content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
ys = ys or {}
ys.Battle.BattleTorpedoUnit = class("BattleTorpedoUnit", ys.Battle.BattleWeaponUnit)
ys.Battle.BattleTorpedoUnit.__name = "BattleTorpedoUnit"
ys.Battle.BattleTorpedoUnit.Ctor = function (slot0)
slot0.Battle.BattleTorpedoUnit.super.Ctor(slot0)
end
ys.Battle.BattleTorpedoUnit.TriggerBuffOnFire = function... | nilq/small-lua-stack | null |
---------------------------------------------
-- Blood Drain
-- Steals an enemy's HP. Ineffective against undead.
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
---------------------------------------------
f... | nilq/small-lua-stack | null |
__g_module_function__ = {}
__g_function_name__ = {}
__g_all_processer_request__ = {}
__g_result_value_to_name__ = {}
function require_ex( _mname )
if package.loaded[_mname] then
print( string.format("require_ex module[%s] reload", _mname))
end
package.loaded[_mname] = nil
return require( _mname )
end
fu... | nilq/small-lua-stack | null |
local classes = require('../classes')
local base = require('./base')
local Channel = require('./Channel')
local constants = require('../constants')
local User = classes.new(base)
function User:__constructor ()
self.servers = classes.Cache()
end
function User:sendMessage (...)
if not self.channel then
local data... | nilq/small-lua-stack | null |
data:extend({
-- Speed
{
type = "recipe",
name = "speed-module-4",
enabled = false,
ingredients = {
{"speed-module-3", 5},
{"advanced-circuit", 10},
{"processing-unit", 10}
},
energy_required = 120,
result = "speed-modul... | nilq/small-lua-stack | null |
local saws = {};
local sawTimer = nil;
local saw3SliderJoint = scene:getJoints("saw3_slider_joint")[1];
local saw6SliderJoint = scene:getJoints("saw6_slider_joint")[1];
local spike1Joint = scene:getJoints("spike1_joint")[1];
local spike4Joint = scene:getJoints("spike4_joint")[1];
local spike6Joint = scene:getJoints("sp... | nilq/small-lua-stack | null |
match_reward_layout_2=
{
name="match_reward_layout_2",type=0,typeName="View",time=0,x=0,y=0,width=1280,height=720,visible=1,nodeAlign=kAlignTopLeft,fillParentWidth=1,fillParentHeight=1,
{
name="contentBg",type=0,typeName="Image",time=103127199,x=0,y=0,width=497,height=358,nodeAlign=kAlignCenter,visible=1,fillParent... | nilq/small-lua-stack | null |
--[[
This script is under MIT license
For more details, please read this
https://github.com/Bilal2453/Chapter-Genrator/blob/master/LICENSE
For instructions about using this plugin
https://github.com/Bilal2453/Chapter-Genrator/blob/master/readme
TODO: Support chapter merging on MacOS & Linux
-- ?B... | nilq/small-lua-stack | null |
MODULE.Name = "Network"
MODULE.Libraries = {
"NazaraCore"
}
MODULE.OsFiles.Windows = {
"../src/Nazara/Network/Win32/**.hpp",
"../src/Nazara/Network/Win32/**.cpp"
}
MODULE.OsFiles.Posix = {
"../src/Nazara/Network/Posix/**.hpp",
"../src/Nazara/Network/Posix/**.cpp"
}
MODULE.OsFiles.Linux = {
"../src/Nazara/Netw... | nilq/small-lua-stack | null |
require "x_functions";
if not x_requires then
-- Sanity check. If they require a newer version, let them know.
timer = 1;
while (true) do
timer = timer + 1;
for i = 0, 32 do
gui.drawbox( 6, 28 + i, 250, 92 - i, "#000000");
end;
gui.text( 10, 32, string.format("This Lua script requires the x_functions lib... | nilq/small-lua-stack | null |
local PATH = (...):gsub('%.[^%.]+$', '')
local Component = require(PATH .. '.component')
local StateMachine = Component:extend()
function StateMachine:new()
StateMachine.super.new(self)
self.states = {}
end
function StateMachine:add(name, state)
self.states[name] = state
if not self.initial then
self.ini... | nilq/small-lua-stack | null |
local ControllerAction = require('Action.ControllerAction')
local PlayTransitionAction = class('PlayTransitionAction', ControllerAction)
function PlayTransitionAction:enter(controller)
local trans = controller.parent:getTransition(self.transitionName)
if trans ~= nil then
if self._currentTransition ~= nil ... | nilq/small-lua-stack | null |
--[[
This addon designed to be as lightweight as possible.
It will only track, Mine, Herb, Fish, Gas and some Treasure nodes.
This mods whole purpose is to be lean, simple and feature complete.
]]
-- Mixin AceEvent
local GatherMate = LibStub("AceAddon-3.0"):NewAddon("GatherMate2","AceConsole-3.0","AceEvent-3.0")
loc... | nilq/small-lua-stack | null |
-- RGB API version 1.0 by CrazedProgrammer
-- You can find info and documentation on these pages:
--
-- You may use this in your ComputerCraft programs and modify it without asking.
-- However, you may not publish this API under your name without asking me.
-- If you have any suggestions, bug reports or questions then... | nilq/small-lua-stack | null |
local async = {}
async._error = error
local function dummyFunc()
end
-- Call only once
--
local function onlyOnce(fn)
local called = false
return function(...)
if called then
error("Callback was already called.")
end
called = true
fn(...)
end
end
async.onlyOnce... | nilq/small-lua-stack | null |
test_run = require('test_run').new()
fiber = require('fiber')
net_box = require('net.box')
net_msg_max = box.cfg.net_msg_max
box.cfg{net_msg_max = 64}
box.schema.user.grant('guest', 'read,write,execute', 'universe')
s = box.schema.space.create('test')
_ = s:create_index('primary', {unique=true, parts={1, 'unsigned'... | nilq/small-lua-stack | null |
local ffi = require("ffi")
local exports = {}
ffi.cdef[[
/* The ovs_be<N> types indicate that an object is in big-endian, not
* native-endian, byte order. They are otherwise equivalent to uint<N>_t. */
typedef uint16_t ovs_be16;
typedef uint32_t ovs_be32;
typedef uint64_t ovs_be64;
]]
exports.OVS_BE16_MAX = f... | nilq/small-lua-stack | null |
require 'io'
require 'lfs'
-- POSTSCRIPT for an image download
-- This script runs after an image is downloaded
-- to tell the user the size of their cache directory
-- arguments are: the image directory, the downloaded file, and the module name
local images_dn_abs = arg[1]
local target_fn = arg[2]
local my_module_na... | nilq/small-lua-stack | null |
object_tangible_furniture_decorative_wod_sm_potted_plant_01 = object_tangible_furniture_decorative_shared_wod_sm_potted_plant_01:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_decorative_wod_sm_potted_plant_01, "object/tangible/furniture/decorative/wod_sm_potted_plant_01.iff")
| nilq/small-lua-stack | null |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2008-2018 (All Rights Reserved)
-- =============================================================
-- Actions Library - Move Functions
-- =============================================================
local move = {}
_G.ssk.... | nilq/small-lua-stack | null |
local Concord = require("lib.concord")
return Concord.component()
| nilq/small-lua-stack | null |
local Screen = require "widgets/screen"
local Button = require "widgets/button"
local AnimButton = require "widgets/animbutton"
local ImageButton = require "widgets/imagebutton"
local Text = require "widgets/text"
local Image = require "widgets/image"
local UIAnim = require "widgets/uianim"
local Widget = require "widg... | nilq/small-lua-stack | null |
RegisterNetEvent('pma-voice:syncRadioData')
AddEventHandler('pma-voice:syncRadioData', function(radioTable)
radioData = radioTable
for tgt, enabled in pairs(radioTable) do
if tgt ~= playerServerId then
toggleVoice(tgt, enabled)
end
end
playerTargets(radioData, callData)
end)
RegisterNetEvent('pma-voice:setT... | nilq/small-lua-stack | null |
function start()
play_music("music/castle.mid");
process_outline()
add_wall_group(3, 10, 6, 2, 3, 0)
pig = add_npc("pig_guard", 3, 119, 134)
set_character_role(pig, "wander", 48, 0.25, 1.0)
going_down = Active_Block:new{x=1, y=10, width=3, height=2}
going_out = Active_Block:new{x=5, y=13, width=3, height=2}
... | nilq/small-lua-stack | null |
----------------------------------------
-- Group Calendar 5 Copyright (c) 2018 John Stephen
-- This software is licensed under the MIT license.
-- See the included LICENSE.txt file for more information.
----------------------------------------
----------------------------------------
GroupCalendar._WhisperLog ... | nilq/small-lua-stack | null |
------------------------------------------------
-- Copyright © 2013-2020 Hugula: Arpg game Engine
--
-- author pu
------------------------------------------------
local require = require
local rawset = rawset
local rawget = rawget
local setmetatable = setmetatable
local VMConfig = require("vm_config")[1]
---根据 W... | nilq/small-lua-stack | null |
local C = hog.C
local HOG, parent = torch.class('hog.HOG', 'nn.Module')
function HOG:__init(sbin)
parent.__init(self)
self.sbin = sbin or 8
self.grad_v = torch.CudaTensor()
self.grad_i = torch.CudaTensor()
self.hist = torch.CudaTensor()
self.norm = torch.CudaTensor()
self.output = torch.CudaTen... | nilq/small-lua-stack | null |
local highlight = function(group, color)
local style = color.style and 'gui=' .. color.style or 'gui=NONE'
local fg = color.fg and 'guifg=' .. color.fg or 'guifg=NONE'
local bg = color.bg and 'guibg=' .. color.bg or 'guibg=NONE'
local sp = color.sp and 'guisp=' .. color.sp or ''
local hl = 'highlig... | nilq/small-lua-stack | null |
local opts = { noremap = true, silent = true }
local term_opts = { silent = true }
-- shorten function name
local keymap = vim.api.nvim_set_keymap
-- Remap space as leader key
keymap("", "<Space>", "<Nop>", opts)
vim.g.mapleader = " "
vim.g.maplocalleader = " "
-- Modes
-- normal_mode = "n",
-- insert_mode = "i"... | nilq/small-lua-stack | null |
position = {x = 48.2880554199219, y = 0.947854280471802, z = 15.9168872833252}
rotation = {x = 1.17175068226061E-05, y = 269.985107421875, z = 2.19253470277181E-05}
| nilq/small-lua-stack | null |
function i(n)
if n < 12 then
return n;
end
return i(n - 1);
end
print(i(1));
print(i(100));
| nilq/small-lua-stack | null |
-- AreaPreview.lua
-- Implements the AreaPreview class providing area previews for webadmin
--[[
The webadmin handlers use this class to request images of the areas. This class uses a network connection to
MCSchematicToPng to generate the images, and stores them in the Storage DB as a cache. Since the webadmin
needs ... | nilq/small-lua-stack | null |
require "scripts.core.item"
require "gamemode.Spark.modifiers.modifier_armor"
require "gamemode.Spark.modifiers.modifier_all_stats";
require "gamemode.Spark.modifiers.modifier_attack_speed";
require "gamemode.Spark.modifiers.modifier_aura_movement_speed";
AegisOfTheHound = class(Item)
function AegisOfTheHound:OnCreat... | nilq/small-lua-stack | null |
local vehicles = {}
local particles = {}
function IsVehicleLightTrailEnabled(vehicle)
return vehicles[vehicle] == true
end
function SetVehicleLightTrailEnabled(vehicle, enabled)
if IsVehicleLightTrailEnabled(vehicle) == enabled then
return
end
if enabled then
local ptfxs = {}
... | nilq/small-lua-stack | null |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Structures\Alien\Shift\shared.lua
-- - Dragon
-- SHIFT
local networkVars = {
energizing = "boolean"
}
AddMixinNetworkVars(InfestationMixin, networkVars)
local originalShiftOnInitialized
originalShiftOnI... | nilq/small-lua-stack | null |
require("deepcore/std/class")
require("deepcore/std/callable")
---@class SpawnHeroBuilder
SpawnHeroBuilder = class()
---@param hero_name string
function SpawnHeroBuilder:new(hero_name)
self.hero_name = hero_name
---@type PlayerObject
self.faction = nil
---@type string
self.planet = nil
end
---@... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
-- AdiBags - Korthian Relics By Crackpot (US, Arthas)
-------------------------------------------------------------------------------
local addonName, addon = ...
local L =
setmetatable(
{},
{
__index = function(self, key)
... | nilq/small-lua-stack | null |
-- vim: ft=lua ts=2 sw=2 et:
local function obj(self, new)
local function order(t) table.sort(t); return t end
local function str(t, u,ks)
ks={}; for k,v in pairs(t) do ks[1+#ks] = k end
u={}; for _,k in pairs(order(ks)) do
u[1+#u]= #t>0 and tostring(t[k]) or fmt("%s=%s",k,t[k]) end
... | nilq/small-lua-stack | null |
local status_ok, grammar_guard = pcall(require, "grammar_guard")
if not status_ok then
return
end
grammar_guard.setup({
settings = {
ltex = {
enabled = { "latex", "txt", "tex", "bib", "markdown", "text" },
language = "en",
diagnosticSeverity = "information",
setenceCacheSize = 2000,
additionalRules ... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
-- MoonFLTK example: fonts.lua
--
-- Derived from the FLTK test/fonts.cxx example (http://www.fltk.org)
--
fl = require("moonfltk")
function FontDisplay (B, X, Y, W, H, L)
local t = {}
t.widget = fl.widget_sub(X, Y, W, H, L)
t.font = 0
t.size = 14
t.widget:box(B)
t.widget:override... | nilq/small-lua-stack | null |
while true do
print(io.read("*n")+1)
end
| nilq/small-lua-stack | null |
minetest.register_privilege("lavastone_remove", {
description = "Can remove lavastone in an area"
})
minetest.register_privilege("lava_remove", {
description = "Can remove flowing lava in an area"
})
minetest.register_privilege("water_remove", {
description = "Can remove flowing water in an area"
})
if minetest.... | nilq/small-lua-stack | null |
-- == File Module ==
-- Copyright (c) 2018 by Rene K. Mueller <spiritdude@gmail.com>
--
-- License: MIT (see LICENSE file)
--
-- Description:
-- basic file operations, alike io with some slight alterations like file.read()
--
-- History:
-- 2018/02/27: 0.0.3: fh:*() cleaner setup using file.*(self,[...]) and argumen... | nilq/small-lua-stack | null |
local fs = fs or {}
-- props to capsadmin for dis
-- https://raw.githubusercontent.com/CapsAdmin/goluwa/master/src/lua/modules/fs.lua
if WINDOWS then
local ffi = require("ffi")
ffi.cdef([[
typedef struct hexed_file_time {
unsigned long high;
unsigned long low;
} hexed_file_time;
typedef struct hexed_f... | nilq/small-lua-stack | null |
-- Tests for avg.lua (Mathematical class library)
-- Written by Michiel Fokke <michiel@fokke.org>
-- MIT license, http://opensource.org/licenses/MIT
-- use with 'shake' (http://shake.luaforge.net)
package.path = package.path..';../?.lua'
require 'mcl'
a = newRingbuffer()
assert (type(a) == 'table', "a should be a tab... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2019 Void Works
See LICENSE in the project directory for license information.
Most of the credit for this mod goes to authors below whose code was compiled:
Original "Fluid Void" mod by Rseding91 - redesigned by Nibuja05 (control code used for fluid voiding)
"High Pressure Pipe" mod by ken... | nilq/small-lua-stack | null |
Stat = Object:extend()
function Stat:new(base)
self.base = base
self.additive = 0
self.additives = {}
self.value = self.base*(1 + self.additive)
end
function Stat:update(dt)
for _, additive in ipairs(self.additives) do self.additive = self.additive + additive end
if self.additive >= 0 then s... | nilq/small-lua-stack | null |
local Bar = script:GetCustomProperty("Bar"):WaitForObject()
local Cursor = script:GetCustomProperty("Cursor"):WaitForObject()
local Root = script:GetCustomProperty("Root"):WaitForObject()
local GetAbsoluteUI = require(script:GetCustomProperty("GetAbsoluteUI"))
local LOCAL_PLAYER = Game.GetLocalPlayer()
local EventSetUp... | nilq/small-lua-stack | null |
--[[
代理服务器
]]
local skynet = require "skynet"
local socket = require "skynet.socket"
local cjson = require("cjson");
require("LuaKit._load");
local WATCHDOG
local host
local send_request
local Agent = {}
local client_fd
local function send_package(cmd,data)
local struct = string;
local body = cjson.encode(data)
... | nilq/small-lua-stack | null |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by norguhtar.
--- DateTime: 26.02.19 13:02
---
local lapis = require('data-mapper.db.lapis')
local postgres = require('data-mapper.db.postgres')
local mysql = require('data-mapper.db.mysql')
local pg = require("data-mapper.db.pg")
local db = {}
loc... | nilq/small-lua-stack | null |
#!/usr/bin/env luajit
require 'ext'
local env = setmetatable({}, {__index=_G})
if setfenv then setfenv(1, env) else _ENV = env end
require 'symmath'.setup{env=env, MathJax={title='Platonic Solids'}}
printbr[[
$n =$ dimension of manifold which our shape resides in.<br>
$\tilde{T}_i \in \mathbb{R}^{n \times n} =$ i'th i... | nilq/small-lua-stack | null |
slot0 = class("BattleAirFightResultLayer", import(".BattleResultLayer"))
slot0.getUIName = function (slot0)
return "BattleAirFightResultUI"
end
slot0.init = function (slot0)
slot0._grade = slot0:findTF("grade")
slot0._levelText = slot0:findTF("chapterName/Text22", slot0._grade)
slot0._main = slot0:findTF("main")
... | nilq/small-lua-stack | null |
return {'joechjachen','joeg','joego','joekel','joelen','joelfeest','joep','joepen','joepie','joetje','joegoslavische','joegoslavisch','joegoslavie','joegoslavier','joep','joes','joel','joe','joeke','joel','joelle','joeri','joerie','joey','joelle','joegoslaven','joegen','joekels','joel','joelde','joelden','joelend','joe... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: North Gustaberg (S) (F-8)
-- NPC: ???
-- Involved in Quests
-- !pos -232 41 425
-----------------------------------
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
if (play... | nilq/small-lua-stack | null |
SKILL.name = "Incinerate"
SKILL.LevelReq = 5
SKILL.SkillPointCost = 2
SKILL.Incompatible = {
}
SKILL.RequiredSkills = {
}
SKILL.icon = "vgui/skills/spell_fire_burnout.png"
SKILL.category = "Psychic Powers"-- Common Passives, Warrior, Lore of Light, Dark Magic
SKILL.slot = "AOE" -- ULT, RANGED, MELEE, AOE, PASSIVE
S... | nilq/small-lua-stack | null |
-- On one pin, a button that has 3 (callback) functions for short or 1-sec or 3-sec presses.
-- BL Oct 2015
_tstamps={}
smartButton = function(pin, k0, k1, k3)
_tstamps[pin+1]=0
gpio.mode(pin,gpio.INT)
gpio.trig(pin, "both",
function(level)
local dur = tmr.now() - _tsta... | nilq/small-lua-stack | null |
--[[
Author: Jagoba Marcos
Date: 01/08/2014
Description: Simple Games
]]
function main ()
-- Guess the number
math.randomseed( os.time() );
math.random();
local number = math.random ( 100 );
local count = 0;
local guess;
io.write( "Guess my number (1-100): " );
guess = io.read( "*n" );
count = count +... | nilq/small-lua-stack | null |
-- tostring() functions for Tensor and Storage
local function Storage__printformat(self)
local intMode = true
local type = torch.typename(self)
if type == 'torch.FloatStorage' or 'torch.DoubleStorage' then
for i=1,self:size() do
if self[i] ~= math.ceil(self[i]) then
intMode = false
... | nilq/small-lua-stack | null |
return (require 'util').requirer(...) {
'Character',
'CharacterClass',
'Chest',
'Item',
'Monster',
'Race',
}
| nilq/small-lua-stack | null |
-- main.lua
-- Implements the main plugin entrypoint
-- Configuration
-- Use prefixes or not.
-- If set to true, messages are prefixed, e. g. "[FATAL]". If false, messages are colored.
g_UsePrefixes = true
-- Called by Cuberite on plugin start to initialize the plugin
function Initialize(Plugin)
Plugin:SetNam... | nilq/small-lua-stack | null |
collectgarbage();
local TimeFiles = {}
if Hour() > 20 or Hour() < 8 then
--Night
TimeFiles[1] = "Cricket.ogg"
TimeFiles[2] = color("0,0,0,1")
TimeFiles[3] = color("1,1,1,1")
else
--Day
TimeFiles[1] = "Bird.ogg"
TimeFiles[2] = color("1,1,1,1")
TimeFiles[3] = color("0,0,0,1")
end
local... | nilq/small-lua-stack | null |
PLAYER1 = Core.class()
function PLAYER1:init(xworld, xobjpath, xobjname, xparams, xBIT, xCOLBIT)
-- the params
local params = xparams or {}
params.posx = xparams.posx or 0
params.posy = xparams.posy or 0
params.posz = xparams.posz or 0
-- the obj
self.obj = loadObj(xobjpath, xobjname)
local minx, miny, minz = ... | nilq/small-lua-stack | null |
local room_recruitWnd = require("view/kScreen_1280_800/games/common2/room_recruitWnd");
--[[
招募玩家的确认弹框
]]
local RecruitWnd = class(CommonGameLayer,false);
---------------------------------------------------------------------
----------------- config tables -------------------------------------
-------... | nilq/small-lua-stack | null |
local _M = {}
_M["1"] = {
["id"] = 1,
["comment"] = "背包模块",
["opentype"] = 1,
["level"] = 1,
}
_M["2"] = {
["id"] = 2,
["comment"] = "",
["opentype"] = 1,
["level"] = 1,
}
_M["3"] = {
["id"] = 3,
["comment"] = "",
["opentype"] = 1,
["level"] = 1,
}
_M["4"] = {
["id"] = 4,
["comment"] = ... | nilq/small-lua-stack | null |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
-- **WARNING**: EXPERIMENTAL MODULE. DO **NOT** USE IN PRODUCTION.
-- This module is *for testing purposes only*. It can undergo breaking API changes or *go away entirely* **at any point and without notice**.
-- (Should you encounter any issues, p... | nilq/small-lua-stack | null |
return PlaceObj("ModDef", {
"title", "Change Rocket Skin",
"id", "ChoGGi_ChangeRocketSkin",
"steam_id", "1570126808",
"pops_any_uuid", "16b2049c-41cb-42de-9c26-6b21c0311967",
"lua_revision", 1007000, -- Picard
"version", 9,
"version_major", 0,
"version_minor", 9,
"image", "Preview.jpg",
"author", "ChoGGi",
"... | nilq/small-lua-stack | null |
classtools = require 'classtools'
tools = require 'tools'
Vector = require 'classes/Vector'
local MovingThing = {}
function MovingThing:constructor(velocity)
self.velocity = velocity or Vector()
end
function MovingThing:new_coords()
return self.coords + self.velocity
end
function MovingThing:update_coords()
self... | nilq/small-lua-stack | null |
local mt = {}
function mt.__newindex()
error("attempt to modify a Null value.", 2)
end
function mt.__index()
error("attempt to index a Null value.", 2)
end
return setmetatable({}, mt)
| nilq/small-lua-stack | null |
-- add requires
add_requires("coroutine", {optional = true})
-- add target
target("coroutine_switch_coroutine")
-- set kind
set_kind("binary")
-- add files
add_files("*.c")
-- add package
add_packages("coroutine", "tbox")
-- enable to build this target?
on_load(function (target)
... | nilq/small-lua-stack | null |
QG = require("QGame")
ET = require("EasyTool")
MIN_SIZE = {width = 627, height = 627} -- 定义窗口最大尺寸
TEXT_COLOR = {R = 185, G = 185, B = 185, A = 255} -- 定义文字颜色
DRAW_COLOR = {R = 34, G = 34, B = 34, A = 255} -- 定义绘图颜色
MARGIN_WIDTH = 40 -- 定义显示图片的面板与窗口边框间的距离
BUTTON_WIDTH = MARGIN_WIDTH -- 定义按钮宽度
BUTTON_HEIGHT = ... | nilq/small-lua-stack | null |
--[[
A module allowing accsess to the one instance allowed of any singleton module. The module's themselves do not enforce
that only one instance can be instantiated, but rather through accessing the modules through this interface, only one
instance of the selected class is needed. The instances are created... | nilq/small-lua-stack | null |
local playsession = {
{"ronnaldy", {1954}},
{"Menander", {298461}},
{"VincentMonster", {83784}},
{"Asorr", {1278}},
{"naniboi", {6587}},
{"Conan_Doyil", {12687}},
{"rlidwka", {43879}},
{"longda88", {326}},
{"ETK03", {29145}},
{"rocifier", {425831}},
{"Fingerdash", {18847}},
{"Immo", {84891}}
}
return playse... | nilq/small-lua-stack | null |
function start (song)
math.randomseed(os.time())
microList = {'warm up!', 'spooky dance', 'help tankman is stuttering', 'stay fresh', 'break hearts'};
curSong = 0;
end
function update (elapsed) -- example https://twitter.com/KadeDeveloper/status/1382178179184422918
-- do nothing
end
function beatHit (beat)
--if ... | nilq/small-lua-stack | null |
--- === plugins.core.tangent.commandpost.functions ===
---
--- CommandPost Functions for Tangent.
local require = require
local i18n = require("cp.i18n")
local plugin = {
id = "core.tangent.commandpost.functions",
group = "core",
dependencies = {
["core.tangent.commandpost"] = "cpGroup",
... | nilq/small-lua-stack | null |
pfUI:RegisterModule("buff", function ()
-- Hide Blizz
BuffFrame:Hide()
BuffFrame:UnregisterAllEvents()
TemporaryEnchantFrame:Hide()
TemporaryEnchantFrame:UnregisterAllEvents()
local function RefreshBuffButton(buff)
buff.id = buff.gid - (buff.btype == "HELPFUL" and pfUI.buff.buffs.offset or 0)
buff.... | nilq/small-lua-stack | null |
-- This script uses writes to 0x7fd, 0x7fe, and 0x7ff to determine when to store the start of an IRQ, game loop, or NMI respectively.
-- If you write the value 2 to the address when you start the area you'd like to time, you then write the value 1 to that same address
-- to stop the timer and calculate the cycles elaps... | nilq/small-lua-stack | null |
-- Generated by CSharp.lua Compiler
local System = System
System.namespace("Slipe.Client.Enums", function (namespace)
-- <summary>
-- Represents a room used in setInteriorFurnitureEnabled
-- </summary>
namespace.enum("RoomFurniture", function ()
return {
Shop = 0,
Office = 1,
Lounge = 2,
... | nilq/small-lua-stack | null |
require "Window"
local TrackLineGroup = {}
setmetatable(TrackLineGroup, {
__call = function (cls, ...)
return cls.new(...)
end,
})
TrackLineGroup.TrackMode = {
Line = 1,
Circle = 2
}
function TrackLineGroup.new(parent)
local self = setmetatable({}, { __index = TrackLineGroup })
self.Enabled = false... | nilq/small-lua-stack | null |
--Template for addition of new protocol 'overlay'
--[[ Necessary changes to other files:
-- - packet.lua: if the header has a length member, adapt packetSetLength;
-- if the packet has a checksum, adapt createStack (loop at end of function) and packetCalculateChecksums
-- - proto/proto.lua: add PROTO.lua to the ... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:29' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
local print = print
local tostring = tostring
local type = type
local pairs = pairs
local insert_table = table.insert
local concat_table = table.concat
local rep_str = string.rep
local function is_table(t, name)
if "table" ~= type(t) then
if name then
print(tostring(name) .. " = [" .. tostring(t) .. "... | nilq/small-lua-stack | null |
function ulx.spark(calling_ply, target_plys)
for _, ply in ipairs(target_plys) do
if not ply:Alive() then
return ULib.tsay(calling_ply, ply:Nick() .. " is dead", true)
elseif ply.jail then
return ULib.tsay(calling_ply, ply:Nick() .. " is in jail", true)
elseif ply.ragdoll then
return ULib.tsay(calling_p... | nilq/small-lua-stack | null |
-- =============================================
-- Server PlayerList handler
-- =============================================
--Check Environment
if GetConvar('txAdminServerMode', 'false') ~= 'true' then
return
end
local oneSyncConvar = GetConvar('onesync', 'off')
local onesyncEnabled = oneSyncConvar == 'on' or ... | nilq/small-lua-stack | null |
-- Buff Lead 3
seablock.lib.substresult('anode-lead-smelting', 'slag', 'quartz', 1)
seablock.lib.substingredient('anode-lead-smelting', 'liquid-hexafluorosilicic-acid', nil, 20)
-- Compost void recipe
angelsmods.functions.make_void('solid-compost', 'bio', 5)
-- Remove recipe Wood pellets > Carbon dioxide
-- Move reci... | nilq/small-lua-stack | null |
Librw = os.getenv("LIBRW")
Librwgta = os.getenv("LIBRWGTA")
workspace "rwio"
configurations { "Release", "Debug" }
platforms { "x86", "amd64" }
location "build"
system "Windows"
filter { "platforms:x86" }
architecture "x86"
filter { "platforms:amd64" }
architecture "x86_64"
filter {}
files { "src/*.*" }
... | nilq/small-lua-stack | null |
require("plugins")
require("opts")
vim.cmd('colo one')
require("setup")
require("binds")
require("lsp")
-- Plugins
require("plugins.compe")
require("plugins.treesitter")
require("plugins.lspsaga")
-- LSP
require("lsp.servers")
require('hardline').setup {}
| nilq/small-lua-stack | null |
require("src/State")
require("src/Util")
require("src/Bind")
require("src/Scene")
require("src/Camera")
require("src/AudioManager")
require("src/FieldAnimator")
require("src/Animator")
require("src/AssetLoader")
require("src/Asset")
local M = def_module("STUBScene", {
bind_table = nil,
bind_group = nil,
-- Single... | nilq/small-lua-stack | null |
local RunService = game:GetService("RunService")
local MessagingService = game:GetService("MessagingService")
local MockMessagingService = {}
local topics = {}
function MockMessagingService:PublishAsync(topicName, message)
local topic = topics[topicName]
if topic then
topic:Fire(
{
Sent = tick(),
Data ... | nilq/small-lua-stack | null |
game 'rdr3'
fx_version 'adamant'
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
author 'szymczakovv#1937'
client_script 'client.lua' | nilq/small-lua-stack | null |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Weapons\Marine\Shotgun\shared.lua
-- - Dragon
-- Recalc this
Shotgun.kSpreadVectors =
{
GetNormalizedVector(Vector(-0.1, 0.1, kShotgunSpreadDistance)),
GetNormalizedVector(Vector(0.1, -0.1, kShotgunSp... | nilq/small-lua-stack | null |
local S = homedecor_i18n.gettext
local longsofa_cbox = {
type = "wallmounted",
wall_side = {-0.5, -0.5, -0.5, 0.5, 0.5, 2.5},
}
minetest.register_node("lrfurn:longsofa", {
description = S("Long Sofa"),
drawtype = "mesh",
mesh = "lrfurn_sofa_long.obj",
tiles = {
"lrfurn_upholstery.png",
{ name = "lrfurn_s... | nilq/small-lua-stack | null |
fx_version 'bodacious'
game 'gta5'
shared_scripts{
"config.lua"
}
client_scripts{
'@PolyZone/client.lua',
'@PolyZone/BoxZone.lua',
'client.lua',
"jobs/legal.lua",
"jobs/zones.lua"
}
| nilq/small-lua-stack | null |
workspace "Dodo"
architecture "x64"
startproject "Dodeditor"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
configurations
{
"Debug",
"Release"
}
group "Dependencies"
include "Dodo/lib/glad"
include "Dodo/lib/imgui"
include "Dodo/lib/assimp"
group "" -- Go to root level
proje... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2014, Hardcrawler Games LLC
This library is free software; you can redistribute it and/or modify it
under the terms of the MIT license. See LICENSE for details.
I haven't actually read the MIT license. I think it's permissive and stuff. Send me a keg of Newcastle beer if this makes you rich.
us... | nilq/small-lua-stack | null |
local opts = {noremap = true, silent = true}
local map = vim.api.nvim_set_keymap
-- Files
map("n", "<leader>ff", "<cmd>lua require'telescope.builtin'.find_files{}<CR>", opts)
map("n", "<leader>fg", "<cmd>lua require'telescope.builtin'.live_grep{}<CR>", opts)
map("n", "<leader>fb", "<cmd>lua require'telescope.builtin'.... | nilq/small-lua-stack | null |
local Ui = require("api.Ui")
local IUiLayer = require("api.gui.IUiLayer")
local IInput = require("api.gui.IInput")
local InputHandler = require("api.gui.InputHandler")
local UiTheme = require("api.gui.UiTheme")
local UiMousePanel = require("mod.mouse_ui.api.gui.UiMousePanel")
local UiMouseButton = require("mod.mouse_u... | nilq/small-lua-stack | null |
return {
{
effect_list = {
{
type = "BattleBuffAddAttrBloodrage",
trigger = {
"onAttach",
"onHPRatioUpdate"
},
arg_list = {
threshold = 0.3,
value = 2,
attr = "damageRatioBullet"
}
}
}
},
{
effect_list = {
{
type = "BattleBuffAddAttrBloodrage",
trig... | nilq/small-lua-stack | null |
module(..., package.seeall)
NODE = {
title="Templates",
category="_special_pages",
prototype="@Lua_Config",
}
NODE.search_form = [===[
]===]
NODE.content=[=====[--- this is the template that generates the outer tags of the page ---
TRANSLATIONS = "Translations:Main"
---------------------------------... | nilq/small-lua-stack | null |
--アメイズメント・スペシャルショー
--Amazement Special Show
--Scripted by Kohana Sonogami
function c101104057.initial_effect(c)
--tohand and spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c101104057.spcon... | nilq/small-lua-stack | null |
local Player = {
color = {255,255,255}
}
function Player.new(x,y,width,height)
local self = {x=x,y=y,width=width,height=height,_speed=400,speed=400,keys={right='right',left='left'}}
self.lastx = x
self.lasty = y
setmetatable(self, {__index=Player})
return self
end
function Player:update(dt)
self.lastx = self.x... | nilq/small-lua-stack | null |
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