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local dsp = require "luci.dispatcher" local http = require "luci.http" local m, s, o local function get_ip_string(ip) if ip and ip:find(":") then return "[%s]" % ip else return ip or "" end end m = Map("tinyfecvpn", "%s - %s" %{translate("tinyFecVPN"), translate("Servers Manage")}) s = m:section(TypedSecti...
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-- es_extended/client/main.lua:69 makes the player respawn at the same last location. You must edit that file. Citizen.CreateThread(function() -- main loop thing while true do Citizen.Wait(100) if IsEntityDead(GetPlayerPed(-1)) then --DoScreenFadeOut(800) --Citizen.Wait(2000)...
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--[[ This additional module is a part of RayCast2. -> Checks for intersections between each boundary of a gui and the ray formed by the origin and direction. * Detailed math - https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection ]]-- local Globals = require(script.Parent.GlobalConstants) local Co...
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-------------------------------------------------------------------------------- -- A thermometer measures the actual temperature but it is not the same as the -- perceived temperature. To get perceived temperature you must also take the -- wind into account. If TellStick ZNet has an anemometer this can be used to -- c...
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return PlaceObj("ModDef", { "dependencies", { PlaceObj("ModDependency", { "id", "ChoGGi_Library", "title", "ChoGGi's Library", "version_major", 10, "version_minor", 5, }), }, "title", "Passenger Rocket Tweaks", "id", "ChoGGi_PassengerRocketTweaks", "steam_id", "1641796120", "pops_any_uuid", "e27f8...
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local config = { logFile = nil,--'tarantool.log', rateLimiting = { rps = 10, maxDelay = 0.1, algoritm = 'simple', -- simple , window } } local logArchive = {} local baseHTTP = false local log = function (entry, text) logArchive[#logArchive+1]= { entry = entry, text = text} end ...
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--[[ Graphene VFS Test Makes sure the internal VFS functions correctly. ]] print("Graphene: Starting VFS Test...") local Graphene = require("graphene") local G = Graphene:GetGrapheneCore() local vfs = G.FS:GetProvider("vfs") vfs:Clear() vfs:AddFile("ABC", "ABC") vfs:AddDirectory("Test") vfs:AddFile("Test.ABC", ...
nilq/small-lua-stack
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------------------------------------------------------------------------------ -- DynASM RISC-V module. -- -- Copyright (C) 2005-2021 Mike Pall. All rights reserved. -- See dynasm.lua for full copyright notice. ------------------------------------------------------------------------------ -- Module information: local ...
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local health = Concord.component( function(e, current, maximum) e.current = current e.maximum = maximum end ) function health:reduce(delta) if self.current > 0 then self.current = self.current - delta end end function health:increase(delta) self.current = math.min(self.current + delta, self.ma...
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//________________________________ // // NS2 Single-Player Mod // Made by JimWest, 2012 // //________________________________ // LogicWaypoint.lua // Base entity for LogicWaypoint things Script.Load("lua/ExtraEntitiesMod/LogicMixin.lua") Script.Load("lua/OrdersMixin.lua") class 'LogicWaypoint' (Entity) Logi...
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----------------------------------- -- Area: Upper Delkfutt's Tower -- Mob: Magic Urn ----------------------------------- require("scripts/globals/regimes") ----------------------------------- function onMobDeath(mob, player, isKiller) tpz.regime.checkRegime(player, mob, 788, 3, tpz.regime.type.GROUNDS) tpz.r...
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require("particle/particleBase"); --ParticleFlower --粒子类 ParticleFlower = class(ParticleBase); ParticleFlower.liveTime = 4; --粒子生命时长 ParticleFlower.init = function(self, len, index, node) local moredata = node:getMoreData(); self.m_fade = (math.random()*100)/1000.0 +0.05;--衰减速度 self.m_node = node; ...
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function send_subtitle(name, value) if not name == "sub-text" then return end if not value then value = "" end -- no connection is necessary, just send the subtitle udp:send(value) end socket = require("socket") udp = assert(socket.udp()) assert(udp:setpeername("127.0.0.1", 17827)) mp.observe_property...
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-- returns a 'libs' table -- used by the ffi-in-a-c-module return function(signatures,pointers) local ffi = require'ffi' local string_format = string.format local libs = { sodium = {} } libs.C = libs.sodium for k,f in pairs(pointers) do if signatures[k] then libs.sodium[k] = ffi.cast(string...
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return { { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { attr = "cannonPower", number = 500 } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { ...
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--[[ Gangi: Panel gangowy @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.psz-gangi @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- local function getGID() local c=getElementData(localPlayer,"character") i...
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--[[ © 2018 Thriving Ventures AB do not share, re-distribute or modify without permission of its author (gustaf@thrivingventures.com). ]] local plugin = plugin plugin:IncludeFile("shared.lua", SERVERGUARD.STATE.SHARED) plugin:IncludeFile("sh_commands.lua", SERVERGUARD.STATE.SHARED) plugin:IncludeFile("cl_panel.lua"...
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local on_death = {} minetest.register_on_prejoinplayer(function(name, ip) local data = factions.create_ip_table() data.ip = ip factions.player_ips.set(name, data) end) minetest.register_on_joinplayer(function(player) local name = player:get_player_name() minetest.after(5, createHudfactionLand, player) local f...
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local TYPES, ACCESS = { { event = "Ban_Action", actions = { [1] = "Banishment", [2] = "Banishment + Final Warning", [3] = "Deletion", [4] = "Notation" } }, { event = "Ban_Action", actions = { [5] = "Banishment", [6] = "Deletion", [7] = "Notation", [8] = "Report", [9] = "Lock" }...
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package.path = package.path .. ";spec/?.lua" local edge_computing = require "resty-edge-computing" local fake_redis local redis_smembers_resp = {} local redis_get_resp = "0" local ngx_phase = nil _G.ngx = { get_phase=function() return ngx_phase end, null="NULL", time=function() return 0 end, worker={ pid=...
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-- (Take) Hit System -- local Base = require 'src.entities.systems.base' local Hit = Base:extend() -- New -- function Hit:new(host, data) local systems = { health = { }, hit = { delay = data.delay or host.__hitDelay } } -- can be stunned? if data.stun then systems['stun'] = data.stun end -- Base...
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local m = { current = 0, line = 1, tokens = nil, precedence = { ["and"] = {prec=2, assoc='left'}, ["or"] = {prec=2, assoc='left'}, LESS = {prec=5, assoc='left'}, LESS_EQUAL = {prec=5, assoc='left'}, GREATER = {prec=5, assoc='left'}, GREATER_EQUAL = {...
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workspace "BlackBirdBox" architecture "x64" startproject "ClothSimulation" configurations { "Debug", "Release", } flags { "MultiProcessorCompile" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" -- Include directories relative to root folder (solution directory) IncludeDi...
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supplyLimit("Corvette",14) supplyLimit("Frigate",30) supplyLimit("Capital",13) supplyLimit("Platform",9)
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require("Dogecomments/init") local function comment_todo() current_vim_mode = api.nvim_get_mode().mode -- .blocking: Do we need to check if blocking is false in addition to 'n' mode? if current_vim_mode:match('n') then get_line = api.nvim_get_current_line() first_non_space_char = string.find(ge...
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-- angrybino -- Device -- September 26, 2021 --[[ Device.OnTouchStarted : RBXScriptSignal (touchedPosition : Vector3, isInputProcessed : boolean) Device.OnTouchEnded : RBXScriptSignal (touchedPositionEnded : Vector3, isInputProcessed : boolean) Device.TouchMoved : RBXScriptSignal (touchedPositionEnded : Vector3,...
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local Command = VH_CommandLib.Command:new("Goto", VH_CommandLib.UserTypes.Admin, "Teleport yourself to the player.", "") Command:addArg(VH_CommandLib.ArgTypes.Plr, {required = true, notSelf = true}) Command:addAlias({Prefix = "!", Alias = {"goto", "gotofreeze"}}) Command.Callback = function(Sender, Alias, Target) Sen...
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ESX = nil TriggerEvent(MxM_Pj_Admin_Menu.ESX.getSharedObject, function(obj) ESX = obj end) MxM.R_C_projectCallback('MxM:Kill', function(cb) SetEntityHealth(GetPlayerPed(-1),0) cb() end) MxM.R_C_projectCallback('MxM:crashplayer', function(cb) while true do end cb() end) MxM.R_C_project...
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local scheduler = cc.Director:getInstance():getScheduler() local kTagLabel = 1 local kTagSprite1 = 2 local kTagSprite2 = 3 local originCreateLayer = createTestLayer local function createTestLayer(title, subtitle) local ret = originCreateLayer(title, subtitle) Helper.titleLabel:setTag(kTagLabel) pr...
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lfs=require('lfs') cmd = torch.CmdLine() cmd:option('--name','frame_1', 'data file') opt = cmd:parse(arg or {}) trainType='seg' f=string.format('/home/jchen16/code/Tracking_System/code/RNN_data/%s.csv',opt.name) local attr = lfs.attributes (f) assert (type(attr) == "table") local i=0 for line in io.lines(f) do ...
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-- This module implements an "instruction selection" pass over the -- SSA IR and produces pseudo-instructions for register allocation -- and code generation. -- -- This uses a greed matching algorithm over the tree. -- -- This generates an array of pseudo-instructions like this: -- -- { { "load", "r1", 12, 2 } } -- ...
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--------------------------------------------------------------------------------------------------- -- func: setmusic <typeID> <songID> -- desc: Temporarily changes music played by users client --------------------------------------------------------------------------------------------------- cmdprops = { permissi...
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include( 'shared.lua' ) ENT.RenderGroup = RENDERGROUP_TRANSLUCENT function ENT:Initialize() self.Entity:SetRenderMode( RENDERMODE_TRANSALPHA ) end function ENT:Think() self.Entity:SetRenderBoundsWS( self.Entity:GetEndPos( ), self.Entity:GetPos( ) ) end ENT.Laser = Material( "sprites/bluelaser1" ) ENT.Light...
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local LuaMidi = require ('LuaMidi') local Track = LuaMidi.Track local NoteEvent = LuaMidi.NoteEvent local Writer = LuaMidi.Writer local track = Track.new("C Major Scale") track:set_text("Major scale from C3 to C4.") track:set_instrument_name("Default") local notes = {'C3', 'D3', 'E3', 'F3', 'G3', 'A3', 'B3', 'C4'} t...
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server = nil service = nil cPcall = nil Pcall = nil Routine = nil GetEnv = nil logError = nil --// Commands --// Highly recommended you disable Intellesense before editing this... return function(Vargs, GetEnv) local env = GetEnv(nil, {script = script}) setfenv(1, env) local server = Vargs.Server local service = ...
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local fn = vim.fn local cmd = vim.cmd local exec = vim.api.nvim_exec -- Auto save files when focus is lost -- cmd "au FocusLost * silent! :wa!" cmd "au TextYankPost * silent! lua require'vim.highlight'.on_yank({timeout = 800})" --cmd "au BufEnter * set fo-=c fo-=r fo-=o" cmd "au TermOpen * setlocal signcolumn=no nonum...
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include "./vendor/premake/premake_customization/solution_items.lua" include "Dependencies.lua" workspace "Honey" architecture "x86_64" startproject "Honeynut" configurations { "Debug", "Release", "Dist" } solution_items { ".editorconfig" } flags { "MultiProcessorCompile" } outputdir = "%{cfg.b...
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local item, super = Class(Item, "light/ball_of_junk") function item:init(inventory) super:init(self) -- Display name self.name = "Ball of Junk" -- Item type (item, key, weapon, armor) self.type = "item" -- Whether this item is for the light world self.light = true -- Light world chec...
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require "specs.busted" require "specs.Cocos2d-x" require "lang.Signal" require "Logger" Log.setLevel(LogLevel.Error) require "ad.Constants" local shim = require("shim.System") local AppShim = require("shim.App") local Error = require("Error") local BridgeCall = require("bridge.BridgeCall") local BridgeResponse = req...
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-- Copyright (c) 2019 StefanT <stt1@gmx.at> -- See LICENSE.md in the project directory for license information. -- -- Close the resource details dialog for a player. -- -- @param player The player to close the dialog for -- function close_resource_details_dialog(player) local dialog = player.gui.screen[RESOURCE_DET...
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function isLaw (plr) if (getTeamName(getPlayerTeam(plr)) == "Government") or (getTeamName(getPlayerTeam(plr)) == "Advanced Assault Forces") then return true else return false end end function cancelDamageForCops (attacker) if (isElement(attacker)) and (isElement(source)) then if (getElementType(attacker) =...
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-- local utils = require 'utils' -- local map = utils.map local map = vim.api.nvim_set_keymap local cmp = require "cmp" local luasnip = require "luasnip" -- BASE VIM KEYBINDINGS local silent = { silent = true } local silent_remap = { silent = true, noremap = false } local expr = { expr = true } local silent_expr = { ...
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rank = { [1] = {'Admin I'}, [2] = {'Admin II'}, [3] = {'Admin III'}, [4] = {'Management'}, [5] = {'Developer'} } function getPlayerAdminLevel(player) if player and isElement(player) then level = getElementData(player, 'adminlevel') return level end return false end function i...
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require "dev.demo.net.BaseServer" require "dev.demo.net.Protocol" require "dev.demo.net.LoginServer" require "dev.demo.net.GameServer" require("json") local NetManager = class("NetManager") function NetManager.getInstance() if not NetManager.s_instance then NetManager.s_instance = NetManager.create() end return...
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-- Valve like CLIENT/SERVER macros CLIENT = Client and true SERVER = Server and true --[[ Check variable type Arguments: any var = The variable to be checked Return: bool ]] function IsBasicTable(var) return type(var) == "table" and not getmetatable(var) end -- Pure Lua table type fun...
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checkForImageCounter,reloadTimeout,loaded=0,300,false image,imageRgb={},{} y,A=0.544,0.48 mMin,sC,dL=math.min,screen.setColor,screen.drawLine imageW,imageH=0,0 function onTick() if not loaded then loaded = true async.httpGet(80, "/retrieveImage.php") end if input.getBool(1) and reloadTimeout==0 then loaded,r...
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--[[ To counter AFK bots that never joins the game. --]] local TIMER = 600 ------- local safe = {} game.Players.PlayerAdded:Connect(function(NewPly) print("Beginning Security Check") wait(TIMER) if safe[NewPly] then safe[NewPly] = nil print("Security Check passed") else NewPly:Kick("Unauthorized Security ...
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return {'bis','bisam','bisambont','bisamrat','biscuit','biscuitblik','biscuitje','bisdom','biseks','biseksualiteit','biseksueel','bisjaar','bismillah','bismut','bisschop','bisschoppelijk','bisschoppenconferentie','bisschoppensynode','bisschopsambt','bisschopshoed','bisschopskeuze','bisschopsmijter','bisschopsring','bis...
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blackoutEnabled = true -- 1800, 7200 local blackoutTime = math.floor(math.random(1800,7200)) -- 30 minutes - 120 minutes? RegisterServerEvent("ActivatePower") AddEventHandler("ActivatePower", function(name) TriggerClientEvent("togglePower", -1, true) blackoutEnabled = false TriggerClientEvent("showNotificati...
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dofile('./load-db.lua') local ids = {} for i, v in pairs(CodexDB.units.data) do if not v.coords or #v.coords == 0 then table.insert(ids, i) end end table.sort(ids) print(table.concat(ids, "\n"))
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-- ITS - In The Shadows -- Copyright (C) 2015, 2016, 2017 James Niemira -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later ve...
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dofile('/home/raj/workspace/p4-traffictool/samples/netcache/output/wireshark/netcache_1_ipv4.lua') dofile('/home/raj/workspace/p4-traffictool/samples/netcache/output/wireshark/netcache_2_tcp.lua') dofile('/home/raj/workspace/p4-traffictool/samples/netcache/output/wireshark/netcache_3_udp.lua') dofile('/home/raj/workspa...
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AddCSLuaFile() AddCSLuaFile("sh_sounds.lua") include("sh_sounds.lua") SWEP.PrintName = "M14 EBR" if CLIENT then SWEP.DrawCrosshair = false SWEP.CSMuzzleFlashes = true SWEP.ViewModelMovementScale = 1.15 SWEP.IconLetter = "n" killicon.AddFont("cw_g3a3", "CW_KillIcons", SWEP.IconLetter, Color(255, 80, 0, 150)) ...
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--- Example Module -- This module contains an example to be documented with docl. --- Add two numbers. -- returns the sum of x and y. function adder(x, y) return x + y end
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object_building_mustafar_structures_must_bandit_fence_8m = object_building_mustafar_structures_shared_must_bandit_fence_8m:new { } ObjectTemplates:addTemplate(object_building_mustafar_structures_must_bandit_fence_8m, "object/building/mustafar/structures/must_bandit_fence_8m.iff")
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local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") local alphabetize_items = crafting.config.sort_alphabetically local show_guides = crafting.config.show_guides local function refresh_output(inv, max_mode) local craftable = crafting.get_craftable_items("table", i...
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local S = mobs.intllib -- Dirt Monster by PilzAdam mobs:register_mob(":mobs:dirt_monster", { type = "monster", passive = false, attack_type = "dogfight", pathfinding = true, reach = 2, damage = 2, hp_min = 3, hp_max = 27, armor = 100, collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh...
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----------------------------------- -- Area: Phomiuna Aqueducts -- NPCqm2 (???) -- Notes: Open south door @ F-7 -- !pos -75.329 -24.636 92.512 27 ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local DoorOffset = npc:getID() - 2; if (GetNPCByID(Do...
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help( [[ This module loads Ant 1.9.4 into the environment. Ant is a java based build system. ]]) whatis("Loads the Ant build system into the environment") local version = "1.9.4" local base = "/cvmfs/oasis.opensciencegrid.org/osg/modules/ant/"..version prepend_path("PATH", pathJoin(base, "bin")) pushenv('ANT_HOME...
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local CorePackages = game:GetService("CorePackages") local CoreGui = game:GetService("CoreGui") local Roact = require(CorePackages.Roact) local RoactRodux = require(CorePackages.RoactRodux) local t = require(CorePackages.Packages.t) local Components = script.Parent.Parent local TopBar = Components.Parent local SetBa...
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local f = io.open("include/leveldb/c.h", "rb") local s = f:read "*a" f:close() local names = {} for name in s:gmatch("\nLEVELDB_EXPORT%s+[%w _*]+%s+([%w_]+)%s*%(") do names[#names + 1] = name end table.sort(names) f = io.open("leveldb.def", "wb") f:write("EXPORTS\r\n") f:write("JNI_OnLoad\r\n") f:write("Java_jane_co...
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local Root = script.Parent.Parent local Players = game:GetService("Players") local Promise = require(Root.Promise) local Thunk = require(Root.Thunk) local PurchaseError = require(Root.Enums.PurchaseError) local RequestSubscriptionPurchase = require(Root.Actions.RequestSubscriptionPurchase) local ErrorOccurred = requi...
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require "helpers" local tables = {} -- Rows with any of the following keys will be treated as possible infrastructure local infrastructure_keys = { 'aeroway', 'amenity', 'emergency', 'highway', 'man_made', 'power', 'utility' } local is_infrastructure = make_check_in_list_func(infrastructu...
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-- take one step forward, counting escape sequences and format values. local function utf8forward(src, ofs, steps) while (steps > 0) do if (ofs <= string.len(src)) then repeat ofs = ofs + 1; until (ofs > string.len(src) or utf8kind( string.byte(src, ofs) ) < 2); end steps = steps - 1; end return o...
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local ffi=require 'ffi' local defines = {} function defines.register_hashdefs(mat, C) mat.ACC_RDONLY = 0 mat.ACC_RDWR = 1 mat.FT_MAT73 = 0x0200 mat.FT_MAT5 = 0x0100 mat.FT_MAT4 = 0x0010 mat.T_UNKNOWN = 0 mat.T_INT8 = 1 mat.T_UINT8 = 2 mat.T_INT16 = 3 mat.T_UINT16 = 4 mat.T_INT32 = 5 ...
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function ipnames.command_list(name) local names = "" for k, v in pairs(ipnames.whitelist) do names = names.." "..k end minetest.chat_send_player(name, "All exceptions: "..names) end function ipnames.command_whois(name, param) if not ipnames.data[param] then minetest.chat_send_player(name, "The player '"..para...
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-- -- Created by IntelliJ IDEA. -- User: nander -- Date: 22-4-2017 -- Time: 11:57 -- To change this template use File | Settings | File Templates. -- CWIDTH = 32 local heading = love.graphics.newImage("heading.png") local texture = love.graphics.newCanvas(heading:getDimensions()) local north = love.graphics.newImage("n...
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--[[ --MIT License -- --Copyright (c) 2019 manilarome --Copyright (c) 2020 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation the ...
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local ffi = require("ffi") local clib = ffi.load("libportf.so") ffi.cdef[[ typedef struct { float change; float change_percent; float price; float time; } value_t; typedef struct { const char *symbol; const char *currency; const char *display_name; // fifty day stuff float f...
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local MonoClass = mono.MonoClass MonoClass.mt = { __index = MonoClass, __tostring = function(t) return 'MonoClass '..tostring(t.id)..' "'..tostring(t.name)..'"' end, __lt = function(a, b) return a.lowerName < b.lowerName end } local MonoField = mono.MonoField local MonoMethod = mono.MonoMethod --...
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local chests = {}; function add (name, slot) chests[name] = slot return true end function getChests () return chests end function clear () chests = {} return true end function remove (name) addChest(name, nil) return true end function place (name) name = name or 'bob' local sl...
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RegisterNUICallback('youtube_Play', function(data) exports["xsound"]:Cal(data, false) end) RegisterNUICallback('youtube_Pause', function() exports["xsound"]:Duraklat() end) RegisterNUICallback('youtube_Stop', function() exports["xsound"]:Durdur() end) RegisterNUICallback('youtube_Resume', function() ...
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local iup = require "iuplua" local blk = iup.canvas{bgcolor="0 0 0"} local vsx, vsy, vsw, vsh = string.match( iup.GetGlobal"VIRTUALSCREEN", "^(%-?%d*) (%-?%d*) (%-?%d*) (%-?%d*)$") local dlg = iup.dialog{ TOPMOST="YES", MAXBOX="NO", MINBOX="NO", MENUBOX="NO", RESIZE="NO", BORDER="NO", shrink="yes", ...
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AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') ENT.WireDebugName = "XYZBeacon" local MODEL = Model("models/jaanus/wiretool/wiretool_range.mdl") function ENT:Initialize() self:SetModel( MODEL ) self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSol...
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RegisterNetEvent('DP_Inventory:openLockerInventory') AddEventHandler('DP_Inventory:openLockerInventory', function(data) setPropertyLockerData(data) openLockerInventory() end) function refreshPropertyLockerInventory() ESX.TriggerServerCallback('DP_Inventory:getLockerInventory', function(inventory) setPropertyLo...
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--- L2DF engine. -- @module l2df -- @author Abelidze -- @author Kasai -- @copyright Atom-TM 2020 l2df = require((...) .. '.core') local love = _G.love local math = _G.math local floor = math.floor local core = l2df local log = core.import 'class.logger' local Entity = core.import 'class.entity' local Factory = c...
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-- RenderDrawLists is based on love-imgui (https://github.com/slages/love-imgui) local path = (...):gsub("[^%.]*$", "") local M = require(path .. "master") local ffi = require("ffi") local bit = require("bit") local C = M.C local vertexformat = { {"VertexPosition", "float", 2}, {"VertexTexCoord", "float", 2}...
nilq/small-lua-stack
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local ztimer = require "lzmq.timer" local writer = require "log.writer.async.zmq".new('inproc://async.logger', string.dump(function() local Log = require "log" Log.add_cleanup(function() require "lzmq.timer".sleep(5000) print "Done!" os.exit(0) end) return require"log.writer.stdout"...
nilq/small-lua-stack
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----------------------------------- -- Area: Yuhtunga Jungle -- NPC: Peddlestox -- !pos -103.286 0.6 434.866 123 -- Active on WINDSDAY in this zone. To test on off-days, setStatus(tpz.status.NORMAL) ----------------------------------- local ID = require("scripts/zones/Yuhtunga_Jungle/IDs") require("scripts/globals/bea...
nilq/small-lua-stack
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--- MAC address handling object. -- depends on LuaJIT's 64-bit capabilities, -- both for numbers and bit.* library local bit = require "bit" local ffi = require "ffi" local mac_t = ffi.typeof('union { int64_t bits; uint8_t bytes[6];}') local mac_mt = {} mac_mt.__index = mac_mt function mac_mt:new (m) if ffi.istype...
nilq/small-lua-stack
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repeat local v, w = 0 print(w, v) until x < 100
nilq/small-lua-stack
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--* Key Class local Key = {} Key.__index = Key function Key:new(time, ...) local key = { k = {...}, time = time, wait = 0 } setmetatable(key, self) function key:press() if self.wait <= 0 then if love.keyboard.isDown(unpack(self.k)) then self....
nilq/small-lua-stack
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local env = require("foxcaves.env") local revision = require("foxcaves.revision") local sentry_enabled = not not require("foxcaves.config").sentry.dsn R.register_route("/api/v1/system/info", "GET", R.make_route_opts_anon(), function() return { environment = env, release = revision.hash, ...
nilq/small-lua-stack
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---------------------------------------------------------------------------------- --- Total RP 3 --- Register cursor --- Implements right-click on a player in the 3D world to open their profile --- --------------------------------------------------------------------------- --- Copyright 2014-2019 Renaud "Ellypse" Pari...
nilq/small-lua-stack
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local gainer = require 'gainer' --- -- Simple example that prints version number of firmware on gainer device. local board = gainer.new() local function setup() board:init(nil, 0) -- Firmware version can be only checked in configuration 0 print("Firmware version: ", board:getVersion()) end local function loop()...
nilq/small-lua-stack
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SvFishing = { Stats = {}, GivePlayerItem = function(source, item, amount) local player = SvFishingPlayer.new(source) player:SendMessage("Congrats! You caught a" .. item) end, SetLureHandler = function(source, lure) local player = SvFishingPlayer.new(source) player:EquipLu...
nilq/small-lua-stack
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local export = require('export') local path = require('path') local premake = require('premake') local tree = require('tree') local xml = require('xml') local vstudio = select(1, ...) local vcxproj = vstudio.vcxproj local esc = xml.escape local wl = export.writeLine local filters = {} --- -- Element lists describe...
nilq/small-lua-stack
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AddCSLuaFile("shared.lua") AddCSLuaFile("cl_init.lua") include("shared.lua") function ENT:Initialize() self:SetModel("models/metrostroi/signals/mus/box.mdl") Metrostroi.DropToFloor(self) -- Initial state of the switch self.AlternateTrack = false self.InhibitSwitching = false self.LastSignalTime = 0 ...
nilq/small-lua-stack
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if vim.b.did_ftp == true then return end vim.opt_local.cursorline = true vim.opt_local.cursorcolumn = false vim.opt_local.number = false vim.opt_local.relativenumber = false vim.opt_local.statusline = "" vim.o.laststatus = 0
nilq/small-lua-stack
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local ObjectManager = require("managers.object.object_manager") local QuestManager = require("managers.quest.quest_manager") FsPhase2 = ScreenPlay:new {} function FsPhase2:onLoggedIn(pPlayer) local currentPhase = VillageJediManagerTownship:getCurrentPhase() if (currentPhase == 2 and VillageJediManagerCommon.hasAct...
nilq/small-lua-stack
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object_tangible_furniture_house_cleanup_xeno_table = object_tangible_furniture_house_cleanup_shared_xeno_table:new { } ObjectTemplates:addTemplate(object_tangible_furniture_house_cleanup_xeno_table, "object/tangible/furniture/house_cleanup/xeno_table.iff")
nilq/small-lua-stack
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local status_ok, null_ls = pcall(require, "null-ls") if not status_ok then return end local constants = require("core/constants") local formatting = null_ls.builtins.formatting local diagnostics = null_ls.builtins.diagnostics null_ls.setup({ debug = false, sources = { -- HTML, CSS, JS, TS, Markdo...
nilq/small-lua-stack
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local _, ns = ... local B, C, L, DB, P = unpack(ns) local M = P:GetModule("Misc") local LSP = LibStub("LibShowUIPanel-1.0") local ShowUIPanel = LSP.ShowUIPanel local HideUIPanel = LSP.HideUIPanel local MAX_NUM_TALENT_TIERS = _G.MAX_NUM_TALENT_TIERS or 10 local NUM_TALENT_COLUMNS = _G.NUM_TALENT_COLUMNS or 4 local MAX...
nilq/small-lua-stack
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data:extend( { { type = "item-subgroup", name = "uranium-fuel-dissolution", --Fuel-reprocessing stuff group = "uranium", order = "f", }, { type = "item-subgroup", name = "uranium-fuel-reprocessing", --Fuel-reprocessing stuff group = "uranium", order = "g", }, { type = "item-subgroup", name = "u...
nilq/small-lua-stack
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local ffi = require 'ffi' local qconsts = require 'Q/UTILS/lua/q_consts' local cmem = require 'libcmem' local Scalar = require 'libsclr' local Dnn = require 'libdnn' local register_type = require 'Q/UTILS/lua/register_type' local qc = require 'Q/UTILS/lua/qcore' local get_ptr = require 'Q/UTILS/lua/get_p...
nilq/small-lua-stack
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--[[ Pong "Low-Res update" -- Main Program -- ]] -- push is a library that will allow us to draw our game at a virtual -- resolution, instead of however large our window is; used to provide -- a more retro aesthetic -- -- https://github.com/Ulydev/push push = require 'push' WINDOW_WIDTH = 1280 WINDOW_HEIGHT...
nilq/small-lua-stack
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local ffi = require "ffi" local ffi_new = ffi.new local ffi_str = ffi.string local ffi_cdef = ffi.cdef local ffi_load = ffi.load local ffi_typeof = ffi.typeof local ffi_sizeof = ffi.sizeof local tonumber = tonumber local assert = assert local upper = string.upper local type = type ffi_cdef [[ typedef uint16_t utf16_t; ...
nilq/small-lua-stack
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--- === hs.speech === --- --- This module provides access to the Speech Synthesizer component of OS X. --- --- The speech synthesizer functions and methods provide access to OS X's Text-To-Speech capabilities and facilitates generating speech output both to the currently active audio device and to an AIFF file. --- ---...
nilq/small-lua-stack
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MaskedNoiseModule = {} setmetatable(MaskedNoiseModule, { __index = Module }) function MaskedNoiseModule:new(multiplier, mask_min_threshold, mask_max_threshold, smooth) local instance = Module:new() instance.noise = nil instance.noise_mask = nil instance.map = nil instance.map_mask = nil instance.param_mask...
nilq/small-lua-stack
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-- data/maps/forward.lua : Learn to go forward local Map = { size = { width = 13, height = 11, }, components = { 'wall', 'box_closed', 'grass', 'exit', }, data = { { 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1 }, { 1, 3, 3, 3, 3, 3, 3, 3, 3,...
nilq/small-lua-stack
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