content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--[[
AFK Resource - Client
by: standardcombo
v1.0
--]]
local AFK_RES_SERVER = script:GetCustomProperty("AFKResourceServer"):WaitForObject()
local PROGRESS_BAR = script:GetCustomProperty("CustomProgressBar"):WaitForObject()
local UI_TEXT = script:GetCustomProperty("UITextBox"):WaitForObject()
local RESOURCE_NAME = ... | nilq/small-lua-stack | null |
require("ItemTweaker_Copy_CC");
--SWATPACKREDUX
--Clothing
TweakItem("Base.SWATPad","DisplayCategory","ClothN");
TweakItem("Base.SwatNeck","DisplayCategory","ClothN");
TweakItem("Base.Hat_SwatGasMask","DisplayCategory","ClothN");
TweakItem("Base.SwatElbowPads","DisplayCategory","ClothN");
TweakItem("Base.SwatKneePads"... | nilq/small-lua-stack | null |
function balance(word)
local length = string.len(word)
local word = string.upper(word)
-- If Word has no characters or 2 characters then not balanced
if length == 0 or length == 2 then
print(word .. " DOES NOT BALANCE")
return
end
-- If Word has one character then is balance... | nilq/small-lua-stack | null |
local utils = require('core.utils')
utils.bootstrap()
require('core.options')
require('core.autocmd')
require('core.plugins')
require('core.mappings')
local compiled_ok, _ = pcall(require, 'packer_compiled')
if compiled_ok then
require('packer_compiled')
end
| nilq/small-lua-stack | null |
Citizen.CreateThread(function()
-- Pillbox hospital:
RequestIpl("rc12b_hospitalinterior")
RequestIpl("rc12b_destroyed")
end) | nilq/small-lua-stack | null |
stage.group.New('menu',{},"Spell show",{lifeleft=0,power=400,faith=50000,bomb=0},false)
stage.group.AddStage('Spell show','Spell show@Spell show',{lifeleft=0,power=400,faith=50000,bomb=0},false)
stage.group.DefStageFunc('Spell show@Spell show','init',function(self)
_init_item(self)
--- New(mask_fader,'open')
... | nilq/small-lua-stack | null |
local ok, lua_snip = pcall(require, 'luasnip')
if not ok then
vim.cmd('echom "plugin error: luasnip is missing"')
return
end
require('user/plugins/lua-snip/mappings')
local js_snips = require('user/plugins/lua-snip/js-snips')
-- local function_node = plugin.function_mode;
lua_snip.config.set_config {
history = ... | nilq/small-lua-stack | null |
function Client_SaveConfigureUI(alert)
Mod.Settings.CostPerNeutralArmy = numberInputField.GetValue();
end | nilq/small-lua-stack | null |
--------------
-- Draconis --
--------------
draconis = {}
local path = minetest.get_modpath("draconis")
-- Global Tables --
local storage = dofile(path.."/storage.lua")
draconis.dragons = storage.dragons
draconis.bonded_dragons = storage.bonded_dragons
draconis.aux_key_setting = storage.aux_key_setting
draconis.a... | nilq/small-lua-stack | null |
dofile(reaper.GetResourcePath().."/UserPlugins/ultraschall_api.lua")
-- Examplecode on how to toggle bypass with FXStateChunks in TakeFX by Meo Mespotine 23rd of January 2020
bypasstoggle=1 -- set it to 1 to bypass, set it to 0 to unbypass FX of Takes
-- the following order is essential. If you leave out one of ... | nilq/small-lua-stack | null |
local obj = {}
obj.__index = obj
obj.name = "Resize"
function obj:enlarge(window, screen)
if (window.x - 10) >= screen.x then
window.x = window.x - 10
end
if (window.y - 10) >= screen.y then
window.y = window.y - 10
end
window.w = window.w + 20
window.h = window.h + 20
return window
end
functi... | nilq/small-lua-stack | null |
conky.config = {
background = true,
use_xft = true,
font = 'sans:size=9',
xftalpha = 1,
total_run_times = 0,
own_window = true,
own_window_type = 'override',
own_window_argb_visual = true,
own_window_argb_value = 0,
-- own_window_transparent = false,
own_window_title = 'conkyi3info',
own_window_hints = 'und... | nilq/small-lua-stack | null |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "0.14.2",
orientation = "orthogonal",
renderorder = "left-down",
width = 50,
height = 50,
tilewidth = 8,
tileheight = 8,
nextobjectid = 1,
properties = {},
tilesets = {
{
name = "environment",
firstgid = 1,
tilewi... | nilq/small-lua-stack | null |
-- This is the Epuck principal control script. It is threaded
velLeft=0
velRight=0
paramIsNoise=false
paramNoiseProb=0.16
paramNoiseMean=0
paramNoiseSD=1
actualizeLEDs=function()
if (relLedPositions==nil) then
relLedPositions={{-0.0343,0,0.0394},{-0.0297,0.0171,0.0394},{0,0.0343,0.0394},
... | nilq/small-lua-stack | null |
local Game = require "game"
Game.video = require("video_config")(Game.videoconfigfile)
function love.load()
love.keyboard.setKeyRepeat(true)
end
local draw_loading = function()
local w, h = love.graphics.getDimensions()
love.graphics.setColor(0, 0, 0)
love.graphics.rectangle("fill", 0, 0, w, h)
love.g... | nilq/small-lua-stack | null |
function Dump(obj)
if obj.proxyType ~= nil then
DumpProxy(obj);
elseif type(obj) == 'table' then
DumpTable(obj);
else
print('Dump ' .. type(obj));
end
end
function DumpTable(tbl)
for k,v in pairs(tbl) do
print('k = ' .. tostring(k) .. ' (' .. type(k) .. ') ' .. ' v = ' .. tostring(v) .. ' (' .. ... | nilq/small-lua-stack | null |
-- menu_list
-- created on 2021/8/25
-- author @zoloypzuo
local Group = require("ui.layouts.group")
local MenuList = Class(Group, function(self, parent, name, locked)
Group._ctor(self, parent)
self.name = name or ""
self.locked = locked or false
self.ClickedEvent = EventWrapper(EventProcessor(), "Clicke... | nilq/small-lua-stack | null |
function distanceFrom(x1,y1,x2,y2)
return math.sqrt((x2 - x1) ^ 2 + (y2 - y1) ^ 2)
end
function makeValidPos(x,y)
if x < 20 then
x = 20
end
if x > GameWidth - 20 then
x = GameWidth - 20
end
if y < 20 then
y = 20
end
if y > GameHeight - 20 then
y = GameHeight - 20
end
return x,y
end
functio... | nilq/small-lua-stack | null |
sodium:on(events.ready, function()
-- Key Bindings
sodium:bind({keys.Super, keys.Return}, function()
os.execute("open -a Terminal.app")
end)
-- Workspaces
sodium:bind({keys.Super, keys.Num_1}, function() sodium:space(1) end)
end)
sodium:on(events.window_created, function(window)
if sod... | nilq/small-lua-stack | null |
require'nvim-tree'.setup {
hijack_netrw = false,
}
| nilq/small-lua-stack | null |
red = gr.material({0.8, 0.1, 0.1}, {0.5, 0.5, 0.5}, 25)
green = gr.material({0.1, 0.8, 0.1}, {0.5, 0.5, 0.5}, 25)
blue = gr.material({0.1, 0.1, 0.8}, {0.5, 0.5, 0.5}, 25)
root = gr.node('root')
BALL = gr.sphere('BALL1')
BALL:translate(500, 0, -1000)
BALL:scale(100, 100, 100)
BALL:set_material(green)
root:add_child(BA... | nilq/small-lua-stack | null |
local a = require 'packer.async'
local log = require 'packer.log'
local util = require 'packer.util'
local result = require 'packer.result'
local async = a.sync
local await = a.wait
local config = nil
local function cfg(_config)
config = _config
end
-- Due to #679, we know that fs_symlink requires admin privileges... | nilq/small-lua-stack | null |
kHydraHealth = 350 kHydraArmor = 10 kHydraPointValue = 2
kMatureHydraHealth = 450 kMatureHydraArmor = 50 kMatureHydraPointValue = 2
| nilq/small-lua-stack | null |
--[[
List implementation.
With Perl-like `qw` operator.
(c) 2012 David Manura. See README for details.
--]]
local M = {}
local List = {}; List.__index = List
function List.__add(a, b)
local t = {}
for _,v in ipairs(a) do t[#t+1] = v end
for _,v in ipairs(b) do t[#t+1] = v end
return setmetatable(t, List)
en... | nilq/small-lua-stack | null |
-- 2021-Jun-12 https://github.com/Immersive-Labs-Sec/msrc-api/ in Lua
extend("string") -- "string":contains(), "string":trim_end()
extend("table") -- table.size
local json = require("json")
local http = require("http")
local fmt = require("fmt")
local argparse = require("argparse")
local parser = argparse()
parser:argu... | nilq/small-lua-stack | null |
local utils = require "luacheck.utils"
local cache = {}
-- Cache file contains check results for n unique filenames.
-- Cache file consists of 3n+2 lines, the first line is empty and the second is cache format version.
-- The rest are contain file records, 3 lines per file.
-- For each file, first line is the filenam... | nilq/small-lua-stack | null |
--[[
Base Loader
A parent class for all asset loaders.
]]
local Coeus = (...)
local OOP = Coeus.Utility.OOP
local Loader = OOP:Static()
:Members {
Formats = {}
}
--[[
Loads the asset located at path.
]]
function Loader:Load(path, ...)
local loader
for name, member in pairs(self.Formats) do
if (member:Ma... | nilq/small-lua-stack | null |
return {'aov','aover','aovers'} | nilq/small-lua-stack | null |
t={}
t.a = 0
t.b = 0
t.c = 0
t.d = 0
t.e = 0
t.b = 0
t.f = 0
for k, v in pairs(t) do
print(k)
end
| nilq/small-lua-stack | null |
local anim8 = require 'vendor/anim8'
local player = require 'player'
local utils = require 'utils'
local sound = require 'vendor/TEsound'
local window = require 'window'
local Vehicle = {}
Vehicle.__index = Vehicle
Vehicle.isVehicle = true
function Vehicle.new(node, collider)
local vehicle = {}
setmetatable(vehic... | nilq/small-lua-stack | null |
local socket = require("socket")
local http = require("resty.http")
local string_format = string.format
local encode_base64 = ngx.encode_base64
local _M = {}
-- 获取 IP
local function get_ip_by_hostname(hostname)
local _, resolved = socket.dns.toip(hostname)
local list_tab = {}
for _, v in ipairs(resolved.i... | nilq/small-lua-stack | null |
kSyncConfigServer={}
daytime = true
primetime = false
lunchtime = false
cracktime = false
cocainetime = false
-- AI Settings 0-1
kSyncConfigServer.traffic = 1.0
kSyncConfigServer.crowd = 1.0
firstspawn = 0
robbing = false
local randomselect = math.random(1,10)
kSyncConfigServer.windSpeed = math.ceil(math.random(0,240... | nilq/small-lua-stack | null |
-------------------------
--- BadgerBankRobbery ---
-------------------------
robberyActive = false
RegisterNetEvent('BadgerBankRobbery:IsActive:Return')
AddEventHandler('BadgerBankRobbery:IsActive:Return', function(bool)
robberyActive = bool
end)
Citizen.CreateThread(function()
while true do
Citizen.... | nilq/small-lua-stack | null |
--setBufferName("shiftenter.lua")
codelog = {}
do
setKeyHandlerProgram(keymap, stdkeyids.enter, 1,
[[
local sCode = edGetLuaBlock()
local p1,p2 = edGetLuaBlockPosition()
if sCode == "" then
sCode = getEditorLineText()
p2 = getEditorLineEnd()
end
edSetPosition(p2)
edInsertNew... | nilq/small-lua-stack | null |
local class = require "ecs.common.class"
local mt = class("entity_mgr")
function mt:on_new()
self.archetypes = {}
self.e_to_arche_map = {}
self.eid = 0
end
function mt:foreach(filter, cb)
local chunks = self:get_chunks_by_filter(filter)
for _,chunk in ipairs(chunks) do
for _,e_data in pairs(chunk) do
--CAT... | nilq/small-lua-stack | null |
---- Shared vars ----
-- Range and bearing
MAX_LANDMARK_SENSING_RANGE = 30
LANDMARK_SIGNAL_CHANNEL = 1
LANDMARK_EXPLORED_NOTIIFICATION_CHANNEL = 2 | nilq/small-lua-stack | null |
---[[---------------------------------------------------------------------]]---
-- __ __ _ --
-- ____ ____ / /_ ______ ___ ____ _________ / /_ (_)____ --
-- / __ \/ __ \/ / / / / __ `__ \/ __ \/ ___/ __ \/ __ \/ / ___/ --
... | nilq/small-lua-stack | null |
-- This file is part of SA MoonLoader package.
-- Licensed under the MIT License.
-- Copyright (c) 2016, BlastHack Team <blast.hk>
-- From https://wiki.winehq.org/List_Of_Windows_Messages
local messages = {
WM_CREATE = 0x0001,
WM_DESTROY = 0x0002,
WM_MOVE = 0x0003,
WM_SIZE = 0x0005,
WM_ACTIVATE = 0x0006,
WM... | nilq/small-lua-stack | null |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmGeography()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local ... | nilq/small-lua-stack | null |
_BUILD = {}
_BUILD.OS = "OSX"
_BUILD.NAME = "Firerooter"
_BUILD.VERSION = "0.2.2-devel"
_BUILD.VERSIONCODE = 3
| nilq/small-lua-stack | null |
-- Copyright (c) 2008 Mikael Lind
--
-- Permission is hereby granted, free of charge, to any person
-- obtaining a copy of this software and associated documentation
-- files (the "Software"), to deal in the Software without
-- restriction, including without limitation the rights to use,
-- copy, modify, merge, publis... | nilq/small-lua-stack | null |
--[=[
@c Cache x Iterable
@d description
]=]
local json = require('json')
local Iterable = require('iterables/Iterable')
local null = json.null
local Cache = require('class')('Cache', Iterable)
function Cache:__init(array, constructor, parent)
local objects = {}
for _, data in ipairs(array) do
local obj = const... | nilq/small-lua-stack | null |
-- ===========================================================================
-- Base File
-- ===========================================================================
include("LaunchBar");
include("launchbar_CQUI.lua");
| nilq/small-lua-stack | null |
----------------------------------------------------------------------------------
-- Total RP 3
-- Main UI API and Widgets API
-- ---------------------------------------------------------------------------
-- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be)
-- Copyright 2014 Renaud Parize (Ellypse) ... | nilq/small-lua-stack | null |
local game = Concord.world()
-- ADD SYSTEMS
game:addSystem(_systems.motion)
game:addSystem(_systems.input)
return game
| nilq/small-lua-stack | null |
local classes = require "klib.classes"
local m = classes.module "klib.gui"
classes.import(m, "klib.gui.core")
classes.import(m, "klib.gui.widget")
classes.import(m, "klib.gui.button")
classes.import(m, "klib.gui.checkbox")
classes.import(m, "klib.gui.radiobutton")
classes.import(m, "klib.gui.label")
classes.import(m... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: The_Garden_of_RuHmet
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[tpz.zone.THE_GARDEN_OF_RUHMET] =
{
text =
{
ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item... | nilq/small-lua-stack | null |
-- These are functions that were deprecated in 7.2.0, and will be removed in the next expansion.
-- Please upgrade to the updated APIs as soon as possible.
if (not IsPublicBuild()) then
return;
end
-- PvP
do
local function RewardMapToRewardsArray(rewardsMap)
local rewards;
if (rewardsMap) then
rewards = {};... | nilq/small-lua-stack | null |
local screenX, screenY = guiGetScreenSize()
--------- [ Element Data returns ] ---------
local function getData( theElement, key )
local key = tostring(key)
if isElement(theElement) and (key) then
return exports['[ars]anticheat-system']:c_callData( theElement, tostring(key) )
else
return false
end
end
loc... | nilq/small-lua-stack | null |
-- =============================================
-- This file contains misc stuff, maybe deprecate?
-- =============================================
if (GetConvar('txAdmin-menuEnabled', 'false') ~= 'true') then
return
end
-- Consts
SoundEnum = {
move = 'NAV_UP_DOWN',
enter = 'SELECT'
}
-- Audio play call... | nilq/small-lua-stack | null |
--- === Auto-reload or Test ===
---
--- If a config file changes then
--- If it's listed in arot.modules_under_test, call its spec file
--- If it's not, hs.reload()
local M = {}
-- Metadata
M.name = 'AutoReloadOrTest'
M.version = "0.1"
M.author = "Matthew Fallshaw <m@fallshaw.me>"
M.license = "MIT - https://opens... | nilq/small-lua-stack | null |
function OnCommandSwitchTeamTypes(message)
kTeam1Type = message.team1Type
kTeam2Type = message.team2Type
kTeamIndexToType[kTeam1Index] = kTeam1Type
kTeamIndexToType[kTeam2Index] = kTeam2Type
end
Predict.HookNetworkMessage("SwitchTeamTypes", OnCommandSwitchTeamTypes) | nilq/small-lua-stack | null |
local fs = require("filesystem")
local shell = require("shell")
local term = require("term")
local dirsArg, ops = shell.parse(...)
if #dirsArg == 0 then
table.insert(dirsArg, ".")
end
local ec = 0
local gpu = term.gpu()
local fOut = term.isAvailable() and io.output().tty
local function perr(msg) io.stderr:write(msg... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
-- MoP Engineering
AddonTable.engineering = {
-- Materials
94113, -- Jard's Peculiar Energy Source
90146, -- Tinker's Kit
-- Crafts
87213, -- Mist-Piercing Goggles
}
| nilq/small-lua-stack | null |
--- @todo Сделать отдельную библиотеку yunit.dll, к-ая не линкуется ни с одной из библиотек Lua. Но имеет перенаправлять вызовы функций вида luaopen_yunit_lfs в вызов фукнций из соответствующей библиотеки yunit_lua_??.dll. Это естественней, т.к. на этапе компиляции, в настройках проекта (а значит прямо из CMake) можно ... | nilq/small-lua-stack | null |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmAMZ2_2()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local she... | nilq/small-lua-stack | null |
T.config_bug_report = { }
local config_bug = T.config_bug_report
local vs10_helpers = premake.vstudio.vs10_helpers
local sln, prjA,prjB,prjC,prjD,prjE
function config_bug.teardown()
sln = nil
prjA = nil
prjB = nil
prjC = nil
prjD = nil
prjE = nil
end
function config_bug.setup()
end
local con... | nilq/small-lua-stack | null |
--[[Simple Button class here.]]
local Button = {}
Button.defaults = {
button_function = function(self, msg) print("DEFAULT BUTTON FUNCTION INVOKED") end, --What to do when pressed
psp_x = 1/8, --Positive space proportion on x axis
psp_y = 1/8, --Positive space proportion on y axis
x = 0,
y = 0,
z = 1... | nilq/small-lua-stack | null |
local vim = vim
local M = {}
local defaults = {
highlight_hovered_item = true,
show_guides = true,
}
M.options = {}
function M.setup(options)
M.options = vim.tbl_deep_extend("force", {}, defaults, options or {})
end
return M
| nilq/small-lua-stack | null |
require 'iuplua'
local options = {'yellow','green','blue','red'}
res = iup.ListDialog( 1, "Which color?", #options, options, 2, 0, 0 )
iup.Message('ListDialog',res)
| nilq/small-lua-stack | null |
local tentacle12 = scene:getObjects("tentacle12");
local tentacle12weld = weldTentacleBones(tentacle12, {3, 6, 9}, 1.5, 0.5);
local park4 = scene:getObjects("park4_ph")[1]:findPlaceholderComponent();
local winch0 = scene:getObjects("winch0")[1];
local winch1 = scene:getObjects("winch1")[1];
local winch2 = scene:getObje... | nilq/small-lua-stack | null |
local util=require("moonscript.util")local dump=require("moonscript.dump")local transform=require("moonscript.transform")local NameProxy,LocalName do local _obj_0=require("moonscript.transform.names")NameProxy,LocalName=_obj_0.NameProxy,_obj_0.LocalName end local Set Set=require("moonscript.data").Set local ntype,value... | nilq/small-lua-stack | null |
local owofaces = {
"OwO",
"owo",
"UwU",
"uwu",
"^w^",
">w<"
}
minetest.register_on_chat_message(function(name, message)
message = message:gsub("R", "W")
:gsub("r", "w")
:gsub("L", "W")
:gsub("l", "w")
minetest.chat_send_all("<"..name.."> "..message.." "..owofaces[math.random(#owofaces)])
r... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
-- The Obsidian Sanctum
-- https://www.wowhead.com/the-obsidian-sanctum
AddonTable.os = {
-- All Difficulties
43345,
-- Sartharion (10)
43986,
40615,
40613,
40614,
40427,
40430,
40428,
43990,
43998,
43993,
43991,
43989,
43... | nilq/small-lua-stack | null |
--[[
####### Aseprite - MSX image files importer script #######
Copyright by Natalia Pujol (2021)
This file is released under the terms of the MIT license.
--]]
-- ########################################################
-- ScreenMode class
-- Definition of the MSX Screen modes.
-- ########################... | nilq/small-lua-stack | null |
-- task states
return {
READY = 'r',
TAKEN = 't',
DONE = '-',
BURIED = '!',
DELAYED = '~',
}
| nilq/small-lua-stack | null |
local env1 = bare_environment()
local env2 = add_decl(env1, mk_var_decl("A", Type))
assert(env2:is_descendant(env1))
assert(env2:is_descendant(env2))
assert(not env1:is_descendant(env2))
local env3 = env2:forget()
assert(not env3:is_descendant(env1))
assert(not env3:is_descendant(env2))
assert(env3:is_descendant(env3))... | nilq/small-lua-stack | null |
DelayedCalls = DelayedCalls or {}
DelayedCalls._calls = DelayedCalls._calls or {}
Hooks:Add("MenuUpdate", "MenuUpdate_Queue", function(t, dt)
DelayedCalls:Update(t, dt)
end)
Hooks:Add("GameSetupUpdate", "GameSetupUpdate_Queue", function(t, dt)
DelayedCalls:Update(t, dt)
end)
function DelayedCalls:Update... | nilq/small-lua-stack | null |
local Prop = {}
Prop.Name = "Evocity District Building 1"
Prop.Cat = "Warehouse"
Prop.Price = 4300
Prop.Doors = {
Vector( -4424, 13692, 258.25 ),
}
GM.Property:Register( Prop ) | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Monarch_Linn
-- NPC: Spatial Displacement
-- !pos -35 -1 -539 31
-----------------------------------
local ID = require("scripts/zones/Monarch_Linn/IDs");
require("scripts/globals/bcnm");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scrip... | nilq/small-lua-stack | null |
return {
version = "1.5",
luaversion = "5.1",
tiledversion = "1.7.2",
orientation = "orthogonal",
renderorder = "right-down",
width = 15,
height = 60,
tilewidth = 8,
tileheight = 8,
nextlayerid = 11,
nextobjectid = 139,
properties = {},
tilesets = {
{
name = "sprite_sheet",
fir... | nilq/small-lua-stack | null |
return require("newmodule"):from({
name = "secs",
available = { "secs", "30log", "hump", "slither", "middleclass", },
}, ...)
| nilq/small-lua-stack | null |
#!/usr/bin/env luajit
local xmlua = require("xmlua")
local document = xmlua.XML.parse("<root class='A'/>")
local root = document:root()
-- Uses dot syntax to get attribute value
print(root.class)
-- -> A
-- Uses [] syntax to get attribute value
print(root["class"])
-- -> A
-- Uses get_attribute method to get attri... | nilq/small-lua-stack | null |
MageStoneProphetsNpc = {
click = async(function(player, npc)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
local mobName = ""
--attacker.quest["zapped_"..... | nilq/small-lua-stack | null |
-- enUS and enGB use the same global strings, however
-- this is needed in order to format dates correctly.
WIM.AddLocale("enGB", {
["_DateFormat"] = "%d/%m/%Y"
}); | nilq/small-lua-stack | null |
--[[ Outlands -- AllInOne.lua
This script was written and is protected
by the GPL v2. This script was released
by The BLUA Scripting Project.
Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- Blua, December 01, 2008. ]]
--[... | nilq/small-lua-stack | null |
local config = require"lspinstall/util".extract_config("yamlls")
config.default_config.cmd[1] = "./node_modules/.bin/yaml-language-server"
return vim.tbl_extend('error', config, {
install_script = [[
! test -f package.json && yarn init -y || true
yarn add yaml-language-server@latest
]]
})
| nilq/small-lua-stack | null |
require("base64")
require("http_common")
local http_request = require("http.request")
local http_tls = require("http.tls")
local openssl_ctx = require("openssl.ssl.context")
local http_util = require("http.util")
local gcrypt = require("lua_gcrypt")
local function createGrantingTicket(context, user, pass)
--Perfo... | nilq/small-lua-stack | null |
-- Libs
local awful = require("awful")
local gears = require("gears")
local beautiful = require("beautiful")
local wibox = require("wibox")
-- Titlebar button themes
local theme_name = "stoplight"
local titlebar_icon_path = os.getenv("HOME") .. "/.config/awesome/theme/icons/titlebar/" .. theme_name .. '/'
local tip = ... | nilq/small-lua-stack | null |
-- the Royal Game of Ur
-- https://en.wikipedia.org/wiki/Royal_Game_of_Ur
-- the game tokens
dofile(minetest.get_modpath("royal_game_of_ur").."/tokens.lua")
-- nodes to create the game board
dofile(minetest.get_modpath("royal_game_of_ur").."/gameboard.lua")
-- nodes supplementing the game board
dofile(mine... | nilq/small-lua-stack | null |
local nmap = require "nmap"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local table = require "table"
local sslcert = require "sslcert"
local tls = require "tls"
description = [[
Enumerates a TLS server's supported protocols by using the next protocol
negotiati... | nilq/small-lua-stack | null |
local assets =
{
Asset("ANIM", "anim/sch_explode_fx.zip"),
}
local function PlayFXAnim(proxy)
local inst = CreateEntity()
inst:AddTag("FX")
--[[Non-networked entity]]
inst.entity:SetCanSleep(false)
inst.persists = false
inst.entity:AddTransform()
inst.entity:AddAnimState... | nilq/small-lua-stack | null |
Locales['en'] = {
['roubado_recentemente'] = "You stole recently.",
['alvo_morto'] = "The guy you're stealing is dead.",
['alvo_longe_demais'] = "The target is far away.",
['roubo_comecou'] = "Assault in progress!",
['roubo_concluido'] = "You won ~g~$%s~s~!",
['pode_roubar_nov... | nilq/small-lua-stack | null |
local util = require("util")
local M = {}
-- vim.lsp.handlers["textDocument/hover"] = function(_, method, result)
-- print(vim.inspect(result))
-- end
M.autoformat = true
function M.toggle()
M.autoformat = not M.autoformat
if M.autoformat then
util.info("enabled format on save", "Formatting")
else
u... | nilq/small-lua-stack | null |
--[[
Copyright 2014-2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law o... | nilq/small-lua-stack | null |
-- NoobDKP Options file
NoobDKP_color = "|cfff0ba3c"
-- maybe make a default table and a list of option names, then go through the
-- real option table by name. If not there, insert from default table?
if NOOBDKP_g_options == nil then
NOOBDKP_g_options = {}
NOOBDKP_g_options["admin_mode"] = false
NOOBDKP_g_op... | nilq/small-lua-stack | null |
local spec = require('cmp.utils.spec')
local lsp = require('cmp.types.lsp')
describe('types.lsp', function()
before_each(spec.before)
describe('Position', function()
vim.fn.setline('1', {
'あいうえお',
'かきくけこ',
'さしすせそ',
})
local vim_position, lsp_position
vim_position = lsp.Position.t... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
-- Matrix transposition
local cl = require('mooncl')
-- cl.trace_objects(true)
-- Create device, context, and command queue
local platform = cl.get_platform_ids()[1]
local device = cl.get_device_ids(platform, cl.DEVICE_TYPE_ALL)[1]
local context = cl.create_context(platform, {device})
local queue =... | nilq/small-lua-stack | null |
--region data.pbc_config_manager.lua
--Author : OWenT
--Date : 2015/01/17
--启动载入项
local class = require('utils.class')
local loader = require('utils.loader')
local conf_set = class.register('data.pbc_config_data_set')
-- 必须保证pbc已经载入
local pbc = protobuf
function conf_set:get_by_table(key)
if not... | nilq/small-lua-stack | null |
-- protocol naming
p4_swids = Proto('p4_swids','P4_SWIDSProtocol')
-- protocol fields
local p4_swids_swid = ProtoField.string('p4_swids.swid','swid')
p4_swids.fields = {p4_swids_swid}
-- protocol dissector function
function p4_swids.dissector(buffer,pinfo,tree)
pinfo.cols.protocol = 'P4_SWIDS'
local subtree = tree... | nilq/small-lua-stack | null |
-- lsp/diagnostics highlights
local lush = require "lush"
local base = require "nano.base"
local M = {}
M = lush(function()
return {
DiagnosticWarn { base.Popout },
DiagnosticError { base.CriticalI },
DiagnosticInfo { base.Salient },
DiagnosticHint { base.Salient },
DiagnosticUnderlineError {
base.Unde... | nilq/small-lua-stack | null |
--
-- Author: zhong
-- Date: 2016-06-27 11:36:40
--
local CardSprite = class("CardSprite", cc.Sprite);
--纹理宽高
local CARD_WIDTH = 133
local CARD_HEIGHT = 174
local BACK_Z_ORDER = 2
------
--set/get
function CardSprite:setDispatched( var )
self.m_bDispatched = var;
end
function CardSprite:getDispatched( )
if nil ~=... | nilq/small-lua-stack | null |
data:extend(
{
{
type = "bool-setting",
name = "remelting-smooth-integration",
setting_type = "startup",
default_value = true,
order = "a",
},
}
) | nilq/small-lua-stack | null |
local airac = {}
local date = require("date")
local AIRAC_INTERVAL_DAYS = 28
local AIRAC_INITIAL_DATE = date(2015, 1, 8)
local function airac_date(dt)
if dt == nil then
dt = date(true)
end
return AIRAC_INITIAL_DATE:adddays(math.floor((dt - AIRAC_INITIAL_DATE):spandays() // AIRAC_INTERV... | nilq/small-lua-stack | null |
--when tool breaks leaves a stick
local groups = {"wood","stone","iron","gold","diamond"}
for i = 1,table.getn(groups) do
--make it so wood and stone can't mine hard ores
--{"wood","stone","iron","gold","diamond"}
local times = {1,2,3,4,4}
local looper = i
local counter = 0
timey = {}
for j = 1,times[i]... | nilq/small-lua-stack | null |
vipWindow = nil
vipButton = nil
addVipWindow = nil
function init()
connect(g_game, { onGameStart = refresh,
onGameEnd = clear,
onAddVip = onAddVip,
onVipStateChange = onVipStateChange })
g_keyboard.bindKeyDown('Ctrl+P', toggle)
vipButton = modules.cl... | nilq/small-lua-stack | null |
--[[ file meta info
@file Warlock.lua
@brief Tables of spell IDs for class
--]]
--[[
@brief Accessing the addons private table
@var _ addonName, thrown away
@var wt Global addonTable
--]]
local _, wt = ...
--[[
@brief Check if the data should be loaded or not
@return If not "WARLOCK", then return wit... | nilq/small-lua-stack | null |
function love.load()
sprites = {}
sprites.background = love.graphics.newImage('sprites/background.png')
sprites.bullet = love.graphics.newImage('sprites/bullet.png')
sprites.player = love.graphics.newImage('sprites/player.png')
sprites.zombie = love.graphics.newImage('sprites/zombie.png')
playe... | nilq/small-lua-stack | null |
local curl = require "lcurl.safe"
script_info = {
["title"] = "去转盘",
["description"] = "http://www.quzhuanpan.com/",
["version"] = "0.0.2",
}
function onSearch(key, page)
local data = ""
local c = curl.easy{
url = "http://www.quzhuanpan.com/source/search.action?q=" .. pd.urlEncode(key) .. "&days=down&o=1&curr... | nilq/small-lua-stack | null |
--class.lua
local ssub = string.sub
local sformat = string.format
local dgetinfo = debug.getinfo
--类模板
local class_tpls = _G.class_tpls or {}
local function deep_copy(src, dst)
local ndst = dst or {}
for key, value in pairs(src or {}) do
if is_class(value) then
ndst[key] = value()
elseif (type(value... | nilq/small-lua-stack | null |
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