = "ems"} --XYZBadges.Config.Badges["fbi"] = {name = "F...
nilq/small-lua-stack
null
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") ENT.WireDebugName = "Door Controller" function ENT:Initialize() self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self.Inputs = WireLib.CreateSpecialInputs(self, { "Open", "Toggle"...
nilq/small-lua-stack
null
---------------------- -- Author : Deediezi -- Version 4.5 -- -- Contributors : No contributors at the moment. -- -- Github link : https://github.com/Deediezi/FiveM_LockSystem -- You can contribute to the project. All the information is on Github. -- Main algorithm with all functions and events - Client side ---- --...
nilq/small-lua-stack
null
RPGM.Classes.RegisterExtra("team", "salary", true) RPGM.RegisterNotificationType("MONEY", gmodI18n.getAddon("rpgm"):getString("notifyTypeMoney"), "5Y76zSd") if CLIENT then RPGM.Config.NotificationSounds[NOTIFY_MONEY] = RPGM.Config.MoneyNotificationSound end local tostring = tostring local find = string.find loca...
nilq/small-lua-stack
null
object_tangible_collection_rare_heavy_oppressor_flame_thrower = object_tangible_collection_shared_rare_heavy_oppressor_flame_thrower:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_rare_heavy_oppressor_flame_thrower, "object/tangible/collection/rare_heavy_oppressor_flame_thrower.i...
nilq/small-lua-stack
null
Phonemes ={ names = { "eee", "ihh", "ehh", "aaa", "ahh", "aww", "ohh", "uhh", "uuu", "ooo", "rrr", "lll", "mmm", "nnn", "nng", "ngg", "fff", "sss", "thh", "shh", "xxx", "hee", "hoo", "hah", "bbb", "ddd", "jjj", "ggg", "vvv", "zzz", "thz", "zhh" }, gains =...
nilq/small-lua-stack
null
--[[ 编写作者: Author: CandyMi[https://github.com/candymi] 编写日期: 2020-11-06 ]] local cf = require "cf" local cself = cf.self local cfork = cf.fork local cwait = cf.wait local cwakeup = cf.wakeup local ctimeout = cf.timeout local lz = require"lz" local uncompress = lz.uncompress local gzuncompress = lz.gzuncompress...
nilq/small-lua-stack
null
-- OptimisticSide local ItemTrend = { Lowering = 0; Unstable = 1; Stable" = 2; Raising = 3; Fluctuating = 4; } return ItemTrend
nilq/small-lua-stack
null
return { data = { ephemeral = true }, dependencies = { "object", "container", "character", "vanishAfterDisconnect", }, methods = { onEnter = { function(self, args) return self.room:getDesc(self) end, function(self, args, ret) self:send(ret) end...
nilq/small-lua-stack
null
pkmn = require("pkmn") print(pkmn.paths.get_database_path())
nilq/small-lua-stack
null
require('busted.runner')() require('__stdlib__/spec/setup/defines') local Position = require('__stdlib__/stdlib/area/position') local P = Position describe('Position', function () local C = spy.on(Position, 'construct') local N = spy.on(Position, 'new') local L = spy.on(Position, 'load') local K = sp...
nilq/small-lua-stack
null
function dump(s) io.stderr:write(require("scripts.inspect").inspect(s) .. "\n") -- io.stderr:write(pandoc.utils.stringify(s) .. "\n") end local pandoc = _G.pandoc function P(s) print(require("scripts.inspect").inspect(s)) end local COMMENT = false local List = require("pandoc.List") function Blocks(blocks) ...
nilq/small-lua-stack
null
-- const { utils, consts } = require('../lora-lib'); -- const BluebirdPromise = require('bluebird'); -- const TXParamSetupReq_PARAM = consts.TXPARAMSETUPREQ; -- module.exports = function (devAddr, DownlinkDwellTime, UplinkDwellTime, MaxEIRP) { -- let _this = this; -- return new BluebirdPromise((resolve, reject) =...
nilq/small-lua-stack
null
-- Copyright (c) 2015 Corona Labs, Inc. -- -- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dist...
nilq/small-lua-stack
null
--- ---This example definition of a class file is a guideline. The class system is ---left intentionally vague so as to not be too opinionated. Class files are ---assumed to be js files instead of blank yaml files just to future proof the ---bundle-loading of class files in case someone wants extra functionality in ---...
nilq/small-lua-stack
null
-- This file is auto-generated by shipwright.nvim local common_fg = "#4C554D" local inactive_bg = "#D5E7D8" local inactive_fg = "#4B663C" return { normal = { a = { bg = "#A3B5A6", fg = common_fg, gui = "bold" }, b = { bg = "#B8CCBA", fg = common_fg }, c = { bg = "#CAE0CD", fg = "#202E18" }, }, insert = { a...
nilq/small-lua-stack
null
package.path = ".\\?.lua;" .. package.path package.cpath = ".\\?.dll;" .. package.cpath crvmgr = require("test_c") require("init") el_test_num_table = { {"1000000000000000000000000000000000000000000000000000000000000000000000000", "#3", "100000000000000000000000000000000000000000000000000000000000000000...
nilq/small-lua-stack
null
music = "mountains.ogg" function start() portal_up = Portal:new{x=1, y=4} portal_down = Portal:new{x=5, y=4} end function stop() end function update(step) portal_up:update() portal_down:update() if (portal_up.go_time) then change_areas("mountain_descent1", 1, 4, DIRECTION_EAST) elseif (portal_down.go_time) ...
nilq/small-lua-stack
null
AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") SWEP.magType = "pistolMag" CustomizableWeaponry:registerAmmo(".30 Carbine", ".30 Caliber Rounds", 7.62, 33) SWEP.PrintName = "M1 Carbine" if CLIENT then SWEP.DrawCrosshair = false SWEP.CSMuzzleFlashes = true SWEP.IconLetter = "w" killico...
nilq/small-lua-stack
null
-- https://github.com/ImagicTheCat/vRP -- MIT license (see LICENSE or vrp/vRPShared.lua) if not vRP.modules.map then return end -- BLIPS: see https://wiki.gtanet.work/index.php?title=Blips for blip id/color local IDManager = module("vrp", "lib/IDManager") local Map = class("Map", vRP.Extension) -- SUBCLASS Map.En...
nilq/small-lua-stack
null
function ExtractResources(sourceDir, destDir) SetDataType("S06") -- TODO: Finish this end function Load(dataDir, cacheDir, stageID) SetDataType("S06") local dir, type = dataDir, "xenon" -- TODO: Make an IOPathCombine function please you beautiful moron if IODirExists(dir .. "/xenon") then type = "xenon" els...
nilq/small-lua-stack
null
object_tangible_loot_undead_decal_smear_01 = object_tangible_loot_undead_shared_decal_smear_01:new { } ObjectTemplates:addTemplate(object_tangible_loot_undead_decal_smear_01, "object/tangible/loot/undead/decal_smear_01.iff")
nilq/small-lua-stack
null
local os = require('ffi').os local env = require('env') local tmpdir = os == 'Windows' and env.get('TMP') or '/tmp' local db = require("./lus/db").DB:new("sqlite3", tmpdir.."/test.sqlite3") local User = require("./lus/db").Model:extend():new(db) local app = require("./lus/websocket").WebSocket:new() -- prepare ...
nilq/small-lua-stack
null
local rpc = require 'lua-lsp.rpc' local log = require 'lua-lsp.log' local method_handlers = require 'lua-lsp.methods' _G.Types = _G.Types or {} _G.Documents = _G.Documents or {} _G.Globals = _G.Globals -- defined in analyze.lua -- selfish default _G.Config = _G.Config or { language = "5.3", b...
nilq/small-lua-stack
null
------------------------------------------------------------------------------- -- @author lilydjwg <lilydjwg@gmail.com> -- @copyright GPLv3 -- vim:se sw=2: ------------------------------------------------------------------------------- require "logging" local LEVEL_PREFIX = { [logging.DEBUG] = '\27[34m[D', [logg...
nilq/small-lua-stack
null
--[[ Config provider module Copyright (c) 2020-2021 outsidepro-arts License: MIT License ]]-- -- Before use this module, please fill the config.section by your unique name which should set to ExtState local config = {} -- A few local functions local function toboolean(value) if type(value) == "string" then return ({...
nilq/small-lua-stack
null
local responses = require "kong.tools.responses" local singletons = require "kong.singletons" local pl_stringx = require "pl.stringx" local _ = require "lodash" local function load_consumer_resources(consumer_id) local cache = singletons.cache local dao = singletons.dao local role_cache_key = dao.rbac_role_consu...
nilq/small-lua-stack
null
--[[ --MIT License -- --Copyright (c) 2019 manilarome --Copyright (c) 2020 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the ...
nilq/small-lua-stack
null
require("lunatest.lunatest") function test_loads() require("help") assert_table(help) end function test_concat() require("help") local a = help.docstring[[This is an example]] .. function() return "function return value" end assert_function(a) assert_string(a()) end function test_concat_lookup() require("h...
nilq/small-lua-stack
null
include("LensSupport") local LENS_NAME = "ML_WONDER" local ML_LENS_LAYER = LensLayers.HEX_COLORING_APPEAL_LEVEL -- =========================================================================== -- Wonder Lens Support -- =========================================================================== -- =====================...
nilq/small-lua-stack
null
-- ============================================= -- -== TODO Comments ==- -- ============================================= local todo_comments = require("todo-comments") local colors = require("tokyonight.colors").setup({}) todo_comments.setup({ signs = true, sign_priority = 8, keywords = { FIX = { ...
nilq/small-lua-stack
null
-- Copyright (C) 2017-2020 DBotThePony -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publis...
nilq/small-lua-stack
null
local playsession = { {"Gerkiz", {6962}}, {"sickmyduck90", {1828967}}, {"bugmum", {153268}}, {"fabilord98", {1308116}}, {"Ardordo", {86936}}, {"Zorzzz", {1766697}}, {"Nikkichu", {1246953}}, {"vad7ik", {842508}}, {"IamTzu", {319808}}, {"Skybreaker", {765517}}, {"3615-Motiok", {1251318}}, {"CommanderFrog", {2...
nilq/small-lua-stack
null
local THNN = require 'nn.THNN' local SpatialConvolution, parent = torch.class('SpatialConvolution', 'nn.Module') function SpatialConvolution:__init(nInputPlane, nOutputPlane, kW, kH, dW, dH, padW, padH, magnitude) parent.__init(self) dW = dW or 1 dH = dH or 1 self.nInputPlane = nInputPlane self.nOutpu...
nilq/small-lua-stack
null
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
nilq/small-lua-stack
null
local presetsFolder = script.Parent local GenericWeatherPreset = require(presetsFolder:WaitForChild("GenericWeatherPreset")) local SnowstormDay = {} SnowstormDay.__index = SnowstormDay setmetatable(SnowstormDay, GenericWeatherPreset) function SnowstormDay.new() local self = GenericWeatherPreset.new() setmetat...
nilq/small-lua-stack
null
local classes = { [0] = 'None', [1] = { -- Warrior [1] = 'Arms', [2] = 'Fury', [3] = 'Protection' }, [2] = { -- Paladin [1] = 'Holy', [2] = 'Protection', [3] = 'Retribution' }, [3] = { -- Hunter [1] = 'BeastMastery', [2] = 'Marksman...
nilq/small-lua-stack
null
-- *********************************************************************************************************************** -- THIS IS THE CODE FOR THE PLAYER -- *********************************************************************************************************************** player = {} -- create player table ...
nilq/small-lua-stack
null
local LibProcessable = LibStub("LibProcessable") local isOpening_lock = false -- semaphor to keep us from recursively checking local delayBetweenSearches = 0.75 -- seconds (not MS) to wait between bag opens -- // TODO don't try to open if you're talking to a vendor local function IsPouch(container, slot) local t...
nilq/small-lua-stack
null
script.Parent = nil game.DescendantAdded:connect(function(a) pcall(function() if a:FindFirstChild("DSource") ~= nil then if a.DSource.Value:lower():match("cba") then a:Remove() Instance.new("Message", Workspace).Text = "No CBA fgt." end end end) end)
nilq/small-lua-stack
null
-------------------------------- -- @module EventListenerPhysicsContactWithBodies -- @extend EventListenerPhysicsContact -- @parent_module cc ---@class cc.EventListenerPhysicsContactWithBodies:cc.EventListenerPhysicsContact local EventListenerPhysicsContactWithBodies = {} cc.EventListenerPhysicsContactWithBodies = Ev...
nilq/small-lua-stack
null
require("mod.tools.data.keybind")
nilq/small-lua-stack
null
local lsp = { handlers = {} } local util = require"lean._util" function lsp.enable(opts) opts.handlers = vim.tbl_extend("keep", opts.handlers or {}, { ['$/lean/fileProgress'] = util.mk_handler(lsp.handlers.file_progress_handler); ['textDocument/publishDiagnostics'] = function(...) util.mk_handler(lsp.h...
nilq/small-lua-stack
null
local PANEL = vgui.GetControlTable("ixStorageView") function PANEL:Init() if (IsValid(ix.gui.openedStorage)) then ix.gui.openedStorage:Remove() end ix.gui.openedStorage = self self:SetSize(ScrW(), ScrH()) self:SetPos(0, 0) self:SetFadeTime(0.25) self:SetFrameMargin(4) self.storageInventory = self:Add("ixI...
nilq/small-lua-stack
null
--- An iSCSI library implementing written by Patrik Karlsson <patrik@cqure.net> -- The library currently supports target discovery and login. -- -- The implementation is based on packetdumps and the iSCSI RFC -- * http://tools.ietf.org/html/rfc3720 -- -- The library contains the protocol message pairs in <code>Packet</...
nilq/small-lua-stack
null
return require 'parse.char.ascii7.symbol' + require 'parse.char.ascii7.whitespace.horizontal'
nilq/small-lua-stack
null
-- Copyright 2016-2019, Firaxis Games -- =========================================================================== -- CityPanel v3 -- =========================================================================== include( "AdjacencyBonusSupport" ); -- GetAdjacentYieldBonusString() include( "CitySupport" ); include( "...
nilq/small-lua-stack
null
include "luaClass.class.namespace" include "luaClass.class.config.init" _ENV=namespace "luaClass" LPublic={} LPublic.__index=LPublic function LPublic:new(memberTable) local object={ members=memberTable; } setmetatable(object,self) return object end function LPublic:implement(classObject) ...
nilq/small-lua-stack
null
awful = require("awful") settings = require("settings") beautiful = require("beautiful") local dpi = beautiful.xresources.apply_dpi wibox = require("wibox") naughty = require "naughty" menubar = require "menubar" gears = require "gears" math = require "math" --[[ Entry needs to store: Icon Children? Name To...
nilq/small-lua-stack
null
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. event3 = { description = "", minimumLevel = 0, maximumLevel = 0, lootItems = { --Fill to 25% {groupTemplate = "clothing_attachments", weight = 2000000}, --Fill to 25% {groupTemplate = "armor_attachments", weight = 2000000}, --Fill to...
nilq/small-lua-stack
null
T = require('luaunit') lsys = dofile('lsys.lua') function test_selector_empty_init() local s = lsys.Selector() T.assertEquals(s:choices(), {}) T.assertIsNil(s(), nil) end function test_selector_single_init() local s = lsys.Selector{ 'a' } T.assertEquals(s:choices(), {{1, 'a', weight = 1}}) T.assertEquals(...
nilq/small-lua-stack
null
print(1 == 2, 3.2 == 3.2, 3.2 == 2, {} == 1, {} == {}) --> =false true false false false print(1 < 2, 3.5 < -1, 2 < 1e10, 1e5 < 1e6, "xyz" < "xyza") --> =true false true true true print(1 <= 2, 3.5 <= -1, 2 <= 1e10, 1e5 <= 1e6, "xyz" <= "xyza") --> =true false true true true print(pcall(function() return {} <= {} en...
nilq/small-lua-stack
null
local orient = require('trackOrientation'); local pos = require('trackPosition'); local mas = require('moveAndScan'); local M = {}; function M.distance(coord1, coord2) local xDist = coord2.x - coord1.x; local yDist = coord2.y - coord1.y; local zDist = coord2.z - coord1.z; return math.sqrt(xDist^2 + yDist^2 + ...
nilq/small-lua-stack
null
--[[Copyright © 2014-2016, smd111 All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the follo...
nilq/small-lua-stack
null
--[[-- ui.link{ external = external, -- external URL static = static, -- URL relative to the static file directory module = module, -- module name view = view, -- view name action = action, -- action name attr = attr, -- for views: table of HTML attributes a_a...
nilq/small-lua-stack
null
_G.require = require require "./lunarbook.lua"
nilq/small-lua-stack
null
---- -- Test cases for xlsxwriter.lua. -- -- Test the creation of a simple xlsxwriter.lua file. -- Check encoding of rich strings. -- -- Copyright 2014, John McNamara, jmcnamara@cpan.org -- local Workbook = require "xlsxwriter.workbook" local workbook = Workbook:new("test_escapes07.xlsx") local worksheet = workbook:...
nilq/small-lua-stack
null
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/props_c17/TrapPropeller_Engine.mdl") self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) local phys = self:GetPh...
nilq/small-lua-stack
null
--[=[ Provides a basis for binders that can be retrieved anywhere @class BinderProvider ]=] local require = require(script.Parent.loader).load(script) local Promise = require("Promise") local BinderProvider = {} BinderProvider.ClassName = "BinderProvider" BinderProvider.__index = BinderProvider --[=[ Constructs ...
nilq/small-lua-stack
null
-- This file is auto-generated by shipwright.nvim local common_fg = "#7BA9C5" local inactive_bg = "#18252D" local inactive_fg = "#D1E0DA" return { normal = { a = { bg = "#3B5362", fg = common_fg, gui = "bold" }, b = { bg = "#2B3E49", fg = common_fg }, c = { bg = "#1C2A32", fg = "#C6D5CF" }, }, insert = { a...
nilq/small-lua-stack
null
local json = require "json" local webclient_lib = require 'webclient' local webclient = webclient_lib.create() local requests = {}; local requests = {} local req, key = webclient:request("http://httpbin.org/relative-redirect/6") --302 requests[key] = req local req, key = webclient:request("http://httpbin.org/absolut...
nilq/small-lua-stack
null
local es_utils = require "resty.es.utils" local make_path = es_utils.make_path local deal_params = es_utils.deal_params local _M = { _VERSION = '0.01' } local mt = { __index = _M } function _M.new(self, client) return setmetatable({client = client}, mt) end function _M.info(self, s_params) local b...
nilq/small-lua-stack
null
--[[ NOTICE Copyright (c) 2019 Andrew Bereza Provided for public use in educational, recreational or commercial purposes under the Apache 2 License. Please include this copyright & permission notice in all copies or substantial portions of Miner's Haven source code ]] local module = {} local Done = false local BaseS...
nilq/small-lua-stack
null
hook.Add("PlayerSpawn","Modulo:SpawnRPTeamAtPoint",function(ply) local PlayerTeam = RPExtraTeams[ply:Team()] if PlayerTeam != nil and PlayerTeam.SpawnPoint != nil then if ply.ModuloSetSpawn then return end if istable(PlayerTeam.SpawnPoint) then local val = math.random(1, #Playe...
nilq/small-lua-stack
null
local M = {} M.lerp_factor = 5 M.players = {} M.players_in_cars = {} M.player_heads_attachments = {} M.player_transforms = {} local blacklist = { woodplanks = true, woodcrate = true, weightpad = true, wall = true, tsfb = true, tube = true, trafficbarrel = true, tirewall = true, tirestacks = true, t...
nilq/small-lua-stack
null
----------------------------------- -- Area: Garlaige Citadel (200) -- NM: Old Two-Wings ----------------------------------- function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) -- Set Old_Two_Wings's spawnpoint and respawn time (21-24 hours) UpdateNMSpawnPoint(mob:getID()); mob:s...
nilq/small-lua-stack
null
object_tangible_loot_creature_loot_collections_space_capacitor_mark_04_novaldex = object_tangible_loot_creature_loot_collections_space_shared_capacitor_mark_04_novaldex:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_capacitor_mark_04_novaldex, "object/tangible/loot/creature/l...
nilq/small-lua-stack
null
--[[ Description: Author: Date: --]] local Root, Utilities, Service, Package; return { Init = function(cRoot, cPackage) Root = cRoot Utilities = Root.Utilities Package = cPackage Service = Root.Utilities.Services --// Do init end; AfterInit = function(Root, Package) --// Do after-init end;...
nilq/small-lua-stack
null
--- --- --- File: unitss.lua --- This does the following things --- 1. Coordinates the units data bases --- 2. Verifies a units in a chain --- 3. Verifies the unitss in a file list --- 4. Generates the complete list of unitss in a chain --- 5. Gets a units record --- --- --- The entry for a units contains the fol...
nilq/small-lua-stack
null
--!strict local Types = require(script.Parent.Types) local Symbols = require(script.Parent.Symbols) local Symbol_ElementKind = Symbols.ElementKind local Symbol_Portal = Symbols.ElementKinds.Portal local function portal(hostParent: Instance, children: Types.ChildrenArgument?): Types.Element local element = { [Symbo...
nilq/small-lua-stack
null
local _ = require("src/underscore") local input local result describe("_.all", function() describe("provide a truth function", function() describe("all elements pass the function", function() it("should return true", function() input = {2, 4, 6} result = _.all(input, function(i) return i ...
nilq/small-lua-stack
null
-------------------------------------------------------------------------------- -- Easy Doorbell Clientside Init -------------------------------------------------------------------------------- include( "easydoorbell/sh_init.lua" ) include( "easydoorbell/cl_permmenu.lua" ) include( "easydoorbell/sh_tool_functions.lua...
nilq/small-lua-stack
null
local area_mng = require"misc/area/area_mng" local ui_mng = class("ui_mng",area_mng){ __view_id = 1, } function ui_mng:__init() area_mng.__init(self) self:__init_callback__() end function ui_mng:__init_callback__() for _,call_name in ipairs(love_callback) do if not self[call_name] then ...
nilq/small-lua-stack
null
local g_MapInfo = false local function MiGetInfo(map) local info = DbQuerySingle('SELECT played, rates, rates_count FROM '..MapsTable..' WHERE map=? LIMIT 1', map:getId()) info.name = map:getName() info.rating = (info.rates_count > 0 and info.rates/info.rates_count) or 0 info.author = map:getInfo('author') ...
nilq/small-lua-stack
null
PlanStrollState = { mName = "plan_stroll" } PlanStrollState.__index = PlanStrollState function PlanStrollState:Create(character, map) local this = { mCharacter = character, mMap = map, mEntity = character.mEntity, mController = character.mController, mFrameRe...
nilq/small-lua-stack
null
object_mobile_endor_ig88_security_battledroid_red = object_mobile_shared_endor_ig88_security_battledroid_red:new { } ObjectTemplates:addTemplate(object_mobile_endor_ig88_security_battledroid_red, "object/mobile/endor_ig88_security_battledroid_red.iff")
nilq/small-lua-stack
null
local _t_ = '_T_' local _t_n_ = '_T_N_' local _t_t_c_ = '_T_[T]_C_' local _t_t_d_c_ = '_T_[T]_C_[C]_' local _t_t_d_c_pk_ = '_T_[T]_C_PK_' local level = redis.LOG_NOTICE local m = 'create redisql\'s scheme %s' local t = redis.call('hmset', _t_, 'TABLES', _t_n_, 'TABLES_COMMENT'...
nilq/small-lua-stack
null
vlog_queue = {} function vendor_log_queue(name,line) if ( vlog_queue[name] == nil ) then vlog_queue[name] = {} end table.insert(vlog_queue[name],line) end function write_vendor_log(again) minetest.log("action","Writing vendor log queue to file") for name,log_lines in pairs(vlog_queue) do local logfile = min...
nilq/small-lua-stack
null