content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
return {
id = "YONGYEHUANGUANG26",
mode = 2,
once = true,
fadeType = 1,
fadein = 1.5,
scripts = {
{
dir = 1,
side = 2,
bgm = "xinnong-4",
say = "巴伦支海·皇家支援舰队 稍早前",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
dir = 1,
s... | nilq/small-lua-stack | null |
GUIEditor = {
tab = {},
tabpanel = {},
label = {},
button = {},
window = {},
memo = {}
}
local screenW, screenH = guiGetScreenSize()
GUIEditor.window[1] = guiCreateWindow((screenW - 660) / 2, (screenH - 389) / 2, 660, 389, "AuroraRPG - Business", false)
guiWindowSetSizable(GUIEditor.window[1],... | nilq/small-lua-stack | null |
StatusMenu = StatusMenu or class()
function StatusMenu:init(parent, menu)
self._menu = menu:Menu({
name = "Status",
auto_foreground = true,
scrollbar = false,
visible = false,
w = 200,
h = 100,
})
local w = BLE.Options:GetValue("MapEditorPanelWidth")
self.... | nilq/small-lua-stack | null |
---------------------- DIMENSIONAL PLANT ----------------------
-- Entity --
dpE = table.deepcopy(data.raw["assembling-machine"]["chemical-plant"])
dpE.name = "DimensionalPlant"
dpE.icon = "__Mobile_Factory_Graphics__/graphics/icons/DimensionalPlant.png"
dpE.icon_size = 32
dpE.icon_mipmaps = 1
dpE.minable = {mining_ti... | nilq/small-lua-stack | null |
local commands = require("commands")
local inputcommands = require("inputcommands")
local insertionSort = require("util.sort")
local gui = require("gui")
local message = require("message")
local input = require("input")
local sort = {}
function cmpKey(key, cmpFunc)
if cmpFunc then
return function(a, b)
... | nilq/small-lua-stack | null |
local awful = require 'awful'
local naughty = require 'naughty'
local wibox = require 'wibox'
local gears = require 'gears'
local beautiful = require 'beautiful'
local text_taglist = require 'ui.taglist'
local widgets = require 'ui.widgets'
local helpers = require 'helpers'
screen.connect_signal('property::geometry', h... | nilq/small-lua-stack | null |
local config = require 'config'
local u = require 'utilities'
local api = require 'methods'
local plugin = {}
local function doKeyboard_lang()
local keyboard = {
inline_keyboard = {}
}
for lang, flag in pairs(config.available_languages) do
local line = {{text = flag, callback_data = 'langselected:'..lang}}
t... | nilq/small-lua-stack | null |
--- The Icey Maze Map Generator.
-- See http://www.roguebasin.roguelikedevelopment.org/index.php?title=Simple_maze for explanation
-- @module ROT.Map.IceyMaze
local ROT = require((...):gsub(('.[^./\\]*'):rep(2) .. '$', ''))
local IceyMaze = ROT.Map:extend("IceyMaze")
--- Constructor.
-- Called with ROT.Map.IceyMaze:new... | nilq/small-lua-stack | null |
Bird = Class{}
function Bird:init()
--load bird image from disk and assign its width and height
self.image = love.graphics.newImage('bird.png')
self.width = self.image:getWidth()
self.height = self.image:getHeight()
--position bird in the middle of the screen
self.x = VIRTUAL_WIDTH / 2 - (self.width / 2)... | nilq/small-lua-stack | null |
local _, CLM = ...
local MODELS = CLM.MODELS
local UTILS = CLM.UTILS
local mergeLists = UTILS.mergeLists
local typeof = UTILS.typeof
-- local getIntegerGuid = UTILS.getIntegerGuid
-- local GetGUIDFromEntry = UTILS.GetGUIDFromEntry
local CreateGUIDList = UTILS.CreateGUIDList
local LogEntry = LibStub("EventSourcing/L... | nilq/small-lua-stack | null |
ccs = ccs or {}
---ActionManagerEx object
---@class ActionManagerEx : Ref
local ActionManagerEx = {}
ccs.ActionManagerEx = ActionManagerEx
--------------------------------
---Stop an Action with a name.<br>
---param jsonName UI file name<br>
---param actionName action name in the UIfile.<br>
---return ActionObject ... | nilq/small-lua-stack | null |
project "App_SharedMemoryPhysics"
if _OPTIONS["ios"] then
kind "WindowedApp"
else
kind "ConsoleApp"
end
includedirs {".","../../src", "../ThirdPartyLibs",}
links {
"Bullet3Common", "BulletDynamics","BulletCollision", "LinearMath"
}
language "C++"
files {
"PhysicsClient.cpp",
"PhysicsClientSharedMemory.cpp",... | nilq/small-lua-stack | null |
local oo = require("oo")
local bt = require("bt")
local log = require("log")
local nt = require("nt")
local facing = require("facing")
local tb = {}
-- A collection of common turtle behaviours
local function fuel(v)
-- Fuel needed to traverse vector
return math.abs(v.x) + math.abs(v.y) + math... | nilq/small-lua-stack | null |
-- Should Cillia spawn as in real tibia?
local spawnByDay = true
local spawnDay = 'Sunday'
local spawnPosition = Position(32392, 32197, 8)
function onStartup()
if spawnByDay then
if os.date('%A') == spawnDay then
Game.createNpc('Cillia', spawnPosition, false, true)
end
else
Game.createNpc('Cillia', spawnPos... | nilq/small-lua-stack | null |
local ease = require "ease"
--local base = require "base"
--local movement = require "movement"
local jump = {
isjumping = false,
}
function jump:set_status(pstatus)
self.isjumping = pstatus
end
function jump.process(pspeed, pmultiplier)
jump:set_status(true)
print(jump.isjumping)
xprejump = x
easedpo... | nilq/small-lua-stack | null |
workspace "Violet"
architecture "x86_64"
startproject "Violet-Editor"
configurations{
"Debug",
"Release",
"Distribution"
}
flags
{
"MultiProcessorCompile"
}
outputDir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Violet"
location "Violet"
kind "StaticLib"
language "C++"
cppd... | nilq/small-lua-stack | null |
local lookup = {
[
' _ ' ..
'| |' ..
'|_|' ..
' '
] = '0',
[
' ' ..
' |' ..
' |' ..
' '
] = '1',
[
' _ ' ..
' _|' ..
'|_ ' ..
' '
] = '2',
[
' _ ' ..
' _|' ..
' _|' ..
' '
] = '3',
[
' ' ..
'|_|' ..
' |' ..
... | nilq/small-lua-stack | null |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
CW_SPANISH = Clockwork.lang:GetTable("Spanish");
CW_SPANISH["PaperWrittenOn"] = "... | nilq/small-lua-stack | null |
ITEM.name = "Противогаз ЭО-20 ПБФ"
ITEM.desc = "Модернизированная, значительно более компактная версия классического противогаза ЭО-19 ПБФ. Простая система обеспечивает фильтрацию воздуха от радиационных частиц и химических реагентов. Защита от радиации была усовершенствована добавлением в фильтры свинца, однако, сле... | nilq/small-lua-stack | null |
local packer = require('packer')
local util = require('packer.util')
local manager = {}
manager.__index = manager
function manager:new(module_names)
local o = {modules = {}, plugins = {}, module_names = module_names}
setmetatable(o, {__index = self})
return o
end
function manager:init()
self:_set_pac... | nilq/small-lua-stack | null |
q1 = {"Линколн", "Шекспир", "Њутн", "да Винчи", "Мирзахани", "Чаплин"}
msg_birth_a = "рођен (араб)"
msg_birth_r = "рођен (роман)"
msg_year_a = "године (араб)"
msg_year_r = "године (роман)"
| nilq/small-lua-stack | null |
-- modinfo read by stlrel from http://github.com/stellaris-mods/scripts
return {
path = "folk_tinyoutliner",
name = "Tiny Outliner",
tags = { "Graphics", "Utilities" },
picture = "thumb.png",
supported_version = "1.9.*",
originalUploader = "folk",
remote_file_id = 810204739,
readme = "readme.md",
steambb = "st... | nilq/small-lua-stack | null |
-- Yuoki has a productivity recipe list... but applies it in the data phase, so yuoki's modules (from yuoki engines, which loads after yuoki itself) don't exist yet and thus aren't updated
-- so, we're stealing that for here and re-running it to get other modules
return
{
recipes =
{
{ name = "y_slag_brick_burn_re... | nilq/small-lua-stack | null |
---@class math.vec2
---@field x number
---@field y number
local M = {}
M.__index = M
setmetatable(M, { __call = function(_, x, y)
local t = type(x)
if t == 'number' then
y = y or 0
elseif t == 'table' then
x, y = x.x, x.y
x = x or 0
y = y or 0
elseif t == 'nil' then
... | nilq/small-lua-stack | null |
return {
{
Type = 0,
nPointCount = 2,
Next = 0,
Delay = 0,
id = 1,
Position = {
{
x = 1840.0032,
y = 450
},
{
x = -400.00032,
y = 450
},
{
x = 0,
y = 0
},
{
x = 0,
y = 0
}
}
},
{
Type = 0,
nPointCount = 2,
Next = 0,
Delay = 0,
id = 2,
... | nilq/small-lua-stack | null |
data:extend({
{ -- Aircraft category
type = "equipment-category",
name = "aircraft"
},
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- Gunship grid
t... | nilq/small-lua-stack | null |
data:extend(
{
{
type = "recipe",
name = "cursix-mushroom",
enabled = false,
energy_required = 25,
ingredients =
{
{"wood", 5},
{"iron-gear-wheel", 10},
{"automation-science-pack", 1}
},
result = "cursix-mushroom"
},
{
type = "recipe",
name = "cursix-1up-mu... | nilq/small-lua-stack | null |
local source = {}
local items = require("cmp_latex_symbols/items")
source.new = function()
return setmetatable({}, { __index = source })
end
source.is_available = function()
return vim.o.filetype == 'markdown' or vim.o.filetype == 'latex'
end
source.get_trigger_characters = function()
return { "\\" }
end
sou... | nilq/small-lua-stack | null |
local tt=getTickCount()
function menuUstaw()
if getTickCount()-tt<2000 then
outputChatBox("Musisz chwile odczekac.", 255,0,0)
return
end
tt=getTickCount()
local veh=getPedOccupiedVehicle(localPlayer)
if not veh then
outputChatBox("(( Płyty możesz użyc w pojezdzie. ))")
... | nilq/small-lua-stack | null |
return {
id = "WorldG006",
events = {
{
alpha = 0.3,
code = {
"GuideDetail"
},
style = {
text = "点击详情界面,可以查看已接受的任务",
mode = 2,
posY = -54.13,
dir = 1,
posX = 236.1
},
ui = {
path = "OverlayCamera/Overlay/UIMain/top/right_stage/dock/detail_button",
pathIndex = -1,
... | nilq/small-lua-stack | null |
if not (redis.call('exists', settings_key) == 1) then
return redis.error_reply('SETTINGS_KEY_NOT_FOUND')
end
if not redis.call('zscore', client_running_key, client) then
-- Register new client
redis.call('zadd', client_running_key, 0, client)
redis.call('hset', client_num_queued_key, client, queued)
redis.ca... | nilq/small-lua-stack | null |
----
-- Handles player crafting.
--
-- if not SDK.Player.Craft.HasFreeCrafting(ThePlayer) then
-- SDK.Player.Craft.ToggleFreeCrafting(ThePlayer)
-- end
--
-- **Source Code:** [https://github.com/dstmodders/dst-mod-sdk](https://github.com/dstmodders/dst-mod-sdk)
--
-- @module SDK.Player.Craft
-- @see SDK... | nilq/small-lua-stack | null |
--New
includeFile("custom_content/building/military/eow_imperial_endor_base.lua")
includeFile("custom_content/building/military/eow_rebel_transport.lua")
includeFile("custom_content/building/military/gcw_battlefield_base.lua")
includeFile("custom_content/building/military/military_base_shed_imperial_style_cloning_facil... | nilq/small-lua-stack | null |
if true then
-- comment
end
if true then
-- comment
print("something else after")
end
| nilq/small-lua-stack | null |
package.path = "../?.lua;" .. package.path
require("tests/mock")
local Queue = require("queue")
describe("Queue", function()
it("records function calls on an object for later execution on any object", function()
local queue = Queue:new()
queue:say_hello("John")
local output = ""
local target = {
say_hell... | nilq/small-lua-stack | null |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'Server Logging'
version '1.0'
server_script 'server.lua'
client_script 'client.lua'
--edit and cleand up by NebelRebell
| nilq/small-lua-stack | null |
vim.g.markdown_image_paste = '/home/mark/Pictures/'
| nilq/small-lua-stack | null |
--- === plugins.core.application.manager ===
---
--- Application manager.
local require = require
local fnutils = require "hs.fnutils"
local config = require "cp.config"
local copy = fnutils.copy
local mod = {}
-- applications -> table
-- Variable
-- A table of registered applications.
local applicati... | nilq/small-lua-stack | null |
local taos_lib = require("resty.taos.library")
local taos_data = require("resty.taos.data")
local ffi = require("ffi")
local ffi_cast = ffi.cast
local ffi_new = ffi.new
local ffi_copy = ffi.copy
local ffi_string = ffi.string
local C = taos_lib
local ngx = ngx
local ngx_log = ngx.log
local ngx_DEBUG = ngx.DEB... | nilq/small-lua-stack | null |
mapFields = require "lib/mapFields"
if target.field == mapFields.getID("NLCSubwayStation") then
selection = self.ask_menu("Hello. Would you like to buy a ticket for the subway?", {
[0] = "Kerning City of Victoria Island"
})
if selection == 0 then
ticket = charInventory.selectTicketToVictoriaFrom... | nilq/small-lua-stack | null |
local config = require'lspconfig'.texlab.document_config
require'lspconfig/configs'.texlab = nil -- important, immediately unset the loaded config again
config.default_config.cmd[1] = "./texlab"
return vim.tbl_extend('error', config, {
install_script = [[
os=$(uname -s | tr "[:upper:]" "[:lower:]")
case $os in
... | nilq/small-lua-stack | null |
local awful = require("awful")
local gears = require("gears")
local gcolor = require("gears.color")
local gfs = require("gears.filesystem")
local xresources = require("beautiful.xresources")
local xrdb = xresources.get_current_theme()
local themes_path = gfs.get_themes_dir()
-- # Inherit default theme
local theme = d... | nilq/small-lua-stack | null |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... | nilq/small-lua-stack | null |
local json = require 'jsonc'
local function config_error(src, ...)
error(src .. ' error: ' .. string.format(...), 0)
end
local has_domains = (os.execute('ls -d "$IPKG_INSTROOT"/lib/gluon/domains/ >/dev/null 2>&1') == 0)
local function get_domains()
local domains = {}
local dirs = io.popen("find \"$IPKG_INSTROOT\... | nilq/small-lua-stack | null |
local vim = vim
local utils = require("neo-tree.utils")
local function sort_items(a, b)
if a.type == b.type then
return a.path < b.path
else
return a.type < b.type
end
end
local function deep_sort(tbl)
table.sort(tbl, sort_items)
for _, item in pairs(tbl) do
if item.type == 'directory' then
... | nilq/small-lua-stack | null |
---@class CS.FairyGUI.UIPanel : CS.UnityEngine.MonoBehaviour
---@field public packageName string
---@field public componentName string
---@field public fitScreen number
---@field public sortingOrder number
---@field public container CS.FairyGUI.Container
---@field public ui CS.FairyGUI.GComponent
---@field public EM_so... | nilq/small-lua-stack | null |
index = math.random(2)
decade = 10^index
cifre[3] = math.random(7)
numb1[1] = cifre[3]
for i = 1, 2 do
cifre[3-i] = math.random(10) - 1
numb1[1] = numb1[1] * 10 + cifre[3 - i]
end
if (cifre[index] >= 5) then
cifre[index+1] = cifre[index+1] + 1
end
for i = 1, index do
cifre[i] = 0
end
numb1[... | nilq/small-lua-stack | null |
local config = require('config');
local party = require('party');
local actions = require('actions');
local packets = require('packets');
local buffs = require('behaviors.buffs')
local healing = require('behaviors.healing');
local jdnc = require('jobs.dnc');
local jbrd = require('jobs.brd');
local spells = packets.spe... | nilq/small-lua-stack | null |
function love.conf(t)
t.console = true -- attach console when running on windows
end | nilq/small-lua-stack | null |
SubTitles=
{
{{255,255,255}, 0.1, 0.1, 1,"fleetintel#.tga",1},
{{255,255,255}, 0.1, 0.1, 1,"fleetcommand#.tga",1},
{{255,255,255}, 0.1, 0.1, 1,"makaan#.tga",1},
{{255,255,255}, 0.1, 0.1, 1,"keeper#.tga",1},
{{255,255,255}, 0.1, 0.1, 1,"chimera#.tga",1},
{{255,255,255}, 0.1, 0.1, 1,"bentusi#.tga",1},
{{... | nilq/small-lua-stack | null |
--[=[
Circular buffer (aka fixed-sized FIFO queue) of Lua values.
Written by Cosmin Apreutesei. Public domain.
* Allows removing a value at any position from the queue.
* For a cdata ringbuffer, look at fs.mirror_buffer().
* Implemented as an array, not a linked list, so remove(v) is O(n).
* INDEX is a special ... | nilq/small-lua-stack | null |
-- Copyright (C) Mashape, Inc.
local BaseController = require "kong.api.routes.base_controller"
local PluginsConfigurations = BaseController:extend()
function PluginsConfigurations:new()
PluginsConfigurations.super.new(self, dao.plugins_configurations, "plugins_configurations")
end
return PluginsConfigurations
| nilq/small-lua-stack | null |
local Narrow, parent = torch.class('nn.Narrow', 'nn.Module')
function Narrow:__init(dimension,offset,length)
parent.__init(self)
self.dimension=dimension
self.index=offset
self.length=length or 1
if not dimension or not offset then
error('nn.Narrow(dimension, offset, length)')
end
end
function... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2013 Romain Meynet
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, ... | nilq/small-lua-stack | null |
local m, s, o
local sid = arg[1]
local raw_modes = {
"faketcp",
"udp",
"icmp",
}
local cipher_modes = {
"aes128cbc",
"xor",
"none",
}
local auth_modes = {
"md5",
"crc32",
"simple",
"none",
}
m = Map("udp2raw", "%s - %s" %{translate("udp2raw-tunnel"), translate("Edit Server")})
m.redirect = luci.dispatcher... | nilq/small-lua-stack | null |
return {'goed','goedaardig','goedaardigheid','goedachten','goedbedoeld','goedbekeken','goedbeschouwd','goedbetaald','goedbloed','goeddeels','goeddoen','goeddunken','goede','goedemannen','goedemiddag','goedemorgen','goedenacht','goedenavond','goedendag','goederen','goederenafgifte','goederenbedrijf','goederenbehandelaar... | nilq/small-lua-stack | null |
local _, NeP = ...
local _G = _G
local strsplit = _G.strsplit
local IsInGroup = _G.IsInGroup
local IsInRaid = _G.IsInRaid
local GetNumGroupMembers = _G.GetNumGroupMembers
NeP.Protected = {}
NeP.Protected.callbacks = {}
local rangeCheck = _G.LibStub("LibRangeCheck-2.0")
local noop = function() end
function NeP.Protec... | nilq/small-lua-stack | null |
local lualine_ok, lualine = pcall(require, "lualine")
if not lualine_ok then
vim.notify("Lualine not found. Statusline is disabled.", "warn")
return
end
lualine.setup({
options = {
theme = "gruvbox-material",
component_separators = "|",
section_separators = "",
globalstatus = true,
... | nilq/small-lua-stack | null |
local Parser = torch.class("neuralconvo.MovieScriptParser")
function Parser:parse(file)
local f = assert(io.open(file, 'r'))
self.input = f:read("*all")
f:close()
self.pos = 0
self.match = nil
-- Find start of script
repeat self:acceptLine() until self:accept("<pre>")
local dialogs = {}
-- Apply ... | nilq/small-lua-stack | null |
local content = {
-- program data
["data"] = {
["commands"] = {}, -- [name] = function(args)
["variables"] = {}, -- [name] = value
["procedures"] = {}, -- [name] = {code, inputs name}
["labels"] = {} -- [name] = value
},
-- program info
["program"] = {
-- contents of the program
["contents"]... | nilq/small-lua-stack | null |
package.path = package.path .. ';..\\src\\?.lua'
local utils = require "WindowsFirewall.utils"
utils.EachNetworkAdapter(function(adapter)
print("Name: ", adapter:Name())
print("Description: ", adapter:Description())
print("GUID: ", adapter:GUID())
print("MAC: ", adapter:MACAddress())
p... | nilq/small-lua-stack | null |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
--- @param buffer buffer
--- @param first integer
--- @param last integer
function vim.api.nvim__buf_redraw_range(buffer, first, last) end
--- @param buffer buffer
function vim.api.nvim__buf_stats(buffer) end
--- @param ns_id integer
function vi... | nilq/small-lua-stack | null |
module('love.math')
function compress() end
function decompress() end
function gammaToLinear() end
function getRandomSeed() end
function getRandomState() end
function isConvex() end
function linearToGamma() end
function newBezierCurve() end
function newRandomGenerator() end
function newTransform() end
funct... | nilq/small-lua-stack | null |
-- Copyright 2020 Rohit Goswami (HaoZeke) <rog32[at]hi.is>
--
-- Licensed under the Apache License, Version 2.0 (the "License");
--
-- you may not use this file except in compliance with the License.
--
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by ... | nilq/small-lua-stack | null |
PLUGIN.name = "Disable Doors"
PLUGIN.author = "SleepyMode"
PLUGIN.desc = "A simple system to disable doors by default."
nut.config.add("disableDoors", true, "Whether or not all doors should be disabled by default.", function(oldValue, newValue)
for k, v in pairs( ents.FindByClass( "door_*" ) ) do
v:setNetVar("dis... | nilq/small-lua-stack | null |
local info = {
version = 1.002,
comment = "presets for textadept for context/metafun",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files",
}
local lexer = require("scite-context-lexer")
local co... | nilq/small-lua-stack | null |
FILTER.Author = "@xayrga"
FILTER.Version = 1.0
FILTER.Name = "VerifyMute"
FILTER.DefaultEnabled = false
FILTER.Requires = {}
FILTER.Priority = 1000
local function FILTERCUSTOM_onUserVerified(thc, thm, groupID, GCO)
if (GCO:getBool("verifymute")==false) then -- skip if filter is not enabled
return false
end
... | nilq/small-lua-stack | null |
AccountData = {}
AccountData.__mt = {__index = AccountData}
AccountData.onChangeHandlers = {}
AccountData.onChangeDoneHandlers = {}
AccountData.map = {}
setmetatable(AccountData.map, {__mode = 'v'}) -- weak table
-- Note: default is always used for guests (even if database would ignore it)
PlayersTable = Datab... | nilq/small-lua-stack | null |
local ffi = require("ffi")
local RendererBase = require("gwen.renderers.base")
local BL2Renderer = oo.InheritClass(RendererBase, "Gwen.Renderer.BL2")
local engine = engine
local canvas = canvas
local whiteColor = Color(255, 255, 255, 255)
-- TODO: This whole renderer ignores scaling
function BL2Renderer:SetDrawColo... | nilq/small-lua-stack | null |
local playsession = {
{"mewmew", {103574}},
{"_Mash_", {24734}},
{"Akhrem", {183209}},
{"A-l-a-n", {695833}},
{"CmdrRat", {351552}},
{"SMikiS", {321691}},
{"FallenAngel1010", {11292}},
{"Leverage", {198472}},
{"xPedion", {18192}},
{"VB11", {340728}},
{"mcskiny", {738164}},
{"oloklir", {664566}},
{"xaddr", ... | nilq/small-lua-stack | null |
return {
setup = {
{
"nvim-treesitter/nvim-treesitter",
run = ":TSUpdate",
requires = "nvim-treesitter/nvim-treesitter-textobjects",
},
},
}
| nilq/small-lua-stack | null |
--do the local variables here ie
local besttime = 0
local bat = 0
local amps = 0
local time = 0
local sats = 0
local speed = 0
local mkerror
local timer
local text = "Mikrokopter"
local temp = 0
local errorcode
local error_txt = {
0 = "Mikrokopter",
1 = "FC not compatible",
2 = "MK3Mag not compatible ",
3 ... | nilq/small-lua-stack | null |
local tableComponent = {}
local function makeTextEl(content, parent)
return {
type = "text",
content = (parent.properties.prepend or "")
.. content ..
(parent.properties.append or ""),
parent = parent
}
end
local function addClass(node, class)
local prop = node.properties... | nilq/small-lua-stack | null |
local composer = require("composer");
composer.gotoScene("scenes.menu");
| nilq/small-lua-stack | null |
local alib = loadmodule("avada_lib")
local common = alib.common
local draw = alib.draw
local menu = loadsubmodule("avada_evade", "menu")
local polygon_helper = loadsubmodule("avada_evade", "modules/polygon_helper")
local clipper = loadclipper()
local myHero = objmanager.player
local mouve_to_mouse = {}
function mouve... | nilq/small-lua-stack | null |
local RobloxReplicatedStorage = game:GetService('RobloxReplicatedStorage')
RemoteEvent_NewFollower = RobloxReplicatedStorage:WaitForChild('NewFollower')
while wait(0) do
for i,v in pairs(game.Players:GetChildren()) do
game.Players.LocalPlayer:RequestFriendship(v)
RemoteEvent_NewFollower:FireServer(v, true)
wait(0.01)
R... | nilq/small-lua-stack | null |
-- NEEDS CHECKING
-- stuff has that comment, search for it
aFunctions = {
team = {
['createteam'] = function ( name, r, g, b )
local success = false
if ( tonumber ( r ) ) and ( tonumber ( g ) ) and ( tonumber ( b ) ) then
success = createTeam ( name, tonumber ( r ), tonumber ( g ), tonumber ( b ) )
els... | nilq/small-lua-stack | null |
function connectMQTT(user, password, callback)
mqtt = mqtt.Client("jsf_pump", 1200, user, password) -- 20 min keepalive
mqtt:on("connect", function(con) print ("connected") end)
mqtt:on("offline", function(con)
print ("offline")
node.restart()
end)
-- on receive message
... | nilq/small-lua-stack | null |
--
-- Copyright (C) 2022 Masatoshi Fukunaga
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, ... | nilq/small-lua-stack | null |
--ELF·莉莉
function c1190005.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCountLimit(1,1190005)
e1:SetCondition(c1190005.con1)
e1:SetTarget(c1190005.tg1)
e1:SetOperation... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [Policies] <device identifier>. User clears all these applications
--
-- Description:
-- All applications from new device are successfully registered AND the User clears all these applications from t... | nilq/small-lua-stack | null |
-- See LICENSE for terms
local default_InstantPassages = 0
local default_NonHomeDomePerformancePenalty = 10
local default_NonHomeDomeServiceThresholdDecrement = 10000
function OnMsg.ClassesPostprocess()
default_InstantPassages = Consts.InstantPassages
default_NonHomeDomePerformancePenalty = Consts.NonHomeDomePerfor... | nilq/small-lua-stack | null |
local composer = require( "composer" )
local scene = composer.newScene()
local score = require( "score" )
---------------------------------------------------------------------------------
-- All code outside of the listener functions will only be executed ONCE
-- unless "composer.removeScene()" is called.
------------... | nilq/small-lua-stack | null |
require 'funcs'
local GameMode = require 'tetris.modes.gamemode'
local Piece = require 'tetris.components.piece'
local History4RollsRandomizer = require 'tetris.randomizers.history_4rolls'
local MarathonA1Game = GameMode:extend()
MarathonA1Game.name = "Marathon A1"
MarathonA1Game.hash = "MarathonA1"
MarathonA1Game.... | nilq/small-lua-stack | null |
local Criterion = torch.class('nn.Criterion')
function Criterion:__init()
self.gradInput = torch.Tensor()
self.output = 0
end
function Criterion:forward(input, target)
end
function Criterion:backward(input, target)
end
function Criterion:write(file)
file:writeObject(self.gradInput)
file:writeDouble(self... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: chen0
-- Date: 25/7/2017
-- Time: 9:29 AM
-- To change this template use File | Settings | File Templates.
--
local StronglyConnectedComponents = {}
StronglyConnectedComponents.__index = StronglyConnectedComponents
function StronglyConnectedComponents.create()
local s = {}... | nilq/small-lua-stack | null |
local formStringClass = '<?xml version="1.0" encoding="utf-8"?><FormData><formMonoClass Class="TCEForm" Encoding="Ascii85">/yXy*/3td4;=F41+]S%7-9[S)8wjBhaO9R]HoK7}lMsjH2I_C;q!qi^+qxopm3Kfq!%Dma2hhF)$K_poB)7+L@pD3sNsL0}z:4a=UG;#ZcYR(mdDGOi$+A_KIq5#[)I_K?:br(3wCkfdu3o^M89!9((jBx%%y=iJ6B-(nYPGMi$Ck#Es?X+$!/5u))%[]*V/0Sn_D... | nilq/small-lua-stack | null |
local class = require("heart.class")
local M = class.newClass()
function M:init(engine, config)
self.engine = assert(engine)
self.meshLoader = assert(engine.resourceLoaders.mesh)
self.transformComponents = assert(self.engine.componentManagers.transform)
self.meshes = {}
self.transforms = {}
end
function M... | nilq/small-lua-stack | null |
return {
Name = "giveItem";
Aliases = {};
Description = "Gives a player an item with the specified quantity";
Group = "Admin";
Args = {
{
Type = "itemId";
Name = "itemId";
Description = "Item to give";
},
{
Type = "player";
Name = "target";
Description = "Player to give item to";
},
{
... | nilq/small-lua-stack | null |
--------------------------------
--- MATERIALS (MODELS)
--------------------------------
local Models = {}
MR.Models = Models
-- Networking
net.Receive("Models:Set", function(_, ply)
if SERVER then return; end
Models:Set(LocalPlayer(), net.ReadTable(), net.ReadBool())
end)
net.Receive("Models:Remove", function()
... | nilq/small-lua-stack | null |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s10 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s10:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s10, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s10.iff")
| nilq/small-lua-stack | null |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
ITEM.name = "White Bread Loaf";
ITEM.model = "models/foodnhouseholditems/bread-1.mdl";
ITEM.width = 1;
ITEM.height = 1;
ITEM.description = "A loaf of delicious white bread.";
ITEM.permit = "consumables";
ITEM.category ... | nilq/small-lua-stack | null |
local config = {}
local function init()
local bqf = require('bqf')
vim.validate({config = {bqf._config, 'table', true}})
config = vim.tbl_deep_extend('keep', bqf._config or {}, {
auto_enable = true,
magic_window = true,
auto_resize_height = true,
preview = {
auto... | nilq/small-lua-stack | null |
--
-- Virtuajdr dice roller for TS3 init file
--
require("ts3init")
require("Virtuajdr_dice/VJDR_events")
local registeredEvents = {
onTextMessageEvent = diceroll_events.onTextMessageEvent
}
ts3RegisterModule("diceroll", registeredEvents)
| nilq/small-lua-stack | null |
return {
"icons/elf_skill/skill_dru1-1",
"icons/elf_skill/skill_dru1-2",
"icons/elf_skill/skill_dru10-1",
"icons/elf_skill/skill_dru10-2",
"icons/elf_skill/skill_dru12-1",
"icons/elf_skill/skill_dru12-2",
"icons/elf_skill/skill_dru14-1",
"icons/elf_skill/skill_dru16-1",
"icons/elf_skill/skill_dru18-1",
"icons/elf_skill... | nilq/small-lua-stack | null |
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_generic" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = r... | nilq/small-lua-stack | null |
local api = vim.api
local logger = require('tabout.logger')
local utils = require('tabout.utils')
local config = require('tabout.config')
local tab = require('tabout.tab')
local M = {}
local enabled = false
--[[ If e.g. a smarttabs expr is used for the completion pmu it is stored here ]]
local completion_binding = ''... | nilq/small-lua-stack | null |
local ConsumerSorter = {}
function ConsumerSorter:new(consumers, empty_trains, trains_with_resource)
o = {}
setmetatable(o, self)
self.__index = self
-- load in the actual consumer train stops
o.consumers = {}
for resource_type, resources in pairs(consumers) do
if empty_trains[resource_type] == nil a... | nilq/small-lua-stack | null |
includeFile("tangible/theme_park/myyydril/myyydril_grievous_encounter_manager.lua")
includeFile("tangible/theme_park/myyydril/myyydril_machine.lua")
includeFile("tangible/theme_park/myyydril/myyydril_magic_stone.lua")
includeFile("tangible/theme_park/myyydril/myyydril_power_cell.lua")
| nilq/small-lua-stack | null |
local MoneyLib = require(game.ReplicatedStorage.MoneyLib)
for i,v in pairs(game.ReplicatedStorage.Items:GetChildren()) do
if v:FindFirstChild("Crystals") then
v.Cost.Value = v.Crystals.Value * 100
end
if v.Cost.ClassName == "StringValue" then
local newValue = MoneyLib.ShortToLong(v.Cost.Value)
v.Cost.Name... | nilq/small-lua-stack | null |
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