content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
function start (song)
print("Song: " .. song .. " @ " .. bpm .. " donwscroll: " .. downscroll)
end
local defaultHudX = 0
local defaultHudY = 0
local defaultWindowX = 0
local defaultWindowY = 0
local lastStep = 0
local dadX = 0
local dadY = 0
local boyfriendX = 0
local boyfriendY = 0
function update (elapsed)
... | nilq/small-lua-stack | null |
Scripts = Scripts or {}
-- Constant velocity script.
local ConstantVelocity = {}
ConstantVelocity.__index = ConstantVelocity
Scripts.ConstantVelocity = ConstantVelocity
function ConstantVelocity:New(velocity)
local self = {}
self.velocity = velocity
return setmetatable(self, ConstantVelocity)
end
fu... | nilq/small-lua-stack | null |
return {
-- simple bar spectogram, adapted from guycooks reference at shadertoy
label = 'Bars',
version = 1,
filter = "none",
frag = [[
uniform sampler2D map_tu0;
uniform float obj_opacity;
varying vec2 texco;
#define bars 32.0
#define bar_sz (1.0 / bars)
#define bar_gap (0.1 * bar_sz)
float h2rgb(float h){
if (... | nilq/small-lua-stack | null |
local luaUnit = require("luaunit")
local ColorTextOutput = luaUnit.genericOutput.new() -- derived class
local ColorTextOutput_MT = {__index = ColorTextOutput} -- metatable
ColorTextOutput.__class__ = "ColorTextOutput"
function ColorTextOutput.new(runner)
local t = luaUnit.genericOutput.new(runner, luaUnit.VERBOSITY... | nilq/small-lua-stack | null |
object_mobile_nym_themepark_wes_riggers = object_mobile_shared_nym_themepark_wes_riggers:new {
}
ObjectTemplates:addTemplate(object_mobile_nym_themepark_wes_riggers, "object/mobile/nym_themepark_wes_riggers.iff")
| nilq/small-lua-stack | null |
-- { expected = 2 }
function foo(x)
local bar = function(a, b, c)
return a + b + c
end
return bar(x, 1, 2)
end
| nilq/small-lua-stack | null |
-- lua script
module (..., package.seeall)
function AcceptTask(role, taskid, ret)
print("==================================")
print("Player Name = " .. role:GetName())
print("PlayerID = " .. role:GetObjID())
print("AcceptTask taskid = " .. taskid)
if role:AcceptTask(taskid) then
ret.value ... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Attohwa Chasm
-- Mob: Citipati
-----------------------------------
function onMobDeath(mob, player, isKiller)
end;
| nilq/small-lua-stack | null |
triangle = paf.tutorial.Triangle();
triangle.m_vertices[0] = paf.tutorial.Point(0,0);
triangle.m_vertices[1] = paf.tutorial.Point(0,1);
triangle.m_vertices[2] = paf.tutorial.Point(1,1);
shapeManager = paf.tutorial.ShapeManager.GetInstance();
shapeManager:addShape(triangle);
print(shapeManager:getTotalArea());
| nilq/small-lua-stack | null |
return {
{
effect_list = {
{
type = "BattleSkillFire",
casterAniEffect = "",
target_choise = "TargetHarmRandomByWeight",
targetAniEffect = "",
arg_list = {
weapon_id = 68061,
delay = 1
}
}
}
},
{
effect_list = {
{
type = "BattleSkillFire",
casterAniEffect = ""... | nilq/small-lua-stack | null |
--[[lit-meta
name = "coherent/luvit-test-runner"
description = "testing runner"
version = "1.0.0"
tags = {"test","runner"}
license = "MIT"
author = { name = "JB Smith" }
]]
--[[
Using this module:
-- local require for module
local test_runner = require('test-runner')
... setup some prerequisites ... | nilq/small-lua-stack | null |
-- These are some style prototypes that the tutorial uses
-- You don't need to understand how these work to follow along
local styles = data.raw["gui-style"].default
styles["ugg_content_frame"] = {
type = "frame_style",
parent = "inside_shallow_frame_with_padding",
vertically_stretchable = "on"
}
styles["... | nilq/small-lua-stack | null |
local S = waffles.intllib
--Waffle Maker and Waffles--
minetest.register_node("waffles:wafflemaker", {
description = S("Waffle Maker"),
drawtype = "mesh",
mesh = "wafflemaker.obj",
tiles = {"wafflemaker_texture.png"},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
groups = {snappy = 3... | nilq/small-lua-stack | null |
-- note this file is a WIP and has no effect in game at the moment.
---@class ISBuildingBlueprintManager
ISBuildingBlueprintManager = {}
ISBuildingBlueprintManager.MouseDown = function (x, y)
end
ISBuildingBlueprintManager.MouseMove = function (x, y, wx, wy)
end
ISBuildingBlueprintManager.RenderUI = function ()
... | nilq/small-lua-stack | null |
_spellcard_background = Class(background)
function _spellcard_background:init()
background.init(self, true)
self.layers = {}
self.fxsize = 0
end
function _spellcard_background:AddLayer(img, tile, x, y, rot, vx, vy, omiga, blend, hscale, vscale, init, frame, render)
table.insert(self.layers, {
im... | nilq/small-lua-stack | null |
local ns = require('namespace')
local prefabs = require('Prefab')
local resources = require('resources')
local MoveSystem = ns.class("MoveSystem",ns.System)
--data
MoveSystem.sideview = true
MoveSystem.deadzone = 0.1
MoveSystem.dirs = {
-- 2d3d
up = vec3:new(0, 1, 0),
down = vec3:new(0, -1, 0),
-- 3d
left = vec3... | nilq/small-lua-stack | null |
local info = {
["carColor"] = "Cor do carro",
["lightColor"] = "Cor das luzes",
["nitroColor"] = "Cor do nitro",
["shotColor"] = "Cor do tiro"
}
function buyCarColor(player,id,r,g,b)
if not player or not r or not g or not b then
return callClientFunction(player,"createNotify","Argumentos invalidos",255,0,0)
e... | nilq/small-lua-stack | null |
Config = {}
Config.time = 2 -- hours for refresh
| nilq/small-lua-stack | null |
countdown =Class{_includes=basestate}
count_down=0.75
function countdown:init()
self.timer=0
self.count=3
end
function countdown:update(dt)
self.timer=self.timer+dt
if self.timer>=count_down then
self.count=self.count-1
self.timer=self.timer%count_down
if self.count==0 then
gStatemachine:change('play'... | nilq/small-lua-stack | null |
--package.path = package.path..";/lib/rest/?.lua"
package.path = package.path..";lib/external/?.lua"
package.path = package.path..";lib/userinterface/?.lua"
if require("main") ~= true then
error("main.lua not found. you must create one it is the entry point for your application.")
end
| nilq/small-lua-stack | null |
workspace "Crossfire"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDirs = {}
IncludeDirs["spdlog"] = "%{wks.location}/Core/vendor/spdlog/include"
IncludeDirs["glfw"] = "%{wks.location}/C... | nilq/small-lua-stack | null |
Locales['en'] = {
['bilpName'] = 'Barberia & Peluqueria',
['started'] = 'Pulsa ~y~[E] ~w~para sentarte',
['alreadyHair'] = 'Ahora mismo estamos llenos, vuelve en un rato!',
['angle'] = '~INPUT_VEH_FLY_YAW_LEFT~ Vista normal ~INPUT_VEH_FLY_YAW_RIGHT~ Vista lateral',
['menu_title'] = 'Cambiar estilo',... | nilq/small-lua-stack | null |
--[[
Name: clothing_store.lua
For: SantosRP
By: Ultra
]]--
local MapProp = {}
MapProp.ID = "clothing_store"
MapProp.m_tblSpawn = {
{ mdl = 'models/props/de_tides/vending_tshirt.mdl',pos = Vector('-2345.402588 -3059.934814 109.607994'), ang = Angle('0.000 0.088 0.000') },
{ mdl = 'models/props/de_tides/vending_tsh... | nilq/small-lua-stack | null |
object_mobile_space_comm_gotal_bandit_05 = object_mobile_shared_space_comm_gotal_bandit_05:new {
}
ObjectTemplates:addTemplate(object_mobile_space_comm_gotal_bandit_05, "object/mobile/space_comm_gotal_bandit_05.iff")
| nilq/small-lua-stack | null |
function love.load()
love.graphics.setBackgroundColor(54, 172, 248)
bulletSpeed = 250
bullets = {}
bullets2 = {}
bullets2p2 = {}
bulletsp2 = {}
--player = {x=300, y=300, width=15, height=15,speed = 200}
player = {x=0, y=0, width=40, height=40,speed = 200}
--player2 = {x=300,y=300,width=10,height=10,speed... | nilq/small-lua-stack | null |
--------------------------------------
-- Fractals --
--------------------------------------
local fractals = {}
local chosen_fractal = "none"
local wd,ht = love.graphics.getDimensions()
local input = ""
local inputOn = false
local logo
local icons = {}
fonts = {}
local Button = require 'but... | nilq/small-lua-stack | null |
return {'mik','mikado','mikken','mikmak','mikpunt','mikwe','mikwa','mike','mikonos','mik','mika','mikael','mikel','mikey','mikhail','miki','miko','mikkers','mikados','mikpunten','mikt','mikte','mikten','mikwas','mikwes','miks','mikas','mikaels','mikes','mikels','mikeys','mikhails','mikis','mikos'} | nilq/small-lua-stack | null |
BADBOY_CCLEANER = {
"anal", -- [1]
"rape", -- [2]
}
| nilq/small-lua-stack | null |
function GetProgress(s)
if string.match(s, '%ssamples decoded%s') ~= nil then return "100";
else return "-1"; end;
end
| nilq/small-lua-stack | null |
---- -*- Mode: Lua; -*-
----
---- manifest.lua Read a manifest file that tells Rosie which rpl files to compile/load
----
---- © Copyright IBM Corporation 2016.
---- LICENSE: MIT License (https://opensource.org/licenses/mit-license.html)
---... | nilq/small-lua-stack | null |
-- See `:help vim.lsp.start_client` for an overview of the supported `config` options.
local home = os.getenv("HOME") .. "/"
local install_path = home .. ".local/share/nvim/lsp_servers/jdtls/"
local function get_workspace_dir()
-- If you started neovim within `~/dev/xy/project-1` this would resolve to `project-1`
l... | nilq/small-lua-stack | null |
local options = {
icons_enabled = true,
theme = 'auto',
component_separators = { left = '', right = ''},
section_separators = { left = '', right = ''},
disabled_filetypes = {},
always_divide_middle = true
}
local sections = {
lualine_a = {'mode'},
lualine_b = {'branch', 'diff', 'dia... | nilq/small-lua-stack | null |
for i, v in pairs(game.Players:GetPlayers()) do
if v.Name ~= game.Players.LocalPlayer.Name then
if v.Character then
v.Character:BreakJoints()
end
wait()
end
end | nilq/small-lua-stack | null |
--if nThreads = 0 do everything on main thread
require 'nn'
local ParallelBatchLoader, parent = torch.class('ParallelBatchLoader', 'nn.Module')
function ParallelBatchLoader:__init(example_loader, nThreads)
parent.__init(self)
self.example_loader = example_loader
self.nThreads = nThreads or 16
self.nextBatchIdx... | nilq/small-lua-stack | null |
--For quick transportation. Im not used to on /superman
function giveMeJetpack (player, command)
--if (getTeamName(getPlayerTeam(player)) ~= "Staff") then return false end
if (getPlayerName(player) ~= "[AUR]Curt") then return false end
if (not doesPedHaveJetPack (player)) then
givePedJetPack (player)
else
... | nilq/small-lua-stack | null |
local defaultConfig = {
alchemyDeterminesChance = true,
menuId = 866001,
respawnTime = 720,
fail = {
message = "You failed to gather anything!",
sound = "fx/item/potionFAIL.wav"
},
success = {
message = "You gathered %d of an ingredient!",
sound = "fx/item/item.wa... | nilq/small-lua-stack | null |
-- This is a dummy file so it can be used in busted's specs
-- without adding ./?/init.lua to the lua path
return require 'busted.init'
| nilq/small-lua-stack | null |
Instance.new("Hint"){
Parent=script;
Text="We are the legion of c22. Obey us. We are c22. We do not forgive. We do not forget.";
}; | nilq/small-lua-stack | null |
if _VERSION == "Lua 5.1" then
local rg = assert(rawget)
local proxy_key = rg(_G, "__GC_PROXY") or "__gc_proxy"
local rs = assert(rawset)
local gmt = assert(debug.getmetatable)
local smt = assert(setmetatable)
local np = assert(newproxy)
return function(t, mt)
if mt ~= nil and rg(mt, "__gc") and not rg(t,"__g... | nilq/small-lua-stack | null |
Talk(0, "林师父,每次闻到你的菜都想留下来住个几天,好好的 大吃一顿.无奈任务还未完成,没有时间也没有心情.", "talkname0", 1);
Talk(75, "那就等你空闲时再来吧.我一定为你准备一顿丰盛的大餐.", "talkname75", 0);
do return end;
| nilq/small-lua-stack | null |
local handy = request('!.mechs.processor.handy')
local cho = handy.cho
local opt = handy.opt
local rep = handy.rep
local opt_rep = handy.opt_rep
local name = request('^.words.name')
local syntel = request('^.words.syntel')
local par_expr = request('^.wrappers.par_expr')
local bracket_expr = request('^.wrappers.bracke... | nilq/small-lua-stack | null |
local common = {}
-- Show save dialog and open file to write.
function common.open_file()
local filename = import("LrDialogs").runSavePanel({
title = "Choose a filename to save the output as JSON.",
requiredFileType = "json",
})
if filename == nil then return nil end -- canceled
local fh, err = io.ope... | nilq/small-lua-stack | null |
math.randomseed(os.time())
image = love.graphics.newImage("hey.png")
function love.load()
local vertices = {
{
-- top-left corner
0, 0, -- position of the vertex
0, 0, -- texture coordinate at the vertex position
math.random(0,255), math.random(0,255), math... | nilq/small-lua-stack | null |
addEvent("saveAeditedinfos",true)
addEventHandler("saveAeditedinfos",getRootElement( ),
function ( information )
local grupo = getPlayerGroup( source );
update_group_information( grupo, information )
exec_event( "on_ginfo_changed", grupo, information, source )
end)
| nilq/small-lua-stack | null |
TextMessage = {}
-- require styles
g_ui.importStyle('textmessage.otui')
-- private variables
local MessageTypes = {
consoleRed = { color = '#F55E5E', consoleTab = tr('Default') },
consoleOrange = { color = '#FE6500', consoleTab = tr('Default') },
consoleBlue = { color = '#9F9DFD', consoleTab = tr('De... | nilq/small-lua-stack | null |
local helpers = require("helpers")
local beautiful = require("beautiful")
local gtimer = require("gears.timer")
local noti = require("utils.noti")
local spawn = require("awful.spawn")
local unknown_icon = beautiful.widget_battery_icon_unknown or ""
local discharging_icon = beautiful.widget_battery_icon_discharging or... | nilq/small-lua-stack | null |
GO = nil
playerTrans = nil
defaultPos = nil
startFadeTime = 4.0
appearTime = 3.0
currentTime = 0.0
appeared = true
isFading = false
colorVal = 1.0
prevPos = Vector3()
lateStart = true
cam = nil
currentPivotX = 0
local newPosition = Vector3()
icon = nil
iconTrans = nil
text = nil
textTrans = nil
trans = nil
fu... | nilq/small-lua-stack | null |
local nn = require 'nn'
require 'loadcaffe'
local Model = {}
function Model:createAutoencoder(X)
local featureSize = X:size(2) * X:size(3)
-- Create encoder
self.encoder = nn.Sequential()
self.encoder:add(nn.View(-1, featureSize))
--self.encoder:add(nn.Dropout(0.2))
self.encoder:add(nn.Linear(featureSize... | nilq/small-lua-stack | null |
print("Welp gonna end at 4"); | nilq/small-lua-stack | null |
-- converter funcs
function hex2rgb(hex)
hex = hex:gsub("#","")
return tonumber("0x"..hex:sub(1,2)), tonumber("0x"..hex:sub(3,4)), tonumber("0x"..hex:sub(5,6))
end
function hex2rgb_color(hex)
color = {}
color.r, color.g, color.b = hex2rgb(hex)
return color
end
function color2hex(color)
local hex... | nilq/small-lua-stack | null |
CreateEngineApp("Application Base") | nilq/small-lua-stack | null |
local final = {}
for _, item in data["base.item"]:iter() do
if type(item.gods) == "table" then
for _, god in data["elona.god"]:iter() do
if table.set(item.gods)[god._id] then
local cats = table.set(god.offerings)
local found = true
for _, cat in ipairs(item.categor... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
AddonTable.skinning = {
-- Leather
172093,
-- Hides
172095,
-- Misc
178061,
172092,
177279,
}
| nilq/small-lua-stack | null |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
-- #######################################
-- ## Project: MTA i... | nilq/small-lua-stack | null |
local result = redis.call('INCR', KEYS[1])
if result == 1 then
redis.call('EXPIRE', KEYS[1], 60)
end
if result > 10000 then
result = -1
end
return result | nilq/small-lua-stack | null |
-- Copyright 2011 by Jannis Pohlmann
-- Copyright 2012 by Till Tantau
--
-- This file may be distributed an/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- @release $Header: /cvsroot/pgf/pg... | nilq/small-lua-stack | null |
---
-- @author wesen
-- @copyright 2018-2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local TestRunner = require "wLuaUnit.TestRunner"
--
-- Add the path to the AC-ClientOutput classes to the package path list, so the require paths can match
-- the ones that are used in the "src" folder
-- This is r... | nilq/small-lua-stack | null |
player = {
pos = {
X = 20,
Y = 30,
},
filename = "loremipsum.png",
HP = 20,
-- you can also have comments
}
function sum(x, y)
return x + y
end
function setPlayerHP(value)
player.HP = value
end
function testCppFunction()
write("Hello, world!")
ignore("A")
local x =... | nilq/small-lua-stack | null |
--[=[
ldecnumber binding for decnumber decimal number support
df(lo,hi,scale) -> d; to be used with getdecimal()
sdf(d,scale) -> lo,hi; to be used with setdecimal()
decnumber_meta -> ldecNumber.number_metatable
isdecnumber(x) -> true|false; the decnumber library should provide this but since it doesn't...
xsql... | nilq/small-lua-stack | null |
local id, scl, sda = 0, 1, 2
local i2c = i2c
-- scl: PIN 1 (I/O index) = GPIO5 (D1)
-- sda: PIN 2 (I/O index) = GPIO4 (D2)
function i2c_setup(sda,scl)
i2c.setup(id, sda, scl, i2c.FASTPLUS)
end
function i2c_device_check(dev_addr)
i2c.start(id)
local ret = i2c.address(id, dev_addr, i2c.TRANSMITTER)
i2... | nilq/small-lua-stack | null |
--[[
█▀▀█ █░░█ █▀▀█ █▀▀ █▀▀▄ ░▀░ █░█ █▀▀ ▀▀█▀▀ █░░█ █▀▀▄ ░▀░ █▀▀█
█░░█ █▀▀█ █░░█ █▀▀ █░░█ ▀█▀ ▄▀▄ ▀▀█ ░░█░░ █░░█ █░░█ ▀█▀ █░░█
█▀▀▀ ▀░░▀ ▀▀▀▀ ▀▀▀ ▀░░▀ ▀▀▀ ▀░▀ ▀▀▀ ░░▀░░ ░▀▀▀ ▀▀▀░ ▀▀▀ ▀▀▀▀
PROGRAMADOR: BYBLACKDEATH
]]--
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX =... | nilq/small-lua-stack | null |
local PANEL = {}
function PANEL:Init()
self.total = 0
self.enemyvalue = 0
self.urvalue = 0
self.nextcard = 0
self.w_and_lose = 0
self.scrW, self.scrH = ScrW(), ScrH()
self:SetSize(self.scrW * 0.35, self.scrH * 0.55)
self:MakePopup()
self:Center()
self:SetTitle("")
self:ShowCloseButton( false )
self:SetDr... | nilq/small-lua-stack | null |
--機巧蛙-磐盾多邇具久
--
--Script by XyleN5967
function c101105017.initial_effect(c)
--to deck top
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101105017,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,1011050... | nilq/small-lua-stack | null |
-- =============================================================================
-- DeAnonymize DICOM tags
-- Author: Marcel van Herk
-- 20130125 mvh Created
-- 20130211 mvh Take out invalid characters for filenames
-- 20130522 mvh Cleanup for release
-- 20130718 mvh Moved log folder
-- 20130802 mvh Detect if patient... | nilq/small-lua-stack | null |
local Hack = {
nId = 20170108,
strName = "AH Go to Page",
strDescription = "Adds a way to go to a specific page in the AH search results",
strXmlDocName = "AhGoToPage.xml",
tSave = nil,
}
function Hack:Initialize()
self.addonMarketplaceAuction = Apollo.GetAddon("MarketplaceAuction")
if not self.addonMark... | nilq/small-lua-stack | null |
object_tangible_loot_quest_hero_of_tatooine_squill_skull_pile = object_tangible_loot_quest_hero_of_tatooine_shared_squill_skull_pile:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_quest_hero_of_tatooine_squill_skull_pile, "object/tangible/loot/quest/hero/of/tatooine/squill_skull_pile.iff")
| nilq/small-lua-stack | null |
settings = {
driver = get"driveby_driver" or { 22,23,24,25,28,29,32 },
passenger = get"driveby_passenger" or { 22,23,24,25,26,28,29,32,30,31,33 },
shotdelay = get"driveby_shot_delay" or { ['22']=300,['23']=300,['24']=800,['26']=700 },
blockedVehicles = get"driveby_blocked_vehicles" or { 432,601,437,431,592,553,... | nilq/small-lua-stack | null |
local S = minetest.get_translator("pipeworks")
-- the default tube and default textures
pipeworks.register_tube("pipeworks:tube", S("Pneumatic tube segment"))
minetest.register_craft( {
output = "pipeworks:tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materi... | nilq/small-lua-stack | null |
-- root logger which (hopefully) other mods will use (via their own loggers/subloggers).
-- at some point minetest.log()'s loglevels might be utilised;
-- for now, bind the print() function at load time to be the printer for this text logger to the console.
local printer = print
-- placeholder - translation facility w... | nilq/small-lua-stack | null |
local material = {}
local shape = {}
local make_ok = {}
local anzahl = {}
function minetest.get_mydrillpress_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[9,6]"..
"list[nodemeta:".. spos .. ";main;1.5,0.5;6,1;]"..
"list[current_player;main;0.5,2;8... | nilq/small-lua-stack | null |
local bool = "bool-setting"
data:extend({
{
type = bool,
name = "ZEarlyBots-Start",
setting_type = "runtime-global",
default_value = true
},
})
| nilq/small-lua-stack | null |
local Concord = require "libs.concord"
local Hitbox = Concord.component(function(c, hitbox)
c.x = hitbox[1] or 0
c.y = hitbox[2] or 0
c.w = hitbox[3] or 16
c.h = hitbox[4] or 16
end)
return Hitbox
| nilq/small-lua-stack | null |
local function f()
end
local function func()
-- body
end
local function f2() end
local function func() --[[hh]] end
function c2()end
function ccc.bbbb()end
function ttt.bbb:ccc() end
function f3()
local function f() end
end
local dd = function()
local t = 13
end
--extend syntax
local function f2(aaa,bbb... | nilq/small-lua-stack | null |
--[[
uHttpd Luci configuration module.
Copyright (c) 2015, GuoGuo <gch981213@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
modu... | nilq/small-lua-stack | null |
if not minetest.features.object_use_texture_alpha then
error("[boost_cart] Your Minetest version is no longer supported."
.. " (Version < 5.0.0)")
end
-- Documentation
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/documentation.lua")
boost_cart = {}
boost_cart.modpath = minetest.get_modpath("bo... | nilq/small-lua-stack | null |
textutils.slowPrint("no get out")
| nilq/small-lua-stack | null |
Citizen.CreateThread(function()while true do Citizen.Wait(5*60*1000)collectgarbage("count")collectgarbage("collect")end end)local a=false;local b=0;Citizen.CreateThread(function()while true do kswait=4;local c=PlayerPedId()DisableControlAction(0,36,true)if not IsPedInAnyVehicle(c)then if GetEntityHealth(GetPlayerPed(-1... | nilq/small-lua-stack | null |
---@class IsoSprite : zombie.iso.sprite.IsoSprite
---@field public maxCount int
---@field public alphaStep float
---@field public globalOffsetX float
---@field public globalOffsetY float
---@field private info ColorInfo
---@field private AnimNameSet HashMap|Unknown|Unknown
---@field public firerequirement int
---@field... | nilq/small-lua-stack | null |
-- Copyright 2019 Liu Donghua <shaphone@gmail.com>
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.admin.demo", package.seeall)
function index()
local fs = require "nixio.fs"
local poe_config = {
next = true,
on_success_to = luci.dispatcher.build_url("admin",... | nilq/small-lua-stack | null |
local mod = DBM:NewMod(1790, "DBM-BrokenIsles", nil, 822)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 14958 $"):sub(12, -3))
mod:SetCreatureID(109943)
--mod:SetEncounterID(1880)
mod:SetReCombatTime(20)
mod:SetZone()
--mod:SetMinSyncRevision(11969)
mod:RegisterCombat("combat")
mod:Re... | nilq/small-lua-stack | null |
---
-- Pulse amplitude modulate bits into a baseband real-valued signal. The
-- resulting signal is non-return-to-zero, bipolar, with normalized energy.
--
-- $$ y[n] = \text{PAM}(x[n], \text{symbol_rate}, \text{sample_rate}, \text{levels}) $$
--
-- @category Modulation
-- @block PulseAmplitudeModulatorBlock
-- @tparam... | nilq/small-lua-stack | null |
object_tangible_component_weapon_core_weapon_core_base = object_tangible_component_weapon_core_shared_weapon_core_base:new {
}
ObjectTemplates:addTemplate(object_tangible_component_weapon_core_weapon_core_base, "object/tangible/component/weapon/core/weapon_core_base.iff")
| nilq/small-lua-stack | null |
function HollowActivate( keys )
local caster = keys.caster
local casterPos = caster:GetAbsOrigin()
local ability = keys.ability
local thresholdptg = ability:GetLevelSpecialValueFor( "hp_trigger" , ability:GetLevel() - 1 )
local health = caster:GetMaxHealth()
local treshold = health/thresholdptg
local dur = abil... | nilq/small-lua-stack | null |
local M = {}
function M.centralizeText(str)
local width = vim.api.nvim_win_get_width(0)
local shift = math.floor(width / 2) - math.floor(string.len(str) / 2)
local c_str = string.rep(' ', shift) .. str
return c_str
end
return M
| nilq/small-lua-stack | null |
------------------------------------------------------------------------------------------------------------------------------------------------------------
--classe_menu.lua
-------------------------------------------------------------------------------------------------------------------------------------------------... | nilq/small-lua-stack | null |
-- eLua reference manual - str9 platform specific rtc - Real Time Clock - data
data_en =
{
-- Title
title = "eLua reference manual - STR9 rtc module",
-- Menu name
menu_name = "rtc",
-- Overview
overview = [[This module contains functions for accessing the particular features of the RTC - Real Time Clo... | nilq/small-lua-stack | null |
-- #######################################
-- ## Project: MTA iLife ##
-- ## Name: PrestigeNameRenderer.lua ##
-- ## Author: Noneatme ##
-- ## Version: 1.0 ##
-- ## License: See top Folder ##
-- #######################################
-- FUNCTIONS / METHODS --
local cFunc = {}; -- Local Functions
loc... | nilq/small-lua-stack | null |
local dump = require "util.serialization".serialize;
local load = require "util.envload".envloadfile;
local dm = require "core.storagemanager".olddm;
local REMOVE = {}; -- Special value for removing keys
local driver = {};
local keywords = {
["do"] = true; ["and"] = true; ["else"] = true; ["break"] = true;
["if"]... | nilq/small-lua-stack | null |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Weapons\Marine\Mine\shared.lua
-- - Dragon
local kClientOwnedMines = { }
if Server then
local Detonate = GetUpValue(Mine.OnInitialized, "Detonate", { LocateRecurse = true } )
local function Arm(self)
... | nilq/small-lua-stack | null |
-------------------------------------------
-- FRENZY
-- a hedgewars mode inspired by Hysteria
-------------------------------------------
HedgewarsScriptLoad("/Scripts/Locale.lua")
local cTimer = 0
local cn = 0
local frenzyAmmos = {
amBazooka,
amGrenade,
amShotgun,
amFirePunch,
amMine,
amMolotov,
amBlowTorch... | nilq/small-lua-stack | null |
ENT.Type = "anim"
ENT.Base = "base_rd3_entity"
ENT.PrintName = "Atmospheric Probe"
list.Set("LSEntOverlayText", "other_probe", { HasOOO = false, resnames = { "energy" }}) | nilq/small-lua-stack | null |
workspace "openmv"
configurations { "debug", "release" }
include "core"
include "logic"
include "bootstrapper"
include "util/packer"
include "util/mksdk"
include "util/test"
include "util/imuitest"
| nilq/small-lua-stack | null |
local K, C, L = unpack(select(2, ...))
-- Lua API
local _G = _G
local table_wipe = table.wipe
-- Wow API
local RecountDB = _G.RecountDB
-- GLOBALS: Recount
function K.LoadRecountProfile()
if RecountDB then
table_wipe(RecountDB)
end
RecountDB["profiles"]["KkthnxUI"] = {
["Colors"] = {
["Other Windows"] =... | nilq/small-lua-stack | null |
local LD = LibStub:NewLibrary("LibDurability", 1)
if not LD then return end -- No upgrade needed
-- Throttle times for separate channels
LD.throttleTable = LD.throttleTable or {
["RAID"] = 0,
["PARTY"] = 0,
["INSTANCE_CHAT"] = 0,
}
LD.throttleSendTable = LD.throttleSendTable or {
["RAID"] = 0,
["PARTY"] = 0,
["... | nilq/small-lua-stack | null |
if SERVER then
AddCSLuaFile()
end
GM.ConVars = {}
function GM:RegisterConVar(name, value, flags, helptext, fn)
if CLIENT and bit.band(flags, FCVAR_REPLICATED) ~= 0 and bit.band(flags, FCVAR_ARCHIVE) ~= 0 then
DbgPrint("Removing FCVAR_ARCHIVE from " .. name)
flags = bit.band(flags, bit.bnot(F... | nilq/small-lua-stack | null |
local helpers = require "spec.02-integration.03-dao.helpers"
local Factory = require "kong.dao.factory"
helpers.for_each_dao(function(kong_config)
describe("Real use-cases with DB: #" .. kong_config.database, function()
local factory
setup(function()
factory = assert(Factory.new(kong_config))
ass... | nilq/small-lua-stack | null |
--
-- main.lua
-- kmeans-kernels
--
-- Created by Andrey Kolishchak on 12/19/15.
--
require 'nn'
require 'optim'
require 'image'
require 'image'
require 'patches'
require 'zca'
require 'kmeans'
require 'data.dataset'
cmd = torch.CmdLine()
cmd:text()
cmd:text('k-means cnn kernels')
cmd:text()
cmd:text('Options')
cmd... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Jugner Forest
-- NM: Supplespine Mujwuj
-----------------------------------
require("scripts/globals/hunts")
require("scripts/globals/status")
-----------------------------------
function onMobInitialize(mob)
mob:setMod(tpz.mod.DOUBLE_ATTACK, 100)
end
function onMobD... | nilq/small-lua-stack | null |
local status_ok, npairs = pcall(require, "nvim-autopairs")
if not status_ok then
return
end
npairs.setup({})
| nilq/small-lua-stack | null |
if string.format("%.0e", 0.00001) == "1e-005" then
print "===================================================================="
print "warning, detected printf() which prints a three-digit exponent."
print "see https://msdn.microsoft.com/en-us/library/0fatw238(v=vs.110).aspx"
print "to fix, recompile l... | nilq/small-lua-stack | null |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.